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#region /* Copyright (c) 2002-2012, Bas Geertsema, Xih Solutions (http://www.xihsolutions.net), Thiago.Sayao, Pang Wu, Ethem Evlice, Andy Phan, Chang Liu. All rights reserved. http://code.google.com/p/msnp-sharp/ Redistribution and use in source and binary forms, with or without modification, are permitted provided t...
using System; using Avalonia.Utilities; using Avalonia.VisualTree; namespace Avalonia.Layout { /// <summary> /// Provides helper methods needed for layout. /// </summary> public static class LayoutHelper { /// <summary> /// Epsilon value used for certain layout calculations. ...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using LibGit2Sharp.Core; using LibGit2Sharp.Core.Handles; namespace LibGit2Sharp { /// <summary> /// Provides helper overloads to a <see cref="ReferenceCollection"/>. /// </summary> public static class Refere...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.IO; using System.Linq; using JetBrains.Annotations; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu....
using UnityEngine; using System.Collections; /// <summary> /// Simply moves the current game object /// </summary> public class MoveScript : MonoBehaviour { // 1 - Designer variables /// <summary> /// Object speed /// </summary> public Vector2 speed = new Vector2(10, 10); /// <summary> /// Moving direction ...
// // Copyright 2014 Matthew Ducker // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicab...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using Xunit; namespace System.Net.Sockets.Tests { public class...
using System; using System.ComponentModel; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.In...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
using System; using System.IO; using System.Text; using System.Drawing; using System.Collections; using System.Security.Cryptography; using System.Collections.Generic; using System.Windows.Forms; public class MyPassword : Form { // ---------------------------------------------------------------- // GUI // ------...
namespace android.bluetooth { [global::MonoJavaBridge.JavaClass()] public sealed partial class BluetoothDevice : java.lang.Object, android.os.Parcelable { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; internal BluetoothDevice(global::MonoJavaBridge.JNIEnv @__env) : base(@__env) { } ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using UnityEngine; using System.Collections; public class DudeState { public bool dodging = false; public bool dodgingRecovery = false; public bool blocking = false; public bool attacking = false; public bool attackingRecovery = false; public bool stunned = false; public bool running = false; public bool unbal...
using System; using System.Collections.Concurrent; using System.Diagnostics; using System.IO.Pipes; using System.Threading; using System.Threading.Tasks; using W; using W.Logging; namespace W.IO.Pipes { /// <summary> /// Synchronizes the process of transmitting and receiving data over a named pipe /// </su...
using System; using System.Collections.Generic; using System.Linq; using Google.OrTools.ConstraintSolver; class Task { public Task(int taskId, int jobId, int duration, int machine) { TaskId = taskId; JobId = jobId; Duration = duration; Machine = machine; Name = "T" + taskId + "J" + jobId + "M" +...
/* * DocuSign REST API * * The DocuSign REST API provides you with a powerful, convenient, and simple Web services API for interacting with DocuSign. * * OpenAPI spec version: v2.1 * Contact: devcenter@docusign.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using Syste...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Copyright 2014 Jacob Trimble // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to i...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System; using System.IO; using System.Collections.Generic; using System.Text; using System.Reflection; using stress.execution; namespace stress.codegen { ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Security.Cryptography.Asn1; using System.Se...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
namespace StockSharp.Algo.Candles.Compression { using System; using System.Collections.Generic; using StockSharp.Messages; /// <summary> /// The interface that describes data transformation of the <see cref="ICandleBuilder"/> source. /// </summary> public interface ICandleBuilderValueTransform { /// <summar...
// Spart License (zlib/png) // // // Copyright (c) 2003 Jonathan de Halleux // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this softwar...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using VoidEngine.Helpers; namespace VoidEngine.VGame { /// <summary> /// The sprite class for VoidEngine. /// </summary> public class Sprite { /// <summary> /// The sprites animation properti...
/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
#region licence/info // OSC.NET - Open Sound Control for .NET // http://luvtechno.net/ // // Copyright (c) 2006, Yoshinori Kawasaki // All rights reserved. // // Changes and improvements: // Copyright (c) 2005-2008 Martin Kaltenbrunner <mkalten@iua.upf.edu> // As included with // http://reactivision.sourceforge.ne...
using BAG.Common.Data.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace BAG.Common.Data { public partial class UnitOfWork : IDisposable { private Context context; public UnitOfWork() ...
// <copyright file="AutoResetEvent.cs" company="Adrian Mos"> // Copyright (c) Adrian Mos with all rights reserved. Part of the IX Framework. // </copyright> using System; using IX.StandardExtensions.ComponentModel; using IX.StandardExtensions.Contracts; using JetBrains.Annotations; namespace IX.System.Threading { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; using Microsoft.Win32.SafeHa...
using System; using System.Collections.Generic; using Microsoft.DirectX; namespace Simbiosis { // STANDARD BUILT-IN CELL TYPES // These are the specific cell types in the "starter set", compiled as CellType.dll // Cells of these types may be specified in the genome using just their class name, // whereas cell typ...
// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* Copyright (c) 2014, Lars Brubaker All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the followin...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Testing; using Microsoft.CodeAnalysis.Text; using Test....
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. #pragma warning disable 0420 // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // // // A lock-free, concurrent queue primit...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Runtime.InteropServices; using System.Security; using BulletSharp.Math; using AOT; namespace BulletSharp { [Flags] public enum ContactPointFlags { None = 0, LateralFrictionInitialized = 1, HasContactCfm = 2, HasContactErp = 4 } public delegate void ContactAddedEventHandler(M...
// ImageListView - A listview control for image files // Copyright (C) 2009 Ozgur Ozcitak // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-...
#region MigraDoc - Creating Documents on the Fly // // Authors: // Stefan Lange (mailto:Stefan.Lange@pdfsharp.com) // Klaus Potzesny (mailto:Klaus.Potzesny@pdfsharp.com) // David Stephensen (mailto:David.Stephensen@pdfsharp.com) // // Copyright (c) 2001-2009 empira Software GmbH, Cologne (Germany) // // http://ww...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Linq; using System.Reflection.Metad...
using System; using System.Data; using System.Data.SqlTypes; using System.Data.SqlClient; namespace SIMRS.DataAccess { public class RS_Registrasi : DBInteractionBase { #region Class Member Declarations private SqlInt64 _penjaminId, _penjaminIdOld, _pasienId, _pasienIdOld, _registrasiId; priva...
// // Copyright (c) 2004-2018 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.Collections; using Microsoft.CodeAnalysis.CSharp.Symbols; using Microsoft.CodeAnalysis.CSharp.Symbols.Metadata.PE; using Microsof...
using EqualsVerifier.Util; using System.Collections.Generic; using System.Reflection; using System.Linq; using System; namespace EqualsVerifier.Checker { public class FieldsChecker<T> : AbstractChecker { readonly ClassAccessor _classAccessor; readonly ISet<Warning> _warningsToSuppress; ...
#if NO_NATIVESHA1 using System; using NBitcoin.BouncyCastle.Crypto.Utilities; using NBitcoin.BouncyCastle.Utilities; namespace NBitcoin.BouncyCastle.Crypto.Digests { /** * implementation of SHA-1 as outlined in "Handbook of Applied Cryptography", pages 346 - 349. * * It is interesting to ponder why th...
// HotKeyConfig.cs // // Copyright (c) 2013 Brent Knowles (http://www.brentknowles.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitatio...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Security.Cryptography.X509Certificates.Tests { public class X509StoreTests { ...
// Copyright (C) 2004-2007 MySQL AB // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as published by // the Free Software Foundation // // There are special exceptions to the terms and conditions of the GPL // as it is applied ...
using System; using System.Runtime.InteropServices; using System.Text; namespace LuaInterface { #pragma warning disable 414 public class MonoPInvokeCallbackAttribute : System.Attribute { private Type type; public MonoPInvokeCallbackAttribute(Type t) { type = t; } } #pr...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Linq; using System.Reflection; using Syst...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using DynamicWrapper; using NUnit.Framework; namespace DynamicWrapperTests { [TestFixture] public class DynamicWrapperTests { public class TestEventArgs : EventArgs ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.Scheduler { using System; using System.Collections; using System.Collections.Generic; using System.Threading;...
/******************************************************************************* * Copyright 2009-2015 Amazon Services. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * * You may not use this file except in compliance with the License. * You may obtain a copy of the Licens...
//--------------------------------------------------------------------------- // // Copyright (C) Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------------- using System.Collections; // IEnumerator using System.Collections.Generic; ...
// // Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// Copyright 2007-2011 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // ...
using System.Linq; using System.Net; using System.Net.Http; using System.Threading.Tasks; using FluentAssertions; using JsonApiDotNetCore.Configuration; using JsonApiDotNetCore.Resources; using JsonApiDotNetCore.Serialization.Objects; using JsonApiDotNetCoreTests.Startups; using Microsoft.Extensions.DependencyInjection...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: POGOProtos/Data/PokedexEntry.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using s...
using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using OmniSharp.Models.AutoComplete; using TestUtility; using Xunit; using Xunit.Abstractions; namespace OmniSharp.Roslyn.CSharp.Tests { public class SnippetFacts : AbstractAuto...
/* * UltraCart Rest API V2 * * UltraCart REST API Version 2 * * OpenAPI spec version: 2.0.0 * Contact: support@ultracart.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpressions; using Sy...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.IO; using System.Collections; using System.Text; using System.Diagnostics; using System.Globalization; namespace System.Xml { // Represents a single n...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.Runtime.Serialization { using System; using System.Diagnostics; using System.Globalization; using ...
using UnityEngine; using System.Collections; public class VolumeRenderer : MonoBehaviour { public Texture3D texture3D; public int n; public Light _light; public float absorption; public float lightIntensityScale; public bool selfCreateTexture3D; private Mesh m; // Use this for initialization public void S...
// Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// EventResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twilio.Exceptions...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using JetBrains.dotMemoryUnit; using Avalonia.Collections; using Avalonia.Controls; usi...
// created on 12/18/2004 at 16:28 using System; using System.Threading; using System.Diagnostics; namespace Moscrif.IDE.Execution { public delegate void ProcessEventHandler(object sender, string message); public class ProcessWrapper : Process, IProcessAsyncOperation { private Thread captureOutputThread; priva...
#define WITH_ZLIB #define WITH_BZIP // // MpqHuffman.cs // // Authors: // Foole (fooleau@gmail.com) // // (C) 2006 Foole (fooleau@gmail.com) // Based on code from StormLib by Ladislav Zezula // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documenta...
using System; using System.Linq; using System.Runtime.InteropServices; using Torque6.Engine.SimObjects; using Torque6.Engine.SimObjects.Scene; using Torque6.Engine.Namespaces; using Torque6.Utility; namespace Torque6.Engine.SimObjects.GuiControls { public unsafe class GuiControlArrayControl : GuiControl { ...
using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Text; using System.Xml; namespace Codentia.Common.Helper { /// <summary> /// Class for assisting with XML functionality /// </summary> public static class XMLHelper { //// <summar...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics.Contracts; using Microsoft.Cci.Extensions; ...
using Lucene.Net.Documents; using System; using System.Diagnostics; using System.Runtime.CompilerServices; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for addi...
using System; using System.IO; using System.Collections.Generic; using System.Reflection; using NLua; using Oxide.Core; using Oxide.Core.Plugins; using Oxide.Core.Plugins.Watchers; namespace Oxide.Ext.Lua.Plugins { /// <summary> /// Represents a Lua plugin /// </summary> public class LuaPlugin : Plug...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Runtime; using System.ServiceModel.Channels; using System.ServiceMod...
using System.Diagnostics; namespace Community.CsharpSqlite { using u8 = System.Byte; public partial class Sqlite3 { /* ** 2001 September 15 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using Azure.Core.Pipeline; using Azure.Identity; using NUnit.Framework; using System; using System.Threading; using System.Threading.Tasks; using System.Net.Http; namespace Azure.Security.KeyVault.Secrets.Samples { ///...
using System.Collections.Generic; using System.Text.Encodings.Web; using System.Text.Json; using GraphQL.SystemTextJson; using Shouldly; using Xunit; namespace GraphQL.Tests.Serialization.SystemTextJson { public class InputsConverterTests { private readonly JsonSerializerOptions _options = new JsonSeri...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Runtime.InteropServices; using System.Thre...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.11.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
/* * Copyright 2012-2016 The Pkcs11Interop Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
using System; using Skewworks.NETMF; using Skewworks.NETMF.Controls; using Skewworks.NETMF.Resources; namespace TestSandbox.CommonControls { public class LabelsForm { public static LabelsForm Instance { get; private set; } public static void Show() { if (Instance == null) { ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.Collections; using Microsoft.CodeAnalysis.CSharp.Symbols; using Microsoft.CodeAnalysis.CSharp.Symbols.Metadata.PE; using Microsof...
/* part of Pyrolite, by Irmen de Jong (irmen@razorvine.net) */ using System; using System.Collections; using System.IO; using System.Text; using NUnit.Framework; using Razorvine.Pickle; namespace Pyrolite.Tests.Pickle { /// <summary> /// Unit tests for the pickler utils. /// </summary> [TestFixture] public class P...
/* * InformationMachineAPI.PCL * * */ using System; using System.IO; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using InformationMachineAPI.PCL; namespace InformationMac...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Diagnostics; using System.Globalization; using System.IO; using System.Reflection; using System.Text; using System....
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Copyright (C) 2014 dot42 // // Original filename: Stream.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // ---------------------------------------------------------------------------------- // Interop library code // // M...
/* Copyright (c) 2014, Lars Brubaker All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the followin...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Crypto.Utilities; namespace Org.BouncyCastle.Crypto.Engines { /** * A class that provides CAST key encryption operations, * such as encoding data and generating keys. * * All the algorithms herein are from the Internet ...
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
// Copyright 2016 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software ...
using System; using System.Collections.Generic; using System.Numerics; using GUI.Types.Renderer; using GUI.Utils; using OpenTK.Graphics.OpenGL; using ValveResourceFormat.ResourceTypes; using ValveResourceFormat.Serialization; namespace GUI.Types.ParticleRenderer.Renderers { internal class RenderSprites : IParticle...