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using System; using System.Collections.Generic; using System.Text.RegularExpressions; using Should; using NUnit.Framework; using System.Linq; using Rhino.Mocks; using System.Reflection; namespace AutoMapper.UnitTests.Tests { public class StubMappingOptions : IMappingOptions { private INamingConvention ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //////////////////////////////////////////////////////////////////////////// // // // // Purpose: This class imple...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using Signum.Engine.Processes; using Signum.Entities.MachineLearning; namespace Signum.Engine.MachineLearning; public class AutoconfigureNeuralNetworkAlgorithm : Processes.IProcessAlgorithm { public void Execute(ExecutingProcess ep) { var conf = (AutoconfigureNeuralNetworkEntity)ep.Data!; ...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ namespace Site.Areas.KnowledgeManagement.Controllers { using System; using System.Web.Mvc; using System.Collections.Specialized; using System.Diagnostics;...
using System; using System.Linq; using System.Threading.Tasks; using Baseline; using Marten.Services; using Marten.Services.Json; using Marten.Testing.Documents; using Marten.Testing.Harness; using Shouldly; using Xunit; namespace Marten.Testing.Linq { public class invoking_query_with_select_Tests: IntegrationCont...
/****************************************************************************** * Copyright (c) 2013-2014, Justin Bengtson * Copyright (c) 2014-2015, Maik Schreiber * Copyright (c) 2015-2016, George Sedov * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
// // - PropertyNodeCollection.cs - // // Copyright 2010 Carbonfrost Systems, Inc. (http://carbonfrost.com) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org...
#region Copyright (c) 2009 S. van Deursen /* The CuttingEdge.Conditions library enables developers to validate pre- and postconditions in a fluent * manner. * * To contact me, please visit my blog at http://www.cuttingedge.it/blogs/steven/ * * Copyright (c) 2009 S. van Deursen * * Permission is hereby grante...
using System.Diagnostics; using System.Linq; using NUnit.Framework; using CsCheck; namespace ImTools.UnitTests { [TestFixture] public class ImHashMap234Tests { [Test] public void Adding_to_ImHashMap_and_checking_the_tree_shape_on_each_addition() { var m = ImHashMap<int, ...
namespace java.lang { [global::MonoJavaBridge.JavaClass()] public sealed partial class Short : java.lang.Number, Comparable { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; static Short() { InitJNI(); } internal Short(global::MonoJavaBridge.JNIEnv @__env) : base(@__env) { } ...
//--------------------------------------------------------------------------- // // Copyright (C) Microsoft Corporation. All rights reserved. // // File: MediaElement.cs // // Description: Contains the MediaElement class. // // History: // 07/28/2003 : [....] - Added // //--------------------------------------------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Generic; using System.Linq; using System.Security.Authentication; using System.Threading.Tasks; using System.Web; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace RedditSharp.Things { public class Post : VotableThing { private const string CommentUrl =...
namespace Community.CsharpSqlite { public partial class Sqlite3 { /* ** 2007 May 1 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** ...
using System; using System.Collections.Generic; using System.Text; using System.Linq; using FlatRedBall; using FlatRedBall.Input; using FlatRedBall.Instructions; using FlatRedBall.AI.Pathfinding; using FlatRedBall.Debugging; using FlatRedBall.Glue.StateInterpolation; using FlatRedBall.Graphics; using FlatRedBall.Grap...
using System; using System.Collections.Generic; namespace Orleans.Runtime { // This is the public interface to be used by the consistent ring public interface IRingRange { /// <summary> /// Check if <paramref name="n"/> is our responsibility to serve /// </summary> /// <retu...
// Copyright (c) Lex Li. All rights reserved. // // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Net; using System.Runtime.InteropServices; using Microsoft.Web.Administration; using Xunit; namespace Tests { public ...
///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Tencent is pleased to support the open source community by making behaviac available. // // Copyright (C) 2015-2017 THL A29 Limited, a Tencent company. All rights reserved. // // Licensed under the BSD 3...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //////////////////////////////////////////////////////////////////////////////// // JitHelpers // Low-level Jit H...
// Copyright (c) Pomelo Foundation. All rights reserved. // Licensed under the MIT. See LICENSE in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using JetBrains.Annotations; using Microsoft.EntityFrameworkCore; using Microsof...
using MagicOnion.Utils; using MessagePack; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Threading.Tasks; using Microsoft.Extensions.Logging; namespace MagicOnion.Server.Hubs { #if ENABLE_SAVE_ASSEMBLY public #else interna...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
/* Copyright (c) 2012-2016 The ANTLR Project. All rights reserved. * Use of this file is governed by the BSD 3-clause license that * can be found in the LICENSE.txt file in the project root. */ using System.Collections.Generic; using System.Text; using Antlr4.Runtime; using Antlr4.Runtime.Atn; using Antlr4.Runtime.M...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using FluentAssertions; using Microsoft.Build.Construction; using Microsoft.DotNet.Tools; using Microsoft.DotNet.Tools.Test.Utilities; using Msbu...
/****************************************************************************/ /* */ /* The Mondo Libraries */ /* */ /* Namespace: M...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Xunit; namespace System.Linq.Tests { public class MaxTests : Enumerable...
/* * Copyright 2021 Google LLC All Rights Reserved. * Use of this source code is governed by a BSD-style * license that can be found in the LICENSE file or at * https://developers.google.com/open-source/licenses/bsd */ // <auto-generated> // Generated by the protocol buffer compiler. DO NOT EDIT! // sour...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Threading; using Orleans.Messaging; using Orleans.Runtime.Configuration; namespace Orleans.Runtime.Messaging { internal class Gateway { privat...
#region License // Distributed under the MIT License // ============================================================ // Copyright (c) 2019 Hotcakes Commerce, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software // and associated documentation files (the "Software"),...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; using osu....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using System.Collections.Generic; using System.Security; namespace System.Runtime.InteropServices { ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// // (C) Copyright 2003-2011 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty ...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Collections.Specialized; using System.Linq; using System.Reactive.Linq; using Avalonia.Animation; using Avalonia.Collections; u...
using System; using System.IO; using System.Reflection; using System.Collections; using System.Xml; using Stetic.Wrapper; namespace Stetic { public static class WidgetUtils { static Gdk.Atom steticAtom; static int undoIdCount; static Gdk.Pixbuf missingIcon; static Gtk.Widget renderer; public static Gdk....
using System; using System.Linq; namespace InjectMe { /// <summary> /// Provides methods to explicitly resolve services in an <see cref="InjectMe.IContainer"/>. /// </summary> public class ServiceLocator : IServiceLocator { private readonly IContainer _container; /// <summary> ...
using Machine.Specifications; using Serilog; using Serilog.Events; using Serilog.Sinks.TestCorrelator; using System.Collections.Generic; using System.Linq; using It = Machine.Specifications.It; namespace BellRichM.Logging.Test { public class LoggingAdapterSpecs { protected static LoggerAdapter<Logging...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System....
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; //Component using System.Data.Common; using System.Diagnostics; using System...
//*********************************************************************************************** // REST API Documentation for the MOTI Hired Equipment Tracking System (HETS) Application //*********************************************************************************************** // The Hired Equipment Program is ...
using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.EventReceivers; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalizat...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.X...
using System; using System.Diagnostics; using NUnit.Framework; namespace StructureMap.Testing { // SAMPLE: auto-wiring-sample public interface Xman{} public class Cyclops : Xman{} public interface Avenger{} public class IronMan : Avenger{} public class CrossoverEvent { public Xman...
using System.Net; using FluentAssertions; using JsonApiDotNetCore.Serialization.Objects; using Microsoft.EntityFrameworkCore; using TestBuildingBlocks; using Xunit; namespace JsonApiDotNetCoreTests.IntegrationTests.AtomicOperations.Creating; public sealed class AtomicCreateResourceWithToManyRelationshipTests : IC...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; /********************************************* Notes on tests: loops: 0,1,2,3,4,5,7,8,9,12,13 Val...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
// Copyright (c) 2015 SharpYaml - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using System.Windows; using System.Windows.Data; using EDEngineer.Localization; using EDEngineer.Models; usin...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
using System; using System.Collections.Generic; using System.Linq; using CoreFoundation; using Foundation; using HomeKit; using UIKit; namespace HomeKitCatalog { // A view controller that provides a list of services and lets the user select services to be added to the provided Service Group. // The services are not...
using System.IO; using dropkick.FileSystem; using dropkick.Tasks.Files; using NUnit.Framework; namespace dropkick.tests.Tasks.Files { using System.Collections.Generic; using System.Text.RegularExpressions; public class CopyDirectoryTaskSpecs { public abstract class CopyDirectoryTaskSpecsBase :...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Runtime...
// // BaseAssemblyResolver.cs // // Author: // Jb Evain (jbevain@gmail.com) // // (C) 2007 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including ...
// ReSharper disable All using System.Collections.Generic; using System.Dynamic; using System.Net; using System.Net.Http; using System.Web.Http; using Frapid.ApplicationState.Cache; using Frapid.ApplicationState.Models; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Frapid.Config.DataAccess; using Frapid.Data...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading; using System.Timers; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using Timer = System.Timers.Timer;...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
using System; using System.ComponentModel; using System.Windows.Forms; using KabMan.Controls; using KabMan.Data; using KabMan.Text; using KabMan.Windows; using System.Data; using DevExpress.XtraEditors; namespace KabMan.Forms { public partial class NewSwitchForm : DevExpress.XtraEditors.XtraForm { publ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
//#define COSMOSDEBUG using System; using System.IO; using Cosmos.System; using Cosmos.Common; using Cosmos.Debug.Kernel; using IL2CPU.API; using IL2CPU.API.Attribs; using Cosmos.System.FileSystem; using Cosmos.System.FileSystem.VFS; namespace Cosmos.System_Plugs.System.IO { [Plug(Target = typeof(Path))] publi...
using System; using System.Collections.Generic; using System.Linq; using NSubstitute.Core; using NSubstitute.Core.Arguments; using NSubstitute.Routing; using NSubstitute.Specs.Infrastructure; using NSubstitute.Specs.SampleStructures; using NUnit.Framework; namespace NSubstitute.Specs { public class CallRouterSpecs...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.InteropServices; using System.Threading.Tasks; using Xunit; namespace System.IO.Compression.Te...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using LambdicSql.ConverterServices; using LambdicSql.ConverterServices.SymbolConverters; using System; namespace LambdicSql.SqlServer { public static partial class Symbol { /// <summary> /// CURRENT_TIMESTAMP function. /// <para>https://docs.microsoft.com/en-us/sql/t-sql/functions/curre...
using System; using System.Collections.Generic; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace LTreesLibrary.Trees { /// <summary> /// Renders a tree mesh and corresponding leaves. Contains a tree skeleton and the corresponding /// tree mesh, leaf cloud,...
// // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2015 Jb Evain // Copyright (c) 2008 - 2011 Novell, Inc. // // Licensed under the MIT/X11 license. // using System; using System.Collections.Generic; using System.IO; using Microsoft.Cci.Pdb; using Mono.Cecil.Cil; namespace Mono.Cecil.Pdb { ...
// ******************************************************************************************************** // Product Name: DotSpatial.Projection // Description: The basic module for MapWindow version 6.0 // ******************************************************************************************************** // //...
/* * Copyright (c) 2007-2008, openmetaverse.org * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * li...
#region Copyright /*Copyright (C) 2015 Konstantin Udilovich Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicab...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.ComponentModel.Composition; using System.Linq; using System.T...
// https://github.com/MonoGame/MonoGame // MIT License - Copyright (C) The Mono.Xna Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. using System; using System.Diagnostics; using System.Runtime.Serialization; namespace Microsoft.Xna...
using NUnit.Framework; namespace Lucene.Net.Search { using Lucene.Net.Search.Spans; using DefaultSimilarity = Lucene.Net.Search.Similarities.DefaultSimilarity; using Occur = Lucene.Net.Search.BooleanClause.Occur; /* * Licensed to the Apache Software Foundation (ASF) under one or more ...
// Minifier.cs // // Copyright 2010 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by app...
// Copyright(c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the p...
using UnityEngine; namespace NGUI.Internal { public static class NGUIMath { public static Vector3 ApplyHalfPixelOffset(Vector3 pos) { switch (Application.platform) { case RuntimePlatform.WindowsPlayer: case RuntimePlatform.WindowsWebPlayer...
// codesettings.cs // // Copyright 2010 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using Microsoft.CodeAnalysis.CSharp.Symbols; using Microsoft.CodeAnalysis.CSharp.Syntax; us...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // using System; using System.Numerics; using System.IO; internal partial class VectorTest { public static bool...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using FileHelpers.Events; namespace FileHelpers { /// <summary> /// Async engine, reads records from file in background, /// returns them record by record in foreground ...
// <copyright file=Localization.cs // <copyright> // Copyright (c) 2016, University of Stuttgart // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the Software), // to deal in the Software without restriction, including without limita...
// ----------------------------------------------------------------------- // Copyright (c) David Kean and Abdallah Gomah. // ----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.IO; using System.Drawing; using System.Runtime.InteropService...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Text; using System.Xml; using System.Xml.Linq; using System.Xml.XPath; using SIL.Linq; namespace SIL.Xml { /// <summary> /// Summary description for XmlUtils. /// </summary> public static cl...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.Collections.Generic; using System.Drawing; using System.Windows.Forms; using OpenLiveWriter.ApplicationFramework; using OpenLiveWriter.HtmlEditor; using...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; u...
#region License Agreement - READ THIS FIRST!!! /* ********************************************************************************** * Copyright (c) 2008, Kristian Trenskow * * All rights reserved. * *****************...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.Cci; using Microsoft.CodeAnalysis.CodeGen; using Microsoft.CodeAnalysis.CSharp.Emit; using Microsoft.CodeAnalysis.CSharp.Symbols; using Micros...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Net; using System.Runtime; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Op...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Collections.ObjectModel; using System.Windows.Media; using System.Windows.Controls.Primitives; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input.Touch; using WPFLi...
using UnityEngine; using System.Collections; using BulletSharp; namespace BulletUnity { public class BUtility { public const float Two_PI = 6.283185307179586232f; public const float RADS_PER_DEG = Two_PI / 360.0f; public const float SQRT12 = 0.7071067811865475244008443621048490f; p...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // //Similar to StrAccess1, but instead of using constants, different expression is used as the index to access the ...