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using Lucene.Net.Util; using System.Collections.Generic; using System.Text; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding co...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Text; using Roslyn.Test.Utilities; using Roslyn.Test.Utilities.Parallel; using Xunit; namespace Mi...
// // Copyright (C) 2012-2014 DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by app...
// http://paulmoore.mit-license.org using System; using System.Threading; using System.Threading.Tasks; using System.Collections.Generic; namespace SimpleAI.Framework { /// <summary> /// The main search class. /// </summary> /// <remarks> /// This class implements a minimax search with alpha-beta pruning. /// <...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// // Copyright (C) Microsoft. All rights reserved. // using Microsoft.PowerShell.Activities; using System.Management.Automation; using System.Activities; using System.Collections.Generic; using System.ComponentModel; namespace Microsoft.PowerShell.Diagnostics.Activities { /// <summary> /// Activity to in...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
//----------------------------------------------------------------------- // <copyright file="SimpleDataPortal.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: http://www.lhotka.net/cslanet/ // </copyright> // <summary>Implements the server-side DataPortal as discussed</...
/* * OANDA v20 REST API * * The full OANDA v20 REST API Specification. This specification defines how to interact with v20 Accounts, Trades, Orders, Pricing and more. * * OpenAPI spec version: 3.0.15 * Contact: api@oanda.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; u...
using System; using System.Collections.Generic; using UnityEngine; public abstract class VCButtonBase : VCCollideableObject { public delegate void VCButtonDelegate(VCButtonBase button); public string vcName; protected static Dictionary<string, VCButtonBase> _instancesByVcName; public bool touchMustBeginOnCollid...
/************************************************************************************ Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use the Utilities SDK except in compliance with t...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using Xunit.Abstractions; using System.Collections.Generic; using System.IO; using System.Text; using S...
using System; using System.Text.RegularExpressions; using System.Xml; using System.Xml.Schema; using System.Xml.Serialization; namespace MongoDB { /// <summary> /// </summary> [Serializable] public sealed class MongoRegex : IEquatable<MongoRegex>, IXmlSerializable { /// <summary> //...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.IO.Tests { public class File_Move : FileSystemTest { #region Utilitie...
namespace Palantir.Numeric.UnitTests { using System; using FluentAssertions; using Xunit; public sealed class MoneyTests { private Currency zar = new Currency("ZAR", "R", 0.01); private Currency usd = new Currency("USD", "$", 0.01); [Fact] public void MoneyWithDifferentCur...
// Copyright (c) Umbraco. // See LICENSE for more details. using System; using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; using Umbraco.Cms.Core.IO; using Umbraco.Cms.Core.Media; using Umbraco.Cms.Core.Models; using Umbraco.Cms.Core.Models.Editors; using Umbraco.Cms.Core.Security; using Umbr...
namespace Nancy.Bootstrappers.Autofac { using System; using System.Collections.Generic; using global::Autofac; using global::Autofac.Core.Lifetime; using Configuration; using Diagnostics; using Bootstrapper; public abstract class AutofacNancyBootstrapper : NancyBootstrapperWithRequestCo...
using System; using System.Globalization; using System.Net; using System.Reflection; using System.Text; using System.Threading.Tasks; using System.Web; using System.Web.Mvc; using Abp.Application.Features; using Abp.Authorization; using Abp.Configuration; using Abp.Domain.Entities; using Abp.Domain.Uow; using Abp.Event...
// Copyright (C) 2014 dot42 // // Original filename: XContainer.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requ...
using System; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using System.Security.Cryptography; using System.Text; using ToolKit.Validation; namespace ToolKit.Cryptography { /// <summary> /// Represents encryption/decryption methods that utilize a RSA keys to encrypt/decrypt a ...
#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyrig...
/* Generated SBE (Simple Binary Encoding) message codec */ using System; using System.Text; using System.Collections.Generic; using Adaptive.Agrona; namespace Adaptive.Archiver.Codecs { public class StopAllReplaysRequestEncoder { public const ushort BLOCK_LENGTH = 24; public const ushort TEMPLATE_ID = 19; ...
using System; using System.IO; using System.Linq; using System.Collections.Generic; using System.Threading; using Amazon.Auth.AccessControlPolicy; using Amazon.Auth.AccessControlPolicy.ActionIdentifiers; using Amazon.IdentityManagement; using Amazon.IdentityManagement.Model; using Amazon.Lambda; using Amazon.Lambda.M...
namespace Azure.Storage.Queues { public partial class QueueClient { protected QueueClient() { } public QueueClient(string connectionString, string queueName) { } public QueueClient(string connectionString, string queueName, Azure.Storage.Queues.QueueClientOptions options) { } pub...
/* * Copyright 2001-2010 Terracotta, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or ag...
/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may ...
using System; using System.Collections.Generic; using System.Drawing.Drawing2D; using GuiLabs.Canvas.DrawStyle; using GuiLabs.Utils; using System.Drawing; using System.Diagnostics; namespace GuiLabs.Canvas.DrawOperations { internal class GDIDrawOperations : AbstractDrawOperations, IDrawOperations { public GDIDrawO...
using System; using NBitcoin.BouncyCastle.Crypto.Parameters; using NBitcoin.BouncyCastle.Crypto.Utilities; namespace NBitcoin.BouncyCastle.Crypto.Engines { /** * Implementation of Bob Jenkin's ISAAC (Indirection Shift Accumulate Add and Count). * see: http://www.burtleburtle.net/bob/rand/isaacafa.html ...
//********************************************************* // // Copyright (c) Microsoft. All rights reserved. // This code is licensed under the MIT License (MIT). // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICUL...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using Microsoft.CodeAnalysis.Diagnostics; using Microsoft.CodeAnalysis.UnitTests; using Xunit; namespace Microsoft.ApiDesignGuidelines.Analyzer...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using Syst...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections.Generic; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Routing.Patterns; using Xunit; namespace Microsoft.AspNetCore.Routing.Matching { pu...
using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Diagnostics; using System.Collections.Immutable; using Microsoft.CodeAnalysis.CodeFixes; using System.Threading.Tasks; using System.Linq; namespace RefactoringEssentials.CSharp.Diagnostics { [DiagnosticAnalyzer(LanguageNames.CSharp)] [NotPortedYet] ...
using System; using System.Data; using PCSComUtils.Common; using PCSComUtils.MasterSetup.DS; using PCSComUtils.PCSExc; namespace PCSComMaterials.Plan.BO { public interface IWorkDayCalendarBO { int AddWDCalendar(object pobjMaster, DataSet pdstData); object GetWDCalendarMaster(int pintYear, int pintCCNID); Dat...
using System; using ExamplesFx.ColorCode; using FileHelpers; using FileHelpers.Dynamic; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.IO; namespace FileHelpers.WizardApp { /// <summary> /// Loa...
/************************************************************************* * Project: Dot Map * Copyright: Shropshire Council (c) 2007 * Purpose: An implementation of the data provider using the SQL and the * application data block. The public methods are the interesting * part. The rest is pre...
using Braintree.Exceptions; using NUnit.Framework; using System.Collections.Generic; using System.Threading.Tasks; using System; using System.Text.RegularExpressions; using System.Linq; using System.IO; namespace Braintree.Tests.Integration { [TestFixture] public class DisputeIntegrationTest { #if netcore ...
using System; using Xamarin.Forms; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Threading.Tasks; namespace Xamvvm { public partial class XamvvmFormsFactory : IBaseFactory { int _maxPageCacheItems; readonly Dictionary<Type,...
using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Linq; // Groups // Objects can belong to multiple groups. public class Group : ScriptableObject, IEnumerable<GameObject> { #region static #region private_static static Dictionary<string, Group> groups = new Dictionary<stri...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Reflection; using System.Text; using System.Threading; using Hydra.Framework; namespace Hydra.SharedCache.Common { // // ****************************************************************...
/* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
/* * DotGNU XmlRpc implementation * * Copyright (C) 2003 Free Software Foundation, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; u...
using System; using System.Diagnostics; using Avalonia.Data; using Avalonia.Reactive; using Avalonia.Utilities; namespace Avalonia { /// <summary> /// Base class for styled properties. /// </summary> public abstract class StyledPropertyBase<TValue> : AvaloniaProperty<TValue>, IStyledPropertyAccessor ...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace BinxEd { /// <summary> /// Summary description for FormUnion. /// </summary> public class FormUnion : System.Windows.Forms.Form { private string typeName_; private System.Windows.F...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Reflection; using Microsoft.Build.Framework; using Microsoft.Build.Utilities; using Microsoft.Build.UnitTests; using Microso...
/******************************************************************************* * Copyright 2011, 2012 Chris Banes. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apac...
using System; using System.Collections.Generic; using System.Text; using System.Globalization; /// <summary> /// UInt64.Parse(System.string,NumberStyle style,IFormatProvider provider) /// </summary> public class UInt64Parse3 { public static int Main() { UInt64Parse3 ui64parse3 = new UInt64Parse3(); ...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// <copyright file="LMemLoopbackClient.cs" company="Maxeler"> // Copyright Maxeler. All rights reserved. // </copyright> using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Net.Sockets; using com.maxeler.LMemLoopback; using Thrift; using Thrift.Protocol; using Thr...
using System; using Xunit; using Medo.Device; using System.IO; using System.Text; using System.Threading; namespace Tests.Medo.Device { public class CyberCardTests { [Fact(DisplayName = "CyberCard: Out of range")] public void NullPort() { Assert.Throws<ArgumentNullException>(() => { ...
using ExtendedXmlSerializer.Configuration; using ExtendedXmlSerializer.ExtensionModel.Content.Members; using ExtendedXmlSerializer.ExtensionModel.Encryption; using ExtendedXmlSerializer.ExtensionModel.References; using ExtendedXmlSerializer.ExtensionModel.Types; using ExtendedXmlSerializer.ExtensionModel.Xml; using Ext...
using System; using System.Collections.Generic; using System.Text; namespace WYZTracker { public class Song : NotifierBase { public Song() { this.Channels = DEFAULT_CHANNELS_COUNT; initializeSong(false); } public Song(byte numChannels) { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; usi...
#region License /* ********************************************************************************** * Copyright (c) Roman Ivantsov * This source code is subject to terms and conditions of the MIT License * for Irony. A copy of the license can be found in the License.txt file * at the root of this distribution. *...
namespace Banshee { partial class WindowPlayer { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <para...
/* * Author: Marcus Lorentzon, 2001 * d98malor@dtek.chalmers.se * * Freeware: Do not remove this header * * File: SerialStream.cs * * Description: Implements a Stream for asynchronous * transfers and COMM. * * Version: 2.0 beta * */ namespace LoMaN.IO { using System; using Syst...
// Copyright (c) 2015 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
// // Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System.Collections; using System.Collections.Generic; using NAudio.Utils; namespace NAudio.Midi { /// <summary> /// A helper class to manage collection of MIDI events /// It has the ability to organise them in tracks /// </summary> public class MidiEventCollection : IEnumerable<IList<...
using System; using Content.Client.Cooldown; using Content.Client.Stylesheets; using Content.Shared.Actions; using Content.Shared.Actions.ActionTypes; using Robust.Client.GameObjects; using Robust.Client.Graphics; using Robust.Client.UserInterface; using Robust.Client.UserInterface.Controls; using Robust.Client.Utility...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices;...
// Copyright (c) 2018 Nikolay Zahariev <zahasoft.com>. Licensed under the MIT License. namespace Zahasoft.Feedex.Endpoint.Controllers { using Common; using Factories; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.Owin; using Microsoft.Owin.Security; using Microsoft.Owin.Secur...
// // main.cs // // Author: // Ruben Vermeersch <ruben@savanne.be> // Paul Lange <palango@gmx.de> // Evan Briones <erbriones@gmail.com> // Stephane Delcroix <stephane@delcroix.org> // // Copyright (C) 2006-2010 Novell, Inc. // Copyright (C) 2010 Ruben Vermeersch // Copyright (C) 2010 Paul Lange // Copyright (C)...
using UnityEngine; using System.Collections; using System.Runtime.InteropServices; using System.Linq; using System.Collections.Generic; using UnityStandardAssets.ImageEffects; public enum Weapon { UNARMED = 0, RELAX = 8 } [System.Serializable] public class RPGCharacterControllerFREE : MonoBehaviour { #region V...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Linq; using Microsoft.CodeAnalysis....
using System; using Foundation; using HomeKit; using UIKit; namespace HomeKitCatalog { // A view controller which facilitates the creation of timer triggers. public partial class TimerTriggerViewController : TriggerViewController { static readonly NSString recurrenceCell = (NSString)"RecurrenceCell"; static r...
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modif...
//----------------------------------------------------------------------- // <copyright file="CloudServiceManager.cs" company="Google"> // // Copyright 2018 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the L...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Runtime.InteropServices; using System.Threading; using System.Threadi...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections; using System.Net.Http; using System.Collections.Generic; using System.Linq; using System.Net.Http.Headers; using System.Reflection; using System.Threading.Tasks; using System.Text.RegularExpressions; using System.Text; using Newtonsoft.Json; using System.IO; using HttpUtility = S...
using System; using Newtonsoft.Json; using System.IO; using OneApi.Model; using OneApi.Exceptions; namespace OneApi.Config { public class Configuration { protected static readonly log4net.ILog LOGGER = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private co...
/* Myrtille: A native HTML4/5 Remote Desktop Protocol client. Copyright(c) 2014-2021 Cedric Coste Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/...
using UnityEngine; [ExecuteInEditMode] [AddComponentMenu("MegaShapes/Hose New")] [RequireComponent(typeof(MeshFilter)), RequireComponent(typeof(MeshRenderer))] public class MegaHoseNew : MonoBehaviour { public bool freecreate = true; public bool updatemesh = true; //Matrix4x4 S = Matrix4x4.identit...
using System; using System.Linq; using System.Threading; using CIAPI.DTO; using CIAPI.RecordedTests.Infrastructure; using CIAPI.Rpc; using NUnit.Framework; namespace CIAPI.RecordedTests { [TestFixture, MocumentModeOverride(MocumentMode.Play),Category("APIBUG")] public class MarketFixture : CIAPIRecordingFixtur...
using System.Collections.Generic; using System.Linq; #if FLEXHTMLHELPER_MVC using System.Web.Mvc; using System; #else using System.Web.WebPages; #endif namespace FlexHtmlHelper { public class DefaultRender : IFlexRender { public virtual string Name { get { ...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
//------------------------------------------------------------------------------ // TrackRoamerBehaviorsTypes.cs // // This code was generated by the DssNewService tool. // //------------------------------------------------------------------------------ using System; using System.Collections.Generic; using System.C...
// Copyright 2016, Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
namespace groupmanager { partial class frmGroupInfo { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// ...
using System; using System.Diagnostics; using System.Threading; namespace ExcelDna.IntelliSense { // NOTE: We're using the COM wrapper (UIAComWrapper) approach to UI Automation, rather than using the old System.Automation in .NET BCL // My understanding is from this post : https://social.msdn.microsoft.c...
using System; using System.Collections.Generic; using NUnit.Framework; using System.Threading.Tasks; using Zu.AsyncChromeDriver.Tests.Environment; using Zu.AsyncWebDriver; using Zu.WebBrowser.AsyncInteractions; namespace Zu.AsyncChromeDriver.Tests { [TestFixture] [Explicit("NotImplemented")] public class W...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Dynamic; using System.Linq; u...
/* $Id$ * * Project: Swicli.Library - Two Way Interface for .NET and MONO to SWI-Prolog * Author: Douglas R. Miles * Uwe Lesta (SbsSW.SwiPlCs classes) * E-mail: logicmoo@gmail.com * WWW: http://www.logicmoo.com * Copyright (C): 2008, Uwe Lesta SBS-Softwaresysteme GmbH, *...
using System; using System.IO; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using RestSharp; using Infoplus.Client; using Infoplus.Model; namespace Infoplus.Api { /// <summary> /// Represents a collection of functions to interact with the API endpoints ///...
using System.ComponentModel; using System.Data; using System.Drawing.Printing; using DevExpress.XtraPrinting; using DevExpress.XtraReports.UI; using EIDSS.Reports.BaseControls.BaseDataSetTableAdapters; namespace EIDSS.Reports.BaseControls.Report { partial class BaseReport { /// <summary> /// Re...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.IO; using OpenMetaverse; using OpenMetaverse.Imaging; using OpenMetaverse.Assets; namespace groupmanager { public partial class frmGroupI...
using System.Threading.Tasks; #if !FEATURE_NETCORE using System.Xml.XPath; #endif // !FEATURE_NETCORE namespace System.Xml { internal class XmlAsyncCheckWriter : XmlWriter { private readonly XmlWriter coreWriter = null; private Task lastTask = AsyncHelper.DoneTask; internal XmlWriter C...
//*************************************************** //* This file was generated by tool //* SharpKit //*************************************************** using System; using System.Collections.Generic; using SharpKit.JavaScript; namespace Y_ { /// <summary> /// Provides header/body/footer button support for ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using UnityEngine; using System; using System.Collections; using System.Collections.Generic; public class Actor : MonoBehaviour { enum State { IDLE, MOVING, } float m_speed; float m_speed_multi = 5; public bool DebugMode; bool onNode = true; Vector3 m_target = new Vec...