task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Guess_the_number/With_feedback_(player) | Guess the number/With feedback (player) | Task
Write a player for the game that follows the following rules:
The scorer will choose a number between set limits. The computer player will print a guess of the target number. The computer asks for a score of whether its guess is higher than, lower than, or equal to the target. The computer guesses, and the score... | #Ring | Ring |
min = 1
max = 100
see "think of a number between " + min + " and " + max + nl
see "i will try to guess your number." + nl
while true
guess =floor((min + max) / 2)
see "my guess is " + guess + nl
see "is it higher than, lower than or equal to your number " give answer
ans = left(answer,1)
... | Give a code snippet in #Ring
Task
Write a player for the game that follows the following rules:
The scorer will choose a number between set limits. The computer player will print a guess of the target number. The computer asks for a score of whether its guess is higher than, lower than, or equal to the target. The c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/A%2BB | A+B | A+B ─── a classic problem in programming contests, it's given so contestants can gain familiarity with the online judging system being used.
Task
Given two integers, A and B.
Their sum needs to be calculated.
Input data
Two integers are written in the input stream, separated by space(s):
(
−
1000
≤... | #Lang5 | Lang5 | read read + .
read " " split expand drop + . | Give a code snippet in #Lang5
A+B ─── a classic problem in programming contests, it's given so contestants can gain familiarity with the online judging system being used.
Task
Given two integers, A and B.
Their sum needs to be calculated.
Input data
Two integers are written in the input stream, separate... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Trigonometric_functions | Trigonometric functions | Task
If your language has a library or built-in functions for trigonometry, show examples of:
sine
cosine
tangent
inverses (of the above)
using the same angle in radians and degrees.
For the non-inverse functions, each radian/degree pair should use arguments that evaluate to the same angle (that i... | #XPL0 | XPL0 | include c:\cxpl\codes; \intrinsic 'code' declarations
def Pi = 3.14159265358979323846;
func real ATan(Y); \Arc tangent
real Y;
return ATan2(Y, 1.0);
func real Deg(X); \Convert radians to degrees
real X;
return 57.2957795130823 * X;
func real Rad(X); \Convert degrees to radians
real X;
return... | Give a code snippet in #XPL0
Task
If your language has a library or built-in functions for trigonometry, show examples of:
sine
cosine
tangent
inverses (of the above)
using the same angle in radians and degrees.
For the non-inverse functions, each radian/degree pair should use arguments that evalua... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Factorial | Factorial | Definitions
The factorial of 0 (zero) is defined as being 1 (unity).
The Factorial Function of a positive integer, n, is defined as the product of the sequence:
n, n-1, n-2, ... 1
Task
Write a function to return the factorial of a number.
Solutions can be iterat... | #68000_Assembly | 68000 Assembly | Factorial:
;input: D0.W: number you wish to get the factorial of.
;output: D0.L
CMP.W #0,D0
BEQ .isZero
CMP.W #1,D0
BEQ .isOne
MOVEM.L D4-D5,-(SP)
MOVE.W D0,D4
MOVE.W D0,D5
SUBQ.W #2,D5 ;D2 = LOOP COUNTER.
;Since DBRA stops at FFFF we can't use it as our multiplier.
;If we did, we'd always return 0!
.lo... | Give a code snippet in #68000_Assembly
Definitions
The factorial of 0 (zero) is defined as being 1 (unity).
The Factorial Function of a positive integer, n, is defined as the product of the sequence:
n, n-1, n-2, ... 1
Task
Write a function to return the factori... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Munchausen_numbers | Munchausen numbers | A Munchausen number is a natural number n the sum of whose digits (in base 10), each raised to the power of itself, equals n.
(Munchausen is also spelled: Münchhausen.)
For instance: 3435 = 33 + 44 + 33 + 55
Task
Find all Munchausen numbers between 1 and 5000.
Also see
The OEIS entry: A046253
The ... | #Ruby | Ruby | class Integer
def munchausen?
self.digits.map{|d| d**d}.sum == self
end
end
puts (1..5000).select(&:munchausen?) | Give a code snippet in #Ruby
A Munchausen number is a natural number n the sum of whose digits (in base 10), each raised to the power of itself, equals n.
(Munchausen is also spelled: Münchhausen.)
For instance: 3435 = 33 + 44 + 33 + 55
Task
Find all Munchausen numbers between 1 and 5000.
Also see
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Substring/Top_and_tail | Substring/Top and tail | The task is to demonstrate how to remove the first and last characters from a string.
The solution should demonstrate how to obtain the following results:
String with first character removed
String with last character removed
String with both the first and last characters removed
If the program uses UTF-8 or UTF... | #Julia | Julia | julia> "My String"[2:end] # without first character
"y String"
julia> "My String"[1:end-1] # without last character
"My Strin"
julia> "My String"[2:end-1] # without first and last characters
"y Strin" | Give a code snippet in #Julia
The task is to demonstrate how to remove the first and last characters from a string.
The solution should demonstrate how to obtain the following results:
String with first character removed
String with last character removed
String with both the first and last characters removed
I... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Element-wise_operations | Element-wise operations | This task is similar to:
Matrix multiplication
Matrix transposition
Task
Implement basic element-wise matrix-matrix and scalar-matrix operations, which can be referred to in other, higher-order tasks.
Implement:
addition
subtraction
multiplication
division
exponentiation
Extend the task if ... | #Clojure | Clojure | (defn initial-mtx [i1 i2 value]
(vec (repeat i1 (vec (repeat i2 value)))))
(defn operation [f mtx1 mtx2]
(if (vector? mtx1)
(vec (map #(vec (map f %1 %2)) mtx1 mtx2)))
(recur f (initial-mtx (count mtx2) (count (first mtx2)) mtx1) mtx2)
)) | Give a code snippet in #Clojure
This task is similar to:
Matrix multiplication
Matrix transposition
Task
Implement basic element-wise matrix-matrix and scalar-matrix operations, which can be referred to in other, higher-order tasks.
Implement:
addition
subtraction
multiplication
division
exp... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Narcissistic_decimal_number | Narcissistic decimal number | A Narcissistic decimal number is a non-negative integer,
n
{\displaystyle n}
, that is equal to the sum of the
m
{\displaystyle m}
-th powers of each of the digits in the decimal representation of
n
{\displaystyle n}
, where
m
{\displaystyle m}
is the number of digits in... | #BQN | BQN | B10 ← 10{⌽𝕗|⌊∘÷⟜𝕗⍟(↕1+·⌊𝕗⋆⁼1⌈⊢)}
IsNarc ← {𝕩=+´⋆⟜≠B10 𝕩}
/IsNarc¨ ↕1e7 | Give a code snippet in #BQN
A Narcissistic decimal number is a non-negative integer,
n
{\displaystyle n}
, that is equal to the sum of the
m
{\displaystyle m}
-th powers of each of the digits in the decimal representation of
n
{\displaystyle n}
, where
m
{\displaystyle m}
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Multiplication_tables | Multiplication tables | Task
Produce a formatted 12×12 multiplication table of the kind memorized by rote when in primary (or elementary) school.
Only print the top half triangle of products.
| #Ursala | Ursala |
#import std
#import nat
table "n" =
~&plrTS(
~&xS pad` @xS <'x ','--'>-- --' | '*hS %nP* nrange/1 "n",
^CthPiC(`-!*h,~&) mat` *xSSK7 pad` *K7ihxPBSS (~&i&& %nP)** nleq&&product**iiK0lK2x nrange/1 "n")
#show+
main = table 12
| Give a code snippet in #Ursala
Task
Produce a formatted 12×12 multiplication table of the kind memorized by rote when in primary (or elementary) school.
Only print the top half triangle of products.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Spiral_matrix | Spiral matrix | Task
Produce a spiral array.
A spiral array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you go around the edges of the array spiraling inwards.
For example, given 5, produce this array:
0 1 2 3 4
15 16 17 18 5
14 23 24 19 6
13 22 21 ... | #Fortran | Fortran | PROGRAM SPIRAL
IMPLICIT NONE
INTEGER, PARAMETER :: size = 5
INTEGER :: i, x = 0, y = 1, count = size, n = 0
INTEGER :: array(size,size)
DO i = 1, count
x = x + 1
array(x,y) = n
n = n + 1
END DO
DO
count = count - 1
DO i = 1, count
y = y + 1
array(x,y) = n
... | Give a code snippet in #Fortran
Task
Produce a spiral array.
A spiral array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you go around the edges of the array spiraling inwards.
For example, given 5, produce this array:
0 1 2 3 4
15 16 ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Compiler/lexical_analyzer | Compiler/lexical analyzer | Definition from Wikipedia:
Lexical analysis is the process of converting a sequence of characters (such as in a computer program or web page) into a sequence of tokens (strings with an identified "meaning"). A program that performs lexical analysis may be called a lexer, tokenizer, or scanner (though "scanner" is als... | #kotlin | kotlin | // Input: command line argument of file to process or console input. A two or
// three character console input of digits followed by a new line will be
// checked for an integer between zero and twenty-five to select a fixed test
// case to run. Any other console input will be parsed.
// Code based on the Java versio... | Give a code snippet in #kotlin
Definition from Wikipedia:
Lexical analysis is the process of converting a sequence of characters (such as in a computer program or web page) into a sequence of tokens (strings with an identified "meaning"). A program that performs lexical analysis may be called a lexer, tokenizer, or ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Middle_three_digits | Middle three digits | Task
Write a function/procedure/subroutine that is called with an integer value and returns the middle three digits of the integer if possible or a clear indication of an error if this is not possible.
Note: The order of the middle digits should be preserved.
Your function should be tested with the following values;... | #ML | ML |
val test_array = ["123","12345","1234567","987654321","10001","~10001","~123","~100","100","~12345","1","2","~1","~10","2002","~2002","0"];
fun even (x rem 2 = 0) = true | _ = false;
fun middleThreeDigits
(h :: t, s, 1 ) = s @ " --> too small"
| (h :: t, s, 2 ) = s @ " --> has even digits"
| (h :: t, s... | Give a code snippet in #ML
Task
Write a function/procedure/subroutine that is called with an integer value and returns the middle three digits of the integer if possible or a clear indication of an error if this is not possible.
Note: The order of the middle digits should be preserved.
Your function should be teste... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Multifactorial | Multifactorial | The factorial of a number, written as
n
!
{\displaystyle n!}
, is defined as
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(1)}
.
Multifactorials generalize factorials as follows:
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(... | #11l | 11l | F multifact(n, d)
R product((n .< 1).step(-d))
L(d) 1..5
print(‘Degree ’d‘: ’(1..10).map(n -> multifact(n, @d))) | Give a code snippet in #11l
The factorial of a number, written as
n
!
{\displaystyle n!}
, is defined as
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(1)}
.
Multifactorials generalize factorials as follows:
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ackermann_function | Ackermann function | The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree.
The Ackermann function is usually defined as follows:
A
(
m
,
n
)
=
{
n
+
1
if
m
=
0
A
(
m
... | #Wart | Wart | def (ackermann m n)
(if m=0
n+1
n=0
(ackermann m-1 1)
:else
(ackermann m-1 (ackermann m n-1))) | Give a code snippet in #Wart
The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree.
The Ackermann function is usually defined as follows:
A
(
m
,
n
)
=
{
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Polymorphic_copy | Polymorphic copy | An object is polymorphic when its specific type may vary.
The types a specific value may take, is called class.
It is trivial to copy an object if its type is known:
int x;
int y = x;
Here x is not polymorphic, so y is declared of same type (int) as x.
But if the specific type of x were unknown, then y could not be d... | #Python | Python | import copy
class T:
def classname(self):
return self.__class__.__name__
def __init__(self):
self.myValue = "I'm a T."
def speak(self):
print self.classname(), 'Hello', self.myValue
def clone(self):
return copy.copy(self)
class S1(T):
def speak(self):
print self.c... | Give a code snippet in #Python
An object is polymorphic when its specific type may vary.
The types a specific value may take, is called class.
It is trivial to copy an object if its type is known:
int x;
int y = x;
Here x is not polymorphic, so y is declared of same type (int) as x.
But if the specific type of x wer... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Horner%27s_rule_for_polynomial_evaluation | Horner's rule for polynomial evaluation | A fast scheme for evaluating a polynomial such as:
−
19
+
7
x
−
4
x
2
+
6
x
3
{\displaystyle -19+7x-4x^{2}+6x^{3}\,}
when
x
=
3
{\displaystyle x=3\;}
.
is to arrange the computation as follows:
(
(
(
(
0
)
x
+
6
)
x
+
(
−
4
)
)
x
+
7
)
x
+
(
−
19
)
{\displaystyle ((((0)x+6)x+(-4))x... | #PowerShell | PowerShell |
function horner($coefficients, $x) {
$accumulator = 0
foreach($i in ($coefficients.Count-1)..0){
$accumulator = ( $accumulator * $x ) + $coefficients[$i]
}
$accumulator
}
$coefficients = @(-19, 7, -4, 6)
$x = 3
horner $coefficients $x
| Give a code snippet in #PowerShell
A fast scheme for evaluating a polynomial such as:
−
19
+
7
x
−
4
x
2
+
6
x
3
{\displaystyle -19+7x-4x^{2}+6x^{3}\,}
when
x
=
3
{\displaystyle x=3\;}
.
is to arrange the computation as follows:
(
(
(
(
0
)
x
+
6
)
x
+
(
−
4
)
)
x
+
7
)
x
+
(
−
19
)
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dot_product | Dot product | Task
Create a function/use an in-built function, to compute the dot product, also known as the scalar product of two vectors.
If possible, make the vectors of arbitrary length.
As an example, compute the dot product of the vectors:
[1, 3, -5] and
[4, -2, -1]
If implementing the dot ... | #Fantom | Fantom | class DotProduct
{
static Int dotProduct (Int[] a, Int[] b)
{
Int result := 0
[a.size,b.size].min.times |i|
{
result += a[i] * b[i]
}
return result
}
public static Void main ()
{
Int[] x := [1,2,3,4]
Int[] y := [2,3,4]
echo ("Dot product of $x and $y is ${dotProduct(x... | Give a code snippet in #Fantom
Task
Create a function/use an in-built function, to compute the dot product, also known as the scalar product of two vectors.
If possible, make the vectors of arbitrary length.
As an example, compute the dot product of the vectors:
[1, 3, -5] and
[4, -2, -... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Create_a_two-dimensional_array_at_runtime | Create a two-dimensional array at runtime |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those numbers, and which can be accessed ... | #Stata | Stata | display "Number of rows?" _request(nr)
display "Number of columns?" _request(nc)
matrix define a=J($nr,$nc,0)
matrix a[1,2]=1.5
matrix list a
matrix drop a | Give a code snippet in #Stata
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those numb... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Chinese_remainder_theorem | Chinese remainder theorem | Suppose
n
1
{\displaystyle n_{1}}
,
n
2
{\displaystyle n_{2}}
,
…
{\displaystyle \ldots }
,
n
k
{\displaystyle n_{k}}
are positive integers that are pairwise co-prime.
Then, for any given sequence of integers
a
1
{\displaystyle a_{1}}
,
a
2
... | #JavaScript | JavaScript |
function crt(num, rem) {
let sum = 0;
const prod = num.reduce((a, c) => a * c, 1);
for (let i = 0; i < num.length; i++) {
const [ni, ri] = [num[i], rem[i]];
const p = Math.floor(prod / ni);
sum += ri * p * mulInv(p, ni);
}
return sum % prod;
}
function mulInv(a, b) {
const b0 = b;
let [x... | Give a code snippet in #JavaScript
Suppose
n
1
{\displaystyle n_{1}}
,
n
2
{\displaystyle n_{2}}
,
…
{\displaystyle \ldots }
,
n
k
{\displaystyle n_{k}}
are positive integers that are pairwise co-prime.
Then, for any given sequence of integers
a
1
{\dis... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Gnome_sort | Sorting algorithms/Gnome sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #ActionScript | ActionScript | function gnomeSort(array:Array)
{
var pos:uint = 0;
while(pos < array.length)
{
if(pos == 0 || array[pos] >= array[pos-1])
pos++;
else
{
var tmp = array[pos];
array[pos] = array[pos-1];
array[pos-1] = tmp;
pos--;
}
}
return array;
} | Give a code snippet in #ActionScript
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Q... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Call_a_foreign-language_function | Call a foreign-language function | Task
Show how a foreign language function can be called from the language.
As an example, consider calling functions defined in the C language. Create a string containing "Hello World!" of the string type typical to the language. Pass the string content to C's strdup. The content can be copied if necessary. Get the... | #AutoHotkey | AutoHotkey | ; Example: Calls the Windows API function "MessageBox" and report which button the user presses.
WhichButton := DllCall("MessageBox", "int", "0", "str", "Press Yes or No", "str", "Title of box", "int", 4)
MsgBox You pressed button #%WhichButton%. | Give a code snippet in #AutoHotkey
Task
Show how a foreign language function can be called from the language.
As an example, consider calling functions defined in the C language. Create a string containing "Hello World!" of the string type typical to the language. Pass the string content to C's strdup. The content... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_prepend | String prepend |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #jq | jq | "world!" as $s
| "Hello " + $s | Give a code snippet in #jq
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Con... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Plasma_effect | Plasma effect | The plasma effect is a visual effect created by applying various functions, notably sine and cosine, to the color values of screen pixels. When animated (not a task requirement) the effect may give the impression of a colorful flowing liquid.
Task
Create a plasma effect.
See also
Computer Graphics Tutorial (lod... | #Sidef | Sidef | require('Imager')
class Plasma(width=400, height=400) {
has img = nil
method init {
img = %O|Imager|.new(xsize => width, ysize => height)
}
method generate {
for y=(^height), x=(^width) {
var hue = (4 + sin(x/19) + sin(y/9) + sin((x+y)/25) + sin(hypot(x, y)/8))
... | Give a code snippet in #Sidef
The plasma effect is a visual effect created by applying various functions, notably sine and cosine, to the color values of screen pixels. When animated (not a task requirement) the effect may give the impression of a colorful flowing liquid.
Task
Create a plasma effect.
See also
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ordered_words | Ordered words | An ordered word is a word in which the letters appear in alphabetic order.
Examples include abbey and dirt.
Task[edit]
Find and display all the ordered words in the dictionary unixdict.txt that have the longest word length.
(Examples that access the dictionary file locally assume that you have download... | #Ring | Ring |
load "stdlib.ring"
cStr = read("unixdict.txt")
wordList = str2list(cStr)
sum = 0
sortList = []
see "working..." + nl + nl
for n = 1 to len(wordList)
num = 0
len = len(wordList[n])-1
for m = 1 to len
asc1 = ascii(wordList[n][m])
asc2 = ascii(wordList[n][m+1])
if asc1 <= as... | Give a code snippet in #Ring
An ordered word is a word in which the letters appear in alphabetic order.
Examples include abbey and dirt.
Task[edit]
Find and display all the ordered words in the dictionary unixdict.txt that have the longest word length.
(Examples that access the dictionary file locally... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Gray_code | Gray code | Gray code
Karnaugh maps
Create functions to encode a number to and decode a number from Gray code.
Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary).
There are many possible Gray codes. The follow... | #Forth | Forth | : >gray ( n -- n' ) dup 2/ xor ; \ n' = n xor (n logically right shifted 1 time)
\ 2/ is Forth divide by 2, ie: shift right 1
: gray> ( n -- n )
0 1 31 lshift ( -- g b mask )
begin
>r ... | Give a code snippet in #Forth
Gray code
Karnaugh maps
Create functions to encode a number to and decode a number from Gray code.
Display the normal binary representations, Gray code representations, and decoded Gray code values for all 5-bit binary numbers (0-31 inclusive, leading 0's not necessary).
There are many ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ternary_logic | Ternary logic |
This page uses content from Wikipedia. The original article was at Ternary logic. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In logic, a three-valued logic (also trivalent, ternary, or trinary... | #Groovy | Groovy | enum Trit {
TRUE, MAYBE, FALSE
private Trit nand(Trit that) {
switch ([this,that]) {
case { FALSE in it }: return TRUE
case { MAYBE in it }: return MAYBE
default : return FALSE
}
}
private Trit nor(Trit that) { this.or(that).not() }
... | Give a code snippet in #Groovy
This page uses content from Wikipedia. The original article was at Ternary logic. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In logic, a three-valued logic (als... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file | Bitmap/Write a PPM file | Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
| #Ruby | Ruby | class RGBColour
def values
[@red, @green, @blue]
end
end
class Pixmap
def save(filename)
File.open(filename, 'w') do |f|
f.puts "P6", "#{@width} #{@height}", "255"
f.binmode
@height.times do |y|
@width.times do |x|
f.print @data[x][y].values.pack('C3')
end
... | Give a code snippet in #Ruby
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #Sidef | Sidef | var text = <<'EOT';
***
* * * **
* * *
* * * *** **
*** * **** * * *
* * * * ***** *
* * * * * *
* * * * * *
*** * **** *** *
EOT
func banner3D(text, shift=-1) {
var txt = text.lines.map{|line| line... | Give a code snippet in #Sidef
Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_common_divisor | Greatest common divisor | Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and greatest common measure.
Related tas... | #Retro | Retro | : gcd ( ab-n ) [ tuck mod dup ] while drop ; | Give a code snippet in #Retro
Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and greatest... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Emirp_primes | Emirp primes | An emirp (prime spelled backwards) are primes that when reversed (in their decimal representation) are a different prime.
(This rules out palindromic primes.)
Task
show the first twenty emirps
show all emirps between 7,700 and 8,000
show the 10,000th emirp
In each list, the numbe... | #11l | 11l | F reversed(Int =n)
V result = 0
L
result = 10 * result + n % 10
n I/= 10
I n == 0
R result
V limit = 1'000'000
V is_prime = [0B] * 2 [+] [1B] * (limit - 1)
L(n) 0 .< Int(limit ^ 0.5 + 1.5)
I is_prime[n]
L(i) (n * n .< limit + 1).step(n)
is_prime[i] = 0B
F is_emirp(... | Give a code snippet in #11l
An emirp (prime spelled backwards) are primes that when reversed (in their decimal representation) are a different prime.
(This rules out palindromic primes.)
Task
show the first twenty emirps
show all emirps between 7,700 and 8,000
show the 10,000th em... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Count_in_octal | Count in octal | Task
Produce a sequential count in octal, starting at zero, and using an increment of a one for each consecutive number.
Each number should appear on a single line, and the program should count until terminated, or until the maximum value of the numeric type in use is reached.
Related task
Integer sequ... | #Groovy | Groovy | println 'decimal octal'
for (def i = 0; i <= Integer.MAX_VALUE; i++) {
printf ('%7d %#5o\n', i, i)
} | Give a code snippet in #Groovy
Task
Produce a sequential count in octal, starting at zero, and using an increment of a one for each consecutive number.
Each number should appear on a single line, and the program should count until terminated, or until the maximum value of the numeric type in use is reached.
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Lah_numbers | Lah numbers | Lah numbers, sometimes referred to as Stirling numbers of the third kind, are coefficients of polynomial expansions expressing rising factorials in terms of falling factorials.
Unsigned Lah numbers count the number of ways a set of n elements can be partitioned into k non-empty linearly ordered subsets.
Lah numbers a... | #Factor | Factor | USING: combinators combinators.short-circuit formatting infix io
kernel locals math math.factorials math.ranges prettyprint
sequences ;
IN: rosetta-code.lah-numbers
! Yes, Factor can do infix arithmetic with local variables!
! This is a good use case for it.
INFIX:: (lah) ( n k -- m )
( factorial(n) * factorial... | Give a code snippet in #Factor
Lah numbers, sometimes referred to as Stirling numbers of the third kind, are coefficients of polynomial expansions expressing rising factorials in terms of falling factorials.
Unsigned Lah numbers count the number of ways a set of n elements can be partitioned into k non-empty linearly... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Take_notes_on_the_command_line | Take notes on the command line | Take notes on the command line is part of Short Circuit's Console Program Basics selection.
Invoking NOTES without commandline arguments displays the current contents of the local NOTES.TXT if it exists.
If NOTES has arguments, the current date and time are appended to the local NOTES.TXT followed by a newline.
Then al... | #Oz | Oz | functor
import
Application
Open
OS
System
define
fun {TimeStamp}
N = {OS.localTime}
in
(1900+N.year)#"-"#(1+N.mon)#"-"#N.mDay#", "#N.hour#":"#N.min#":"#N.sec
end
fun {Join X|Xr Sep}
{FoldL Xr fun {$ Z X} Z#Sep#X end X}
end
case {Application.getArgs plain}
of nil th... | Give a code snippet in #Oz
Take notes on the command line is part of Short Circuit's Console Program Basics selection.
Invoking NOTES without commandline arguments displays the current contents of the local NOTES.TXT if it exists.
If NOTES has arguments, the current date and time are appended to the local NOTES.TXT fo... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fusc_sequence | Fusc sequence |
Definitions
The fusc integer sequence is defined as:
fusc(0) = 0
fusc(1) = 1
for n>1, the nth term is defined as:
if n is even; fusc(n) = fusc(n/2)
if n is odd; fusc(n) = fusc((n-1)/2) + fusc((n+1)/2)
Note that MathWorld's definition starts with unity, not zero. Th... | #J | J |
fusc_term =: ({~ -:@#)`([: +/ ({~ ([: -: _1 1 + #)))@.(2 | #)
fusc =: (, fusc_term)@:]^:[ 0 1"_
NB. show the first 61 fusc numbers (starting at zero) in a horizontal format.
61 {. fusc 70
0 1 1 2 1 3 2 3 1 4 3 5 2 5 3 4 1 5 4 7 3 8 5 7 2 7 5 8 3 7 4 5 1 6 5 9 4 11 7 10 3 11 8 13 5 12 7 9 2 9 7 12 5 13 8 11 3 ... | Give a code snippet in #J
Definitions
The fusc integer sequence is defined as:
fusc(0) = 0
fusc(1) = 1
for n>1, the nth term is defined as:
if n is even; fusc(n) = fusc(n/2)
if n is odd; fusc(n) = fusc((n-1)/2) + fusc((n+1)/2)
Note that MathWorld's definition starts... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dijkstra%27s_algorithm | Dijkstra's algorithm | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Dijkstra's algorithm, conceived by Dutch computer scientist Edsger Dijkstra in 1956 and published in 1959, is a graph search algorithm that solves the single-source shortest path pro... | #REXX | REXX | /*REXX program determines the least costly path between two vertices given a list. */
$.= copies(9, digits() ) /*edge cost: indicates doesn't exist. */
xList= '!. @. $. beg fin bestP best$ xx yy' /*common EXPOSEd variables for subs. */
@abc= 'abcdefghijklmnopqrstuvwxyz' ... | Give a code snippet in #REXX
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Dijkstra's algorithm, conceived by Dutch computer scientist Edsger Dijkstra in 1956 and published in 1959, is a graph search algorithm that solves the s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Last_Friday_of_each_month | Last Friday of each month | Task
Write a program or a script that returns the date of the last Fridays of each month of a given year.
The year may be given through any simple input method in your language (command line, std in, etc).
Example of an expected output:
./last_fridays 2012
2012-01-27
2012-02-24
2012-03-30
2012-04-27
2012-05-25
20... | #Tcl | Tcl | package require Tcl 8.5
set year [lindex $argv 0]
foreach dm {02/1 03/1 04/1 05/1 06/1 07/1 08/1 09/1 10/1 11/1 12/1 12/32} {
# The [clock scan] code is unhealthily clever; use it for our own evil purposes
set t [clock scan "last friday" -base [clock scan $dm/$year -gmt 1] -gmt 1]
# Print the interesting pa... | Give a code snippet in #Tcl
Task
Write a program or a script that returns the date of the last Fridays of each month of a given year.
The year may be given through any simple input method in your language (command line, std in, etc).
Example of an expected output:
./last_fridays 2012
2012-01-27
2012-02-24
2012-0... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Shell_one-liner | Shell one-liner | Task
Show how to specify and execute a short program in the language from a command shell, where the input to the command shell is only one line in length.
Avoid depending on the particular shell or operating system used as much as is reasonable; if the language has notable implementations which have different comman... | #Erlang | Erlang | $ erl -noshell -eval 'io:format("hello~n").' -s erlang halt
hello | Give a code snippet in #Erlang
Task
Show how to specify and execute a short program in the language from a command shell, where the input to the command shell is only one line in length.
Avoid depending on the particular shell or operating system used as much as is reasonable; if the language has notable implementat... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Median | Averages/Median | Task[edit]
Write a program to find the median value of a vector of floating-point numbers.
The program need not handle the case where the vector is empty, but must handle the case where there are an even number of elements. In that case, return the average of the two middle values.
There are several approaches ... | #Scala | Scala | def median[T](s: Seq[T])(implicit n: Fractional[T]) = {
import n._
val (lower, upper) = s.sortWith(_<_).splitAt(s.size / 2)
if (s.size % 2 == 0) (lower.last + upper.head) / fromInt(2) else upper.head
} | Give a code snippet in #Scala
Task[edit]
Write a program to find the median value of a vector of floating-point numbers.
The program need not handle the case where the vector is empty, but must handle the case where there are an even number of elements. In that case, return the average of the two middle values.... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Assertions | Assertions | Assertions are a way of breaking out of code when there is an error or an unexpected input.
Some languages throw exceptions and some treat it as a break point.
Task
Show an assertion in your language by asserting that an integer variable is equal to 42.
| #Pascal | Pascal | print "Give me a number: ";
chomp(my $a = <>);
$a == 42 or die "Error message\n";
# Alternatives
die "Error message\n" unless $a == 42;
die "Error message\n" if not $a == 42;
die "Error message\n" if $a != 42; | Give a code snippet in #Pascal
Assertions are a way of breaking out of code when there is an error or an unexpected input.
Some languages throw exceptions and some treat it as a break point.
Task
Show an assertion in your language by asserting that an integer variable is equal to 42.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Vogel%27s_approximation_method | Vogel's approximation method | Vogel's Approximation Method (VAM) is a technique for finding a good initial feasible solution to an allocation problem.
The powers that be have identified 5 tasks that need to be solved urgently. Being imaginative chaps, they have called them “A”, “B”, “C”, “D”, and “E”. They estimate that:
A will require 30 hours ... | #Racket | Racket | #lang racket
(define-values (1st 2nd 3rd) (values first second third))
(define-syntax-rule (?: x t f) (if (zero? x) f t))
(define (hash-ref2
hsh# key-1 key-2
#:fail-2 (fail-2 (λ () (error 'hash-ref2 "key-2:~a is not found in hash" key-2)))
#:fail-1 (fail-1 (λ () (error 'hash-ref2 "key-1:~... | Give a code snippet in #Racket
Vogel's Approximation Method (VAM) is a technique for finding a good initial feasible solution to an allocation problem.
The powers that be have identified 5 tasks that need to be solved urgently. Being imaginative chaps, they have called them “A”, “B”, “C”, “D”, and “E”. They estimate ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/100_doors | 100 doors | There are 100 doors in a row that are all initially closed.
You make 100 passes by the doors.
The first time through, visit every door and toggle the door (if the door is closed, open it; if it is open, close it).
The second time, only visit every 2nd door (door #2, #4, #6, ...), and toggle it.
The third... | #8th | 8th |
\ Array of doors; init to empty; accessing a non-extant member will return
\ 'null', which is treated as 'false', so we don't need to initialize it:
[] var, doors
\ given a door number, get the value and toggle it:
: toggle-door \ n --
doors @ over a:@
not rot swap a:! drop ;
\ print which doors are open:
:... | Give a code snippet in #8th
There are 100 doors in a row that are all initially closed.
You make 100 passes by the doors.
The first time through, visit every door and toggle the door (if the door is closed, open it; if it is open, close it).
The second time, only visit every 2nd door (door #2, #4, #6, ...)... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Show_ASCII_table | Show ASCII table | Task
Show the ASCII character set from values 32 to 127 (decimal) in a table format.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioin... | #Red | Red | Red ["ASCII table"]
repeat i 16 [
repeat j 6 [
n: j - 1 * 16 + i + 31
prin append pad/left n 3 ": "
prin pad switch/default n [
32 ["spc"]
127 ["del"]
] [to-char n] 4
]
prin newline
] | Give a code snippet in #Red
Task
Show the ASCII character set from values 32 to 127 (decimal) in a table format.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Associative_array/Creation | Associative array/Creation | Task
The goal is to create an associative array (also known as a dictionary, map, or hash).
Related tasks:
Associative arrays/Iteration
Hash from two arrays
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element ins... | #Emacs_Lisp | Emacs Lisp | (setq my-table (make-hash-table))
(puthash 'key 'value my-table) | Give a code snippet in #Emacs_Lisp
Task
The goal is to create an associative array (also known as a dictionary, map, or hash).
Related tasks:
Associative arrays/Iteration
Hash from two arrays
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definit... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Array_concatenation | Array concatenation | Task
Show how to concatenate two arrays in your language.
If this is as simple as array1 + array2, so be it.
| #Ruby | Ruby | arr1 = [1, 2, 3]
arr2 = [4, 5, 6]
arr3 = [7, 8, 9]
arr4 = arr1 + arr2 # => [1, 2, 3, 4, 5, 6]
arr4.concat(arr3) # => [1, 2, 3, 4, 5, 6, 7, 8, 9] | Give a code snippet in #Ruby
Task
Show how to concatenate two arrays in your language.
If this is as simple as array1 + array2, so be it.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Forest_fire | Forest fire |
This page uses content from Wikipedia. The original article was at Forest-fire model. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Implement the Drossel and Schwabl definition of the fores... | #8086_Assembly | 8086 Assembly | ;;; Simulation settings (probabilities are P/65536)
probF: equ 7 ; P(spontaneous combustion) ~= 0.0001
probP: equ 655 ; P(spontaneous growth) ~= 0.01
HSIZE: equ 320 ; Field width (320x200 fills CGA screen)
VSIZE: equ 200 ; Field height
FSIZE: equ HSIZE*VSIZE ; Field size
FPARA: equ FSIZE/16+1 ; Field size in para... | Give a code snippet in #8086_Assembly
This page uses content from Wikipedia. The original article was at Forest-fire model. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Implement the Dros... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Execute_a_system_command | Execute a system command | Task
Run either the ls system command (dir on Windows), or the pause system command.
Related task
Get system command output
| #Pop11 | Pop11 | sysobey('ls'); | Give a code snippet in #Pop11
Task
Run either the ls system command (dir on Windows), or the pause system command.
Related task
Get system command output
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sequence_of_primes_by_trial_division | Sequence of primes by trial division | Sequence of primes by trial division
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate a sequence of primes by means of trial division.
Trial division is an algorithm where a candidate number is tested for being a prime by trying to divide it by... | #AsciiDots | AsciiDots |
``warps
%$ABCPR
``outputs all primes up to and including the input
.-#?-A
B-P/$_#$_" "
R-*~
\/
``primality test
/---------------*-\
//-----------{*}*~-+\
///--#1--\ /#1>/ \/ ||
\\*/#2>*-\-~#0*>R ||
/*>*+--++{%}/ \+>C || ``signal to C triggers next number
|\--/>-/| || || ``to be input from fo... | Give a code snippet in #AsciiDots
Sequence of primes by trial division
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate a sequence of primes by means of trial division.
Trial division is an algorithm where a candidate number is tested for bein... | christopher/rosetta-code | |
http://rosettacode.org/wiki/XML/DOM_serialization | XML/DOM serialization | Create a simple DOM and having it serialize to:
<?xml version="1.0" ?>
<root>
<element>
Some text here
</element>
</root>
| #XSLT | XSLT | <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform">
<xsl:output method="xml" indent="yes" />
<xsl:template match="/"> <!-- replace the root of the incoming document with our own model -->
<xsl:element name="root">
<xsl:element name="element">
<xsl:text>Some text here<... | Give a code snippet in #XSLT
Create a simple DOM and having it serialize to:
<?xml version="1.0" ?>
<root>
<element>
Some text here
</element>
</root>
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Spiral_matrix | Spiral matrix | Task
Produce a spiral array.
A spiral array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you go around the edges of the array spiraling inwards.
For example, given 5, produce this array:
0 1 2 3 4
15 16 17 18 5
14 23 24 19 6
13 22 21 ... | #360_Assembly | 360 Assembly | SPIRALM CSECT
USING SPIRALM,R13
SAVEAREA B STM-SAVEAREA(R15)
DC 17F'0'
DC CL8'SPIRALM'
STM STM R14,R12,12(R13)
ST R13,4(R15)
ST R15,8(R13)
LR R13,R15
* ---- CODE
LA R0,0
LA R1,1
LH R1... | Give a code snippet in #360_Assembly
Task
Produce a spiral array.
A spiral array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you go around the edges of the array spiraling inwards.
For example, given 5, produce this array:
0 1 2 3 4
1... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Set_of_real_numbers | Set of real numbers | All real numbers form the uncountable set ℝ. Among its subsets, relatively simple are the convex sets, each expressed as a range between two real numbers a and b where a ≤ b. There are actually four cases for the meaning of "between", depending on open or closed boundary:
[a, b]: {x | a ≤ x and x ≤ b }
(a, b): {x | ... | #Delphi | Delphi |
program Set_of_real_numbers;
{$APPTYPE CONSOLE}
uses
System.SysUtils;
type
TSet = TFunc<Double, boolean>;
function Union(a, b: TSet): TSet;
begin
Result :=
function(x: double): boolean
begin
Result := a(x) or b(x);
end;
end;
function Inter(a, b: TSet): TSet;
begin
Result :=
fun... | Give a code snippet in #Delphi
All real numbers form the uncountable set ℝ. Among its subsets, relatively simple are the convex sets, each expressed as a range between two real numbers a and b where a ≤ b. There are actually four cases for the meaning of "between", depending on open or closed boundary:
[a, b]: {x | ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Attractive_numbers | Attractive numbers | A number is an attractive number if the number of its prime factors (whether distinct or not) is also prime.
Example
The number 20, whose prime decomposition is 2 × 2 × 5, is an attractive number because the number of its prime factors (3) is also prime.
Task
Show sequence items up to 120.... | #ALGOL_W | ALGOL W | % find some attractive numbers - numbers whose prime factor count is prime %
begin
% implements the sieve of Eratosthenes %
% s(i) is set to true if i is prime, false otherwise %
% algol W doesn't have a upb operator, so we pass the size of the ... | Give a code snippet in #ALGOL_W
A number is an attractive number if the number of its prime factors (whether distinct or not) is also prime.
Example
The number 20, whose prime decomposition is 2 × 2 × 5, is an attractive number because the number of its prime factors (3) is also prime.
Task
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/A%2BB | A+B | A+B ─── a classic problem in programming contests, it's given so contestants can gain familiarity with the online judging system being used.
Task
Given two integers, A and B.
Their sum needs to be calculated.
Input data
Two integers are written in the input stream, separated by space(s):
(
−
1000
≤... | #TI-89_BASIC | TI-89 BASIC | :aplusb(a,b)
:a+b | Give a code snippet in #TI-89_BASIC
A+B ─── a classic problem in programming contests, it's given so contestants can gain familiarity with the online judging system being used.
Task
Given two integers, A and B.
Their sum needs to be calculated.
Input data
Two integers are written in the input stream, se... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitwise_operations | Bitwise operations |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Perl | Perl | use integer;
sub bitwise($$) {
($a, $b) = @_;
print 'a and b: '. ($a & $b) ."\n";
print 'a or b: '. ($a | $b) ."\n";
print 'a xor b: '. ($a ^ $b) ."\n";
print 'not a: '. (~$a) ."\n";
print 'a >> b: ', $a >> $b, "\n"; # logical right shift
use integer; # "use integer" enables bitwise oper... | Give a code snippet in #Perl
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
C... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Box_the_compass | Box the compass | There be many a land lubber that knows naught of the pirate ways and gives direction by degree!
They know not how to box the compass!
Task description
Create a function that takes a heading in degrees and returns the correct 32-point compass heading.
Use the function to print and display a table of Index, Compass... | #MUMPS | MUMPS | BOXING(DEGREE)
;This takes in a degree heading, nominally from 0 to 360, and returns the compass point name.
QUIT:((DEGREE<0)||(DEGREE>360)) "land lubber can't read a compass"
NEW DIRS,UNP,UNPACK,SEP,DIR,DOS,D,DS,I,F
SET DIRS="N^NbE^N-NE^NEbN^NE^NEbE^E-NE^EbN^E^EbS^E-SE^SEbE^SE^SEbS^S-SE^SbE^"
SET DIRS=DIRS_"S^SbW... | Give a code snippet in #MUMPS
There be many a land lubber that knows naught of the pirate ways and gives direction by degree!
They know not how to box the compass!
Task description
Create a function that takes a heading in degrees and returns the correct 32-point compass heading.
Use the function to print and di... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Church_numerals | Church numerals | Task
In the Church encoding of natural numbers, the number N is encoded by a function that applies its first argument N times to its second argument.
Church zero always returns the identity function, regardless of its first argument. In other words, the first argument is not applied to the second argument at all.
C... | #Prolog | Prolog | church_zero(z).
church_successor(Z, c(Z)).
church_add(z, Z, Z).
church_add(c(X), Y, c(Z)) :-
church_add(X, Y, Z).
church_multiply(z, _, z).
church_multiply(c(X), Y, R) :-
church_add(Y, S, R),
church_multiply(X, Y, S).
% N ^ M
church_power(z, z, z).
church_power(N, c(z), N).
church_power(N, c(c(Z)), ... | Give a code snippet in #Prolog
Task
In the Church encoding of natural numbers, the number N is encoded by a function that applies its first argument N times to its second argument.
Church zero always returns the identity function, regardless of its first argument. In other words, the first argument is not applied t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Conway%27s_Game_of_Life | Conway's Game of Life | The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton.
Conway's game of life is described here:
A cell C is represented by a 1 when alive, or 0 when dead, in an m-by-m (or m×m) sq... | #11l | 11l | V cellcountx = 6
V cellcounty = 5
V celltable = [(1, 2) = 1,
(1, 3) = 1,
(0, 3) = 1]
DefaultDict[(Int, Int), Int] universe
universe[(1, 1)] = 1
universe[(2, 1)] = 1
universe[(3, 1)] = 1
universe[(1, 4)] = 1
universe[(2, 4)] = 1
universe[(3, 4)] = 1
L(i) 4
print("\nGeneration "i‘:’)
... | Give a code snippet in #11l
The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton.
Conway's game of life is described here:
A cell C is represented by a 1 when alive, or 0 when dead, i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Array_length | Array length | Task
Determine the amount of elements in an array.
As an example use an array holding the strings 'apple' and 'orange'.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I befo... | #Transd | Transd | #lang transd
MainModule : {
_start: (lambda
(with v ["apple", "orange"]
(lout (size v))
)
(lout (size ["apple", "orange"]))
)
} | Give a code snippet in #Transd
Task
Determine the amount of elements in an array.
As an example use an array holding the strings 'apple' and 'orange'.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter freq... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Combinations | Combinations | Task
Given non-negative integers m and n, generate all size m combinations of the integers from 0 (zero) to n-1 in sorted order (each combination is sorted and the entire table is sorted).
Example
3 comb 5 is:
0 1 2
0 1 3
0 1 4
0 2 3
0 2 4
0 3 4
1 2 3
1 2 4
1 3 4
2 3 4
... | #ALGOL_68 | ALGOL 68 | # -*- coding: utf-8 -*- #
COMMENT REQUIRED BY "prelude_combinations_generative.a68"
MODE COMBDATA = ~;
PROVIDES:
# COMBDATA*=~* #
# comb*=~ list* #
END COMMENT
MODE COMBDATALIST = REF[]COMBDATA;
MODE COMBDATALISTYIELD = PROC(COMBDATALIST)VOID;
PROC comb gen combinations = (INT m, COMBDATALIST list, COMBDATALIST... | Give a code snippet in #ALGOL_68
Task
Given non-negative integers m and n, generate all size m combinations of the integers from 0 (zero) to n-1 in sorted order (each combination is sorted and the entire table is sorted).
Example
3 comb 5 is:
0 1 2
0 1 3
0 1 4
0 2 3
0 ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Abundant,_deficient_and_perfect_number_classifications | Abundant, deficient and perfect number classifications | These define three classifications of positive integers based on their proper divisors.
Let P(n) be the sum of the proper divisors of n where the proper divisors are all positive divisors of n other than n itself.
if P(n) < n then n is classed as deficient (OEIS A005100).
if P(n)... | #Ruby | Ruby | res = (1 .. 20_000).map{|n| n.proper_divisors.sum <=> n }.tally
puts "Deficient: #{res[-1]} Perfect: #{res[0]} Abundant: #{res[1]}"
| Give a code snippet in #Ruby
These define three classifications of positive integers based on their proper divisors.
Let P(n) be the sum of the proper divisors of n where the proper divisors are all positive divisors of n other than n itself.
if P(n) < n then n is classed as deficient ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Word_wrap | Word wrap | Even today, with proportional fonts and complex layouts, there are still cases where you need to wrap text at a specified column.
Basic task
The basic task is to wrap a paragraph of text in a simple way in your language.
If there is a way to do this that is built-in, trivial, or provided in a standard library, sho... | #Nim | Nim | import std/wordwrap
let txt = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec a diam lectus. Sed sit amet ipsum mauris. Maecenas congue ligula ac quam viverra nec consectetur ante hendrerit. Donec et mollis dolor. Praesent et diam eget libero egestas mattis sit amet vitae augue. Nam tincidunt congue e... | Give a code snippet in #Nim
Even today, with proportional fonts and complex layouts, there are still cases where you need to wrap text at a specified column.
Basic task
The basic task is to wrap a paragraph of text in a simple way in your language.
If there is a way to do this that is built-in, trivial, or provid... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Create_an_HTML_table | Create an HTML table | Create an HTML table.
The table body should have at least three rows of three columns.
Each of these three columns should be labelled "X", "Y", and "Z".
An extra column should be added at either the extreme left or the extreme right of the table that has no heading, but is filled with sequential row numbers.
The... | #Clojure | Clojure | (ns rosettacode.html-table
(:use 'hiccup.core))
(defn <tr> [el sq]
[:tr (map vector (cycle [el]) sq)])
(html
[:table
(<tr> :th ["" \X \Y \Z])
(for [n (range 1 4)]
(->> #(rand-int 10000) (repeatedly 3) (cons n) (<tr> :td)))]) | Give a code snippet in #Clojure
Create an HTML table.
The table body should have at least three rows of three columns.
Each of these three columns should be labelled "X", "Y", and "Z".
An extra column should be added at either the extreme left or the extreme right of the table that has no heading, but is filled w... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Formatted_numeric_output | Formatted numeric output | Task
Express a number in decimal as a fixed-length string with leading zeros.
For example, the number 7.125 could be expressed as 00007.125.
| #Seed7 | Seed7 | $ include "seed7_05.s7i";
include "float.s7i";
const proc: main is func
local
const float: r is 7.125;
begin
writeln( r digits 3 lpad 9);
writeln(-r digits 3 lpad 9);
writeln( r digits 3 lpad0 9);
writeln(-r digits 3 lpad0 9);
writeln( r digits 3);
writeln(-r digits 3);
end func; | Give a code snippet in #Seed7
Task
Express a number in decimal as a fixed-length string with leading zeros.
For example, the number 7.125 could be expressed as 00007.125.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Test_a_function | Test a function |
Task
Using a well-known testing-specific library/module/suite for your language, write some tests for your language's entry in Palindrome.
If your language does not have a testing specific library well known to the language's community then state this or omit the language.
| #Retro | Retro | needs assertion'
needs hash'
: palindrome? ( $-f ) dup ^hash'hash [ ^strings'reverse ^hash'hash ] dip = ;
with assertion'
: t0 ( - ) "hello" palindrome? 0 assert= ; assertion
: t1 ( - ) "ingirumimusnocteetconsumimurigni" palindrome? -1 assert= ; assertion
: test ( - ) t0 t1 ;
test | Give a code snippet in #Retro
Task
Using a well-known testing-specific library/module/suite for your language, write some tests for your language's entry in Palindrome.
If your language does not have a testing specific library well known to the language's community then state this or omit the language.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/N%27th | N'th | Write a function/method/subroutine/... that when given an integer greater than or equal to zero returns a string of the number followed by an apostrophe then the ordinal suffix.
Example
Returns would include 1'st 2'nd 3'rd 11'th 111'th 1001'st 1012'th
Task
Use your routine to show here the output for at least t... | #ERRE | ERRE |
PROGRAM NTH_SOLVE
!
! for rosettacode.org
!
PROCEDURE NTH(S%,E%)
LOCAL I%,SUFF$
FOR I%=S% TO E% DO
SUFF$="th"
IF I% MOD 10=1 AND I% MOD 100<>11 THEN SUFF$="st" END IF
IF I% MOD 10=2 AND I% MOD 100<>12 THEN SUFF$="nd" END IF
IF I% MOD 10=3 AND I% MOD 100<>13 THEN SUFF$="... | Give a code snippet in #ERRE
Write a function/method/subroutine/... that when given an integer greater than or equal to zero returns a string of the number followed by an apostrophe then the ordinal suffix.
Example
Returns would include 1'st 2'nd 3'rd 11'th 111'th 1001'st 1012'th
Task
Use your routine to show ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pangram_checker | Pangram checker | Pangram checker
You are encouraged to solve this task according to the task description, using any language you may know.
A pangram is a sentence that contains all the letters of the English alphabet at least once.
For example: The quick brown fox jumps over the lazy dog.
Task
Write a function or method to chec... | #Swift | Swift | import Foundation
let str = "the quick brown fox jumps over the lazy dog"
func isPangram(str:String) -> Bool {
let stringArray = Array(str.lowercaseString)
for char in "abcdefghijklmnopqrstuvwxyz" {
if (find(stringArray, char) == nil) {
return false
}
}
return true
}
is... | Give a code snippet in #Swift
Pangram checker
You are encouraged to solve this task according to the task description, using any language you may know.
A pangram is a sentence that contains all the letters of the English alphabet at least once.
For example: The quick brown fox jumps over the lazy dog.
Task
Wri... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Insertion_sort | Sorting algorithms/Insertion sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Action.21 | Action! | PROC PrintArray(INT ARRAY a INT size)
INT i
Put('[)
FOR i=0 TO size-1
DO
IF i>0 THEN Put(' ) FI
PrintI(a(i))
OD
Put(']) PutE()
RETURN
PROC InsertionSort(INT ARRAY a INT size)
INT i,j,value
FOR i=1 TO size-1
DO
value=a(i)
j=i-1
WHILE j>=0 AND a(j)>value
DO
a(j+1)=a(j... | Give a code snippet in #Action.21
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Tokenize_a_string | Tokenize a string | Separate the string "Hello,How,Are,You,Today" by commas into an array (or list) so that each element of it stores a different word.
Display the words to the 'user', in the simplest manner possible, separated by a period.
To simplify, you may display a trailing period.
Other tasks related to string operations:
Me... | #C.2B.2B | C++ | #include <string>
#include <sstream>
#include <vector>
#include <iterator>
#include <iostream>
#include <algorithm>
int main()
{
std::string s = "Hello,How,Are,You,Today";
std::vector<std::string> v;
std::istringstream buf(s);
for(std::string token; getline(buf, token, ','); )
v.push_back(token)... | Give a code snippet in #C.2B.2B
Separate the string "Hello,How,Are,You,Today" by commas into an array (or list) so that each element of it stores a different word.
Display the words to the 'user', in the simplest manner possible, separated by a period.
To simplify, you may display a trailing period.
Other tasks ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_concatenation | String concatenation | String concatenation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a string variable equal to any text value.
Create another string variable whose value is the original variable concatenated with another string literal.
To illustrate the operat... | #Asymptote | Asymptote | string s1 = "Hello";
write(s1 + " World!");
write(s1, " World!");
string s2 = s1 + " World!";
write(s2); | Give a code snippet in #Asymptote
String concatenation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a string variable equal to any text value.
Create another string variable whose value is the original variable concatenated with another string... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Soundex | Soundex | Soundex is an algorithm for creating indices for words based on their pronunciation.
Task
The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling (from the soundex Wikipedia article).
Caution
There is a major issue in many of the ... | #Lua | Lua | local d, digits, alpha = '01230120022455012623010202', {}, ('A'):byte()
d:gsub(".",function(c)
digits[string.char(alpha)] = c
alpha = alpha + 1
end)
function soundex(w)
local res = {}
for c in w:upper():gmatch'.'do
local d = digits[c]
if d then
if #res==0 then
res[1] = c
elseif #... | Give a code snippet in #Lua
Soundex is an algorithm for creating indices for words based on their pronunciation.
Task
The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling (from the soundex Wikipedia article).
Caution
There is ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sort_using_a_custom_comparator | Sort using a custom comparator |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Burlesque | Burlesque |
blsq ) {"acb" "Abc" "Acb" "acc" "ADD"}><
{"ADD" "Abc" "Acb" "acb" "acc"}
blsq ) {"acb" "Abc" "Acb" "acc" "ADD"}(zz)CMsb
{"Abc" "acb" "Acb" "acc" "ADD"}
| Give a code snippet in #Burlesque
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Function_definition | Function definition | A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract from showing how functions are ... | #RLaB | RLaB | >> class(sin)
function
>> type(sin)
builtin | Give a code snippet in #RLaB
A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract f... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Knuth_shuffle | Knuth shuffle | The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Task
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Specification
Given an array items with indices ranging from 0 to last, the algorithm can be d... | #Ol | Ol |
(define (shuffle tp)
(let ((items (vm:cast tp (type tp)))) ; make a copy
(for-each (lambda (i)
(let ((a (ref items i))
(j (+ 1 (rand! i))))
(set-ref! items i (ref items j))
(set-ref! items j a)))
(reverse (iota (size items) 1)))
items... | Give a code snippet in #Ol
The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Task
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Specification
Given an array items with indices ranging from 0 to ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Binary_search | Binary search | A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secret number, and will only tell the p... | #MAXScript | MAXScript | fn binarySearchIterative arr value =
(
lower = 1
upper = arr.count
while lower <= upper do
(
mid = (lower + upper) / 2
if arr[mid] > value then
(
upper = mid - 1
)
else if arr[mid] < value then
(
lower = mid + 1
)
el... | Give a code snippet in #MAXScript
A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secr... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Shortest_common_supersequence | Shortest common supersequence | The shortest common supersequence is a problem closely related to the longest common subsequence, which you can use as an external function for this task.
Task
Given two strings
u
{\displaystyle u}
and
v
{\displaystyle v}
, find the shortest possible sequence
s
{\displaystyle s}
, whic... | #Racket | Racket | #lang racket
(struct link (len letters))
(define (link-add li n letter)
(link (+ n (link-len li))
(cons letter (link-letters li))))
(define (memoize f)
(local ([define table (make-hash)])
(lambda args
(dict-ref! table args (λ () (apply f args))))))
(define scs/list
(memoize
(lambda ... | Give a code snippet in #Racket
The shortest common supersequence is a problem closely related to the longest common subsequence, which you can use as an external function for this task.
Task
Given two strings
u
{\displaystyle u}
and
v
{\displaystyle v}
, find the shortest possible sequence
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Heapsort | Sorting algorithms/Heapsort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Eiffel | Eiffel |
class
HEAPSORT
feature
sort_array (ar: ARRAY [INTEGER])
-- Sorts array 'ar' in ascending order.
require
not_empty: ar.count > 0
local
i, j, r, l, m, n: INTEGER
sorted: BOOLEAN
do
n := ar.count
j := 0
i := 0
m := 0
r := n
l := (n // 2)+1
from
until
sorted
loop
... | Give a code snippet in #Eiffel
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number | Guess the number | Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a "Well guessed!" message, a... | #Quackery | Quackery | randomise
10 random 1+ number$
say 'I chose a number between 1 and 10.' cr
[ $ 'Your guess? ' input
over = if
done
again ]
drop say 'Well guessed!' | Give a code snippet in #Quackery
Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_triangle | Sierpinski triangle | Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
* * * *
... | #PL.2FI | PL/I | sierpinski: procedure options (main); /* 2010-03-30 */
declare t (79,79) char (1);
declare (i, j, k) fixed binary;
declare (y, xs, ys, xll, xrr, ixrr, limit) fixed binary;
t = ' ';
xs = 40; ys = 1;
/* Make initial triangle */
call make_triangle (xs, ys);
y = ys + 4;
xll = xs-4; xrr = xs+4;
... | Give a code snippet in #PL.2FI
Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Balanced_ternary | Balanced ternary | Balanced ternary is a way of representing numbers. Unlike the prevailing binary representation, a balanced ternary integer is in base 3, and each digit can have the values 1, 0, or −1.
Examples
Decimal 11 = 32 + 31 − 30, thus it can be written as "++−"
Decimal 6 = 32 − 31 + 0 × 30, thus it can be written as "+−0"
... | #Raku | Raku | class BT {
has @.coeff;
my %co2bt = '-1' => '-', '0' => '0', '1' => '+';
my %bt2co = %co2bt.invert;
multi method new (Str $s) {
self.bless(coeff => %bt2co{$s.flip.comb});
}
multi method new (Int $i where $i >= 0) {
self.bless(coeff => carry $i.base(3).comb.reverse);
}
multi method ... | Give a code snippet in #Raku
Balanced ternary is a way of representing numbers. Unlike the prevailing binary representation, a balanced ternary integer is in base 3, and each digit can have the values 1, 0, or −1.
Examples
Decimal 11 = 32 + 31 − 30, thus it can be written as "++−"
Decimal 6 = 32 − 31 + 0 × 30, th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Do-while | Loops/Do-while | Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loo... | #jq | jq | # Perform the action, then check the condition, etc
def do_while( action; condition ):
def w: action | if (condition | not) then empty else ., w end;
w; | Give a code snippet in #jq
Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Down... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Rosetta_Code/Count_examples | Rosetta Code/Count examples | task
Essentially, count the number of occurrences of =={{header| on each task page.
Output:
100 doors: 20 examples.
99 Bottles of Beer: 29 examples.
Abstract type: 10 examples.
Total: X examples.
For a full output, updated periodically, see Rosetta Code/Count examples/Full list.
You'll need to use the Media Wiki AP... | #Julia | Julia | using HTTP, JSON, Dates
rosorg = "http://rosettacode.org"
qURI = "/mw/api.php?action=query&list=categorymembers&cmtitle=Category:Programming_Tasks&cmlimit=500&format=json"
qdURI = "/mw/api.php?action=query&list=categorymembers&cmtitle=Category:Draft_Programming_Tasks&cmlimit=500&format=json"
sqURI = rosorg * "/wiki/"... | Give a code snippet in #Julia
task
Essentially, count the number of occurrences of =={{header| on each task page.
Output:
100 doors: 20 examples.
99 Bottles of Beer: 29 examples.
Abstract type: 10 examples.
Total: X examples.
For a full output, updated periodically, see Rosetta Code/Count examples/Full list.
You'l... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Terminal_control/Hiding_the_cursor | Terminal control/Hiding the cursor | The task is to hide the cursor and show it again.
| #Furor | Furor |
cursoroff
| Give a code snippet in #Furor
The task is to hide the cursor and show it again.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Comb_sort | Sorting algorithms/Comb sort | Sorting algorithms/Comb sort
You are encouraged to solve this task according to the task description, using any language you may know.
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algor... | #Perl | Perl | sub combSort {
my @arr = @_;
my $gap = @arr;
my $swaps = 1;
while ($gap > 1 || $swaps) {
$gap /= 1.25 if $gap > 1;
$swaps = 0;
foreach my $i (0 .. $#arr - $gap) {
if ($arr[$i] > $arr[$i+$gap]) {
@arr[$i, $i+$gap] = @arr[$i+$gap, $i];
$s... | Give a code snippet in #Perl
Sorting algorithms/Comb sort
You are encouraged to solve this task according to the task description, using any language you may know.
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare so... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Abbreviations,_easy | Abbreviations, easy | This task is an easier (to code) variant of the Rosetta Code task: Abbreviations, simple.
For this task, the following command table will be used:
Add ALTer BAckup Bottom CAppend Change SCHANGE CInsert CLAst COMPress COpy
COUnt COVerlay CURsor DELete CDelete Down DUPlicate Xedit EXPand EXTract Find
... | #Pascal | Pascal |
program Abbreviations_Easy;
{$IFDEF WINDOWS}
{$APPTYPE CONSOLE}
{$ENDIF}
{$IFDEF FPC}
{$MODE DELPHI}
uses
SysUtils;
{$ELSE}
uses
System.SysUtils;
{$ENDIF}
const
_TABLE_ =
'Add ALTer BAckup Bottom CAppend Change SCHANGE CInsert CLAst COMPress COpy ' +
'COUnt COVerlay CURsor DELete CDelete... | Give a code snippet in #Pascal
This task is an easier (to code) variant of the Rosetta Code task: Abbreviations, simple.
For this task, the following command table will be used:
Add ALTer BAckup Bottom CAppend Change SCHANGE CInsert CLAst COMPress COpy
COUnt COVerlay CURsor DELete CDelete Down DUPl... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Benford%27s_law | Benford's law |
This page uses content from Wikipedia. The original article was at Benford's_law. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Benford's law, also called the first-digit law, refers to the freque... | #Ruby | Ruby | EXPECTED = (1..9).map{|d| Math.log10(1+1.0/d)}
def fib(n)
a,b = 0,1
n.times.map{ret, a, b = a, b, a+b; ret}
end
# powers of 3 as a test sequence
def power_of_threes(n)
n.times.map{|k| 3**k}
end
def heads(s)
s.map{|a| a.to_s[0].to_i}
end
def show_dist(title, s)
s = heads(s)
c = Array.new(10, 0)
s.e... | Give a code snippet in #Ruby
This page uses content from Wikipedia. The original article was at Benford's_law. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Benford's law, also called the first-d... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_sphere | Draw a sphere | Task
Draw a sphere.
The sphere can be represented graphically, or in ASCII art, depending on the language capabilities.
Either static or rotational projection is acceptable for this task.
Related tasks
draw a cuboid
draw a rotating cube
write language name in 3D ASCII
draw a Deathstar
| #JavaScript | JavaScript | <!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Draw a sphere</title>
<script>
var light=[30,30,-50],gR,gk,gambient;
function normalize(v){
var len=Math.sqrt(v[0]*v[0]+v[1]*v[1]+v[2]*v[2]);
v[0]/=len;
v[1]/=len;
v[2]/=len;
return v;
}
function dot(x,y){
var d=x[0]*y[0]+x[1]*y[1]+x[2]*y[2];
return... | Give a code snippet in #JavaScript
Task
Draw a sphere.
The sphere can be represented graphically, or in ASCII art, depending on the language capabilities.
Either static or rotational projection is acceptable for this task.
Related tasks
draw a cuboid
draw a rotating cube
write language name in 3D ASCII
draw... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Gnome_sort | Sorting algorithms/Gnome sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #BBC_BASIC | BBC BASIC | DEF PROC_GnomeSort1(Size%)
I%=2
J%=2
REPEAT
IF data%(J%-1) <=data%(J%) THEN
I%+=1
J%=I%
ELSE
SWAP data%(J%-1),data%(J%)
J%-=1
IF J%=1 THEN
I%+=1
J%=I%
ENDIF
ENDIF
UNTIL I%>Size%
ENDPROC | Give a code snippet in #BBC_BASIC
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Church_numerals | Church numerals | Task
In the Church encoding of natural numbers, the number N is encoded by a function that applies its first argument N times to its second argument.
Church zero always returns the identity function, regardless of its first argument. In other words, the first argument is not applied to the second argument at all.
C... | #Chapel | Chapel | class Church { // identity Church function by default
proc this(f: shared Church): shared Church { return f; }
}
// utility Church functions...
class ComposeChurch : Church {
const l, r: shared Church;
override proc this(f: shared Church): shared Church {
return l(r(f)); }
}
proc composeChur... | Give a code snippet in #Chapel
Task
In the Church encoding of natural numbers, the number N is encoded by a function that applies its first argument N times to its second argument.
Church zero always returns the identity function, regardless of its first argument. In other words, the first argument is not applied t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Conway%27s_Game_of_Life | Conway's Game of Life | The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton.
Conway's game of life is described here:
A cell C is represented by a 1 when alive, or 0 when dead, in an m-by-m (or m×m) sq... | #Pascal | Pascal | program Gol;
// Game of life
{$IFDEF FPC}
//save as gol.pp/gol.pas
{$Mode delphi}
{$ELSE}
//for Delphi save as gol.dpr
{$Apptype Console}
{$ENDIF}
uses
crt;
const
colMax = 76;
rowMax = 22;
dr = colMax+2; // element count of one row
cDelay = 20; // delay in ms
(*
expand field by one row/column ... | Give a code snippet in #Pascal
The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton.
Conway's game of life is described here:
A cell C is represented by a 1 when alive, or 0 when dead, ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Order_disjoint_list_items | Order disjoint list items |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #C.2B.2B | C++ |
#include <iostream>
#include <vector>
#include <algorithm>
#include <string>
template <typename T>
void print(const std::vector<T> v) {
std::cout << "{ ";
for (const auto& e : v) {
std::cout << e << " ";
}
std::cout << "}";
}
template <typename T>
auto orderDisjointArrayItems(std::vector<T> M, std::ve... | Give a code snippet in #C.2B.2B
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_carpet | Sierpinski carpet | Task
Produce a graphical or ASCII-art representation of a Sierpinski carpet of order N.
For example, the Sierpinski carpet of order 3 should look like this:
###########################
# ## ## ## ## ## ## ## ## #
###########################
### ###### ###### ###
# # # ## # # ## # # #
### ###### ... | #Crystal | Crystal | def sierpinski_carpet(n)
carpet = ["#"]
n.times do
carpet = carpet.map { |x| x + x + x } +
carpet.map { |x| x + x.tr("#"," ") + x } +
carpet.map { |x| x + x + x }
end
carpet
end
5.times{ |i| puts "\nN=#{i}"; sierpinski_carpet(i).each { |row| puts row } } | Give a code snippet in #Crystal
Task
Produce a graphical or ASCII-art representation of a Sierpinski carpet of order N.
For example, the Sierpinski carpet of order 3 should look like this:
###########################
# ## ## ## ## ## ## ## ## #
###########################
### ###### ###### ###
# # # ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Nested | Loops/Nested | Show a nested loop which searches a two-dimensional array filled with random numbers uniformly distributed over
[
1
,
…
,
20
]
{\displaystyle [1,\ldots ,20]}
.
The loops iterate rows and columns of the array printing the elements until the value
20
{\displaystyle 20}
is met.
Specifically, this task als... | #Icon_and_Unicon | Icon and Unicon | procedure main()
every !(!(L := list(10)) := list(10)) := ?20 # setup a 2d array of random numbers up to 20
every i := 1 to *L do # using nested loops
every j := 1 to *L[i] do
if L[i,j] = 20 then
break break write("L[",i,",",j,"]=20")
end | Give a code snippet in #Icon_and_Unicon
Show a nested loop which searches a two-dimensional array filled with random numbers uniformly distributed over
[
1
,
…
,
20
]
{\displaystyle [1,\ldots ,20]}
.
The loops iterate rows and columns of the array printing the elements until the value
20
{\displaystyle 2... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Joystick_position | Joystick position | The task is to determine the joystick position and represent this on the display via a crosshair.
For a centred joystick, the crosshair should appear in the centre of the screen.
If the joystick is pushed left or right, then the cross hair should move left or right according to the extent that the joystick is pushed.
... | #Haskell | Haskell | import qualified Graphics.UI.GLFW as GLFW -- cabal install GLFW-b
import Graphics.Win32.Key
import Control.Monad.RWS.Strict (liftIO)
main = do
liftIO $ do
_ <- GLFW.init
GLFW.pollEvents
(jxrot, jyrot) <- liftIO $ getJoystickDirections GLFW.Joystick'1
putStrLn $ (show jxrot... | Give a code snippet in #Haskell
The task is to determine the joystick position and represent this on the display via a crosshair.
For a centred joystick, the crosshair should appear in the centre of the screen.
If the joystick is pushed left or right, then the cross hair should move left or right according to the exte... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Remove_duplicate_elements | Remove duplicate elements |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #BBC_BASIC | BBC BASIC | DIM list$(15)
list$() = "Now", "is", "the", "time", "for", "all", "good", "men", \
\ "to", "come", "to", "the", "aid", "of", "the", "party."
num% = FNremoveduplicates(list$())
FOR i% = 0 TO num%-1
PRINT list$(i%) " " ;
NEXT
PRINT
END
DEF FNremovedu... | Give a code snippet in #BBC_BASIC
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Stooge_sort | Sorting algorithms/Stooge sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #COBOL | COBOL | >>SOURCE FREE
IDENTIFICATION DIVISION.
PROGRAM-ID. stooge-sort-test.
DATA DIVISION.
WORKING-STORAGE SECTION.
01 Arr-Len CONSTANT 7.
01 arr-area VALUE "00004001000020000005000230000000000".
03 arr-elt PIC 9(5) OCCURS Arr-Len... | Give a code snippet in #COBOL
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick so... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number/With_feedback_(player) | Guess the number/With feedback (player) | Task
Write a player for the game that follows the following rules:
The scorer will choose a number between set limits. The computer player will print a guess of the target number. The computer asks for a score of whether its guess is higher than, lower than, or equal to the target. The computer guesses, and the score... | #Ceylon | Ceylon | shared void run() {
while(true) {
variable value low = 1;
variable value high = 10;
variable value attempts = 1;
print("Please choose a number between ``low`` and ``high``.
Press enter when ready.");
process.readLine();
while(true) {
if(low ... | Give a code snippet in #Ceylon
Task
Write a player for the game that follows the following rules:
The scorer will choose a number between set limits. The computer player will print a guess of the target number. The computer asks for a score of whether its guess is higher than, lower than, or equal to the target. The... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Non-decimal_radices/Input | Non-decimal radices/Input | It is common to have a string containing a number written in some format, with the most common ones being decimal, hexadecimal, octal and binary. Such strings are found in many places (user interfaces, configuration files, XML data, network protocols, etc.)
This task requires parsing of such a string (which may be ass... | #Sidef | Sidef | var dec = '0123459';
var hex_noprefix = 'abcf123';
var hex_withprefix = '0xabcf123';
var oct_noprefix = '7651';
var oct_withprefix = '07651';
var bin_noprefix = '101011001';
var bin_withprefix = '0b101011001';
say dec.num; # => 123459
say hex_noprefix.hex; # => 180154659
... | Give a code snippet in #Sidef
It is common to have a string containing a number written in some format, with the most common ones being decimal, hexadecimal, octal and binary. Such strings are found in many places (user interfaces, configuration files, XML data, network protocols, etc.)
This task requires parsing of ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ordered_words | Ordered words | An ordered word is a word in which the letters appear in alphabetic order.
Examples include abbey and dirt.
Task[edit]
Find and display all the ordered words in the dictionary unixdict.txt that have the longest word length.
(Examples that access the dictionary file locally assume that you have download... | #VBA | VBA |
Public Sub orderedwords(fname As String)
' find ordered words in dict file that have the longest word length
' fname is the name of the input file
' the words are printed in the immediate window
' this subroutine uses boolean function IsOrdered
Dim word As String 'word to be tested
Dim l As Integer ... | Give a code snippet in #VBA
An ordered word is a word in which the letters appear in alphabetic order.
Examples include abbey and dirt.
Task[edit]
Find and display all the ordered words in the dictionary unixdict.txt that have the longest word length.
(Examples that access the dictionary file locally ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Filter | Filter | Task
Select certain elements from an Array into a new Array in a generic way.
To demonstrate, select all even numbers from an Array.
As an option, give a second solution which filters destructively,
by modifying the original Array rather than creating a new Array.
| #Pop11 | Pop11 | ;;; Generic filtering procedure which selects from ar elements
;;; satisfying pred
define filter_array(ar, pred);
lvars i, k;
stacklength() -> k;
for i from 1 to length(ar) do
;;; if element satisfies pred we leave it on the stack
if pred(ar(i)) then ar(i) endif;
endfor;
;;; Collect elemen... | Give a code snippet in #Pop11
Task
Select certain elements from an Array into a new Array in a generic way.
To demonstrate, select all even numbers from an Array.
As an option, give a second solution which filters destructively,
by modifying the original Array rather than creating a new Array.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Pi | Pi |
Create a program to continually calculate and output the next decimal digit of
π
{\displaystyle \pi }
(pi).
The program should continue forever (until it is aborted by the user) calculating and outputting each decimal digit in succession.
The output should be a decimal sequence beginning 3.14159265 ...... | #JavaScript | JavaScript | let q = 1n, r = 180n, t = 60n, i = 2n;
for (;;) {
let y = (q*(27n*i-12n)+5n*r)/(5n*t);
let u = 3n*(3n*i+1n)*(3n*i+2n);
r = 10n*u*(q*(5n*i-2n)+r-y*t);
q = 10n*q*i*(2n*i-1n);
t = t*u;
i = i+1n;
process.stdout.write(y.toString());
if (i === 3n) { process.stdout.write('.'); }
} | Give a code snippet in #JavaScript
Create a program to continually calculate and output the next decimal digit of
π
{\displaystyle \pi }
(pi).
The program should continue forever (until it is aborted by the user) calculating and outputting each decimal digit in succession.
The output should be a decimal... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_interpolation_(included) | String interpolation (included) |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Batch_File | Batch File | @echo off
setlocal enabledelayedexpansion
call :interpolate %1 %2 res
echo %res%
goto :eof
:interpolate
set pat=%~1
set str=%~2
set %3=!pat:X=%str%!
goto :eof | Give a code snippet in #Batch_File
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operat... | christopher/rosetta-code |
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