task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm | Bitmap/Bresenham's line algorithm | Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| #zkl | zkl | ppm:=PPM(200,200,0xFF|FF|FF);
ppm.line(50,100, 100,190, 0);
ppm.line(100,190, 150,100, 0);
ppm.line(150,100, 100,10, 0);
ppm.line(100,10, 50,100, 0);
ppm.writeJPGFile("line.jpg"); | Give a code snippet in #zkl
Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Collections | Collections | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Collections are abstractions to represent sets of values.
In statically-typed languages, the values are typically of a common data type.
Task
Create a collection, and add a fe... | #Forth | Forth | include ffl/car.fs
10 car-create ar \ create a dynamic array with initial size 10
2 0 ar car-set \ ar[0] = 2
3 1 ar car-set \ ar[1] = 3
1 0 ar car-insert \ ar[0] = 1 ar[1] = 2 ar[2] = 3
| Give a code snippet in #Forth
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Collections are abstractions to represent sets of values.
In statically-typed languages, the values are typically of a common data type.
Task
Cr... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Literals/Integer | Literals/Integer | Some programming languages have ways of expressing integer literals in bases other than the normal base ten.
Task
Show how integer literals can be expressed in as many bases as your language allows.
Note: this should not involve the calling of any functions/methods, but should be interpreted by the compiler or... | #Scala | Scala | scala> 16
res10: Int = 16
scala> 020L
res11: Long = 16
scala> 0x10 : Byte
res12: Byte = 16
scala> 16 : Short
res13: Short = 16
scala> 020 : Int
res14: Int = 16
scala> 0x10 : Long
res15: Long = 16
| Give a code snippet in #Scala
Some programming languages have ways of expressing integer literals in bases other than the normal base ten.
Task
Show how integer literals can be expressed in as many bases as your language allows.
Note: this should not involve the calling of any functions/methods, but should be... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Topological_sort | Topological sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Fortran | Fortran | SUBROUTINE TSORT(NL,ND,IDEP,IORD,IPOS,NO)
IMPLICIT NONE
INTEGER NL,ND,NO,IDEP(ND,2),IORD(NL),IPOS(NL),I,J,K,IL,IR,IPL,IPR
DO 10 I=1,NL
IORD(I)=I
10 IPOS(I)=I
K=1
20 J=K
K=NL+1
DO 30 I=1,ND
IL=IDEP(I,1)
IR=IDEP(I,2)
IPL=IPOS(IL)
IPR=IPOS(IR)
... | Give a code snippet in #Fortran
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Balanced_brackets | Balanced brackets | Task:
Generate a string with N opening brackets [ and with N closing brackets ], in some arbitrary order.
Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of which mis-nest.
Examples
(empty) ... | #Component_Pascal | Component Pascal |
MODULE Brackets;
IMPORT StdLog, Args, Stacks (* See Task Stacks *);
TYPE
Character = POINTER TO RECORD (Stacks.Object)
c: CHAR
END;
PROCEDURE NewCharacter(c: CHAR): Character;
VAR
n: Character;
BEGIN
NEW(n);n.c:= c;RETURN n
END NewCharacter;
PROCEDURE (c: Character) Show*;
BEGIN
StdLog.String("Character(... | Give a code snippet in #Component_Pascal
Task:
Generate a string with N opening brackets [ and with N closing brackets ], in some arbitrary order.
Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Spiral_matrix | Spiral matrix | Task
Produce a spiral array.
A spiral array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you go around the edges of the array spiraling inwards.
For example, given 5, produce this array:
0 1 2 3 4
15 16 17 18 5
14 23 24 19 6
13 22 21 ... | #VBScript | VBScript |
Function build_spiral(n)
botcol = 0 : topcol = n - 1
botrow = 0 : toprow = n - 1
'declare a two dimensional array
Dim matrix()
ReDim matrix(topcol,toprow)
dir = 0 : col = 0 : row = 0
'populate the array
For i = 0 To n*n-1
matrix(col,row) = i
Select Case dir
Case 0
If col < topcol Then
col = co... | Give a code snippet in #VBScript
Task
Produce a spiral array.
A spiral array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you go around the edges of the array spiraling inwards.
For example, given 5, produce this array:
0 1 2 3 4
15 16... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Insertion_sort | Sorting algorithms/Insertion sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Isabelle | Isabelle | theory Insertionsort
imports Main
begin
fun insert :: "int ⇒ int list ⇒ int list" where
"insert x [] = [x]"
| "insert x (y#ys) = (if x ≤ y then (x#y#ys) else y#(insert x ys))"
text‹Example:›
lemma "insert 4 [1, 2, 3, 5, 6] = [1, 2, 3, 4, 5, 6]" by(code_simp)
fun insertionsort :: "int list ⇒ int list" where
... | Give a code snippet in #Isabelle
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hilbert_curve | Hilbert curve |
Task
Produce a graphical or ASCII-art representation of a Hilbert curve of at least order 3.
| #Phix | Phix | --
-- demo\rosetta\hilbert_curve.exw
-- ==============================
--
-- Draws a hilbert curve.
--
with javascript_semantics
include pGUI.e
constant title = "Hilbert Curve"
Ihandle dlg, canvas
cdCanvas cddbuffer, cdcanvas
constant width = 64
sequence points = {}
procedure hilbert(integer x, y, lg, i1, i2)
... | Give a code snippet in #Phix
Task
Produce a graphical or ASCII-art representation of a Hilbert curve of at least order 3.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Number_reversal_game | Number reversal game | Task
Given a jumbled list of the numbers 1 to 9 that are definitely not in
ascending order.
Show the list, and then ask the player how many digits from the
left to reverse.
Reverse those digits, then ask again, until all the digits end up in ascending order.
The score is the count of the reversa... | #Scheme | Scheme |
(import (scheme base)
(scheme read)
(scheme write)
(srfi 1) ; list functions
(srfi 27)) ; random numbers
(random-source-randomize! default-random-source)
(define (make-randomised-list)
(let ((vec (apply vector (iota 9 1))))
(do ((c 0 (+ 1 c)))
((and (>= c 20) ... | Give a code snippet in #Scheme
Task
Given a jumbled list of the numbers 1 to 9 that are definitely not in
ascending order.
Show the list, and then ask the player how many digits from the
left to reverse.
Reverse those digits, then ask again, until all the digits end up in ascending order.
The s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Equal_prime_and_composite_sums | Equal prime and composite sums | Suppose we have a sequence of prime sums, where each term Pn is the sum of the first n primes.
P = (2), (2 + 3), (2 + 3 + 5), (2 + 3 + 5 + 7), (2 + 3 + 5 + 7 + 11), ...
P = 2, 5, 10, 17, 28, etc.
Further; suppose we have a sequence of composite sums, where each term Cm is the sum of the first m composites.
C = (4... | #FreeBASIC | FreeBASIC | #include "isprime.bas"
Dim As Integer i = 0
Dim As Integer IndN = 1, IndM = 1
Dim As Integer NumP = 2, NumC = 4
Dim As Integer SumP = 2, SumC = 4
Print " sum prime sum composite sum"
Do
If SumC > SumP Then
Do
NumP += 1
Loop Until isPrime(NumP)
SumP += NumP... | Give a code snippet in #FreeBASIC
Suppose we have a sequence of prime sums, where each term Pn is the sum of the first n primes.
P = (2), (2 + 3), (2 + 3 + 5), (2 + 3 + 5 + 7), (2 + 3 + 5 + 7 + 11), ...
P = 2, 5, 10, 17, 28, etc.
Further; suppose we have a sequence of composite sums, where each term Cm is the sum... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Associative_array/Iteration | Associative array/Iteration | Show how to iterate over the key-value pairs of an associative array, and print each pair out.
Also show how to iterate just over the keys, or the values, if there is a separate way to do that in your language.
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked ... | #Jq | Jq | - functionally, e.g. using map on an array
- by enumeration, i.e. by generating a stream
- by performing a reduction
| Give a code snippet in #Jq
Show how to iterate over the key-value pairs of an associative array, and print each pair out.
Also show how to iterate just over the keys, or the values, if there is a separate way to do that in your language.
See also
Array
Associative array: Creation, Iteration
Collections
Compou... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Infinite | Loops/Infinite | Task
Print out SPAM followed by a newline in an infinite loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
Loops/Increment loop index within l... | #Cowgol | Cowgol | include "cowgol.coh";
loop
print("Spam\n");
end loop; | Give a code snippet in #Cowgol
Task
Print out SPAM followed by a newline in an infinite loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
Loo... | christopher/rosetta-code | |
http://rosettacode.org/wiki/HTTPS | HTTPS | Task
Send a GET request to obtain the resource located at the URL "https://www.w3.org/", then print it to the console.
Checking the host certificate for validity is recommended.
Do not authenticate. That is the subject of other tasks.
Readers may wish to contrast with the HTTP Request task, and also the task on HTT... | #Delphi | Delphi |
program ShowHTTPS;
{$APPTYPE CONSOLE}
uses IdHttp, IdSSLOpenSSL;
var
s: string;
lHTTP: TIdHTTP;
begin
lHTTP := TIdHTTP.Create(nil);
try
lHTTP.IOHandler := TIdSSLIOHandlerSocketOpenSSL.Create(lHTTP);
lHTTP.HandleRedirects := True;
s := lHTTP.Get('https://sourceforge.net/');
Writeln(s);
... | Give a code snippet in #Delphi
Task
Send a GET request to obtain the resource located at the URL "https://www.w3.org/", then print it to the console.
Checking the host certificate for validity is recommended.
Do not authenticate. That is the subject of other tasks.
Readers may wish to contrast with the HTTP Reques... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Recaman%27s_sequence | Recaman's sequence | The Recamán's sequence generates Natural numbers.
Starting from a(0)=0, the n'th term a(n), where n>0, is the previous term minus n i.e a(n) = a(n-1) - n but only if this is both positive and has not been previousely generated.
If the conditions don't hold then a(n) = a(n-1) + n.
Task
Generate and show here the... | #Nim | Nim | import sequtils, sets, strutils
iterator recaman(num: Positive = Natural.high): tuple[n, a: int; duplicate: bool] =
var a = 0
yield (0, a, false)
var known = [0].toHashSet
for n in 1..<num:
var next = a - n
if next <= 0 or next in known:
next = a + n
a = next
yield (n, a, a in known)
... | Give a code snippet in #Nim
The Recamán's sequence generates Natural numbers.
Starting from a(0)=0, the n'th term a(n), where n>0, is the previous term minus n i.e a(n) = a(n-1) - n but only if this is both positive and has not been previousely generated.
If the conditions don't hold then a(n) = a(n-1) + n.
Task... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Generate_lower_case_ASCII_alphabet | Generate lower case ASCII alphabet | Task
Generate an array, list, lazy sequence, or even an indexable string of all the lower case ASCII characters, from a to z. If the standard library contains such a sequence, show how to access it, but don't fail to show how to generate a similar sequence.
For this basic task use a reliable style of coding, a sty... | #Racket | Racket | (define lowercase-letters (build-list 26 (lambda (x) (integer->char (+ x (char->integer #\a)))))) | Give a code snippet in #Racket
Task
Generate an array, list, lazy sequence, or even an indexable string of all the lower case ASCII characters, from a to z. If the standard library contains such a sequence, show how to access it, but don't fail to show how to generate a similar sequence.
For this basic task use a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bulls_and_cows | Bulls and cows | Bulls and Cows
Task
Create a four digit random number from the digits 1 to 9, without duplication.
The program should:
ask for guesses to this number
reject guesses that are malformed
print the score for the guess
The score is computed as:
The player wins if the guess is the same as the random... | #BCPL | BCPL | get "libhdr"
static $( randstate = ? $)
let randdigit() = valof
$( let x = ?
$( randstate := random(randstate)
x := (randstate >> 7) & 15
$) repeatuntil 0 < x <= 9
resultis x
$)
let gensecret(s) be
for i=0 to 3
s!i := randdigit() repeatuntil valof
$( for j=0 to i-1 if s!... | Give a code snippet in #BCPL
Bulls and Cows
Task
Create a four digit random number from the digits 1 to 9, without duplication.
The program should:
ask for guesses to this number
reject guesses that are malformed
print the score for the guess
The score is computed as:
The player wins if the g... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Doubly-linked_list/Traversal | Doubly-linked list/Traversal | Traverse from the beginning of a doubly-linked list to the end, and from the end to the beginning.
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Element Removal
Linked list
Queue: Def... | #JavaScript | JavaScript | DoublyLinkedList.prototype.getTail = function() {
var tail;
this.traverse(function(node){tail = node;});
return tail;
}
DoublyLinkedList.prototype.traverseBackward = function(func) {
func(this);
if (this.prev() != null)
this.prev().traverseBackward(func);
}
DoublyLinkedList.prototype.printB... | Give a code snippet in #JavaScript
Traverse from the beginning of a doubly-linked list to the end, and from the end to the beginning.
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element insertion, List Traversal, Elem... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Balanced_brackets | Balanced brackets | Task:
Generate a string with N opening brackets [ and with N closing brackets ], in some arbitrary order.
Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of which mis-nest.
Examples
(empty) ... | #Common_Lisp | Common Lisp |
(defun string-of-brackets (n)
(let* ((len (* 2 n))
(res (make-string len))
(opening (/ len 2))
(closing (/ len 2)))
(dotimes (i len res)
(setf (aref res i)
(cond ((zerop opening) #\])
((zerop closing) #\[)
(t (if (= (random 2) 0)
... | Give a code snippet in #Common_Lisp
Task:
Generate a string with N opening brackets [ and with N closing brackets ], in some arbitrary order.
Determine whether the generated string is balanced; that is, whether it consists entirely of pairs of opening/closing brackets (in that order), none of which... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Introspection | Introspection | Task
verify the version/revision of your currently running (compiler/interpreter/byte-compiler/runtime environment/whatever your language uses) and exit if it is too old.
check whether the variable "bloop" exists and whether the math-function "abs()" is available and if yes compute abs(bloop).
Extra credit
Repor... | #AWK | AWK |
# syntax: GAWK -f INTROSPECTION.AWK
BEGIN {
if (PROCINFO["version"] < "4.1.0") {
print("version is too old")
exit(1)
}
bloop = -1
if (PROCINFO["identifiers"]["abs"] == "user" && bloop != "") {
printf("bloop = %s\n",bloop)
printf("abs(bloop) = %s\n",abs(bloop))
}
exit(0)... | Give a code snippet in #AWK
Task
verify the version/revision of your currently running (compiler/interpreter/byte-compiler/runtime environment/whatever your language uses) and exit if it is too old.
check whether the variable "bloop" exists and whether the math-function "abs()" is available and if yes compute abs(b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Go_Fish | Go Fish | Write a program to let the user play Go Fish against a computer opponent. Use the following rules:
Each player is dealt nine cards to start with.
On their turn, a player asks their opponent for a given rank (such as threes or kings). A player must already have at least one card of a given rank to ask for more.
If t... | #PureBasic | PureBasic |
Red [
Title: "Go Fish"
Author: "gltewalt"
]
chand: [] ;-- c and p = computer and player
cguesses: []
phand: []
cbooks: 0
pbooks: 0
gf: {
***************
* GO FISH *
***************
}
pip: ["a" "2" "3" "4" "5" "6" "7" "8" "9" "10" "j" "q" "k"] ;-- suits are not relevant
pile: [] ;-- whe... | Give a code snippet in #PureBasic
Write a program to let the user play Go Fish against a computer opponent. Use the following rules:
Each player is dealt nine cards to start with.
On their turn, a player asks their opponent for a given rank (such as threes or kings). A player must already have at least one card of ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Simulate_input/Keyboard | Simulate input/Keyboard | Task
Send simulated keystrokes to a GUI window, or terminal.
You should specify whether the target may be externally created
(i.e., if the keystrokes are going to an application
other than the application that is creating them).
| #PureBasic | PureBasic | If AW_WinActivate("Calc")
AW_SendKeys("123+3=")
EndIf | Give a code snippet in #PureBasic
Task
Send simulated keystrokes to a GUI window, or terminal.
You should specify whether the target may be externally created
(i.e., if the keystrokes are going to an application
other than the application that is creating them).
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Shoelace_formula_for_polygonal_area | Shoelace formula for polygonal area | Given the n + 1 vertices x[0], y[0] .. x[N], y[N] of a simple polygon described in a clockwise direction, then the polygon's area can be calculated by:
abs( (sum(x[0]*y[1] + ... x[n-1]*y[n]) + x[N]*y[0]) -
(sum(x[1]*y[0] + ... x[n]*y[n-1]) + x[0]*y[N])
) / 2
(Where abs returns the absolute value)
Task
Write ... | #Fortran | Fortran | DOUBLE PRECISION FUNCTION AREA(N,P) !Calculates the area enclosed by the polygon P.
C Uses the mid-point rule for integration. Consider the line joining (x1,y1) to (x2,y2)
C The area under that line (down to the x-axis) is the y-span midpoint (y1 + y2)/2 times the width (x2 - x1)
C This is the trapezoidal rule ... | Give a code snippet in #Fortran
Given the n + 1 vertices x[0], y[0] .. x[N], y[N] of a simple polygon described in a clockwise direction, then the polygon's area can be calculated by:
abs( (sum(x[0]*y[1] + ... x[n-1]*y[n]) + x[N]*y[0]) -
(sum(x[1]*y[0] + ... x[n]*y[n-1]) + x[0]*y[N])
) / 2
(Where abs returns ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fast_Fourier_transform | Fast Fourier transform | Task
Calculate the FFT (Fast Fourier Transform) of an input sequence.
The most general case allows for complex numbers at the input
and results in a sequence of equal length, again of complex numbers.
If you need to restrict yourself to real numbers, the output should
be the magnitude (i.e.: sqrt(re2 + im2)... | #Run_BASIC | Run BASIC | cnt = 8
sig = int(log(cnt) /log(2) +0.9999)
pi = 3.14159265
real1 = 2^sig
real = real1 -1
real2 = int(real1 / 2)
real4 = int(real1 / 4)
real3 = real4 +real2
dim rel(real1)
dim img(real1)
dim cmp(real3)
for i = 0 to cnt -1
read rel(i)
read img(i)
next i
data 1,0, 1,0, 1,0, 1,0, 0,0, 0,0, 0,0... | Give a code snippet in #Run_BASIC
Task
Calculate the FFT (Fast Fourier Transform) of an input sequence.
The most general case allows for complex numbers at the input
and results in a sequence of equal length, again of complex numbers.
If you need to restrict yourself to real numbers, the output should
be the m... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Polymorphism | Polymorphism | Task
Create two classes Point(x,y) and Circle(x,y,r) with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
| #zkl | zkl | class Point{var x,y;
fcn init(xyOrPoint=0,_=0){
if(Point.isInstanceOf(xyOrPoint)) set(xyOrPoint);
else x,y=vm.arglist.apply("toFloat")}
fcn set(p){x=p.x;y=p.y}
fcn toString{"(%d,%d)".fmt(x,y)}
}
class Circle{var center, radius;
fcn init(a=0.0,b=0.0,r=1.0){
switch [arglist]{
case(... | Give a code snippet in #zkl
Task
Create two classes Point(x,y) and Circle(x,y,r) with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Trabb_Pardo%E2%80%93Knuth_algorithm | Trabb Pardo–Knuth algorithm | The TPK algorithm is an early example of a programming chrestomathy.
It was used in Donald Knuth and Luis Trabb Pardo's Stanford tech report The Early Development of Programming Languages.
The report traces the early history of work in developing computer languages in the 1940s and 1950s, giving several translations of... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | numbers=RandomReal[{-2,6},11]
tpk[numbers_,overflowVal_]:=Module[{revNumbers},
revNumbers=Reverse[numbers];
f[x_]:=Abs[x]^0.5+5 x^3;
Do[
If[f[i]>overflowVal,
Print["f[",i,"]= Overflow"]
,
Print["f[",i,"]= ",f[i]]
]
,
{i,revNumbers}
]
]
tpk[numbers,400] | Give a code snippet in #Mathematica.2FWolfram_Language
The TPK algorithm is an early example of a programming chrestomathy.
It was used in Donald Knuth and Luis Trabb Pardo's Stanford tech report The Early Development of Programming Languages.
The report traces the early history of work in developing computer language... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Heronian_triangles | Heronian triangles | Hero's formula for the area of a triangle given the length of its three sides a, b, and c is given by:
A
=
s
(
s
−
a
)
(
s
−
b
)
(
s
−
c
)
,
{\displaystyle A={\sqrt {s(s-a)(s-b)(s-c)}},}
where s is half the perimeter of the triangle; that is,
s
=
a
+
b
+
c
2
.
{\displaystyle s... | #Wren | Wren | import "/math" for Int, Nums
import "/sort" for Sort
import "/fmt" for Fmt
var isInteger = Fn.new { |n| n is Num && n.isInteger }
var primHeronian = Fn.new { |a, b, c|
if (!(isInteger.call(a) && isInteger.call(b) && isInteger.call(c))) return [false, 0, 0]
if (Int.gcd(Int.gcd(a, b), c) != 1) return [false, ... | Give a code snippet in #Wren
Hero's formula for the area of a triangle given the length of its three sides a, b, and c is given by:
A
=
s
(
s
−
a
)
(
s
−
b
)
(
s
−
c
)
,
{\displaystyle A={\sqrt {s(s-a)(s-b)(s-c)}},}
where s is half the perimeter of the triangle; that is,
s
=
a
+
b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Brownian_tree | Brownian tree | Brownian tree
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw a Brownian Tree.
A Brownian Tree is generated as a result of an initial seed, followed by the interaction of two processes.
The initial "seed" is placed somewhere wi... | #Factor | Factor | USING: accessors images images.loader kernel literals math
math.vectors random sets ;
FROM: sets => in? ;
EXCLUDE: sequences => move ;
IN: rosetta-code.brownian-tree
CONSTANT: size 512
CONSTANT: num-particles 30000
CONSTANT: seed { 256 256 }
CONSTANT: spawns { { 10 10 } { 502 10 } { 10 502 } { 502 502 } }
CONSTANT: b... | Give a code snippet in #Factor
Brownian tree
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw a Brownian Tree.
A Brownian Tree is generated as a result of an initial seed, followed by the interaction of two processes.
The initi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Read_a_file_character_by_character/UTF8 | Read a file character by character/UTF8 | Task
Read a file one character at a time, as opposed to reading the entire file at once.
The solution may be implemented as a procedure, which returns the next character in the file on each consecutive call (returning EOF when the end of the file is reached).
The procedure should support the reading of files contain... | #Seed7 | Seed7 | $ include "seed7_05.s7i";
include "utf8.s7i";
const proc: main is func
local
var file: inFile is STD_NULL;
var char: ch is ' ';
begin
OUT := STD_UTF8_OUT;
inFile := openUtf8("readAFileCharacterByCharacterUtf8.in", "r");
if inFile <> STD_NULL then
while hasNext(inFile) do
ch := ... | Give a code snippet in #Seed7
Task
Read a file one character at a time, as opposed to reading the entire file at once.
The solution may be implemented as a procedure, which returns the next character in the file on each consecutive call (returning EOF when the end of the file is reached).
The procedure should suppo... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Jewels_and_stones | Jewels and stones | Jewels and stones
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer.
Both strings can contain any number of upper or lower case letters. However, in the case ... | #Phix | Phix | function count_jewels(string stones, jewels)
integer res = 0
for i=1 to length(stones) do
res += find(stones[i],jewels)!=0
end for
return res
end function
?count_jewels("aAAbbbb","aA")
?count_jewels("ZZ","z")
| Give a code snippet in #Phix
Jewels and stones
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer.
Both strings can contain any number of upper or lower case ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Generate_Chess960_starting_position | Generate Chess960 starting position | Chess960 is a variant of chess created by world champion Bobby Fischer. Unlike other variants of the game, Chess960 does not require a different material, but instead relies on a random initial position, with a few constraints:
as in the standard chess game, all eight white pawns must be placed on the second rank.
W... | #Java | Java | import java.util.Arrays;
import java.util.Collections;
import java.util.List;
public class Chess960{
private static List<Character> pieces = Arrays.asList('R','B','N','Q','K','N','B','R');
public static List<Character> generateFirstRank(){
do{
Collections.shuffle(pieces);
}while(!check(pieces.toString().re... | Give a code snippet in #Java
Chess960 is a variant of chess created by world champion Bobby Fischer. Unlike other variants of the game, Chess960 does not require a different material, but instead relies on a random initial position, with a few constraints:
as in the standard chess game, all eight white pawns must be... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ackermann_function | Ackermann function | The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree.
The Ackermann function is usually defined as follows:
A
(
m
,
n
)
=
{
n
+
1
if
m
=
0
A
(
m
... | #PowerShell | PowerShell | function ackermann ([long] $m, [long] $n) {
if ($m -eq 0) {
return $n + 1
}
if ($n -eq 0) {
return (ackermann ($m - 1) 1)
}
return (ackermann ($m - 1) (ackermann $m ($n - 1)))
} | Give a code snippet in #PowerShell
The Ackermann function is a classic example of a recursive function, notable especially because it is not a primitive recursive function. It grows very quickly in value, as does the size of its call tree.
The Ackermann function is usually defined as follows:
A
(
m
,
n
)
=
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Zero_to_the_zero_power | Zero to the zero power | Some computer programming languages are not exactly consistent (with other computer programming languages)
when raising zero to the zeroth power: 00
Task
Show the results of raising zero to the zeroth power.
If your computer language objects to 0**0 or 0^0 at compile time, ... | #Haskell | Haskell | import Data.Complex
main = do
print $ 0 ^ 0
print $ 0.0 ^ 0
print $ 0 ^^ 0
print $ 0 ** 0
print $ (0 :+ 0) ^ 0
print $ (0 :+ 0) ** (0 :+ 0) | Give a code snippet in #Haskell
Some computer programming languages are not exactly consistent (with other computer programming languages)
when raising zero to the zeroth power: 00
Task
Show the results of raising zero to the zeroth power.
If your computer language objects to 0**0 o... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Break | Loops/Break | Task
Show a loop which prints random numbers (each number newly generated each loop) from 0 to 19 (inclusive).
If a number is 10, stop the loop after printing it, and do not generate any further numbers.
Otherwise, generate and print a second random number before restarting the loop.
If the number 10 is never gener... | #NetRexx | NetRexx | /* NetRexx */
options replace format comments java crossref savelog symbols nobinary
say
say 'Loops/Break'
rn = Rexx
rnd = Random()
loop label lb forever
rn = rnd.nextInt(19)
say rn.right(3)'\-'
if rn = 10 then leave lb
rn = rnd.nextInt(19)
say rn.right(3)'\-'
end lb
say
| Give a code snippet in #NetRexx
Task
Show a loop which prints random numbers (each number newly generated each loop) from 0 to 19 (inclusive).
If a number is 10, stop the loop after printing it, and do not generate any further numbers.
Otherwise, generate and print a second random number before restarting the loop.... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Power_set | Power set | A set is a collection (container) of certain values,
without any particular order, and no repeated values.
It corresponds with a finite set in mathematics.
A set can be implemented as an associative array (partial mapping)
in which the value of each key-value pair is ignored.
Given a set S, the power set (or pow... | #Wren | Wren | import "./perm" for Powerset
var sets = [ [1, 2, 3, 4], [], [[]] ]
for (set in sets) {
System.print("The power set of %(set) is:")
System.print(Powerset.list(set))
System.print()
} | Give a code snippet in #Wren
A set is a collection (container) of certain values,
without any particular order, and no repeated values.
It corresponds with a finite set in mathematics.
A set can be implemented as an associative array (partial mapping)
in which the value of each key-value pair is ignored.
Given ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/99_bottles_of_beer | 99 bottles of beer | Task
Display the complete lyrics for the song: 99 Bottles of Beer on the Wall.
The beer song
The lyrics follow this form:
99 bottles of beer on the wall
99 bottles of beer
Take one down, pass it around
98 bottles of beer on the wall
98 bottles of beer on the wall
98 bottles of beer
Take one dow... | #Befunge | Befunge | local bot:int = 99
repeat
print string(bot)+" bottles of beer on the wall,"
print string(bot)+" bottles of beer."
print "Take one down, pass it around,"
bot:-1
print string(bot)+" bottles of beer on the wall."
print
until bot = 1
print "1 bottle of beer on the wall,"
print "1 bottle of beer.... | Give a code snippet in #Befunge
Task
Display the complete lyrics for the song: 99 Bottles of Beer on the Wall.
The beer song
The lyrics follow this form:
99 bottles of beer on the wall
99 bottles of beer
Take one down, pass it around
98 bottles of beer on the wall
98 bottles of beer on the wall
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Topic_variable | Topic variable | Several programming languages offer syntax shortcuts to deal with the notion of "current" or "topic" variable.
A topic variable is a special variable with a very short name which can also often be omitted.
Demonstrate the utilization and behaviour of the topic variable within the language and explain or demonstrate h... | #zkl | zkl | a,_,c:=List(1,2,3,4,5,6) //-->a=1, c=3, here _ is used as "ignore"
3.0 : _.sqrt() : println(_) //-->"1.73205", _ (and :) is used to "explode" a computation
// as syntactic sugar
1.0 + 2 : _.sqrt() : _.pow(4) // no variables used, the compiler "implodes" the computation
// --> 9
| Give a code snippet in #zkl
Several programming languages offer syntax shortcuts to deal with the notion of "current" or "topic" variable.
A topic variable is a special variable with a very short name which can also often be omitted.
Demonstrate the utilization and behaviour of the topic variable within the language... | christopher/rosetta-code | |
http://rosettacode.org/wiki/FizzBuzz | FizzBuzz | Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz (instead of the number)
... | #C.23 | C# | class Program
{
public void FizzBuzzGo()
{
Boolean Fizz = false;
Boolean Buzz = false;
for (int count = 1; count <= 100; count ++)
{
Fizz = count % 3 == 0;
Buzz = count % 5 == 0;
if (Fizz && Buzz)
{
Console.WriteLine... | Give a code snippet in #C.23
Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Function_definition | Function definition | A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract from showing how functions are ... | #Wart | Wart | def (multiply a b)
a*b | Give a code snippet in #Wart
A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract f... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Total_circles_area | Total circles area | Total circles area
You are encouraged to solve this task according to the task description, using any language you may know.
Example circles
Example circles filtered
Given some partially overlapping circles on the plane, compute and show the total area covered by them, with four or six (or a little more) decimal dig... | #11l | 11l | T Circle
Float x, y, r
F (x, y, r)
.x = x
.y = y
.r = r
V circles = [
Circle(1.6417233788, 1.6121789534, 0.0848270516),
Circle(-1.4944608174, 1.2077959613, 1.1039549836),
Circle(0.6110294452, -0.6907087527, 0.9089162485),
Circle(0.3844862411, 0.2923344616, 0.2375743054),
Circle(... | Give a code snippet in #11l
Total circles area
You are encouraged to solve this task according to the task description, using any language you may know.
Example circles
Example circles filtered
Given some partially overlapping circles on the plane, compute and show the total area covered by them, with four or six (... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Stirling_numbers_of_the_first_kind | Stirling numbers of the first kind | Stirling numbers of the first kind, or Stirling cycle numbers, count permutations according to their number
of cycles (counting fixed points as cycles of length one).
They may be defined directly to be the number of permutations of n
elements with k disjoint cycles.
Stirling numbers of the first kind express coeffici... | #11l | 11l | [(Int, Int) = BigInt] computed
F sterling1(n, k)
V key = (n, k)
I key C :computed
R :computed[key]
I n == k == 0
R BigInt(1)
I n > 0 & k == 0
R BigInt(0)
I k > n
R BigInt(0)
V result = sterling1(n - 1, k - 1) + (n - 1) * sterling1(n - 1, k)
:computed[key] = result
R r... | Give a code snippet in #11l
Stirling numbers of the first kind, or Stirling cycle numbers, count permutations according to their number
of cycles (counting fixed points as cycles of length one).
They may be defined directly to be the number of permutations of n
elements with k disjoint cycles.
Stirling numbers of th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Accumulator_factory | Accumulator factory | A problem posed by Paul Graham is that of creating a function that takes a single (numeric) argument and which returns another function that is an accumulator. The returned accumulator function in turn also takes a single numeric argument, and returns the sum of all the numeric values passed in so far to that accumulat... | #Oforth | Oforth | : foo( n -- bl )
#[ n swap + dup ->n ] ; | Give a code snippet in #Oforth
A problem posed by Paul Graham is that of creating a function that takes a single (numeric) argument and which returns another function that is an accumulator. The returned accumulator function in turn also takes a single numeric argument, and returns the sum of all the numeric values pa... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Factorial | Factorial | Definitions
The factorial of 0 (zero) is defined as being 1 (unity).
The Factorial Function of a positive integer, n, is defined as the product of the sequence:
n, n-1, n-2, ... 1
Task
Write a function to return the factorial of a number.
Solutions can be iterat... | #Ela | Ela | fact = fact' 1L
where fact' acc 0 = acc
fact' acc n = fact' (n * acc) (n - 1) | Give a code snippet in #Ela
Definitions
The factorial of 0 (zero) is defined as being 1 (unity).
The Factorial Function of a positive integer, n, is defined as the product of the sequence:
n, n-1, n-2, ... 1
Task
Write a function to return the factorial of a num... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Combinations_and_permutations | Combinations and permutations |
This page uses content from Wikipedia. The original article was at Combination. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
This page uses content from Wikipedia. The original article was at P... | #Swift | Swift | import BigInt
func permutations(n: Int, k: Int) -> BigInt {
let l = n - k + 1
guard l <= n else {
return 1
}
return (l...n).reduce(BigInt(1), { $0 * BigInt($1) })
}
func combinations(n: Int, k: Int) -> BigInt {
let fact = {() -> BigInt in
guard k > 1 else {
return 1
}
return (2... | Give a code snippet in #Swift
This page uses content from Wikipedia. The original article was at Combination. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
This page uses content from Wikipedia... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Stable_marriage_problem | Stable marriage problem | Solve the Stable marriage problem using the Gale/Shapley algorithm.
Problem description
Given an equal number of men and women to be paired for marriage, each man ranks all the women in order of his preference and each woman ranks all the men in order of her preference.
A stable set of engagements for marriage is o... | #Kotlin | Kotlin |
data class Person(val name: String) {
val preferences = mutableListOf<Person>()
var matchedTo: Person? = null
fun trySwap(p: Person) {
if (prefers(p)) {
matchedTo?.matchedTo = null
matchedTo = p
p.matchedTo = this
}
}
fun prefers(p: Person) =... | Give a code snippet in #Kotlin
Solve the Stable marriage problem using the Gale/Shapley algorithm.
Problem description
Given an equal number of men and women to be paired for marriage, each man ranks all the women in order of his preference and each woman ranks all the men in order of her preference.
A stable set ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_carpet | Sierpinski carpet | Task
Produce a graphical or ASCII-art representation of a Sierpinski carpet of order N.
For example, the Sierpinski carpet of order 3 should look like this:
###########################
# ## ## ## ## ## ## ## ## #
###########################
### ###### ###### ###
# # # ## # # ## # # #
### ###### ... | #Erlang | Erlang | % Implemented by Arjun Sunel
-module(carpet).
-export([main/0]).
main() ->
sierpinski_carpet(3).
sierpinski_carpet(N) ->
lists: foreach(fun(X) -> lists: foreach(fun(Y) -> carpet(X,Y) end,lists:seq(0,trunc(math:pow(3,N))-1)), io:format("\n") end, lists:seq(0,trunc(math:pow(3,N))-1)).
carpet(X,Y) ->
if
X=:=0... | Give a code snippet in #Erlang
Task
Produce a graphical or ASCII-art representation of a Sierpinski carpet of order N.
For example, the Sierpinski carpet of order 3 should look like this:
###########################
# ## ## ## ## ## ## ## ## #
###########################
### ###### ###### ###
# # # #... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Checkpoint_synchronization | Checkpoint synchronization | The checkpoint synchronization is a problem of synchronizing multiple tasks. Consider a workshop where several workers (tasks) assembly details of some mechanism. When each of them completes his work they put the details together. There is no store, so a worker who finished its part first must wait for others before st... | #FreeBASIC | FreeBASIC | #include "ontimer.bi"
Randomize Timer
Dim Shared As Uinteger nWorkers = 3
Dim Shared As Uinteger tID(nWorkers)
Dim Shared As Integer cnt(nWorkers)
Dim Shared As Integer checked = 0
Sub checkpoint()
Dim As Boolean sync
If checked = 0 Then sync = False
checked += 1
If (sync = False) And (checked = n... | Give a code snippet in #FreeBASIC
The checkpoint synchronization is a problem of synchronizing multiple tasks. Consider a workshop where several workers (tasks) assembly details of some mechanism. When each of them completes his work they put the details together. There is no store, so a worker who finished its part f... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Empty_string | Empty string | Languages may have features for dealing specifically with empty strings
(those containing no characters).
Task
Demonstrate how to assign an empty string to a variable.
Demonstrate how to check that a string is empty.
Demonstrate how to check that a string is not empty.
Other tasks related to string oper... | #Retro | Retro |
( by creating a variable )
"" keepString variable: foo
( by setting an existing variable 'foo' )
"" keepString !foo
| Give a code snippet in #Retro
Languages may have features for dealing specifically with empty strings
(those containing no characters).
Task
Demonstrate how to assign an empty string to a variable.
Demonstrate how to check that a string is empty.
Demonstrate how to check that a string is not empty.
Oth... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Runge-Kutta_method | Runge-Kutta method | Given the example Differential equation:
y
′
(
t
)
=
t
×
y
(
t
)
{\displaystyle y'(t)=t\times {\sqrt {y(t)}}}
With initial condition:
t
0
=
0
{\displaystyle t_{0}=0}
and
y
0
=
y
(
t
0
)
=
y
(
0
)
=
1
{\displaystyle y_{0}=y(t_{0})=y(0)=1}
This equation has an exact solution:
... | #Rust | Rust | fn runge_kutta4(fx: &dyn Fn(f64, f64) -> f64, x: f64, y: f64, dx: f64) -> f64 {
let k1 = dx * fx(x, y);
let k2 = dx * fx(x + dx / 2.0, y + k1 / 2.0);
let k3 = dx * fx(x + dx / 2.0, y + k2 / 2.0);
let k4 = dx * fx(x + dx, y + k3);
y + (k1 + 2.0 * k2 + 2.0 * k3 + k4) / 6.0
}
fn f(x: f64, y: f64) -... | Give a code snippet in #Rust
Given the example Differential equation:
y
′
(
t
)
=
t
×
y
(
t
)
{\displaystyle y'(t)=t\times {\sqrt {y(t)}}}
With initial condition:
t
0
=
0
{\displaystyle t_{0}=0}
and
y
0
=
y
(
t
0
)
=
y
(
0
)
=
1
{\displaystyle y_{0}=y(t_{0})=y(0)=1}
This equ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sum_to_100 | Sum to 100 | Task
Find solutions to the sum to one hundred puzzle.
Add (insert) the mathematical
operators + or - (plus
or minus) before any of the digits in the
decimal numeric string 123456789 such that the
resulting mathematical expression adds up to a
particular sum (in this iconic case, ... | #Go | Go | package main
import (
"fmt"
"sort"
)
const pow3_8 = 3 * 3 * 3 * 3 * 3 * 3 * 3 * 3 // 3^8
const pow3_9 = 3 * pow3_8 // 3^9
const maxExprs = 2 * pow3_8 // not 3^9 since first op can't be Join
type op uint8
const (
Add op = iota // insert a "+"
Sub // or a "-... | Give a code snippet in #Go
Task
Find solutions to the sum to one hundred puzzle.
Add (insert) the mathematical
operators + or - (plus
or minus) before any of the digits in the
decimal numeric string 123456789 such that the
resulting mathematical expression adds up to a
particular su... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Parsing/Shunting-yard_algorithm | Parsing/Shunting-yard algorithm | Task
Given the operator characteristics and input from the Shunting-yard algorithm page and tables, use the algorithm to show the changes in the operator stack and RPN output
as each individual token is processed.
Assume an input of a correct, space separated, string of tokens representing an infix expression
Gener... | #C | C | #include <sys/types.h>
#include <regex.h>
#include <stdio.h>
typedef struct {
const char *s;
int len, prec, assoc;
} str_tok_t;
typedef struct {
const char * str;
int assoc, prec;
regex_t re;
} pat_t;
enum assoc { A_NONE, A_L, A_R };
pat_t pat_eos = {"", A_NONE, 0};
pat_t pat_ops[] = {
{"^\\)", A_NONE, -1... | Give a code snippet in #C
Task
Given the operator characteristics and input from the Shunting-yard algorithm page and tables, use the algorithm to show the changes in the operator stack and RPN output
as each individual token is processed.
Assume an input of a correct, space separated, string of tokens representing... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Comments | Comments | Task
Show all ways to include text in a language source file
that's completely ignored by the compiler or interpreter.
Related tasks
Documentation
Here_document
See also
Wikipedia
xkcd (Humor: hand gesture denoting // for "commenting out" people.)
| #BASIC | BASIC | 100 REM Standard BASIC comments begin with "REM" (remark) and extend to the end of the line
110 PRINT "this is code": REM comment after statement | Give a code snippet in #BASIC
Task
Show all ways to include text in a language source file
that's completely ignored by the compiler or interpreter.
Related tasks
Documentation
Here_document
See also
Wikipedia
xkcd (Humor: hand gesture denoting // for "commenting out" people.)
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort | Sorting algorithms/Bubble sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #XPL0 | XPL0 | include c:\cxpl\codes; \intrinsic 'code' declarations
string 0; \use zero-terminated strings
proc BSort(A, N); \Bubble sort array in ascending order
char A; \address of array
int N; \number of items in array (size)
int I... | Give a code snippet in #XPL0
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mouse_position | Mouse position | Task
Get the current location of the mouse cursor relative to the active window.
Please specify if the window may be externally created.
| #Scala | Scala | import java.awt.MouseInfo
object MousePosition extends App {
val mouseLocation = MouseInfo.getPointerInfo.getLocation
println (mouseLocation)
} | Give a code snippet in #Scala
Task
Get the current location of the mouse cursor relative to the active window.
Please specify if the window may be externally created.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Factors_of_a_Mersenne_number | Factors of a Mersenne number | A Mersenne number is a number in the form of 2P-1.
If P is prime, the Mersenne number may be a Mersenne prime
(if P is not prime, the Mersenne number is also not prime).
In the search for Mersenne prime numbers it is advantageous to eliminate exponents by finding a small factor before starting a, potentially lengthy,... | #VBScript | VBScript | ' Factors of a Mersenne number
for i=1 to 59
z=i
if z=59 then z=929 ':) 61 turns into 929.
if isPrime(z) then
r=testM(z)
zz=left("M" & z & space(4),4)
if r=0 then
Wscript.echo zz & " prime."
else
Wscript.echo... | Give a code snippet in #VBScript
A Mersenne number is a number in the form of 2P-1.
If P is prime, the Mersenne number may be a Mersenne prime
(if P is not prime, the Mersenne number is also not prime).
In the search for Mersenne prime numbers it is advantageous to eliminate exponents by finding a small factor befor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Canny_edge_detector | Canny edge detector | Task
Write a program that performs so-called canny edge detection on an image.
A possible algorithm consists of the following steps:
Noise reduction. May be performed by Gaussian filter.
Compute intensity gradient (matrices
G
x
{\displaystyle G_{x}}
and
G
y
{\displaystyle G_{y}}
) ... | #Phix | Phix | --
-- demo\rosetta\Canny_Edge_Detection.exw
-- =====================================
--
without js -- imImage, im_width, im_height, im_pixel, IupImageRGB,
-- imFileImageLoadBitmap, and IupImageFromImImage()
include pGUI.e
constant TITLE = "Canny Edge Detection",
IMGFILE = "Valve.png",
C_E... | Give a code snippet in #Phix
Task
Write a program that performs so-called canny edge detection on an image.
A possible algorithm consists of the following steps:
Noise reduction. May be performed by Gaussian filter.
Compute intensity gradient (matrices
G
x
{\displaystyle G_{x}}
and
G
y... | christopher/rosetta-code | |
http://rosettacode.org/wiki/One_of_n_lines_in_a_file | One of n lines in a file | A method of choosing a line randomly from a file:
Without reading the file more than once
When substantial parts of the file cannot be held in memory
Without knowing how many lines are in the file
Is to:
keep the first line of the file as a possible choice, then
Read the second line of the file if possible and m... | #Applesoft_BASIC | Applesoft BASIC | 10 I = RND(0) : REMRANDOM SEED
20 FOR J = 1 TO 1000000 : REMMAYBE TRY 100 ON A 1MHZ APPLE II
30 N = 10 : GOSUB 100"ONE_OF_N
40 C(C) = C(C) + 1
50 NEXT
60 FOR J = 1 TO 10
70 PRINT J, C(J)
80 NEXT
90 END
100 REMONE_OF_N
110 FOR I = 1 TO N
120 IF INT(RND(1) * I) = 0 THEN C = I
130 NEXT I
140 RETURN | Give a code snippet in #Applesoft_BASIC
A method of choosing a line randomly from a file:
Without reading the file more than once
When substantial parts of the file cannot be held in memory
Without knowing how many lines are in the file
Is to:
keep the first line of the file as a possible choice, then
Read the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Recaman%27s_sequence | Recaman's sequence | The Recamán's sequence generates Natural numbers.
Starting from a(0)=0, the n'th term a(n), where n>0, is the previous term minus n i.e a(n) = a(n-1) - n but only if this is both positive and has not been previousely generated.
If the conditions don't hold then a(n) = a(n-1) + n.
Task
Generate and show here the... | #R | R |
visited <- vector('logical', 1e8)
terms <- vector('numeric')
in_a_interval <- function(v) {
visited[[v+1]]
}
add_value <- function(v) {
visited[[v+1]] <<- TRUE
terms <<- append(terms, v)
}
add_value(0)
step <- 1
value <- 0
founddup <- FALSE
repeat {
if ((value-step>0) && (!in_a_interval(value-step)))... | Give a code snippet in #R
The Recamán's sequence generates Natural numbers.
Starting from a(0)=0, the n'th term a(n), where n>0, is the previous term minus n i.e a(n) = a(n-1) - n but only if this is both positive and has not been previousely generated.
If the conditions don't hold then a(n) = a(n-1) + n.
Task
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Modular_exponentiation | Modular exponentiation | Find the last 40 decimal digits of
a
b
{\displaystyle a^{b}}
, where
a
=
2988348162058574136915891421498819466320163312926952423791023078876139
{\displaystyle a=2988348162058574136915891421498819466320163312926952423791023078876139}
b
=
235139930337346448646612254452369009474497523... | #J | J | m&|@^ | Give a code snippet in #J
Find the last 40 decimal digits of
a
b
{\displaystyle a^{b}}
, where
a
=
2988348162058574136915891421498819466320163312926952423791023078876139
{\displaystyle a=2988348162058574136915891421498819466320163312926952423791023078876139}
b
=
235139930337346448... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Increment_a_numerical_string | Increment a numerical string | Task
Increment a numerical string.
| #Sparkling | Sparkling | function numStrIncmt(s) {
return fmtstr("%d", toint(s) + 1);
}
spn:1> numStrIncmt("12345")
= 12346 | Give a code snippet in #Sparkling
Task
Increment a numerical string.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Emirp_primes | Emirp primes | An emirp (prime spelled backwards) are primes that when reversed (in their decimal representation) are a different prime.
(This rules out palindromic primes.)
Task
show the first twenty emirps
show all emirps between 7,700 and 8,000
show the 10,000th emirp
In each list, the numbe... | #FreeBASIC | FreeBASIC | ' FB 1.05.0 Win64
Function isPrime(n As UInteger) As Boolean
If n < 2 Then Return False
If n Mod 2 = 0 Then Return n = 2
If n Mod 3 = 0 Then Return n = 3
Dim d As Integer = 5
While d * d <= n
If n Mod d = 0 Then Return False
d += 2
If n Mod d = 0 Then Return False
d += 4
Wend
Return True... | Give a code snippet in #FreeBASIC
An emirp (prime spelled backwards) are primes that when reversed (in their decimal representation) are a different prime.
(This rules out palindromic primes.)
Task
show the first twenty emirps
show all emirps between 7,700 and 8,000
show the 10,000t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Exponentiation_with_infix_operators_in_(or_operating_on)_the_base | Exponentiation with infix operators in (or operating on) the base | (Many programming languages, especially those with extended─precision integer arithmetic, usually
support one of **, ^, ↑ or some such for exponentiation.)
Some languages treat/honor infix operators when performing exponentiation (raising
numbers to some power by the language's exponentiation operator, if ... | #QB64 | QB64 | For x = -5 To 5 Step 10
For p = 2 To 3
Print "x = "; x; " p ="; p; " ";
Print Using "-x^p is ####"; -x ^ p;
Print Using ", -(x)^p is ####"; -(x) ^ p;
Print Using ", (-x)^p is ####"; (-x) ^ p;
Print Using ", -(x^p) is ####"; -(x ^ p)
Next
Next | Give a code snippet in #QB64
(Many programming languages, especially those with extended─precision integer arithmetic, usually
support one of **, ^, ↑ or some such for exponentiation.)
Some languages treat/honor infix operators when performing exponentiation (raising
numbers to some power by the language's ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Numbers_with_equal_rises_and_falls | Numbers with equal rises and falls | When a number is written in base 10, adjacent digits may "rise" or "fall" as the number is read (usually from left to right).
Definition
Given the decimal digits of the number are written as a series d:
A rise is an index i such that d(i) < d(i+1)
A fall is an index i such that ... | #XPL0 | XPL0 | func RiseFall(N); \Return 'true' if N has equal rises and falls
int N, R, F, D, D0;
[R:= 0; F:= 0;
N:= N/10;
D0:= rem(0);
while N do
[N:= N/10;
D:= rem(0);
if D > D0 then R:= R+1;
if D < D0 then F:= F+1;
D0:= D;
];
return R = F;
];
int N, Cnt;
[N:= 1;
Cnt:= 0;
loop [if RiseFall(N) t... | Give a code snippet in #XPL0
When a number is written in base 10, adjacent digits may "rise" or "fall" as the number is read (usually from left to right).
Definition
Given the decimal digits of the number are written as a series d:
A rise is an index i such that d(i) < d(i+1)
A fall ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Variable_size/Set | Variable size/Set | Task
Demonstrate how to specify the minimum size of a variable or a data type.
| #ZX_Spectrum_Basic | ZX Spectrum Basic | 10 DIM a$(10): REM This array will be 10 characters long
20 DIM b(10): REM this will hold a set of numbers. The fixed number of bytes per number is implementation specific
30 LET c=5: REM this is a single numerical value of fixed size | Give a code snippet in #ZX_Spectrum_Basic
Task
Demonstrate how to specify the minimum size of a variable or a data type.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Phrase_reversals | Phrase reversals | Task
Given a string of space separated words containing the following phrase:
rosetta code phrase reversal
Reverse the characters of the string.
Reverse the characters of each individual word in the string, maintaining original word order within the string.
Reverse the order of each word of the string, maintaini... | #Wren | Wren | var s = "rosetta code phrase reversal"
System.print("Input : %(s)")
System.print("String reversed : %(s[-1..0])")
System.print("Each word reversed : %(s.split(" ").map { |w| w[-1..0] }.join(" "))")
System.print("Word order reversed : %(s.split(" ")[-1..0].join(" "))") | Give a code snippet in #Wren
Task
Given a string of space separated words containing the following phrase:
rosetta code phrase reversal
Reverse the characters of the string.
Reverse the characters of each individual word in the string, maintaining original word order within the string.
Reverse the order of each... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Wireworld | Wireworld | Wireworld
Conway's Game of Life
It is capable of doing sophisticated computations with appropriate programs
(it is actually Turing complete),
and is much simpler to program for.
A Wireworld arena consists of a Cartesian grid of cells,
each of which can be in one of four states.
All cell transitions happen simultaneous... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | DynamicModule[{data =
ArrayPad[PadRight[Characters /@ StringSplit["tH.........
. .
...
. .
Ht.. ......", "\n"]] /. {" " -> 0, "t" -> 2, "H" -> 1,
"." -> 3}, 1]},
Dynamic@ArrayPlot[
data = CellularAutomaton[{{{_, _, _}, {_, 0, _}, {_, _, _}} ->
0, {{_, _, _}... | Give a code snippet in #Mathematica.2FWolfram_Language
Wireworld
Conway's Game of Life
It is capable of doing sophisticated computations with appropriate programs
(it is actually Turing complete),
and is much simpler to program for.
A Wireworld arena consists of a Cartesian grid of cells,
each of which can be in one ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Statistics/Basic | Statistics/Basic | Statistics is all about large groups of numbers.
When talking about a set of sampled data, most frequently used is their mean value and standard deviation (stddev).
If you have set of data
x
i
{\displaystyle x_{i}}
where
i
=
1
,
2
,
…
,
n
{\displaystyle i=1,2,\ldots ,n\,\!}
, the mean is
x
¯... | #REXX | REXX | /*REXX program generates some random numbers, shows bin histogram, finds mean & stdDev. */
numeric digits 20 /*use twenty decimal digits precision, */
showDigs=digits()%2 /* ··· but only show ten decimal digits*/
parse arg size seed . ... | Give a code snippet in #REXX
Statistics is all about large groups of numbers.
When talking about a set of sampled data, most frequently used is their mean value and standard deviation (stddev).
If you have set of data
x
i
{\displaystyle x_{i}}
where
i
=
1
,
2
,
…
,
n
{\displaystyle i=1,2,\ldots ,n\... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Combinations_and_permutations | Combinations and permutations |
This page uses content from Wikipedia. The original article was at Combination. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
This page uses content from Wikipedia. The original article was at P... | #Visual_Basic_.NET | Visual Basic .NET | ' Combinations and permutations - 10/04/2017
Imports System.Numerics 'BigInteger
Module CombPermRc
Sub Main()
Dim i, j As Long
For i = 1 To 12
For j = 1 To i
Console.Write("P(" & i & "," & j & ")=" & PermBig(i, j).ToString & " ")
Next j
Console... | Give a code snippet in #Visual_Basic_.NET
This page uses content from Wikipedia. The original article was at Combination. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
This page uses content fr... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Create_a_file | Create a file | In this task, the job is to create a new empty file called "output.txt" of size 0 bytes
and an empty directory called "docs". This should be done twice: once "here", i.e. in the current working directory and once in the filesystem root.
| #LFE | LFE |
(: file write_file '"output.txt" '"Some data")
(: file make_dir '"docs")
(: file write_file '"/output.txt" '"Some data")
(: file make_dir '"/docs")
| Give a code snippet in #LFE
In this task, the job is to create a new empty file called "output.txt" of size 0 bytes
and an empty directory called "docs". This should be done twice: once "here", i.e. in the current working directory and once in the filesystem root.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Order_two_numerical_lists | Order two numerical lists | sorting
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
She... | #Ring | Ring |
list1 = "1, 2, 1, 5, 2"
list2 = "5, 2, 1, 5, 2, 2"
list3 = "1, 2, 3, 4, 5"
list4 = "1, 2, 3, 4, 5"
if order(list1, list2) = 0 see "list1=list2" + nl
but order(list1, list2) < 0 see "list1<list2" + nl
else see "list1>list2" + nl ok
if order(list2, list3) = 0 see "list2=list3" + nl
but order(list2, list3) < 0 see "... | Give a code snippet in #Ring
sorting
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Q... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pythagorean_triples | Pythagorean triples | A Pythagorean triple is defined as three positive integers
(
a
,
b
,
c
)
{\displaystyle (a,b,c)}
where
a
<
b
<
c
{\displaystyle a<b<c}
, and
a
2
+
b
2
=
c
2
.
{\displaystyle a^{2}+b^{2}=c^{2}.}
They are called primitive triples if
a
,
b
,
c
{\displaystyle a,b,c}
are co-prime,... | #Delphi | Delphi |
[Pythagorean triples for Rosetta code.
Counts (1) all Pythagorean triples (2) primitive Pythagorean triples,
with perimeter not greater than a given value.
Library subroutine M3, Prints header and is then overwritten.
Here, the last character sets the teleprinter to figures.]
..PZ [simulate blank tape]
... | Give a code snippet in #Delphi
A Pythagorean triple is defined as three positive integers
(
a
,
b
,
c
)
{\displaystyle (a,b,c)}
where
a
<
b
<
c
{\displaystyle a<b<c}
, and
a
2
+
b
2
=
c
2
.
{\displaystyle a^{2}+b^{2}=c^{2}.}
They are called primitive triples if
a
,
b
,
c
{\dis... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_element_of_a_list | Greatest element of a list | Task
Create a function that returns the maximum value in a provided set of values,
where the number of values may not be known until run-time.
| #Euphoria | Euphoria | function aeval( sequence sArr, integer id )
for i = 1 to length( sArr ) do
sArr[ i ] = call_func( id, { sArr[ i ] } )
end for
return sArr
end function
object biggun
function biggest( object elem )
if compare(elem, biggun) > 0 then
biggun = elem
end if
return elem
end function
... | Give a code snippet in #Euphoria
Task
Create a function that returns the maximum value in a provided set of values,
where the number of values may not be known until run-time.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Handle_a_signal | Handle a signal | Most operating systems provide interrupt facilities, sometimes called signals either generated by the user or as a result of program failure or reaching a limit like file space.
Unhandled signals generally terminate a program in a disorderly manner.
Signal handlers are created so that the program behaves in a well-defi... | #AutoHotkey | AutoHotkey | Start:=A_TickCount
counter=0
SetTimer, timer, 500
return
timer:
Send % ++Counter "`n"
return
^c::
SetTimer, timer, off
SetFormat, float, 0.3
Send, % "Task took " (A_TickCount-Start)/1000 " Seconds"
ExitApp
return | Give a code snippet in #AutoHotkey
Most operating systems provide interrupt facilities, sometimes called signals either generated by the user or as a result of program failure or reaching a limit like file space.
Unhandled signals generally terminate a program in a disorderly manner.
Signal handlers are created so tha... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Strip_a_set_of_characters_from_a_string | Strip a set of characters from a string | Task
Create a function that strips a set of characters from a string.
The function should take two arguments:
a string to be stripped
a string containing the set of characters to be stripped
The returned string should contain the first string, stripped of any characters in the second argument:
print str... | #Prolog | Prolog | :- use_module(library(lambda)).
stripchars(String, Exclude, Result) :-
exclude(\X^(member(X, Exclude)), String, Result1),
string_to_list(Result, Result1).
| Give a code snippet in #Prolog
Task
Create a function that strips a set of characters from a string.
The function should take two arguments:
a string to be stripped
a string containing the set of characters to be stripped
The returned string should contain the first string, stripped of any characters in ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Four_is_magic | Four is magic | Task
Write a subroutine, function, whatever it may be called in your language, that takes an integer number and returns an English text sequence starting with the English cardinal representation of that integer, the word 'is' and then the English cardinal representation of the count of characters that made up the firs... | #Nim | Nim | import strutils
const
Small = ["zero", "one", "two", "three", "four",
"five", "six", "seven", "eight", "nine",
"ten", "eleven", "twelve", "thirteen", "fourteen",
"fifteen", "sixteen", "seventeen", "eighteen", "nineteen"]
Tens = ["", "", "t... | Give a code snippet in #Nim
Task
Write a subroutine, function, whatever it may be called in your language, that takes an integer number and returns an English text sequence starting with the English cardinal representation of that integer, the word 'is' and then the English cardinal representation of the count of cha... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Convert_seconds_to_compound_duration | Convert seconds to compound duration | Task
Write a function or program which:
takes a positive integer representing a duration in seconds as input (e.g., 100), and
returns a string which shows the same duration decomposed into:
weeks,
days,
hours,
minutes, and
seconds.
This is detailed below (e.g., "2 hr, 59 sec").
Demonstrat... | #F.23 | F# | open System
let convert seconds =
let span = TimeSpan.FromSeconds(seconds |> float)
let (wk, day) = Math.DivRem(span.Days, 7)
let parts =
[(wk, "wk"); (day, "day"); (span.Hours, "hr"); (span.Minutes, "min"); (span.Seconds, "sec")]
let result =
List.foldBack (fun (n, u) acc ->
... | Give a code snippet in #F.23
Task
Write a function or program which:
takes a positive integer representing a duration in seconds as input (e.g., 100), and
returns a string which shows the same duration decomposed into:
weeks,
days,
hours,
minutes, and
seconds.
This is detailed below (e.g., ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Do-while | Loops/Do-while | Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loo... | #PicoLisp | PicoLisp | (let Val 0
(loop
(println (inc 'Val))
(T (=0 (% Val 6))) ) ) | Give a code snippet in #PicoLisp
Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loop... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/For | Loops/For | “For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract structures other than the integers.
... | #dodo0 | dodo0 | fun for -> var, test, body, return # define a for loop using recursion
(
test(var) -> continue
if (continue) ->
(
body(var) -> var
for (var, test, body, return)
)
|
return(var)
)
| for
fun upToFive (-> index, return) '<='(index, 5, return) | upToFive
for (1, upToFive) -> index, r... | Give a code snippet in #dodo0
“For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract structu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Object_serialization | Object serialization | Create a set of data types based upon inheritance. Each data type or class should have a print command that displays the contents of an instance of that class to standard output. Create instances of each class in your inheritance hierarchy and display them to standard output. Write each of the objects to a file named o... | #Erlang | Erlang |
-module( object_serialization ).
-export( [task/0] ).
-record( entity, {name, date} ).
-record( person, {entity, email} ).
task() ->
Person = #person{entity=#entity{name="Cletus", date=20080808}, email="test+1@localhost.localdomain"},
print( Person ),
Entity = #entity{name="Entity", date=20111111},
print( E... | Give a code snippet in #Erlang
Create a set of data types based upon inheritance. Each data type or class should have a print command that displays the contents of an instance of that class to standard output. Create instances of each class in your inheritance hierarchy and display them to standard output. Write each ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Van_Eck_sequence | Van Eck sequence | The sequence is generated by following this pseudo-code:
A: The first term is zero.
Repeatedly apply:
If the last term is *new* to the sequence so far then:
B: The next term is zero.
Otherwise:
C: The next term is how far back this last term occured previously.
Example
Using ... | #Tcl | Tcl | ## Mathematically, the first term has index "0", not "1". We do that, also.
set ::vE 0
proc vanEck {n} {
global vE vEocc
while {$n >= [set k [expr {[llength $vE] - 1}]]} {
set kv [lindex $vE $k]
## value $kv @ $k is not yet stuffed into vEocc()
lappend vE [expr {[info exists vEocc($... | Give a code snippet in #Tcl
The sequence is generated by following this pseudo-code:
A: The first term is zero.
Repeatedly apply:
If the last term is *new* to the sequence so far then:
B: The next term is zero.
Otherwise:
C: The next term is how far back this last term occured p... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Menu | Menu | Task
Given a prompt and a list containing a number of strings of which one is to be selected, create a function that:
prints a textual menu formatted as an index value followed by its corresponding string for each item in the list;
prompts the user to enter a number;
returns the string corresponding to the selecte... | #Seed7 | Seed7 | $ include "seed7_05.s7i";
const func string: menuSelect (in array string: items, in string: prompt) is func
result
var string: selection is "";
local
var string: item is "";
var integer: index is 0;
var integer: num is 0;
begin
if length(items) <> 0 then
repeat
for item key ind... | Give a code snippet in #Seed7
Task
Given a prompt and a list containing a number of strings of which one is to be selected, create a function that:
prints a textual menu formatted as an index value followed by its corresponding string for each item in the list;
prompts the user to enter a number;
returns the stri... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Multiplicative_order | Multiplicative order | The multiplicative order of a relative to m is the least positive integer n such that a^n is 1 (modulo m).
Example
The multiplicative order of 37 relative to 1000 is 100 because 37^100 is 1 (modulo 1000), and no number smaller than 100 would do.
One possible algorithm that is efficient also for large numbers is ... | #Maple | Maple | numtheory:-order( a, n ) | Give a code snippet in #Maple
The multiplicative order of a relative to m is the least positive integer n such that a^n is 1 (modulo m).
Example
The multiplicative order of 37 relative to 1000 is 100 because 37^100 is 1 (modulo 1000), and no number smaller than 100 would do.
One possible algorithm that is effic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/DNS_query | DNS query | DNS is an internet service that maps domain names, like rosettacode.org, to IP addresses, like 66.220.0.231.
Use DNS to resolve www.kame.net to both IPv4 and IPv6 addresses. Print these addresses.
| #Julia | Julia |
julia> using Sockets
julia> getaddrinfo("www.kame.net")
ip"203.178.141.194"
julia> getaddrinfo("www.kame.net", IPv6)
ip"2001:200:dff:fff1:216:3eff:feb1:44d7"
| Give a code snippet in #Julia
DNS is an internet service that maps domain names, like rosettacode.org, to IP addresses, like 66.220.0.231.
Use DNS to resolve www.kame.net to both IPv4 and IPv6 addresses. Print these addresses.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Ordered_words | Ordered words | An ordered word is a word in which the letters appear in alphabetic order.
Examples include abbey and dirt.
Task[edit]
Find and display all the ordered words in the dictionary unixdict.txt that have the longest word length.
(Examples that access the dictionary file locally assume that you have download... | #Maple | Maple | lst := StringTools:-Split(Import("http://www.puzzlers.org/pub/wordlists/unixdict.txt"), "\n"):
longest := 0:
words := Array():
i := 1:
for word in lst do
if StringTools:-IsSorted(word) then
len := StringTools:-Length(word):
if len > longest then
longest := len:
words := Array():
words(1) := word:
i := ... | Give a code snippet in #Maple
An ordered word is a word in which the letters appear in alphabetic order.
Examples include abbey and dirt.
Task[edit]
Find and display all the ordered words in the dictionary unixdict.txt that have the longest word length.
(Examples that access the dictionary file locall... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Vigen%C3%A8re_cipher | Vigenère cipher | Task
Implement a Vigenère cypher, both encryption and decryption.
The program should handle keys and text of unequal length,
and should capitalize everything and discard non-alphabetic characters.
(If your program handles non-alphabetic characters in another way,
make a note of it.)
Related tasks
Caesar ... | #Racket | Racket |
#lang racket
(define chr integer->char)
(define ord char->integer)
(define (encrypt msg key)
(define cleaned
(list->string
(for/list ([c (string-upcase msg)]
#:when (char-alphabetic? c)) c)))
(list->string
(for/list ([c cleaned] [k (in-cycle key)])
(chr (+ (modulo (+ (ord c) (o... | Give a code snippet in #Racket
Task
Implement a Vigenère cypher, both encryption and decryption.
The program should handle keys and text of unequal length,
and should capitalize everything and discard non-alphabetic characters.
(If your program handles non-alphabetic characters in another way,
make a note of i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/N%27th | N'th | Write a function/method/subroutine/... that when given an integer greater than or equal to zero returns a string of the number followed by an apostrophe then the ordinal suffix.
Example
Returns would include 1'st 2'nd 3'rd 11'th 111'th 1001'st 1012'th
Task
Use your routine to show here the output for at least t... | #Maple | Maple | toOrdinal := proc(n:: nonnegint)
if 1 <= n and n <= 10 then
if n >= 4 then
printf("%ath", n);
elif n = 3 then
printf("%ard", n);
elif n = 2 then
printf("%and", n);
else
printf("%ast", n);
end if:
else
printf(convert(n, 'ordinal'));
end if:
return NULL;
end proc:
a := [[0, 25], [250, 265], ... | Give a code snippet in #Maple
Write a function/method/subroutine/... that when given an integer greater than or equal to zero returns a string of the number followed by an apostrophe then the ordinal suffix.
Example
Returns would include 1'st 2'nd 3'rd 11'th 111'th 1001'st 1012'th
Task
Use your routine to show... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Echo_server | Echo server | Create a network service that sits on TCP port 12321, which accepts connections on that port, and which echoes complete lines (using a carriage-return/line-feed sequence as line separator) back to clients. No error handling is required. For the purposes of testing, it is only necessary to support connections from local... | #Erlang | Erlang | -module(echo).
-export([start/0]).
start() ->
spawn(fun () -> {ok, Sock} = gen_tcp:listen(12321, [{packet, line}]),
echo_loop(Sock)
end).
echo_loop(Sock) ->
{ok, Conn} = gen_tcp:accept(Sock),
io:format("Got connection: ~p~n", [Conn]),
Handler = spawn(fun () -> handle(Co... | Give a code snippet in #Erlang
Create a network service that sits on TCP port 12321, which accepts connections on that port, and which echoes complete lines (using a carriage-return/line-feed sequence as line separator) back to clients. No error handling is required. For the purposes of testing, it is only necessary t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Knuth_shuffle | Knuth shuffle | The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Task
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Specification
Given an array items with indices ranging from 0 to last, the algorithm can be d... | #Icon_and_Unicon | Icon and Unicon | procedure main()
show(shuffle([3,1,4,1,5,9,2,6,3]))
show(shuffle("this is a string"))
end
procedure shuffle(A)
every A[i := *A to 1 by -1] :=: A[?i]
return A
end
procedure show(A)
every writes(!A," ")
write()
end | Give a code snippet in #Icon_and_Unicon
The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Task
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Specification
Given an array items with indices rangi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Array_concatenation | Array concatenation | Task
Show how to concatenate two arrays in your language.
If this is as simple as array1 + array2, so be it.
| #D | D | import std.stdio: writeln;
void main() {
int[] a = [1, 2];
int[] b = [4, 5, 6];
writeln(a, " ~ ", b, " = ", a ~ b);
} | Give a code snippet in #D
Task
Show how to concatenate two arrays in your language.
If this is as simple as array1 + array2, so be it.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number | Guess the number | Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a "Well guessed!" message, a... | #TUSCRIPT | TUSCRIPT |
$$ MODE TUSCRIPT
PRINT "Find the luckynumber (7 tries)!"
luckynumber=RANDOM_NUMBERS (1,10,1)
COMPILE
LOOP round=1,7
message=CONCAT ("[",round,"] Please insert a number")
ASK $message: n=""
IF (n!='digits') THEN
PRINT "wrong insert: ",n," Please insert a digit"
ELSEIF (n>10.or.n<1) THEN
PRINT "wrong insert: ",... | Give a code snippet in #TUSCRIPT
Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Repeat_a_string | Repeat a string | Take a string and repeat it some number of times.
Example: repeat("ha", 5) => "hahahahaha"
If there is a simpler/more efficient way to repeat a single “character” (i.e. creating a string filled with a certain character), you might want to show that as well (i.e. repeat-char("*", 5) => "*****").
Other tasks re... | #Visual_Basic_.NET | Visual Basic .NET |
Debug.Print(Replace(Space(5), " ", "Ha"))
| Give a code snippet in #Visual_Basic_.NET
Take a string and repeat it some number of times.
Example: repeat("ha", 5) => "hahahahaha"
If there is a simpler/more efficient way to repeat a single “character” (i.e. creating a string filled with a certain character), you might want to show that as well (i.e. repeat-c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Factors_of_an_integer | Factors of an integer |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Niue | Niue | [ 'n ; [ negative-or-zero [ , ] if
[ n not-factor [ , ] when ] else ] n times n ] 'factors ;
[ dup 0 <= ] 'negative-or-zero ;
[ swap dup rot swap mod 0 = not ] 'not-factor ;
( tests )
100 factors .s .clr ( => 1 2 4 5 10 20 25 50 100 ) newline
53 factors .s .clr ( => 1 53 ) newline
64 factors .s .clr ( => 1 ... | Give a code snippet in #Niue
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
C... | christopher/rosetta-code | |
http://rosettacode.org/wiki/URL_encoding | URL encoding | Task
Provide a function or mechanism to convert a provided string into URL encoding representation.
In URL encoding, special characters, control characters and extended characters
are converted into a percent symbol followed by a two digit hexadecimal code,
So a space character encodes into %20 within the string.
Fo... | #Java | Java | import java.io.UnsupportedEncodingException;
import java.net.URLEncoder;
public class Main
{
public static void main(String[] args) throws UnsupportedEncodingException
{
String normal = "http://foo bar/";
String encoded = URLEncoder.encode(normal, "utf-8");
System.out.println(encoded);... | Give a code snippet in #Java
Task
Provide a function or mechanism to convert a provided string into URL encoding representation.
In URL encoding, special characters, control characters and extended characters
are converted into a percent symbol followed by a two digit hexadecimal code,
So a space character encodes i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fibonacci_sequence | Fibonacci sequence | The Fibonacci sequence is a sequence Fn of natural numbers defined recursively:
F0 = 0
F1 = 1
Fn = Fn-1 + Fn-2, if n>1
Task
Write a function to generate the nth Fibonacci number.
Solutions can be iterative or recursive (though recursive solutions are generally considered too slow ... | #NESL | NESL | function fib(n) = if n < 2 then n else fib(n - 2) + fib(n - 1); | Give a code snippet in #NESL
The Fibonacci sequence is a sequence Fn of natural numbers defined recursively:
F0 = 0
F1 = 1
Fn = Fn-1 + Fn-2, if n>1
Task
Write a function to generate the nth Fibonacci number.
Solutions can be iterative or recursive (though recursive solutions are ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sieve_of_Eratosthenes | Sieve of Eratosthenes | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
The Sieve of Eratosthenes is a simple algorithm that finds the prime numbers up to a given integer.
Task
Implement the Sieve of Eratosthenes algorithm, with the only allowed... | #Pascal | Pascal |
program primes(output)
const
PrimeLimit = 1000;
var
primes: set of 1 .. PrimeLimit;
n, k: integer;
needcomma: boolean;
begin
{ calculate the primes }
primes := [2 .. PrimeLimit];
for n := 1 to trunc(sqrt(PrimeLimit)) do
begin
if n in primes
then
begin
k := n*n;
while k < PrimeLi... | Give a code snippet in #Pascal
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
The Sieve of Eratosthenes is a simple algorithm that finds the prime numbers up to a given integer.
Task
Implement the Sieve of Eratosthenes ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Base64_decode_data | Base64 decode data | See Base64 encode data.
Now write a program that takes the output of the Base64 encode data task as input and regenerate the original file.
When working on the VBA implementation I found several 'solutions' on the net, including one from the software maker himself, that showed output with incorrect padding. Obviously... | #C.2B.2B | C++ | #include <algorithm>
#include <iostream>
#include <string>
#include <vector>
typedef unsigned char ubyte;
const auto BASE64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
std::vector<ubyte> encode(const std::vector<ubyte>& source) {
auto it = source.cbegin();
auto end = source.cend();... | Give a code snippet in #C.2B.2B
See Base64 encode data.
Now write a program that takes the output of the Base64 encode data task as input and regenerate the original file.
When working on the VBA implementation I found several 'solutions' on the net, including one from the software maker himself, that showed output ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Floyd-Warshall_algorithm | Floyd-Warshall algorithm | The Floyd–Warshall algorithm is an algorithm for finding shortest paths in a weighted graph with positive or negative edge weights.
Task
Find the lengths of the shortest paths between all pairs of vertices of the given directed graph. Your code may assume that the input has already been checked for loops, parallel ... | #Julia | Julia | # Floyd-Warshall algorithm: https://rosettacode.org/wiki/Floyd-Warshall_algorithm
# v0.6
function floydwarshall(weights::Matrix, nvert::Int)
dist = fill(Inf, nvert, nvert)
for i in 1:size(weights, 1)
dist[weights[i, 1], weights[i, 2]] = weights[i, 3]
end
# return dist
next = collect(j != i... | Give a code snippet in #Julia
The Floyd–Warshall algorithm is an algorithm for finding shortest paths in a weighted graph with positive or negative edge weights.
Task
Find the lengths of the shortest paths between all pairs of vertices of the given directed graph. Your code may assume that the input has already be... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Arithmetic_evaluation | Arithmetic evaluation | Create a program which parses and evaluates arithmetic expressions.
Requirements
An abstract-syntax tree (AST) for the expression must be created from parsing the input.
The AST must be used in evaluation, also, so the input may not be directly evaluated (e.g. by calling eval or a similar language feature.)
The ... | #Jsish | Jsish | /* Arithmetic evaluation, in Jsish */
function evalArithmeticExp(s) {
s = s.replace(/\s/g,'').replace(/^\+/,'');
var rePara = /\([^\(\)]*\)/;
var exp;
function evalExp(s) {
s = s.replace(/[\(\)]/g,'');
var reMD = /[0-9]+\.?[0-9]*\s*[\*\/]\s*[+-]?[0-9]+\.?[0-9]*/;
var reM = /\*/... | Give a code snippet in #Jsish
Create a program which parses and evaluates arithmetic expressions.
Requirements
An abstract-syntax tree (AST) for the expression must be created from parsing the input.
The AST must be used in evaluation, also, so the input may not be directly evaluated (e.g. by calling eval or a si... | christopher/rosetta-code | |
http://rosettacode.org/wiki/First_perfect_square_in_base_n_with_n_unique_digits | First perfect square in base n with n unique digits | Find the first perfect square in a given base N that has at least N digits and
exactly N significant unique digits when expressed in base N.
E.G. In base 10, the first perfect square with at least 10 unique digits is 1026753849 (32043²).
You may use analytical methods to reduce the search space, but the code must do ... | #Kotlin | Kotlin | import java.math.BigInteger
import java.time.Duration
import java.util.ArrayList
import java.util.HashSet
import kotlin.math.sqrt
const val ALPHABET = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz|"
var base: Byte = 0
var bmo: Byte = 0
var blim: Byte = 0
var ic: Byte = 0
var st0: Long = 0
var bllim:... | Give a code snippet in #Kotlin
Find the first perfect square in a given base N that has at least N digits and
exactly N significant unique digits when expressed in base N.
E.G. In base 10, the first perfect square with at least 10 unique digits is 1026753849 (32043²).
You may use analytical methods to reduce the sea... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Haversine_formula | Haversine formula |
This page uses content from Wikipedia. The original article was at Haversine formula. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
The haversine formula is an equation important in navigation, g... | #Stata | Stata | program spheredist
version 15.0
syntax varlist(min=4 max=4 numeric), GENerate(namelist max=1) ///
[Radius(real 6371) ALTitude(real 0) LABel(string)]
confirm new variable `generate'
local lat1 : word 1 of `varlist'
local lon1 : word 2 of `varlist'
local lat2 : word 3 of `varlist'
local lon2 : word 4 of `varlist... | Give a code snippet in #Stata
This page uses content from Wikipedia. The original article was at Haversine formula. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
The haversine formula is an equa... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Strip_a_set_of_characters_from_a_string | Strip a set of characters from a string | Task
Create a function that strips a set of characters from a string.
The function should take two arguments:
a string to be stripped
a string containing the set of characters to be stripped
The returned string should contain the first string, stripped of any characters in the second argument:
print str... | #AppleScript | AppleScript | stripChar("She was a soul stripper. She took my heart!", "aei")
on stripChar(str, chrs)
tell AppleScript
set oldTIDs to text item delimiters
set text item delimiters to characters of chrs
set TIs to text items of str
set text item delimiters to ""
set str to TIs as string
... | Give a code snippet in #AppleScript
Task
Create a function that strips a set of characters from a string.
The function should take two arguments:
a string to be stripped
a string containing the set of characters to be stripped
The returned string should contain the first string, stripped of any character... | christopher/rosetta-code |
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