task_url
stringlengths
30
116
task_name
stringlengths
2
86
task_description
stringlengths
0
14.4k
language_url
stringlengths
2
53
language_name
stringlengths
1
52
code
stringlengths
0
61.9k
response_seed
stringclasses
1 value
instruction_seed
stringlengths
27
14.4k
_source
stringclasses
1 value
http://rosettacode.org/wiki/Determine_if_a_string_is_numeric
Determine if a string is numeric
Task Create a boolean function which takes in a string and tells whether it is a numeric string (floating point and negative numbers included) in the syntax the language uses for numeric literals or numbers converted from strings. Other tasks related to string operations: Metrics Array length String length Cop...
#Logo
Logo
show number? "-1.23  ; true
Give a code snippet in #Logo Task Create a boolean function which takes in a string and tells whether it is a numeric string (floating point and negative numbers included) in the syntax the language uses for numeric literals or numbers converted from strings. Other tasks related to string operations: Metrics Ar...
christopher/rosetta-code
http://rosettacode.org/wiki/Sequence_of_primes_by_trial_division
Sequence of primes by trial division
Sequence of primes by trial division You are encouraged to solve this task according to the task description, using any language you may know. Task Generate a sequence of primes by means of trial division. Trial division is an algorithm where a candidate number is tested for being a prime by trying to divide it by...
#Java
Java
import java.util.stream.IntStream;   public class Test {   static IntStream getPrimes(int start, int end) { return IntStream.rangeClosed(start, end).filter(n -> isPrime(n)); }   public static boolean isPrime(long x) { if (x < 3 || x % 2 == 0) return x == 2;   long max = (...
Give a code snippet in #Java Sequence of primes by trial division You are encouraged to solve this task according to the task description, using any language you may know. Task Generate a sequence of primes by means of trial division. Trial division is an algorithm where a candidate number is tested for being a p...
christopher/rosetta-code
http://rosettacode.org/wiki/Fractal_tree
Fractal tree
Generate and draw a fractal tree. Draw the trunk At the end of the trunk, split by some angle and draw two branches Repeat at the end of each branch until a sufficient level of branching is reached Related tasks Pythagoras Tree
#Ceylon
Ceylon
import javax.swing {   JFrame { exitOnClose } } import java.awt {   Color { white, black }, Graphics } import ceylon.numeric.float {   cos, toRadians, sin }   shared void run() {   value fractalTree = object extends JFrame("fractal tree") {   background = black; setBounds(100, 100, 800, 600); ...
Give a code snippet in #Ceylon Generate and draw a fractal tree. Draw the trunk At the end of the trunk, split by some angle and draw two branches Repeat at the end of each branch until a sufficient level of branching is reached Related tasks Pythagoras Tree
christopher/rosetta-code
http://rosettacode.org/wiki/Long_multiplication
Long multiplication
Task Explicitly implement   long multiplication. This is one possible approach to arbitrary-precision integer algebra. For output, display the result of   264 * 264. Optionally, verify your result against builtin arbitrary precision support. The decimal representation of   264   is: 18,446,744,073,709,551,61...
#XPL0
XPL0
include c:\cxpl\stdlib; char Two64, Product(40); [Two64:= "18446744073709551616"; StrNMul(Two64, Two64, Product, 20); Product(39):= Product(39)!$80; \terminate string Text(0, Product+1); \skip leading zero ]
Give a code snippet in #XPL0 Task Explicitly implement   long multiplication. This is one possible approach to arbitrary-precision integer algebra. For output, display the result of   264 * 264. Optionally, verify your result against builtin arbitrary precision support. The decimal representation of   264   ...
christopher/rosetta-code
http://rosettacode.org/wiki/MD5
MD5
Task Encode a string using an MD5 algorithm.   The algorithm can be found on   Wikipedia. Optionally, validate your implementation by running all of the test values in   IETF RFC (1321)   for MD5. Additionally,   RFC 1321   provides more precise information on the algorithm than the Wikipedia article. Warning:...
#zkl
zkl
Utils.MD5.calc("message digest"); //-->"f96b697d7cb7938d525a2f31aaf161d0" Utils.MD5.calc("abcdefghijklmnopqrstuvwxyz"); //-->"c3fcd3d76192e4007dfb496cca67e13b"
Give a code snippet in #zkl Task Encode a string using an MD5 algorithm.   The algorithm can be found on   Wikipedia. Optionally, validate your implementation by running all of the test values in   IETF RFC (1321)   for MD5. Additionally,   RFC 1321   provides more precise information on the algorithm than the Wi...
christopher/rosetta-code
http://rosettacode.org/wiki/Chaos_game
Chaos game
The Chaos Game is a method of generating the attractor of an iterated function system (IFS). One of the best-known and simplest examples creates a fractal, using a polygon and an initial point selected at random. Task Play the Chaos Game using the corners of an equilateral triangle as the reference points.   Add a ...
#Delphi
Delphi
  unit main;   interface   uses Winapi.Windows, System.Classes, Vcl.Graphics, Vcl.Forms, Vcl.ExtCtrls, System.Generics.Collections;   type TColoredPoint = record P: TPoint; Index: Integer; constructor Create(PX, PY: Integer; ColorIndex: Integer); end;   TForm1 = class(TForm) procedure FormCrea...
Give a code snippet in #Delphi The Chaos Game is a method of generating the attractor of an iterated function system (IFS). One of the best-known and simplest examples creates a fractal, using a polygon and an initial point selected at random. Task Play the Chaos Game using the corners of an equilateral triangle a...
christopher/rosetta-code
http://rosettacode.org/wiki/Sierpinski_carpet
Sierpinski carpet
Task Produce a graphical or ASCII-art representation of a Sierpinski carpet of order   N. For example, the Sierpinski carpet of order   3   should look like this: ########################### # ## ## ## ## ## ## ## ## # ########################### ### ###### ###### ### # # # ## # # ## # # # ### ###### ...
#Rust
Rust
fn main() { for i in 0..4 { println!("\nN={}", i); println!("{}", sierpinski_carpet(i)); } }   fn sierpinski_carpet(n: u32) -> String { let mut carpet = vec!["#".to_string()]; for _ in 0..n { let mut top: Vec<_> = carpet.iter().map(|x| x.repeat(3)).collect(); let middle: ...
Give a code snippet in #Rust Task Produce a graphical or ASCII-art representation of a Sierpinski carpet of order   N. For example, the Sierpinski carpet of order   3   should look like this: ########################### # ## ## ## ## ## ## ## ## # ########################### ### ###### ###### ### # # # ## ...
christopher/rosetta-code
http://rosettacode.org/wiki/Summarize_and_say_sequence
Summarize and say sequence
There are several ways to generate a self-referential sequence. One very common one (the Look-and-say sequence) is to start with a positive integer, then generate the next term by concatenating enumerated groups of adjacent alike digits: 0, 10, 1110, 3110, 132110, 1113122110, 311311222110 ... The terms generat...
#Python
Python
from itertools import groupby, permutations   def A036058(number): return ''.join( str(len(list(g))) + k for k,g in groupby(sorted(str(number), reverse=True)) )   def A036058_length(numberstring='0', printit=False): iterations, last_three, queue_index = 1, ([None] * 3), 0   def A036058(n...
Give a code snippet in #Python There are several ways to generate a self-referential sequence. One very common one (the Look-and-say sequence) is to start with a positive integer, then generate the next term by concatenating enumerated groups of adjacent alike digits: 0, 10, 1110, 3110, 132110, 1113122110, 311...
christopher/rosetta-code
http://rosettacode.org/wiki/Empty_program
Empty program
Task Create the simplest possible program that is still considered "correct."
#Perl
Perl
 
Give a code snippet in #Perl Task Create the simplest possible program that is still considered "correct."
christopher/rosetta-code
http://rosettacode.org/wiki/Price_fraction
Price fraction
A friend of mine runs a pharmacy.   He has a specialized function in his Dispensary application which receives a decimal value of currency and replaces it to a standard value.   This value is regulated by a government department. Task Given a floating point value between   0.00   and   1.00,   rescale according to ...
#Smalltalk
Smalltalk
"Table driven rescale" Object subclass: PriceRescale [ |table| PriceRescale class >> new: theTable [ ^ self basicNew initialize: theTable ] initialize: theTable [ table := theTable asOrderedCollection. ^self ] rescale: aPrice [ |v1 v2| 1 to: (table size - 1) do: [:i| v1 := table at:...
Give a code snippet in #Smalltalk A friend of mine runs a pharmacy.   He has a specialized function in his Dispensary application which receives a decimal value of currency and replaces it to a standard value.   This value is regulated by a government department. Task Given a floating point value between   0.00   ...
christopher/rosetta-code
http://rosettacode.org/wiki/Strip_comments_from_a_string
Strip comments from a string
Strip comments from a string You are encouraged to solve this task according to the task description, using any language you may know. The task is to remove text that follow any of a set of comment markers, (in these examples either a hash or a semicolon) from a string or input line. Whitespace debacle:   There is s...
#PL.2FI
PL/I
k = search(text, '#;'); if k = 0 then put skip list (text); else put skip list (substr(text, 1, k-1));
Give a code snippet in #PL.2FI Strip comments from a string You are encouraged to solve this task according to the task description, using any language you may know. The task is to remove text that follow any of a set of comment markers, (in these examples either a hash or a semicolon) from a string or input line. ...
christopher/rosetta-code
http://rosettacode.org/wiki/Faulhaber%27s_triangle
Faulhaber's triangle
Named after Johann Faulhaber, the rows of Faulhaber's triangle are the coefficients of polynomials that represent sums of integer powers, which are extracted from Faulhaber's formula: ∑ k = 1 n k p = 1 p + 1 ∑ j = 0 p ( p + 1 j ) B j n p + 1 − j {\displaystyle \sum _{k...
#Python
Python
'''Faulhaber's triangle'''   from itertools import accumulate, chain, count, islice from fractions import Fraction     # faulhaberTriangle :: Int -> [[Fraction]] def faulhaberTriangle(m): '''List of rows of Faulhaber fractions.''' def go(rs, n): def f(x, y): return Fraction(n, x) * y ...
Give a code snippet in #Python Named after Johann Faulhaber, the rows of Faulhaber's triangle are the coefficients of polynomials that represent sums of integer powers, which are extracted from Faulhaber's formula: ∑ k = 1 n k p = 1 p + 1 ∑ j = 0 p ( p + 1 j ) B j n p + 1...
christopher/rosetta-code
http://rosettacode.org/wiki/Vector
Vector
Task Implement a Vector class (or a set of functions) that models a Physical Vector. The four basic operations and a pretty print function should be implemented. The Vector may be initialized in any reasonable way. Start and end points, and direction Angular coefficient and value (length) The four operations to...
#Sidef
Sidef
class MyVector(:args) {   has Number x has Number y   method init { if ([:x, :y] ~~ args) { x = args{:x} y = args{:y} } elsif ([:length, :angle] ~~ args) { x = args{:length}*args{:angle}.cos y = args{:length}*args{:angle}.sin } ...
Give a code snippet in #Sidef Task Implement a Vector class (or a set of functions) that models a Physical Vector. The four basic operations and a pretty print function should be implemented. The Vector may be initialized in any reasonable way. Start and end points, and direction Angular coefficient and value (l...
christopher/rosetta-code
http://rosettacode.org/wiki/Generic_swap
Generic swap
Task Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types. If your solution language is statically typed please describe the way your language provides genericity. If variables are typed in t...
#ThinBASIC
ThinBASIC
Swap Var1, Var2
Give a code snippet in #ThinBASIC Task Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types. If your solution language is statically typed please describe the way your language provides gener...
christopher/rosetta-code
http://rosettacode.org/wiki/GUI/Maximum_window_dimensions
GUI/Maximum window dimensions
The task is to determine the maximum height and width of a window that can fit within the physical display area of the screen without scrolling. This is effectively the screen size (not the total desktop area, which could be bigger than the screen display area) in pixels minus any adjustments for window decorations an...
#PARI.2FGP
PARI/GP
plothsizes()[1..2]
Give a code snippet in #PARI.2FGP The task is to determine the maximum height and width of a window that can fit within the physical display area of the screen without scrolling. This is effectively the screen size (not the total desktop area, which could be bigger than the screen display area) in pixels minus any ad...
christopher/rosetta-code
http://rosettacode.org/wiki/Character_codes
Character codes
Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Conversely, given a code, print out...
#Clojure
Clojure
(print (int \a)) ; prints "97" (print (char 97)) ; prints \a   ; Unicode is also available, as Clojure uses the underlying java Strings & chars (print (int \π)) ; prints 960 (print (char 960)) ; prints \π   ; use String because char in Java can't represent characters outside Basic Multilingual Plane (print (.codePoint...
Give a code snippet in #Clojure Task Given a character value in your language, print its code   (could be ASCII code, Unicode code, or whatever your language uses). Example The character   'a'   (lowercase letter A)   has a code of 97 in ASCII   (as well as Unicode, as ASCII forms the beginning of Unicode). Co...
christopher/rosetta-code
http://rosettacode.org/wiki/Generator/Exponential
Generator/Exponential
A generator is an executable entity (like a function or procedure) that contains code that yields a sequence of values, one at a time, so that each time you call the generator, the next value in the sequence is provided. Generators are often built on top of coroutines or objects so that the internal state of the objec...
#PicoLisp
PicoLisp
(de powers (M) (co (intern (pack 'powers M)) (for (I 0 (inc 'I)) (yield (** I M)) ) ) )   (de filtered (N M) (co 'filtered (let (V (powers N) F (powers M)) (loop (if (> V F) (setq F (powers M)) (and (> F V) (yield V)) (setq V ...
Give a code snippet in #PicoLisp A generator is an executable entity (like a function or procedure) that contains code that yields a sequence of values, one at a time, so that each time you call the generator, the next value in the sequence is provided. Generators are often built on top of coroutines or objects so th...
christopher/rosetta-code
http://rosettacode.org/wiki/Execute_Brain****
Execute Brain****
Execute Brain**** is an implementation of Brainf***. Other implementations of Brainf***. RCBF is a set of Brainf*** compilers and interpreters written for Rosetta Code in a variety of languages. Below are links to each of the versions of RCBF. An implementation need only properly implement the following instructions:...
#Kotlin
Kotlin
// version 1.1.2   class Brainf__k(val prog: String, memSize: Int) { private val mem = IntArray(memSize) private var ip = 0 private var dp = 0 private val memVal get() = mem.getOrElse(dp) { 0 }   fun execute() { while (ip < prog.length) { when (prog[ip++]) { '>' -...
Give a code snippet in #Kotlin Execute Brain**** is an implementation of Brainf***. Other implementations of Brainf***. RCBF is a set of Brainf*** compilers and interpreters written for Rosetta Code in a variety of languages. Below are links to each of the versions of RCBF. An implementation need only properly imple...
christopher/rosetta-code
http://rosettacode.org/wiki/Sexy_primes
Sexy primes
This page uses content from Wikipedia. The original article was at Sexy_prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In mathematics, sexy primes are prime numbers that differ from each ot...
#Go
Go
package main   import "fmt"   func sieve(limit int) []bool { limit++ // True denotes composite, false denotes prime. c := make([]bool, limit) // all false by default c[0] = true c[1] = true // no need to bother with even numbers over 2 for this task p := 3 // Start from 3. for { ...
Give a code snippet in #Go This page uses content from Wikipedia. The original article was at Sexy_prime. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) In mathematics, sexy primes are prime numb...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/Break
Loops/Break
Task Show a loop which prints random numbers (each number newly generated each loop) from 0 to 19 (inclusive). If a number is 10, stop the loop after printing it, and do not generate any further numbers. Otherwise, generate and print a second random number before restarting the loop. If the number 10 is never gener...
#BASIC
BASIC
FOR I = 0 TO 1 STEP 0 : N = INT(RND(1) * 20) : PRINT " "N; : IF N <> 10 THEN ? ","INT(RND(1) * 20); : NEXT
Give a code snippet in #BASIC Task Show a loop which prints random numbers (each number newly generated each loop) from 0 to 19 (inclusive). If a number is 10, stop the loop after printing it, and do not generate any further numbers. Otherwise, generate and print a second random number before restarting the loop. ...
christopher/rosetta-code
http://rosettacode.org/wiki/Boolean_values
Boolean values
Task Show how to represent the boolean states "true" and "false" in a language. If other objects represent "true" or "false" in conditionals, note it. Related tasks   Logical operations
#Clojure
Clojure
foreach(var 1 42 ON yes True y Princess 0 OFF no False n Princess-NOTFOUND) if(var) message(STATUS "${var} is true.") else() message(STATUS "${var} is false.") endif() endforeach(var)
Give a code snippet in #Clojure Task Show how to represent the boolean states "true" and "false" in a language. If other objects represent "true" or "false" in conditionals, note it. Related tasks   Logical operations
christopher/rosetta-code
http://rosettacode.org/wiki/First-class_functions
First-class functions
A language has first-class functions if it can do each of the following without recursively invoking a compiler or interpreter or otherwise metaprogramming: Create new functions from preexisting functions at run-time Store functions in collections Use functions as arguments to other functions Use functions as retu...
#Groovy
Groovy
def compose = { f, g -> { x -> f(g(x)) } }
Give a code snippet in #Groovy A language has first-class functions if it can do each of the following without recursively invoking a compiler or interpreter or otherwise metaprogramming: Create new functions from preexisting functions at run-time Store functions in collections Use functions as arguments to other ...
christopher/rosetta-code
http://rosettacode.org/wiki/Sort_an_integer_array
Sort an integer array
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Yorick
Yorick
  nums = [2,4,3,1,2]; nums = nums(sort(nums));  
Give a code snippet in #Yorick Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick s...
christopher/rosetta-code
http://rosettacode.org/wiki/Archimedean_spiral
Archimedean spiral
The Archimedean spiral is a spiral named after the Greek mathematician Archimedes. An Archimedean spiral can be described by the equation: r = a + b θ {\displaystyle \,r=a+b\theta } with real numbers a and b. Task Draw an Archimedean spiral.
#Python
Python
from turtle import * from math import * color("blue") down() for i in range(200): t = i / 20 * pi x = (1 + 5 * t) * cos(t) y = (1 + 5 * t) * sin(t) goto(x, y) up() done()
Give a code snippet in #Python The Archimedean spiral is a spiral named after the Greek mathematician Archimedes. An Archimedean spiral can be described by the equation: r = a + b θ {\displaystyle \,r=a+b\theta } with real numbers a and b. Task Draw an Archimedean spiral.
christopher/rosetta-code
http://rosettacode.org/wiki/Draw_a_pixel
Draw a pixel
Task Create a window and draw a pixel in it, subject to the following:  the window is 320 x 240  the color of the pixel must be red (255,0,0)  the position of the pixel is x = 100, y = 100
#True_BASIC
True BASIC
SET WINDOW 0, 320, 0, 240 SET COLOR 4 PLOT 100,100 END
Give a code snippet in #True_BASIC Task Create a window and draw a pixel in it, subject to the following:  the window is 320 x 240  the color of the pixel must be red (255,0,0)  the position of the pixel is x = 100, y = 100
christopher/rosetta-code
http://rosettacode.org/wiki/Input_loop
Input loop
Input loop is part of Short Circuit's Console Program Basics selection. Task Read from a text stream either word-by-word or line-by-line until the stream runs out of data. The stream will have an unknown amount of data on it.
#AutoHotkey
AutoHotkey
Loop, Read, Input.txt, Output.txt { FileAppend, %A_LoopReadLine%`n }
Give a code snippet in #AutoHotkey Input loop is part of Short Circuit's Console Program Basics selection. Task Read from a text stream either word-by-word or line-by-line until the stream runs out of data. The stream will have an unknown amount of data on it.
christopher/rosetta-code
http://rosettacode.org/wiki/Guess_the_number
Guess the number
Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a   "Well guessed!"   message,   a...
#LabVIEW
LabVIEW
writeln "Guess a number from 1 to 10"   val .n = toString random 10 for { val .guess = read ">> ", RE/^0*(?:[1-9]|10)(?:\.0+)?$/, "bad data\n", 7, ZLS if .guess == ZLS { writeln "too much bad data" break } if .guess == .n { writeln "That's it." break } writeln "no...
Give a code snippet in #LabVIEW Task Write a program where the program chooses a number between   1   and   10. A player is then prompted to enter a guess.   If the player guesses wrong,   then the prompt appears again until the guess is correct. When the player has made a successful guess the computer will issue a...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/Downward_for
Loops/Downward for
Task Write a   for   loop which writes a countdown from   10   to   0. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/Increment loop index within loop body...
#Common_Lisp
Common Lisp
(loop for i from 10 downto 1 do (print i))
Give a code snippet in #Common_Lisp Task Write a   for   loop which writes a countdown from   10   to   0. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/...
christopher/rosetta-code
http://rosettacode.org/wiki/String_concatenation
String concatenation
String concatenation You are encouraged to solve this task according to the task description, using any language you may know. Task Create a string variable equal to any text value. Create another string variable whose value is the original variable concatenated with another string literal. To illustrate the operat...
#GlovePIE
GlovePIE
var.text1="Hello, " debug=var.text1+"world!"
Give a code snippet in #GlovePIE String concatenation You are encouraged to solve this task according to the task description, using any language you may know. Task Create a string variable equal to any text value. Create another string variable whose value is the original variable concatenated with another string ...
christopher/rosetta-code
http://rosettacode.org/wiki/Dijkstra%27s_algorithm
Dijkstra's algorithm
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task. Dijkstra's algorithm, conceived by Dutch computer scientist Edsger Dijkstra in 1956 and published in 1959, is a graph search algorithm that solves the single-source shortest path pro...
#Arturo
Arturo
define :graph [vertices, neighbours][]   initGraph: function [edges][ vs: [] ns: #[] loop edges 'e [ [src, dst, cost]: e vs: sort unique append vs src vs: sort unique append vs dst if not? key? ns src -> ns\[src]: []   ns\[src]: ns\[src] ++ @[@[dst, cost]] ] t...
Give a code snippet in #Arturo This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task. Dijkstra's algorithm, conceived by Dutch computer scientist Edsger Dijkstra in 1956 and published in 1959, is a graph search algorithm that solves the...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/Break
Loops/Break
Task Show a loop which prints random numbers (each number newly generated each loop) from 0 to 19 (inclusive). If a number is 10, stop the loop after printing it, and do not generate any further numbers. Otherwise, generate and print a second random number before restarting the loop. If the number 10 is never gener...
#NS-HUBASIC
NS-HUBASIC
10 I=RND(20) 20 PRINT I 30 IF I=10 THEN STOP 40 PRINT RND(20) 50 GOTO 10
Give a code snippet in #NS-HUBASIC Task Show a loop which prints random numbers (each number newly generated each loop) from 0 to 19 (inclusive). If a number is 10, stop the loop after printing it, and do not generate any further numbers. Otherwise, generate and print a second random number before restarting the lo...
christopher/rosetta-code
http://rosettacode.org/wiki/Empty_program
Empty program
Task Create the simplest possible program that is still considered "correct."
#Lingo
Lingo
 
Give a code snippet in #Lingo Task Create the simplest possible program that is still considered "correct."
christopher/rosetta-code
http://rosettacode.org/wiki/Arithmetic/Integer
Arithmetic/Integer
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#Efene
Efene
@public run = fn () {   First = io.get_line("First number: ") Second = io.get_line("Second number: ")   A = list_to_integer(lists.delete($\n, First)) B = list_to_integer(lists.delete($\n, Second))   io.format("Sum: ~p~n", [A + B]) io.format("Difference: ~p~n", [A - B]) io.format("Product: ~p...
Give a code snippet in #Efene Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations ...
christopher/rosetta-code
http://rosettacode.org/wiki/String_length
String length
Task Find the character and byte length of a string. This means encodings like UTF-8 need to be handled properly, as there is not necessarily a one-to-one relationship between bytes and characters. By character, we mean an individual Unicode code point, not a user-visible grapheme containing combining characters. F...
#Factor
Factor
: string-byte-length ( string -- n ) [ code-point-length ] map-sum ; : string-byte-length-2 ( string -- n ) utf8 encode length ;
Give a code snippet in #Factor Task Find the character and byte length of a string. This means encodings like UTF-8 need to be handled properly, as there is not necessarily a one-to-one relationship between bytes and characters. By character, we mean an individual Unicode code point, not a user-visible grapheme con...
christopher/rosetta-code
http://rosettacode.org/wiki/Parsing/RPN_to_infix_conversion
Parsing/RPN to infix conversion
Parsing/RPN to infix conversion You are encouraged to solve this task according to the task description, using any language you may know. Task Create a program that takes an RPN representation of an expression formatted as a space separated sequence of tokens and generates the equivalent expression in infix notation....
#Python
Python
    """ >>> # EXAMPLE USAGE >>> result = rpn_to_infix('3 4 2 * 1 5 - 2 3 ^ ^ / +', VERBOSE=True) TOKEN STACK 3 ['3'] 4 ['3', '4'] 2 ['3', '4', '2'] * ['3', Node('2','*','4')] 1 ['3', Node('2','*','4'), '1'] 5 ['3', Node('2','*','4'), '1', '5'] - ['3', Node('2','*','4'), Node('5','-',...
Give a code snippet in #Python Parsing/RPN to infix conversion You are encouraged to solve this task according to the task description, using any language you may know. Task Create a program that takes an RPN representation of an expression formatted as a space separated sequence of tokens and generates the equivale...
christopher/rosetta-code
http://rosettacode.org/wiki/RSA_code
RSA code
Given an RSA key (n,e,d), construct a program to encrypt and decrypt plaintext messages strings. Background RSA code is used to encode secret messages. It is named after Ron Rivest, Adi Shamir, and Leonard Adleman who published it at MIT in 1977. The advantage of this type of encryption is that you can distribute the...
#Raku
Raku
constant $n = 9516311845790656153499716760847001433441357; constant $e = 65537; constant $d = 5617843187844953170308463622230283376298685;   my $secret-message = "ROSETTA CODE";   package Message { my @alphabet = slip('A' .. 'Z'), ' '; my $rad = +@alphabet; my %code = @alphabet Z=> 0 .. *; subset Text o...
Give a code snippet in #Raku Given an RSA key (n,e,d), construct a program to encrypt and decrypt plaintext messages strings. Background RSA code is used to encode secret messages. It is named after Ron Rivest, Adi Shamir, and Leonard Adleman who published it at MIT in 1977. The advantage of this type of encryption ...
christopher/rosetta-code
http://rosettacode.org/wiki/Achilles_numbers
Achilles numbers
This page uses content from Wikipedia. The original article was at Achilles number. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) An Achilles number is a number that is powerful but imperfect. Na...
#ARM_Assembly
ARM Assembly
  /* ARM assembly Raspberry PI */ /* program achilleNumber.s */   /* REMARK 1 : this program use routines in a include file see task Include a file language arm assembly for the routine affichageMess conversion10 see at end of this program the instruction include */ /* for constantes see task include a...
Give a code snippet in #ARM_Assembly This page uses content from Wikipedia. The original article was at Achilles number. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) An Achilles number is a num...
christopher/rosetta-code
http://rosettacode.org/wiki/SEDOLs
SEDOLs
Task For each number list of 6-digit SEDOLs, calculate and append the checksum digit. That is, given this input: 710889 B0YBKJ 406566 B0YBLH 228276 B0YBKL 557910 B0YBKR 585284 B0YBKT B00030 Produce this output: 7108899 B0YBKJ7 4065663 B0YBLH2 2282765 B0YBKL9 5579107 B0YBKR5 5852842 B0YBKT7 B000300 Extra credit ...
#Delphi
Delphi
program Sedol;   {$APPTYPE CONSOLE}   uses SysUtils;     const SEDOL_CHR_COUNT = 6; DIGITS = ['0'..'9']; LETTERS = ['A'..'Z']; VOWELS = ['A', 'E', 'I', 'O', 'U']; ACCEPTABLE_CHRS = DIGITS + LETTERS - VOWELS; WEIGHTS : ARRAY [1..SEDOL_CHR_COUNT] of integer = (1, 3, 1, 7, 3, 9); LETTER_OFFSET = 9;     fun...
Give a code snippet in #Delphi Task For each number list of 6-digit SEDOLs, calculate and append the checksum digit. That is, given this input: 710889 B0YBKJ 406566 B0YBLH 228276 B0YBKL 557910 B0YBKR 585284 B0YBKT B00030 Produce this output: 7108899 B0YBKJ7 4065663 B0YBLH2 2282765 B0YBKL9 5579107 B0YBKR5 585284...
christopher/rosetta-code
http://rosettacode.org/wiki/Closest-pair_problem
Closest-pair problem
This page uses content from Wikipedia. The original article was at Closest pair of points problem. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Task Provide a function to find the closest two p...
#Fortran
Fortran
  Dim As Integer i, j Dim As Double minDist = 1^30 Dim As Double x(9), y(9), dist, mini, minj   Data 0.654682, 0.925557 Data 0.409382, 0.619391 Data 0.891663, 0.888594 Data 0.716629, 0.996200 Data 0.477721, 0.946355 Data 0.925092, 0.818220 Data 0.624291, 0.142924 Data 0.211332, 0.221507 Data 0.293786, 0.691701...
Give a code snippet in #Fortran This page uses content from Wikipedia. The original article was at Closest pair of points problem. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance) Task Provide a f...
christopher/rosetta-code
http://rosettacode.org/wiki/Animate_a_pendulum
Animate a pendulum
One good way of making an animation is by simulating a physical system and illustrating the variables in that system using a dynamically changing graphical display. The classic such physical system is a simple gravity pendulum. Task Create a simple physical model of a pendulum and animate it.
#Python
Python
import pygame, sys from pygame.locals import * from math import sin, cos, radians   pygame.init()   WINDOWSIZE = 250 TIMETICK = 100 BOBSIZE = 15   window = pygame.display.set_mode((WINDOWSIZE, WINDOWSIZE)) pygame.display.set_caption("Pendulum")   screen = pygame.display.get_surface() screen.fill((255,255,255))   PIVOT ...
Give a code snippet in #Python One good way of making an animation is by simulating a physical system and illustrating the variables in that system using a dynamically changing graphical display. The classic such physical system is a simple gravity pendulum. Task Create a simple physical model of a pendulum and ...
christopher/rosetta-code
http://rosettacode.org/wiki/Parsing/RPN_to_infix_conversion
Parsing/RPN to infix conversion
Parsing/RPN to infix conversion You are encouraged to solve this task according to the task description, using any language you may know. Task Create a program that takes an RPN representation of an expression formatted as a space separated sequence of tokens and generates the equivalent expression in infix notation....
#Haskell
Haskell
import Debug.Trace   data Expression = Const String | Exp Expression String Expression   ------------- INFIX EXPRESSION FROM RPN STRING -----------   infixFromRPN :: String -> Expression infixFromRPN = head . foldl buildExp [] . words   buildExp :: [Expression] -> String -> [Expression] buildExp stack x | (not . isOp...
Give a code snippet in #Haskell Parsing/RPN to infix conversion You are encouraged to solve this task according to the task description, using any language you may know. Task Create a program that takes an RPN representation of an expression formatted as a space separated sequence of tokens and generates the equival...
christopher/rosetta-code
http://rosettacode.org/wiki/Forward_difference
Forward difference
Task Provide code that produces a list of numbers which is the   nth  order forward difference, given a non-negative integer (specifying the order) and a list of numbers. The first-order forward difference of a list of numbers   A   is a new list   B,   where   Bn = An+1 - An. List   B   should have one fewer elem...
#Delphi
Delphi
pragma.enable("accumulator") /** Single step. */ def forwardDifference(seq :List) { return accum [] for i in 0..(seq.size() - 2) { _.with(seq[i + 1] - seq[i]) } }   /** Iterative implementation of the goal. */ def nthForwardDifference1(var seq :List, n :(int >= 0)) { for _ in 1..n { seq := forwardDi...
Give a code snippet in #Delphi Task Provide code that produces a list of numbers which is the   nth  order forward difference, given a non-negative integer (specifying the order) and a list of numbers. The first-order forward difference of a list of numbers   A   is a new list   B,   where   Bn = An+1 - An. List ...
christopher/rosetta-code
http://rosettacode.org/wiki/Zero_to_the_zero_power
Zero to the zero power
Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or     0^0     at compile time, ...
#Red
Red
Red[] print 0 ** 0 print power 0 0 print math [0 ** 0]
Give a code snippet in #Red Some computer programming languages are not exactly consistent   (with other computer programming languages)   when   raising zero to the zeroth power:     00 Task Show the results of raising   zero   to the   zeroth   power. If your computer language objects to     0**0     or   ...
christopher/rosetta-code
http://rosettacode.org/wiki/Loop_over_multiple_arrays_simultaneously
Loop over multiple arrays simultaneously
Task Loop over multiple arrays   (or lists or tuples or whatever they're called in your language)   and display the   i th   element of each. Use your language's   "for each"   loop if it has one, otherwise iterate through the collection in order with some other loop. For this example, loop over the arrays: ...
#Groovy
Groovy
def synchedConcat = { a1, a2, a3 -> assert a1 && a2 && a3 assert a1.size() == a2.size() assert a2.size() == a3.size() [a1, a2, a3].transpose().collect { "${it[0]}${it[1]}${it[2]}" } }
Give a code snippet in #Groovy Task Loop over multiple arrays   (or lists or tuples or whatever they're called in your language)   and display the   i th   element of each. Use your language's   "for each"   loop if it has one, otherwise iterate through the collection in order with some other loop. For this exa...
christopher/rosetta-code
http://rosettacode.org/wiki/Integer_sequence
Integer sequence
Task Create a program that, when run, would display all integers from   1   to   ∞   (or any relevant implementation limit),   in sequence   (i.e.   1, 2, 3, 4, etc)   if given enough time. An example may not be able to reach arbitrarily-large numbers based on implementations limits.   For example, if integer...
#Pike
Pike
int i=1; while(true) write("%d\n", i++);
Give a code snippet in #Pike Task Create a program that, when run, would display all integers from   1   to   ∞   (or any relevant implementation limit),   in sequence   (i.e.   1, 2, 3, 4, etc)   if given enough time. An example may not be able to reach arbitrarily-large numbers based on implementations lim...
christopher/rosetta-code
http://rosettacode.org/wiki/ABC_problem
ABC problem
ABC problem You are encouraged to solve this task according to the task description, using any language you may know. You are given a collection of ABC blocks   (maybe like the ones you had when you were a kid). There are twenty blocks with two letters on each block. A complete alphabet is guaranteed amongst all sid...
#Ruby
Ruby
words = %w(A BaRK BOoK tREaT COmMOn SqUAD CoNfuSE) << ""   words.each do |word| blocks = "BO XK DQ CP NA GT RE TG QD FS JW HU VI AN OB ER FS LY PC ZM" res = word.each_char.all?{|c| blocks.sub!(/\w?#{c}\w?/i, "")} #regexps can be interpolated like strings puts "#{word.inspect}: #{res}" end  
Give a code snippet in #Ruby ABC problem You are encouraged to solve this task according to the task description, using any language you may know. You are given a collection of ABC blocks   (maybe like the ones you had when you were a kid). There are twenty blocks with two letters on each block. A complete alphabet...
christopher/rosetta-code
http://rosettacode.org/wiki/Loops/Infinite
Loops/Infinite
Task Print out       SPAM       followed by a   newline   in an infinite loop. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loops/Increment loop index within l...
#Lang5
Lang5
do "SPAM\n" . loop
Give a code snippet in #Lang5 Task Print out       SPAM       followed by a   newline   in an infinite loop. Related tasks   Loop over multiple arrays simultaneously   Loops/Break   Loops/Continue   Loops/Do-while   Loops/Downward for   Loops/For   Loops/For with a specified step   Loops/Foreach   Loop...
christopher/rosetta-code
http://rosettacode.org/wiki/Vigen%C3%A8re_cipher
Vigenère cipher
Task Implement a   Vigenère cypher,   both encryption and decryption. The program should handle keys and text of unequal length, and should capitalize everything and discard non-alphabetic characters. (If your program handles non-alphabetic characters in another way, make a note of it.) Related tasks   Caesar ...
#Lua
Lua
function Encrypt( _msg, _key ) local msg = { _msg:upper():byte( 1, -1 ) } local key = { _key:upper():byte( 1, -1 ) } local enc = {}   local j, k = 1, 1 for i = 1, #msg do if msg[i] >= string.byte('A') and msg[i] <= string.byte('Z') then enc[k] = ( msg[i] + key[j] - 2*...
Give a code snippet in #Lua Task Implement a   Vigenère cypher,   both encryption and decryption. The program should handle keys and text of unequal length, and should capitalize everything and discard non-alphabetic characters. (If your program handles non-alphabetic characters in another way, make a note of it.)...
christopher/rosetta-code
http://rosettacode.org/wiki/Handle_a_signal
Handle a signal
Most operating systems provide interrupt facilities, sometimes called signals either generated by the user or as a result of program failure or reaching a limit like file space. Unhandled signals generally terminate a program in a disorderly manner. Signal handlers are created so that the program behaves in a well-defi...
#UNIX_Shell
UNIX Shell
c="1" # Trap signals for SIGQUIT (3), SIGABRT (6) and SIGTERM (15) trap "echo -n 'We ran for ';echo -n `expr $c /2`; echo " seconds"; exit" 3 6 15 while [ "$c" -ne 0 ]; do # infinite loop # wait 0.5 # We need a helper program for the half second interval c=`expr $c + 1` done
Give a code snippet in #UNIX_Shell Most operating systems provide interrupt facilities, sometimes called signals either generated by the user or as a result of program failure or reaching a limit like file space. Unhandled signals generally terminate a program in a disorderly manner. Signal handlers are created so tha...
christopher/rosetta-code
http://rosettacode.org/wiki/Floyd-Warshall_algorithm
Floyd-Warshall algorithm
The Floyd–Warshall algorithm is an algorithm for finding shortest paths in a weighted graph with positive or negative edge weights. Task Find the lengths of the shortest paths between all pairs of vertices of the given directed graph. Your code may assume that the input has already been checked for loops, parallel ...
#Python
Python
from math import inf from itertools import product   def floyd_warshall(n, edge): rn = range(n) dist = [[inf] * n for i in rn] nxt = [[0] * n for i in rn] for i in rn: dist[i][i] = 0 for u, v, w in edge: dist[u-1][v-1] = w nxt[u-1][v-1] = v-1 for k, i, j in product(rn,...
Give a code snippet in #Python The Floyd–Warshall algorithm is an algorithm for finding shortest paths in a weighted graph with positive or negative edge weights. Task Find the lengths of the shortest paths between all pairs of vertices of the given directed graph. Your code may assume that the input has already b...
christopher/rosetta-code
http://rosettacode.org/wiki/Digital_root/Multiplicative_digital_root
Digital root/Multiplicative digital root
The multiplicative digital root (MDR) and multiplicative persistence (MP) of a number, n {\displaystyle n} , is calculated rather like the Digital root except digits are multiplied instead of being added: Set m {\displaystyle m} to n {\displaystyle n} and i {\displaystyle i} to 0 ...
#Perl
Perl
use warnings; use strict;   sub mdr { my $n = shift; my($count, $mdr) = (0, $n); while ($mdr > 9) { my($m, $dm) = ($mdr, 1); while ($m) { $dm *= $m % 10; $m = int($m/10); } $mdr = $dm; $count++; } ($count, $mdr); }   print "Number: (MP, MDR)\n====== =========\n"; foreach my $n...
Give a code snippet in #Perl The multiplicative digital root (MDR) and multiplicative persistence (MP) of a number, n {\displaystyle n} , is calculated rather like the Digital root except digits are multiplied instead of being added: Set m {\displaystyle m} to n {\displaystyle n} and i {...
christopher/rosetta-code
http://rosettacode.org/wiki/Nested_function
Nested function
In many languages, functions can be nested, resulting in outer functions and inner functions. The inner function can access variables from the outer function. In most languages, the inner function can also modify variables in the outer function. Task Write a program consisting of two nested functions that prints t...
#Kotlin
Kotlin
// version 1.0.6   fun makeList(sep: String): String { var count = 0 fun makeItem(item: String): String { count++ return "$count$sep$item\n" } return makeItem("first") + makeItem("second") + makeItem("third") }   fun main(args: Array<String>) { print(makeList(". ")) }
Give a code snippet in #Kotlin In many languages, functions can be nested, resulting in outer functions and inner functions. The inner function can access variables from the outer function. In most languages, the inner function can also modify variables in the outer function. Task Write a program consisting of tw...
christopher/rosetta-code
http://rosettacode.org/wiki/A%2BB
A+B
A+B   ─── a classic problem in programming contests,   it's given so contestants can gain familiarity with the online judging system being used. Task Given two integers,   A and B. Their sum needs to be calculated. Input data Two integers are written in the input stream, separated by space(s): ( − 1000 ≤...
#C.23
C#
using System; using System.Linq;   class Program { static void Main() { Console.WriteLine(Console.ReadLine().Split().Select(int.Parse).Sum()); } }
Give a code snippet in #C.23 A+B   ─── a classic problem in programming contests,   it's given so contestants can gain familiarity with the online judging system being used. Task Given two integers,   A and B. Their sum needs to be calculated. Input data Two integers are written in the input stream, separated...
christopher/rosetta-code
http://rosettacode.org/wiki/Roman_numerals/Encode
Roman numerals/Encode
Task Create a function taking a positive integer as its parameter and returning a string containing the Roman numeral representation of that integer. Modern Roman numerals are written by expressing each digit separately, starting with the left most digit and skipping any digit with a value of zero. In Roman numeral...
#Oz
Oz
declare fun {Digit X Y Z K} unit([X] [X X] [X X X] [X Y] [Y] [Y X] [Y X X] [Y X X X] [X Z]) .K end   fun {ToRoman X} if X == 0 then "" elseif X < 0 then raise toRoman(negativeInput X) end elseif X >= 1000 then "M"#{ToRoman X-1000} elseif X >= 100 then {Digit &C &D &M X d...
Give a code snippet in #Oz Task Create a function taking a positive integer as its parameter and returning a string containing the Roman numeral representation of that integer. Modern Roman numerals are written by expressing each digit separately, starting with the left most digit and skipping any digit with a value ...
christopher/rosetta-code
http://rosettacode.org/wiki/One-dimensional_cellular_automata
One-dimensional cellular automata
Assume an array of cells with an initial distribution of live and dead cells, and imaginary cells off the end of the array having fixed values. Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the current generation. If, in the follow...
#Fantom
Fantom
  class Automaton { static Int[] evolve (Int[] array) { return array.map |Int x, Int i -> Int| { if (i == 0) return ( (x + array[1] == 2) ? 1 : 0) else if (i == array.size-1) return ( (x + array[-2] == 2) ? 1 : 0) else if (x + array[i-1] + array[i+1] == 2) return 1...
Give a code snippet in #Fantom Assume an array of cells with an initial distribution of live and dead cells, and imaginary cells off the end of the array having fixed values. Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the curren...
christopher/rosetta-code
http://rosettacode.org/wiki/Rosetta_Code/Count_examples
Rosetta Code/Count examples
task Essentially, count the number of occurrences of =={{header| on each task page. Output: 100 doors: 20 examples. 99 Bottles of Beer: 29 examples. Abstract type: 10 examples. Total: X examples. For a full output, updated periodically, see Rosetta Code/Count examples/Full list. You'll need to use the Media Wiki AP...
#Java
Java
  import java.util.ArrayList; import ScreenScrape;   public class CountProgramExamples { private static final String baseURL = "http://rosettacode.org/wiki/"; private static final String rootURL = "http://www.rosettacode.org/w/" + "api.php?action=query&list=categorymembers" + "&cmtitle=Category:...
Give a code snippet in #Java task Essentially, count the number of occurrences of =={{header| on each task page. Output: 100 doors: 20 examples. 99 Bottles of Beer: 29 examples. Abstract type: 10 examples. Total: X examples. For a full output, updated periodically, see Rosetta Code/Count examples/Full list. You'll...
christopher/rosetta-code
http://rosettacode.org/wiki/Smith_numbers
Smith numbers
Smith numbers are numbers such that the sum of the decimal digits of the integers that make up that number is the same as the sum of the decimal digits of its prime factors excluding 1. By definition, all primes are excluded as they (naturally) satisfy this condition! Smith numbers are also known as   joke   numbers....
#360_Assembly
360 Assembly
* Smith numbers - 02/05/2017 SMITHNUM CSECT USING SMITHNUM,R13 base register B 72(R15) skip savearea DC 17F'0' savearea STM R14,R12,12(R13) save previous context ST R13,4(R15) link backward ST...
Give a code snippet in #360_Assembly Smith numbers are numbers such that the sum of the decimal digits of the integers that make up that number is the same as the sum of the decimal digits of its prime factors excluding 1. By definition, all primes are excluded as they (naturally) satisfy this condition! Smith numbe...
christopher/rosetta-code
http://rosettacode.org/wiki/Symmetric_difference
Symmetric difference
Task Given two sets A and B, compute ( A ∖ B ) ∪ ( B ∖ A ) . {\displaystyle (A\setminus B)\cup (B\setminus A).} That is, enumerate the items that are in A or B but not both. This set is called the symmetric difference of A and B. In other words: ( A ∪ B ) ∖ ( A ∩ B ) {\displaystyle (A\cup B)\setminus (A...
#zkl
zkl
fcn setCommon(list1,list2){ list1.filter(list2.holds); } fcn sdiff(list1,list2) { list1.extend(list2).copy().removeEach(setCommon(list1,list2)) }
Give a code snippet in #zkl Task Given two sets A and B, compute ( A ∖ B ) ∪ ( B ∖ A ) . {\displaystyle (A\setminus B)\cup (B\setminus A).} That is, enumerate the items that are in A or B but not both. This set is called the symmetric difference of A and B. In other words: ( A ∪ B ) ∖ ( A ∩ B ) {\displ...
christopher/rosetta-code
http://rosettacode.org/wiki/McNuggets_problem
McNuggets problem
Wikipedia The McNuggets version of the coin problem was introduced by Henri Picciotto, who included it in his algebra textbook co-authored with Anita Wah. Picciotto thought of the application in the 1980s while dining with his son at McDonald's, working the problem out on a napkin. A McNugget number is the total number...
#Ada
Ada
with Ada.Text_IO; use Ada.Text_IO;   procedure McNugget is Limit : constant  := 100; List  : array (0 .. Limit) of Boolean := (others => False); N  : Integer; begin for A in 0 .. Limit / 6 loop for B in 0 .. Limit / 9 loop for C in 0 .. Limit / 20 loop N := ...
Give a code snippet in #Ada Wikipedia The McNuggets version of the coin problem was introduced by Henri Picciotto, who included it in his algebra textbook co-authored with Anita Wah. Picciotto thought of the application in the 1980s while dining with his son at McDonald's, working the problem out on a napkin. A McNugg...
christopher/rosetta-code
http://rosettacode.org/wiki/Percolation/Site_percolation
Percolation/Site percolation
Percolation Simulation This is a simulation of aspects of mathematical percolation theory. For other percolation simulations, see Category:Percolation Simulations, or: 1D finite grid simulation Mean run density 2D finite grid simulations Site percolation | Bond percolation | Mean cluster density Given an M × N...
#J
J
groups=:[: +/\ 2 </\ 0 , * ooze=: [ >. [ +&* [ * [: ; groups@[ <@(* * 2 < >./)/. + percolate=: ooze/\.@|.^:2^:_@(* (1 + # {. 1:))   trial=: percolate@([ >: ]?@$0:) simulate=: %@[ * [: +/ (2 e. {:)@trial&15 15"0@#
Give a code snippet in #J Percolation Simulation This is a simulation of aspects of mathematical percolation theory. For other percolation simulations, see Category:Percolation Simulations, or: 1D finite grid simulation Mean run density 2D finite grid simulations Site percolation | Bond percolation | Mean cluster ...
christopher/rosetta-code
http://rosettacode.org/wiki/Conway%27s_Game_of_Life
Conway's Game of Life
The Game of Life is a   cellular automaton   devised by the British mathematician   John Horton Conway   in 1970.   It is the best-known example of a cellular automaton. Conway's game of life is described   here: A cell   C   is represented by a   1   when alive,   or   0   when dead,   in an   m-by-m   (or m×m)   sq...
#MATLAB
MATLAB
life
Give a code snippet in #MATLAB The Game of Life is a   cellular automaton   devised by the British mathematician   John Horton Conway   in 1970.   It is the best-known example of a cellular automaton. Conway's game of life is described   here: A cell   C   is represented by a   1   when alive,   or   0   when dead, ...
christopher/rosetta-code
http://rosettacode.org/wiki/Date_format
Date format
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task. Task Display the   current date   in the formats of:   2007-11-23     and   Friday, November 23, 2007
#VBA
VBA
Function DateFormats() Debug.Print Format(Date, "yyyy-mm-dd") Debug.Print Format(Date, "dddd, mmmm dd yyyy") End Function
Give a code snippet in #VBA This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task. Task Display the   current date   in the formats of:   2007-11-23     and   Friday, November 23, 2007
christopher/rosetta-code
http://rosettacode.org/wiki/Chaocipher
Chaocipher
Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and there is a C# implementation here. ...
#Haskell
Haskell
import Data.List (elemIndex)   chao :: Eq a => [a] -> [a] -> Bool -> [a] -> [a] chao _ _ _ [] = [] chao l r plain (x : xs) = maybe [] go (elemIndex x src) where (src, dst) | plain = (l, r) | otherwise = (r, l) go n = dst !! n : chao (shifted 1 14 (rotated n l)) ((shifte...
Give a code snippet in #Haskell Description The Chaocipher was invented by J.F.Byrne in 1918 and, although simple by modern cryptographic standards, does not appear to have been broken until the algorithm was finally disclosed by his family in 2010. The algorithm is described in this paper by M.Rubin in 2010 and the...
christopher/rosetta-code
http://rosettacode.org/wiki/Monads/Maybe_monad
Monads/Maybe monad
Demonstrate in your programming language the following: Construct a Maybe Monad by writing the 'bind' function and the 'unit' (sometimes known as 'return') function for that Monad (or just use what the language already has implemented) Make two functions, each which take a number and return a monadic number, e.g. Int ...
#Julia
Julia
struct maybe x::Union{Real, Missing}; end   Base.show(io::IO, m::maybe) = print(io, m.x)   unit(x) = maybe(x) bind(f, x) = unit(f(x.x))   f1(x) = 5x f2(x) = x + 4   a = unit(3) b = unit(missing)   println(a, " -> ", bind(f2, bind(f1, a)))   println(b, " -> ", bind(f2, bind(f1, b)))  
Give a code snippet in #Julia Demonstrate in your programming language the following: Construct a Maybe Monad by writing the 'bind' function and the 'unit' (sometimes known as 'return') function for that Monad (or just use what the language already has implemented) Make two functions, each which take a number and ret...
christopher/rosetta-code
http://rosettacode.org/wiki/Hello_world/Standard_error
Hello world/Standard error
Hello world/Standard error is part of Short Circuit's Console Program Basics selection. A common practice in computing is to send error messages to a different output stream than normal text console messages. The normal messages print to what is called "standard output" or "standard out". The error messages print to ...
#Go
Go
package main func main() { println("Goodbye, World!") }
Give a code snippet in #Go Hello world/Standard error is part of Short Circuit's Console Program Basics selection. A common practice in computing is to send error messages to a different output stream than normal text console messages. The normal messages print to what is called "standard output" or "standard out". ...
christopher/rosetta-code
http://rosettacode.org/wiki/Fibonacci_sequence
Fibonacci sequence
The Fibonacci sequence is a sequence   Fn   of natural numbers defined recursively: F0 = 0 F1 = 1 Fn = Fn-1 + Fn-2, if n>1 Task Write a function to generate the   nth   Fibonacci number. Solutions can be iterative or recursive (though recursive solutions are generally considered too slow ...
#F.23
F#
  let fibonacci n : bigint = let rec f a b n = match n with | 0 -> a | 1 -> b | n -> (f b (a + b) (n - 1)) f (bigint 0) (bigint 1) n > fibonacci 100;; val it : bigint = 354224848179261915075I
Give a code snippet in #F.23 The Fibonacci sequence is a sequence   Fn   of natural numbers defined recursively: F0 = 0 F1 = 1 Fn = Fn-1 + Fn-2, if n>1 Task Write a function to generate the   nth   Fibonacci number. Solutions can be iterative or recursive (though recursive solutions are ...
christopher/rosetta-code
http://rosettacode.org/wiki/String_concatenation
String concatenation
String concatenation You are encouraged to solve this task according to the task description, using any language you may know. Task Create a string variable equal to any text value. Create another string variable whose value is the original variable concatenated with another string literal. To illustrate the operat...
#Oz
Oz
declare S = "hello" {System.showInfo S#" literal"} %% virtual strings are constructed with "#" S1 = {Append S " literal"} {System.showInfo S1}
Give a code snippet in #Oz String concatenation You are encouraged to solve this task according to the task description, using any language you may know. Task Create a string variable equal to any text value. Create another string variable whose value is the original variable concatenated with another string litera...
christopher/rosetta-code
http://rosettacode.org/wiki/Window_creation
Window creation
Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
#Lua
Lua
local iup = require "iuplua"   iup.dialog{ title = "Window"; iup.vbox{ margin = "10x10"; iup.label{title = "A window"} } }:show()   iup.MainLoop()  
Give a code snippet in #Lua Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
christopher/rosetta-code
http://rosettacode.org/wiki/Digital_root
Digital root
The digital root, X {\displaystyle X} , of a number, n {\displaystyle n} , is calculated: find X {\displaystyle X} as the sum of the digits of n {\displaystyle n} find a new X {\displaystyle X} by summing the digits of X {\displaystyle X} , repeating until X {\displ...
#SmileBASIC
SmileBASIC
DEF DIGITAL_ROOT N OUT DR,AP AP=0 DR=N WHILE DR>9 INC AP STRDR$=STR$(DR) NEWDR=0 FOR I=0 TO LEN(STRDR$)-1 INC NEWDR,VAL(MID$(STRDR$,I,1)) NEXT DR=NEWDR WEND END
Give a code snippet in #SmileBASIC The digital root, X {\displaystyle X} , of a number, n {\displaystyle n} , is calculated: find X {\displaystyle X} as the sum of the digits of n {\displaystyle n} find a new X {\displaystyle X} by summing the digits of X {\displaystyle X...
christopher/rosetta-code
http://rosettacode.org/wiki/Spinning_rod_animation/Text
Spinning rod animation/Text
Task An animation with the following frames in the following order (if certain characters aren't available or can't be used correctly in the programming language, alternate characters can replace any of these frames) must animate with a delay of 0.25 seconds between each frame, with the previous frame being cleared be...
#Bash
Bash
while : ; do for rod in \| / - \\ ; do printf '  %s\r' $rod; sleep 0.25; done done
Give a code snippet in #Bash Task An animation with the following frames in the following order (if certain characters aren't available or can't be used correctly in the programming language, alternate characters can replace any of these frames) must animate with a delay of 0.25 seconds between each frame, with the p...
christopher/rosetta-code
http://rosettacode.org/wiki/Guess_the_number/With_feedback
Guess the number/With feedback
Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: higher than the target, equal to...
#Ada
Ada
with Ada.Numerics.Discrete_Random; with Ada.Text_IO; procedure Guess_Number_Feedback is function Get_Int (Prompt : in String) return Integer is begin loop Ada.Text_IO.Put (Prompt); declare Response : constant String := Ada.Text_IO.Get_Line; begin if Respons...
Give a code snippet in #Ada Task Write a game (computer program) that follows the following rules: The computer chooses a number between given set limits. The player is asked for repeated guesses until the the target number is guessed correctly At each guess, the computer responds with whether the guess is: high...
christopher/rosetta-code
http://rosettacode.org/wiki/Evolutionary_algorithm
Evolutionary algorithm
Starting with: The target string: "METHINKS IT IS LIKE A WEASEL". An array of random characters chosen from the set of upper-case letters together with the space, and of the same length as the target string. (Call it the parent). A fitness function that computes the ‘closeness’ of its argument to the target string....
#PureBasic
PureBasic
Define population = 100, mutationRate = 6 Define.s target$ = "METHINKS IT IS LIKE A WEASEL" Define.s charSet$ = "ABCDEFGHIJKLMNOPQRSTUVWXYZ "   Procedure.i fitness(Array aspirant.c(1), Array target.c(1)) Protected i, len, fit len = ArraySize(aspirant()) For i = 0 To len If aspirant(i) = target(i): fit +1: En...
Give a code snippet in #PureBasic Starting with: The target string: "METHINKS IT IS LIKE A WEASEL". An array of random characters chosen from the set of upper-case letters together with the space, and of the same length as the target string. (Call it the parent). A fitness function that computes the ‘closeness’ of...
christopher/rosetta-code
http://rosettacode.org/wiki/Monty_Hall_problem
Monty Hall problem
Suppose you're on a game show and you're given the choice of three doors. Behind one door is a car; behind the others, goats. The car and the goats were placed randomly behind the doors before the show. Rules of the game After you have chosen a door, the door remains closed for the time being. The game show hos...
#jq
jq
cat /dev/urandom | tr -cd '0-9' | fold -w 1 | jq -nrf monty-hall.jq
Give a code snippet in #jq Suppose you're on a game show and you're given the choice of three doors. Behind one door is a car; behind the others, goats. The car and the goats were placed randomly behind the doors before the show. Rules of the game After you have chosen a door, the door remains closed for the ti...
christopher/rosetta-code
http://rosettacode.org/wiki/Logical_operations
Logical operations
Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations Concatenation | Interpolation |...
#LLVM
LLVM
; This is not strictly LLVM, as it uses the C library function "printf". ; LLVM does not provide a way to print values, so the alternative would be ; to just load the string into memory, and that would be boring.   ; Additional comments have been inserted, as well as changes made from the output produced by clang such ...
Give a code snippet in #LLVM Basic Data Operation This is a basic data operation. It represents a fundamental action on a basic data type. You may see other such operations in the Basic Data Operations category, or: Integer Operations Arithmetic | Comparison Boolean Operations Bitwise | Logical String Operations C...
christopher/rosetta-code
http://rosettacode.org/wiki/15_puzzle_game
15 puzzle game
Task Implement the Fifteen Puzzle Game. The   15-puzzle   is also known as:   Fifteen Puzzle   Gem Puzzle   Boss Puzzle   Game of Fifteen   Mystic Square   14-15 Puzzle   and some others. Related Tasks   15 Puzzle Solver   16 Puzzle Game
#Harbour
Harbour
    #include "inkey.ch" #include "Box.ch"     procedure Main() // console init SET SCOREBOARD OFF SetMode(30,80) ret := 0   // main loop yn := .F. DO WHILE yn == .F. // draw console cls @ 0, 0 TO MaxRow(), MaxCol() DOUBLE SetColor("BG+/B,W/N") @ 0, ...
Give a code snippet in #Harbour Task Implement the Fifteen Puzzle Game. The   15-puzzle   is also known as:   Fifteen Puzzle   Gem Puzzle   Boss Puzzle   Game of Fifteen   Mystic Square   14-15 Puzzle   and some others. Related Tasks   15 Puzzle Solver   16 Puzzle Game
christopher/rosetta-code
http://rosettacode.org/wiki/Archimedean_spiral
Archimedean spiral
The Archimedean spiral is a spiral named after the Greek mathematician Archimedes. An Archimedean spiral can be described by the equation: r = a + b θ {\displaystyle \,r=a+b\theta } with real numbers a and b. Task Draw an Archimedean spiral.
#Action.21
Action!
INT ARRAY SinTab=[ 0 4 9 13 18 22 27 31 36 40 44 49 53 58 62 66 71 75 79 83 88 92 96 100 104 108 112 116 120 124 128 132 136 139 143 147 150 154 158 161 165 168 171 175 178 181 184 187 190 193 196 199 202 204 207 210 212 215 217 219 222 224 226 228 230 232 234 236 237 239 241 242 243 245 246 247 248 249 250...
Give a code snippet in #Action.21 The Archimedean spiral is a spiral named after the Greek mathematician Archimedes. An Archimedean spiral can be described by the equation: r = a + b θ {\displaystyle \,r=a+b\theta } with real numbers a and b. Task Draw an Archimedean spiral.
christopher/rosetta-code
http://rosettacode.org/wiki/Stem-and-leaf_plot
Stem-and-leaf plot
Create a well-formatted stem-and-leaf plot from the following data set, where the leaves are the last digits: 12 127 28 42 39 113 42 18 44 118 44 37 113 124 37 48 127 36 29 31 125 139 131 115 105 132 104 123 35 113 122 42 117 119 58 109 23 105 63 27 44 105 99 41 128 121 116 125 32 61 37 127 29 113 121 58 114 126 53 11...
#Ursala
Ursala
#import std #import nat   data =   < 12,127,28,42,39,113,42,18,44,118,44,37,113,124,37,48,127,36,29,31,125,139,131, 115,105,132,104,123,35,113,122,42,117,119,58,109,23,105,63,27,44,105,99,41,128, 121,116,125,32,61,37,127,29,113,121,58,114,126,53,114,96,25,109,7,31,141,46,13, 27,43,117,116,27,7,68,40,31,115...
Give a code snippet in #Ursala Create a well-formatted stem-and-leaf plot from the following data set, where the leaves are the last digits: 12 127 28 42 39 113 42 18 44 118 44 37 113 124 37 48 127 36 29 31 125 139 131 115 105 132 104 123 35 113 122 42 117 119 58 109 23 105 63 27 44 105 99 41 128 121 116 125 32 61 37...
christopher/rosetta-code
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) ...
#Klong
Klong
  {:[0=x!15;:FizzBuzz:|0=x!5;:Buzz:|0=x!3;:Fizz;x]}'1+!100  
Give a code snippet in #Klong Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz...
christopher/rosetta-code
http://rosettacode.org/wiki/Partial_function_application
Partial function application
Partial function application   is the ability to take a function of many parameters and apply arguments to some of the parameters to create a new function that needs only the application of the remaining arguments to produce the equivalent of applying all arguments to the original function. E.g: Given values v1, v2 ...
#AppleScript
AppleScript
-- PARTIAL APPLICATION --------------------------------------------   on f1(x) x * 2 end f1   on f2(x) x * x end f2   on run   tell curry(map) set fsf1 to |λ|(f1) set fsf2 to |λ|(f2) end tell   {fsf1's |λ|({0, 1, 2, 3}), ¬ fsf2's |λ|({0, 1, 2, 3}), ¬ fsf1's |λ|({2, 4,...
Give a code snippet in #AppleScript Partial function application   is the ability to take a function of many parameters and apply arguments to some of the parameters to create a new function that needs only the application of the remaining arguments to produce the equivalent of applying all arguments to the original f...
christopher/rosetta-code
http://rosettacode.org/wiki/Function_composition
Function composition
Task Create a function, compose,   whose two arguments   f   and   g,   are both functions with one argument. The result of compose is to be a function of one argument, (lets call the argument   x),   which works like applying function   f   to the result of applying function   g   to   x. Example compose...
#Icon_and_Unicon
Icon and Unicon
x @ f # use this syntax in Icon instead of the Unicon f(x) to call co-expressions every push(fL := [],!rfL) # use this instead of reverse(fL) as the Icon reverse applies only to strings
Give a code snippet in #Icon_and_Unicon Task Create a function, compose,   whose two arguments   f   and   g,   are both functions with one argument. The result of compose is to be a function of one argument, (lets call the argument   x),   which works like applying function   f   to the result of applying funct...
christopher/rosetta-code
http://rosettacode.org/wiki/FizzBuzz
FizzBuzz
Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz     (instead of the number) ...
#Hy
Hy
(for [i (range 1 101)] (print (cond [(not (% i 15)) "FizzBuzz"] [(not (% i 5)) "Buzz"] [(not (% i 3)) "Fizz"] [True i])))
Give a code snippet in #Hy Task Write a program that prints the integers from   1   to   100   (inclusive). But:   for multiples of three,   print   Fizz     (instead of the number)   for multiples of five,   print   Buzz     (instead of the number)   for multiples of both three and five,   print   FizzBuzz   ...
christopher/rosetta-code
http://rosettacode.org/wiki/Hello_world/Line_printer
Hello world/Line printer
Task Cause a line printer attached to the computer to print a line containing the message:   Hello World! Note A line printer is not the same as standard output. A   line printer   was an older-style printer which prints one line at a time to a continuous ream of paper. With some systems, a line printer can be...
#OpenEdge.2FProgress
OpenEdge/Progress
OUTPUT TO PRINTER. PUT UNFORMATTED "Hello world!" SKIP. OUTPUT CLOSE.
Give a code snippet in #OpenEdge.2FProgress Task Cause a line printer attached to the computer to print a line containing the message:   Hello World! Note A line printer is not the same as standard output. A   line printer   was an older-style printer which prints one line at a time to a continuous ream of pap...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Comb_sort
Sorting algorithms/Comb sort
Sorting algorithms/Comb sort You are encouraged to solve this task according to the task description, using any language you may know. Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algor...
#Fortran
Fortran
program Combsort_Demo implicit none   integer, parameter :: num = 20 real :: array(num)   call random_seed call random_number(array) write(*,*) "Unsorted array:-" write(*,*) array write(*,*) call combsort(array) write(*,*) "Sorted array:-" write(*,*) array   contains   subroutine combsort(a)   ...
Give a code snippet in #Fortran Sorting algorithms/Comb sort You are encouraged to solve this task according to the task description, using any language you may know. Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare...
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Quicksort
Sorting algorithms/Quicksort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Swift
Swift
func quicksort<T where T : Comparable>(inout elements: [T], range: Range<Int>) { if (range.endIndex - range.startIndex > 1) { let pivotIndex = partition(&elements, range) quicksort(&elements, range.startIndex ..< pivotIndex) quicksort(&elements, pivotIndex+1 ..< range.endIndex) } }   func quicksort<T wh...
Give a code snippet in #Swift Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick so...
christopher/rosetta-code
http://rosettacode.org/wiki/One-dimensional_cellular_automata
One-dimensional cellular automata
Assume an array of cells with an initial distribution of live and dead cells, and imaginary cells off the end of the array having fixed values. Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the current generation. If, in the follow...
#Common_Lisp
Common Lisp
(defun value (x) (assert (> (length x) 1)) (coerce x 'simple-bit-vector))   (defun count-neighbors-and-self (value i) (flet ((ref (i) (if (array-in-bounds-p value i) (bit value i) 0))) (declare (inline ref)) (+ (ref (1- i)) (ref i) (ref (1+ i)))))   (...
Give a code snippet in #Common_Lisp Assume an array of cells with an initial distribution of live and dead cells, and imaginary cells off the end of the array having fixed values. Cells in the next generation of the array are calculated based on the value of the cell and its left and right nearest neighbours in the c...
christopher/rosetta-code
http://rosettacode.org/wiki/Runge-Kutta_method
Runge-Kutta method
Given the example Differential equation: y ′ ( t ) = t × y ( t ) {\displaystyle y'(t)=t\times {\sqrt {y(t)}}} With initial condition: t 0 = 0 {\displaystyle t_{0}=0} and y 0 = y ( t 0 ) = y ( 0 ) = 1 {\displaystyle y_{0}=y(t_{0})=y(0)=1} This equation has an exact solution: ...
#zkl
zkl
fcn yp(t,y) { t * y.sqrt() } fcn exact(t){ u:=0.25*t*t + 1.0; u*u }   fcn rk4_step([(y,t)],h){ k1:=h * yp(t,y); k2:=h * yp(t + 0.5*h, y + 0.5*k1); k3:=h * yp(t + 0.5*h, y + 0.5*k2); k4:=h * yp(t + h, y + k3); T(y + (k1+k4)/6.0 + (k2+k3)/3.0, t + h); }   fcn loop(h,n,[(y,t)]){ if(n % 10 == 1) pri...
Give a code snippet in #zkl Given the example Differential equation: y ′ ( t ) = t × y ( t ) {\displaystyle y'(t)=t\times {\sqrt {y(t)}}} With initial condition: t 0 = 0 {\displaystyle t_{0}=0} and y 0 = y ( t 0 ) = y ( 0 ) = 1 {\displaystyle y_{0}=y(t_{0})=y(0)=1} This equa...
christopher/rosetta-code
http://rosettacode.org/wiki/Scope/Function_names_and_labels
Scope/Function names and labels
Task Explain or demonstrate the levels of visibility of function names and labels within the language. See also Variables for levels of scope relating to visibility of program variables Scope modifiers for general scope modification facilities
#ALGOL_W
ALGOL W
# This program outputs a greeting BEGIN { sayhello() # Call the function defined below exit }   function sayhello { print "Hello World!" # Outputs a message to the terminal }
Give a code snippet in #ALGOL_W Task Explain or demonstrate the levels of visibility of function names and labels within the language. See also Variables for levels of scope relating to visibility of program variables Scope modifiers for general scope modification facilities
christopher/rosetta-code
http://rosettacode.org/wiki/Sorting_algorithms/Insertion_sort
Sorting algorithms/Insertion sort
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#Yorick
Yorick
func insertionSort(&A) { for(i = 2; i <= numberof(A); i++) { value = A(i); j = i - 1; while(j >= 1 && A(j) > value) { A(j+1) = A(j); j--; } A(j+1) = value; } }
Give a code snippet in #Yorick Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick s...
christopher/rosetta-code
http://rosettacode.org/wiki/Sort_an_integer_array
Sort an integer array
Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick sort O(n log2n) sorts Shell Sort ...
#HicEst
HicEst
DIMENSION array(100)   array = INT( RAN(100) ) SORT(Vector=array, Sorted=array)
Give a code snippet in #HicEst Sorting Algorithm This is a sorting algorithm.   It may be applied to a set of data in order to sort it.     For comparing various sorts, see compare sorts.   For other sorting algorithms,   see sorting algorithms,   or: O(n logn) sorts Heap sort | Merge sort | Patience sort | Quick s...
christopher/rosetta-code
http://rosettacode.org/wiki/Calculating_the_value_of_e
Calculating the value of e
Task Calculate the value of   e. (e   is also known as   Euler's number   and   Napier's constant.) See details: Calculating the value of e
#Kotlin
Kotlin
// Version 1.2.40   import kotlin.math.abs   const val EPSILON = 1.0e-15   fun main(args: Array<String>) { var fact = 1L var e = 2.0 var n = 2 do { val e0 = e fact *= n++ e += 1.0 / fact } while (abs(e - e0) >= EPSILON) println("e = %.15f".format(e)) }
Give a code snippet in #Kotlin Task Calculate the value of   e. (e   is also known as   Euler's number   and   Napier's constant.) See details: Calculating the value of e
christopher/rosetta-code
http://rosettacode.org/wiki/Stable_marriage_problem
Stable marriage problem
Solve the Stable marriage problem using the Gale/Shapley algorithm. Problem description Given an equal number of men and women to be paired for marriage, each man ranks all the women in order of his preference and each woman ranks all the men in order of her preference. A stable set of engagements for marriage is o...
#Go
Go
package main   import "fmt"   // Asymetry in the algorithm suggests different data structures for the // map value types of the proposers and the recipients. Proposers go down // their list of preferences in order, and do not need random access. // Recipients on the other hand must compare their preferences to arbitra...
Give a code snippet in #Go Solve the Stable marriage problem using the Gale/Shapley algorithm. Problem description Given an equal number of men and women to be paired for marriage, each man ranks all the women in order of his preference and each woman ranks all the men in order of her preference. A stable set of e...
christopher/rosetta-code
http://rosettacode.org/wiki/Middle_three_digits
Middle three digits
Task Write a function/procedure/subroutine that is called with an integer value and returns the middle three digits of the integer if possible or a clear indication of an error if this is not possible. Note: The order of the middle digits should be preserved. Your function should be tested with the following values;...
#Java
Java
public class MiddleThreeDigits {   public static void main(String[] args) { final long[] passing = {123, 12345, 1234567, 987654321, 10001, -10001, -123, -100, 100, -12345, Long.MIN_VALUE, Long.MAX_VALUE};   final int[] failing = {1, 2, -1, -10, 2002, -2002, 0, Integer.MIN_VALUE, ...
Give a code snippet in #Java Task Write a function/procedure/subroutine that is called with an integer value and returns the middle three digits of the integer if possible or a clear indication of an error if this is not possible. Note: The order of the middle digits should be preserved. Your function should be tes...
christopher/rosetta-code
http://rosettacode.org/wiki/Count_occurrences_of_a_substring
Count occurrences of a substring
Task Create a function,   or show a built-in function,   to count the number of non-overlapping occurrences of a substring inside a string. The function should take two arguments:   the first argument being the string to search,   and   the second a substring to be searched for. It should return an integer cou...
#AppleScript
AppleScript
use framework "OSAKit"   on run {countSubstring("the three truths", "th"), ¬ countSubstring("ababababab", "abab")} end run   on countSubstring(str, subStr) return evalOSA("JavaScript", "var matches = '" & str & "'" & ¬ ".match(new RegExp('" & subStr & "', 'g'));" & ¬ "matches ? matches.l...
Give a code snippet in #AppleScript Task Create a function,   or show a built-in function,   to count the number of non-overlapping occurrences of a substring inside a string. The function should take two arguments:   the first argument being the string to search,   and   the second a substring to be searched fo...
christopher/rosetta-code
http://rosettacode.org/wiki/Fibonacci_sequence
Fibonacci sequence
The Fibonacci sequence is a sequence   Fn   of natural numbers defined recursively: F0 = 0 F1 = 1 Fn = Fn-1 + Fn-2, if n>1 Task Write a function to generate the   nth   Fibonacci number. Solutions can be iterative or recursive (though recursive solutions are generally considered too slow ...
#Batch_File
Batch File
::fibo.cmd @echo off if "%1" equ "" goto :eof call :fib %1 echo %errorlevel% goto :eof   :fib setlocal enabledelayedexpansion if %1 geq 2 goto :ge2 exit /b %1   :ge2 set /a r1 = %1 - 1 set /a r2 = %1 - 2 call :fib !r1! set r1=%errorlevel% call :fib !r2! set r2=%errorlevel% set /a r0 = r1 + r2 exit /b !r0!
Give a code snippet in #Batch_File The Fibonacci sequence is a sequence   Fn   of natural numbers defined recursively: F0 = 0 F1 = 1 Fn = Fn-1 + Fn-2, if n>1 Task Write a function to generate the   nth   Fibonacci number. Solutions can be iterative or recursive (though recursive solution...
christopher/rosetta-code
http://rosettacode.org/wiki/Penney%27s_game
Penney's game
Penney's game is a game where two players bet on being the first to see a particular sequence of heads or tails in consecutive tosses of a fair coin. It is common to agree on a sequence length of three then one player will openly choose a sequence, for example: Heads, Tails, Heads, or HTH for short. The other pla...
#Raku
Raku
enum Coin <Heads Tails>; enum Yay <Yay Good Super Hah Ooh Yipee Sweet Cool Yes Haha>; enum Boo <Drat Darn Crumb Oops Rats Bah Criminy Argh Shards>; enum Bozo «'Dude' 'Cha' 'Bzzt' 'Hey' 'Silly dilly' 'Say what!?' 'You numbskull'»;   sub flipping { for 1..4 { print "-\b"; sleep .1; print "\\\b"; slee...
Give a code snippet in #Raku Penney's game is a game where two players bet on being the first to see a particular sequence of heads or tails in consecutive tosses of a fair coin. It is common to agree on a sequence length of three then one player will openly choose a sequence, for example: Heads, Tails, Heads, or...
christopher/rosetta-code
http://rosettacode.org/wiki/Write_float_arrays_to_a_text_file
Write float arrays to a text file
Task Write two equal-sized numerical arrays 'x' and 'y' to a two-column text file named 'filename'. The first column of the file contains values from an 'x'-array with a given 'xprecision', the second -- values from 'y'-array with 'yprecision'. For example, considering: x = {1, 2, 3, 1e11}; y = {1, 1.41421356...
#jq
jq
[1, 2, 3, 1e11] as $x | $x | map(sqrt) as $y | range(0; $x|length) as $i | "\($x[$i]) \($y[$i])"
Give a code snippet in #jq Task Write two equal-sized numerical arrays 'x' and 'y' to a two-column text file named 'filename'. The first column of the file contains values from an 'x'-array with a given 'xprecision', the second -- values from 'y'-array with 'yprecision'. For example, considering: x = {1, 2, 3, ...
christopher/rosetta-code
http://rosettacode.org/wiki/Non-decimal_radices/Input
Non-decimal radices/Input
It is common to have a string containing a number written in some format, with the most common ones being decimal, hexadecimal, octal and binary. Such strings are found in many places (user interfaces, configuration files, XML data, network protocols, etc.) This task requires parsing of such a string (which may be ass...
#Raku
Raku
say 0b11011; # -> 27 say 0o11011; # -> 4617 say 0d11011; # -> 11011 say 0x11011; # -> 69649
Give a code snippet in #Raku It is common to have a string containing a number written in some format, with the most common ones being decimal, hexadecimal, octal and binary. Such strings are found in many places (user interfaces, configuration files, XML data, network protocols, etc.) This task requires parsing of s...
christopher/rosetta-code
http://rosettacode.org/wiki/Tau_number
Tau number
A Tau number is a positive integer divisible by the count of its positive divisors. Task Show the first   100   Tau numbers. The numbers shall be generated during run-time (i.e. the code may not contain string literals, sets/arrays of integers, or alike). Related task  Tau function
#Frink
Frink
tau = {|x| x mod length[allFactors[x]] == 0} println[formatTable[columnize[first[select[count[1], tau], 100], 10], "right"]]
Give a code snippet in #Frink A Tau number is a positive integer divisible by the count of its positive divisors. Task Show the first   100   Tau numbers. The numbers shall be generated during run-time (i.e. the code may not contain string literals, sets/arrays of integers, or alike). Related task  Tau function...
christopher/rosetta-code
http://rosettacode.org/wiki/Multifactorial
Multifactorial
The factorial of a number, written as n ! {\displaystyle n!} , is defined as n ! = n ( n − 1 ) ( n − 2 ) . . . ( 2 ) ( 1 ) {\displaystyle n!=n(n-1)(n-2)...(2)(1)} . Multifactorials generalize factorials as follows: n ! = n ( n − 1 ) ( n − 2 ) . . . ( 2 ) ( 1 ) {\displaystyle n!=n(n-1)(n-2)...(2)(...
#Kotlin
Kotlin
fun multifactorial(n: Long, d: Int) : Long { val r = n % d return (1..n).filter { it % d == r } .reduce { i, p -> i * p } }   fun main(args: Array<String>) { val m = 5 val r = 1..10L for (d in 1..m) { print("%${m}s:".format( "!".repeat(d))) r.forEach { print(" " + multifactorial(it, ...
Give a code snippet in #Kotlin The factorial of a number, written as n ! {\displaystyle n!} , is defined as n ! = n ( n − 1 ) ( n − 2 ) . . . ( 2 ) ( 1 ) {\displaystyle n!=n(n-1)(n-2)...(2)(1)} . Multifactorials generalize factorials as follows: n ! = n ( n − 1 ) ( n − 2 ) . . . ( 2 ) ( 1 ) {\di...
christopher/rosetta-code
http://rosettacode.org/wiki/Sudoku
Sudoku
Task Solve a partially filled-in normal   9x9   Sudoku grid   and display the result in a human-readable format. references Algorithmics of Sudoku   may help implement this. Python Sudoku Solver Computerphile video.
#ALGOL_68
ALGOL 68
MODE AVAIL = [9]BOOL; MODE BOX = [3, 3]CHAR;   FORMAT row fmt = $"|"3(" "3(g" ")"|")l$; FORMAT line = $"+"3(7"-","+")l$; FORMAT puzzle fmt = $f(line)3(3(f(row fmt))f(line))$;   AVAIL gen full = (TRUE, TRUE, TRUE, TRUE, TRUE, TRUE, TRUE, TRUE, TRUE);   OP REPR = (AVAIL avail)STRING: ( STRING out := ""; FOR i FROM LW...
Give a code snippet in #ALGOL_68 Task Solve a partially filled-in normal   9x9   Sudoku grid   and display the result in a human-readable format. references Algorithmics of Sudoku   may help implement this. Python Sudoku Solver Computerphile video.
christopher/rosetta-code