task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/99_bottles_of_beer | 99 bottles of beer | Task
Display the complete lyrics for the song: 99 Bottles of Beer on the Wall.
The beer song
The lyrics follow this form:
99 bottles of beer on the wall
99 bottles of beer
Take one down, pass it around
98 bottles of beer on the wall
98 bottles of beer on the wall
98 bottles of beer
Take one dow... | #D.C3.A9j.C3.A0_Vu | Déjà Vu | plural i:
if = 1 i "" "s"
bottles i:
local :s plural i
!print( to-str i " bottle"s" of beer on the wall, " to-str i " bottle"s" of beer," )
!print\ "You take one down, pass it around, "
set :i -- i
if i:
set :s plural i
!print( to-str i " bottle"s" of beer on the wall." )
bottles i
else:
!print "no mor... | Give a code snippet in #D.C3.A9j.C3.A0_Vu
Task
Display the complete lyrics for the song: 99 Bottles of Beer on the Wall.
The beer song
The lyrics follow this form:
99 bottles of beer on the wall
99 bottles of beer
Take one down, pass it around
98 bottles of beer on the wall
98 bottles of beer on t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pythagorean_quadruples | Pythagorean quadruples |
One form of Pythagorean quadruples is (for positive integers a, b, c, and d):
a2 + b2 + c2 = d2
An example:
22 + 32 + 62 = 72
which is:
4 + 9 + 36 = 49
Task
For positive integers up 2,200 (inclusive), for all values of ... | #Yabasic | Yabasic | limite = 2200
s = 3
dim l(limite)
dim ladd(limite * limite * 2)
for x = 1 to limite
x2 = x * x
for y = x to limite
ladd(x2 + y * y) = 1
next y
next x
for x = 1 to limite
s1 = s
s = s + 2
s2 = s
for y = x +1 to limite
if ladd(s1) = 1 l(y) = 1
s1 = s1 + s2
... | Give a code snippet in #Yabasic
One form of Pythagorean quadruples is (for positive integers a, b, c, and d):
a2 + b2 + c2 = d2
An example:
22 + 32 + 62 = 72
which is:
4 + 9 + 36 = 49
Task
For positive integers up 2,200 (i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Stooge_sort | Sorting algorithms/Stooge sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #PureBasic | PureBasic | Procedure Stooge_Sort(Array L.i(1), i=0 , j=0)
If j=0
j=ArraySize(L())
EndIf
If L(i)>L(j)
Swap L(i), L(j)
EndIf
If j-i>1
Protected t=(j-i+1)/3
Stooge_Sort(L(), i, j-t)
Stooge_Sort(L(), i+t, j )
Stooge_Sort(L(), i, j-t)
EndIf
EndProcedure | Give a code snippet in #PureBasic
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Check_input_device_is_a_terminal | Check input device is a terminal | Task
Demonstrate how to check whether the input device is a terminal or not.
Related task
Check output device is a terminal
| #D | D | import std.stdio;
extern(C) int isatty(int);
void main() {
if (isatty(0))
writeln("Input comes from tty.");
else
writeln("Input doesn't come from tty.");
} | Give a code snippet in #D
Task
Demonstrate how to check whether the input device is a terminal or not.
Related task
Check output device is a terminal
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Shell_one-liner | Shell one-liner | Task
Show how to specify and execute a short program in the language from a command shell, where the input to the command shell is only one line in length.
Avoid depending on the particular shell or operating system used as much as is reasonable; if the language has notable implementations which have different comman... | #NetRexx | NetRexx |
$ TNRX=`mktemp T_XXXXXXXXXXXX` && test ! -e $TNRX.* && (echo 'say "Goodbye, World!"' >$TNRX; nrc -exec $TNRX; rm $TNRX $TNRX.*; unset TNRX)
| Give a code snippet in #NetRexx
Task
Show how to specify and execute a short program in the language from a command shell, where the input to the command shell is only one line in length.
Avoid depending on the particular shell or operating system used as much as is reasonable; if the language has notable implementa... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Reflection/List_properties | Reflection/List properties | Task
The goal is to get the properties of an object, as names, values or both.
Some languages support dynamic properties, which in general can only be inspected if a class' public API includes a way of listing them.
| #PowerShell | PowerShell |
Get-Date | Get-Member -MemberType Property
| Give a code snippet in #PowerShell
Task
The goal is to get the properties of an object, as names, values or both.
Some languages support dynamic properties, which in general can only be inspected if a class' public API includes a way of listing them.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Shell_sort | Sorting algorithms/Shell sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Whitespace | Whitespace | var shellSort = Fn.new { |a|
var n = a.count
var gaps = [701, 301, 132, 57, 23, 10, 4, 1]
for (gap in gaps) {
if (gap < n) {
for (i in gap...n) {
var t = a[i]
var j = i
while (j >= gap && a[j-gap] > t) {
a[j] = a[j - gap... | Give a code snippet in #Whitespace
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Qui... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Get_system_command_output | Get system command output | Task
Execute a system command and get its output into the program. The output may be stored in any kind of collection (array, list, etc.).
Related task
Execute a system command
| #6502_Assembly | 6502 Assembly | JSR $FFED
;returns screen width in X and screen height in Y
dex ;subtract 1. This is more useful for comparisons.
dey ;subtract 1. This is more useful for comparisons.
stx $20 ;store in zero page ram
sty $21 ;store in zero page ram | Give a code snippet in #6502_Assembly
Task
Execute a system command and get its output into the program. The output may be stored in any kind of collection (array, list, etc.).
Related task
Execute a system command
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Set_consolidation | Set consolidation | Given two sets of items then if any item is common to any set then the result of applying consolidation to those sets is a set of sets whose contents is:
The two input sets if no common item exists between the two input sets of items.
The single set that is the union of the two input sets if they share a common item... | #Lua | Lua | -- SUPPORT:
function T(t) return setmetatable(t, {__index=table}) end
function S(t) local s=T{} for k,v in ipairs(t) do s[v]=v end return s end
table.each = function(t,f,...) for _,v in pairs(t) do f(v,...) end end
table.copy = function(t) local s=T{} for k,v in pairs(t) do s[k]=v end return s end
table.keys = function... | Give a code snippet in #Lua
Given two sets of items then if any item is common to any set then the result of applying consolidation to those sets is a set of sets whose contents is:
The two input sets if no common item exists between the two input sets of items.
The single set that is the union of the two input set... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Active_Directory/Search_for_a_user | Active Directory/Search for a user | Make sure you Connect to Active Directory
| #Tcl | Tcl | set Username "TestUser"
set Filter "((&objectClass=*)(sAMAccountName=$Username))"
set Base "dc=skycityauckland,dc=sceg,dc=com"
set Attrs distinguishedName | Give a code snippet in #Tcl
Make sure you Connect to Active Directory
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Apply_a_callback_to_an_array | Apply a callback to an array | Task
Take a combined set of elements and apply a function to each element.
| #PostScript | PostScript | [1 2 3 4 5] { dup mul = } forall | Give a code snippet in #PostScript
Task
Take a combined set of elements and apply a function to each element.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Arithmetic/Integer | Arithmetic/Integer |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Standard_ML | Standard ML | val () = let
val a = valOf (Int.fromString (valOf (TextIO.inputLine TextIO.stdIn)))
val b = valOf (Int.fromString (valOf (TextIO.inputLine TextIO.stdIn)))
in
print ("a + b = " ^ Int.toString (a + b) ^ "\n");
print ("a - b = " ^ Int.toString (a - b) ^ "\n");
print ("a * b = " ^ Int.toString (a * b) ... | Give a code snippet in #Standard_ML
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Opera... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Color_wheel | Color wheel | Task
Write a function to draw a HSV color wheel completely with code.
This is strictly for learning purposes only. It's highly recommended that you use an image in an actual application to actually draw the color wheel (as procedurally drawing is super slow). This does help you understand how color wheels work and ... | #Raku | Raku | use Image::PNG::Portable;
my ($w, $h) = 300, 300;
my $out = Image::PNG::Portable.new: :width($w), :height($h);
my $center = $w/2 + $h/2*i;
color-wheel($out);
$out.write: 'Color-wheel-perl6.png';
sub color-wheel ( $png ) {
^$w .race.map: -> $x {
for ^$h -> $y {
my $vector = $center... | Give a code snippet in #Raku
Task
Write a function to draw a HSV color wheel completely with code.
This is strictly for learning purposes only. It's highly recommended that you use an image in an actual application to actually draw the color wheel (as procedurally drawing is super slow). This does help you underst... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Same_fringe | Same fringe | Write a routine that will compare the leaves ("fringe") of two binary trees to determine whether they are the same list of leaves when visited left-to-right. The structure or balance of the trees does not matter; only the number, order, and value of the leaves is important.
Any solution is allowed here, but many compu... | #J | J | sameFringe=: -:&([: ; <S:0) | Give a code snippet in #J
Write a routine that will compare the leaves ("fringe") of two binary trees to determine whether they are the same list of leaves when visited left-to-right. The structure or balance of the trees does not matter; only the number, order, and value of the leaves is important.
Any solution is a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Roots_of_a_quadratic_function | Roots of a quadratic function | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Write a program to find the roots of a quadratic equation, i.e., solve the equation
a
x
2
+
b
x
+
c
=
0
{\displaystyle ax^{2}+bx+c=0}
.
Your program must correctly handle n... | #Haskell | Haskell | import Data.Complex (Complex, realPart)
type CD = Complex Double
quadraticRoots :: (CD, CD, CD) -> (CD, CD)
quadraticRoots (a, b, c)
| 0 < realPart b =
( (2 * c) / (- b - d),
(- b - d) / (2 * a)
)
| otherwise =
( (- b + d) / (2 * a),
(2 * c) / (- b + d)
)
where
d = sqrt $ b ^ 2... | Give a code snippet in #Haskell
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Write a program to find the roots of a quadratic equation, i.e., solve the equation
a
x
2
+
b
x
+
c
=
0
{\displaystyle ax^{2}+bx+c=0}
.
You... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Cheryl%27s_birthday | Cheryl's birthday | Albert and Bernard just became friends with Cheryl, and they want to know when her birthday is.
Cheryl gave them a list of ten possible dates:
May 15, May 16, May 19
June 17, June 18
July 14, July 16
August 14, August 15, August 17
Cheryl then tells Albert the month of birth, ... | #Python | Python | '''Cheryl's Birthday'''
from itertools import groupby
from re import split
# main :: IO ()
def main():
'''Derivation of the date.'''
month, day = 0, 1
print(
# (3 :: A "Then I also know")
# (A's month contains only one remaining day)
uniquePairing(month)(
# (2 :: ... | Give a code snippet in #Python
Albert and Bernard just became friends with Cheryl, and they want to know when her birthday is.
Cheryl gave them a list of ten possible dates:
May 15, May 16, May 19
June 17, June 18
July 14, July 16
August 14, August 15, August 17
Cheryl then tells... | christopher/rosetta-code | |
http://rosettacode.org/wiki/JSON | JSON | Load a JSON string into a data structure.
Also, create a new data structure and serialize it into JSON.
Use objects and arrays (as appropriate for your language)
and make sure your JSON is valid (https://jsonformatter.org).
| #Lingo | Lingo | //--------------------------------------
// Simple (unsafe) JSON decoder based on eval()
// @param {string} json
// @return {any}
//--------------------------------------
function json_decode (json){
var o;
eval('o='+json);
return _json_decode_val(o);
}
function _json_decode_val (o){
if (o==null) return undef... | Give a code snippet in #Lingo
Load a JSON string into a data structure.
Also, create a new data structure and serialize it into JSON.
Use objects and arrays (as appropriate for your language)
and make sure your JSON is valid (https://jsonformatter.org).
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Wireworld | Wireworld | Wireworld
Conway's Game of Life
It is capable of doing sophisticated computations with appropriate programs
(it is actually Turing complete),
and is much simpler to program for.
A Wireworld arena consists of a Cartesian grid of cells,
each of which can be in one of four states.
All cell transitions happen simultaneous... | #Fortran | Fortran | program Wireworld
implicit none
integer, parameter :: max_generations = 12
integer :: nrows = 0, ncols = 0, maxcols = 0
integer :: gen, ierr = 0
integer :: i, j
character(1), allocatable :: cells(:,:)
character(10) :: form, sub
character(80) :: buff
! open input file
open(unit=8, file="wwinput.txt... | Give a code snippet in #Fortran
Wireworld
Conway's Game of Life
It is capable of doing sophisticated computations with appropriate programs
(it is actually Turing complete),
and is much simpler to program for.
A Wireworld arena consists of a Cartesian grid of cells,
each of which can be in one of four states.
All cel... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Keyboard_input/Keypress_check | Keyboard input/Keypress check |
Determine if a key has been pressed and store this in a variable.
If no key has been pressed, the program should continue without waiting.
| #Amazing_Hopper | Amazing Hopper |
#include <flow.h>
DEF-MAIN(argv, argc)
BREAK-ON
SET(c,0)
WHILE (1)
COND( KEY-PRESSED? )
SCAN-CODE(c)
BREAK-IF ( c ) IS-ESCAPE
CEND
PRNL( "CODE = ", c )
WEND
PRNL( "Last key pressed: ", c )
END
| Give a code snippet in #Amazing_Hopper
Determine if a key has been pressed and store this in a variable.
If no key has been pressed, the program should continue without waiting.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Pseudo-random_numbers/Middle-square_method | Pseudo-random numbers/Middle-square method | Middle-square_method Generator
The Method
To generate a sequence of n-digit pseudorandom numbers, an n-digit starting value is created and squared, producing a 2n-digit number. If the result has fewer than 2n digits, leading zeroes are added to compensate. The middle n digits of the result would be the next number i... | #Raku | Raku | sub msq {
state $seed = 675248;
$seed = $seed² div 1000 mod 1000000;
}
say msq() xx 5; | Give a code snippet in #Raku
Middle-square_method Generator
The Method
To generate a sequence of n-digit pseudorandom numbers, an n-digit starting value is created and squared, producing a 2n-digit number. If the result has fewer than 2n digits, leading zeroes are added to compensate. The middle n digits of the res... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Program_name | Program name | The task is to programmatically obtain the name used to invoke the program. (For example determine whether the user ran "python hello.py", or "python hellocaller.py", a program importing the code from "hello.py".)
Sometimes a multiline shebang is necessary in order to provide the script name to a language's internal A... | #R | R | #!/usr/bin/env Rscript
getProgram <- function(args) {
sub("--file=", "", args[grep("--file=", args)])
}
args <- commandArgs(trailingOnly = FALSE)
program <- getProgram(args)
cat("Program: ", program, "\n")
q("no") | Give a code snippet in #R
The task is to programmatically obtain the name used to invoke the program. (For example determine whether the user ran "python hello.py", or "python hellocaller.py", a program importing the code from "hello.py".)
Sometimes a multiline shebang is necessary in order to provide the script name... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Honeycombs | Honeycombs | The task is to produce a matrix of 20 hexagon shaped widgets in a honeycomb arrangement. The matrix should be arranged in such a manner that there are five
columns of four hexagons. The hexagons in columns one, three and five are aligned horizontally, whereas the hexagons in columns two and four occupy a lower position... | #Scala | Scala | import java.awt.{BasicStroke, BorderLayout, Color, Dimension,
Font, FontMetrics, Graphics, Graphics2D, Point, Polygon, RenderingHints}
import java.awt.event.{KeyAdapter, KeyEvent, MouseAdapter, MouseEvent}
import javax.swing.{JFrame, JPanel}
import scala.math.{Pi, cos, sin}
object Honeycombs extends App {
pri... | Give a code snippet in #Scala
The task is to produce a matrix of 20 hexagon shaped widgets in a honeycomb arrangement. The matrix should be arranged in such a manner that there are five
columns of four hexagons. The hexagons in columns one, three and five are aligned horizontally, whereas the hexagons in columns two a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #Fantom | Fantom | TRUE . \ -1
FALSE . \ 0 | Give a code snippet in #Fantom
Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Cheryl%27s_birthday | Cheryl's birthday | Albert and Bernard just became friends with Cheryl, and they want to know when her birthday is.
Cheryl gave them a list of ten possible dates:
May 15, May 16, May 19
June 17, June 18
July 14, July 16
August 14, August 15, August 17
Cheryl then tells Albert the month of birth, ... | #Nim | Nim | import tables
import sets
import strformat
type Date = tuple[month: string, day: int]
const Dates = [Date ("May", 15), ("May", 16), ("May", 19), ("June", 17), ("June", 18),
("July", 14), ("July", 16), ("August", 14), ("August", 15), ("August", 17)]
const
MonthTable: Table[int, HashSet[string]] ... | Give a code snippet in #Nim
Albert and Bernard just became friends with Cheryl, and they want to know when her birthday is.
Cheryl gave them a list of ten possible dates:
May 15, May 16, May 19
June 17, June 18
July 14, July 16
August 14, August 15, August 17
Cheryl then tells Al... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Abstract_type | Abstract type | Abstract type is a type without instances or without definition.
For example in object-oriented programming using some languages, abstract types can be partial implementations of other types, which are to be derived there-from. An abstract type may provide implementation of some operations and/or components. Abstract ... | #Red | Red | Red [
Title: "Abstract Type"
Original-Author: oofoe
]
; The "shape" class is an abstract class -- it defines the "pen"
; property and "line" method, but "size" and "draw" are undefined and
; unimplemented.
shape: make object! [
pen: "X"
size: none
line: func [count][loop count [prin self/pen] prin newl... | Give a code snippet in #Red
Abstract type is a type without instances or without definition.
For example in object-oriented programming using some languages, abstract types can be partial implementations of other types, which are to be derived there-from. An abstract type may provide implementation of some operations... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Do-while | Loops/Do-while | Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loo... | #BASIC | BASIC | a = 0
DO
a = a + 1
PRINT a
LOOP WHILE a MOD 6 <> 0 | Give a code snippet in #BASIC
Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/D... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Emirp_primes | Emirp primes | An emirp (prime spelled backwards) are primes that when reversed (in their decimal representation) are a different prime.
(This rules out palindromic primes.)
Task
show the first twenty emirps
show all emirps between 7,700 and 8,000
show the 10,000th emirp
In each list, the numbe... | #jq | jq | def is_prime:
if . == 2 then true
else
2 < . and . % 2 == 1 and
(. as $in
| (($in + 1) | sqrt) as $m
| [false, 3] | until( .[0] or .[1] > $m; [$in % .[1] == 0, .[1] + 2])
| .[0]
| not)
end ;
def relatively_prime:
.[0] as $n
| .[1] as $primes
| ($n | sqrt) as $s
|... | Give a code snippet in #jq
An emirp (prime spelled backwards) are primes that when reversed (in their decimal representation) are a different prime.
(This rules out palindromic primes.)
Task
show the first twenty emirps
show all emirps between 7,700 and 8,000
show the 10,000th emi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/QR_decomposition | QR decomposition | Any rectangular
m
×
n
{\displaystyle m\times n}
matrix
A
{\displaystyle {\mathit {A}}}
can be decomposed to a product of an orthogonal matrix
Q
{\displaystyle {\mathit {Q}}}
and an upper (right) triangular matrix
R
{\displaystyle {\mathit {R}}}
, as described in QR decompositi... | #F.23 | F# |
// QR decomposition. Nigel Galloway: January 11th., 2022
let n=[[12.0;-51.0;4.0];[6.0;167.0;-68.0];[-4.0;24.0;-41.0]]|>MathNet.Numerics.LinearAlgebra.MatrixExtensions.matrix
let g=n|>MathNet.Numerics.LinearAlgebra.Matrix.qr
printfn $"Matrix\n------\n%A{n}\nQ\n-\n%A{g.Q}\nR\n-\n%A{g.R}"
| Give a code snippet in #F.23
Any rectangular
m
×
n
{\displaystyle m\times n}
matrix
A
{\displaystyle {\mathit {A}}}
can be decomposed to a product of an orthogonal matrix
Q
{\displaystyle {\mathit {Q}}}
and an upper (right) triangular matrix
R
{\displaystyle {\mathit {R}}}
, ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Knapsack_problem/Unbounded | Knapsack problem/Unbounded | A traveler gets diverted and has to make an unscheduled stop in what turns out to be Shangri La. Opting to leave, he is allowed to take as much as he likes of the following items, so long as it will fit in his knapsack, and he can carry it.
He knows that he can carry no more than 25 'weights' in total; and tha... | #REXX | REXX | /*REXX program solves the knapsack/unbounded problem: highest value, weight, and volume.*/
/* value weight volume */
maxPanacea= 0 /* ═══════ ══════ ══════ */
maxIchor = 0; panacea.$ = 3000 ; ... | Give a code snippet in #REXX
A traveler gets diverted and has to make an unscheduled stop in what turns out to be Shangri La. Opting to leave, he is allowed to take as much as he likes of the following items, so long as it will fit in his knapsack, and he can carry it.
He knows that he can carry no more than 25 ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mutual_recursion | Mutual recursion | Two functions are said to be mutually recursive if the first calls the second,
and in turn the second calls the first.
Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as:
F
(
0
)
=
1
;
M
(
0
)
=
0
F
(
n
)
=
n
−
M
(
F
(
n
−
1
)
)
,
... | #Fantom | Fantom |
class Main
{
static Int f (Int n)
{
if (n <= 0) // ensure n > 0
return 1
else
return n - m(f(n-1))
}
static Int m (Int n)
{
if (n <= 0) // ensure n > 0
return 0
else
return n - f(m(n-1))
}
public static Void main ()
{
50.times |Int n| { echo (f(n)) }
}... | Give a code snippet in #Fantom
Two functions are said to be mutually recursive if the first calls the second,
and in turn the second calls the first.
Write two mutually recursive functions that compute members of the Hofstadter Female and Male sequences defined as:
F
(
0
)
=
1
;
M
(
0
)
=
0
F
(
n... | christopher/rosetta-code | |
http://rosettacode.org/wiki/FizzBuzz | FizzBuzz | Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz (instead of the number)
... | #Golfscript | Golfscript | 100,{)6,{.(&},{1$1$%{;}{4*35+6875*25base{90\-}%}if}%\or}%n* | Give a code snippet in #Golfscript
Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print Fiz... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_element_of_a_list | Greatest element of a list | Task
Create a function that returns the maximum value in a provided set of values,
where the number of values may not be known until run-time.
| #Burlesque | Burlesque |
blsq ) {88 99 77 66 55}>]
99
| Give a code snippet in #Burlesque
Task
Create a function that returns the maximum value in a provided set of values,
where the number of values may not be known until run-time.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Arithmetic-geometric_mean | Arithmetic-geometric mean |
This page uses content from Wikipedia. The original article was at Arithmetic-geometric mean. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Write a function to compute the arithmetic-geomet... | #Python | Python | from math import sqrt
def agm(a0, g0, tolerance=1e-10):
"""
Calculating the arithmetic-geometric mean of two numbers a0, g0.
tolerance the tolerance for the converged
value of the arithmetic-geometric mean
(default value = 1e-10)
"""
an, gn = (a0 + g0) / ... | Give a code snippet in #Python
This page uses content from Wikipedia. The original article was at Arithmetic-geometric mean. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Write a function ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fusc_sequence | Fusc sequence |
Definitions
The fusc integer sequence is defined as:
fusc(0) = 0
fusc(1) = 1
for n>1, the nth term is defined as:
if n is even; fusc(n) = fusc(n/2)
if n is odd; fusc(n) = fusc((n-1)/2) + fusc((n+1)/2)
Note that MathWorld's definition starts with unity, not zero. Th... | #BASIC256 | BASIC256 | global f, max
max = 36000
dim f(max)
call fusc()
for i = 0 to 60
print f[i]; " ";
next i
print : print
print " Index Value"
d = 0
for i = 0 to max-1
if f[i] >= d then
print rjust(string(i),10," "), rjust(string(f[i]),10," ")
if d = 0 then d = 1
d *= 10
end if
next i
end
subroutine fus... | Give a code snippet in #BASIC256
Definitions
The fusc integer sequence is defined as:
fusc(0) = 0
fusc(1) = 1
for n>1, the nth term is defined as:
if n is even; fusc(n) = fusc(n/2)
if n is odd; fusc(n) = fusc((n-1)/2) + fusc((n+1)/2)
Note that MathWorld's definition... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Text | Hello world/Text | Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
Hello world/Web server
| #Potion | Potion | "Hello world!\n" print | Give a code snippet in #Potion
Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Generic_swap | Generic swap | Task
Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types.
If your solution language is statically typed please describe the way your language provides genericity.
If variables are typed in t... | #MiniScript | MiniScript | swap = function(map, a, b)
temp = map[a]
map[a] = map[b]
map[b] = temp
end function
x = 1
y = 2
print "BEFORE: x=" + x + ", y=" + y
swap(locals, "x", "y")
print "AFTER: x=" + x + ", y=" + y | Give a code snippet in #MiniScript
Task
Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types.
If your solution language is statically typed please describe the way your language provides gene... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Naming_conventions | Naming conventions | Many languages have naming conventions regarding the identifiers used in the language, its libraries, and programs written in the language. Such conventions, which may be classified as de facto or de jure depending on how they are enforced,
often take the form of rules regarding prefixes, suffixes, and the use of upper... | #REXX | REXX | {blanks} {-│+} {blanks} {digits} {.} {digits} { {e│E} {-│+} exponent } {blanks}
| Give a code snippet in #REXX
Many languages have naming conventions regarding the identifiers used in the language, its libraries, and programs written in the language. Such conventions, which may be classified as de facto or de jure depending on how they are enforced,
often take the form of rules regarding prefixes, ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Program_name | Program name | The task is to programmatically obtain the name used to invoke the program. (For example determine whether the user ran "python hello.py", or "python hellocaller.py", a program importing the code from "hello.py".)
Sometimes a multiline shebang is necessary in order to provide the script name to a language's internal A... | #Genie | Genie | [indent=4]
init
print args[0]
print Path.get_basename(args[0])
print Environment.get_application_name()
print Environment.get_prgname() | Give a code snippet in #Genie
The task is to programmatically obtain the name used to invoke the program. (For example determine whether the user ran "python hello.py", or "python hellocaller.py", a program importing the code from "hello.py".)
Sometimes a multiline shebang is necessary in order to provide the script ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Tokenize_a_string | Tokenize a string | Separate the string "Hello,How,Are,You,Today" by commas into an array (or list) so that each element of it stores a different word.
Display the words to the 'user', in the simplest manner possible, separated by a period.
To simplify, you may display a trailing period.
Other tasks related to string operations:
Me... | #MATLAB_.2F_Octave | MATLAB / Octave |
s=strsplit('Hello,How,Are,You,Today',',')
fprintf(1,'%s.',s{:})
| Give a code snippet in #MATLAB_.2F_Octave
Separate the string "Hello,How,Are,You,Today" by commas into an array (or list) so that each element of it stores a different word.
Display the words to the 'user', in the simplest manner possible, separated by a period.
To simplify, you may display a trailing period.
Ot... | christopher/rosetta-code | |
http://rosettacode.org/wiki/User_input/Graphical | User input/Graphical |
In this task, the goal is to input a string and the integer 75000, from graphical user interface.
See also: User input/Text
| #HicEst | HicEst | CHARACTER string*100
DLG(Edit=string, Edit=num_value, Button='&OK', TItle='Enter 75000 for num_value')
WRITE(Messagebox, Name) "You entered", string, num_value | Give a code snippet in #HicEst
In this task, the goal is to input a string and the integer 75000, from graphical user interface.
See also: User input/Text
| christopher/rosetta-code | |
http://rosettacode.org/wiki/RPG_attributes_generator | RPG attributes generator | RPG = Role Playing Game.
You're running a tabletop RPG, and your players are creating characters.
Each character has six core attributes: strength, dexterity, constitution, intelligence, wisdom, and charisma.
One way of generating values for these attributes is to roll four, 6-sided dice (d6) and sum the three... | #Phix | Phix | with javascript_semantics
sequence numbers = repeat(0,6)
integer t,n
while true do
for i=1 to length(numbers) do
sequence ni = sq_rand(repeat(6,4))
numbers[i] = sum(ni)-min(ni)
end for
t = sum(numbers)
n = sum(sq_ge(numbers,15))
if t>=75 and n>=2 then exit end if
?"re-rolling..."... | Give a code snippet in #Phix
RPG = Role Playing Game.
You're running a tabletop RPG, and your players are creating characters.
Each character has six core attributes: strength, dexterity, constitution, intelligence, wisdom, and charisma.
One way of generating values for these attributes is to roll four, 6-sid... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Self-describing_numbers | Self-describing numbers | Self-describing numbers
You are encouraged to solve this task according to the task description, using any language you may know.
There are several so-called "self-describing" or "self-descriptive" integers.
An integer is said to be "self-describing" if it has the property that, when digit positions are labeled 0 to ... | #Quackery | Quackery | [ tuck over peek
1+ unrot poke ] is item++ ( n [ --> [ )
[ [] 10 times [ 0 join ]
swap
[ 10 /mod rot item++
swap dup 0 = until ]
drop ] is digitcount ( n --> [ )
[ 0 swap witheach + ] is sum ( [ --> n )
[ 0 swap
witheach
[ swap 10 *... | Give a code snippet in #Quackery
Self-describing numbers
You are encouraged to solve this task according to the task description, using any language you may know.
There are several so-called "self-describing" or "self-descriptive" integers.
An integer is said to be "self-describing" if it has the property that, when... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Simple_windowed_application | Simple windowed application | Task
Create a window that has:
a label that says "There have been no clicks yet"
a button that says "click me"
Upon clicking the button with the mouse, the label should change and show the number of times the button has been clicked.
| #Elena | Elena | import forms;
import extensions;
public class MainWindow : SDIDialog
{
Label lblClicks;
Button btmClickMe;
//Store how much clicks the user doed
int clicksCount;
constructor new()
<= new()
{
lblClicks := Label.new();
btmClickMe := Button.new();
cli... | Give a code snippet in #Elena
Task
Create a window that has:
a label that says "There have been no clicks yet"
a button that says "click me"
Upon clicking the button with the mouse, the label should change and show the number of times the button has been clicked.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number | Guess the number | Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a "Well guessed!" message, a... | #SNUSP | SNUSP | /++.#
\>.--.++<..+ +\
/>+++++++.>-.+/
/ \ />++++++>++\
< + ?
< > \ -<<++++++/
$++++\ - + !
/++++/ > \++++++++++\
\+ %!/!\?/>>>,>>>>>>+++\/ !/?\<?\>>/
... | Give a code snippet in #SNUSP
Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Generic_swap | Generic swap | Task
Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types.
If your solution language is statically typed please describe the way your language provides genericity.
If variables are typed in t... | #Elena | Elena | import extensions;
swap(ref object v1, ref object v2)
{
var tmp := v1;
v1 := v2;
v2 := tmp
}
public program()
{
var n := 2;
var s := "abc";
console.printLine(n," ",s);
swap(ref n, ref s);
console.printLine(n," ",s)
} | Give a code snippet in #Elena
Task
Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types.
If your solution language is statically typed please describe the way your language provides genericit... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_pixel | Draw a pixel | Task
Create a window and draw a pixel in it, subject to the following:
the window is 320 x 240
the color of the pixel must be red (255,0,0)
the position of the pixel is x = 100, y = 100 | #SmileBASIC | SmileBASIC | XSCREEN 3
DISPLAY 1
GPSET 100, 100, RGB(255, 0, 0)
WAIT 60 | Give a code snippet in #SmileBASIC
Task
Create a window and draw a pixel in it, subject to the following:
the window is 320 x 240
the color of the pixel must be red (255,0,0)
the position of the pixel is x = 100, y = 100 | christopher/rosetta-code | |
http://rosettacode.org/wiki/Probabilistic_choice | Probabilistic choice | Given a mapping between items and their required probability of occurrence, generate a million items randomly subject to the given probabilities and compare the target probability of occurrence versus the generated values.
The total of all the probabilities should equal one. (Because floating point arithmetic is invol... | #Julia | Julia | using Printf
p = [1/i for i in 5:11]
plen = length(p)
q = [0.0, [sum(p[1:i]) for i = 1:plen]]
plab = [char(i) for i in 0x05d0:(0x05d0+plen)]
hi = 10^6
push!(p, 1.0 - sum(p))
plen += 1
accum = zeros(Int, plen)
for i in 1:hi
accum[sum(rand() .>= q)] += 1
end
r = accum/hi
println("Rates at which items are se... | Give a code snippet in #Julia
Given a mapping between items and their required probability of occurrence, generate a million items randomly subject to the given probabilities and compare the target probability of occurrence versus the generated values.
The total of all the probabilities should equal one. (Because flo... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Even_or_odd | Even or odd | Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Divide i by 2. The remainder equals... | #Stata | Stata | mata
function iseven(n) {
return(mod(n,2)==0)
}
function isodd(n) {
return(mod(n,2)==1)
}
end | Give a code snippet in #Stata
Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Divi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitwise_operations | Bitwise operations |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #LLVM | LLVM | ; ModuleID = 'test.o'
;e means little endian
;p: { pointer size : pointer abi : preferred alignment for pointers }
;i same for integers
;v is for vectors
;f for floats
;a for aggregate types
;s for stack objects
;n: {size:size:size...}, best integer sizes
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:3... | Give a code snippet in #LLVM
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
C... | christopher/rosetta-code | |
http://rosettacode.org/wiki/N-smooth_numbers | N-smooth numbers | n-smooth numbers are positive integers which have no prime factors > n.
The n (when using it in the expression) n-smooth is always prime,
there are no 9-smooth numbers.
1 (unity) is always included in n-smooth numbers.
2-smooth numbers are non-negative powers of two.
5-smooth numbers are... | #Go | Go | package main
import (
"fmt"
"log"
"math/big"
)
var (
primes []*big.Int
smallPrimes []int
)
// cache all primes up to 521
func init() {
two := big.NewInt(2)
three := big.NewInt(3)
p521 := big.NewInt(521)
p29 := big.NewInt(29)
primes = append(primes, two)
smallPrimes... | Give a code snippet in #Go
n-smooth numbers are positive integers which have no prime factors > n.
The n (when using it in the expression) n-smooth is always prime,
there are no 9-smooth numbers.
1 (unity) is always included in n-smooth numbers.
2-smooth numbers are non-negative powers of ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pythagorean_quadruples | Pythagorean quadruples |
One form of Pythagorean quadruples is (for positive integers a, b, c, and d):
a2 + b2 + c2 = d2
An example:
22 + 32 + 62 = 72
which is:
4 + 9 + 36 = 49
Task
For positive integers up 2,200 (inclusive), for all values of ... | #FreeBASIC | FreeBASIC | ' version 12-08-2017
' compile with: fbc -s console
#Define max 2200
Dim As UInteger l, m, n, l2, l2m2
Dim As UInteger limit = max * 4 \ 15
Dim As UInteger max2 = limit * limit * 2
ReDim As Ubyte list_1(max2), list_2(max2 +1)
' prime sieve, list_2(l) contains a 0 if l = prime
For l = 4 To max2 Step 2
list_1... | Give a code snippet in #FreeBASIC
One form of Pythagorean quadruples is (for positive integers a, b, c, and d):
a2 + b2 + c2 = d2
An example:
22 + 32 + 62 = 72
which is:
4 + 9 + 36 = 49
Task
For positive integers up 2,200 ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/With_multiple_ranges | Loops/With multiple ranges | Loops/With multiple ranges
You are encouraged to solve this task according to the task description, using any language you may know.
Some languages allow multiple loop ranges, such as the PL/I example (snippet) below.
/* all variables are DECLARED as integers. */
prod=... | #11l | 11l | V prod = 1
V s = 0
-V
x = +5
y = -5
z = -2
one = 1
three = 3
seven = 7
F body(j)
:s += abs(j)
I abs(:prod) < 2 ^ 27 & j != 0
:prod *= j
L(j) (-three .. 3 ^ 3).step(three) {body(j)}
L(j) (-seven .. seven).step(x) {body(j)}
L(j) 555 .. 550 - y {body(j)}
L(j) (22 .. -... | Give a code snippet in #11l
Loops/With multiple ranges
You are encouraged to solve this task according to the task description, using any language you may know.
Some languages allow multiple loop ranges, such as the PL/I example (snippet) below.
/* all variables are DECLARED as... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Web_scraping | Web scraping | Task
Create a program that downloads the time from this URL: http://tycho.usno.navy.mil/cgi-bin/timer.pl and then prints the current UTC time by extracting just the UTC time from the web page's HTML. Alternatively, if the above url is not working, grab the first date/time off this page's talk page.
If possible,... | #App_Inventor | App Inventor |
when ScrapeButton.Click do
set ScrapeWeb.Url to SourceTextBox.Text
call ScrapeWeb.Get
when ScrapeWeb.GotText url,responseCode,responseType,responseContent do
initialize local Left to split at first text (text: get responseContent, at: PreTextBox.Text)
initialize local Right to "" in
set Right to select ... | Give a code snippet in #App_Inventor
Task
Create a program that downloads the time from this URL: http://tycho.usno.navy.mil/cgi-bin/timer.pl and then prints the current UTC time by extracting just the UTC time from the web page's HTML. Alternatively, if the above url is not working, grab the first date/time off ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ternary_logic | Ternary logic |
This page uses content from Wikipedia. The original article was at Ternary logic. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In logic, a three-valued logic (also trivalent, ternary, or trinary... | #PicoLisp | PicoLisp | (de 3not (A)
(or (=0 A) (not A)) )
(de 3and (A B)
(cond
((=T A) B)
((=0 A) (and B 0)) ) )
(de 3or (A B)
(cond
((=T A) T)
((=0 A) (or (=T B) 0))
(T B) ) )
(de 3impl (A B)
(cond
((=T A) B)
((=0 A) (or (=T B) 0))
(T T) ) )
(de 3equiv (A B)
(cond
... | Give a code snippet in #PicoLisp
This page uses content from Wikipedia. The original article was at Ternary logic. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In logic, a three-valued logic (a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Towers_of_Hanoi | Towers of Hanoi | Task
Solve the Towers of Hanoi problem with recursion.
| #Emacs_Lisp | Emacs Lisp | (defun move (n from to via)
(if (= n 1)
(message "Move from %S to %S" from to)
(move (- n 1) from via to)
(message "Move from %S to %S" from to)
(move (- n 1) via to from))) | Give a code snippet in #Emacs_Lisp
Task
Solve the Towers of Hanoi problem with recursion.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Create_a_two-dimensional_array_at_runtime | Create a two-dimensional array at runtime |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those numbers, and which can be accessed ... | #Elixir | Elixir |
defmodule TwoDimArray do
def create(w, h) do
List.duplicate(0, w)
|> List.duplicate(h)
end
def set(arr, x, y, value) do
List.replace_at(arr, x,
List.replace_at(Enum.at(arr, x), y, value)
)
end
def get(arr, x, y) do
arr |> Enum.at(x) |> Enum.at(y)
end
end
width = IO.g... | Give a code snippet in #Elixir
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
Get two integers from the user, then create a two-dimensional array where the two dimensions have the sizes given by those num... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Long_year | Long year | Most years have 52 weeks, some have 53, according to ISO8601.
Task
Write a function which determines if a given year is long (53 weeks) or not, and demonstrate it.
| #Julia | Julia | using Dates
has53weeks(year) = week(Date(year, 12, 28)) == 53
println(" Year 53 weeks?\n----------------")
for year in 1990:2021
println(year, " ", has53weeks(year) ? "Yes" : "No")
end
| Give a code snippet in #Julia
Most years have 52 weeks, some have 53, according to ISO8601.
Task
Write a function which determines if a given year is long (53 weeks) or not, and demonstrate it.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/One_of_n_lines_in_a_file | One of n lines in a file | A method of choosing a line randomly from a file:
Without reading the file more than once
When substantial parts of the file cannot be held in memory
Without knowing how many lines are in the file
Is to:
keep the first line of the file as a possible choice, then
Read the second line of the file if possible and m... | #D | D | import std.stdio, std.random, std.algorithm;
// Zero-based line numbers.
int oneOfN(in int n) {
int choice = 0;
foreach (immutable i; 1 .. n)
if (!uniform(0, i + 1))
choice = i;
return choice;
}
void main() {
int[10] bins;
foreach (immutable i; 0 .. 1_000_000)
bins[10... | Give a code snippet in #D
A method of choosing a line randomly from a file:
Without reading the file more than once
When substantial parts of the file cannot be held in memory
Without knowing how many lines are in the file
Is to:
keep the first line of the file as a possible choice, then
Read the second line of... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Recaman%27s_sequence | Recaman's sequence | The Recamán's sequence generates Natural numbers.
Starting from a(0)=0, the n'th term a(n), where n>0, is the previous term minus n i.e a(n) = a(n-1) - n but only if this is both positive and has not been previousely generated.
If the conditions don't hold then a(n) = a(n-1) + n.
Task
Generate and show here the... | #PL.2FI | PL/I | recaman: procedure options(main);
declare A(0:30) fixed;
/* is X in the first N terms of the Recaman sequence? */
find: procedure(x, n) returns(bit);
declare (x, n, i) fixed;
do i=0 to n-1;
if A(i)=x then return('1'b);
end;
return('0'b);
end find;
/* g... | Give a code snippet in #PL.2FI
The Recamán's sequence generates Natural numbers.
Starting from a(0)=0, the n'th term a(n), where n>0, is the previous term minus n i.e a(n) = a(n-1) - n but only if this is both positive and has not been previousely generated.
If the conditions don't hold then a(n) = a(n-1) + n.
T... | christopher/rosetta-code | |
http://rosettacode.org/wiki/24_game | 24 game | The 24 Game tests one's mental arithmetic.
Task
Write a program that randomly chooses and displays four digits, each from 1 ──► 9 (inclusive) with repetitions allowed.
The program should prompt for the player to enter an arithmetic expression using just those, and all of those four digits, used exactly once each. T... | #PARI.2FGP | PARI/GP | game()={
my(v=vecsort(vector(4,i,random(8)+1)));
print("Form 24 using */+-() and: "v);
while(1,
my(ans=input);
if (!valid(s,v), next);
trap(,
print("Arithmetic error");
next
,
if(eval(s)==24, break, print("Bad sum"))
)
);
print("You win!")
};
valid(s,v)={
my(op=vecsort(... | Give a code snippet in #PARI.2FGP
The 24 Game tests one's mental arithmetic.
Task
Write a program that randomly chooses and displays four digits, each from 1 ──► 9 (inclusive) with repetitions allowed.
The program should prompt for the player to enter an arithmetic expression using just those, and all of those fou... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Associative_array/Creation | Associative array/Creation | Task
The goal is to create an associative array (also known as a dictionary, map, or hash).
Related tasks:
Associative arrays/Iteration
Hash from two arrays
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element ins... | #langur | langur | var .hash = h{1: "abc", "1": 789}
# may assign with existing or non-existing hash key (if hash is mutable)
.hash[7] = 49
writeln .hash[1]
writeln .hash[7]
writeln .hash["1"]
# using an alternate value in case of invalid index; prevents exception
writeln .hash[1; 42]
writeln .hash[2; 42] | Give a code snippet in #langur
Task
The goal is to create an associative array (also known as a dictionary, map, or hash).
Related tasks:
Associative arrays/Iteration
Hash from two arrays
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition,... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mastermind | Mastermind | Create a simple version of the board game: Mastermind.
It must be possible to:
choose the number of colors will be used in the game (2 - 20)
choose the color code length (4 - 10)
choose the maximum number of guesses the player has (7 - 20)
choose whether or not colors may be repeated in the code
The (... | #REXX | REXX | /*REXX pgm scores mastermind game with a human or CBLFs (Carbon Based Life Forms). */
parse arg let wid mxG oRep seed _ /*obtain optional arguments from the CL*/
arg . . . rep . /*get uppercase 4th argument " " " */
if let=='' | let=="," then let= 20 ... | Give a code snippet in #REXX
Create a simple version of the board game: Mastermind.
It must be possible to:
choose the number of colors will be used in the game (2 - 20)
choose the color code length (4 - 10)
choose the maximum number of guesses the player has (7 - 20)
choose whether or not colors may b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Collections | Collections | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Collections are abstractions to represent sets of values.
In statically-typed languages, the values are typically of a common data type.
Task
Create a collection, and add a fe... | #Pascal | Pascal | var
MyArray: array[1..5] of real;
begin
MyArray[1] := 4.35;
end; | Give a code snippet in #Pascal
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Collections are abstractions to represent sets of values.
In statically-typed languages, the values are typically of a common data type.
Task
C... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Concurrent_computing | Concurrent computing | Task
Using either native language concurrency syntax or freely available libraries, write a program to display the strings "Enjoy" "Rosetta" "Code", one string per line, in random order.
Concurrency syntax must use threads, tasks, co-routines, or whatever concurrency is called in your language.
| #Groovy | Groovy | 'Enjoy Rosetta Code'.tokenize().collect { w ->
Thread.start {
Thread.sleep(1000 * Math.random() as int)
println w
}
}.each { it.join() } | Give a code snippet in #Groovy
Task
Using either native language concurrency syntax or freely available libraries, write a program to display the strings "Enjoy" "Rosetta" "Code", one string per line, in random order.
Concurrency syntax must use threads, tasks, co-routines, or whatever concurrency is called in your ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Monty_Hall_problem | Monty Hall problem |
Suppose you're on a game show and you're given the choice of three doors.
Behind one door is a car; behind the others, goats.
The car and the goats were placed randomly behind the doors before the show.
Rules of the game
After you have chosen a door, the door remains closed for the time being.
The game show hos... | #Wren | Wren | import "random" for Random
var montyHall = Fn.new { |games|
var rand = Random.new()
var switchWins = 0
var stayWins = 0
for (i in 1..games) {
var doors = [0] * 3 // all zero (goats) by default
doors[rand.int(3)] = 1 // put car in a random door
var choice = rand.int(3) ... | Give a code snippet in #Wren
Suppose you're on a game show and you're given the choice of three doors.
Behind one door is a car; behind the others, goats.
The car and the goats were placed randomly behind the doors before the show.
Rules of the game
After you have chosen a door, the door remains closed for the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Symmetric_difference | Symmetric difference | Task
Given two sets A and B, compute
(
A
∖
B
)
∪
(
B
∖
A
)
.
{\displaystyle (A\setminus B)\cup (B\setminus A).}
That is, enumerate the items that are in A or B but not both. This set is called the symmetric difference of A and B.
In other words:
(
A
∪
B
)
∖
(
A
∩
B
)
{\displaystyle (A\cup B)\setminus (A... | #R | R | a <- c( "John", "Bob", "Mary", "Serena" )
b <- c( "Jim", "Mary", "John", "Bob" )
c(setdiff(b, a), setdiff(a, b))
a <- c("John", "Serena", "Bob", "Mary", "Serena")
b <- c("Jim", "Mary", "John", "Jim", "Bob")
c(setdiff(b, a), setdiff(a, b)) | Give a code snippet in #R
Task
Given two sets A and B, compute
(
A
∖
B
)
∪
(
B
∖
A
)
.
{\displaystyle (A\setminus B)\cup (B\setminus A).}
That is, enumerate the items that are in A or B but not both. This set is called the symmetric difference of A and B.
In other words:
(
A
∪
B
)
∖
(
A
∩
B
)
{\display... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Roman_numerals/Encode | Roman numerals/Encode | Task
Create a function taking a positive integer as its parameter and returning a string containing the Roman numeral representation of that integer. Modern Roman numerals are written by expressing each digit separately, starting with the left most digit and skipping any digit with a value of zero.
In Roman numeral... | #Factor | Factor | USE: roman
( scratchpad ) 3333 >roman .
"mmmcccxxxiii" | Give a code snippet in #Factor
Task
Create a function taking a positive integer as its parameter and returning a string containing the Roman numeral representation of that integer. Modern Roman numerals are written by expressing each digit separately, starting with the left most digit and skipping any digit with a va... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Mouse_position | Mouse position | Task
Get the current location of the mouse cursor relative to the active window.
Please specify if the window may be externally created.
| #Wren | Wren | import "dome" for Window
import "graphics" for Canvas
import "input" for Mouse
class Game {
static init() {
Window.title = "Mouse position"
Canvas.resize(400, 400)
Window.resize(400, 400)
// get initial mouse coordinates
__px = Mouse.x
__py = Mouse.y
__... | Give a code snippet in #Wren
Task
Get the current location of the mouse cursor relative to the active window.
Please specify if the window may be externally created.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Null_object | Null object |
Null (or nil) is the computer science concept of an undefined or unbound object.
Some languages have an explicit way to access the null object, and some don't.
Some languages distinguish the null object from undefined values, and some don't.
Task
Show how to access null in your language by checking to see if an ob... | #S-lang | S-lang | variable foo = NULL;
print(foo);
if (foo == NULL)
print(typeof(foo));
| Give a code snippet in #S-lang
Null (or nil) is the computer science concept of an undefined or unbound object.
Some languages have an explicit way to access the null object, and some don't.
Some languages distinguish the null object from undefined values, and some don't.
Task
Show how to access null in your lang... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Do-while | Loops/Do-while | Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loo... | #Neko | Neko | /**
Loops/Do-while in Neko
Tectonics:
nekoc loops-do-while.neko
neko loops-do-while
*/
var index = 0;
do {
index += 1;
$print(index, "\n");
} while (index % 6) != 0 | Give a code snippet in #Neko
Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Do... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Increasing_gaps_between_consecutive_Niven_numbers | Increasing gaps between consecutive Niven numbers | Note: Niven numbers are also called Harshad numbers.
They are also called multidigital numbers.
Niven numbers are positive integers which are evenly divisible by the sum of its
digits (expressed in base ten).
Evenly divisible means divisible with no remainder.
Task
find the gap (differen... | #Fortran | Fortran | program nivengaps
implicit none
integer*8 prev /1/, gap /0/, sum /0/
integer*8 nividx /0/, niven /1/
integer gapidx /1/
character*13 idxfmt
character*14 nivfmt
write (*,*) 'Gap no Gap Niven index Niven number '
write (*,*) '------ --- ------... | Give a code snippet in #Fortran
Note: Niven numbers are also called Harshad numbers.
They are also called multidigital numbers.
Niven numbers are positive integers which are evenly divisible by the sum of its
digits (expressed in base ten).
Evenly divisible means divisible with no remainder.
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Doubly-linked_list/Element_definition | Doubly-linked list/Element definition | Task
Define the data structure for a doubly-linked list element.
The element should include a data member to hold its value and pointers to both the next element in the list and the previous element in the list.
The pointers should be mutable.
See also
Array
Associative array: Creation, Iteration
Collections
... | #Haskell | Haskell |
data DList a = Leaf | Node (DList a) a (DList a)
updateLeft _ Leaf = Leaf
updateLeft Leaf (Node _ v r) = Node Leaf v r
updateLeft new@(Node nl _ _) (Node _ v r) = current
where current = Node prev v r
prev = updateLeft nl new
updateRight _ Leaf = Leaf
updateRight Leaf (Node l v _) = Node l v Leaf
... | Give a code snippet in #Haskell
Task
Define the data structure for a doubly-linked list element.
The element should include a data member to hold its value and pointers to both the next element in the list and the previous element in the list.
The pointers should be mutable.
See also
Array
Associative array: ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Null_object | Null object |
Null (or nil) is the computer science concept of an undefined or unbound object.
Some languages have an explicit way to access the null object, and some don't.
Some languages distinguish the null object from undefined values, and some don't.
Task
Show how to access null in your language by checking to see if an ob... | #REXX | REXX | /*REXX program demonstrates null strings, and also undefined values. */
if symbol('ABC')=="VAR" then say 'variable ABC is defined, value='abc"<<<"
else say "variable ABC isn't defined."
xyz=47
if symbol('XYZ')=="VAR" then say 'variable XYZ is defined, value='xyz"<<<"
el... | Give a code snippet in #REXX
Null (or nil) is the computer science concept of an undefined or unbound object.
Some languages have an explicit way to access the null object, and some don't.
Some languages distinguish the null object from undefined values, and some don't.
Task
Show how to access null in your langua... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Index_finite_lists_of_positive_integers | Index finite lists of positive integers | It is known that the set of finite lists of positive integers is countable.
This means that there exists a subset of natural integers which can be mapped to the set of finite lists of positive integers.
Task
Implement such a mapping:
write a function rank which assigns an integer to any finite, arbi... | #Mathematica_.2F_Wolfram_Language | Mathematica / Wolfram Language | ClearAll[Rank,Unrank]
Rank[x_List]:=FromDigits[Catenate[Riffle[IntegerDigits/@x,{{15}},{1,-1,2}]],16]
Unrank[n_Integer]:=FromDigits/@SequenceSplit[IntegerDigits[n,16],{15}]
Rank[{0,1,2,3,10,100,987654321,0}]
Unrank[%]
First@*Unrank@*Rank@*List /@ Range[0, 20] | Give a code snippet in #Mathematica_.2F_Wolfram_Language
It is known that the set of finite lists of positive integers is countable.
This means that there exists a subset of natural integers which can be mapped to the set of finite lists of positive integers.
Task
Implement such a mapping:
write a function... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Scope/Function_names_and_labels | Scope/Function names and labels | Task
Explain or demonstrate the levels of visibility of function names and labels within the language.
See also
Variables for levels of scope relating to visibility of program variables
Scope modifiers for general scope modification facilities
| #ZX_Spectrum_Basic | ZX Spectrum Basic | 9000 REM The function is immediately visible and usable
9010 DEF FN s(x)=x*x
PRINT FN s(5): REM This will work immediately
GO TO 50: REM This will work immediately | Give a code snippet in #ZX_Spectrum_Basic
Task
Explain or demonstrate the levels of visibility of function names and labels within the language.
See also
Variables for levels of scope relating to visibility of program variables
Scope modifiers for general scope modification facilities
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_pixel | Draw a pixel | Task
Create a window and draw a pixel in it, subject to the following:
the window is 320 x 240
the color of the pixel must be red (255,0,0)
the position of the pixel is x = 100, y = 100 | #QBasic | QBasic | ' http://rosettacode.org/wiki/Draw_a_pixel
' This program can run in QBASIC, QuickBASIC, gw-BASIC (adding line numbers) and VB-DOS
SCREEN 1
COLOR , 0
PSET (100, 100), 2
END | Give a code snippet in #QBasic
Task
Create a window and draw a pixel in it, subject to the following:
the window is 320 x 240
the color of the pixel must be red (255,0,0)
the position of the pixel is x = 100, y = 100 | christopher/rosetta-code | |
http://rosettacode.org/wiki/99_bottles_of_beer | 99 bottles of beer | Task
Display the complete lyrics for the song: 99 Bottles of Beer on the Wall.
The beer song
The lyrics follow this form:
99 bottles of beer on the wall
99 bottles of beer
Take one down, pass it around
98 bottles of beer on the wall
98 bottles of beer on the wall
98 bottles of beer
Take one dow... | #Emacs_Lisp | Emacs Lisp | (let ((i 99))
(while (> i 0)
(message "%d bottles of beer on the wall" i)
(message "%d bottles of beer" i)
(message "Take one down, pass it around")
(message "%d bottles of beer on the wall" (1- i))
(setq i (1- i)))) | Give a code snippet in #Emacs_Lisp
Task
Display the complete lyrics for the song: 99 Bottles of Beer on the Wall.
The beer song
The lyrics follow this form:
99 bottles of beer on the wall
99 bottles of beer
Take one down, pass it around
98 bottles of beer on the wall
98 bottles of beer on the wall... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Read_entire_file | Read entire file | Task
Load the entire contents of some text file as a single string variable.
If applicable, discuss: encoding selection, the possibility of memory-mapping.
Of course, in practice one should avoid reading an entire file at once
if the file is large and the task can be accomplished incrementally instead
(in which case... | #Swift | Swift | import Foundation
let path = "~/input.txt".stringByExpandingTildeInPath
if let string = String(contentsOfFile: path, encoding: NSUTF8StringEncoding) {
println(string) // print contents of file
} | Give a code snippet in #Swift
Task
Load the entire contents of some text file as a single string variable.
If applicable, discuss: encoding selection, the possibility of memory-mapping.
Of course, in practice one should avoid reading an entire file at once
if the file is large and the task can be accomplished incre... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Extend_your_language | Extend your language | Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Some programming languages allow you to extend the language. While this can be done to a certain degree in most languages (e.g. by using macros), other langua... | #Shen | Shen | (defmacro branch-if-macro
[branch-if Cond1 Cond2 Both Fst Snd None] ->
[if Cond1
[if Cond2 Both Fst]
[if Cond2 Snd None]]) | Give a code snippet in #Shen
Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Some programming languages allow you to extend the language. While this can be done to a certain degree in most languages (e.g. ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Generic_swap | Generic swap | Task
Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types.
If your solution language is statically typed please describe the way your language provides genericity.
If variables are typed in t... | #Perl | Perl | ($y, $x) = ($x, $y); | Give a code snippet in #Perl
Task
Write a generic swap function or operator which exchanges the values of two variables (or, more generally, any two storage places that can be assigned), regardless of their types.
If your solution language is statically typed please describe the way your language provides genericity... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Miller%E2%80%93Rabin_primality_test | Miller–Rabin primality test |
This page uses content from Wikipedia. The original article was at Miller–Rabin primality test. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
The Miller–Rabin primality test or Rabin–Miller prima... | #Scala | Scala | import scala.math.BigInt
object MillerRabinPrimalityTest extends App {
val (n, certainty )= (BigInt(args(0)), args(1).toInt)
println(s"$n is ${if (n.isProbablePrime(certainty)) "probably prime" else "composite"}")
} | Give a code snippet in #Scala
This page uses content from Wikipedia. The original article was at Miller–Rabin primality test. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
The Miller–Rabin prima... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Literals/Integer | Literals/Integer | Some programming languages have ways of expressing integer literals in bases other than the normal base ten.
Task
Show how integer literals can be expressed in as many bases as your language allows.
Note: this should not involve the calling of any functions/methods, but should be interpreted by the compiler or... | #PARI.2FGP | PARI/GP | const
DEC_VALUE = 15;
HEX_VALUE = $F;
OCTAL_VALUE = &017;
BINARY_VALUE = %1111;
| Give a code snippet in #PARI.2FGP
Some programming languages have ways of expressing integer literals in bases other than the normal base ten.
Task
Show how integer literals can be expressed in as many bases as your language allows.
Note: this should not involve the calling of any functions/methods, but shoul... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Downward_for | Loops/Downward for | Task
Write a for loop which writes a countdown from 10 to 0.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
Loops/Increment loop index within loop body... | #bc | bc | for (i = 10; i >= 0; i--) i
quit | Give a code snippet in #bc
Task
Write a for loop which writes a countdown from 10 to 0.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
Loops/Increment... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Langton%27s_ant | Langton's ant | Langton's ant is a cellular automaton that models an ant sitting on a plane of cells, all of which are white initially, the ant facing in one of four directions.
Each cell can either be black or white.
The ant moves according to the color of the cell it is currently sitting in, with the following rules:
If the ce... | #Euphoria | Euphoria | include std\console.e
include std\graphics.e
sequence grid = repeat(repeat(1,100),100) --fill 100 by 100 grid with white (1)
sequence antData = {48, 53, 360} --ant x coordinate, y coordinate, facing angle
integer iterations = 0
--while ant isn't out of bounds of the 100 by 100 area..
while antData[1] > 0 and antDat... | Give a code snippet in #Euphoria
Langton's ant is a cellular automaton that models an ant sitting on a plane of cells, all of which are white initially, the ant facing in one of four directions.
Each cell can either be black or white.
The ant moves according to the color of the cell it is currently sitting in, with ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Non-continuous_subsequences | Non-continuous subsequences | Consider some sequence of elements. (It differs from a mere set of elements by having an ordering among members.)
A subsequence contains some subset of the elements of this sequence, in the same order.
A continuous subsequence is one in which no elements are missing between the first and last elements of the subseque... | #PowerShell | PowerShell | Function SubSequence ( [Array] $S, [Boolean] $all=$false )
{
$sc = $S.count
if( $sc -gt ( 2 - [Int32] $all ) ) {
[void] $sc--
0..$sc | ForEach-Object {
$gap = $_
"$( $S[ $_ ] )"
if( $gap -lt $sc )
{
SubSequence ( ( $gap + 1 )..$sc | Where-Object { $_ -ne... | Give a code snippet in #PowerShell
Consider some sequence of elements. (It differs from a mere set of elements by having an ordering among members.)
A subsequence contains some subset of the elements of this sequence, in the same order.
A continuous subsequence is one in which no elements are missing between the fir... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Evaluate_binomial_coefficients | Evaluate binomial coefficients | This programming task, is to calculate ANY binomial coefficient.
However, it has to be able to output
(
5
3
)
{\displaystyle {\binom {5}{3}}}
, which is 10.
This formula is recommended:
(
n
k
)
=
n
!
(
n
−
k
)
!
k
!
=
n
(
n
−
1
)
(
n
−
2
)
…
(
n
−
k
+
1
)
k
(
k
−
1... | #Racket | Racket |
#lang racket
(require math)
(binomial 10 5)
| Give a code snippet in #Racket
This programming task, is to calculate ANY binomial coefficient.
However, it has to be able to output
(
5
3
)
{\displaystyle {\binom {5}{3}}}
, which is 10.
This formula is recommended:
(
n
k
)
=
n
!
(
n
−
k
)
!
k
!
=
n
(
n
−
1
)
(
n
−... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sequence_of_primorial_primes | Sequence of primorial primes | The sequence of primorial primes is given as the increasing values of n where primorial(n) ± 1 is prime.
Noting that the n'th primorial is defined as the multiplication of the smallest n primes, the sequence is of the number of primes, in order that when multiplied together is one-off being a prime number itself.
T... | #FreeBASIC | FreeBASIC | ' version 23-10-2016
' compile with: fbc -s console
#Define max 9999 ' max number for the sieve
#Include Once "gmp.bi"
Dim As mpz_ptr p, p1
p = Allocate(Len(__mpz_struct)) : Mpz_init_set_ui(p, 1)
p1 = Allocate(Len(__mpz_struct)) : Mpz_init(p1)
Dim As UInteger i, n, x
Dim As Byte prime(max)
' Sieve of Erat... | Give a code snippet in #FreeBASIC
The sequence of primorial primes is given as the increasing values of n where primorial(n) ± 1 is prime.
Noting that the n'th primorial is defined as the multiplication of the smallest n primes, the sequence is of the number of primes, in order that when multiplied together is one-of... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pig_the_dice_game/Player | Pig the dice game/Player | Pig the dice game/Player
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a dice simulator and scorer of Pig the dice game and add to it the ability to play the game to at least one strategy.
State here the play strategies involved.
Show play dur... | #Raku | Raku | player 0 uses the default strategy, always roll if it can.
player 1 will roll up to 5 times then lock in whatever it earned.
player 2 will try to get at least 20 points per turn.
player 3 randomly picks whether to roll again or not biased so that there is a 90% chance that it will.
player 4 randomly chooses to ro... | Give a code snippet in #Raku
Pig the dice game/Player
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a dice simulator and scorer of Pig the dice game and add to it the ability to play the game to at least one strategy.
State here the play strat... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Modular_inverse | Modular inverse | From Wikipedia:
In modular arithmetic, the modular multiplicative inverse of an integer a modulo m is an integer x such that
a
x
≡
1
(
mod
m
)
.
{\displaystyle a\,x\equiv 1{\pmod {m}}.}
Or in other words, such that:
∃
k
∈
Z
,
a
x
=
1
+
k
m
{\displaystyle \exists k\in \math... | #IS-BASIC | IS-BASIC | 100 PRINT MODINV(42,2017)
120 DEF MODINV(A,B)
130 LET B=ABS(B)
140 IF A<0 THEN LET A=B-MOD(-A,B)
150 LET T=0:LET NT=1:LET R=B:LET NR=MOD(A,B)
160 DO WHILE NR<>0
170 LET Q=INT(R/NR)
180 LET TMP=NT:LET NT=T-Q*NT:LET T=TMP
190 LET TMP=NR:LET NR=R-Q*NR:LET R=TMP
200 LOOP
210 IF R>1 THEN
220 LET ... | Give a code snippet in #IS-BASIC
From Wikipedia:
In modular arithmetic, the modular multiplicative inverse of an integer a modulo m is an integer x such that
a
x
≡
1
(
mod
m
)
.
{\displaystyle a\,x\equiv 1{\pmod {m}}.}
Or in other words, such that:
∃
k
∈
Z
,
a
x
=
1
+
k
m
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number | Guess the number | Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a "Well guessed!" message, a... | #Euphoria | Euphoria | include get.e
integer n,g
n = rand(10)
puts(1,"I have thought of a number from 1 to 10.\n")
puts(1,"Try to guess it!\n")
while 1 do
g = prompt_number("Enter your guess: ",{1,10})
if n = g then
exit
end if
puts(1,"Your guess was wrong. Try again!\n")
end while
puts(1,"Well done! You guess... | Give a code snippet in #Euphoria
Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Euler_method | Euler method | Euler's method numerically approximates solutions of first-order ordinary differential equations (ODEs) with a given initial value. It is an explicit method for solving initial value problems (IVPs), as described in the wikipedia page.
The ODE has to be provided in the following form:
d
y
(
t
)
d
t
=
f... | #Ruby | Ruby | def euler(y, a, b, h)
a.step(b,h) do |t|
puts "%7.3f %7.3f" % [t,y]
y += h * yield(t,y)
end
end
[10, 5, 2].each do |step|
puts "Step = #{step}"
euler(100,0,100,step) {|time, temp| -0.07 * (temp - 20) }
puts
end | Give a code snippet in #Ruby
Euler's method numerically approximates solutions of first-order ordinary differential equations (ODEs) with a given initial value. It is an explicit method for solving initial value problems (IVPs), as described in the wikipedia page.
The ODE has to be provided in the following form:
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Arithmetic/Integer | Arithmetic/Integer |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #HolyC | HolyC | I64 *a, *b;
a = Str2I64(GetStr("Enter your first number: "));
b = Str2I64(GetStr("Enter your second number: "));
if (b == 0)
Print("Error: The second number must not be zero.\n");
else {
Print("a + b = %d\n", a + b);
Print("a - b = %d\n", a - b);
Print("a * b = %d\n", a * b);
Print("a / b = %d\n", a / b); /... | Give a code snippet in #HolyC
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Exceptions | Exceptions | Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
This task is to give an example of an exception handling routine
and to "throw" a new exception.
Related task
Exceptions Through Nested Calls
| #Gambas | Gambas | Public Sub Main()
Dim iInteger As Integer
MakeError
DivError
iInteger = "2.54"
Catch
Print Error.Text
End
'______________________
Public Sub DivError()
Print 10 / 0
Catch
Print Error.Text
End
'______________________
Public Sub MakeError()
Error.Raise("My Error")
Catch
Print Error.Text
End | Give a code snippet in #Gambas
Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
This task is to give an example of an exception handling routine
and to "throw" a new exception.
Related task
Exception... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Median_filter | Median filter | The median filter takes in the neighbourhood the median color (see Median filter)
(to test the function below, you can use these input and output solutions)
| #OCaml | OCaml | let color_add (r1,g1,b1) (r2,g2,b2) =
( (r1 + r2),
(g1 + g2),
(b1 + b2) )
let color_div (r,g,b) d =
( (r / d),
(g / d),
(b / d) )
let compare_as_grayscale (r1,g1,b1) (r2,g2,b2) =
let v1 = (2_126 * r1 + 7_152 * g1 + 722 * b1)
and v2 = (2_126 * r2 + 7_152 * g2 + 722 * b2) in
(Pervasives.co... | Give a code snippet in #OCaml
The median filter takes in the neighbourhood the median color (see Median filter)
(to test the function below, you can use these input and output solutions)
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sum_and_product_of_an_array | Sum and product of an array | Task
Compute the sum and product of an array of integers.
| #Logo | Logo | print apply "sum arraytolist {1 2 3 4 5}
print apply "product arraytolist {1 2 3 4 5} | Give a code snippet in #Logo
Task
Compute the sum and product of an array of integers.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Colour_pinstripe/Display | Colour pinstripe/Display | The task is to create 1 pixel wide coloured vertical pinstripes with a sufficient number of pinstripes to span the entire width of the graphics display.
The pinstripes should either follow the system palette sequence, or a sequence that includes:
black, red, green, blue, magenta, cyan, yellow, and ... | #Perl | Perl | #!/usr/bin/perl -w
use strict ;
use GD ;
my $image = new GD::Image( 320 , 240 ) ;
my %colors = ( "white" => [ 255 , 255 , 255 ] , "red" => [255 , 0 , 0 ] ,
"green" => [ 0 , 255 , 0 ] , "blue" => [ 0 , 0 , 255 ] ,
"magenta" => [ 255 , 0 , 255 ] , "yellow" => [ 255 , 255 , 0 ] ,
"cyan" => [ 0 , 255 ,... | Give a code snippet in #Perl
The task is to create 1 pixel wide coloured vertical pinstripes with a sufficient number of pinstripes to span the entire width of the graphics display.
The pinstripes should either follow the system palette sequence, or a sequence that includes:
black, red, green, blue, mage... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Formatted_numeric_output | Formatted numeric output | Task
Express a number in decimal as a fixed-length string with leading zeros.
For example, the number 7.125 could be expressed as 00007.125.
| #dc | dc | [*
* (n) (c) lpx
* Print number n, using at least c characters.
*
* Different from normal, this function:
* 1. Uses the current ibase (not the obase) to print the number.
* 2. Prunes "0" digits from the right, so [1.500 1 lxp] prints "1.5".
* 3. Pads "0" digits to the left, so [_1.5 6 lxp] prints "-001.5".
*... | Give a code snippet in #dc
Task
Express a number in decimal as a fixed-length string with leading zeros.
For example, the number 7.125 could be expressed as 00007.125.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/XML/Input | XML/Input | Given the following XML fragment, extract the list of student names using whatever means desired. If the only viable method is to use XPath, refer the reader to the task XML and XPath.
<Students>
<Student Name="April" Gender="F" DateOfBirth="1989-01-02" />
<Student Name="Bob" Gender="M" DateOfBirth="1990-03-04" /... | #Sidef | Sidef | require('XML::Simple');
var ref = %S'XML::Simple'.XMLin('<Students>
<Student Name="April" Gender="F" DateOfBirth="1989-01-02" />
<Student Name="Bob" Gender="M" DateOfBirth="1990-03-04" />
<Student Name="Chad" Gender="M" DateOfBirth="1991-05-06" />
<Student Name="Dave" Gender="M" DateOfBirth="1992-07-08">
... | Give a code snippet in #Sidef
Given the following XML fragment, extract the list of student names using whatever means desired. If the only viable method is to use XPath, refer the reader to the task XML and XPath.
<Students>
<Student Name="April" Gender="F" DateOfBirth="1989-01-02" />
<Student Name="Bob" Gender=... | christopher/rosetta-code | |
http://rosettacode.org/wiki/ABC_problem | ABC problem | ABC problem
You are encouraged to solve this task according to the task description, using any language you may know.
You are given a collection of ABC blocks (maybe like the ones you had when you were a kid).
There are twenty blocks with two letters on each block.
A complete alphabet is guaranteed amongst all sid... | #RapidQ | RapidQ | dim Blocks as string
dim InWord as string
Function CanMakeWord (FInWord as string, FBlocks as string) as integer
dim WIndex as integer, BIndex as integer
FBlocks = UCase$(FBlocks) - " " - ","
FInWord = UCase$(FInWord)
for WIndex = 1 to len(FInWord)
BIndex = instr(FBlocks, FInWord[WIndex])
... | Give a code snippet in #RapidQ
ABC problem
You are encouraged to solve this task according to the task description, using any language you may know.
You are given a collection of ABC blocks (maybe like the ones you had when you were a kid).
There are twenty blocks with two letters on each block.
A complete alphab... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Executable_library | Executable library | The general idea behind an executable library is to create a library
that when used as a library does one thing;
but has the ability to be run directly via command line.
Thus the API comes with a CLI in the very same source code file.
Task detail
Create a library/module/dll/shared object/... for a programming langua... | #PicoLisp | PicoLisp | #!/usr/bin/picolisp /usr/lib/picolisp/lib.l
(de hailstone (N)
(make
(until (= 1 (link N))
(setq N
(if (bit? 1 N)
(inc (* N 3))
(/ N 2) ) ) ) ) )
(de hailtest ()
(let L (hailstone 27)
(test 112 (length L))
(test (27 82 41 124) (head 4 L))
... | Give a code snippet in #PicoLisp
The general idea behind an executable library is to create a library
that when used as a library does one thing;
but has the ability to be run directly via command line.
Thus the API comes with a CLI in the very same source code file.
Task detail
Create a library/module/dll/shared o... | christopher/rosetta-code |
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