task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Magic_8-ball | Magic 8-ball | Task
Create Magic 8-Ball.
See details at: Magic 8-Ball.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioinformatics/base count
Count occurren... | #AutoHotkey | AutoHotkey | answers := [
(join
"It is certain", "It is decidedly so", "Without a doubt","Yes, definitely",
"You may rely on it", "As I see it, yes","Most likely", "Outlook good",
"Signs point to yes", "Yes","Reply hazy, try again", "Ask again later",
"Better not tell you now", "Cannot predict now","Concentrate and ask again",
"Don... | Give a code snippet in #AutoHotkey
Task
Create Magic 8-Ball.
See details at: Magic 8-Ball.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I before E except after C
Bioin... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Playing_cards | Playing cards | Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the current contents of a deck
Each card mu... | #CoffeeScript | CoffeeScript | #translated from JavaScript example
class Card
constructor: (@pip, @suit) ->
toString: => "#{@pip}#{@suit}"
class Deck
pips = '2 3 4 5 6 7 8 9 10 J Q K A'.split ' '
suits = '♣ ♥ ♠ ♦'.split ' '
constructor: (@cards) ->
if not @cards?
@cards = []
for suit in suits
for pip in pips
... | Give a code snippet in #CoffeeScript
Task
Create a data structure and the associated methods to define and manipulate a deck of playing cards.
The deck should contain 52 unique cards.
The methods must include the ability to:
make a new deck
shuffle (randomize) the deck
deal from the deck
print the cu... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_prepend | String prepend |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #ColdFusion | ColdFusion |
<cfoutput>
<cfset who = "World!">
#"Hello " & who#
</cfoutput>
| Give a code snippet in #ColdFusion
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operat... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Anagrams | Anagrams | When two or more words are composed of the same characters, but in a different order, they are called anagrams.
Task[edit]
Using the word list at http://wiki.puzzlers.org/pub/wordlists/unixdict.txt,
find the sets of words that share the same characters that contain the most words in them.
Related tasks
Word plays
... | #Julia | Julia | url = "http://wiki.puzzlers.org/pub/wordlists/unixdict.txt"
wordlist = open(readlines, download(url))
wsort(word::AbstractString) = join(sort(collect(word)))
function anagram(wordlist::Vector{<:AbstractString})
dict = Dict{String, Set{String}}()
for word in wordlist
sorted = wsort(word)
push... | Give a code snippet in #Julia
When two or more words are composed of the same characters, but in a different order, they are called anagrams.
Task[edit]
Using the word list at http://wiki.puzzlers.org/pub/wordlists/unixdict.txt,
find the sets of words that share the same characters that contain the most words in t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/100_prisoners | 100 prisoners |
The Problem
100 prisoners are individually numbered 1 to 100
A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside.
Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start.
Prisoners start outside the room
They can decid... | #PicoLisp | PicoLisp | (de shuffle (Lst)
(by '(NIL (rand)) sort Lst) )
# Extend this class with a `next-guess>` method and a `str>` method.
(class +Strategy +Entity)
(dm prev-drawer> (Num)
(=: prev Num) )
(class +Random +Strategy)
(dm T (Prisoner)
(=: guesses (nth (shuffle (range 1 100)) 51)) )
(dm next-guess> ()
(pop (:: gue... | Give a code snippet in #PicoLisp
The Problem
100 prisoners are individually numbered 1 to 100
A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside.
Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start.
Prisoners star... | christopher/rosetta-code | |
http://rosettacode.org/wiki/EKG_sequence_convergence | EKG sequence convergence | The sequence is from the natural numbers and is defined by:
a(1) = 1;
a(2) = Start = 2;
for n > 2, a(n) shares at least one prime factor with a(n-1) and is the smallest such natural number not already used.
The sequence is called the EKG sequence (after its visual similarity to an electrocardiogram when graphed).... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | ClearAll[NextInSequence, EKGSequence]
NextInSequence[seq_List] := Module[{last, new = 1, holes, max, sel, found, i},
last = Last[seq];
max = Max[seq];
holes = Complement[Range[max], seq];
sel = SelectFirst[holes, Not[CoprimeQ[last, #]] &];
If[MissingQ[sel],
i = max;
found = False;
While[! found,
... | Give a code snippet in #Mathematica.2FWolfram_Language
The sequence is from the natural numbers and is defined by:
a(1) = 1;
a(2) = Start = 2;
for n > 2, a(n) shares at least one prime factor with a(n-1) and is the smallest such natural number not already used.
The sequence is called the EKG sequence (after its ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hailstone_sequence | Hailstone sequence | The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1
The (unproven) Collatz conje... | #Java | Java | import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
class Hailstone {
public static List<Long> getHailstoneSequence(long n) {
if (n <= 0)
throw new IllegalArgumentException("Invalid starting sequence number");
List<Long> list = new ArrayList<Long>();
... | Give a code snippet in #Java
The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Erd%C3%B6s-Selfridge_categorization_of_primes | Erdös-Selfridge categorization of primes | A prime p is in category 1 if the prime factors of p+1 are 2 and or 3. p is in category 2 if all the prime factors of p+1 are in category 1. p is in category g if all the prime factors of p+1 are in categories 1 to g-1.
The task is first to display the first 200 primes allocated to their category, then assign the firs... | #Wren | Wren | import "./math" for Int
import "./fmt" for Fmt
var limit = (1e6.log * 1e6 * 1.2).floor // should be more than enough
var primes = Int.primeSieve(limit)
var prevCats = {}
var cat // recursive
cat = Fn.new { |p|
if (prevCats.containsKey(p)) return prevCats[p]
var pf = Int.primeFactors(p+1)
if (pf.all {... | Give a code snippet in #Wren
A prime p is in category 1 if the prime factors of p+1 are 2 and or 3. p is in category 2 if all the prime factors of p+1 are in category 1. p is in category g if all the prime factors of p+1 are in categories 1 to g-1.
The task is first to display the first 200 primes allocated to their ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Graphical | Hello world/Graphical |
Task
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Related task
Hello world/Text
| #Red | Red | >> view [ text "Hello World !"] | Give a code snippet in #Red
Task
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Related task
Hello world/Text
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Write_language_name_in_3D_ASCII | Write language name in 3D ASCII | Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| #AutoHotkey | AutoHotkey | AutoTrim, Off
draw =
(
______ __ __ __ __
/\ __ \/\ \_\ \/\ \/ /
\ \ __ \ \ __ \ \ _"-.
\ \_\ \_\ \_\ \_\ \_\ \_\
\/_/\/_/\/_/\/_/\/_/\/_/
)
Gui, +ToolWindow
Gui, Color, 1A1A1A, 1A1A1A
Gui, Font, s8 cLime w800, Courier New
Gui, Add, text, x4 y0 , % " " draw
Gui, Show, w192 h82, AHK in 3D
return
... | Give a code snippet in #AutoHotkey
Task
Write/display a language's name in 3D ASCII.
(We can leave the definition of "3D ASCII" fuzzy,
so long as the result is interesting or amusing,
not a cheap hack to satisfy the task.)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
draw a Deathstar
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Sleep_sort | Sorting algorithms/Sleep sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Clojure | Clojure | (ns sleepsort.core
(require [clojure.core.async :as async :refer [chan go <! <!! >! timeout]]))
(defn sleep-sort [l]
(let [c (chan (count l))]
(doseq [i l]
(go (<! (timeout (* 1000 i)))
(>! c i)))
(<!! (async/into [] (async/take (count l) c))))) | Give a code snippet in #Clojure
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Stream_merge | Stream merge | 2-stream merge
Read two sorted streams of items from external source (e.g. disk, or network), and write one stream of sorted items to external sink.
Common algorithm: keep 1 buffered item from each source, select minimal of them, write it, fetch another item from that stream from which the written item was.
N-strea... | #Java | Java | import java.util.Iterator;
import java.util.List;
import java.util.Objects;
public class StreamMerge {
private static <T extends Comparable<T>> void merge2(Iterator<T> i1, Iterator<T> i2) {
T a = null, b = null;
while (i1.hasNext() || i2.hasNext()) {
if (null == a && i1.hasNext()) {
... | Give a code snippet in #Java
2-stream merge
Read two sorted streams of items from external source (e.g. disk, or network), and write one stream of sorted items to external sink.
Common algorithm: keep 1 buffered item from each source, select minimal of them, write it, fetch another item from that stream from which ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Stack | Stack |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stack is accessed through its top.
The ba... | #X86_Assembly | X86 Assembly |
; x86_64 linux nasm
struc Stack
maxSize: resb 8
currentSize: resb 8
contents:
endStruc
section .data
soError: db "Stack Overflow Exception", 10
seError: db "Stack Empty Error", 10
section .text
createStack:
; IN: max number of elements (rdi)
; OUT: pointer to new stack (rax)
push rdi
xor rdx, rd... | Give a code snippet in #X86_Assembly
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A stack is a container of elements with last in, first out access policy. Sometimes it also called LIFO.
The stac... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #Ruby | Ruby | require 'tk'
window = TkRoot::new()
window::mainloop() | Give a code snippet in #Ruby
Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Greatest_common_divisor | Greatest common divisor | Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and greatest common measure.
Related tas... | #Frege | Frege | module gcd.GCD where
pure native parseInt java.lang.Integer.parseInt :: String -> Int
gcd' a 0 = a
gcd' a b = gcd' b (a `mod` b)
main args = do
(a:b:_) = args
println $ gcd' (parseInt a) (parseInt b)
| Give a code snippet in #Frege
Greatest common divisor
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Find the greatest common divisor (GCD) of two integers.
Greatest common divisor is also known as greatest common factor (gcf) and greatest... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Literals/Floating_point | Literals/Floating point | Programming languages have different ways of expressing floating-point literals.
Task
Show how floating-point literals can be expressed in your language: decimal or other bases, exponential notation, and any other special features.
You may want to include a regular expression or BNF/ABNF/EBNF defining allowable fo... | #Common_Lisp | Common Lisp | float = [ sign ], { decimal-digit }, decimal-point, decimal-digit, { decimal-digit }, [exponent]
| [ sign ], decimal-digit, { decimal-digit }, [ decimal-point, { decimal-digit } ], exponent ;
exponent = exponent-marker, [ sign ], decimal-digit, { decimal-digit } ;
sign = "+" | "-" ;
decimal-point = "." ;
dec... | Give a code snippet in #Common_Lisp
Programming languages have different ways of expressing floating-point literals.
Task
Show how floating-point literals can be expressed in your language: decimal or other bases, exponential notation, and any other special features.
You may want to include a regular expression o... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Singleton | Singleton | A Global Singleton is a class of which only one instance exists within a program.
Any attempt to use non-static members of the class involves performing operations on this one instance.
| #Elena | Elena |
singleton Singleton
{
// ...
}
| Give a code snippet in #Elena
A Global Singleton is a class of which only one instance exists within a program.
Any attempt to use non-static members of the class involves performing operations on this one instance.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Counting_sort | Sorting algorithms/Counting sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #C.23 | C# | using System;
using System.Linq;
namespace CountingSort
{
class Program
{
static void Main(string[] args)
{
Random rand = new Random(); // Just for creating a test array
int[] arr = new int[100]; // o... | Give a code snippet in #C.23
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/DNS_query | DNS query | DNS is an internet service that maps domain names, like rosettacode.org, to IP addresses, like 66.220.0.231.
Use DNS to resolve www.kame.net to both IPv4 and IPv6 addresses. Print these addresses.
| #VBScript | VBScript |
Function dns_query(url,ver)
Set r = New RegExp
r.Pattern = "Pinging.+?\[(.+?)\].+"
Set objshell = CreateObject("WScript.Shell")
Set objexec = objshell.Exec("%comspec% /c " & "ping -" & ver & " " & url)
WScript.StdOut.WriteLine "URL: " & url
Do Until objexec.StdOut.AtEndOfStream
line = objexec.StdOut.ReadLine
... | Give a code snippet in #VBScript
DNS is an internet service that maps domain names, like rosettacode.org, to IP addresses, like 66.220.0.231.
Use DNS to resolve www.kame.net to both IPv4 and IPv6 addresses. Print these addresses.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Thue-Morse | Thue-Morse | Task
Create a Thue-Morse sequence.
See also
YouTube entry: The Fairest Sharing Sequence Ever
YouTube entry: Math and OCD - My story with the Thue-Morse sequence
Task: Fairshare between two and more
| #JavaScript | JavaScript | (function(steps) {
'use strict';
var i, tmp, s1 = '0', s2 = '1';
for (i = 0; i < steps; i++) {
tmp = s1;
s1 += s2;
s2 += tmp;
}
console.log(s1);
})(6); | Give a code snippet in #JavaScript
Task
Create a Thue-Morse sequence.
See also
YouTube entry: The Fairest Sharing Sequence Ever
YouTube entry: Math and OCD - My story with the Thue-Morse sequence
Task: Fairshare between two and more
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Function_definition | Function definition | A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract from showing how functions are ... | #Erlang | Erlang | % Implemented by Arjun Sunel
-module(func_definition).
-export([main/0]).
main() ->
K=multiply(3,4),
io :format("~p~n",[K]).
multiply(A,B) ->
case {A,B} of
{A, B} -> A * B
end. | Give a code snippet in #Erlang
A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Magic_constant | Magic constant | A magic square is a square grid containing consecutive integers from 1 to N², arranged so that every row, column and diagonal adds up to the same number. That number is a constant. There is no way to create a valid N x N magic square that does not sum to the associated constant.
EG
A 3 x 3 magic square always sums to ... | #jq | jq | # To take advantage of gojq's arbitrary-precision integer arithmetic:
def power($b): . as $in | reduce range(0;$b) as $i (1; . * $in);
# nth-root
def iroot($n):
. as $in
| if $n == 1 then .
else (. < 0) as $neg
| if $neg and (n % 2) == 0
then "Cannot take the \($n)th root of a negative number." | er... | Give a code snippet in #jq
A magic square is a square grid containing consecutive integers from 1 to N², arranged so that every row, column and diagonal adds up to the same number. That number is a constant. There is no way to create a valid N x N magic square that does not sum to the associated constant.
EG
A 3 x 3 ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Jewels_and_stones | Jewels and stones | Jewels and stones
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer.
Both strings can contain any number of upper or lower case letters. However, in the case ... | #8080_Assembly | 8080 Assembly | org 100h
jmp demo
;;; Count jewels.
;;; Input: BC = jewels, DE = stones.
;;; Output: BC = count
;;; Destroyed: A, DE, HL
jewel: lxi h,jarr ; Zero out the page of memory
xra a
jzero: mov m,a
inr l
jnz jzero
jrjwl: ldax b ; Get jewel
inx b
mov l,a ; Mark the corresponding byte in the array
inr m
ana a ; If '... | Give a code snippet in #8080_Assembly
Jewels and stones
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Create a function which takes two string parameters: 'stones' and 'jewels' and returns an integer.
Both strings can contain any number of upper or lo... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Text | Hello world/Text | Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
Hello world/Web server
| #Delphi | Delphi |
program ProjectGoodbye;
{$APPTYPE CONSOLE}
begin
WriteLn('Hello world!');
end.
| Give a code snippet in #Delphi
Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Knight%27s_tour | Knight's tour |
Task
Problem: you have a standard 8x8 chessboard, empty but for a single knight on some square. Your task is to emit a series of legal knight moves that result in the knight visiting every square on the chessboard exactly once. Note that it is not a requirement that the tour be "closed"; that is, the knight need not e... | #Kotlin | Kotlin | data class Square(val x : Int, val y : Int)
val board = Array(8 * 8, { Square(it / 8 + 1, it % 8 + 1) })
val axisMoves = arrayOf(1, 2, -1, -2)
fun <T> allPairs(a: Array<T>) = a.flatMap { i -> a.map { j -> Pair(i, j) } }
fun knightMoves(s : Square) : List<Square> {
val moves = allPairs(axisMoves).filter{ Math.... | Give a code snippet in #Kotlin
Task
Problem: you have a standard 8x8 chessboard, empty but for a single knight on some square. Your task is to emit a series of legal knight moves that result in the knight visiting every square on the chessboard exactly once. Note that it is not a requirement that the tour be "closed"... | christopher/rosetta-code | |
http://rosettacode.org/wiki/N%27th | N'th | Write a function/method/subroutine/... that when given an integer greater than or equal to zero returns a string of the number followed by an apostrophe then the ordinal suffix.
Example
Returns would include 1'st 2'nd 3'rd 11'th 111'th 1001'st 1012'th
Task
Use your routine to show here the output for at least t... | #Go | Go | package main
import "fmt"
func ord(n int) string {
s := "th"
switch c := n % 10; c {
case 1, 2, 3:
if n%100/10 == 1 {
break
}
switch c {
case 1:
s = "st"
case 2:
s = "nd"
case 3:
s = "rd"
}
}
... | Give a code snippet in #Go
Write a function/method/subroutine/... that when given an integer greater than or equal to zero returns a string of the number followed by an apostrophe then the ordinal suffix.
Example
Returns would include 1'st 2'nd 3'rd 11'th 111'th 1001'st 1012'th
Task
Use your routine to show he... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Go_Fish | Go Fish | Write a program to let the user play Go Fish against a computer opponent. Use the following rules:
Each player is dealt nine cards to start with.
On their turn, a player asks their opponent for a given rank (such as threes or kings). A player must already have at least one card of a given rank to ask for more.
If t... | #Nim | Nim | #!/usr/bin/perl
use strict; # https://rosettacode.org/wiki/Go_Fish
use warnings;
use List::Util qw( first shuffle );
my $pat = qr/[atjqk2-9]/; # ranks
my $deck = join '', shuffle map { my $rank = $_; map "$rank$_", qw( S H C D ) }
qw( a t j q k ), 2 .. 9;
my $mebooks = my $youbooks = 0;
my $me = substr $deck,... | Give a code snippet in #Nim
Write a program to let the user play Go Fish against a computer opponent. Use the following rules:
Each player is dealt nine cards to start with.
On their turn, a player asks their opponent for a given rank (such as threes or kings). A player must already have at least one card of a give... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Esthetic_numbers | Esthetic numbers | An esthetic number is a positive integer where every adjacent digit differs from its neighbour by 1.
E.G.
12 is an esthetic number. One and two differ by 1.
5654 is an esthetic number. Each digit is exactly 1 away from its neighbour.
890 is not an esthetic number. Nine and zero differ by 9.
These examples are n... | #Swift | Swift | extension Sequence {
func take(_ n: Int) -> [Element] {
var res = [Element]()
for el in self {
guard res.count != n else {
return res
}
res.append(el)
}
return res
}
}
extension String {
func isEsthetic(base: Int = 10) -> Bool {
zip(dropFirst(0), dropFirst())
... | Give a code snippet in #Swift
An esthetic number is a positive integer where every adjacent digit differs from its neighbour by 1.
E.G.
12 is an esthetic number. One and two differ by 1.
5654 is an esthetic number. Each digit is exactly 1 away from its neighbour.
890 is not an esthetic number. Nine and zero diff... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Array_length | Array length | Task
Determine the amount of elements in an array.
As an example use an array holding the strings 'apple' and 'orange'.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter frequency
Jewels and stones
I befo... | #Yabasic | Yabasic |
dim fruta$(3)
read fruta$(1), fruta$(2), fruta$(3)
data "apple", "orange", "pear"
print arraysize(fruta$(),1)
print fruta$(2)
end
| Give a code snippet in #Yabasic
Task
Determine the amount of elements in an array.
As an example use an array holding the strings 'apple' and 'orange'.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequency
Letter fre... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_cuboid | Draw a cuboid | Task
Draw a cuboid with relative dimensions of 2 × 3 × 4.
The cuboid can be represented graphically, or in ASCII art, depending on the language capabilities.
To fulfill the criteria of being a cuboid, three faces must be visible.
Either static or rotational projection is acceptable for this task.
R... | #11l | 11l | F cline(n, x, y, cde)
print(String(cde[0]).rjust(n + 1)‘’
(cde[1] * (9 * x - 1))‘’
cde[0]‘’
(I cde.len > 2 {String(cde[2]).rjust(y + 1)} E ‘’))
F cuboid(x, y, z)
cline(y + 1, x, 0, ‘+-’)
L(i) 1 .. y
cline(y - i + 1, x, i - 1, ‘/ |’)
cline(0, x, y, ‘+-|’)
... | Give a code snippet in #11l
Task
Draw a cuboid with relative dimensions of 2 × 3 × 4.
The cuboid can be represented graphically, or in ASCII art, depending on the language capabilities.
To fulfill the criteria of being a cuboid, three faces must be visible.
Either static or rotational projection is a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Median | Averages/Median | Task[edit]
Write a program to find the median value of a vector of floating-point numbers.
The program need not handle the case where the vector is empty, but must handle the case where there are an even number of elements. In that case, return the average of the two middle values.
There are several approaches ... | #Common_Lisp | Common Lisp | ((defun select-nth (n list predicate)
"Select nth element in list, ordered by predicate, modifying list."
(do ((pivot (pop list))
(ln 0) (left '())
(rn 0) (right '()))
((endp list)
(cond
((< n ln) (select-nth n left predicate))
((eql n ln) pivot)
((< n (+ ln rn 1))... | Give a code snippet in #Common_Lisp
Task[edit]
Write a program to find the median value of a vector of floating-point numbers.
The program need not handle the case where the vector is empty, but must handle the case where there are an even number of elements. In that case, return the average of the two middle v... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Search_a_list | Search a list | Task[edit]
Find the index of a string (needle) in an indexable, ordered collection of strings (haystack).
Raise an exception if the needle is missing.
If there is more than one occurrence then return the smallest index to the needle.
Extra credit
Return the largest index to a needle that has multiple occurrences in ... | #OCaml | OCaml | # let find_index pred lst =
let rec loop n = function
[] -> raise Not_found
| x::xs -> if pred x then n
else loop (n+1) xs
in
loop 0 lst;;
val find_index : ('a -> bool) -> 'a list -> int = <fun>
# let haystack =
["Zig";"Zag";"Wally";"Ronald";"Bush";"Krusty";"Ch... | Give a code snippet in #OCaml
Task[edit]
Find the index of a string (needle) in an indexable, ordered collection of strings (haystack).
Raise an exception if the needle is missing.
If there is more than one occurrence then return the smallest index to the needle.
Extra credit
Return the largest index to a needle th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Variables | Variables | Task
Demonstrate a language's methods of:
variable declaration
initialization
assignment
datatypes
scope
referencing, and
other variable related facilities
| #ChucK | ChucK | int a; | Give a code snippet in #ChucK
Task
Demonstrate a language's methods of:
variable declaration
initialization
assignment
datatypes
scope
referencing, and
other variable related facilities
| christopher/rosetta-code | |
http://rosettacode.org/wiki/String_length | String length | Task
Find the character and byte length of a string.
This means encodings like UTF-8 need to be handled properly, as there is not necessarily a one-to-one relationship between bytes and characters.
By character, we mean an individual Unicode code point, not a user-visible grapheme containing combining characters.
F... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | StringLength["Hello world"] | Give a code snippet in #Mathematica.2FWolfram_Language
Task
Find the character and byte length of a string.
This means encodings like UTF-8 need to be handled properly, as there is not necessarily a one-to-one relationship between bytes and characters.
By character, we mean an individual Unicode code point, not a u... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sort_an_integer_array | Sort an integer array |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #ActionScript | ActionScript | //Comparison function must returns Numbers even though it deals with integers.
function compare(x:int, y:int):Number
{
return Number(x-y);
}
var nums:Vector.<int> = Vector.<int>([5,12,3,612,31,523,1,234,2]);
nums.sort(compare); | Give a code snippet in #ActionScript
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Q... | christopher/rosetta-code | |
http://rosettacode.org/wiki/ABC_problem | ABC problem | ABC problem
You are encouraged to solve this task according to the task description, using any language you may know.
You are given a collection of ABC blocks (maybe like the ones you had when you were a kid).
There are twenty blocks with two letters on each block.
A complete alphabet is guaranteed amongst all sid... | #Harbour | Harbour | PROCEDURE Main()
LOCAL cStr
FOR EACH cStr IN { "A", "BARK", "BooK", "TrEaT", "comMON", "sQuAd", "Confuse" }
? PadL( cStr, 10 ), iif( Blockable( cStr ), "can", "cannot" ), "be spelled with blocks."
NEXT
RETURN
STATIC FUNCTION Blockable( cStr )
LOCAL blocks := { ;
"BO", "XK", "DQ", "C... | Give a code snippet in #Harbour
ABC problem
You are encouraged to solve this task according to the task description, using any language you may know.
You are given a collection of ABC blocks (maybe like the ones you had when you were a kid).
There are twenty blocks with two letters on each block.
A complete alpha... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Minimal_steps_down_to_1 | Minimal steps down to 1 |
Given:
A starting, positive integer (greater than one), N.
A selection of possible integer perfect divisors, D.
And a selection of possible subtractors, S.
The goal is find the minimum number of steps necessary to reduce N down to one.
At any step, the number may be:
Divided by any member of D if it is perfect... | #Raku | Raku | use Lingua::EN::Numbers;
for [2,3], 1, 2000,
[2,3], 1, 50000,
[2,3], 2, 2000,
[2,3], 2, 50000
-> @div, $sub, $limit {
my %min = 1 => {:op(''), :v(1), :s(0)};
(2..$limit).map( -> $n {
my @ops;
@ops.push: ($n / $_, "/$_") if $n %% $_ for @div;
@ops.push: ($n - $sub, "-$sub") i... | Give a code snippet in #Raku
Given:
A starting, positive integer (greater than one), N.
A selection of possible integer perfect divisors, D.
And a selection of possible subtractors, S.
The goal is find the minimum number of steps necessary to reduce N down to one.
At any step, the number may be:
Divided by an... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Multifactorial | Multifactorial | The factorial of a number, written as
n
!
{\displaystyle n!}
, is defined as
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(1)}
.
Multifactorials generalize factorials as follows:
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(... | #REXX | REXX | /*REXX program calculates and displays K-fact (multifactorial) of non-negative integers.*/
numeric digits 1000 /*get ka-razy with the decimal digits. */
parse arg num deg . /*get optional arguments from the C.L. */
if num=='' | num=="," then num=15 ... | Give a code snippet in #REXX
The factorial of a number, written as
n
!
{\displaystyle n!}
, is defined as
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(1)}
.
Multifactorials generalize factorials as follows:
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\disp... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Real_constants_and_functions | Real constants and functions | Task
Show how to use the following math constants and functions in your language (if not available, note it):
e (base of the natural logarithm)
π
{\displaystyle \pi }
square root
logarithm (any base allowed)
exponential (ex )
absolute value (a.k.a. "magnitude")
floor (largest ... | #MAXScript | MAXScript | e -- Euler's number
pi -- pi
log x -- natural logarithm
log10 x -- log base 10
exp x -- exponantial
abs x -- absolute value
floor x -- floor
ceil x -- ceiling
pow x y -- power | Give a code snippet in #MAXScript
Task
Show how to use the following math constants and functions in your language (if not available, note it):
e (base of the natural logarithm)
π
{\displaystyle \pi }
square root
logarithm (any base allowed)
exponential (ex )
absolute value (a.k.a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Base64_decode_data | Base64 decode data | See Base64 encode data.
Now write a program that takes the output of the Base64 encode data task as input and regenerate the original file.
When working on the VBA implementation I found several 'solutions' on the net, including one from the software maker himself, that showed output with incorrect padding. Obviously... | #Ol | Ol |
(define base64-codes "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/")
(define kernel (alist->ff (map cons (string->bytes base64-codes) (iota (string-length base64-codes)))))
; returns n bits from input binary stream
(define (bits n hold)
(let loop ((hold hold))
(vector-apply hold (lambda... | Give a code snippet in #Ol
See Base64 encode data.
Now write a program that takes the output of the Base64 encode data task as input and regenerate the original file.
When working on the VBA implementation I found several 'solutions' on the net, including one from the software maker himself, that showed output with ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/LZW_compression | LZW compression | The Lempel-Ziv-Welch (LZW) algorithm provides loss-less data compression.
You can read a complete description of it in the Wikipedia article on the subject. It was patented, but it entered the public domain in 2004.
| #Julia | Julia | function compressLZW(decompressed::String)
dictsize = 256
dict = Dict{String,Int}(string(Char(i)) => i for i in 0:dictsize)
result = Vector{Int}(undef, 0)
w = ""
for c in decompressed
wc = string(w, c)
if haskey(dict, wc)
w = wc
else
push!... | Give a code snippet in #Julia
The Lempel-Ziv-Welch (LZW) algorithm provides loss-less data compression.
You can read a complete description of it in the Wikipedia article on the subject. It was patented, but it entered the public domain in 2004.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Foreach | Loops/Foreach | Loop through and print each element in a collection in order.
Use your language's "for each" loop if it has one, otherwise iterate through the collection in order with some other loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for... | #Scala | Scala | val collection = Array(1, 2, 3, 4)
collection.foreach(println) | Give a code snippet in #Scala
Loop through and print each element in a collection in order.
Use your language's "for each" loop if it has one, otherwise iterate through the collection in order with some other loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/For | Loops/For | “For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract structures other than the integers.
... | #LiveCode | LiveCode | put 0 into n
repeat for 5 times
add 1 to n
repeat for n times
put "*"
end repeat
put return
end repeat | Give a code snippet in #LiveCode
“For” loops are used to make some block of code be iterated a number of times, setting a variable or parameter to a monotonically increasing integer value for each execution of the block of code.
Common extensions of this allow other counting patterns or iterating over abstract stru... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Jaro-Winkler_distance | Jaro-Winkler distance | The Jaro-Winkler distance is a metric for measuring the edit distance between words.
It is similar to the more basic Levenstein distance but the Jaro distance also accounts
for transpositions between letters in the words. With the Winkler modification to the Jaro
metric, the Jaro-Winkler distance also adds an increase ... | #Swift | Swift | import Foundation
func loadDictionary(_ path: String) throws -> [String] {
let contents = try String(contentsOfFile: path, encoding: String.Encoding.ascii)
return contents.components(separatedBy: "\n")
}
func jaroWinklerDistance(string1: String, string2: String) -> Double {
var st1 = Array(string1)
... | Give a code snippet in #Swift
The Jaro-Winkler distance is a metric for measuring the edit distance between words.
It is similar to the more basic Levenstein distance but the Jaro distance also accounts
for transpositions between letters in the words. With the Winkler modification to the Jaro
metric, the Jaro-Winkler ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sum_of_squares | Sum of squares | Task
Write a program to find the sum of squares of a numeric vector.
The program should work on a zero-length vector (with an answer of 0).
Related task
Mean
| #Wortel | Wortel | @sum !*^@sq [3 1 4 1 5 9] ; returns 133 | Give a code snippet in #Wortel
Task
Write a program to find the sum of squares of a numeric vector.
The program should work on a zero-length vector (with an answer of 0).
Related task
Mean
| christopher/rosetta-code | |
http://rosettacode.org/wiki/15_puzzle_game | 15 puzzle game |
Task
Implement the Fifteen Puzzle Game.
The 15-puzzle is also known as:
Fifteen Puzzle
Gem Puzzle
Boss Puzzle
Game of Fifteen
Mystic Square
14-15 Puzzle
and some others.
Related Tasks
15 Puzzle Solver
16 Puzzle Game
| #QB64 | QB64 |
_TITLE "GUI Sliding Blocks Game "
RANDOMIZE TIMER
' get from user the desired board size = s
DO
LOCATE CSRLIN, 3: INPUT "(0 quits) Enter your number of blocks per side 3 - 9 you want > ", s
IF s = 0 THEN END
LOOP UNTIL s > 2 AND s < 10
' screen setup: based on the square blocks q pixels a sides
q = 540 / ... | Give a code snippet in #QB64
Task
Implement the Fifteen Puzzle Game.
The 15-puzzle is also known as:
Fifteen Puzzle
Gem Puzzle
Boss Puzzle
Game of Fifteen
Mystic Square
14-15 Puzzle
and some others.
Related Tasks
15 Puzzle Solver
16 Puzzle Game
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Substring | Substring |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #REBOL | REBOL | rebol [
Title: "Retrieve Substring"
URL: http://rosettacode.org/wiki/Substring#REBOL
]
s: "abcdefgh" n: 2 m: 3 char: #"d" chars: "cd"
; Note that REBOL uses base-1 indexing. Strings are series values,
; just like blocks or lists so I can use the same words to manipulate
; them. All these examples use the 'cop... | Give a code snippet in #REBOL
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Substring/Top_and_tail | Substring/Top and tail | The task is to demonstrate how to remove the first and last characters from a string.
The solution should demonstrate how to obtain the following results:
String with first character removed
String with last character removed
String with both the first and last characters removed
If the program uses UTF-8 or UTF... | #Ring | Ring |
aString = "1Welcome to the Ring Programming Language2"
see substr(aString,2,len(aString)-1) + nl +
substr(aString,1,len(aString)-1) + nl +
substr(aString,2,len(aString)-2) + nl
| Give a code snippet in #Ring
The task is to demonstrate how to remove the first and last characters from a string.
The solution should demonstrate how to obtain the following results:
String with first character removed
String with last character removed
String with both the first and last characters removed
If... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Matrix_transposition | Matrix transposition | Transpose an arbitrarily sized rectangular Matrix.
| #Stata | Stata | . mat a=1,2,3\4,5,6
. mat b=a'
. mat list a
a[2,3]
c1 c2 c3
r1 1 2 3
r2 4 5 6
. mat list b
b[3,2]
r1 r2
c1 1 4
c2 2 5
c3 3 6 | Give a code snippet in #Stata
Transpose an arbitrarily sized rectangular Matrix.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Safe_primes_and_unsafe_primes | Safe primes and unsafe primes | Definitions
A safe prime is a prime p and where (p-1)/2 is also prime.
The corresponding prime (p-1)/2 is known as a Sophie Germain prime.
An unsafe prime is a prime p and where (p-1)/2 isn't a prime.
An unsafe prime is a prime that isn't a safe prime.
Task
... | #Raku | Raku | sub comma { $^i.flip.comb(3).join(',').flip }
use Math::Primesieve;
my $sieve = Math::Primesieve.new;
my @primes = $sieve.primes(10_000_000);
my %filter = @primes.Set;
my $primes = @primes.classify: { %filter{($_ - 1)/2} ?? 'safe' !! 'unsafe' };
for 'safe', 35, 'unsafe', 40 -> $type, $quantity {
say "Th... | Give a code snippet in #Raku
Definitions
A safe prime is a prime p and where (p-1)/2 is also prime.
The corresponding prime (p-1)/2 is known as a Sophie Germain prime.
An unsafe prime is a prime p and where (p-1)/2 isn't a prime.
An unsafe prime is a prime that isn't... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Semiprime | Semiprime | Semiprime numbers are natural numbers that are products of exactly two (possibly equal) prime numbers.
Semiprimes are also known as:
semi-primes
biprimes
bi-primes
2-almost primes
or simply: P2
Example
1679 = 23 × 73
(This particular number was chosen as the length of the Arecib... | #EchoLisp | EchoLisp |
(lib 'math)
(define (semi-prime? n)
(= (length (prime-factors n)) 2))
(for ((i 100))
(when (semi-prime? i) (write i)))
4 6 9 10 14 15 21 22 25 26 33 34 35 38 39 46 49 51 55 57 58 62 65 69 74 77 82 85 86 87 91 93 94 95
(lib 'bigint)
(define N (* (random-prime 10000000) (random-prime 10000000)))
→ 676... | Give a code snippet in #EchoLisp
Semiprime numbers are natural numbers that are products of exactly two (possibly equal) prime numbers.
Semiprimes are also known as:
semi-primes
biprimes
bi-primes
2-almost primes
or simply: P2
Example
1679 = 23 × 73
(This particular number was ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Y_combinator | Y combinator | In strict functional programming and the lambda calculus, functions (lambda expressions) don't have state and are only allowed to refer to arguments of enclosing functions.
This rules out the usual definition of a recursive function wherein a function is associated with the state of a variable and this variable's stat... | #C.23 | C# | using System;
static class YCombinator<T, TResult>
{
// RecursiveFunc is not needed to call Fix() and so can be private.
private delegate Func<T, TResult> RecursiveFunc(RecursiveFunc r);
public static Func<Func<Func<T, TResult>, Func<T, TResult>>, Func<T, TResult>> Fix { get; } =
f => ((Recursiv... | Give a code snippet in #C.23
In strict functional programming and the lambda calculus, functions (lambda expressions) don't have state and are only allowed to refer to arguments of enclosing functions.
This rules out the usual definition of a recursive function wherein a function is associated with the state of a var... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Special_characters | Special characters | Special characters are symbols (single characters or sequences of characters) that have a "special" built-in meaning in the language and typically cannot be used in identifiers.
Escape sequences are methods that the language uses to remove the special meaning from the symbol, enabling it to be used as a normal charact... | #JavaScript | JavaScript | ^[a-zA-Z_][a-zA-Z_0-9]*$ | Give a code snippet in #JavaScript
Special characters are symbols (single characters or sequences of characters) that have a "special" built-in meaning in the language and typically cannot be used in identifiers.
Escape sequences are methods that the language uses to remove the special meaning from the symbol, enabli... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Emirp_primes | Emirp primes | An emirp (prime spelled backwards) are primes that when reversed (in their decimal representation) are a different prime.
(This rules out palindromic primes.)
Task
show the first twenty emirps
show all emirps between 7,700 and 8,000
show the 10,000th emirp
In each list, the numbe... | #PHP | PHP | <?php
function is_prime($n) {
if ($n <= 3) {
return $n > 1;
} elseif (($n % 2 == 0) or ($n % 3 == 0)) {
return false;
}
$i = 5;
while ($i * $i <= $n) {
if ($n % $i == 0) {
return false;
}
$i += 2;
if ($n % $i == 0) {
return fa... | Give a code snippet in #PHP
An emirp (prime spelled backwards) are primes that when reversed (in their decimal representation) are a different prime.
(This rules out palindromic primes.)
Task
show the first twenty emirps
show all emirps between 7,700 and 8,000
show the 10,000th em... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pernicious_numbers | Pernicious numbers | A pernicious number is a positive integer whose population count is a prime.
The population count is the number of ones in the binary representation of a non-negative integer.
Example
22 (which is 10110 in binary) has a population count of 3, which is prime, and therefore
22 is a pe... | #Haskell | Haskell | module Pernicious
where
isPernicious :: Integer -> Bool
isPernicious num = isPrime $ toInteger $ length $ filter ( == 1 ) $ toBinary num
isPrime :: Integer -> Bool
isPrime number = divisors number == [1, number]
where
divisors :: Integer -> [Integer]
divisors number = [ m | m <- [1 .. number] , nu... | Give a code snippet in #Haskell
A pernicious number is a positive integer whose population count is a prime.
The population count is the number of ones in the binary representation of a non-negative integer.
Example
22 (which is 10110 in binary) has a population count of 3, which is pri... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Maze_generation | Maze generation |
This page uses content from Wikipedia. The original article was at Maze generation algorithm. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Generate and show a maze, using the simple Depth... | #C.2B.2B | C++ |
#include <windows.h>
#include <iostream>
#include <string>
//--------------------------------------------------------------------------------------------------
using namespace std;
//--------------------------------------------------------------------------------------------------
const int BMP_SIZE = 512, CELL_S... | Give a code snippet in #C.2B.2B
This page uses content from Wikipedia. The original article was at Maze generation algorithm. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Generate and sh... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Towers_of_Hanoi | Towers of Hanoi | Task
Solve the Towers of Hanoi problem with recursion.
| #GAP | GAP | Hanoi := function(n)
local move;
move := function(n, a, b, c) # from, through, to
if n = 1 then
Print(a, " -> ", c, "\n");
else
move(n - 1, a, c, b);
move(1, a, b, c);
move(n - 1, b, a, c);
fi;
end;
move(n, "A", "B", "C");
end;
Hanoi(1);
# A -> C
Hanoi(2);
# A -> B
# A -> C
# B -> C
Hanoi(3)... | Give a code snippet in #GAP
Task
Solve the Towers of Hanoi problem with recursion.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Abstract_type | Abstract type | Abstract type is a type without instances or without definition.
For example in object-oriented programming using some languages, abstract types can be partial implementations of other types, which are to be derived there-from. An abstract type may provide implementation of some operations and/or components. Abstract ... | #Common_Lisp | Common Lisp | (defgeneric kar (kons)
(:documentation "Return the kar of a kons."))
(defgeneric kdr (kons)
(:documentation "Return the kdr of a kons."))
(defun konsp (object &aux (args (list object)))
"True if there are applicable methods for kar and kdr on object."
(not (or (endp (compute-applicable-methods #'kar args))
... | Give a code snippet in #Common_Lisp
Abstract type is a type without instances or without definition.
For example in object-oriented programming using some languages, abstract types can be partial implementations of other types, which are to be derived there-from. An abstract type may provide implementation of some op... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Arrays | Arrays | This task is about arrays.
For hashes or associative arrays, please see Creating an Associative Array.
For a definition and in-depth discussion of what an array is, see Array.
Task
Show basic array syntax in your language.
Basically, create an array, assign a value to it, and retrieve an element (if available,... | #ZX_Spectrum_Basic | ZX Spectrum Basic | 10 DIM a(5)
20 LET a(2)=128
30 PRINT a(2) | Give a code snippet in #ZX_Spectrum_Basic
This task is about arrays.
For hashes or associative arrays, please see Creating an Associative Array.
For a definition and in-depth discussion of what an array is, see Array.
Task
Show basic array syntax in your language.
Basically, create an array, assign a value to i... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitwise_operations | Bitwise operations |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #C.2B.2B | C++ | #include <iostream>
void bitwise(int a, int b)
{
std::cout << "a and b: " << (a & b) << '\n'; // Note: parentheses are needed because & has lower precedence than <<
std::cout << "a or b: " << (a | b) << '\n';
std::cout << "a xor b: " << (a ^ b) << '\n';
std::cout << "not a: " << ~a << '\n';
//... | Give a code snippet in #C.2B.2B
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operation... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Number_reversal_game | Number reversal game | Task
Given a jumbled list of the numbers 1 to 9 that are definitely not in
ascending order.
Show the list, and then ask the player how many digits from the
left to reverse.
Reverse those digits, then ask again, until all the digits end up in ascending order.
The score is the count of the reversa... | #AWK | AWK | BEGIN {
print "\nWelcome to the number reversal game!\n"
print "You must put the numbers in order from 1 to 9."
print "Your only moves are to reverse groups of numbers"
print "on the left side of the list."
newgame()
prompt()
}
# start a new game
function newgame( i, j, t) {
# score = number of moves
sco... | Give a code snippet in #AWK
Task
Given a jumbled list of the numbers 1 to 9 that are definitely not in
ascending order.
Show the list, and then ask the player how many digits from the
left to reverse.
Reverse those digits, then ask again, until all the digits end up in ascending order.
The scor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Optional_parameters | Optional parameters | Task
Define a function/method/subroutine which sorts a sequence ("table") of sequences ("rows") of strings ("cells"), by one of the strings. Besides the input to be sorted, it shall have the following optional parameters:
ordering
A function specifying the ordering of strings; lexicographic by default.
column
... | #Go | Go | type cell string
type spec struct {
less func(cell, cell) bool
column int
reverse bool
}
func newSpec() (s spec) {
// initialize any defaults
return
}
// sort with all defaults
t.sort(newSpec())
// reverse sort
s := newSpec
s.reverse = true
t.sort(s) | Give a code snippet in #Go
Task
Define a function/method/subroutine which sorts a sequence ("table") of sequences ("rows") of strings ("cells"), by one of the strings. Besides the input to be sorted, it shall have the following optional parameters:
ordering
A function specifying the ordering of strings; lexico... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_triangle/Graphical | Sierpinski triangle/Graphical | Produce a graphical representation of a Sierpinski triangle of order N in any orientation.
An example of Sierpinski's triangle (order = 8) looks like this:
| #Asymptote | Asymptote | path subtriangle(path p, real node) {
return
point(p, node) --
point(p, node + 1/2) --
point(p, node - 1/2) --
cycle;
}
void sierpinski(path p, int order) {
if (order == 0)
fill(p);
else {
sierpinski(subtriangle(p, 0), order - 1);
sierpinski(subtrian... | Give a code snippet in #Asymptote
Produce a graphical representation of a Sierpinski triangle of order N in any orientation.
An example of Sierpinski's triangle (order = 8) looks like this:
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Literals/Integer | Literals/Integer | Some programming languages have ways of expressing integer literals in bases other than the normal base ten.
Task
Show how integer literals can be expressed in as many bases as your language allows.
Note: this should not involve the calling of any functions/methods, but should be interpreted by the compiler or... | #Modula-3 | Modula-3 | MODULE Literals EXPORTS Main;
IMPORT IO;
BEGIN
IO.PutInt(16_2D7);
IO.Put(" ");
IO.PutInt(10_727);
IO.Put(" ");
IO.PutInt(8_1327);
IO.Put(" ");
IO.PutInt(2_1011010111);
IO.Put("\n");
END Literals. | Give a code snippet in #Modula-3
Some programming languages have ways of expressing integer literals in bases other than the normal base ten.
Task
Show how integer literals can be expressed in as many bases as your language allows.
Note: this should not involve the calling of any functions/methods, but should... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Bubble_sort | Sorting algorithms/Bubble sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Racket | Racket |
#lang racket
(define (bubble-sort <? v)
(define len (vector-length v))
(define ref vector-ref)
(let loop ([max len]
[again? #f])
(for ([i (in-range 0 (- max 1))]
[j (in-range 1 max)])
(define vi (ref v i))
(when (<? (ref v j) vi)
(vector-set! v i (ref v j))
... | Give a code snippet in #Racket
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Langton%27s_ant | Langton's ant | Langton's ant is a cellular automaton that models an ant sitting on a plane of cells, all of which are white initially, the ant facing in one of four directions.
Each cell can either be black or white.
The ant moves according to the color of the cell it is currently sitting in, with the following rules:
If the ce... | #D | D | void main() @safe {
import std.stdio, std.traits;
enum width = 75, height = 52;
enum maxSteps = 12_000;
enum Direction { up, right, down, left }
enum Color : char { white = '.', black = '#' }
uint x = width / 2, y = height / 2;
Color[width][height] M;
auto dir = Direction.up;
wit... | Give a code snippet in #D
Langton's ant is a cellular automaton that models an ant sitting on a plane of cells, all of which are white initially, the ant facing in one of four directions.
Each cell can either be black or white.
The ant moves according to the color of the cell it is currently sitting in, with the fol... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Read_a_file_line_by_line | Read a file line by line | Read a file one line at a time,
as opposed to reading the entire file at once.
Related tasks
Read a file character by character
Input loop.
| #Astro | Astro | for line in lines open('input.txt'):
print line
| Give a code snippet in #Astro
Read a file one line at a time,
as opposed to reading the entire file at once.
Related tasks
Read a file character by character
Input loop.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Calculating_the_value_of_e | Calculating the value of e | Task
Calculate the value of e.
(e is also known as Euler's number and Napier's constant.)
See details: Calculating the value of e
| #IS-BASIC | IS-BASIC | 100 PROGRAM "e.bas"
110 LET E1=0:LET E,N,N1=1
120 DO WHILE E<>E1
130 LET E1=E:LET E=E+1/N
140 LET N1=N1+1:LET N=N*N1
150 LOOP
160 PRINT "The value of e =";E | Give a code snippet in #IS-BASIC
Task
Calculate the value of e.
(e is also known as Euler's number and Napier's constant.)
See details: Calculating the value of e
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Modular_inverse | Modular inverse | From Wikipedia:
In modular arithmetic, the modular multiplicative inverse of an integer a modulo m is an integer x such that
a
x
≡
1
(
mod
m
)
.
{\displaystyle a\,x\equiv 1{\pmod {m}}.}
Or in other words, such that:
∃
k
∈
Z
,
a
x
=
1
+
k
m
{\displaystyle \exists k\in \math... | #GW-BASIC | GW-BASIC |
10 ' Modular inverse
20 LET E% = 42
30 LET T% = 2017
40 GOSUB 1000
50 PRINT MODINV%
60 END
990 ' increments e stp (step) times until bal is greater than t
992 ' repeats until bal = 1 (mod = 1) and returns count
994 ' bal will not be greater than t + e
1000 LET D% = 0
1010 IF E% >= T% THEN GOTO 1140
1020 LET BAL%... | Give a code snippet in #GW-BASIC
From Wikipedia:
In modular arithmetic, the modular multiplicative inverse of an integer a modulo m is an integer x such that
a
x
≡
1
(
mod
m
)
.
{\displaystyle a\,x\equiv 1{\pmod {m}}.}
Or in other words, such that:
∃
k
∈
Z
,
a
x
=
1
+
k
m
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/FizzBuzz | FizzBuzz | Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, print FizzBuzz (instead of the number)
... | #F.C5.8Drmul.C3.A6 | Fōrmulæ | Public Sub Main()
Dim siCount As Short
Dim sText As String
For siCount = 1 To 100
sText = ""
If siCount Mod 3 = 0 Then sText = "Fizz"
If siCount Mod 5 = 0 Then sText = "Buzz"
If siCount Mod 15 = 0 Then sText = "FizzBuzz"
If sText Then Print sText Else Print siCount
Next
End | Give a code snippet in #F.C5.8Drmul.C3.A6
Task
Write a program that prints the integers from 1 to 100 (inclusive).
But:
for multiples of three, print Fizz (instead of the number)
for multiples of five, print Buzz (instead of the number)
for multiples of both three and five, prin... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Factors_of_an_integer | Factors of an integer |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #COBOL | COBOL |
IDENTIFICATION DIVISION.
PROGRAM-ID. FACTORS.
DATA DIVISION.
WORKING-STORAGE SECTION.
01 CALCULATING.
03 NUM USAGE BINARY-LONG VALUE ZERO.
03 LIM USAGE BINARY-LONG VALUE ZERO.
03 CNT USAGE BINARY-LONG VALUE ZERO.
03 DIV USAGE BINA... | Give a code snippet in #COBOL
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Population_count | Population count | Population count
You are encouraged to solve this task according to the task description, using any language you may know.
The population count is the number of 1s (ones) in the binary representation of a non-negative integer.
Population count is also known as:
pop count
popcount
sideways sum
... | #Symsyn | Symsyn |
| Pop Count 3^i
i
if i < 30
(3^i) x
popcount x 63 x
~ x $r
+ $r $s
+ ' ' $s
+ i
goif
endif
"' Pop Count 3^i : ' $s " []
| Evil Numbers
i
cnt
if cnt < 30
popcount i 7 x
x:0:1 y
if y <> 1
+ cnt
~ i $r
+ $r $e
+ ' ' $e
endif
+ i
... | Give a code snippet in #Symsyn
Population count
You are encouraged to solve this task according to the task description, using any language you may know.
The population count is the number of 1s (ones) in the binary representation of a non-negative integer.
Population count is also known as:
pop coun... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hunt_the_Wumpus | Hunt the Wumpus | This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion.
Create a simple implementation of the classic textual game Hunt The Wumpus.
The rules are:
The game is set in a cave that consists ... | #AutoHotkey | AutoHotkey |
// constant value 2d array to represent the dodecahedron
// room structure
const static int adjacentRooms[20][3] = {
{1, 4, 7}, {0, 2, 9}, {1, 3, 11}, {2, 4, 13}, {0, 3, 5},
{4, 6, 14}, {5, 7, 16}, {0, 6, 8}, {7, 9, 17}, {1, 8, 10},
{9, 11, 18}, {2, 10, 12}, {11, 13, 19}, {3, 12, 14}, {5, 13,... | Give a code snippet in #AutoHotkey
This task has been flagged for clarification. Code on this page in its current state may be flagged incorrect once this task has been clarified. See this page's Talk page for discussion.
Create a simple implementation of the classic textual game Hunt The Wumpus.
The rules are:
The ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Binary_search | Binary search | A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secret number, and will only tell the p... | #ALGOL_68 | ALGOL 68 | BEGIN
MODE ELEMENT = STRING;
# Iterative: #
PROC iterative binary search = ([]ELEMENT hay stack, ELEMENT needle)INT: (
INT out,
low := LWB hay stack,
high := UPB hay stack;
WHILE low < high DO
INT mid := (low+high) OVER 2;
IF hay stack[mid] > needle THEN high := mid-1
E... | Give a code snippet in #ALGOL_68
A binary search divides a range of values into halves, and continues to narrow down the field of search until the unknown value is found. It is the classic example of a "divide and conquer" algorithm.
As an analogy, consider the children's game "guess a number." The scorer has a secre... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bioinformatics/base_count | Bioinformatics/base count | Given this string representing ordered DNA bases:
CGTAAAAAATTACAACGTCCTTTGGCTATCTCTTAAACTCCTGCTAAATG
CTCGTGCTTTCCAATTATGTAAGCGTTCCGAGACGGGGTGGTCGATTCTG
AGGACAAAGGTCAAGATGGAGCGCATCGAACGCAATAAGGATCATTTGAT
GGGACGTTTCGTCGACAAAGTCTTGTTTCGAGAGTAACGGCTACCGTCTT
CGATTCTGCTTATAACACTATGTTCTTATGAAATGGATGTTCTGAGTTGG
TCAGTCCCAATGTG... | #MATLAB_.2F_Octave | MATLAB / Octave |
function r = base_count(f)
fid = fopen(f,'r');
nn=[0,0,0,0];
while ~feof(fid)
s = fgetl(fid);
fprintf(1,'%5d :%s\n', sum(nn), s(s=='A'|s=='C'|s=='G'|s=='T'));
nn = nn+[sum(s=='A'),sum(s=='C'),sum(s=='G'),sum(s=='T')];
end
fclose(fid);
fprintf(1, '\nBases:\n\n A : %d\n C : %d\n G... | Give a code snippet in #MATLAB_.2F_Octave
Given this string representing ordered DNA bases:
CGTAAAAAATTACAACGTCCTTTGGCTATCTCTTAAACTCCTGCTAAATG
CTCGTGCTTTCCAATTATGTAAGCGTTCCGAGACGGGGTGGTCGATTCTG
AGGACAAAGGTCAAGATGGAGCGCATCGAACGCAATAAGGATCATTTGAT
GGGACGTTTCGTCGACAAAGTCTTGTTTCGAGAGTAACGGCTACCGTCTT
CGATTCTGCTTATAACACTATG... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Find_if_a_point_is_within_a_triangle | Find if a point is within a triangle | Find if a point is within a triangle.
Task
Assume points are on a plane defined by (x, y) real number coordinates.
Given a point P(x, y) and a triangle formed by points A, B, and C, determine if P is within triangle ABC.
You may use any algorithm.
Bonus: explain why the algorithm you chose works.
Re... | #Java | Java | import java.util.Objects;
public class FindTriangle {
private static final double EPS = 0.001;
private static final double EPS_SQUARE = EPS * EPS;
public static class Point {
private final double x, y;
public Point(double x, double y) {
this.x = x;
this.y = y;
... | Give a code snippet in #Java
Find if a point is within a triangle.
Task
Assume points are on a plane defined by (x, y) real number coordinates.
Given a point P(x, y) and a triangle formed by points A, B, and C, determine if P is within triangle ABC.
You may use any algorithm.
Bonus: explain why the a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Program_name | Program name | The task is to programmatically obtain the name used to invoke the program. (For example determine whether the user ran "python hello.py", or "python hellocaller.py", a program importing the code from "hello.py".)
Sometimes a multiline shebang is necessary in order to provide the script name to a language's internal A... | #Nim | Nim | import os
echo getAppFilename() # Prints the full path of the executed file
echo paramStr(0) # Prints argv[0] | Give a code snippet in #Nim
The task is to programmatically obtain the name used to invoke the program. (For example determine whether the user ran "python hello.py", or "python hellocaller.py", a program importing the code from "hello.py".)
Sometimes a multiline shebang is necessary in order to provide the script na... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_rotating_cube | Draw a rotating cube | Task
Draw a rotating cube.
It should be oriented with one vertex pointing straight up, and its opposite vertex on the main diagonal (the one farthest away) straight down. It can be solid or wire-frame, and you can use ASCII art if your language doesn't have graphical capabilities. Perspective is optional.
Related ... | #Objeck | Objeck | #~
Rotating Cube
~#
use Collection.Generic;
use Game.SDL2;
use Game.Framework;
class RotatingCube {
# game framework
@framework : GameFramework;
@initialized : Bool;
@nodes : Float[,];
@edges : Int[,];
New() {
@initialized := true;
@framework := GameFramework->New(GameConsts->SCREEN_WIDTH, G... | Give a code snippet in #Objeck
Task
Draw a rotating cube.
It should be oriented with one vertex pointing straight up, and its opposite vertex on the main diagonal (the one farthest away) straight down. It can be solid or wire-frame, and you can use ASCII art if your language doesn't have graphical capabilities. Persp... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Split_a_character_string_based_on_change_of_character | Split a character string based on change of character |
Task
Split a (character) string into comma (plus a blank) delimited
strings based on a change of character (left to right).
Show the output here (use the 1st example below).
Blanks should be treated as any other character (except
they are problematic to display clearly). The same applies
to commas.
Fo... | #Fortran | Fortran | SUBROUTINE SPLATTER(TEXT) !Print a comma-separated list. Repeated characters constitute one item.
Can't display the inserted commas in a different colour so as not to look like any commas in TEXT.
CHARACTER*(*) TEXT !The text.
INTEGER L !A finger.
CHARACTER*1 C !A state follower.
IF (... | Give a code snippet in #Fortran
Task
Split a (character) string into comma (plus a blank) delimited
strings based on a change of character (left to right).
Show the output here (use the 1st example below).
Blanks should be treated as any other character (except
they are problematic to display clearly). ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Mode | Averages/Mode | Task[edit]
Write a program to find the mode value of a collection.
The case where the collection is empty may be ignored. Care must be taken to handle the case where the mode is non-unique.
If it is not appropriate or possible to support a general collection, use a vector (array), if possible. If it is not appropriat... | #C | C | #include <stdio.h>
#include <stdlib.h>
typedef struct { double v; int c; } vcount;
int cmp_dbl(const void *a, const void *b)
{
double x = *(const double*)a - *(const double*)b;
return x < 0 ? -1 : x > 0;
}
int vc_cmp(const void *a, const void *b)
{
return ((const vcount*)b)->c - ((const vcount*)a)->c;
}
int ... | Give a code snippet in #C
Task[edit]
Write a program to find the mode value of a collection.
The case where the collection is empty may be ignored. Care must be taken to handle the case where the mode is non-unique.
If it is not appropriate or possible to support a general collection, use a vector (array), if possib... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Arithmetic/Complex | Arithmetic/Complex | A complex number is a number which can be written as:
a
+
b
×
i
{\displaystyle a+b\times i}
(sometimes shown as:
b
+
a
×
i
{\displaystyle b+a\times i}
where
a
{\displaystyle a}
and
b
{\displaystyle b}
are real numbers, and
i
{\displaystyle i}
is √ -1
Typica... | #Go | Go | package main
import (
"fmt"
"math/cmplx"
)
func main() {
a := 1 + 1i
b := 3.14159 + 1.25i
fmt.Println("a: ", a)
fmt.Println("b: ", b)
fmt.Println("a + b: ", a+b)
fmt.Println("a * b: ", a*b)
fmt.Println("-a: ", -a)
fmt.Println("1 / a: ", 1/a)
fmt.Println("... | Give a code snippet in #Go
A complex number is a number which can be written as:
a
+
b
×
i
{\displaystyle a+b\times i}
(sometimes shown as:
b
+
a
×
i
{\displaystyle b+a\times i}
where
a
{\displaystyle a}
and
b
{\displaystyle b}
are real numbers, and
i
{\displaystyle... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hailstone_sequence | Hailstone sequence | The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1
The (unproven) Collatz conje... | #Eiffel | Eiffel |
class
APPLICATION
create
make
feature
make
local
test: LINKED_LIST [INTEGER]
count, number, te: INTEGER
do
create test.make
test := hailstone_sequence (27)
io.put_string ("There are " + test.count.out + " elements in the sequence for the number 27.")
io.put_string ("%NThe first 4 elemen... | Give a code snippet in #Eiffel
The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Levenshtein_distance | Levenshtein distance |
This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In information theory and computer science, the Levenshtein ... | #Jsish | Jsish | /* Levenshtein Distance, in Jsish */
function levenshtein(a, b) {
var t = [], u, i, j, m = a.length, n = b.length;
if (!m) { return n; }
if (!n) { return m; }
for (j = 0; j <= n; j++) { t[j] = j; }
for (i = 1; i <= m; i++) {
for (u = [i], j = 1; j <= n; j++) {
u[j] = a[i - 1] === b[j - 1] ? t[j - ... | Give a code snippet in #Jsish
This page uses content from Wikipedia. The original article was at Levenshtein distance. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
In information theory and com... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Long_year | Long year | Most years have 52 weeks, some have 53, according to ISO8601.
Task
Write a function which determines if a given year is long (53 weeks) or not, and demonstrate it.
| #Wren | Wren | import "/date" for Date
var centuries = ["20th", "21st", "22nd"]
var starts = [1900, 2000, 2100]
for (i in 0...centuries.count) {
var longYears = []
System.print("\nLong years in the %(centuries[i]) century:")
for (j in starts[i]...starts[i]+100) {
var t = Date.new(j, 12, 28)
if (t.weekOfY... | Give a code snippet in #Wren
Most years have 52 weeks, some have 53, according to ISO8601.
Task
Write a function which determines if a given year is long (53 weeks) or not, and demonstrate it.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Radix_sort | Sorting algorithms/Radix sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #BBC_BASIC | BBC BASIC | DIM test%(9)
test%() = 4, 65, 2, -31, 0, 99, 2, 83, 782, 1
PROCradixsort(test%(), 10, 10)
FOR i% = 0 TO 9
PRINT test%(i%) ;
NEXT
PRINT
END
DEF PROCradixsort(a%(), n%, r%)
LOCAL d%, e%, i%, l%, m%, b%(), bucket%()
DIM b%(n%-1), bucket%(r%-1)
FOR... | Give a code snippet in #BBC_BASIC
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hailstone_sequence | Hailstone sequence | The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1
The (unproven) Collatz conje... | #D | D | import std.stdio, std.algorithm, std.range, std.typecons;
auto hailstone(uint n) pure nothrow {
auto result = [n];
while (n != 1) {
n = (n & 1) ? (n * 3 + 1) : (n / 2);
result ~= n;
}
return result;
}
void main() {
enum M = 27;
immutable h = M.hailstone;
writeln("hailstone(", M, ")= ", h[0 .. ... | Give a code snippet in #D
The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1
T... | christopher/rosetta-code | |
http://rosettacode.org/wiki/The_Twelve_Days_of_Christmas | The Twelve Days of Christmas | Task
Write a program that outputs the lyrics of the Christmas carol The Twelve Days of Christmas.
The lyrics can be found here.
(You must reproduce the words in the correct order, but case, format, and punctuation are left to your discretion.)
Other tasks related to string operations:
Metrics
Array length
Stri... | #Java | Java | public class TwelveDaysOfChristmas {
final static String[] gifts = {
"A partridge in a pear tree.", "Two turtle doves and",
"Three french hens", "Four calling birds",
"Five golden rings", "Six geese a-laying",
"Seven swans a-swimming", "Eight maids a-milking",
"Nine ladies ... | Give a code snippet in #Java
Task
Write a program that outputs the lyrics of the Christmas carol The Twelve Days of Christmas.
The lyrics can be found here.
(You must reproduce the words in the correct order, but case, format, and punctuation are left to your discretion.)
Other tasks related to string operations... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Carmichael_3_strong_pseudoprimes | Carmichael 3 strong pseudoprimes | A lot of composite numbers can be separated from primes by Fermat's Little Theorem, but there are some that completely confound it.
The Miller Rabin Test uses a combination of Fermat's Little Theorem and Chinese Division Theorem to overcome this.
The purpose of this task is to investigate such numbers using a met... | #F.23 | F# |
// Carmichael Number . Nigel Galloway: November 19th., 2017
let fN n = Seq.collect ((fun g->(Seq.map(fun e->(n,1+(n-1)*(n+g)/e,g,e))){1..(n+g-1)})){2..(n-1)}
let fG (P1,P2,h3,d) =
let mod' n g = (n%g+g)%g
let fN P3 = if isPrime P3 && (P2*P3)%(P1-1)=1 then Some (P1,P2,P3) else None
if isPrime P2 && ((h3+P1)*(P1-... | Give a code snippet in #F.23
A lot of composite numbers can be separated from primes by Fermat's Little Theorem, but there are some that completely confound it.
The Miller Rabin Test uses a combination of Fermat's Little Theorem and Chinese Division Theorem to overcome this.
The purpose of this task is to invest... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Line_printer | Hello world/Line printer | Task
Cause a line printer attached to the computer to print a line containing the message: Hello World!
Note
A line printer is not the same as standard output.
A line printer was an older-style printer which prints one line at a time to a continuous ream of paper.
With some systems, a line printer can be... | #AWK | AWK |
BEGIN { print("Hello World!") >"/dev/lp0" }
| Give a code snippet in #AWK
Task
Cause a line printer attached to the computer to print a line containing the message: Hello World!
Note
A line printer is not the same as standard output.
A line printer was an older-style printer which prints one line at a time to a continuous ream of paper.
With some s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Multifactorial | Multifactorial | The factorial of a number, written as
n
!
{\displaystyle n!}
, is defined as
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(1)}
.
Multifactorials generalize factorials as follows:
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(... | #Raku | Raku | for 1 .. 5 -> $degree {
sub mfact($n) { [*] $n, *-$degree ...^ * <= 0 };
say "$degree: ", map &mfact, 1..10
} | Give a code snippet in #Raku
The factorial of a number, written as
n
!
{\displaystyle n!}
, is defined as
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(1)}
.
Multifactorials generalize factorials as follows:
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\disp... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Natural_sorting | Natural sorting |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Wren | Wren | import "/pattern" for Pattern
import "/str" for Str
import "/fmt" for Fmt
import "/sort" for Cmp, Sort
var p2 = Pattern.new("+2 ")
var p3 = Pattern.new("/s") // any whitespace character
var p5 = Pattern.new("+1/d")
/** Only covers ISO-8859-1 accented characters plus (for consistency) Ÿ */
var ucAccented = ["ÀÁÂÃÄÅ"... | Give a code snippet in #Wren
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Assertions | Assertions | Assertions are a way of breaking out of code when there is an error or an unexpected input.
Some languages throw exceptions and some treat it as a break point.
Task
Show an assertion in your language by asserting that an integer variable is equal to 42.
| #Oforth | Oforth | : testInteger(n, m)
assert: [ n isInteger ]
assert: [ n 42 == ]
System.Out "Assertions are ok, parameters are : " << n << ", " << m << cr ; | Give a code snippet in #Oforth
Assertions are a way of breaking out of code when there is an error or an unexpected input.
Some languages throw exceptions and some treat it as a break point.
Task
Show an assertion in your language by asserting that an integer variable is equal to 42.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Terminal_control/Hiding_the_cursor | Terminal control/Hiding the cursor | The task is to hide the cursor and show it again.
| #Quackery | Quackery | [ $ &print("\x1b[?25l",end='')& python ] is hide ( --> )
[ $ &print("\x1b[?25h",end='')& python ] is show ( --> ) | Give a code snippet in #Quackery
The task is to hide the cursor and show it again.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Matrix_multiplication | Matrix multiplication | Task
Multiply two matrices together.
They can be of any dimensions, so long as the number of columns of the first matrix is equal to the number of rows of the second matrix.
| #VBScript | VBScript |
Dim matrix1(2,2)
matrix1(0,0) = 3 : matrix1(0,1) = 7 : matrix1(0,2) = 4
matrix1(1,0) = 5 : matrix1(1,1) = -2 : matrix1(1,2) = 9
matrix1(2,0) = 8 : matrix1(2,1) = -6 : matrix1(2,2) = -5
Dim matrix2(2,2)
matrix2(0,0) = 9 : matrix2(0,1) = 2 : matrix2(0,2) = 1
matrix2(1,0) = -7 : matrix2(1,1) = 3 : matrix2(1,2) = -10
mat... | Give a code snippet in #VBScript
Task
Multiply two matrices together.
They can be of any dimensions, so long as the number of columns of the first matrix is equal to the number of rows of the second matrix.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_clock | Draw a clock | Task
Draw a clock.
More specific:
Draw a time keeping device. It can be a stopwatch, hourglass, sundial, a mouth counting "one thousand and one", anything. Only showing the seconds is required, e.g.: a watch with just a second hand will suffice. However, it must clearly change every second, and the change must cy... | #NetRexx | NetRexx | /* NetRexx */
options replace format comments java crossref symbols binary
import javax.swing.Timer
-- .+....1....+....2....+....3....+....4....+....5....+....6....+....7....+....8
class RClockSwing public extends JFrame
-- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
properties c... | Give a code snippet in #NetRexx
Task
Draw a clock.
More specific:
Draw a time keeping device. It can be a stopwatch, hourglass, sundial, a mouth counting "one thousand and one", anything. Only showing the seconds is required, e.g.: a watch with just a second hand will suffice. However, it must clearly change eve... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Graphical | Hello world/Graphical |
Task
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Related task
Hello world/Text
| #Python | Python | import bpy
# select default cube
bpy.data.objects['Cube'].select_set(True)
# delete default cube
bpy.ops.object.delete(True)
# add text to Blender scene
bpy.data.curves.new(type="FONT", name="Font Curve").body = "Hello World"
font_obj = bpy.data.objects.new(name="Font Object", object_data=bpy.data.curves["Font ... | Give a code snippet in #Python
Task
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Related task
Hello world/Text
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Longest_common_subsequence | Longest common subsequence | Introduction
Define a subsequence to be any output string obtained by deleting zero or more symbols from an input string.
The Longest Common Subsequence (LCS) is a subsequence of maximum length common to two or more strings.
Let A ≡ A[0]… A[m - 1] and B ≡ B[0]… B[n - 1], m < n be strings drawn from an alphabet Σ of ... | #Raku | Raku | say lcs("thisisatest", "testing123testing");sub lcs(Str $xstr, Str $ystr) {
return "" unless $xstr && $ystr;
my ($x, $xs, $y, $ys) = $xstr.substr(0, 1), $xstr.substr(1), $ystr.substr(0, 1), $ystr.substr(1);
return $x eq $y
?? $x ~ lcs($xs, $ys)
!! max(:by{ $^a.chars }, lcs($xstr, $ys), lcs... | Give a code snippet in #Raku
Introduction
Define a subsequence to be any output string obtained by deleting zero or more symbols from an input string.
The Longest Common Subsequence (LCS) is a subsequence of maximum length common to two or more strings.
Let A ≡ A[0]… A[m - 1] and B ≡ B[0]… B[n - 1], m < n be string... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Window_creation | Window creation | Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| #Oz | Oz | functor
import
Application
QTk at 'x-oz://system/wp/QTk.ozf'
define
proc {OnClose}
{Application.exit 0}
end
%% Descripe the GUI in a declarative style.
GUIDescription = td(label(text:"Hello World!")
action:OnClose %% Exit app when window closes.
)
%% Create a window objec... | Give a code snippet in #Oz
Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Exponentiation_order | Exponentiation order | This task will demonstrate the order of exponentiation (xy) when there are multiple exponents.
(Many programming languages, especially those with extended─precision integer arithmetic, usually support one of **, ^, ↑ or some such for exponentiation.)
Task requirements
Show the result of a language's eval... | #J | J | 5^3^2
1.95312e6
(5^3)^2
15625
5^(3^2)
1.95312e6 | Give a code snippet in #J
This task will demonstrate the order of exponentiation (xy) when there are multiple exponents.
(Many programming languages, especially those with extended─precision integer arithmetic, usually support one of **, ^, ↑ or some such for exponentiation.)
Task requirements
Show the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Harshad_or_Niven_series | Harshad or Niven series | The Harshad or Niven numbers are positive integers ≥ 1 that are divisible by the sum of their digits.
For example, 42 is a Harshad number as 42 is divisible by (4 + 2) without remainder.
Assume that the series is defined as the numbers in increasing order.
Task
The task is to create a function/method/... | #Cowgol | Cowgol | include "cowgol.coh";
sub digitsum(n: uint16): (sum: uint8) is
sum := 0;
while n != 0 loop
sum := sum + (n % 10) as uint8;
n := n / 10;
end loop;
end sub;
sub nextHarshad(m: uint16): (n: uint16) is
n := m;
loop
n := n + 1;
if n % digitsum(n) as uint16 == 0 the... | Give a code snippet in #Cowgol
The Harshad or Niven numbers are positive integers ≥ 1 that are divisible by the sum of their digits.
For example, 42 is a Harshad number as 42 is divisible by (4 + 2) without remainder.
Assume that the series is defined as the numbers in increasing order.
Task
The task... | christopher/rosetta-code |
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