task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Modular_inverse | Modular inverse | From Wikipedia:
In modular arithmetic, the modular multiplicative inverse of an integer a modulo m is an integer x such that
a
x
≡
1
(
mod
m
)
.
{\displaystyle a\,x\equiv 1{\pmod {m}}.}
Or in other words, such that:
∃
k
∈
Z
,
a
x
=
1
+
k
m
{\displaystyle \exists k\in \math... | #Clojure | Clojure | (ns test-p.core
(:require [clojure.math.numeric-tower :as math]))
(defn extended-gcd
"The extended Euclidean algorithm--using Clojure code from RosettaCode for Extended Eucliean
(see http://en.wikipedia.orwiki/Extended_Euclidean_algorithm)
Returns a list containing the GCD and the Bézout coefficients
corres... | Give a code snippet in #Clojure
From Wikipedia:
In modular arithmetic, the modular multiplicative inverse of an integer a modulo m is an integer x such that
a
x
≡
1
(
mod
m
)
.
{\displaystyle a\,x\equiv 1{\pmod {m}}.}
Or in other words, such that:
∃
k
∈
Z
,
a
x
=
1
+
k
m
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Comma_quibbling | Comma quibbling | Comma quibbling is a task originally set by Eric Lippert in his blog.
Task
Write a function to generate a string output which is the concatenation of input words from a list/sequence where:
An input of no words produces the output string of just the two brace characters "{}".
An input of just one word, e.g. ["AB... | #C | C | #include <stdio.h>
#include <string.h>
#include <stdlib.h>
char *quib(const char **strs, size_t size)
{
size_t len = 3 + ((size > 1) ? (2 * size + 1) : 0);
size_t i;
for (i = 0; i < size; i++)
len += strlen(strs[i]);
char *s = malloc(len * sizeof(*s));
if (!s)
{
perror("C... | Give a code snippet in #C
Comma quibbling is a task originally set by Eric Lippert in his blog.
Task
Write a function to generate a string output which is the concatenation of input words from a list/sequence where:
An input of no words produces the output string of just the two brace characters "{}".
An input ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Conjugate_transpose | Conjugate transpose | Suppose that a matrix
M
{\displaystyle M}
contains complex numbers. Then the conjugate transpose of
M
{\displaystyle M}
is a matrix
M
H
{\displaystyle M^{H}}
containing the complex conjugates of the matrix transposition of
M
{\displaystyle M}
.
(
M
H
)
j
i
=
M
i
j
... | #Phix | Phix | with javascript_semantics
include complex.e
procedure m_print(sequence a)
a = deep_copy(a)
integer l = length(a)
for i=1 to l do
for j=1 to l do
a[i][j] = complex_sprint(a[i][j])
end for
a[i] = "["&join(a[i],",")&"]"
end for
puts(1,join(a,"\n")&"\n")
end procedu... | Give a code snippet in #Phix
Suppose that a matrix
M
{\displaystyle M}
contains complex numbers. Then the conjugate transpose of
M
{\displaystyle M}
is a matrix
M
H
{\displaystyle M^{H}}
containing the complex conjugates of the matrix transposition of
M
{\displaystyle M}
.
(
M... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Death_Star | Death Star |
Task
Display a region that consists of a large sphere with part of a smaller sphere removed from it as a result of geometric subtraction.
(This will basically produce a shape like a "death star".)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
write language name in 3D ASCII
| #Sidef | Sidef | func hitf(sph, x, y) {
x -= sph[0]
y -= sph[1]
var z = (sph[3]**2 - (x**2 + y**2))
z < 0 && return nil
z.sqrt!
[sph[2] - z, sph[2] + z]
}
func normalize(v) {
v / v.abs
}
func dot(x, y) {
max(0, x*y)
}
var pos = [120, 120, 0, 120]
var neg = [-77, -33, -100, 190]
var light = no... | Give a code snippet in #Sidef
Task
Display a region that consists of a large sphere with part of a smaller sphere removed from it as a result of geometric subtraction.
(This will basically produce a shape like a "death star".)
Related tasks
draw a sphere
draw a cuboid
draw a rotating cube
write language na... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Vigen%C3%A8re_cipher | Vigenère cipher | Task
Implement a Vigenère cypher, both encryption and decryption.
The program should handle keys and text of unequal length,
and should capitalize everything and discard non-alphabetic characters.
(If your program handles non-alphabetic characters in another way,
make a note of it.)
Related tasks
Caesar ... | #Red | Red | red.exe -c vign1.red | Give a code snippet in #Red
Task
Implement a Vigenère cypher, both encryption and decryption.
The program should handle keys and text of unequal length,
and should capitalize everything and discard non-alphabetic characters.
(If your program handles non-alphabetic characters in another way,
make a note of it.)... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Align_columns | Align columns | Given a text file of many lines, where fields within a line
are delineated by a single 'dollar' character, write a program
that aligns each column of fields by ensuring that words in each
column are separated by at least one space.
Further, allow for each word in a column to be either left
justified, right justified, o... | #ooRexx | ooRexx |
text = .array~of("Given$a$text$file$of$many$lines,$where$fields$within$a$line$", -
"are$delineated$by$a$single$'dollar'$character,$write$a$program", -
"that$aligns$each$column$of$fields$by$ensuring$that$words$in$each$", -
"column$are$separated$by$at$least$one$space."... | Give a code snippet in #ooRexx
Given a text file of many lines, where fields within a line
are delineated by a single 'dollar' character, write a program
that aligns each column of fields by ensuring that words in each
column are separated by at least one space.
Further, allow for each word in a column to be either le... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Narcissistic_decimal_number | Narcissistic decimal number | A Narcissistic decimal number is a non-negative integer,
n
{\displaystyle n}
, that is equal to the sum of the
m
{\displaystyle m}
-th powers of each of the digits in the decimal representation of
n
{\displaystyle n}
, where
m
{\displaystyle m}
is the number of digits in... | #Quackery | Quackery | [ [] swap
[ 10 /mod
rot join swap
dup 0 = until ]
drop ] is digits ( n --> [ )
[ dup digits
0 over size rot
witheach
[ over ** rot + swap ]
drop = ] is narcissistic ( n --> b )
[] 0
[ dup narcissistic if
[ tuck join swap ]... | Give a code snippet in #Quackery
A Narcissistic decimal number is a non-negative integer,
n
{\displaystyle n}
, that is equal to the sum of the
m
{\displaystyle m}
-th powers of each of the digits in the decimal representation of
n
{\displaystyle n}
, where
m
{\displaystyle... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Newline_omission | Hello world/Newline omission | Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output.
Task
Display the string Goodbye, World! without a trailing newline.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Standard error
Hello world/Text
| #Ol | Ol |
(display "Goodbye, World!")
| Give a code snippet in #Ol
Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output.
Task
Display the string Goodbye, World! without a trailing newline.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Standard... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Primality_by_trial_division | Primality by trial division | Task
Write a boolean function that tells whether a given integer is prime.
Remember that 1 and all non-positive numbers are not prime.
Use trial division.
Even numbers greater than 2 may be eliminated right away.
A loop from 3 to √ n will suffice, but other loops are allowed.
Related tasks
... | #Arturo | Arturo | isPrime?: function [n][
if n=2 -> return true
if n=3 -> return true
if or? n=<1 0=n%2 -> return false
high: to :integer sqrt n
loop high..2 .step: 3 'i [
if 0=n%i -> return false
]
return true
]
loop 1..20 'i [
print ["isPrime?" i "=" isPrime? i ]
] | Give a code snippet in #Arturo
Task
Write a boolean function that tells whether a given integer is prime.
Remember that 1 and all non-positive numbers are not prime.
Use trial division.
Even numbers greater than 2 may be eliminated right away.
A loop from 3 to √ n will suffice, but other loop... | christopher/rosetta-code | |
http://rosettacode.org/wiki/File_input/output | File input/output | File input/output is part of Short Circuit's Console Program Basics selection.
Task
Create a file called "output.txt", and place in it the contents of the file "input.txt", via an intermediate variable.
In other words, your program will demonstrate:
how to read from a file into a variable
how to write ... | #Fortran | Fortran | program FileIO
integer, parameter :: out = 123, in = 124
integer :: err
character :: c
open(out, file="output.txt", status="new", action="write", access="stream", iostat=err)
if (err == 0) then
open(in, file="input.txt", status="old", action="read", access="stream", iostat=err)
if (err == 0) the... | Give a code snippet in #Fortran
File input/output is part of Short Circuit's Console Program Basics selection.
Task
Create a file called "output.txt", and place in it the contents of the file "input.txt", via an intermediate variable.
In other words, your program will demonstrate:
how to read from a file... | christopher/rosetta-code | |
http://rosettacode.org/wiki/File_input/output | File input/output | File input/output is part of Short Circuit's Console Program Basics selection.
Task
Create a file called "output.txt", and place in it the contents of the file "input.txt", via an intermediate variable.
In other words, your program will demonstrate:
how to read from a file into a variable
how to write ... | #Mercury | Mercury | :- module file_io.
:- interface.
:- import_module io.
:- pred main(io::di, io::uo) is det.
:- implementation.
main(!IO) :-
io.open_input("input.txt", InputRes, !IO),
(
InputRes = ok(Input),
io.read_file_as_string(Input, ReadRes, !IO),
(
ReadRes = ok(Contents),
io.c... | Give a code snippet in #Mercury
File input/output is part of Short Circuit's Console Program Basics selection.
Task
Create a file called "output.txt", and place in it the contents of the file "input.txt", via an intermediate variable.
In other words, your program will demonstrate:
how to read from a file... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Greyscale_bars/Display | Greyscale bars/Display | The task is to display a series of vertical greyscale bars (contrast bars) with a sufficient number of bars to span the entire width of the display.
For the top quarter of the display, the left hand bar should be black, and we then incrementally step through six shades of grey until we have a white bar on the right ha... | #J | J | load 'viewmat'
size=. 2{.".wd'qm' NB. J6
size=. getscreenwh_jgtk_ '' NB. J7
rows=. (2^3+i.4),._1^i.4
bars=. ((64%{.)#[:(<:@|%~i.)*/)"1 rows
togreyscale=. (256#. [:<.255 255 255&*)"0
'rgb' viewmat (4<.@%~{:size)# (64<.@%~{.size)#"1 togreyscale bars | Give a code snippet in #J
The task is to display a series of vertical greyscale bars (contrast bars) with a sufficient number of bars to span the entire width of the display.
For the top quarter of the display, the left hand bar should be black, and we then incrementally step through six shades of grey until we have ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Haversine_formula | Haversine formula |
This page uses content from Wikipedia. The original article was at Haversine formula. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
The haversine formula is an equation important in navigation, g... | #Seed7 | Seed7 | $ include "seed7_05.s7i";
include "float.s7i";
include "math.s7i";
const func float: greatCircleDistance (in float: latitude1, in float: longitude1,
in float: latitude2, in float: longitude2) is func
result
var float: distance is 0.0;
local
const float: EarthRadius is 6372.8; # Average great-elli... | Give a code snippet in #Seed7
This page uses content from Wikipedia. The original article was at Haversine formula. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
The haversine formula is an equa... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Set | Set |
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A set is a collection of elements, without duplicates and without order.
Task
Show each of these set operations:
Set creation
Test m ∈ S -- "m is an... | #Go | Go | package main
import "fmt"
// Define set as a type to hold a set of complex numbers. A type
// could be defined similarly to hold other types of elements. A common
// variation is to make a map of interface{} to represent a set of
// mixed types. Also here the map value is a bool. By always storing
// true, the ... | Give a code snippet in #Go
Data Structure
This illustrates a data structure, a means of storing data within a program.
You may see other such structures in the Data Structures category.
A set is a collection of elements, without duplicates and without order.
Task
Show each of these set operations:
Set crea... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Determine_if_a_string_is_numeric | Determine if a string is numeric | Task
Create a boolean function which takes in a string and tells whether it is a numeric string (floating point and negative numbers included) in the syntax the language uses for numeric literals or numbers converted from strings.
Other tasks related to string operations:
Metrics
Array length
String length
Cop... | #C | C | #include <ctype.h>
#include <stdlib.h>
int isNumeric (const char * s)
{
if (s == NULL || *s == '\0' || isspace(*s))
return 0;
char * p;
strtod (s, &p);
return *p == '\0';
} | Give a code snippet in #C
Task
Create a boolean function which takes in a string and tells whether it is a numeric string (floating point and negative numbers included) in the syntax the language uses for numeric literals or numbers converted from strings.
Other tasks related to string operations:
Metrics
Array... | christopher/rosetta-code | |
http://rosettacode.org/wiki/String_interpolation_(included) | String interpolation (included) |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Vlang | Vlang |
txt := "little"
str := "Mary had a $txt lamb"
println(str)
| Give a code snippet in #Vlang
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Even_or_odd | Even or odd | Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Divide i by 2. The remainder equals... | #Symsyn | Symsyn |
n : 23
if n bit 0
'n is odd' []
else
'n is even' []
| Give a code snippet in #Symsyn
Task
Test whether an integer is even or odd.
There is more than one way to solve this task:
Use the even and odd predicates, if the language provides them.
Check the least significant digit. With binary integers, i bitwise-and 1 equals 0 iff i is even, or equals 1 iff i is odd.
Div... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Program_termination | Program termination |
Task
Show the syntax for a complete stoppage of a program inside a conditional.
This includes all threads/processes which are part of your program.
Explain the cleanup (or lack thereof) caused by the termination (allocated memory, database connections, open files, object finalizers/destructors, run-on-exit hooks... | #COBOL | COBOL | IF problem
STOP RUN
END-IF | Give a code snippet in #COBOL
Task
Show the syntax for a complete stoppage of a program inside a conditional.
This includes all threads/processes which are part of your program.
Explain the cleanup (or lack thereof) caused by the termination (allocated memory, database connections, open files, object finalizers... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Copy_stdin_to_stdout | Copy stdin to stdout | Create an executable file that copies stdin to stdout, or else a script that does so through the invocation of an interpreter at the command line.
| #Common_Lisp | Common Lisp | #|Loops while reading and collecting characters from STDIN until EOF (C-Z or C-D)
Then concatenates the characters into a string|#
(format t
(concatenate 'string
(loop for x = (read-char *query-io*) until (or (char= x #\Sub) (char= x #\Eot)) collecting x)))
| Give a code snippet in #Common_Lisp
Create an executable file that copies stdin to stdout, or else a script that does so through the invocation of an interpreter at the command line.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Random_number_generator_(included) | Random number generator (included) | The task is to:
State the type of random number generator algorithm used in a language's built-in random number generator. If the language or its immediate libraries don't provide a random number generator, skip this task.
If possible, give a link to a wider explanation of the algorithm used.
Note: the task is not t... | #11l | 11l | PROC ℒ next random = (REF ℒ INT a)ℒ REAL: ( a :=
¢ the next pseudo-random ℒ integral value after 'a' from a
uniformly distributed sequence on the interval [ℒ 0,ℒ maxint] ¢;
¢ the real value corresponding to 'a' according to some mapping of
integral values [ℒ 0, ℒ max int] into real values [ℒ 0, ℒ 1)
i.e. such th... | Give a code snippet in #11l
The task is to:
State the type of random number generator algorithm used in a language's built-in random number generator. If the language or its immediate libraries don't provide a random number generator, skip this task.
If possible, give a link to a wider explanation of the algorithm ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Arithmetic/Integer | Arithmetic/Integer |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Kotlin | Kotlin | // version 1.1
fun main(args: Array<String>) {
val r = Regex("""-?\d+[ ]+-?\d+""")
while(true) {
print("Enter two integers separated by space(s) or q to quit: ")
val input: String = readLine()!!.trim()
if (input == "q" || input == "Q") break
if (!input.matches(r)) {
... | Give a code snippet in #Kotlin
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Cramer%27s_rule | Cramer's rule | linear algebra
Cramer's rule
system of linear equations
Given
{
a
1
x
+
b
1
y
+
c
1
z
=
d
1
a
2
x
+
b
2
y
+
c
2
z
=
d
2
a
3
x
+
b
3
y
+
c
3
z
=
d
3
{\displaystyle \left\{{\begin{matrix}a_{1}x+b_{1}y+c_{1}z&={\color {red}d_{1... | #Tcl | Tcl |
package require math::linearalgebra
namespace path ::math::linearalgebra
# Setting matrix to variable A and size to n
set A [list { 2 -1 5 1} { 3 2 2 -6} { 1 3 3 -1} { 5 -2 -3 3}]
set n [llength $A]
# Setting right side of equation
set right {-3 -32 -47 49}
# Calculating determinant of A
set detA [det $A]
... | Give a code snippet in #Tcl
linear algebra
Cramer's rule
system of linear equations
Given
{
a
1
x
+
b
1
y
+
c
1
z
=
d
1
a
2
x
+
b
2
y
+
c
2
z
=
d
2
a
3
x
+
b
3
y
+
c
3
z
=
d
3
{\displaystyle \left\{{\begin{matrix}a_{1}x+b_{... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Do-while | Loops/Do-while | Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loo... | #PHL | PHL | var i = 0;
do {
i = i::inc;
printf("%i\n", i);
} while (i%6 != 0); | Give a code snippet in #PHL
Start with a value at 0. Loop while value mod 6 is not equal to 0.
Each time through the loop, add 1 to the value then print it.
The loop must execute at least once.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Dow... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Multifactorial | Multifactorial | The factorial of a number, written as
n
!
{\displaystyle n!}
, is defined as
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(1)}
.
Multifactorials generalize factorials as follows:
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(... | #PARI.2FGP | PARI/GP | fac(n,d)=prod(k=0,(n-1)\d,n-k*d)
for(k=1,5,for(n=1,10,print1(fac(n,k)" "));print) | Give a code snippet in #PARI.2FGP
The factorial of a number, written as
n
!
{\displaystyle n!}
, is defined as
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{\displaystyle n!=n(n-1)(n-2)...(2)(1)}
.
Multifactorials generalize factorials as follows:
n
!
=
n
(
n
−
1
)
(
n
−
2
)
.
.
.
(
2
)
(
1
)
{... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dijkstra%27s_algorithm | Dijkstra's algorithm | This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Dijkstra's algorithm, conceived by Dutch computer scientist Edsger Dijkstra in 1956 and published in 1959, is a graph search algorithm that solves the single-source shortest path pro... | #C.23 | C# | using static System.Linq.Enumerable;
using static System.String;
using static System.Console;
using System.Collections.Generic;
using System;
using EdgeList = System.Collections.Generic.List<(int node, double weight)>;
public static class Dijkstra
{
public static void Main() {
Graph graph = new Graph(6);
... | Give a code snippet in #C.23
This task has been clarified. Its programming examples are in need of review to ensure that they still fit the requirements of the task.
Dijkstra's algorithm, conceived by Dutch computer scientist Edsger Dijkstra in 1956 and published in 1959, is a graph search algorithm that solves the s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Infinite | Loops/Infinite | Task
Print out SPAM followed by a newline in an infinite loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach
Loops/Increment loop index within l... | #Liberty_BASIC | Liberty BASIC |
while 1
print "SPAM"
wend
end
| Give a code snippet in #Liberty_BASIC
Task
Print out SPAM followed by a newline in an infinite loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For with a specified step
Loops/Foreach... | christopher/rosetta-code | |
http://rosettacode.org/wiki/RPG_attributes_generator | RPG attributes generator | RPG = Role Playing Game.
You're running a tabletop RPG, and your players are creating characters.
Each character has six core attributes: strength, dexterity, constitution, intelligence, wisdom, and charisma.
One way of generating values for these attributes is to roll four, 6-sided dice (d6) and sum the three... | #Cowgol | Cowgol | include "cowgol.coh";
include "argv.coh";
# There is no random number generator in the standard library (yet?)
# There is also no canonical source of randomness, and indeed,
# on some target platforms (like CP/M) there is no guaranteed
# source of randomness at all. Therefore, I implement the "X ABC"
# random number ... | Give a code snippet in #Cowgol
RPG = Role Playing Game.
You're running a tabletop RPG, and your players are creating characters.
Each character has six core attributes: strength, dexterity, constitution, intelligence, wisdom, and charisma.
One way of generating values for these attributes is to roll four, 6-s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/2048 | 2048 | Task
Implement a 2D sliding block puzzle game where blocks with numbers are combined to add their values.
Rules of the game
The rules are that on each turn the player must choose a direction (up, down, left or right).
All tiles move as far as possible in that direction, some move more than others.
Two ... | #Tcl | Tcl |
# A minimal implementation of the game 2048 in Tcl.
# For a maintained version with expanded functionality see
# https://tcl.wiki/40557.
package require Tcl 8.5
package require struct::matrix
package require struct::list
# Board size.
set size 4
# Iterate over all cells of the game board and run script for each.
... | Give a code snippet in #Tcl
Task
Implement a 2D sliding block puzzle game where blocks with numbers are combined to add their values.
Rules of the game
The rules are that on each turn the player must choose a direction (up, down, left or right).
All tiles move as far as possible in that direction, some mo... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Singly-linked_list/Element_insertion | Singly-linked list/Element insertion | Singly-Linked List (element)
singly-linked list
Using this method, insert an element C into a list comprised of elements A->B, following element A.
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element insertion, List Trav... | #Ada | Ada | with Ada.Unchecked_Deallocation;
-- Define the link type
procedure Singly_Linked is
type Link;
type Link_Access is access Link;
type Link is record
Data : Integer;
Next : Link_Access := null;
end record;
-- Instantiate the generic deallocator for the link type
procedure Free is new Ada.U... | Give a code snippet in #Ada
Singly-Linked List (element)
singly-linked list
Using this method, insert an element C into a list comprised of elements A->B, following element A.
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition,... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Deconvolution/1D | Deconvolution/1D | The convolution of two functions
F
{\displaystyle {\mathit {F}}}
and
H
{\displaystyle {\mathit {H}}}
of
an integer variable is defined as the function
G
{\displaystyle {\mathit {G}}}
satisfying
G
(
n
)
=
∑
m
=
−
∞
∞
F
(
m
)
H
(
n
−
m
)
{\displaystyle G(n)=\sum _{m=-\inft... | #Fortran | Fortran |
! Build
! Windows: ifort /I "%IFORT_COMPILER11%\mkl\include\ia32" deconv1d.f90 "%IFORT_COMPILER11%\mkl\ia32\lib\*.lib"
! Linux:
program deconv
! Use gelsd from LAPACK95.
use mkl95_lapack, only : gelsd
implicit none
real(8), allocatable :: g(:), href(:), A(:,:), f(:)
real(8), pointer :: h(:), r(:)
... | Give a code snippet in #Fortran
The convolution of two functions
F
{\displaystyle {\mathit {F}}}
and
H
{\displaystyle {\mathit {H}}}
of
an integer variable is defined as the function
G
{\displaystyle {\mathit {G}}}
satisfying
G
(
n
)
=
∑
m
=
−
∞
∞
F
(
m
)
H
(
n
−
m
)
{\... | christopher/rosetta-code | |
http://rosettacode.org/wiki/HTTP | HTTP | Task
Access and print a URL's content (the located resource) to the console.
There is a separate task for HTTPS Requests.
| #TSE_SAL | TSE SAL |
DLL "<urlmon.dll>"
INTEGER PROC FNUrlGetSourceApiI(
INTEGER lpunknown,
STRING urlS : CSTRVAL,
STRING filenameS : CSTRVAL,
INTEGER dword,
INTEGER tlpbindstatuscallback
) : "URLDownloadToFileA"
END
// library: url: get: source <description></description> <version control></version control> <version>1.0.0... | Give a code snippet in #TSE_SAL
Task
Access and print a URL's content (the located resource) to the console.
There is a separate task for HTTPS Requests.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm | Bitmap/Bresenham's line algorithm | Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| #Phix | Phix | -- demo\rosetta\Bresenham_line.exw (runnable version)
global function bresLine(sequence image, integer x0, y0, x1, y1, colour)
-- The line algorithm
integer dimx = length(image),
dimy = length(image[1]),
deltaX = abs(x1-x0),
deltaY = abs(y1-y0),
stepX = iff(x0<x... | Give a code snippet in #Phix
Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Determine_if_a_string_is_numeric | Determine if a string is numeric | Task
Create a boolean function which takes in a string and tells whether it is a numeric string (floating point and negative numbers included) in the syntax the language uses for numeric literals or numbers converted from strings.
Other tasks related to string operations:
Metrics
Array length
String length
Cop... | #EchoLisp | EchoLisp |
(string->number "albert")
→ #f
(string->number -666)
→ -666
(if (string->number 666) 'YES 'NO)
→ YES
| Give a code snippet in #EchoLisp
Task
Create a boolean function which takes in a string and tells whether it is a numeric string (floating point and negative numbers included) in the syntax the language uses for numeric literals or numbers converted from strings.
Other tasks related to string operations:
Metrics... | christopher/rosetta-code | |
http://rosettacode.org/wiki/CRC-32 | CRC-32 |
Task
Demonstrate a method of deriving the Cyclic Redundancy Check from within the language.
The result should be in accordance with ISO 3309, ITU-T V.42, Gzip and PNG.
Algorithms are described on Computation of CRC in Wikipedia.
This variant of CRC-32 uses LSB-first order, sets the initial CRC to FFFFFFFF16, and... | #Racket | Racket | #lang racket
(define (bytes-crc32 data)
(bitwise-xor
(for/fold ([accum #xFFFFFFFF])
([byte (in-bytes data)])
(for/fold ([accum (bitwise-xor accum byte)])
([num (in-range 0 8)])
(bitwise-xor (quotient accum 2)
(* #xEDB88320 (bitwise-and accum 1)))))
#xFFFFFFFF))
(de... | Give a code snippet in #Racket
Task
Demonstrate a method of deriving the Cyclic Redundancy Check from within the language.
The result should be in accordance with ISO 3309, ITU-T V.42, Gzip and PNG.
Algorithms are described on Computation of CRC in Wikipedia.
This variant of CRC-32 uses LSB-first order, sets th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/9_billion_names_of_God_the_integer | 9 billion names of God the integer | This task is a variation of the short story by Arthur C. Clarke.
(Solvers should be aware of the consequences of completing this task.)
In detail, to specify what is meant by a “name”:
The integer 1 has 1 name “1”.
The integer 2 has 2 names “1+1”, and “2”.
The integer 3 has 3 names “1+1+1”, “2+1”, ... | #Frink | Frink |
class PartitionCount
{
// Array of elements
class var triangle = [[0],[0,1]]
// Array of cumulative sums in each row.
class var sumTriangle = [[1],[0,1]]
class calcRowsTo[toRow] :=
{
for row = length[triangle] to toRow
{
triangle@row = workrow = new array[[row+1],0]
... | Give a code snippet in #Frink
This task is a variation of the short story by Arthur C. Clarke.
(Solvers should be aware of the consequences of completing this task.)
In detail, to specify what is meant by a “name”:
The integer 1 has 1 name “1”.
The integer 2 has 2 names “1+1”, and “2”.
The integer 3 has... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number | Guess the number | Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a "Well guessed!" message, a... | #Frink | Frink | // Guess a Number
target = random[1,10] // Min and max are both inclusive for the random function
guess = 0
println["Welcome to guess a number! I've picked a number between 1 and 10. Try to guess it!"]
while guess != target
{
guessStr = input["What is your guess?"]
guess = parseInt[guessStr]
if guess == undef
... | Give a code snippet in #Frink
Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Program_name | Program name | The task is to programmatically obtain the name used to invoke the program. (For example determine whether the user ran "python hello.py", or "python hellocaller.py", a program importing the code from "hello.py".)
Sometimes a multiline shebang is necessary in order to provide the script name to a language's internal A... | #JavaScript | JavaScript | function foo() {
return arguments.callee.name;
} | Give a code snippet in #JavaScript
The task is to programmatically obtain the name used to invoke the program. (For example determine whether the user ran "python hello.py", or "python hellocaller.py", a program importing the code from "hello.py".)
Sometimes a multiline shebang is necessary in order to provide the sc... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Digital_root | Digital root | The digital root,
X
{\displaystyle X}
, of a number,
n
{\displaystyle n}
, is calculated:
find
X
{\displaystyle X}
as the sum of the digits of
n
{\displaystyle n}
find a new
X
{\displaystyle X}
by summing the digits of
X
{\displaystyle X}
, repeating until
X
{\displ... | #Scala | Scala | def digitalRoot(x:BigInt, base:Int=10):(Int,Int) = {
def sumDigits(x:BigInt):Int=x.toString(base) map (_.asDigit) sum
def loop(s:Int, c:Int):(Int,Int)=if (s < 10) (s, c) else loop(sumDigits(s), c+1)
loop(sumDigits(x), 1)
}
Seq[BigInt](627615, 39390, 588225, BigInt("393900588225")) foreach {x =>
var (s, c)=dig... | Give a code snippet in #Scala
The digital root,
X
{\displaystyle X}
, of a number,
n
{\displaystyle n}
, is calculated:
find
X
{\displaystyle X}
as the sum of the digits of
n
{\displaystyle n}
find a new
X
{\displaystyle X}
by summing the digits of
X
{\displaystyle X}
, ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fast_Fourier_transform | Fast Fourier transform | Task
Calculate the FFT (Fast Fourier Transform) of an input sequence.
The most general case allows for complex numbers at the input
and results in a sequence of equal length, again of complex numbers.
If you need to restrict yourself to real numbers, the output should
be the magnitude (i.e.: sqrt(re2 + im2)... | #Maxima | Maxima | load(fft)$
fft([1, 2, 3, 4]);
[2.5, -0.5 * %i - 0.5, -0.5, 0.5 * %i - 0.5] | Give a code snippet in #Maxima
Task
Calculate the FFT (Fast Fourier Transform) of an input sequence.
The most general case allows for complex numbers at the input
and results in a sequence of equal length, again of complex numbers.
If you need to restrict yourself to real numbers, the output should
be the magn... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Root_mean_square | Averages/Root mean square | Task[edit]
Compute the Root mean square of the numbers 1..10.
The root mean square is also known by its initials RMS (or rms), and as the quadratic mean.
The RMS is calculated as the mean of the squares of the numbers, square-rooted:
x
r
m
s
=
x
1
2
+
x
2
2
+
⋯
+
x
... | #ERRE | ERRE |
PROGRAM ROOT_MEAN_SQUARE
BEGIN
N=10
FOR I=1 TO N DO
S=S+I*I
END FOR
X=SQR(S/N)
PRINT("Root mean square is";X)
END PROGRAM
| Give a code snippet in #ERRE
Task[edit]
Compute the Root mean square of the numbers 1..10.
The root mean square is also known by its initials RMS (or rms), and as the quadratic mean.
The RMS is calculated as the mean of the squares of the numbers, square-rooted:
x
r
m
s
=
x
1
2
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Towers_of_Hanoi | Towers of Hanoi | Task
Solve the Towers of Hanoi problem with recursion.
| #Io | Io | hanoi := method(n, from, to, via,
if (n == 1) then (
writeln("Move from ", from, " to ", to)
) else (
hanoi(n - 1, from, via, to )
hanoi(1 , from, to , via )
hanoi(n - 1, via , to , from)
)
) | Give a code snippet in #Io
Task
Solve the Towers of Hanoi problem with recursion.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Entropy | Entropy | Task
Calculate the Shannon entropy H of a given input string.
Given the discrete random variable
X
{\displaystyle X}
that is a string of
N
{\displaystyle N}
"symbols" (total characters) consisting of
n
{\displaystyle n}
different characters (n=2 for binary), the Shannon entropy of X in bit... | #Burlesque | Burlesque | blsq ) "1223334444"F:u[vv^^{1\/?/2\/LG}m[?*++
1.8464393446710157 | Give a code snippet in #Burlesque
Task
Calculate the Shannon entropy H of a given input string.
Given the discrete random variable
X
{\displaystyle X}
that is a string of
N
{\displaystyle N}
"symbols" (total characters) consisting of
n
{\displaystyle n}
different characters (n=2 for binar... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Detect_division_by_zero | Detect division by zero | Task
Write a function to detect a divide by zero error without checking if the denominator is zero.
| #COBOL | COBOL | DIVIDE foo BY bar GIVING foobar
ON SIZE ERROR
DISPLAY "Division by zero detected!"
END-DIVIDE | Give a code snippet in #COBOL
Task
Write a function to detect a divide by zero error without checking if the denominator is zero.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Order_two_numerical_lists | Order two numerical lists | sorting
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
She... | #FreeBASIC | FreeBASIC | Dim Shared list1(4) As Integer = {1, 2, 1, 5, 2}
Dim Shared list2(5) As Integer = {1, 2, 1, 5, 2, 2}
Dim Shared list3(4) As Integer = {1, 2, 3, 4, 5}
Dim Shared list4(4) As Integer = {1, 2, 3, 4, 5}
Function Orden(listA() As Integer, listB() As Integer) As Boolean
Dim As Integer i = 0, l1, l2
l1 = Ubound(list... | Give a code snippet in #FreeBASIC
sorting
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sor... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Fractran | Fractran | FRACTRAN is a Turing-complete esoteric programming language invented by the mathematician John Horton Conway.
A FRACTRAN program is an ordered list of positive fractions
P
=
(
f
1
,
f
2
,
…
,
f
m
)
{\displaystyle P=(f_{1},f_{2},\ldots ,f_{m})}
, together with an initial positive integer input
n
... | #BQN | BQN | # Fractran interpreter
# Helpers
_while_ ← {𝔽⍟𝔾∘𝔽_𝕣_𝔾∘𝔽⍟𝔾𝕩}
ToInt ← 10⊸×⊸+˜´·⌽-⟜'0'
ToFrac ← {
i ← ⊑/'/'=𝕩
ToInt¨i(↑⋈1⊸+⊸↓)𝕩
}
Split ← ((¬-˜⊢×·+`»⊸>)∘≠⊔⊢)
Fractran ← {
𝕊 n‿num‿den:
ind ← ⊑/0=den|num×n
⟨(n×ind⊑num)÷ind⊑den ⋄ num ⋄ den⟩
}
RunFractran ← {
steps 𝕊 inp‿prg:
num‿den ← <˘⍉>ToFr... | Give a code snippet in #BQN
FRACTRAN is a Turing-complete esoteric programming language invented by the mathematician John Horton Conway.
A FRACTRAN program is an ordered list of positive fractions
P
=
(
f
1
,
f
2
,
…
,
f
m
)
{\displaystyle P=(f_{1},f_{2},\ldots ,f_{m})}
, together with an initial ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Null_object | Null object |
Null (or nil) is the computer science concept of an undefined or unbound object.
Some languages have an explicit way to access the null object, and some don't.
Some languages distinguish the null object from undefined values, and some don't.
Task
Show how to access null in your language by checking to see if an ob... | #EchoLisp | EchoLisp |
null → null
() → null
(null? 3) → #f
(!null? 4) → #t
(null? null) → #t
;; careful - null is not false :
(if null 'OUI 'NON) → OUI
;; usual usage : recursion on lists until (null? list)
(define (f list)
(when (!null? list)
(write (first list)) (f (rest list))))
(f '( a b c)) → a b c
| Give a code snippet in #EchoLisp
Null (or nil) is the computer science concept of an undefined or unbound object.
Some languages have an explicit way to access the null object, and some don't.
Some languages distinguish the null object from undefined values, and some don't.
Task
Show how to access null in your la... | christopher/rosetta-code | |
http://rosettacode.org/wiki/24_game/Solve | 24 game/Solve | task
Write a program that takes four digits, either from user input or by random generation, and computes arithmetic expressions following the rules of the 24 game.
Show examples of solutions generated by the program.
Related task
Arithmetic Evaluator
| #zkl | zkl | var [const] H=Utils.Helpers;
fcn u(xs){ xs.reduce(fcn(us,s){us.holds(s) and us or us.append(s) },L()) }
var ops=u(H.combosK(3,"+-*/".split("")).apply(H.permute).flatten());
var fs=T(
fcn f0(a,b,c,d,x,y,z){ Op(z)(Op(y)(Op(x)(a,b),c),d) }, // ((AxB)yC)zD
fcn f1(a,b,c,d,x,y,z){ Op(y)(Op(x)(a,b),Op(z)(c,d)) }, // (Ax... | Give a code snippet in #zkl
task
Write a program that takes four digits, either from user input or by random generation, and computes arithmetic expressions following the rules of the 24 game.
Show examples of solutions generated by the program.
Related task
Arithmetic Evaluator
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Damm_algorithm | Damm algorithm | The Damm algorithm is a checksum algorithm which detects all single digit errors and adjacent transposition errors.
The algorithm is named after H. Michael Damm.
Task
Verify the checksum, stored as last digit of an input.
| #Objeck | Objeck | class DammAlgorithm {
@table : static : Int[,];
function : Main(args : String[]) ~ Nil {
@table := [
[0, 3, 1, 7, 5, 9, 8, 6, 4, 2]
[7, 0, 9, 2, 1, 5, 4, 8, 6, 3]
[4, 2, 0, 6, 8, 7, 1, 3, 5, 9]
[1, 7, 5, 0, 9, 8, 3, 4, 2, 6]
[6, 1, 2, 3, 0, 4, 5, 9, 7, 8]
[3, 6, 7, 4, 2, 0... | Give a code snippet in #Objeck
The Damm algorithm is a checksum algorithm which detects all single digit errors and adjacent transposition errors.
The algorithm is named after H. Michael Damm.
Task
Verify the checksum, stored as last digit of an input.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Fibonacci_sequence | Fibonacci sequence | The Fibonacci sequence is a sequence Fn of natural numbers defined recursively:
F0 = 0
F1 = 1
Fn = Fn-1 + Fn-2, if n>1
Task
Write a function to generate the nth Fibonacci number.
Solutions can be iterative or recursive (though recursive solutions are generally considered too slow ... | #PureBasic | PureBasic | Macro Fibonacci (n)
Int((Pow(((1+Sqr(5))/2),n)-Pow(((1-Sqr(5))/2),n))/Sqr(5))
EndMacro | Give a code snippet in #PureBasic
The Fibonacci sequence is a sequence Fn of natural numbers defined recursively:
F0 = 0
F1 = 1
Fn = Fn-1 + Fn-2, if n>1
Task
Write a function to generate the nth Fibonacci number.
Solutions can be iterative or recursive (though recursive solutions... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Address_of_a_variable | Address of a variable |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Lua | Lua | t = {}
print(t)
f = function() end
print(f)
c = coroutine.create(function() end)
print(c)
u = io.open("/dev/null","w")
print(u)
print(_G, _ENV) -- global/local environments (are same here)
print(string.format("%p %p %p", print, string, string.format)) -- themselves formatted as pointers | Give a code snippet in #Lua
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Co... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Inverted_index | Inverted index | An Inverted Index is a data structure used to create full text search.
Task
Given a set of text files, implement a program to create an inverted index.
Also create a user interface to do a search using that inverted index which returns a list of files that contain the query term / terms.
The search index can be i... | #Kotlin | Kotlin | // version 1.1.51
import java.io.File
val invIndex = mutableMapOf<String, MutableList<Location>>()
val fileNames = mutableListOf<String>()
val splitter = Regex("""\W+""")
class Location(val fileName: String, val wordNum: Int) {
override fun toString() = "{$fileName, word number $wordNum}"
}
fun indexFile(... | Give a code snippet in #Kotlin
An Inverted Index is a data structure used to create full text search.
Task
Given a set of text files, implement a program to create an inverted index.
Also create a user interface to do a search using that inverted index which returns a list of files that contain the query term / t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Matrix_multiplication | Matrix multiplication | Task
Multiply two matrices together.
They can be of any dimensions, so long as the number of columns of the first matrix is equal to the number of rows of the second matrix.
| #Ursala | Ursala | #import rat
a =
<
<1/1, 1/1, 1/1, 1/1>,
<2/1, 4/1, 8/1, 16/1>,
<3/1, 9/1, 27/1, 81/1>,
<4/1, 16/1, 64/1, 256/1>>
b =
<
< 4/1, -3/1, 4/3, -1/4>,
<-13/3, 19/4, -7/3, 11/24>,
< 3/2, -2/1, 7/6, -1/4>,
< -1/6, 1/4, -1/6, 1/24>>
mmult = *rK7lD *rlD sum:-0.+ product*p
#ca... | Give a code snippet in #Ursala
Task
Multiply two matrices together.
They can be of any dimensions, so long as the number of columns of the first matrix is equal to the number of rows of the second matrix.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Abstract_type | Abstract type | Abstract type is a type without instances or without definition.
For example in object-oriented programming using some languages, abstract types can be partial implementations of other types, which are to be derived there-from. An abstract type may provide implementation of some operations and/or components. Abstract ... | #Lua | Lua | BaseClass = {}
function class ( baseClass )
local new_class = {}
local class_mt = { __index = new_class }
function new_class:new()
local newinst = {}
setmetatable( newinst, class_mt )
return newinst
end
if not baseClass then baseClass = BaseClass end
setmetatabl... | Give a code snippet in #Lua
Abstract type is a type without instances or without definition.
For example in object-oriented programming using some languages, abstract types can be partial implementations of other types, which are to be derived there-from. An abstract type may provide implementation of some operations... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Recaman%27s_sequence | Recaman's sequence | The Recamán's sequence generates Natural numbers.
Starting from a(0)=0, the n'th term a(n), where n>0, is the previous term minus n i.e a(n) = a(n-1) - n but only if this is both positive and has not been previousely generated.
If the conditions don't hold then a(n) = a(n-1) + n.
Task
Generate and show here the... | #APL | APL | recaman←{⎕IO←0
genNext←{
R←⍵[N-1]-N←≢⍵
(R<0)∨(R∊⍵):⍵,⍵[N-1]+N
⍵,⍵[N-1]-N
}
⎕←'First 15: '
⎕←reca←(genNext⍣14),0
⎕←'First repetition: '
⎕←⊃⌽reca←genNext⍣{⍺≢∪⍺}⊢reca
⎕←'Length of sequence containing [0..1000]:'
⎕←≢reca←genNext⍣{(⍳1001)∧.∊⊂⍺}⊢reca
} | Give a code snippet in #APL
The Recamán's sequence generates Natural numbers.
Starting from a(0)=0, the n'th term a(n), where n>0, is the previous term minus n i.e a(n) = a(n-1) - n but only if this is both positive and has not been previousely generated.
If the conditions don't hold then a(n) = a(n-1) + n.
Task... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Day_of_the_week | Day of the week | A company decides that whenever Xmas falls on a Sunday they will give their workers all extra paid holidays so that, together with any public holidays, workers will not have to work the following week (between the 25th of December and the first of January).
Task
In what years between 2008 and 2121 will the 25th of ... | #Befunge | Befunge | 8 >:"2("*+::::4/+\"d"/-\45v
@_^#`"y": +1$<_v#%7+1+/*:*<
>:#,_>$:.55+,^ >0" ,52 ceD" | Give a code snippet in #Befunge
A company decides that whenever Xmas falls on a Sunday they will give their workers all extra paid holidays so that, together with any public holidays, workers will not have to work the following week (between the 25th of December and the first of January).
Task
In what years betwee... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loop_over_multiple_arrays_simultaneously | Loop over multiple arrays simultaneously | Task
Loop over multiple arrays (or lists or tuples or whatever they're called in
your language) and display the i th element of each.
Use your language's "for each" loop if it has one, otherwise iterate
through the collection in order with some other loop.
For this example, loop over the arrays:
... | #Ada | Ada | with Ada.Text_IO; use Ada.Text_IO;
procedure Array_Loop_Test is
type Array_Index is range 1..3;
A1 : array (Array_Index) of Character := "abc";
A2 : array (Array_Index) of Character := "ABC";
A3 : array (Array_Index) of Integer := (1, 2, 3);
begin
for Index in Array_Index'Range loop
Put_Line (... | Give a code snippet in #Ada
Task
Loop over multiple arrays (or lists or tuples or whatever they're called in
your language) and display the i th element of each.
Use your language's "for each" loop if it has one, otherwise iterate
through the collection in order with some other loop.
For this exampl... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Break_OO_privacy | Break OO privacy | Show how to access private or protected members of a class in an object-oriented language from outside an instance of the class, without calling non-private or non-protected members of the class as a proxy.
The intent is to show how a debugger, serializer, or other meta-programming tool might access information that is... | #Oforth | Oforth | package Foo;
sub new {
my $class = shift;
my $self = { _bar => 'I am ostensibly private' };
return bless $self, $class;
}
sub get_bar {
my $self = shift;
return $self->{_bar};
}
package main;
my $foo = Foo->new();
print "$_\n" for $foo->get_bar(), $foo->{_bar}; | Give a code snippet in #Oforth
Show how to access private or protected members of a class in an object-oriented language from outside an instance of the class, without calling non-private or non-protected members of the class as a proxy.
The intent is to show how a debugger, serializer, or other meta-programming tool ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Unicode_variable_names | Unicode variable names | Task
Describe, and give a pointer to documentation on your languages use of characters beyond those of the ASCII character set in the naming of variables.
Show how to:
Set a variable with a name including the 'Δ', (delta character), to 1
Increment it
Print its value.
Related task
Case-sensitivity of identif... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | Δ = 1;
Δ++;
Print[Δ] | Give a code snippet in #Mathematica.2FWolfram_Language
Task
Describe, and give a pointer to documentation on your languages use of characters beyond those of the ASCII character set in the naming of variables.
Show how to:
Set a variable with a name including the 'Δ', (delta character), to 1
Increment it
Print ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_clock | Draw a clock | Task
Draw a clock.
More specific:
Draw a time keeping device. It can be a stopwatch, hourglass, sundial, a mouth counting "one thousand and one", anything. Only showing the seconds is required, e.g.: a watch with just a second hand will suffice. However, it must clearly change every second, and the change must cy... | #BASIC | BASIC | xp=320:yp=95:size=150
CIRCLE (xp,yp),size,,,,.5
lasth=0:lastm=0:lasts=0
hs=.25*size:ms=.45*size:ss=ms
pi=3.141592
FOR i=1 TO 12
w=2*i*pi/12
CIRCLE (xp+size*SIN(w),yp+size/2*COS(w)),size/15
NEXT
ON TIMER(1) GOSUB Clock
TIMER ON
loop: GOTO loop
Clock:
t$=TIME$
h=VAL(MID$(t$,1,2))
m=VAL(MID$(t$,4,2)... | Give a code snippet in #BASIC
Task
Draw a clock.
More specific:
Draw a time keeping device. It can be a stopwatch, hourglass, sundial, a mouth counting "one thousand and one", anything. Only showing the seconds is required, e.g.: a watch with just a second hand will suffice. However, it must clearly change every... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Topic_variable | Topic variable | Several programming languages offer syntax shortcuts to deal with the notion of "current" or "topic" variable.
A topic variable is a special variable with a very short name which can also often be omitted.
Demonstrate the utilization and behaviour of the topic variable within the language and explain or demonstrate h... | #Mathematica.2FWolfram_Language | Mathematica/Wolfram Language | In[1]:= 3
Out[1]= 3
In[2]:= %1^2
Out[2]= 9
In[3]:= Sqrt[%%]
Out[3]= Sqrt[3]
In[4]:= N[Out[-1]] (* for floating point *)
Out[4]= 1.73205 | Give a code snippet in #Mathematica.2FWolfram_Language
Several programming languages offer syntax shortcuts to deal with the notion of "current" or "topic" variable.
A topic variable is a special variable with a very short name which can also often be omitted.
Demonstrate the utilization and behaviour of the topic v... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Visualize_a_tree | Visualize a tree | A tree structure (i.e. a rooted, connected acyclic graph) is often used in programming.
It's often helpful to visually examine such a structure.
There are many ways to represent trees to a reader, such as:
indented text (à la unix tree command)
nested HTML tables
hierarchical GUI widgets
2D or ... | #Julia | Julia | using Gadfly, LightGraphs, GraphPlot
gx = kronecker(5, 12, 0.57, 0.19, 0.19)
gplot(gx)
| Give a code snippet in #Julia
A tree structure (i.e. a rooted, connected acyclic graph) is often used in programming.
It's often helpful to visually examine such a structure.
There are many ways to represent trees to a reader, such as:
indented text (à la unix tree command)
nested HTML tables
hiera... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Parameterized_SQL_statement | Parameterized SQL statement | SQL injection
Using a SQL update statement like this one (spacing is optional):
UPDATE players
SET name = 'Smith, Steve', score = 42, active = TRUE
WHERE jerseyNum = 99
Non-parameterized SQL is the GoTo statement of database programming. Don't do it, and make sure your coworkers don't either. | #Phix | Phix | --
-- demo\rosetta\Parameterized_SQL_statement.exw
-- ============================================
--
without js -- (pSQLite)
include pSQLite.e
--<some pretty printing, not really part of the demo>
constant {coltypes,colfmts,colrids} = columnize({
{SQLITE_INTEGER,"%4d",sqlite3_column_int},
{SQLITE_FLO... | Give a code snippet in #Phix
SQL injection
Using a SQL update statement like this one (spacing is optional):
UPDATE players
SET name = 'Smith, Steve', score = 42, active = TRUE
WHERE jerseyNum = 99
Non-parameterized SQL is the GoTo statement of database programming. Don't do it, and make sure your coworkers don... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Rot-13 | Rot-13 |
Task
Implement a rot-13 function (or procedure, class, subroutine, or other "callable" object as appropriate to your programming environment).
Optionally wrap this function in a utility program (like tr, which acts like a common UNIX utility, performing a line-by-line rot-13 encoding of every line of inpu... | #LabVIEW | LabVIEW |
abcdefghijklomnopqrstuvwxyz0123456789ABCDEFGHIJKLMNOPQRSTUVWXZ.
| Give a code snippet in #LabVIEW
Task
Implement a rot-13 function (or procedure, class, subroutine, or other "callable" object as appropriate to your programming environment).
Optionally wrap this function in a utility program (like tr, which acts like a common UNIX utility, performing a line-by-line rot-... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Price_fraction | Price fraction | A friend of mine runs a pharmacy. He has a specialized function in his Dispensary application which receives a decimal value of currency and replaces it to a standard value. This value is regulated by a government department.
Task
Given a floating point value between 0.00 and 1.00, rescale according to ... | #langur | langur | # using an implied parameter .f ...
val .pricefrac = f given .f {
case >= 0.00, < 0.06: 0.10
case >= 0.06, < 0.11: 0.18
case >= 0.11, < 0.16: 0.26
case >= 0.16, < 0.21: 0.32
case >= 0.21, < 0.26: 0.38
case >= 0.26, < 0.31: 0.44
case >= 0.31, < 0.36: 0.50
case >= 0.36, < 0.41: 0.54
ca... | Give a code snippet in #langur
A friend of mine runs a pharmacy. He has a specialized function in his Dispensary application which receives a decimal value of currency and replaces it to a standard value. This value is regulated by a government department.
Task
Given a floating point value between 0.00 and... | christopher/rosetta-code | |
http://rosettacode.org/wiki/One_of_n_lines_in_a_file | One of n lines in a file | A method of choosing a line randomly from a file:
Without reading the file more than once
When substantial parts of the file cannot be held in memory
Without knowing how many lines are in the file
Is to:
keep the first line of the file as a possible choice, then
Read the second line of the file if possible and m... | #ERRE | ERRE |
PROGRAM ONE_OF_N
DIM CNT[10]
PROCEDURE ONE_OF_N(N->L)
LOCAL I
FOR I=1 TO N DO
IF RND(1)<=1.0/I THEN L=I END IF
END FOR
END PROCEDURE
BEGIN
N=10
RANDOMIZE(TIMER) ! init
FOR TEST=1 TO 1000000 DO
ONE_OF_N(N->L)
CNT[L]+=1
END FOR
FOR I=1 TO N DO
PRINT(CNT[I];)
END FOR
P... | Give a code snippet in #ERRE
A method of choosing a line randomly from a file:
Without reading the file more than once
When substantial parts of the file cannot be held in memory
Without knowing how many lines are in the file
Is to:
keep the first line of the file as a possible choice, then
Read the second line... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Prime_decomposition | Prime decomposition | The prime decomposition of a number is defined as a list of prime numbers
which when all multiplied together, are equal to that number.
Example
12 = 2 × 2 × 3, so its prime decomposition is {2, 2, 3}
Task
Write a function which returns an array or collection which contains the prime decomposition of a given ... | #ABAP | ABAP | class ZMLA_ROSETTA definition
public
create public .
public section.
types:
enumber TYPE N LENGTH 60,
listof_enumber TYPE TABLE OF enumber .
class-methods FACTORS
importing
value(N) type ENUMBER
exporting
value(ORET) type LISTOF_ENUMBER .
... | Give a code snippet in #ABAP
The prime decomposition of a number is defined as a list of prime numbers
which when all multiplied together, are equal to that number.
Example
12 = 2 × 2 × 3, so its prime decomposition is {2, 2, 3}
Task
Write a function which returns an array or collection which contains the p... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Filter | Filter | Task
Select certain elements from an Array into a new Array in a generic way.
To demonstrate, select all even numbers from an Array.
As an option, give a second solution which filters destructively,
by modifying the original Array rather than creating a new Array.
| #Fantom | Fantom |
class Main
{
Void main ()
{
items := [1, 2, 3, 4, 5, 6, 7, 8]
// create a new list with just the even numbers
evens := items.findAll |i| { i.isEven }
// display the result
echo (evens.join(","))
}
}
| Give a code snippet in #Fantom
Task
Select certain elements from an Array into a new Array in a generic way.
To demonstrate, select all even numbers from an Array.
As an option, give a second solution which filters destructively,
by modifying the original Array rather than creating a new Array.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Determine_if_a_string_has_all_the_same_characters | Determine if a string has all the same characters | Task
Given a character string (which may be empty, or have a length of zero characters):
create a function/procedure/routine to:
determine if all the characters in the string are the same
indicate if or which character is different from the previous character
display each string and its length (as the... | #Kotlin | Kotlin | fun analyze(s: String) {
println("Examining [$s] which has a length of ${s.length}:")
if (s.length > 1) {
val b = s[0]
for ((i, c) in s.withIndex()) {
if (c != b) {
println(" Not all characters in the string are the same.")
println(" '$c' (0x${In... | Give a code snippet in #Kotlin
Task
Given a character string (which may be empty, or have a length of zero characters):
create a function/procedure/routine to:
determine if all the characters in the string are the same
indicate if or which character is different from the previous character
display each... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Extend_your_language | Extend your language | Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Some programming languages allow you to extend the language. While this can be done to a certain degree in most languages (e.g. by using macros), other langua... | #Seed7 | Seed7 | $ include "seed7_05.s7i";
$ syntax expr: .if.().().then.().else1.().else2.().else3.().end.if is -> 25;
const proc: if (in boolean: cond1) (in boolean: cond2) then
(in proc: statements1)
else1
(in proc: statements2)
else2
(in proc: statements3)
... | Give a code snippet in #Seed7
Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Some programming languages allow you to extend the language. While this can be done to a certain degree in most languages (e.g.... | christopher/rosetta-code | |
http://rosettacode.org/wiki/99_bottles_of_beer | 99 bottles of beer | Task
Display the complete lyrics for the song: 99 Bottles of Beer on the Wall.
The beer song
The lyrics follow this form:
99 bottles of beer on the wall
99 bottles of beer
Take one down, pass it around
98 bottles of beer on the wall
98 bottles of beer on the wall
98 bottles of beer
Take one dow... | #Astro | Astro | fun bottles(n): match __args__:
(0) => "No more bottles"
(1) => "1 bottle"
(_) => "$n bottles"
for n in 99..-1..1:
print @format"""
{bottles n} of beer on the wall
{bottles n} of beer
Take one down, pass it around
{bottles n-1} of beer on the wall\n
""" | Give a code snippet in #Astro
Task
Display the complete lyrics for the song: 99 Bottles of Beer on the Wall.
The beer song
The lyrics follow this form:
99 bottles of beer on the wall
99 bottles of beer
Take one down, pass it around
98 bottles of beer on the wall
98 bottles of beer on the wall
98... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Strong_and_weak_primes | Strong and weak primes |
Definitions (as per number theory)
The prime(p) is the pth prime.
prime(1) is 2
prime(4) is 7
A strong prime is when prime(p) is > [prime(p-1) + prime(p+1)] ÷ 2
A weak prime is when prime(p) is < [prime(p-1) + prime(p+1)] ÷ 2
Note that the defin... | #Sidef | Sidef | var primes = 10_000_019.primes
var (*strong, *weak, *balanced)
for k in (1 ..^ primes.end) {
var p = primes[k]
given((primes[k-1] + primes[k+1])/2) { |x|
case (x > p) { weak << p }
case (x < p) { strong << p }
else { balanced << p }
}
}
for pr, type, d, c1, c2 i... | Give a code snippet in #Sidef
Definitions (as per number theory)
The prime(p) is the pth prime.
prime(1) is 2
prime(4) is 7
A strong prime is when prime(p) is > [prime(p-1) + prime(p+1)] ÷ 2
A weak prime is when prime(p) is < [prime(p-1) + prime(... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Narcissist | Narcissist | Quoting from the Esolangs wiki page:
A narcissist (or Narcissus program) is the decision-problem version of a quine.
A quine, when run, takes no input, but produces a copy of its own source code at its output. In contrast, a narcissist reads a string of symbols from its input, and produces no output except a "1" o... | #C | C | extern void*stdin;main(){ char*p = "extern void*stdin;main(){ char*p = %c%s%c,a[300],b[300];sprintf(a,p,34,p,34);fgets(b,300,stdin);putchar(48+!strcmp(a,b)); }",a[300],b[300];sprintf(a,p,34,p,34);fgets(b,300,stdin);putchar(48+!strcmp(a,b)); } | Give a code snippet in #C
Quoting from the Esolangs wiki page:
A narcissist (or Narcissus program) is the decision-problem version of a quine.
A quine, when run, takes no input, but produces a copy of its own source code at its output. In contrast, a narcissist reads a string of symbols from its input, and produc... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Arithmetic/Complex | Arithmetic/Complex | A complex number is a number which can be written as:
a
+
b
×
i
{\displaystyle a+b\times i}
(sometimes shown as:
b
+
a
×
i
{\displaystyle b+a\times i}
where
a
{\displaystyle a}
and
b
{\displaystyle b}
are real numbers, and
i
{\displaystyle i}
is √ -1
Typica... | #zonnon | zonnon |
module Numbers;
type
{public,immutable}
Complex = record
re,im: real;
end Complex;
operator {public} "+" (a,b: Complex): Complex;
var
r: Complex;
begin
r.re := a.re + b.re;
r.im := a.im + b.im;
return r
end "+";
operator {public} "-" (a,b: Complex): Complex;
var
r: Complex;
begin
r.re := a.re - b.re;
... | Give a code snippet in #zonnon
A complex number is a number which can be written as:
a
+
b
×
i
{\displaystyle a+b\times i}
(sometimes shown as:
b
+
a
×
i
{\displaystyle b+a\times i}
where
a
{\displaystyle a}
and
b
{\displaystyle b}
are real numbers, and
i
{\displays... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Selection_sort | Sorting algorithms/Selection sort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #ALGOL_68 | ALGOL 68 | MODE DATA = REF CHAR;
PROC in place selection sort = (REF[]DATA a)VOID:
BEGIN
INT min;
DATA temp;
FOR i FROM LWB a TO UPB a DO
min := i;
FOR j FROM i + 1 TO UPB a DO
IF a [min] > a [j] THEN
min := j
FI
OD;
IF min /= i THEN
temp := a [i];
... | Give a code snippet in #ALGOL_68
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Conditional_structures | Conditional structures | Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Task
List the conditional structures offered by a programming language. See Wikipedia: conditionals for descriptions.
Common conditional structures include ... | #RLaB | RLaB |
if (x==1)
{
// do something
}
| Give a code snippet in #RLaB
Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Task
List the conditional structures offered by a programming language. See Wikipedia: conditionals for descriptions.
Common c... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Here_document | Here document | A here document (or "heredoc") is a way of specifying a text block, preserving the line breaks, indentation and other whitespace within the text.
Depending on the language being used, a here document is constructed using a command followed by "<<" (or some other symbol) followed by a token string.
The text ... | #jq | jq |
def s:
"x
y
z";
s | Give a code snippet in #jq
A here document (or "heredoc") is a way of specifying a text block, preserving the line breaks, indentation and other whitespace within the text.
Depending on the language being used, a here document is constructed using a command followed by "<<" (or some other symbol) followed b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Empty_string | Empty string | Languages may have features for dealing specifically with empty strings
(those containing no characters).
Task
Demonstrate how to assign an empty string to a variable.
Demonstrate how to check that a string is empty.
Demonstrate how to check that a string is not empty.
Other tasks related to string oper... | #LabVIEW | LabVIEW |
'{def emptyString }
-> emptyString
'{S.empty? {emptyString}}
-> true
'{S.empty? hello}
-> false
'{= {S.length {emptyString}} 0}
-> true
| Give a code snippet in #LabVIEW
Languages may have features for dealing specifically with empty strings
(those containing no characters).
Task
Demonstrate how to assign an empty string to a variable.
Demonstrate how to check that a string is empty.
Demonstrate how to check that a string is not empty.
O... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Window_creation/X11 | Window creation/X11 | Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| #ARM_Assembly | ARM Assembly |
/* ARM assembly Raspberry PI */
/* program windows1.s */
/* compile with as */
/* link with gcc and options -lX11 -L/usr/lpp/X11/lib */
/********************************************/
/*Constantes */
/********************************************/
.equ STDOUT, ... | Give a code snippet in #ARM_Assembly
Task
Create a simple X11 application, using an X11 protocol library such as Xlib or XCB, that draws a box and "Hello World" in a window.
Implementations of this task should avoid using a toolkit as much as possible.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Prime_conspiracy | Prime conspiracy | A recent discovery, quoted from Quantamagazine (March 13, 2016):
Two mathematicians have uncovered a simple, previously unnoticed property of
prime numbers — those numbers that are divisible only by 1 and themselves.
Prime numbers, it seems, have decided preferences about the final digits of ... | #FreeBASIC | FreeBASIC | ' version 13-04-2017
' updated 09-08-2018 Using bit-sieve of odd numbers
' compile with: fbc -s console
' compile with: fbc -s console -Wc -O2 ->more than 2x faster(20.2-> 8,7s)
const max = 2040*1000*1000 ' enough for 100,000,000 primes
const max2 = (max -1) \ 2
Dim As uByte _bit(7)
Dim shared As uByte sieve(max... | Give a code snippet in #FreeBASIC
A recent discovery, quoted from Quantamagazine (March 13, 2016):
Two mathematicians have uncovered a simple, previously unnoticed property of
prime numbers — those numbers that are divisible only by 1 and themselves.
Prime numbers, it seems, have decided pref... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Stirling_numbers_of_the_first_kind | Stirling numbers of the first kind | Stirling numbers of the first kind, or Stirling cycle numbers, count permutations according to their number
of cycles (counting fixed points as cycles of length one).
They may be defined directly to be the number of permutations of n
elements with k disjoint cycles.
Stirling numbers of the first kind express coeffici... | #Ruby | Ruby | $cache = {}
def sterling1(n, k)
if n == 0 and k == 0 then
return 1
end
if n > 0 and k == 0 then
return 0
end
if k > n then
return 0
end
key = [n, k]
if $cache[key] then
return $cache[key]
end
value = sterling1(n - 1, k - 1) + (n - 1) * sterling1(n ... | Give a code snippet in #Ruby
Stirling numbers of the first kind, or Stirling cycle numbers, count permutations according to their number
of cycles (counting fixed points as cycles of length one).
They may be defined directly to be the number of permutations of n
elements with k disjoint cycles.
Stirling numbers of t... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Four_bit_adder | Four bit adder | Task
"Simulate" a four-bit adder.
This design can be realized using four 1-bit full adders.
Each of these 1-bit full adders can be built with two half adders and an or gate. ;
Finally a half adder can be made using an xor gate and an and gate.
The xor gate can be made using two nots, two ands ... | #BASIC | BASIC | 100 S$ = "1100 + 1100 = " : GOSUB 400
110 S$ = "1100 + 1101 = " : GOSUB 400
120 S$ = "1100 + 1110 = " : GOSUB 400
130 S$ = "1100 + 1111 = " : GOSUB 400
140 S$ = "1101 + 0000 = " : GOSUB 400
150 S$ = "1101 + 0001 = " : GOSUB 400
160 S$ = "1101 + 0010 = " : GOSUB 400
170 S$ = "1101 + 0011 = " : GOSUB 400
180 END
400 A0... | Give a code snippet in #BASIC
Task
"Simulate" a four-bit adder.
This design can be realized using four 1-bit full adders.
Each of these 1-bit full adders can be built with two half adders and an or gate. ;
Finally a half adder can be made using an xor gate and an and gate.
The xor gate can be made ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Web_server | Hello world/Web server | The browser is the new GUI !
Task
Serve our standard text Goodbye, World! to http://localhost:8080/ so that it can be viewed with a web browser.
The provided solution must start or implement a server that accepts multiple client connections and serves text as requested.
Note that starting a web browser or... | #Delphi | Delphi | program HelloWorldWebServer;
{$APPTYPE CONSOLE}
uses SysUtils, IdContext, IdCustomHTTPServer, IdHTTPServer;
type
TWebServer = class
private
FHTTPServer: TIdHTTPServer;
public
constructor Create;
destructor Destroy; override;
procedure HTTPServerCommandGet(AContext: TIdContext;
ARequest... | Give a code snippet in #Delphi
The browser is the new GUI !
Task
Serve our standard text Goodbye, World! to http://localhost:8080/ so that it can be viewed with a web browser.
The provided solution must start or implement a server that accepts multiple client connections and serves text as requested.
Not... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hailstone_sequence | Hailstone sequence | The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1
The (unproven) Collatz conje... | #Ezhil | Ezhil |
நிரல்பாகம் hailstone ( எண் )
பதிப்பி "=> ",எண் #hailstone seq
@( எண் == 1 ) ஆனால்
பின்கொடு எண்
முடி
@( (எண்%2) == 1 ) ஆனால்
hailstone( 3*எண் + 1)
இல்லை
hailstone( எண்/2 )
முடி
முடி
எண்கள் = [5,17,19,23,37]
@(எண... | Give a code snippet in #Ezhil
The Hailstone sequence of numbers can be generated from a starting positive integer, n by:
If n is 1 then the sequence ends.
If n is even then the next n of the sequence = n/2
If n is odd then the next n of the sequence = (3 * n) + 1 ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Higher-order_functions | Higher-order functions | Task
Pass a function as an argument to another function.
Related task
First-class functions
| #Elena | Elena | import extensions;
public program()
{
var first := (f => f());
var second := {"second"};
console.printLine(first(second))
} | Give a code snippet in #Elena
Task
Pass a function as an argument to another function.
Related task
First-class functions
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Polymorphism | Polymorphism | Task
Create two classes Point(x,y) and Circle(x,y,r) with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
| #Delphi | Delphi | type
{ TPoint }
TMyPoint = class
private
FX: Integer;
FY: Integer;
public
constructor Create; overload;
constructor Create(X0: Integer; Y0: Integer); overload;
constructor Create(MyPoint: TMyPoint); overload;
destructor Destroy; override;
procedure Print; virtual;
property ... | Give a code snippet in #Delphi
Task
Create two classes Point(x,y) and Circle(x,y,r) with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Align_columns | Align columns | Given a text file of many lines, where fields within a line
are delineated by a single 'dollar' character, write a program
that aligns each column of fields by ensuring that words in each
column are separated by at least one space.
Further, allow for each word in a column to be either left
justified, right justified, o... | #Ada | Ada | with Ada.Characters.Latin_1; use Ada.Characters.Latin_1;
with Ada.Text_IO; use Ada.Text_IO;
with Strings_Edit; use Strings_Edit;
procedure Column_Aligner is
Text : constant String :=
"Given$a$text$file$of$many$lines,$where$fields$within$a$line$" & NUL &
"are$delineated$by$a$sin... | Give a code snippet in #Ada
Given a text file of many lines, where fields within a line
are delineated by a single 'dollar' character, write a program
that aligns each column of fields by ensuring that words in each
column are separated by at least one space.
Further, allow for each word in a column to be either left
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Formal_power_series | Formal power series | A power series is an infinite sum of the form
a
0
+
a
1
⋅
x
+
a
2
⋅
x
2
+
a
3
⋅
x
3
+
⋯
{\displaystyle a_{0}+a_{1}\cdot x+a_{2}\cdot x^{2}+a_{3}\cdot x^{3}+\cdots }
The ai are called the coefficients of the series. Such sums can be added, multiplied etc., where the new coefficients of ... | #zkl | zkl | class IPS{
var [protected] w; // the coefficients of the infinite series
fcn init(w_or_a,b,c,etc){ // IPS(1,2,3) --> (1,2,3,0,0,...)
switch [arglist]{
case(Walker) { w=w_or_a.tweak(Void,0) }
else { w=vm.arglist.walker().tweak(Void,0) }
}
}
fcn __opAdd(ipf){ //IPS(1,2,3)+IPS(4,5)-->IP... | Give a code snippet in #zkl
A power series is an infinite sum of the form
a
0
+
a
1
⋅
x
+
a
2
⋅
x
2
+
a
3
⋅
x
3
+
⋯
{\displaystyle a_{0}+a_{1}\cdot x+a_{2}\cdot x^{2}+a_{3}\cdot x^{3}+\cdots }
The ai are called the coefficients of the series. Such sums can be added, multiplied etc., w... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Find_common_directory_path | Find common directory path | Create a routine that, given a set of strings representing directory paths and a single character directory separator, will return a string representing that part of the directory tree that is common to all the directories.
Test your routine using the forward slash '/' character as the directory separator and the foll... | #Erlang | Erlang |
-module( find_common_directory ).
-export( [path/2, task/0] ).
path( [Path | T], _Separator ) -> filename:join( lists:foldl(fun keep_common/2, filename:split(Path), [filename:split(X) || X <- T]) ).
task() -> path( ["/home/user1/tmp/coverage/test", "/home/user1/tmp/covert/operator", "/home/user1/tmp/coven/membe... | Give a code snippet in #Erlang
Create a routine that, given a set of strings representing directory paths and a single character directory separator, will return a string representing that part of the directory tree that is common to all the directories.
Test your routine using the forward slash '/' character as the ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ramanujan_primes/twins | Ramanujan primes/twins | In a manner similar to twin primes, twin Ramanujan primes may be explored. The task is to determine how many of the first million Ramanujan primes are twins.
Related Task
Twin primes | #Phix | Phix | with javascript_semantics
sequence pi = {}
procedure primeCounter(integer limit)
pi = repeat(1,limit)
if limit > 1 then
pi[1] = 0
for i=4 to limit by 2 do
pi[i] = 0
end for
integer p = 3, sq = 9
while sq<=limit do
if pi[p]!=0 then
... | Give a code snippet in #Phix
In a manner similar to twin primes, twin Ramanujan primes may be explored. The task is to determine how many of the first million Ramanujan primes are twins.
Related Task
Twin primes | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sorting_algorithms/Bogosort | Sorting algorithms/Bogosort |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Nemerle | Nemerle | using System;
using System.Console;
using Nemerle.Imperative;
module Bogosort
{
public static Bogosort[T] (this x : array[T]) : void
where T : IComparable
{
def rnd = Random();
def shuffle(a)
{
foreach (i in [0 .. (a.Length - 2)])
a[i] <-> a[(rnd.Next(i, a... | Give a code snippet in #Nemerle
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Rock-paper-scissors | Rock-paper-scissors | Task
Implement the classic children's game Rock-paper-scissors, as well as a simple predictive AI (artificial intelligence) player.
Rock Paper Scissors is a two player game.
Each player chooses one of rock, paper or scissors, without knowing the other player's choice.
The winner is decided by a set of rules:
... | #F.23 | F# | open System
let random = Random ()
let rand = random.NextDouble () //Gets a random number in the range (0.0, 1.0)
/// Union of possible choices for a round of rock-paper-scissors
type Choice =
| Rock
| Paper
| Scissors
/// Gets the string representation of a Choice
let getString = function
| Rock -> "Rock"
... | Give a code snippet in #F.23
Task
Implement the classic children's game Rock-paper-scissors, as well as a simple predictive AI (artificial intelligence) player.
Rock Paper Scissors is a two player game.
Each player chooses one of rock, paper or scissors, without knowing the other player's choice.
The winner ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ulam_spiral_(for_primes) | Ulam spiral (for primes) | An Ulam spiral (of primes) is a method of visualizing primes when expressed in a (normally counter-clockwise) outward spiral (usually starting at 1), constructed on a square grid, starting at the "center".
An Ulam spiral is also known as a prime spiral.
The first grid (green) is shown with sequential integers, ... | #Scala | Scala | object Ulam extends App {
generate(9)()
generate(9)('*')
private object Direction extends Enumeration { val RIGHT, UP, LEFT, DOWN = Value }
private def generate(n: Int, i: Int = 1)(c: Char = 0) {
assert(n > 1, "n > 1")
val s = new Array[Array[String]](n).transform {_ => new Array[Str... | Give a code snippet in #Scala
An Ulam spiral (of primes) is a method of visualizing primes when expressed in a (normally counter-clockwise) outward spiral (usually starting at 1), constructed on a square grid, starting at the "center".
An Ulam spiral is also known as a prime spiral.
The first grid (green) is sho... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Chaos_game | Chaos game | The Chaos Game is a method of generating the attractor of an iterated function system (IFS).
One of the best-known and simplest examples creates a fractal, using a polygon and an initial point selected at random.
Task
Play the Chaos Game using the corners of an equilateral triangle as the reference points. Add a ... | #Scilab | Scilab | //Input
n_sides = 3;
side_length = 1;
ratio = 0.5;
n_steps = 1.0d5;
first_step = 0;
if n_sides<3 then
error("n_sides should be at least 3.");
end
//Calculating vertices' positions
theta = (2 * %pi) / n_sides;
alpha = (180 - (360/n_sides)) / 2 * (%pi/180);
radius = (sin(theta) / side_length) / sin(alpha);
vertic... | Give a code snippet in #Scilab
The Chaos Game is a method of generating the attractor of an iterated function system (IFS).
One of the best-known and simplest examples creates a fractal, using a polygon and an initial point selected at random.
Task
Play the Chaos Game using the corners of an equilateral triangle a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Cholesky_decomposition | Cholesky decomposition | Every symmetric, positive definite matrix A can be decomposed into a product of a unique lower triangular matrix L and its transpose:
A
=
L
L
T
{\displaystyle A=LL^{T}}
L
{\displaystyle L}
is called the Cholesky factor of
A
{\displaystyle A}
, and can be interpreted as a generalized square r... | #Seed7 | Seed7 | $ include "seed7_05.s7i";
include "float.s7i";
include "math.s7i";
const type: matrix is array array float;
const func matrix: cholesky (in matrix: a) is func
result
var matrix: cholesky is 0 times 0 times 0.0;
local
var integer: i is 0;
var integer: j is 0;
var integer: k is 0;
var floa... | Give a code snippet in #Seed7
Every symmetric, positive definite matrix A can be decomposed into a product of a unique lower triangular matrix L and its transpose:
A
=
L
L
T
{\displaystyle A=LL^{T}}
L
{\displaystyle L}
is called the Cholesky factor of
A
{\displaystyle A}
, and can be interp... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Rep-string | Rep-string | Given a series of ones and zeroes in a string, define a repeated string or rep-string as a string which is created by repeating a substring of the first N characters of the string truncated on the right to the length of the input string, and in which the substring appears repeated at least twice in the original.
For e... | #C | C |
#include <stdio.h>
#include <string.h>
int repstr(char *str)
{
if (!str) return 0;
size_t sl = strlen(str) / 2;
while (sl > 0) {
if (strstr(str, str + sl) == str)
return sl;
--sl;
}
return 0;
}
int main(void)
{
char *strs[] = { "1001110011", "1110111011", "0... | Give a code snippet in #C
Given a series of ones and zeroes in a string, define a repeated string or rep-string as a string which is created by repeating a substring of the first N characters of the string truncated on the right to the length of the input string, and in which the substring appears repeated at least tw... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Reverse_words_in_a_string | Reverse words in a string | Task
Reverse the order of all tokens in each of a number of strings and display the result; the order of characters within a token should not be modified.
Example
Hey you, Bub! would be shown reversed as: Bub! you, Hey
Tokens are any non-space characters separated by spaces (formally, white-space); t... | #FutureBasic | FutureBasic |
include "NSLog.incl"
CFStringRef frostStr
CFArrayRef frostArr, tempArr
CFMutableStringRef mutStr
NSInteger i, count
frostStr = @"---------- Ice and Fire ------------\n¬
\n¬
fire, in end will world the say Some\n¬
ice. in say Some\n¬
desire of tasted I've what From\n¬
fire. favor who those ... | Give a code snippet in #FutureBasic
Task
Reverse the order of all tokens in each of a number of strings and display the result; the order of characters within a token should not be modified.
Example
Hey you, Bub! would be shown reversed as: Bub! you, Hey
Tokens are any non-space characters separated b... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Repeat_a_string | Repeat a string | Take a string and repeat it some number of times.
Example: repeat("ha", 5) => "hahahahaha"
If there is a simpler/more efficient way to repeat a single “character” (i.e. creating a string filled with a certain character), you might want to show that as well (i.e. repeat-char("*", 5) => "*****").
Other tasks re... | #Babel | Babel | main: { "ha" 5 print_repeat }
print_repeat!: { <- { dup << } -> times } | Give a code snippet in #Babel
Take a string and repeat it some number of times.
Example: repeat("ha", 5) => "hahahahaha"
If there is a simpler/more efficient way to repeat a single “character” (i.e. creating a string filled with a certain character), you might want to show that as well (i.e. repeat-char("*", 5) ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Caesar_cipher | Caesar cipher |
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A).
So key 2 encrypts "HI" to... | #Fortran | Fortran | program Caesar_Cipher
implicit none
integer, parameter :: key = 3
character(43) :: message = "The five boxing wizards jump quickly"
write(*, "(2a)") "Original message = ", message
call encrypt(message)
write(*, "(2a)") "Encrypted message = ", message
call decrypt(message)
write(*, "(2a)") "Dec... | Give a code snippet in #Fortran
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/M%C3%B6bius_function | Möbius function | The classical Möbius function: μ(n) is an important multiplicative function in number theory and combinatorics.
There are several ways to implement a Möbius function.
A fairly straightforward method is to find the prime factors of a positive integer n, then define μ(n) based on the sum of the primitive factors. It ha... | #Tiny_BASIC | Tiny BASIC | PRINT "Enter an integer"
INPUT N
IF N < 0 THEN LET N = -N
IF N < 2 THEN GOTO 100 + N
LET C = 1
LET F = 2
10 IF ((N/F)/F)*F*F = N THEN GOTO 100
IF (N/F)*F = N THEN GOTO 30
20 LET F = F + 1
IF F<=N THEN GOTO 10
GOTO 100 + C
30 LET N = N / F
LET C = -C
GOTO 20
99 PRINT "-1"
... | Give a code snippet in #Tiny_BASIC
The classical Möbius function: μ(n) is an important multiplicative function in number theory and combinatorics.
There are several ways to implement a Möbius function.
A fairly straightforward method is to find the prime factors of a positive integer n, then define μ(n) based on the... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Casting_out_nines | Casting out nines | Task (in three parts)
Part 1
Write a procedure (say
c
o
9
(
x
)
{\displaystyle {\mathit {co9}}(x)}
) which implements Casting Out Nines as described by returning the checksum for
x
{\displaystyle x}
. Demonstrate the procedure using the examples given there, or others you may consider lucky.
Par... | #Scala | Scala |
object kaprekar{
// PART 1
val co_base = ((x:Int,base:Int) => (x%(base-1) == (x*x)%(base-1)))
//PART 2
def get_cands(n:Int,base:Int):List[Int] = {
if(n==1) List[Int]()
else if (co_base(n,base)) n :: get_cands(n-1,base)
else ... | Give a code snippet in #Scala
Task (in three parts)
Part 1
Write a procedure (say
c
o
9
(
x
)
{\displaystyle {\mathit {co9}}(x)}
) which implements Casting Out Nines as described by returning the checksum for
x
{\displaystyle x}
. Demonstrate the procedure using the examples given there, or othe... | christopher/rosetta-code |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.