content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
// Voice types
VO_DEATH = 1
VO_PAIN = 2
VO_TAUNT = 3
VO_ALERT = 4
VO_IDLE = 5
VO_EVAC = 6
// Class types for humans
CLASS_SCOUT = 1
CLASS_COMMANDO = 2
CLASS_SPECIALIST = 3
CLASS_ENGINEER = 4
// Zed types
CLASS_RUNNER = 1
CLASS_BANSHEE = 2
CLASS_CONTAGION = 3
CLASS_LEAPER = 4
// Event types
EVENT_BONUS = 1
EVENT... | nilq/small-lua-stack | null |
print("===== Main =====")
print("HELLO WORLD")
| nilq/small-lua-stack | null |
-- Setup nvim-cmp.
local cmp = require "cmp"
local lspkind = require("lspkind")
local has_words_before = function()
local line, col = unpack(vim.api.nvim_win_get_cursor(0))
return col ~= 0
and vim.api.nvim_buf_get_lines(0, line - 1, line, true)[1]:sub(
col, col):match("%s") ==... | nilq/small-lua-stack | null |
--[[
#########################################################################
# #
# camera.lua #
# #
# Simple Love2D ca... | nilq/small-lua-stack | null |
package.path = package.path .. ";../../3rd/Penlight/lua/?.lua"
local gaoi = require("gaoi")
---@type GAOI_SPACE
local space = gaoi.create(20, 20, 4, 4)
-- eid, etype, actype, wegiht, limit, x, y
space:addObject(1, 1, 2, 1, 100, 1.0, 1.0)
space:addObject(2, 2, 2, 1, 100, 1.0, 1.0)
space:addObject(3, 2, 2, 1, 100, 1.... | nilq/small-lua-stack | null |
project_root = "../../../../.."
include(project_root.."/tools/build")
group("src")
project("xenia-cpu-backend-x64")
uuid("7d8d5dce-4696-4197-952a-09506f725afe")
kind("StaticLib")
language("C++")
links({
"capstone",
"xenia-base",
"xenia-cpu",
})
defines({
"CAPSTONE_X86_ATT_DISABLE",
"CAP... | nilq/small-lua-stack | null |
--[[
Name: "sh_autorun.lua".
Product: "HL2 RP".
--]]
local MOUNT = MOUNT;
-- Set some information.
MOUNT.name = "Books";
MOUNT.author = "kuromeku";
-- Add a custom permit.
kuroScript.game:AddCustomPermit("Readable Material", "3", "models/props_lab/bindergreenlabel.mdl");
-- Include some prefixed files.
kuroScript.f... | nilq/small-lua-stack | null |
---@class tts__Wait
Wait = {}
---
--- Schedules a function to be executed once, after a specified condition has been met.
---
--- conditionFunc will be executed (possibly several times) until if eventually returns true, at which point the
--- scheduled function (func) will be executed, and conditionFunc will no longer... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Horlais Peak
-- Mob: Dragonian Berzerker
-- KSNM30
-- TODO: Chaos Blade effect gets stronger after they use their respective 2-hour.
-- 50% HP/MP reduction pre-2 hour and 75% HP/MP reduction post-2 hour.
-----------------------------------
mixins = {require("scripts/m... | nilq/small-lua-stack | null |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
local Clockwork = Clockwork;
local COMMAND = Clockwork.command:New("StorageClose"... | nilq/small-lua-stack | null |
test = require 'u-test'
common = require 'common'
function TestStringVerify_Handler()
print("TestStringVerify_Handler")
XblStringVerifyStringAsync()
end
function OnTestStringVerify()
XblStringVerifyStringsAsync()
test.stopTest()
end
test.TestStringVerify = function()
common.init(TestStringVerify_... | nilq/small-lua-stack | null |
--[[
Slide - gamemode/mapfixes/entities.lua
Copyright 2017-2020 Lex Robinson
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
... | nilq/small-lua-stack | null |
local Vector2 = require('geometry.vector2')
--- Namespace for Xetrov-specific functionality and constants.
local Xetrov = { DELTA = 1e-5, THRESHOLD = 0.025 }
-- Returns the potential generated by a xetrov perturbation.
function Xetrov.perturbation(space, point, source, align, range, gx, hx, offset)
-- Determine t... | nilq/small-lua-stack | null |
player_manager.AddValidModel( "PMC1_04", "models/player/PMC_1/PMC__04.mdl" ) list.Set( "PlayerOptionsModel", "PMC1_04", "models/player/PMC_1/PMC__04.mdl" ) | nilq/small-lua-stack | null |
local exports = {}
local dnode = require('..')
local utils = require('utils')
local asserts = require('bourbon/lib/asserts')
exports['test_double'] = function(test)
local server = dnode:new({
z = function(f, g ,h)
f(10, function(x)
g(10, function(y)
h(x, y)
end)
end)
end
})
local client = d... | nilq/small-lua-stack | null |
--- Sneak is the @{Entity} definition for a sneaking character.
-- Use is currently not known.
--
-- Subclass of @{Entity}.
-- @entity Sneak
| nilq/small-lua-stack | null |
NewGame = {}
NewGame.__index = NewGame
setmetatable(NewGame, {
__index = NewGame,
__call = function (cls, ...)
local self = setmetatable({}, cls)
self:_init(...)
return self
end,
})
function NewGame:_init()
self.background = love.graphics.newImage("media/menu/darkBackground.png")
self.sfx = "menu... | nilq/small-lua-stack | null |
local subpath = (...):match("(.-)[^%.]+$")
local is = require (subpath.."is")
local is_integer = is.integer
local is_positive_integer = is.positive_integer
local is_negative_integer = is.negative_integer
local is_non_positive_integer = is.non_positive_integer
local is_non_negative_integer = is.non_negative_integer
lo... | nilq/small-lua-stack | null |
--
-- Premake 5.x build configuration script
-- Use this script to configure the project with Premake5.
--
--
-- Disable deprecation warnings for myself, so that older development
-- versions will still be able to regenerate the scripts.
--
premake.api.deprecations "off"
--
-- Define the project. Put the release con... | nilq/small-lua-stack | null |
local VolumetricFullConvolution, parent
= torch.class('cudnn.VolumetricFullConvolution', 'nn.VolumetricFullConvolution')
local ffi = require 'ffi'
local find = require 'cudnn.find'
local errcheck = cudnn.errcheck
local checkedCall = find.checkedCall
local Convolution = cudnn.SpatialConvolution
-- if you change the... | nilq/small-lua-stack | null |
package.path = "?.lua;test/lua/errors/?.lua"
require 'args'
-- arg type tests for string library functions
-- string.byte
banner('string.byte')
checkallpass('string.byte',{somestring})
checkallpass('string.byte',{somestring,somenumber})
checkallpass('string.byte',{somestring,somenumber,somenumber})
checkallerrors('st... | nilq/small-lua-stack | null |
local CorePackages = game:GetService("CorePackages")
local CoreGui = game:GetService("CoreGui")
local ContextActionService = game:GetService("ContextActionService")
local Roact = require(CorePackages.Roact)
local RoactRodux = require(CorePackages.RoactRodux)
local Settings = script.Parent.Parent
local SettingsState = ... | nilq/small-lua-stack | null |
return function()
require('bufferline').setup({
options = {
right_mouse_command = 'bdelete! %d',
left_mouse_command = 'buffer %d',
show_buffer_close_icons = false,
show_close_icon = false,
enforce_regular_tabs = true,
diagnostics = 'nvim_lsp',
always_show_bufferline = fal... | nilq/small-lua-stack | null |
local K, C, L = unpack(select(2, ...))
if C.Skins.BigWigs ~= true then return end
-- BigWigs skin(by Affli)
-- Init some tables to store backgrounds
local freebg = {}
-- Styling functions
local createbg = function()
local bg = CreateFrame("Frame")
K.CreateBorder(bg, 1)
return bg
end
local function freestyle(bar)
... | nilq/small-lua-stack | null |
object_mobile_azure_cabal_troudge_ghoul_m_02 = object_mobile_shared_azure_cabal_troudge_ghoul_m_02:new {
}
ObjectTemplates:addTemplate(object_mobile_azure_cabal_troudge_ghoul_m_02, "object/mobile/azure_cabal_troudge_ghoul_m_02.iff")
| nilq/small-lua-stack | null |
slot2 = "CheckInstallGamesBean"
CheckInstallGamesBean = class(slot1)
CheckInstallGamesBean.ctor = function (slot0)
slot4 = AbstractBean
ClassUtil.extends(slot2, slot0)
slot0._installList = {}
slot0._curInstallIndex = 1
end
CheckInstallGamesBean.start = function (slot0)
if (not IS_IOS_VERIFY or IS_IOS_VERIFY_AL... | nilq/small-lua-stack | null |
local UIBase = require("lib.classes.UIBase")
local Dimension = require("lib.datatypes.Dimension")
local Vector2D = require("lib.datatypes.Vector2D")
--[[
JUIScene class
Inherits UIBase
Internal properties:
Dimension size
Dimension position
Hidden methods:
... | nilq/small-lua-stack | null |
return {
new = function()
return setmetatable(
{
bal = 0,
status = "open",
},
{
__index = {
balance = function(self)
return self.bal
end,
deposit = function(self, amt)
... | nilq/small-lua-stack | null |
local coke = {
[1] = {["name"] = "Champs de coke",["x"] = 0.0, ["y"] = 0.0, ["z"] = 0.0, ["cost"] = 5000},
[2] = {["name"] = "Traitement de coke #1",["x"] = 0.0 , ["y"] = 0.0 , ["z"] = 0.0 , ["cost"] = 5000},
[3] = {["name"] = "Traitement de coke #2",["x"] = 0.0 , ["y"] = 0.0 , ["z"] = 0.0 , ["cost"] = 5000},
[... | nilq/small-lua-stack | null |
PLUGIN:set_global('Chatbox')
-- Enums for message data structures.
CHAT_ERROR = -1
CHAT_NONE = 0
CHAT_IMAGE = 1
CHAT_LINK = 2
CHAT_SIZE = 3
CHAT_ITALIC = 4
CHAT_BOLD = 5
require_relative 'cl_plugin'
require_relative 'sv_plugin'
require_relative 'cl_hooks'
require_relative 'sv_hooks'
| nilq/small-lua-stack | null |
local Ac = require "Action"
local Hurt = require "game.scene.fight.Hurt"
local PickTarget = require "game.scene.fight.PickTarget"
local If = Ac.If
local Delay = Ac.Delay
local Random = Ac.Random
local Sequence = Ac.Sequence
local CallFunc = Ac.CallFunc
local And = Ac.And
local Or = Ac.Or
local Repeat = Ac.Repeat
local... | nilq/small-lua-stack | null |
--
-- LEW-19710-1, CCSDS SOIS Electronic Data Sheet Implementation
--
-- Copyright (c) 2020 United States Government as represented by
-- the Administrator of the National Aeronautics and Space Administration.
-- All Rights Reserved.
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not... | nilq/small-lua-stack | null |
--[[
~ Created by 129K
~ August 8, 2014 - August 15, 2014
--]]
local Player = Game.Players.LocalPlayer
local Character = Player.Character
local CanDamage = false
local Debounce = false
local Debounce2 = false
local CanDamage2 = false
local Electric = false
local Cam=workspace.CurrentCamera
local mouse = Player:G... | nilq/small-lua-stack | null |
object_tangible_loot_creature_loot_collections_broken_lightsaber_hilt_005 = object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_005:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_broken_lightsaber_hilt_005, "object/tangible/loot/creature/loot/collections/br... | nilq/small-lua-stack | null |
-- 嗨,你好嗎?
--[[GÆT]] ошибка =(
| nilq/small-lua-stack | null |
return {
id1 = 4,
id2 = 5,
id3 = "ab1",
num = 4,
desc = "desc4",
} | nilq/small-lua-stack | null |
local direction = require("__flib__.direction")
local shared = require("scripts.shared")
local util = require("scripts.util")
local linked_belt = {}
function linked_belt.check_is_linked_belt(entity)
return string.find(entity.name, "ee%-linked%-belt")
end
function linked_belt.start_connection(player, player_table,... | nilq/small-lua-stack | null |
-- local
-- PushUISize, PushUIColor,
-- PushUIStyle, PushUIAPI,
-- PushUIConfig, PushUIFrames = unpack(select(2, ...))
-- if not IsAddOnLoaded("Skada") then return end
-- local _config = PushUIConfig.SkadaFrameDock
-- if not _config then
-- _config = {
-- container = "PushUIFramesRight... | nilq/small-lua-stack | null |
-- VARIABLES ===================================================================
-- misc
local callOnce = true
local ballState = 1 -- 1 (Floating) / 2 (going away) / 3 (Waiting) / 4 (coming back)
local sfx_BallPickup = "MerlionBallsPickup"
-- Sequence(Going to random position on map)
local sequenceState ... | nilq/small-lua-stack | null |
-- rotate a list in-place
print("Length of list:")
l = io.read("n")
list = {}
for i=1,l do
list[i] = i
end
function rotate_once()
f = list[1]
for i=2,#list do
list[i-1] = list[i]
end
list[#list] = f
end
print("Rotate by:")
k = io.read("n")
for i=1,k do
rotate_once()
end
print("Rotated list:")
for i=1,l do
... | nilq/small-lua-stack | null |
-- Custom Language to be added outside of gamemode's core file.
local LANG = {}
LANG.code = "en_??" -- your language id.
LANG.Name = "English" -- example: "Bahasa Indonesia"
LANG.NameEnglish = "English" -- Your Language but spoken in English, example: "Indonesian"
LANG.Author = "YOUR NAME" -- Only accept STRING... | nilq/small-lua-stack | null |
--[[
$Id$
Copyright © 2007-2022 the VideoLAN team
Twitch Playlist importer for VLC media player 1.x 2.x 3.x
Tested on VLC Player 3.0.16
To play videos need to paste twitch_multi.lua in C:\Program Files (x86)\VideoLAN\VLC\lua\playlist
Modified: TRC4 <trc4@usa.com>
STABLE Version Multi Streams
Example URL: https... | nilq/small-lua-stack | null |
function Local.Init(position)
local pVec = obe.UnitVector(
position.x * This:LevelSprite():getSize().x,
position.y * This:LevelSprite():getSize().y
);
This:LevelSprite():setPosition(pVec);
end
function Object:getType()
return This:getType();
end
function Object:getSprSize()
return... | nilq/small-lua-stack | null |
local keepScroll = false
function onCreate()
makeLuaSprite('bg','FUCKING high',0,0)
setObjectCamera('bg', 'hud')
addLuaSprite('bg')
setGraphicSize('iconP1', 2, 2)
keepScroll = getPropertyFromClass('ClientPrefs', 'middleScroll');
setPropertyFromClass('ClientPrefs', 'middleScroll', true);
makeLuaText('ba... | nilq/small-lua-stack | null |
AddCSLuaFile()
DEFINE_BASECLASS("emod_base")
EMod.RegisterComponent(ENT, "E-Light",EMod.ComponentsTypes.Output,"Light", true, "EMod Official Pack")
function ENT:EModSetup()
self:AddPin(EMod.Plus,Vector(13.844569,7.978677,1.031252))
self:AddPin(EMod.Minus,Vector(13.900087,-7.974960,1.031258))
self:AddScheme(1, EMod.... | nilq/small-lua-stack | null |
local INF = 2147483647;
function MaxDps:InitTTD(maxSamples, interval)
self.ttd = {};
self.ttd.Windows = maxSamples or 8; -- Max number of samples
-- Code variables
self.ttd.GUID = nil; -- Remember GUID of mob you are tracking
self.ttd.MaxValue = 0; -- Remember max HP for relative shift
self.ttd.Last = GetTime()... | nilq/small-lua-stack | null |
local is_array = require "api-umbrella.utils.is_array"
local is_empty = require("pl.types").is_empty
local function deep_merge_overwrite_arrays(dest, src)
if not src then return dest end
for key, value in pairs(src) do
if type(value) == "table" and type(dest[key]) == "table" then
-- Overwrite array valu... | nilq/small-lua-stack | null |
module("luci.model.cbi.passwall.server.api.hysteria", package.seeall)
function gen_config(user)
local config = {
listen = ":" .. user.port,
protocol = user.protocol or "udp",
obfs = user.hysteria_obfs,
cert = user.tls_certificateFile,
key = user.tls_keyFile,
auth = (u... | nilq/small-lua-stack | null |
function io.copy(pathFrom, pathTo)
local fileFrom, err = io.open(pathFrom, "rb")
if not fileFrom then return false, err end
local fileTo, err = io.open(pathTo, "wb")
if not fileTo then return false, err end
fileTo:write(fileFrom:read("*all"))
io.close(fileFrom)
io.close(fileTo)
return true
end
function io.e... | nilq/small-lua-stack | null |
local red = Color(200, 20, 10, 150)
local white = Color(200, 200, 200, 150)
local amber = Color(255, 122, 0, 150)
local light_table = {
ModernLights = false,
L_HeadLampPos = Vector(78, 20, 18.5),
L_HeadLampAng = Angle(0, 0, 0),
R_HeadLampPos = Vector(78, -20, 18.5),
R_HeadLampAng = Angle(0, 0, 0),
... | nilq/small-lua-stack | null |
tmsDescr={};tmsDescr['blue']={}
tmsDescr['blue'][1]='A Hostile armored Platton on the road is attacking an allied Roadblock.'
tmsDescr['blue'][2]='Artillery is shooting on allied postions.'
tmsDescr['blue'][3]='Bombing a Bridge which is neccessary for the hostile supplyroutes.'
tmsDescr['blue'][4]='An allied Outpos... | nilq/small-lua-stack | null |
---@class WorldMarkers.DirectionArrow : zombie.iso.WorldMarkers.DirectionArrow
---@field public doDebug boolean
---@field private debugStuff WorldMarkers.DirectionArrow.DebugStuff
---@field private ID int
---@field private active boolean
---@field private isRemoved boolean
---@field private isDrawOnWorld boolean
---@fi... | nilq/small-lua-stack | null |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... | nilq/small-lua-stack | null |
local Vector = require('./vector')
local Pendulum = {}
Pendulum.__index = Pendulum
function Pendulum.new(origin, armLength)
local t = {}
setmetatable(t, Pendulum)
t.origin = origin:clone()
t.location = Vector.new(0, 0)
t.armLength = armLength
t.angle = math.pi / 4
t.angularVelocity = 0
t.angularAccel... | nilq/small-lua-stack | null |
-----------------------------------------
-- LOCALIZED GLOBAL VARIABLES
-----------------------------------------
local ZGV = _G.ZGV
ZGV._ItemData = [[
]] | nilq/small-lua-stack | null |
local WHEEL = script.parent
local MULTIPLIER = script:GetCustomProperty("MULTIPLIER")
Task.Wait()
WHEEL:RotateContinuous(Rotation.New(0, 60, 0), MULTIPLIER, true) | nilq/small-lua-stack | null |
local K, C, L = unpack(select(2, ...))
if C.Unitframe.Enable ~= true then return end
local _, ns = ...
local oUF = ns.oUF or oUF
-- Lua API
local _G = _G
local wipe = wipe
local ipairs = ipairs
local pairs = pairs
-- Wow API
local UnitCanAttack = _G.UnitCanAttack
local UnitPlayerControlled = _G.UnitPlayerControlled
... | nilq/small-lua-stack | null |
local commands = {}
local job = require('job')
local window = require('window')
local api = vim.api
local fn = vim.fn
local function validate_path(path)
local result = false
if fn.isdirectory(path) == 1 then
result = true
elseif fn.filereadable(path) == 1 then
result = true
end
return result
end
function co... | nilq/small-lua-stack | null |
local Station = require('motras_station')
local Slot = require('motras_slot')
local Box = require('motras_box')
local t = require('motras_types')
local c = require('motras_constants')
local transf = require('transf')
local BuildingUtils = require('motras_buildingutils')
local function initializeScenario()
... | nilq/small-lua-stack | null |
local addonName, addon = ...
local fmt = string.format
function addon:BuildNotification(spellID, sourceGUID, sourceName, nextRankLevel,
petOwner)
local spellLink = GetSpellLink(spellID)
local abilityData = self.AbilityData[spellID]
local contactName = petOwner and petOwner... | nilq/small-lua-stack | null |
--------------------------------
-- @module GUIReader
-- @extend Ref
-- @parent_module ccs
--------------------------------
--
-- @function [parent=#GUIReader] setFilePath
-- @param self
-- @param #string strFilePath
-- @return GUIReader#GUIReader self (return value: ccs.GUIReader)
-----------... | nilq/small-lua-stack | null |
local addonName, namespace = ...
local util = namespace.util
local EditBox = {}
-- TODO: need better refactoring
function EditBox:new(editBoxName, editBoxConfig)
local newInstance = {}
newInstance.name = util.generateGlobalValidUiName(editBoxName)
local mainFrameName = newInstance.name .. "EditBoxMainFrame"
... | nilq/small-lua-stack | null |
local math = require('math')
local string = require("string")
local table = require("table")
local serpent = require("serpent")
local ms3d = {} --require("ms3d")
local tostring = tostring
local base = _G
module("primitives")
Vector3={}
function Vector3:new(o)
o=o or {}
base.setmetatable(o,self)
self.__index=self... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Wajaom Woodlands
-- NPC: Engraved Tablet
-- !pos -64 -11 -641 51
-----------------------------------
require("scripts/globals/keyitems")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
if (player:hasKeyItem... | nilq/small-lua-stack | null |
local runtime = 0
local onEvent
do
local os_time = os.time
local math_floor = math.floor
local runtime_check = 0
local events = {}
local scheduled = {_count = 0, _pointer = 1}
local paused = false
local runtime_threshold = 40
local _paused = false
local function runScheduledEvents()
local count, pointer = s... | nilq/small-lua-stack | null |
-- inspect something
-- Taken from https://github.com/jamestthompson3/vimConfig/blob/eeef4a8eeb5a24938f8a0969a35f69c78643fb66/lua/tt/nvim_utils.lua#L106
function inspect(item)
print(vim.inspect(item))
end
local M = {}
function M.executable(name)
if vim.fn.executable(name) > 0 then
return true
end
return ... | nilq/small-lua-stack | null |
local sqlwrap = require("telescope._extensions.frecency.sql_wrapper")
local MAX_TIMESTAMPS = 10
-- modifier used as a weight in the recency_score calculation:
local recency_modifier = {
[1] = { age = 240 , value = 100 }, -- past 4 hours
[2] = { age = 1440 , value = 80 }, -- past day
[3] = { age = 4320 , ... | nilq/small-lua-stack | null |
return {
name = "Move It!",
author = "evilnote4d",
version = "0.5",
message = [[
Some objects can be pushed and moved.
You are strong enough to push one stone.
Wooden things, such as boxes and barrels, are much lighter
and two of them can be moved at once.
]],
data = [[
###############... | nilq/small-lua-stack | null |
function love.load()
W,H = love.graphics.getWidth(),love.graphics.getHeight()
love.physics.setMeter(W*0.05)
world = love.physics.newWorld(0, 9.8 * 30)
world:setCallbacks(beginContact, endContact, preSolve, postSolve)
RandomGenerator = love.math.newRandomGenerator(os.time())
--флаг коллизии с ... | nilq/small-lua-stack | null |
function GraphDisplay(pn)
return Def.ActorFrame {
Def.GraphDisplay {
InitCommand = function(self)
self:Load("GraphDisplay")
end,
BeginCommand = function(self)
local ss = SCREENMAN:GetTopScreen():GetStageStats()
self
:Set(ss, ss:GetPlayerStageStats(pn))
:player(pn)
end
}
}
end
f... | nilq/small-lua-stack | null |
if term.getGraphicsMode == nil then error("This requires CraftOS-PC v1.2 or later.") end
term.setGraphicsMode(true)
for i = 0, 15 do
paintutils.drawFilledBox(i*4, 0, i*4+3, 3, bit.blshift(1, i))
end
local c = colors.white
paintutils.drawFilledBox(302, 0, 305, 3, c)
while true do
local ev, ch, x, y = os.pullEve... | nilq/small-lua-stack | null |
local objects =
{
--Exciter
createObject(7996,1596.7,1618,7.9,0,0,0,4), --object (vgsSairportland03) (2)
createObject(4990,1637.3,1565.2,10.5,0,0,0,4), --object (airprtwlkto1_LAS) (1)
createObject(8615,1593.5,1615.9,12.5,0,0,270,4), --object (vgsSstairs04_lvs) (1)
createObject(4990,1632.2,1565.3,14,0,0,0,4), --ob... | nilq/small-lua-stack | null |
local reqPrefix = ...
local frame = require(reqPrefix..".frame")
return {
client = require(reqPrefix..".client"),
CONTINUATION = frame.CONTINUATION,
TEXT = frame.TEXT,
BINARY = frame.BINARY,
CLOSE = frame.CLOSE,
PING = frame.PING,
PONG = frame.PONG
}
| nilq/small-lua-stack | null |
Globals = require("vr-radio-helper.globals")
local function retrieveInfoForAlternateFrequency(fullFrequencyString)
local lastDigit = fullFrequencyString:sub(7, 7)
if (lastDigit == "5") then
fullFrequencyString = Globals.replaceCharacter(fullFrequencyString, 7, "0")
elseif (lastDigit == "0") then
... | nilq/small-lua-stack | null |
-- PBR materials example.
-- This sample demonstrates:
-- - Loading a scene that showcases physically based materials & shaders
--
-- To use with deferred rendering, a PBR deferred renderpath should be chosen:
-- CoreData/RenderPaths/PBRDeferred.xml or CoreData/RenderPaths/PBRDeferredHWDepth.xml
require "LuaScrip... | nilq/small-lua-stack | null |
if ( SERVER ) then
AddCSLuaFile( "shared.lua" )
end
SWEP.BulletLength = 9
SWEP.CaseLength = 19
SWEP.MuzVel = 255.905
if ( CLIENT ) then
SWEP.PrintName = "Dual M9 Elites"
SWEP.Author = "Counter-Strike"
SWEP.Slot = 1
SWEP.SlotPos = 0 // = 1
SWEP.IconLetter = "s"
SWEP.Muzzle = "cstm_muzzle_pistol... | nilq/small-lua-stack | null |
module(...,package.seeall)
local app = require("core.app")
local buffer = require("core.buffer")
local packet = require("core.packet")
local link_ring = require("core.link_ring")
--- # `Source` app: generate synthetic packets
Source = {}
function Source:new()
return setmetatable({}, {__index=Source})
end
functi... | nilq/small-lua-stack | null |
local base = require 'hjinfo'
local param_tag = require 'hj212.params.tag'
local finder = require 'hj212.tags.finder'
local copy = require 'hj212.utils.copy'
local info = base:subclass('HJ212_HJ_STATION_INFO')
function info:set_conn(poll_id, status, timestamp, quality)
local status = tonumber(status) == 0 and 0 or 1... | nilq/small-lua-stack | null |
--[[
module: JMSService
author: DylanYang
time: 2021-02-24 16:17:10
idea:
advance:
]]
local interface = require("patterns.j2ee.businessDelegate.IBusinessService")
local _M = Class("JMSService")
local public = _M.public
function public:DoProcessing()
print("Processing task by invoking JMS Se... | nilq/small-lua-stack | null |
minetest.register_abm({
label = "east-facing pipe",
nodenames = {"mover:pipe_E"},
interval = 1,
chance = 1,
catch_up = true,
action = function(pos, node)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
local inv = meta:get_inventory()
local source_meta = minetest.ge... | nilq/small-lua-stack | null |
--[[
© 2020 TERRANOVA do not share, re-distribute or modify
without permission of its author.
--]]
local PLUGIN = PLUGIN;
PLUGIN.name = "Character Traits";
PLUGIN.description = "Adds an all encompassing way to describe your character.";
PLUGIN.author = "Adolphus";
ix.util.Include("meta/sh_trait.lua")
ix.util.Inclu... | nilq/small-lua-stack | null |
--[[
© 2017 CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
local COMMAND = Clockwork.command:New();
COMMAND.tip = "Set a player's Energy... | nilq/small-lua-stack | null |
module('love.system')
function getClipboardText() end
function getOS() end
function getPowerInfo() end
function getProcessorCount() end
function openURL() end
function setClipboardText() end
| nilq/small-lua-stack | null |
WINDOW_WIDTH = 1280
WINDOW_HEIGHT = 720
VIRTUAL_WIDTH = 432
VIRTUAL_HEIGHT = 243
PADDLE_SPEED = 200
AI_PADDLE_SPEED = 100
ai_difficulty = math.random(0.01, 1)
Class = require 'class'
push = require 'push'
require 'Ball'
require 'Paddle'
--[[
Runs when the game first starts up, only once;... | nilq/small-lua-stack | null |
-----------------------------------------
-- Spell: Stonaga IV
-- Deals earth damage to enemies within area of effect.
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
-----------------------------------------
function onMagicCastingCheck(caster, target, spel... | nilq/small-lua-stack | null |
--|> SIMPLEX | Easy-to-use interaction system <|--
-- ShutoExpressway
-- General character manager.
local Character = {}
Character.Character = nil
Character.CharacterAdded = nil
Character.Connections = {}
local Simplex
local EventManager
local function clearConnections()
local _debugConnectionCount = #Character... | nilq/small-lua-stack | null |
-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/AI/LandMode/CleanUpDumb.lua#5 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** ... | nilq/small-lua-stack | null |
--; ============================================================
--; Lua Browsing (Page 1)
--; ============================================================
selectBrowsing = {
["Apple Safari"] = {
iconName = "Apple Safari",
iconNamePreset = "Safari"
},
["Brave Browser"] = {
iconName = "Brave Browser"... | nilq/small-lua-stack | null |
local obs = obslua
-- Global variables
local sampler = {}
local source_names = {}
local hk = {}
local hotkeys = {
RANDOM_PLAY = "ソースのランダム再生",
}
local log_enabled = false
----------------------------------------------------------
local function log_warn(message)
if not log_enabled then return end
local pref... | nilq/small-lua-stack | null |
local Collection = game:GetService("CollectionService")
local Selection = game:GetService("Selection")
local Modules = script.Parent.Parent.Parent.Parent
local Roact = require(Modules.Roact)
local ComponentizedInstanceProvider = Roact.PureComponent:extend("ComponentizedInstanceProvider")
function ComponentizedInstan... | nilq/small-lua-stack | null |
require("examples.issues.bug71.ok4")
| nilq/small-lua-stack | null |
local p = game.Players.LocalPlayer
player = p
local char = p.Character
local mouse = p:GetMouse()
local larm = char["Left Arm"]
local rarm = char["Right Arm"]
local lleg = char["Left Leg"]
local rleg = char["Right Leg"]
local hed = char.Head
local torso = char.Torso
local hum = char.Humanoid
local cam = game.Workspace.... | nilq/small-lua-stack | null |
help([[
Loads the ROOT environment from Homebrew
]])
whatis("loads the ROOT environment from Homebrew")
prefix = "/usr/local/opt/root"
prepend_path("MANPATH", pathJoin(prefix, "/man"))
prepend_path("PATH", pathJoin(prefix, "/bin"))
prepend_path("LD_LIBRARY_PATH", pathJoin(prefix, "/lib/root"))
prepend_path("DYLD_LI... | nilq/small-lua-stack | null |
local require = require
local SkillManager = require 'lib.skill_manager'
local Hero = require 'std.class'("Hero", require 'war3.unit')
local AddStatus
function Hero:_new(unit)
local hero = self:super():_new(unit)
hero._items_ = {false, false, false, false, false, false}
AddStatus(hero)
return hero
end
... | nilq/small-lua-stack | null |
local Foo = {}
function Fo<caret> | nilq/small-lua-stack | null |
//To add a new item or remove an item, this is the file to do it.
local ITEMS = {}
--[[Example]]--
--[[
ITEMS.licenciapistola = {
["name"] = "Licencia de Pistolas Blasters",
["model"] = "models/props_lab/clipboard.mdl",
["description"] = "Licencia.",
["width"] = 1,
["category"] = "Permits",
["height"] = 1,
... | nilq/small-lua-stack | null |
function MAXActor(def, config)
config = config or {}
def.InitCommand = function(s)
local shouldFilter = (config.filtering~=nil) and config.filtering or global "filtering"
s:SetTextureFiltering(shouldFilter)
if s:GetCommand("Init2") then
return s:playcommand("Init2")
end
end
return def
end
--LoadActorM s... | nilq/small-lua-stack | null |
require 'com'
-- http://ss64.com/vb/filesystemobject.html
fo = com.CreateObject("Scripting.FileSystemObject")
each = luanet.each
print(fo:FileExists 'com.lua')
print 'and'
f = fo:GetFile 'com.lua'
print (f.Name)
drives = fo.Drives
print(drives.Count)
print(drives)
-- this is weird: can access as property!
ee = driv... | nilq/small-lua-stack | null |
Name_Changer = Name_Changer or {}
local luaroot = "advanced_namechanger"
function LogInfo(message)
MsgC(Color(0, 255, 0), "[ANC] " .. message .. "\n")
end
function LogWarning(message)
MsgC(Color(255, 255, 0), "[ANC] " .. message .. "\n")
end
if SERVER then
local files = file.Find( luaroot .."/config... | nilq/small-lua-stack | null |
--[[
Mojang API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
OpenAPI spec version: 2020-06-05
Generated by: https://openapi-generator.tech
]]
--[[
Unit tests for openapiclient.model.api_status
Automatically generated by openapi-generator (htt... | nilq/small-lua-stack | null |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.