content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
--[[
--MIT License
--
--Copyright (c) 2019 manilarome
--Copyright (c) 2020 Tom Meyers
--
--Permission is hereby granted, free of charge, to any person obtaining a copy
--of this software and associated documentation files (the "Software"), to deal
--in the Software without restriction, including without limitation the ... | nilq/small-lua-stack | null |
local dataToSend = {}
dataToSend[1] = {'pump on', 1}
sendToTS = require("sendToTS")
sendToTS.sendData('JSF pump keys', dataToSend, false, true)
sendToSparkfun = nil
package.loaded["sendToTS"]=nil
| nilq/small-lua-stack | null |
package("libx11")
set_homepage("https://www.x.org/")
set_description("X.Org: Core X11 protocol client library")
set_urls("https://www.x.org/archive/individual/lib/libX11-$(version).tar.bz2")
add_versions("1.6.9", "9cc7e8d000d6193fa5af580d50d689380b8287052270f5bb26a5fb6b58b2bed1")
if is_plat("maco... | nilq/small-lua-stack | null |
if not easylua then error("[XSYS] Unable to initialize without Easylua") end
xsys = xsys or {}
xsys.StringPatterns = {
Prefix = "[!|/|%.|;]",
String = "[\"|']",
Separator = "[,]",
Escape = "[\\]"
}
team.SetUp(1,"default",Color(128,128,128))
xsys.Notify = function(msg,txt)
local ok = hook.Run("XsysNoti... | nilq/small-lua-stack | null |
local M = {}
local symbols,symbolsorg={},{} M.symbols,M.symbolsorg=symbols,symbolsorg
local locations={} M.locations=locations
local sections={} M.sections=sections
local relations={} M.relations=relations
local stats={} M.stats=stats setmetatable(stats, stats)
local before_link={} M.before_link=before_link
M.strip ... | nilq/small-lua-stack | null |
local Clockwork = Clockwork;
local PLUGIN = PLUGIN;
-- Called when a player's character data should be saved.
function PLUGIN:PlayerSaveCharacterData(player, data)
if (data["backpackTable"]) then
for k, v in pairs (data["backpackTable"]) do
data["backpackTable"][k] = math.Clamp(math.Round(v), 0, 10);
end;
el... | nilq/small-lua-stack | null |
require 'nn'
-- a typical convolutional network, with locally-normalized hidden
-- units, and L2-pooling
-- Note: the architecture of this convnet is loosely based on Pierre Sermanet's
-- work on this dataset (http://arxiv.org/abs/1204.3968). In particular
-- the use of LP-pooling (with P=2) has a very positive impact... | nilq/small-lua-stack | null |
-- MYTHIC SNAKE BOSS --
-- MYTHIC SNAKE ( mythic_snake )
-- SNAKE SHAMAN ( snake_shaman )
-- DIVINE SNAKE ( divine_snake )
-- SNAKE MAGE ( snake_mage )
-- SPIRIT SNAKE ( spirit_snake )
-- SNAKE AVENGER ( snake_avenger )
-- [ SNAKE 1 KEY BOSS ] --
mythic_snake = {
on_spawn = function(mob)
mob:warp(236, 10, 18)
end... | nilq/small-lua-stack | null |
local require = require
local builder = require "oil.builder"
local base = require "oil.arch.base"
local arch = require "oil.arch.corba"
module "oil.builder.corba"
ValueEncoder = arch.ValueEncoder {require "oil.corba.giop.Codec" }
ObjectReferrer = arch.ObjectReferrer {require "oil.corba.gi... | nilq/small-lua-stack | null |
module 'mock'
--------------------------------------------------------------------
CLASS: CommentItemText ( CommentItem )
:MODEL{
Field 'text' :string();
}
function CommentItemText:createVisualizer()
return CommentItemTextVisualizer( self )
end
--------------------------------------------------------------------... | nilq/small-lua-stack | null |
-- Cette ligne permet d'afficher des traces dans la console pendant l'éxécution
io.stdout:setvbuf('no')
-- Empèche Love de filtrer les contours des images quand elles sont redimentionnées
-- Indispensable pour du pixel art
love.graphics.setDefaultFilter("nearest")
if arg[#arg] == "-debug" then require("mobdebug").start... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2019 igor725, scaledteam
released under The MIT license http://opensource.org/licenses/MIT
]]
local GEN_BIOME_STEP = 20
local GEN_BIOME_RADIUS = 2
local GEN_ENABLE_HOUSES = true
local GEN_HOUSES_COUNT_MULT = 1 / 50000
local heightGrass
local heightLava
local heightMap
local layers
local biomes
l... | nilq/small-lua-stack | null |
att.PrintName = "KerSlug"
att.Icon = Material("entities/ammo_kecal.png")
att.Description = "A modified slug shell from KerkOTech. Even more accurate, and more effective at range, but at the cost of being only a single projectile, and increased recoil."
att.Desc_Pros = {
}
att.Desc_Cons = {
"- Projectile count... | nilq/small-lua-stack | null |
local function ColorToCMYK(col)
local K = math.max(col.r, col.g, col.b)
local k = 255 - K
return (K - col.r) / K, (K - col.g) / K, (K - col.b) / K, k
end
local color_formats = {
{
name = "rgb",
tostring = function(c)
return string.format("%s, %s, %s", c.r, c.g, c.b)
end,
tocolor = function(s)
local r... | nilq/small-lua-stack | null |
require("ts3init")
require("ts3defs")
require("ts3events")
local listVars = {
const = {
MODULE = "List Vars Module",
MODULESHORT = "LV",
MODULEFOLDER = "listvars",
MODULEFILE = "listVars",
MODULEEXT = "lua",
MODULEVERSION = "1.0",
MODULEAUTHOR = "Bluscream",
DEBUG = true,
},
var = {},
}
local functio... | nilq/small-lua-stack | null |
vim.api.nvim_exec([[
augroup LspExtensions
autocmd!
autocmd BufHidden,BufLeave,InsertEnter *.rs lua require'lsp_extensions.inlay_hints'.clear()
autocmd CursorMoved,InsertLeave,BufEnter,BufWinEnter,TabEnter,BufWritePost *.rs lua require'lsp_extensions'.inlay_hints{ prefix = '', highlight = "Comment", enabled = {... | nilq/small-lua-stack | null |
project("Zycore")
targetdir(redext.paths.build("libs"))
kind("StaticLib")
language("C")
includedirs(
{
redext.paths.deps("zyantific"),
redext.paths.deps("renhook", "deps", "zydis", "dependencies", "zycore", "include")
})
files(
{
redext.paths.deps("renhook", "d... | nilq/small-lua-stack | null |
return function(parent, dir)
local lgi = require 'lgi'
local Gtk = lgi.Gtk
local Gdk = lgi.Gdk
local cairo = lgi.cairo
local window = Gtk.Window {
title = "Drawing Area",
border_width = 8,
Gtk.Box {
orientation = 'VERTICAL',
spacing = 8,
border_width = 8,
Gtk.Label {
use_markup = tr... | nilq/small-lua-stack | null |
function HandleListCommand(Split, Player)
local PlayerTable = {}
local ForEachPlayer = function(a_Player)
table.insert(PlayerTable, a_Player:GetName())
end
cRoot:Get():ForEachPlayer(ForEachPlayer)
table.sort(PlayerTable)
local Response = SendMessage(Player, "Players (" .. #PlayerTable .. "): " .. table.concat... | nilq/small-lua-stack | null |
TrafficAmount = 15
PedestrianAmount = 65
ParkedAmount = 10
EnableDispatch = false
--[[
TrafficAmount changes how much traffic there is on the Roads, this goes from 100% to 0%, values over 100% are also supported but not recommended, under 0% will cause a game crash.
PedestrianAmount changes how many Peds roam the S... | nilq/small-lua-stack | null |
local Xform = nil
local cam = nil
local cameraScript = nil
local playerScript = nil
local b = true
local cameraMove = false
local startCutScene = false
local vec = Vector3(0 ,0, -44.54)
local JiangShi = nil
local JiangShiMesh = nil
local JiangShiXform = nil
local JiangShiAnimator = nil
local BG = nil
local BGMesh =... | nilq/small-lua-stack | null |
-- Copyright (c) 2020 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("game.ui.quest_view", function()
require "game.ui"
local quest = require("assets.quests.guild_rats"):clone()
local quest_view = moonpie.ui.components.quest_view({ ... | nilq/small-lua-stack | null |
local ffi = require "ffi"
require "resty.openssl.include.ossl_typ"
require "resty.openssl.include.evp"
local OPENSSL_10 = require("resty.openssl.version").OPENSSL_10
local OPENSSL_11 = require("resty.openssl.version").OPENSSL_11
ffi.cdef [[
/*__owur*/ int HMAC_Init_ex(HMAC_CTX *ctx, const void *key, int len,
cons... | nilq/small-lua-stack | null |
-- Gas turbines
ACF_DefineEngine( "Turbine-Small-Trans", {
name = "Gas Turbine, Small, Transaxial",
desc = "A small gas turbine, high power and a very wide powerband\n\nThese turbines are optimized for aero use, but can be used in other specialized roles, being powerful but suffering from poor throttle response and... | nilq/small-lua-stack | null |
----------------------------------------------------------
-- Load RayUI Environment
----------------------------------------------------------
RayUI:LoadEnv("Misc")
local M = _Misc
local mod = M:NewModule("RaidUtility", "AceEvent-3.0")
local S = R.Skins
local function CheckRaidStatus()
local inInstance, instan... | nilq/small-lua-stack | null |
function lmd( ... )
--
-- LMD Produces logical matrix for disjunction, return an LM object
-- M = LMD for classical logic
-- M = LMD(K) for k-valued logic
-- Example: m = lmd, m = lmd(2)
local arg={...}
local ni = select("#",...)
k = arg[1]
if ( ni == 0 ) then
k =... | nilq/small-lua-stack | null |
--key,measurement,value,str(now),type,tags
local key=KEYS[1]
local measurement=ARGV[1]
local value = tonumber(ARGV[2])
local now = tonumber(ARGV[3])
local type=ARGV[4]
local tags=ARGV[5]
local node=ARGV[6]
local hsetkey =string.format("stats:%s",node)
local v= {}
local c=""
local m
local prev = redis.call('HGET',hs... | nilq/small-lua-stack | null |
function widget:GetInfo()
return {
name = "Tactical Draw",
desc = "Draw tactical plans on the map",
author = "ashdnazg",
date = "08 Oct 2014",
license = "GNU GPL, v2 or later",
layer = 2,
enabled = false,
}
end
-- Localisations
... | nilq/small-lua-stack | null |
local shell
function init()
shell = tonumber(kernel.getenv("shell"))
kernel.send(shell, {print="[DIR] [./]"})
kernel.send(shell, {print="apps/"})
kernel.kill(0)
end
function update()
end
function draw()
end
| nilq/small-lua-stack | null |
return {'agaat','agaathfonds','agaathlening','agamie','agape','agapen','agaragar','agaten','agave','agaveplant','agame','agana','agata','agatha','agathe','agaven','agaves','agaveplanten','agatas','agathas','agathes'} | nilq/small-lua-stack | null |
local helpers = require "spec.helpers"
describe("gp-jwt-redis", function()
local proxy_client
local admin_client
setup(function()
local api1 = assert(helpers.dao.apis:insert {
name = "lumen-api",
hosts = { "lumen-api" },
upstream_url = "http://localhost"
})
assert(helpers... | nilq/small-lua-stack | null |
-- for testing only: clear the database
q = DicomObject:new()
dicomdelete(q)
servercommand('initializetables:')
local a=os.clock()
dofile('anonymizer\\trial_bulk_get.lua')
require('csv')
TrialID = 'trial1'
dofile('anonymizer\\trial_collect.lua')
TrialID = 'trial2'
dofile('anonymizer\\trial_collect.lua')
print(os.clo... | nilq/small-lua-stack | null |
-- Mylly GUI GDI+ renderer
project "Lib-MGUI-Renderer-GDIPlus"
kind "StaticLib"
language "C++"
files { "*.h", "*.c", "*.cpp", "premake4.lua" }
includedirs { ".", "..", "../..", "../../.." }
location ( "../../../../Projects/" .. os.get() .. "/" .. _ACTION )
vpaths {
["Shared"] = { "../Shared/**" },
... | nilq/small-lua-stack | null |
--
-- Created by IntelliJ IDEA.
-- User: nander
-- Date: 09/02/2018
-- Time: 21:25
-- To change this template use File | Settings | File Templates.
--
local sti = require "lib.sti"
--green
--pink
--ember
--purple
LOADBYMAPFILE = function(mapmane)
MAP = sti(mapmane)
local mainLayer = MAP.layers.main
for i in... | nilq/small-lua-stack | null |
client_script 'config.lua'
client_script 'client.lua'
server_script "config.lua"
server_script "server.lua"
server_export "HideUserTag"
server_export "ShowUserTag"
| nilq/small-lua-stack | null |
return {
PlaceObj("ModItemOptionNumber", {
"name", "Amount",
"DisplayName", T(302535920011462, "Amount to wait before delivery"),
"DefaultValue", 10,
"MinValue", 1,
"MaxValue", 200,
"StepSize", 10,
}),
}
| nilq/small-lua-stack | null |
local function AppendToEnum( tbl, key )
if rawget(tbl,key) ~= nil then
return
end
local maxVal = 0
for k, v in next, tbl do
if type(v) == "number" and v > maxVal then
maxVal = v
end
end
rawset( tbl, key, maxVal+1 )
rawset( tbl, maxVal+1, key )
-- incrase max each t... | nilq/small-lua-stack | null |
-- MODULE CONFIG.LUA
-- by Garran Plum
--
-- GP Configuration for this individual mod.
-- IMPORT GP OBJECT
local myMod, GP = ...
GP:log("config.lua", GP:version())
-- MY CONFIG Mod Name
local modName = "REMIX"
-- MY CONFIG Remix
local remix = {
MAX = {
"BUILDING_PART_AUTOMATE_FOUNTAIN_BASIN",
"BU... | nilq/small-lua-stack | null |
local types = {"dff", "txd", "col"}
local loadedFiles = {}
local loadedModels = {}
local loadedLODs = {}
local function getFileType(src)
for i, t in ipairs(types) do
if string.find(src, t, 1, true) then
return t
end
end
return false
end
local function loadFile(file)
local ... | nilq/small-lua-stack | null |
return {
dependency_failure = {
act = {
["0.9.2-1"] = {
rock_name = "argv",
rock_version = "0.2.1-1"
}
},
["adal-lua"] = {
["0.0.2-1"] = {
rock_name = "lbase64",
rock_version = "20120820-1"
}
},
alnbox = {
["1.0.0-1"] = {
rock_n... | nilq/small-lua-stack | null |
local function encrypt(message, key)
local key_bytes
if type(key) == "string" then
key_bytes = {}
for key_index = 1, #key do
key_bytes[key_index] = string.byte(key, key_index)
end
else
key_bytes = key
end
local message_length = #message
local key_length = #key_bytes
local message_bytes = {... | nilq/small-lua-stack | null |
describe("LMDB environment", function()
local os = require 'os'
local lmdb = require 'lmdb'
local utils = require 'utils'
local dump = utils.dump
local testdb = './db/test'
local env, msg = nil
before_each(function()
env, msg = lmdb.environment(testdb, {subdir = false, max_dbs=8})
... | nilq/small-lua-stack | null |
-- Each level will inherit from this class which itself inherits from Gamestate.
-- This class is Gamestate but with function for loading up Tiled maps.
local bump = require 'libs.bump.bump'
local Gamestate = require 'libs.hump.gamestate'
local Class = require 'libs.hump.class'
local sti = require 'libs.sti.sti' -- Ne... | nilq/small-lua-stack | null |
-- RTS tools mod for minetest
-- Copyright (c) 2015 est31 <MTest31@outlook.com>
-- License: LGPL v2.1+
rtstools = {}
local rtsp = {}
rtsp.buildings = {}
rtsp.loaded_buildings = {}
rtsp.building_plans = {}
local modpath = minetest.get_modpath(minetest.get_current_modname()) .. "/"
local rtsp_dofile = function (name) ... | nilq/small-lua-stack | null |
local JSIterator = require "jsiterator"
local pi = require "pi"
local li = ipairs({"a", "b", "C"})
local it = JSIterator(li)
for i, v in it do
print(i, v)
end
| nilq/small-lua-stack | null |
local delta = tonumber(ARGV[2])
local value = delta
local old = tonumber(redis.call('get', ARGV[1]))
if old then
value = value + old
end
if not redis.call('set', ARGV[1], value) then
return nil
end
return value
| nilq/small-lua-stack | null |
----------------------------------
-- Area: Windurst Woods
-- NPC: Ju Kamja
-- Type: Item Deliverer
-- !pos 58.145 -2.5 -136.91 241
-----------------------------------
local ID = require("scripts/zones/Windurst_Woods/IDs")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigge... | nilq/small-lua-stack | null |
--[[ Copyright (c) 2010 Peter "Corsix" Cawley
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, dis... | nilq/small-lua-stack | null |
-- ============================= --
-- Copyright 2018 FiatAccompli --
-- ============================= --
-- Provides the public api (in the ModSettings table) that other mods use to declare and use settings.
if not ModSettings then
local STORAGE_NAME_PREFIX = 'MOD_SETTING_';
local NO_OPTIONS = {};
local Types = ... | nilq/small-lua-stack | null |
local Color, colors, Group, groups, styles = require('colorbuddy').setup()
vim.g.colors_name = 'monokai-soda'
vim.cmd('set background=dark')
-- pallete
Color.new('purple', '#AE81FF')
Color.new('yellow', '#E6DB74')
Color.new('pink', '#f92a72')
Color.new('white', '#cfcfc2')
Color.new('gray', '#75715e')
Color.new('darkg... | nilq/small-lua-stack | null |
local a,b,c;local d,e,f,g,h,i,j;local k,l,m,n,o,p,q,r,s;local t,u,v,w,x,y,z,A,B,C;if game then local D=script.Parent;q=require(D.lulpeg.lulpeg)else q=require("lpeg")end;do do local E;local F={AddChild=function(self,G)G:SetIndent(tostring(self._indent).." ")return table.insert(self._children,G)end,SetIndent=function(se... | nilq/small-lua-stack | null |
table.insert( data.raw["recipe"]["nuclear-fuel-reprocessing"].results, { type = "item", name = "plutonium", amount_min = 1, amount_max = 3})
table.insert( data.raw["recipe"]["nuclear-fuel-reprocessing"].results, { type = "item", name = "nuclear-waste", amount = 5})
table.insert( data.raw["recipe"]["nuclear-fuel-reproce... | nilq/small-lua-stack | null |
function isSpellOnCooldownByName(spellname)
return isSpellOnCooldownById(getSpellId(spellname))
end
function isSpellOnCooldownById(spellbookId)
local start, duration = GetSpellCooldown(spellbookId, "BOOKTYPE_SPELL ")
return start ~= 0
end
-- Returns the spellbookId of the spell
function getSpellId(spe... | nilq/small-lua-stack | null |
local function errHandler(e)
-- Try to get the number of the line of the template that caused the error,
-- parsing the text of the stacktrace. Note that the string here in the
-- matching pattern should correspond to whatever is generated in the
-- template_eval function, further down
local stacktrace = deb... | nilq/small-lua-stack | null |
oocState = getElementData(getRootElement(),"globalooc:state") or 0
function getOOCState()
return oocState
end
function setOOCState(state)
oocState = state
setElementData(getRootElement(),"globalooc:state", state, false)
end
function sendMessageToAdmins(message)
local players = exports.pool:getPoolEle... | nilq/small-lua-stack | null |
return {
{
effect_list = {
{
type = "BattleBuffAddAttrRatio",
trigger = {
"onAttach",
"onStack"
},
arg_list = {
attr = "cannonPower",
number = 100
}
},
{
type = "BattleBuffAddAttrRatio",
trigger = {
"onAttach",
"onStack"
},
arg_list = {
... | nilq/small-lua-stack | null |
object_building_player_city_garden_rebel_01 = object_building_player_city_shared_garden_rebel_01:new {
lotSize = 0,
baseMaintenanceRate = 0,
allowedZones = {"corellia", "dantooine", "lok", "naboo", "rori", "talus", "tatooine"},
length = 7,
width = 7,
cityRankRequired = 3,
cityMaintenanceBase = 30000,
abilityReq... | nilq/small-lua-stack | null |
local MapGlobalVariable = {
Maps = {},
MapModifiers = {},
MapThreats = {
{
name = 'None',
title = '',
description = 'No threats added to map',
serverstartfunction = function()
end,
clientstartfunction = function()
e... | nilq/small-lua-stack | null |
local VERSION_MAJOR = 3
local VERSION_MINOR = 0
local VERSION_PATCH = 0
return {
_VERSION_MAJOR = VERSION_MAJOR,
_VERSION_MINOR = VERSION_MINOR,
_VERSION_PATCH = VERSION_PATCH,
_VERSION = string.format('%d.%d.%d',
VERSION_MAJOR,
VERSION_MINOR,
VERSION_PATCH),
}
| nilq/small-lua-stack | null |
return {
include = function()
includedirs { "../vendor/lua/" }
includedirs { "../vendor/lua-cmsgpack/src" }
includedirs { "../vendor/lua-rapidjson/src" }
add_dependencies 'vendor:msgpack-c'
end,
run = function()
targetname "lua54"
language "C"
kind "StaticLib"
if os.istarget('windows') then
... | nilq/small-lua-stack | null |
RegisterNetEvent('qb-vineyard:server:getGrapes')
AddEventHandler('qb-vineyard:server:getGrapes', function()
local Player = QBCore.Functions.GetPlayer(source)
Player.Functions.AddItem("grape", Config.GrapeAmount)
TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items['grape'], "add")
end... | nilq/small-lua-stack | null |
width=1920
height=1080
vid = Video("assets/pexels/cats/production ID_3869112.downsized.mp4")
ChaosMonkey = {}
function ChaosMonkey.new(output_count, initial_sources)
self = {}
self.initial_sources = initial_sources
self.output_count = outputs
self.destinations = {}
for i=1,output_count do
... | nilq/small-lua-stack | null |
require("moonsc").import_tags()
-- Test that default history content is executed correctly.
-- The Process MUST execute any executable content in the transition
-- after the parent state's onentry handlers, and, in the case where
-- the history pseudo-state is the target of an <initial> transition,
-- the executable c... | nilq/small-lua-stack | null |
DOOR_HASHES = {
[123675751] = { 123675751, 603318791, "p_door_photo02x", 2735.5290527344, -1115.708984375, 48.100471496582 },
[804086151] = { 804086151, -705727376, "p_doornbd31x", 2629.2954101563, -1220.2932128906, 52.398143768311 },
[841127028] = { 841127028, 831542679, "s_doorsldprtn01x", 2710.5659179688... | nilq/small-lua-stack | null |
modifier_sven_gods_strength_lua = class({})
--------------------------------------------------------------------------------
function modifier_sven_gods_strength_lua:IsPurgable()
return false
end
--------------------------------------------------------------------------------
function modifier_sven_gods_strength_lu... | nilq/small-lua-stack | null |
return {
-- [General] --
LetterDelay = 0.025; -- Change this to the amount of seconds you want to wait before the next letter in the NPC's message is shown. [accepts number >= 0]
AllowPlayerToSkipDelay = true; -- If true, this allows the player to show all of the message without waiting for it to be pieced back tog... | nilq/small-lua-stack | null |
local str = require("iron.util.strings")
local category = {}
category.as = function(obj, desired_type)
return function(mappings)
local obj_type = type(obj)
if obj_type == desired_type then
return obj
else
return mappings[obj_type][desired_type](obj)
end
end
end
sm = setmetatable
funct... | nilq/small-lua-stack | null |
local Gamestate = require 'vendor/gamestate'
local Tween = require 'vendor/tween'
local anim8 = require 'vendor/anim8'
local sound = require 'vendor/TEsound'
local Door = {}
Door.__index = Door
function Door.new(node, collider)
local door = {}
setmetatable(door, Door)
door.level = node.properties.lev... | nilq/small-lua-stack | null |
--[[
-- This file was automatically generated by Inclua 0.2.0 (https://github.com/gilzoide/inclua)
--
-- The Inclua team hopes this file was accurately generated, that it will be useful
-- and will never give SEGFAULTs, throw exceptions, or panic in a similar way.
-- This software is provided 'as-is', without any warr... | nilq/small-lua-stack | null |
-- NOTE: shortenings may be redundant in TIC 0.80+
--[[ common shortenings ]]
local getmt,setmt=getmetatable,setmetatable
local min,max,floor,ceil=math.min,math.max,math.floor,math.ceil
local abs,rand=math.abs,math.random
local huge,sin,cos,PI=math.huge,math.sin,math.cos,math.pi
local... | nilq/small-lua-stack | null |
local pitch = ui.reference("AA", "Anti-aimbot angles", "pitch")
local base = ui.reference("AA", "Anti-aimbot angles", "yaw base")
local yaw, yaw_slider = ui.reference("AA", "Anti-aimbot angles", "yaw")
local jitter, jitter_slider = ui.reference("AA", "Anti-aimbot angles", "yaw jitter")
local body, body_slider = ui.... | nilq/small-lua-stack | null |
function onCreate()
-- background shit
makeLuaSprite('BG-01', 'BG-01', -700, -350);
setLuaSpriteScrollFactor('BG-01', 0.9, 0.9);
scaleObject('BG-01', 0.8, 0.7);
makeLuaSprite('BG-00', 'BG-00', -1000, -800);
setLuaSpriteScrollFactor('BG-00', 0.9, 0.9);
scaleObject('BG-00', 1.1, 1.1);
makeLuaSprite... | nilq/small-lua-stack | null |
-- add target
target("kon")
-- make as a static library
set_kind("static")
set_optimize("none")
set_symbols("debug")
add_defines("DEBUG", "__debug__")
add_deps("tbox")
add_deps("sregex")
-- add defines
add_defines("__kon_prefix__=\"kon\"")
-- add include directories
a... | nilq/small-lua-stack | null |
socket = require 'socket'
describe('require "socket" in this file', function()
it('loads environment with "socket"', function()
assert.is_not_nil(socket)
end)
end)
describe('require "pl" in another file', function()
it('does not keep "List" in environment', function()
assert.is_nil(List)
assert.is_n... | nilq/small-lua-stack | null |
return Def.ActorFrame{
Def.ActorFrame{
OnCommand=function(s) s:zoomy(0):sleep(0.8):linear(0.2):zoomy(1) end,
Def.Sprite{
Texture="next-back.png";
InitCommand=function(s) s:valign(1):x(320) end,
SwitchToPage1Command=function(s) s:sleep(0.05):linear(0.4):addx(640) e... | nilq/small-lua-stack | null |
local mexico = require "mexico"
--
-- Mexico wrapper for a corona images.
--
local Image = mexico.class(mexico.DisplayObject)
--
-- Magic new function, since corona creates the object
-- and not we.
--
Image.new = function(styles)
if styles.left then
return display.newImage(styles.filename, styles.left, styles... | nilq/small-lua-stack | null |
-- gist.lua - Gist client for ComputerCraft
-- Made by JackMacWindows for CraftOS-PC and CC: Tweaked
if not http then
printError("Gist requires http API")
if _G.config ~= nil then printError("Set http_enable to true in the CraftOS-PC configuration")
else printError("Set http_enable to true in ComputerCraft... | nilq/small-lua-stack | null |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
client_scripts {
'client.lua',
'props.lua'
} | nilq/small-lua-stack | null |
--[[
Copyright (c) 2011-2014 chukong-inc.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, dis... | nilq/small-lua-stack | null |
local class = require 'ext.class'
local Set = require 'symmath.set.Set'
local symmath
--[[
TODO IntegerQuotientRingCoset to hold {p n + q}
for p > 1 in Naturals
for 0 <= q < p in Naturals
--]]
local EvenInteger = class(Set)
function EvenInteger:isSubsetOf(s)
symmath = symmath or require 'symmath'
if EvenInteger:is... | nilq/small-lua-stack | null |
-- Code adapted from https://github.com/y0ast/VAE-Torch
local KLDCriterion, parent = torch.class('nn.KLDCriterion', 'nn.Criterion')
function KLDCriterion:updateOutput(input, target)
-- 0.5 * sum(1 + log(sigma^2) - mu^2 - sigma^2)
local KLDelement = (input[2] + 1):add(-1,torch.pow(input[1],2)):add(-1,torch.exp... | nilq/small-lua-stack | null |
minko.sdk = {}
minko.sdk.path = function(p)
-- note: cannot use path.join() here because `p` can start with '/'
return path.getabsolute(MINKO_HOME .. '/' .. p)
end
| nilq/small-lua-stack | null |
function draw()
imgui.Begin("1 ms thing")
state.IsWindowHovered = imgui.IsWindowHovered()
if imgui.Button("up") then
local notes = state.SelectedHitObjects
local result = {}
for _, note in pairs(notes) do
if note.EndTime == 0 then
table.inser... | nilq/small-lua-stack | null |
local interactedVehicles, interactedEngines = {}, {}
local ox_inventory = exports.ox_inventory
local GetCurrentResourceName = GetCurrentResourceName()
ESX.RegisterServerCallback('Boost-Locksystem:HasKeys', function(source, cb, _plate)
if HasKeys(source, _plate) then
if not interactedVehicles[_plate] or interacte... | nilq/small-lua-stack | null |
EFFECT.Mat = Material( "effects/tool_tracer" )
/*---------------------------------------------------------
Init( data table )
---------------------------------------------------------*/
function EFFECT:Init( data )
//self.WeaponEnt = data:GetEntity()
//self.Attachment = data:GetAttachment()
// Ke... | nilq/small-lua-stack | null |
--把对方的hp伤害用mp抵挡 | nilq/small-lua-stack | null |
return function()
local treesitter = safe_require 'nvim-treesitter.configs'
if not treesitter then
return
end
treesitter.setup {
ensure_installed = 'all',
highlight = {
enable = true, -- false will disable the whole extension
-- disable = { 'json' }, -- list of language that will be dis... | nilq/small-lua-stack | null |
--[[
Author: Dennis Werner Garske (DWG)
License: MIT License
]]
local _G = _G or getfenv(0)
local Roids = _G.Roids or {}
Roids.mouseoverUnit = Roids.mouseoverUnit or nil;
local Extension = Roids.RegisterExtension("CT_UnitFrames");
Extension.RegisterEvent("ADDON_LOADED", "OnLoad");
function Extension.SetHook(widget)... | nilq/small-lua-stack | null |
util.AddNetworkString("AdvDupe2_SendGhosts")
util.AddNetworkString("AdvDupe2_AddGhost")
function AdvDupe2.SendGhost(ply, AddOne)
net.Start("AdvDupe2_AddGhost")
net.WriteString(AddOne.Model)
net.WriteInt(#AddOne.PhysicsObjects, 8)
for i=0, #AddOne.PhysicsObjects do
net.WriteAngle(AddOne.PhysicsObjects[i].Ang... | nilq/small-lua-stack | null |
--[[
Returns a new list containing only the elements within the given range.
]]
local function getRange(list, startIndex, endIndex)
assert(startIndex <= endIndex, "startIndex must be less than or equal to endIndex")
local new = {}
local index = 1
for i = math.max(1, startIndex), math.min(#list, endInd... | nilq/small-lua-stack | null |
PlayState = Class{__includes = BaseState}
function PlayState:init(params)
self.name = "PlayState"
-- start our level # label off-screen
self.stageLabelY = -64
self.stageLabelText = ""
self.timers = {}
--[[
Based on GD50 Assignment 3 (Match-3)
]]
Event.on('stage-changed', func... | nilq/small-lua-stack | null |
-- v2.7.4 | nilq/small-lua-stack | null |
structure.library_project("foundation")
| nilq/small-lua-stack | null |
local basic_serializer = require "kong.plugins.log-serializers.basic"
local BasePlugin = require "kong.plugins.base_plugin"
local LuaProducer = require "kong.plugins.log-buffering.lua_producer"
local JSONProducer = require "kong.plugins.log-buffering.json_producer"
local Sender = require "kong.plugins.http-log.sender"
... | nilq/small-lua-stack | null |
---
-- @author wesen
-- @copyright 2019 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
---
-- Calculates the width of strings in the clients consoles.
--
-- @type StringWidthCalculator
--
local StringWidthCalculator = {}
---
-- The width of the currently parsed strings and characters
--
-- @tfield int wi... | nilq/small-lua-stack | null |
return function()
g.startify_lists = {{type = "dir", header = {" Most recently updated in " .. fn.getcwd()}}}
-- use vsc root when enter file
g.startify_change_to_vcs_root = 1
-- do not show 'edit' and 'quit' options
g.startify_enable_special = 1
-- start from 1 when choosing
g.startify_cust... | nilq/small-lua-stack | null |
local util = require("util")
-- Manager object
local t = {
isFirstTime = true,
ignoreInitially = {
ANIMAL = true,
ASSET_GROUP = true,
BASE_NODE = true,
BASE_EDGE = true,
CONSTRUCTION = true,
SIM_BUILDING = true,
TOWN = true,
TOWN_BUILDING = true,
},
ignoreAlways = {
SIM_PERSON = true
},
visit... | nilq/small-lua-stack | null |
project "stb"
kind "StaticLib"
language "C"
staticruntime "off"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"stb_image.h",
"stb_image.c",
}
filter "configurations:Debug"
runtime "Debug"
symbols "on"
filter "configurations:Release"
... | nilq/small-lua-stack | null |
--Flying admin pet Separate Functions [776] AKA: chris7766
--Noobs Take This Then Say They Made It
--Way To Go Noob You Stole This Model!
--This Version Is For Scriptbuilder
--and also. Don't make another "Caik Assistant" out of this
player = game:GetService("Players").peyquinn
pet = nil
pettype = "Diamond"
head = nil... | nilq/small-lua-stack | null |
--[[
--
-- created by xinpeng.zhao
--
--]]
local IDPool = class("IDPool");
function IDPool:ctor()
self._index = -1;
self._data = {};
end
--[[
--@ obj class obj or other
--Re@ int64
--]]
function IDPool:GenID(obj)
if obj then
self._index = self._index + 1;
self._data[self._index] = obj;
return self._index;... | nilq/small-lua-stack | null |
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