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local brute = require "brute" local creds = require "creds" local membase = require "membase" local shortport = require "shortport" local stdnse = require "stdnse" description = [[ Performs brute force password auditing against Couchbase Membase servers. ]] --- -- @usage -- nmap -p 11211 --script membase-brute -- -- ...
nilq/small-lua-stack
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local floor, ceil = math.floor, math.ceil local min, max = math.min, math.max local util = require("util") local base = require("layouts.base") local simple = require("layouts.simple") local grid_mt = require("grid_mt") local mpp_util = require("mpp_util") local coord_convert, coord_revert = mpp_util.coord_convert, mp...
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----------------------------------- -- Area: Apollyon SE -- Mob: Evil Armory ----------------------------------- require("scripts/globals/limbus"); ----------------------------------- function onMobEngaged(mob,target) GetMobByID(16933033):updateEnmity(target); GetMobByID(16933034):updateEnmity(target); Ge...
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Model2 = { area, length, breadth, } function Model2:new(o, length, breadth) o = o or {} setmetatable(o, self) self.__index = self self.length = length or 0 self.breadth = breadth or 0 self.area = length*breadth return o end function Model2:get() return self.area; end retu...
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local config = { [9017] = { wallPositions = { Position(33226, 31721, 11), Position(33227, 31721, 11), Position(33228, 31721, 11), Position(33229, 31721, 11), Position(33230, 31721, 11), Position(33231, 31721, 11), Position(33232, 31721, 11), Position(33233, 31721, 11), Position(33234, 3172...
nilq/small-lua-stack
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require "androidbutton" local buttons = {} local touchClicking = true --is clicking allowed (ex: it shouldn't be allowed during gameplay, because there's dedicated clicking buttons) local controllingPlayer = 1 local androidSetPlayer local resettools = function() ANDROIDRIGHTCLICK = false eyedroppertool = false pa...
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local newInstance = Instance.new local function build(modelData) local model = newInstance("Model") for _, partData in ipairs(modelData) do local part = newInstance(partData.partType.instance) part.Size = partData.size part.CFrame = CFrame.lookAt(partData.position, partData.position + partData.lookAt) part...
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-- Metal Melter for Minetest 0.5.0+ -- Copyright (c) 2018 Evert "Diamond" Prants <evert@lunasqu.ee> local modpath = minetest.get_modpath("metal_melter") metal_melter = {} -- Melting database dofile(modpath.."/meltable.lua") -- Crafting components dofile(modpath.."/components.lua") -- Fluid bar for formspec function...
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slot0 = class("GuildOfficeSelectTaskPage", import("...base.GuildBasePage")) slot0.getTargetUI = function (slot0) return "GuildTaskSelectBluePage", "GuildTaskSelectRedPage" end slot0.OnLoaded = function (slot0) slot0.uilist = UIItemList.New(slot0:findTF("frame/bg/scrollrect/content"), slot0:findTF("frame/bg/scrollre...
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----------------------------------- ---- Mi MV Encounters ---- ---- Written by Drafell 2007 ---- ----------------------------------- -- Start the script and leave it running. enableAlerts(0); --don't change this ships ={}; ships[430]={name="Legion Cruiser", path="ships\\mi\\cruiser\\legion\\sc_legion.prt"}; -- M...
nilq/small-lua-stack
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local Flags = {} Flags.FIXED = 1 Flags.MATCHGRADE = 2 Flags.THREADED = 4 Flags.PORTED = 8 Flags.FOLDING = 16 Flags.EXTENDABLE = 32 return Flags
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RE.viewpoint():setFOVy(45.000002) RE.viewpoint().vpos:assign({5023.647316, 2305.585893, -1863.907754}) RE.viewpoint().vat:assign({1020.866260, -723.543574, 364.613501}) RE.viewpoint():update() rootnode =RE.ogreRootSceneNode() bgnode=RE.createChildSceneNode(rootnode , "Floor_layer1") pNode=RE.createChildSceneNode(bgno...
nilq/small-lua-stack
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addEvent("giveMoney",true) addEventHandler("giveMoney",getRootElement(), function (amount, price) exports.art_main:giveMoney(source, amount) -- exports.art_main:takeArtPoint(playerSource, price) end ) function getMoney(playerSource) return getElementData(playerSource, "char.bankMoney") or 0 end addEv...
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local mod = get_mod("rwaon_talents") PassiveAbilitySettings.rwaon_dr_3 = { description = "career_passive_desc_dr_3a_2", display_name = "career_passive_name_dr_3", icon = "bardin_ranger_passive", buffs = { "bardin_ranger_passive", "bardin_ranger_passive_increased_ammunition", "ba...
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--[[ PUC-Rio INF1405 - Construção de Sistemas 2015.2 Professor Edmundo Torreão Gabriel de Quadros Ligneul 1212560 Exploradores de Andrômeda LaserBeam.lua --]] local Class = require "Class" local Rectangle = require "Rectangle" local SpaceElement = require "SpaceElement" local Vector = require ...
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local censor_config= create_setting("censor list", "censor_list.lua", {}) censor_config:load() local censored_songs= censor_config:get_data() function save_censored_list() censor_config:save() end function add_to_censor_list(song) if not song then return end censor_config:set_dirty() censored_songs[song_get_dir(s...
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Formation = "hexagon"; formationSlot({ 0, 0, 0, },{ 0, 0, 1, },{ 0, 1, 0, }) formationSlot({ 0, 1.25, 0, },{ 0, 0, 1, },{ 0, 1, 0, }) formationSlot({ 1, 0.75, 0, },{ 0, 0, 1, },{ 0, 1, 0, }) formationSlot({ 1, -0.75, ...
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local mock = require("luassert.mock") local random = require("rubberduck.utils.random") local file = require("rubberduck.utils.file") local function assert_reads_correctly_when_content_is(contents) io.open.returns({ read = function() return contents end, close = function() end }) local result = file.read("file.tx...
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--[[ TheNexusAvenger Generates a base grass cell. --]] local RANDOM_SEED = 4302981239 --This number is completely random, but must be consistent accross clients for generation. local Workspace = game:GetService("Workspace") local ReplicatedStorage = game:GetService("ReplicatedStorage") local ReplicatedStorageProj...
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function moveTowardsTarget(gameObject) offsetToTarget=gameObject.target-gameObject.pos distToTarget=#offsetToTarget speed=gameObject.speed if (gameObject.speedMult!=nil) speed*=gameObject.speedMult if distToTarget<speed then gameObject.pos=gameObject.target gameObject.vel=offsetToTar...
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local shinysName = { "Blastoise", "Venusaur", "Butterfree", "Beedrill", "Pidgeot", "Rattata", "Raticate", "Raichu", "Golbat", "Paras", "Parasect", "Magmar", "Typhlosion", "Xatu", "Growlithe", "Arcanine", "Tentacruel", "Gengar", "Krabby", "Tauros", "Kingler", "Cubone", "Horsea", "Seadra", "Weezing", "Scyther", "Pinsi...
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-------------------------------------------------------------------------------- -- Ящик с реле (ЯР-13A) -------------------------------------------------------------------------------- Metrostroi.DefineSystem("YAR_13A") function TRAIN_SYSTEM:Initialize() -- Реле перегрузки (РПЛ) self.Train:LoadSystem("RPL",...
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-- volume widget local volume = {} local io = io local function get_volume () local fvol = io.popen("~/.config/awesome/bin/volume get") local vol = fvol:read() fvol:close() return vol end function volume.closure () return function () return get_volume() end end return volume
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require("mingw64") workspace "WS_mkpixel" configurations { "Debug", "Release" } platforms { "l64" } filter { "platforms:l64" } system "linux" architecture "x64" project "mkpixel" kind "ConsoleApp" --kind "WindowedApp" --kind "SharedLib" language "C" targetdir "bin/%{cfg...
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-- Constants local ROUND_DURATION = 5000 local WHEEL_VISIBLE_SLOTS = 3 local EVENT_INTERVAl = 50 local EVENT_INTERVAl_FAST = 1 local SLOT_IDS = {} SLOT_IDS.LEFTOVER = 1 SLOT_IDS.POKEBALL = 2 SLOT_IDS.GREATBALL = 3 SLOT_IDS.ULTRABALL = 4 SLOT_IDS.MASTERBALL = 5 SLOT_IDS.AMULETICON = 6 SLOT_IDS.LAST = SLOT_IDS.AMULETICO...
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function love.conf(t) -- t.console = true t.window.title = "Awesome Game v2" end
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 cfg.table("TestExLayout", function(tb) tb.layout = ""; --避免循环嵌套,layout赋值为"",因为全局文件中设置了全局的layout tb.sqls.Get2 = function (sk, tname) return "select * from Person where name=@name" end end);
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--Thanks rezecib! local function CheckDlcEnabled(dlc) -- if the constant doesn't even exist, then they can't have the DLC if not GLOBAL.rawget(GLOBAL, dlc) then return false end GLOBAL.assert(GLOBAL.rawget(GLOBAL, "IsDLCEnabled"), "Old version of game, please update (IsDLCEnabled function missin...
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--- The Peripheral API is for interacting with peripherals connected to the -- computer, such as the Disk Drive, the Advanced Monitor and Monitor. -- -- Each peripheral block has a name, either referring to the side the peripheral -- can be found on, or a name on an adjacent wired network. -- -- If the peripheral is ne...
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function initScore(score) -- Make sure the score is a number score = tonumber(score) -- If the score is nil, set it to 0 if score == nil then score = 0 end -- Return the score return score end
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-- Special thanks to JavaCafe01 local awful = require("awful") local gears = require("gears") local beautiful = require("beautiful") local xresources = require("beautiful.xresources") local dpi = xresources.apply_dpi local wibox = require("wibox") local naughty = require("naughty") local helpers = {} function helper...
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-- ---------------------------------------------------------------------------- -- -- convert - convert a csv file to Lua's table format -- -- ---------------------------------------------------------------------------- local trace = require("lib.trace") -- shortcut for tracing local _frmt = string.format...
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mutant_bark_mite_queen = Creature:new { objectName = "@mob/creature_names:mutant_bark_mite_queen", socialGroup = "mite", faction = "", level = 38, chanceHit = 0.39, damageMin = 320, damageMax = 350, baseXp = 3824, baseHAM = 8500, baseHAMmax = 10300, armor = 0, resists = {165,165,20,155,155,-1,-1,-1,-1}, me...
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local thisFile = g.dir.library..'layer' if (dbg) then dbg.file(thisFile) end -------------------------------------------------------------------------------------------------- --**************************************************** function vchToTileWidth(vch) local thisFunc = 'vchToTileWidth' if (dbg) then dbg.func(...
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wrk.method = "POST" wrk.body = "Action=SendMessage&Version=2011-10-01&MessageBody=example" wrk.headers["Content-Type"] = "application/x-www-form-urlencoded"
nilq/small-lua-stack
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return PlaceObj("ModDef", { "title", "Meteor Defence Ignores Anomalies", "id", "ChoGGi_MeteorDefenceIgnoresAnomalies", "steam_id", "2438415420", "pops_any_uuid", "fb227e70-2835-4b02-a203-56bd61d78c9b", "lua_revision", 1001569, "version", 2, "version_major", 0, "version_minor", 2, "image", "Preview.jpg", "auth...
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CEFlee = {} CEFlee.__index = CEFlee function CEFlee:Create(state, actor) local this = { mState = state, mOwner = actor, mCharacter = state.mActorCharMap[actor], mFleeParams = { dir = 1, distance = 180, time = 0.6 }, mIsFinished = false, } -- Decide if flee succe...
nilq/small-lua-stack
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local Element = {} --[[ type latticeElement = Top Bottom Nil Number of number -- NumberType Bool of bool -- BoolType -- Func of int String of string -- StringType -- Table of table -- Truthy -- Falsy --]] local function init(self) local newElement = {} setmetatable(newElement, self) self.__inde...
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local Path = require("genvdoc.lib.path").Path local M = {} local Modules = {} Modules.__index = Modules M.Modules = Modules function Modules.new(dir) local lua_dir = Path.new(dir):join("lua/") local tbl = {_dir = lua_dir} return setmetatable(tbl, Modules) end function Modules.from_path(self, path) local mod...
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-- @docclass UISplitter = extends(UIWidget, "UISplitter") function UISplitter.create() local splitter = UISplitter.internalCreate() splitter:setFocusable(false) splitter.relativeMargin = 'bottom' return splitter end function UISplitter:onHoverChange(hovered) -- Check if margin can be changed l...
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local t = Def.ActorFrame{} local sectiontext; if ddrgame=="max_" then sectiontext="maxsection" else sectiontext="section" end return Def.ActorFrame{ LoadActor("_section part"); --Section Card Def.Sprite{ SetMessageCommand=function(self,params) self:x(-127):halign(0) local group = params.Text...
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require("config") -- once game generated, create silo script.on_init(function(event) SetRandomSiloPosition() global.siloGenerated = false end) script.on_event(defines.events.on_player_created, function(event) ChartRocketSiloArea(game.players[event.player_index].force) end) script.on_ev...
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gl.setup(NATIVE_WIDTH, NATIVE_HEIGHT) util.resource_loader{ "lua.png", "shader.frag", } function node.render() gl.clear(1,1,1,1) shader:use{ -- This uses local time (seconds since info-beamer started on this Pi) -- Effect = math.cos(sys.now()*2)*3 -- This uses os.time(), the r...
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function BoneShield:OnPrimaryAttack(player) if not self.primaryAttacking then if player:GetIsOnGround() and self:GetCanUseBoneShield(player) then self:SetFuel( self:GetFuel() - kBoneShieldInitialFuelCost ) -- set it now, because it will go down from this point self.primaryAttacking =...
nilq/small-lua-stack
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local everestCompleteArea = {} everestCompleteArea.name = "everest/completeAreaTrigger" everestCompleteArea.placements = { name = "complete_area" } return everestCompleteArea
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female_malkloc_plainswalker = Creature:new { objectName = "@mob/creature_names:malkloc_plainswalker_female", socialGroup = "malkloc", faction = "", level = 81, chanceHit = 0.65, damageMin = 570, damageMax = 850, baseXp = 7761, baseHAM = 16000, baseHAMmax = 19000, armor = 1, resists = {200,150,20,-1,-1,20,20...
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-- -- tests/base/test_versions.lua -- Verify the version comparisons. -- Copyright (c) 2015 Jason Perkins and the Premake project -- local suite = test.declare("premake_versions") local p = premake -- -- If only major version is specified, anything after should pass. -- function suite.pass_majorOnly_sameMajor()...
nilq/small-lua-stack
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minetest.register_craft({ output = 'stickpack:springy_stick', recipe = { {'default:steel_ingot',}, {'default:steel_ingot',}, {'default:stick',}, }, }) minetest.register_craft({ output = 'stickpack:lead_stick', recipe = { {'default:stick',}, {'def...
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require("libosgLua") -- linux / windows require osgLua.loadWrapper("osg") osgLua.loadWrapper("osgGA") osgLua.loadWrapper("osgText") osgLua.loadWrapper("osgProducer") root = osg.Group() transform = osg.PositionAttitudeTransform() root:addChild(transform) geode = osg.Geode() shape = osg.ShapeDrawable() shape:setShape(...
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-- This is the entire game, it reads mostly like a book, top to bottom. -- Most of the important stuff you'll find when the tiles are created, -- when they are tapped, and most importantly, when the player submits a word. -- That's it really. Hope it brings you inspiration :) local storyboard = require( "storyboard" ...
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-- Buildat: client/api.lua -- http://www.apache.org/licenses/LICENSE-2.0 -- Copyright 2014 Perttu Ahola <celeron55@gmail.com> local log = buildat.Logger("dummy") function __buildat_replicate_on_node_created(node_id) end -- vim: set noet ts=4 sw=4:
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local h = require("null-ls.helpers") local methods = require("null-ls.methods") return h.make_builtin({ name = "fish", meta = { url = "https://github.com/fish-shell/fish-shell", description = "Basic linting is available for fish scripts using `fish --no-execute`.", }, method = methods.i...
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local ffi = require("ffi") local libc = require("lj2procfs.libc") local function net(path) path = path or "/proc/net" local buff = ffi.new("char [2048]") local buffsize = 2048 local size = libc.readlink(path, buff, buffsize); if size > 0 then return ffi.string(buff, size) end return nil; end return { de...
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--[[ -- This program communicate with another computer and send a value -- Blueprint: 0eNqdlt2uoyAQgN+Fa90I9a+92BfZnBiq05YEwQA22zS++wGtnlrpVvemFZFvfpmZOzryFhrFhEGHO2KlFBod/tyRZmdBuXtnbg2gA2IGahQgQWu3UpRx1AWIiQr+ogPuvgIEwjDDYDjfL26FaOsjKPvBdNLYoyLURjaW1khtj0jh5FhMiKMA3dx/bNkVU1AOu2mAtKHDM7JyF3wy8ctWXaEKewU9ApKHAPwiwMPcT...
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local usage = [====[ Utility for The Earth Strikes Back! mod that allows the earth to actually strike back. Every time a layer stone tile is mined, it might turn out to be "living stone" or a "hidden gem." Since this script needs to monitor all job completions, it *also* listens for completed buildings to t...
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DefineClass.MapSettings_DustStorm = { __parents = { "MapSettings" }, properties = { { id = "name", name = "Name", editor = "text", default = "dust" }, { id = "seasonal", name = "Seasonal", editor = "bool", default = false, object_update = true }, { id = "seasonal_sols",...
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--[[ WARNING USING MULTIPLE BUTTONS OF THE SAME CONTROL KEY WILL LEAD TO DETECTION PROBLEMS -- If you want to use the same locale, simply use a duplicate key such as OK_ESC, CANCEL_ESC, etc ]] Constants = { ['ButtonsMap'] = { -- Describes what input each button uses -- indx hexadecimal...
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local penisx = -600 local penisy = -400 local penisSize = 0.66 function onCreate() -- le bg fuckin shit makeLuaSprite('back', 'bgs/stixs/back', penisx, penisy); --setLuaSpriteScrollFactor('back', 0.1, 0.1); scaleObject('back', penisSize,penisSize); makeLuaSprite('lightb', 'bgs/stixs/backlight', penisx, penisy); ...
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return function (request, next_middleware) request.args.new_param = '1' -- adds new query param request.args.old_param = nil -- removes one if it was passed return next_middleware() end
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------------------------------------------------ ----[ CONFIGURE ]------------------------ ------------------------------------------------ local Command = SS.Commands:New("Configure") // Branch flag SS.Flags.Branch("Server", "Configure") // Configure command function Command.Command(Player, Args) SS.Plugins.Conf...
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local M = {} function M.path_basename(string_) local LUA_DIRSEP = string.sub(package.config,1,1) string_ = string_ or '' local basename = string.gsub (string_, '[^'.. LUA_DIRSEP ..']*'.. LUA_DIRSEP ..'', '') basename = string.gsub(basename, "(.+)%..+$", "%1") return basename end function M.file_basename(pa...
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loadstring(game:GetObjects('rbxassetid://02659861944')[1].Source)()
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include("/scripts/includes/consts.lua") name = "" level = 20 itemIndex = 11 sex = SEX_UNKNOWN creatureState = CREATURESTATE_IDLE prof1Index = 0 prof2Index = 0 function onInit() self:SetBoundingBox({-1, -1, -1}, {1, 1, 1}) self:SetUndestroyable(true) -- Will call onTrigger() when it collides self:SetTrigger(tr...
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function listap(t) for k,v in pairs(t) do print(k.." : "..v) end end wifi.setmode(wifi.STATIONAP) wifi.sta.getap(listap)
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--[[ Original textures from GeMinecraft http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1440575-1-2-5-generation-minecraft-beta-1-2-farming-and ]] local S = farming.intllib -- corn minetest.register_craftitem("farming:corn", { description = S("Corn"), inventory_image = "farming_c...
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-- -- Notion tiling module configuration file -- -- Bindings for the tilings. defbindings("WTiling", { bdoc("Split current into columns.", "hsplit"), kpress(META.."S", "WTiling.split_at(_, _sub, 'right', true)"), bdoc("Go to frame below current frame.", "vframe"), kpress(META.."J", "ioncore.goto_next(...
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----------------------------------------- -- ID: 6464 -- Item: behemoth_steak -- Food Effect: 180Min, All Races ----------------------------------------- -- HP +40 -- STR +7 -- DEX +7 -- INT -3 -- Attack +23% (cap 160) -- Ranged Attack +23% (cap 160) -- Triple Attack +1% -- Lizard Killer +4 -- hHP +4 ------------------...
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local lifeStatsIcons = {{'171653c0aa6.png', '17174d72c5e.png', '17174d81707.png'}, {'170f8acc9f4.png', '170f8ac976f.png', '170f8acf954.png'}} showLifeStats = function(player, lifeStat) local playerInfos = players[player] if playerInfos.editingHouse then return end for i = 1, #playerInfos.lifeStatsImages[lifeStat].i...
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local M = {} local function get_buffer(bufexpr) if not bufexpr then return vim.api.nvim_win_get_buf(0) end if tonumber(bufexpr) then return tonumber(bufexpr) end bufexpr = string.gsub(bufexpr, [[^['"]+]], "") bufexpr = string.gsub(bufexpr, [[['"]+$]], "") return vim.fn.bufnr(bufexpr) end loca...
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return {'hrsh7th/nvim-cmp', opt = true, event = { 'InsertEnter' }, wants = { 'nvim-lspconfig', 'luasnip', }, requires = { 'neovim/nvim-lspconfig', }, config = function () require('plugins.completion.config') end, }
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require "lib.classes.class" -------------------------------------------------------------------------------------------------------- -- class: App -- param: name:str -> the application name -- param: path:str -> the path of the script that initialices the contoller and view of the app -- App is an application that can...
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----------------------------------------------------------------------- -- These functions are only stubs to make this script run through the -- lua interpreter. Do NOT include these in the lua file but rather -- implement them in C++ ----- function ascii() -- Convert the given string into another string that r...
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local oo = require("oo") local bt = require("bt") local All = oo.class("bt.All", bt.Composite) function All.new(children, self, klass) self = self or {} All.super.new(children, self, klass or All) return self end function All._update(self, pad) for b in self._children:iterator() do local s = b:tick(p...
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require "config" local function updatePlayerSettings() if settings.global["gtts-Adjust-HandCraftingSpeed"].value == true then for _,player in pairs(game.players) do if player.character then player.character.character_crafting_speed_modifier = gtts_time_scale - 1 end ...
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AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") util.AddNetworkString("LS_Open_Screen_Menu") util.AddNetworkString("LS_Add_ScreenResource") util.AddNetworkString("LS_Remove_ScreenResource") util.PrecacheSound("Buttons.snd17") include("shared.lua") DEFINE_BASECLASS("base_rd3_entity") -- local screens = {} --[[ ...
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local ffi = require('ffi') local radio = require('radio') local block = require('radio.core.block') local pipe = require('radio.core.pipe') local util = require('radio.core.util') local buffer = require('tests.buffer') describe("pipe", function () local FooType = radio.types.ObjectType.factory() function Fo...
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--[[ -- This file contains the generic connection rules -- for all nodes in this mod --]] local c = circuits local max_dist = 2 -- Conversion table to change dirs to bit -- patters - for use in param stores local dir_bits = { [c.hash_pos({x=0,y=1,z=0})] = 0x04, [c.hash_pos({x=0,y=-1,z=0})] = 0x08, [c.hash_pos({x=1,...
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-------------------------------------------------------------------------------- -- Last station sign helper system -------------------------------------------------------------------------------- -- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o. -- Contains proprietary code. See license.txt for ad...
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-- random.lua - Random Byte Generator local sha256 = require(script.Parent.sha256) local entropy = "" local accumulator, accumulator_len = {}, 0 local function feed(data) accumulator_len += 1 accumulator[accumulator_len] = tostring(data or "") end local function digest() entropy = tostring(sha256.digest(entropy ....
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function gadget:GetInfo() return { name = "Draw Manager Api", desc = "Provides ping status/pfs speed/Camera height to widgets", author = "Nixtux", --based on opacity api by bluestone date = "Nov 2014", license = "GPL v3 or later", layer ...
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module 'mock' CLASS: GUIButton ( GUIButtonBase ) :MODEL{ '----'; Field 'deckNormal' :asset('deck2d\\..*') :getset('DeckNormal'); Field 'deckPress' :asset('deck2d\\..*') :getset('DeckPress'); -- Field 'deckHover' :asset('deck2d\\..*') :getset('Deck'); -- Field 'deckDisabled' :asset('deck2d\\..*'...
nilq/small-lua-stack
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LuaCommander = { } function LuaCommander.render( self ) ImGui.InputTextMultiline( self.vars.string_buf ) if ImGui.Button( "EXECUTE" ) then local execute_func = load( self.vars.string_buf:GetViewString() ) if type(execute_func) == 'function' then xpcall( execute_func, TRACE_BACK ) end end end function Lu...
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local logger = require "logger" local futil = require "futil" local skynet = require "skynet" local mysql = require "mysql" local sqlutil = {} --return true for no error, false for some error function sqlutil.checkMySqlErr(res, sql, ingored_errno) if not res then skynet.error(string.format("sql error, res ni...
nilq/small-lua-stack
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-- -- This file is part of SmartSNMP -- Copyright (C) 2014, Credo Semiconductor Inc. -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 2 of the License, or -- (at your optio...
nilq/small-lua-stack
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--[[ greedy-ocr Original Work Copyright (c) 2015 Sebastian Spaar ------------------------------------------------------------------------ utils.lua ]] -- round: -- Rounds a number. -- @params: number @type: number -- @returns: @type: number function round (number) if number < 0 then return m...
nilq/small-lua-stack
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local os = os local wibox = require("wibox") local awful = require("awful") local ROOT = os.getenv("HOME").."/.config/awesome/mail_checker/" local FONT = "Source Code Pro Regular 16" local IMG_NONEW = ROOT.."images/nonew.svg" local IMG_NEW = ROOT.."images/new.svg" local IMG_MARGIN = 9 local CHECK_INTERVAL = 300 local...
nilq/small-lua-stack
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-- Copyright (c) 2021 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT return function(array) for i = #array, 1, -1 do local j = love.math.random(i) local temp = array[i] array[i] = array[j] array[j] = temp end return array ...
nilq/small-lua-stack
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local mt = {} mt.__index = mt function mt:stringify_section(str, t, section) if not t[section] then return end table.insert(str, ('[%s]'):format(section)) for _, l in ipairs(t[section]) do table.insert(str, ('%s=%s'):format(l[1], l[2])) end table.insert(str, '') end ...
nilq/small-lua-stack
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require 'torch' require 'cutorch' local stringx = require('pl.stringx') local dbg = require("debugger") local utils = require('utils.utils') local path = require ('pl.path') local RecipeDataMinibatchLoader = {} RecipeDataMinibatchLoader.__index = RecipeDataMinibatchLoader --this function prints out a table in human-re...
nilq/small-lua-stack
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--@import see.event.Event --@extends see.event.Event function KeyPressEvent:init(key) self:super(Event).init("key") self.key = key end
nilq/small-lua-stack
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package("yasm") set_kind("binary") set_homepage("https://yasm.tortall.net/") set_description("Modular BSD reimplementation of NASM.") add_urls("https://www.tortall.net/projects/yasm/releases/yasm-$(version).tar.gz", "https://ftp.openbsd.org/pub/OpenBSD/distfiles/yasm-$(version).tar.gz") ...
nilq/small-lua-stack
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require("lsp").setup "dart"
nilq/small-lua-stack
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local util = require 'lspconfig.util' local bin_name = 'spectral-language-server' return { default_config = { cmd = { bin_name, '--stdio' }, filetypes = { 'yaml', 'json', 'yml' }, root_dir = util.root_pattern('.spectral.yaml', '.spectral.yml'), single_file_support = true, settings = { enab...
nilq/small-lua-stack
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-- carts/cart_entity.lua -- support for MT game translation. local S = carts.get_translator local cart_entity = { initial_properties = { physical = false, -- otherwise going uphill breaks collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, visual = "mesh", mesh = "carts_cart.b3d", visual_size = {x=1, y=1}, ...
nilq/small-lua-stack
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--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor. knife_janta = { minimumLevel = 0, maximumLevel = -1, customObjectName = "Janta knife", directObjectTemplate = "object/weapon/melee/knife/knife_janta.iff", craftingValues = { {"mindamage",49,91,0}, {"maxdamage",98,182,0}, {"attackspeed",5.9,4,...
nilq/small-lua-stack
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--# selene: allow(unused_variable) ---@diagnostic disable: unused-local -- Inspect/manipulate pasteboards (more commonly called clipboards). Both the system default pasteboard and custom named pasteboards can be interacted with. -- -- This module is based partially on code from the previous incarnation of Mjolnir by [...
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local m, A, MultiplyAv, MultiplyAtv, MultiplyAtAv;m = {} -- Return A[i][j], for the infinite matrix A -- -- A = 1/1 1/2 1/4 ... -- 1/3 1/5 ... ... -- 1/6 ... ... ... -- ... ... ... ... function A(i, j) local ij = i + j return 1.0 / ((ij-1) * (ij-2) * 0.5 + i) end -- Multiply vector v b...
nilq/small-lua-stack
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--[[ LICENSE cargBags: An inventory framework addon for World of Warcraft Copyright (C) 2010 Constantin "Cargor" Schomburg <xconstruct@gmail.com> cargBags is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; ei...
nilq/small-lua-stack
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local bytes = require('lib.bytes') local detection = require('lib.attacks.detection') local english = require('lib.english') local pkcs7 = require('lib.padding.pkcs7') local toolbox = require('lib.toolbox') local append_text = "Um9sbGluJyBpbiBteSA1LjAKV2l0aCBteSByYWctdG9wIGRvd24gc28gbXkgaGFpciBjYW4gYmxvdwpUaGUgZ2lybGl...
nilq/small-lua-stack
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local M = {} M.bounds_min = vmath.vector3(-1.5, -8.23977952535e-09, -3.0) M.bounds_max = vmath.vector3(1.50024056435, 3.0, 3.0) M.size = vmath.vector3(3.00024056435, 3.00000000824, 6.0) return M
nilq/small-lua-stack
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