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local ITEM = {}; ITEM.ID = 26; ITEM.Reference = "drug_beer"; ITEM.Name = "Beer"; ITEM.Description = "Drink your worries away."; ITEM.Weight = 5; ITEM.Cost = 200; ITEM.MaxStack = 100; ITEM.InventoryModel = "models/props_junk/garbage_glassbottle002a.mdl"; ITEM.ModelCamPos = ...
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--[[ DEBUG MODULE/CLASS FOR TERMINAL OUTPUT WHEN DEALING WITH SUBTILE BUGS AND SHIT. FREE TO USE FOR ANYONE HENDRIX © 3 CLAWS GAMES --]] -- VARIABLES -------------------------- _G.debugMode = 0 -- PUT THIS CHUNK WHERE YOU LIKE IN ANY PART OF YOUR CODE AND CLASSES, IT IS VISIBLE EVERYWHERE --- if _G.debugMode == 1 ...
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require 'src/content_loss' require 'src/texture_loss' require 'src/tv_loss' require 'loadcaffe' function crop_image(content_image) --crop content content_image = image.scale(content_image, 1.5*params.image_size, 1.5*params.image_size, 'bilinear') local rands = torch.rand(1) rands = rands[1] if rand...
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local nb_player_demo = {} nb_player_demo.players = {} nb_player_demo.rotation = 0 nb_player_demo.rotation_step = 1 nb_player_demo.rotating = false local register_entity = minetest.register_entity local register_node = minetest.register_node local chat_send_all = minetest.chat_send_all local add_entity = minetest.add_e...
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local use_luaevent = prosody and require "core.configmanager".get("*", "use_libevent"); if use_luaevent t...
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--------------------------------------------------------------------------------------------------- -- Proposal: -- https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0204-same-app-from-multiple-devices.md -- Description: -- Two applications was registered with different appIDs and different appName...
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local Sprite = require('graphics/sprites/sprite') local defaultAvatar = nil -- for name, otherPlaya in pairs(otherPlayers) do -- -- UGLY piece of shit hack. -- --print(otherPlaya.name .. ": {" .. otherPlaya.state.X .. "," .. otherPlaya.state.Y .. "}") -- otherPlaya.state['radius_w'] = myPlayer.radius_w -- oth...
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--Radio-- channel = ... --Establece una conexion con el programa principal socket = require("socket") --Inclute la libreria para comunicaciones TCP/IP radio = assert(socket.bind("localhost", 4532)) --Genera un servidor en la direccion "localhost" y el puerto 4532 radio:settimeout(0) --Setea el tiempo maximo de espera ...
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--[[ # Copyright 2001-2014 Cisco Systems, Inc. and/or its affiliates. All rights # reserved. # # This file contains proprietary Detector Content created by Cisco Systems, # Inc. or its affiliates ("Cisco") and is distributed under the GNU General # Public License, v2 (the "GPL"). This file may also include Detector Co...
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CorelliaDoabaGuerfelScreenPlay = CityScreenPlay:new { numberOfActs = 1, screenplayName = "CorelliaDoabaGuerfelScreenPlay", planet = "corellia", gcwMobs = { {"comm_operator", "specforce_technician", 3308, 308, 5485.8, 45, 0, "npc_imperial", "conversation"}, {"dark_trooper", "rebel_commando", 3173.3, 300, 5302...
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local st = {} local base = (...):gsub('%.', '/') .. '/' local duration_show_splash = .5 -- in seconds local color_fg = {120,240,230} local color_bg = {25,30,28} local cell_width = 25 local cell_height = 25 local cell_spacing = 5 local callbacks = {} function callbacks.after(f) callbacks.after = f end -- A...
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-- HistArray: an array that automatically forgets its history, -- except for a fixed number of old values. -- -- See spec/histArray_spec.lua for tests documenting how it works. local M = {} local function computeActualIndexFor(key, histSize) return ((key-1) % (histSize+1) + 1) end local function getAllElementsFr...
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text = "" blip=false col = {} addEvent("onShowMoney",true) addEventHandler("onShowMoney",root, function () playSound("sound.ogg") end ) addEvent("addArmorCol",true) addEventHandler("addArmorCol",root,function(my) col = my end) addEventHandler( "onClientProjectileCreation", root, function ( creator ) if col an...
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Locales['sv'] = { -- Cloakroom ['cloakroom'] = 'omklädnignsrum', ['ems_clothes_civil'] = 'civilkläder', ['ems_clothes_ems'] = 'ambulanskläder', -- Vehicles ['ambulance'] = 'ambulans', ['helicopter_prompt'] = 'tryck ~INPUT_CONTEXT~ för att komma åt ~y~helikoptergaraget~s~.', ['garage_prompt'] = 'tryck ~I...
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EventConst = require("view/event/EventConst") slot0 = class("EventMediator", import("..base.ContextMediator")) slot0.register = function (slot0) slot0:bind(EventConst.EVEN_USE_PREV_FORMATION, function (slot0, slot1, slot2) slot3 = getProxy(EventProxy) slot4 = getProxy(BayProxy) slot5 = slot4:getData() slot6 =...
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local Draw = require("api.Draw") local IUiWidget = require("api.gui.IUiWidget") local DebugStatsHook = require("mod.tools.api.debug.DebugStatsHook") local DebugStatsWidget = class.class("DebugStatsWidget", IUiWidget) function DebugStatsWidget:init() self.max_lines = 10 self.padding = 10 self.texts = {} end ...
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-- vim: ts=2 sw=2 sts=2 et : -- simple explanation/optimizer/data miner/planner -- (c) 2021 Tim Menzies (timm@ieee.org) unlicense.org local Lib=require("lib") local o, oo, isa, rogues = Lib.o, Lib.oo, Lib.isa, Lib.rogues local rand,seed = Lib.rand, Lib.seed local add,dist,norm local the = {data="test/data/aa", ...
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-- handles zombie syncing during the first frame local zombieSync = {} -- modules stack local sharedData = require("BZM_ClientSharedData") local BZM_Enums = require("BZM_Enums") local BZM_Utils = require("BZM_Utils") local GetSandboxOptions = getSandboxOptions zombieSync.UpdateClientZombie...
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idsystem = { servername = 'Belirsiz', debug = false, ids = {}, _join = function(self) for i = 1, 5000 do if (self.ids[i] == nil) then slot = i break end end --[[ @define defines player slotnumber. ]]-- self.ids[slot] = source source:setData('playerid',slot) exports.mrp_an...
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AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") DEFINE_BASECLASS("base_rd3_entity") function ENT:Initialize() BaseClass.Initialize(self) self.Active = 0 self.damaged = 0 self.sequence = -1 self.thinkcount = 0 self.NscoopSpeed = 0 if WireAddon ~= nil then self.WireD...
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ServerModSetup("2078243581") ServerModSetup("2321974509") ServerModSetup("375859599") ServerModSetup("378160973") ServerModSetup("666155465")
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#!/usr/bin/env lua if arg[1] == "-h" or arg[1] == "--help" then io.stderr:write( [[ Usage: minos.lua [ -h | --help ] minos.lua [ search_key1 ... ] Lists .mino files in the current directory, satisfying conditions, described by $1 ... $7 $1 - game type, one of "g[ame]", "p[reset]", "e[rror]" or "x" (any) $2 - s...
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function lobby_load() gamestate = "lobby" guielements = {} guielements.chatentry = guielement:new("input", 4, 207, 43+7/8, sendchat, "", 43) guielements.sendbutton = guielement:new("button", 359, 207, "send", sendchat, 1) guielements.playerscroll = guielement:new("scrollbar", 389, 3, 104, 8, 50, 0) if SE...
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local MemoryAddress = {} local memoryFunctions = { byte = { unsigned = { read = memory.readbyte, write = memory.writebyte, }, signed = { read = memory.readbytesigned, write = memory.writebytesigned, }, }, word = { unsigned = { read = memory.readword, write = m...
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------------------------------------------------- -- Initialize the seed for the random generator ------------------------------------------------- math.randomseed(os.time()) ------------------------------------------------- -- Function to show the menu on the screen ------------------------------------------------- ...
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--- -- @class ENT -- @section ttt_win ENT.Type = "point" ENT.Base = "base_point" local string = string --- -- @param string name -- @param Entity|Player activator -- @param Entity|Player caller -- @return[default=true] boolean -- @realm shared function ENT:AcceptInput(name, activator, caller) if name == "TraitorWin...
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local default = require 'lib.gui.default' local ZoneClicker = require 'lib.gui.zoneClicker' local Class=require 'lib.hc.class' local lg = love.graphics local CheckBox=Class{name="CheckBox"} local cbSize=10 function CheckBox:construct(label) self.label=label local lw = default.font:getWidth(label) loca...
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client = nil service = nil cPcall = nil Pcall = nil Routine = nil GetEnv = nil origEnv = nil logError = nil --// Anti-Exploit return function() local _G, game, script, getfenv, setfenv, workspace, getmetatable, setmetatable, loadstring, coroutine, rawequal, typeof, print, math, warn, error, pcall, xpcall, s...
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local Readable, super = Class(Event) function Readable:init(text, x, y, width, height) super:init(self, x, y, width or TILE_WIDTH, height or TILE_HEIGHT) self.solid = false self.text = text or {} end function Readable:onInteract(player, dir) self.world:startCutscene(function(cutscene) for _,...
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local AddPrefabPostInit = AddPrefabPostInit GLOBAL.setfenv(1, GLOBAL) local remove_table = { seeds = TUNING.PERISH_SUPERSLOW, lightbulb = TUNING.PERISH_FAST, roe = TUNING.PERISH_FAST } local function add_prefab_post_init(prefab, perish_time) AddPrefabPostInit(prefab, function(inst) if inst.com...
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local line_ok, lualine = pcall(require, "lualine") if not line_ok then return end local settings = { options = { disabled_filetypes = { "NvimTree" }, globalstatus = true, theme = 'gruvbox' }, } lualine.setup(settings)
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local _2afile_2a = "fnl/conjure/remote/transport/bencode/init.fnl" local _1_ do local name_4_auto = "conjure.remote.transport.bencode" local module_5_auto do local x_6_auto = _G.package.loaded[name_4_auto] if ("table" == type(x_6_auto)) then module_5_auto = x_6_auto else module_5_auto = {}...
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-- -*- mode: lua; tab-width: 2; indent-tabs-mode: 1; st-rulers: [70] -*- -- vim: ts=4 sw=4 ft=lua noet ---------------------------------------------------------------------- -- @author Daniel Barney <daniel@pagodabox.com> -- @copyright 2015, Pagoda Box, Inc. -- @doc -- -- @end -- Created : 2 June 2015 by Daniel Barne...
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package.path = package.path..";../?.lua" local ffi = require("ffi") local lz4 = require("lz4_ffi")() local testutils = require("testutils")() local rand = math.random local MESSAGE_MAX_BYTES = 1024; local RING_BUFFER_BYTES = 1024 * 8 + MESSAGE_MAX_BYTES; local DECODE_RING_BUFFER = RING_BUFFER_BYTES + ME...
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_ENV=namespace "ui" ---暂时不写这里 ---@class EquipmentUpdateUI local EquipmentUpdateUI=class "EquipmentUpdateUI" { super(cc.Layer); super(LUIObject); } function EquipmentUpdateUI:EquipmentUpdateUI(item) self.item=item end
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RegisterClientScript() WEAPON.Cooldown = 0.5 WEAPON.Scale = 0.6 WEAPON.Sprite = "emmentalibur.png" WEAPON.SpriteOrigin = Vec2(40, 284) * WEAPON.Scale WEAPON.WeaponOffset = Vec2(20, -60) -- This should not be here WEAPON.Animations = { {"attack", 0.3} } WEAPON.AttackMode = WeaponAttackType.SingleShotRepeat RegisterCl...
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/* * @package : rlib * @author : Richard [http://steamcommunity.com/profiles/76561198135875727] * @copyright : (C) 2020 - 2020 * @since : 3.0.0 * @website : https://rlib.io * @docs : https://docs.rlib.io * * MIT License * * THE SOFTWARE IS PROVIDED "AS IS",...
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keeses = {} function spawnKeese() local keese = {} repeat keese.x = multiple16(love.math.random(16,256)) keese.y = multiple16(love.math.random(72,224)) until checkLayer('Ground_layer', map:convertPixelToTile(keese.x-8, keese.y-8)) == 'dungeon_brick' repeat keese.vectorX = math...
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-- youtube-upnext.lua -- -- Fetch upnext/recommended videos from youtube -- This is forked/based on https://github.com/jgreco/mpv-youtube-quality -- -- Diplays a menu that lets you load the upnext/recommended video from youtube -- that appear on the right side on the youtube website. -- If auto_add is set to true (defa...
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local irc = { created = "2016-07-17", description ="IRC client protocol implementation", copyright = "Sebastian Cato", license = "ISC License", } -- Grammar for RFC1459 2.3.1 (-ish...) local lpeg = require "lpeg" local crlf = lpeg.P("\r")^0 * "\n" local SPACE = lpeg.P(" ")^1 local nonwhite = (1 - lpeg.S(" \0\r...
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return { summary = 'Update a specific attribute of a single vertex in the Mesh.', description = 'Set the components of a specific attribute of a vertex in the Mesh.', arguments = { { name = 'index', type = 'number', description = 'The index of the vertex to update.' }, { name =...
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-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" local RISKGRIDINFO_PB = require("RiskGridInfo_pb") local RISKBOXINFO_PB = require("RiskBoxInfo_pb") module('RiskOneMapInfo_pb') RISKONEMAPINFO = protobuf.Descriptor(); local RISKONEMAPINFO_GRIDS_FIELD = protobuf.FieldDescriptor();...
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--[[ Name: firestation.lua For: SantosRP By: Ultra ]]-- local MapProp = {} MapProp.ID = "firestation" MapProp.m_tblSpawn = { { mdl = 'models/props/cs_office/offinspc.mdl',pos = Vector('4864.771484 13699.506836 154.706558'), ang = Angle('0.000 179.995 0.000') }, { mdl = 'models/props/cs_office/computer_caseb.mdl',...
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local runCheck = require('./index') require('tap')(function (test) test("TCP port 80", function (expect) runCheck({ id = 42, target = "howtonode.org", family = "inet4", module = "tcp", timeout = 10000, }, { port = 80, send_body = "GET / HTTP/1.0\r\n" .. ...
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resource_manifest_version "05cfa83c-a124-4cfa-a768-c24a5811d8f9" file 'vw_prop_vw_tables.ytyp' data_file 'DLC_ITYP_REQUEST' 'vw_prop_vw_tables.ytyp'
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local WantedIA_Status = fivem_roleplay_core._wanted_ia AddEventHandler('five_roleplay_core:change_status') RegisterNetEvent('five_roleplay_core:change_status', function(arg) WantedIA_Status = arg end) Citizen.CreateThread(function() while true do Citizen.Wait(0) if not WantedIA_Status then ...
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local tween_service = game:GetService('TweenService') local lighting = game:GetService('Lighting') task.spawn(function() while true do local tween = tween_service:Create(lighting, TweenInfo.new(1, Enum.EasingStyle.Linear), { ClockTime = (lighting.ClockTime + .1) }) tween:Play() tween.Completed:Wait() end end)
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local Data = require("core.Data") local Item = require("core.Item") local Rand = require("core.Rand") local chara_drop = {} function chara_drop.create(chara, drop) if drop.on_create then drop.on_create({chara = chara}) elseif drop.id then Item.create(chara.position, drop.id) else local args...
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local http = require('http') local totalBytes = 0 local function start(port, address) console.time('http') local req req = http.get('http://' .. address .. ':' .. port, function(res, err) console.log('error', err) res:on('data', function(data) -- print('data', #data, totalByte...
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net.Receive("OpenSugMenu", function() local f = vgui.Create("DFrame") f:SetSize(ScrW() / 2, ScrH() / 2) f:Center() f:MakePopup() f:SetTitle(" ") f:ShowCloseButton(false) function f:Paint(w, h) draw.RoundedBox(0, 0, 0, w, h, Color(236, 240, 241, 255)); draw.RoundedBox(0, 0, 0, w, 20, Color(192, 57, 43, 255));...
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module = {} print("Load RGBW") ws2812.init() local maxled = 15 local bright = 50 buff = ws2812.newBuffer(maxled, 4) buffer_white = ws2812.newBuffer(maxled, 4) buffer_green = ws2812.newBuffer(maxled, 4) buffer_yellow = ws2812.newBuffer(maxled, 4) buffer_red = ws2812.newBuffer(maxled, 4) buff:fill(0, 0, 0, 10) buff...
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--[[------------------------------------------------------------------------- Copyright 2017 - 2021 viral32111 Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LIC...
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include "StarVFS/core/project.lua" include "StarVFS/svfs/project.lua" include "OrbitLogger/src/library.lua" include "libSpace/src/library.lua"
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local wezterm = require("wezterm") return { font = wezterm.font("JetBrains Mono"), color_scheme = "Dracula", window_background_opacity = 0.9, enable_tab_bar = false, }
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GoldSave = { ["诗雨筱零_纳克萨玛斯::Horde"] = { ["show"] = true, ["name"] = "诗雨筱零", ["gold"] = 513527115, }, }
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Task.Wait(1) function Tick(dt) local brickPieces = script:FindDescendantsByName("Emissive") for _, piece in pairs(brickPieces) do local newColor = piece:GetColor() * 0.85 piece:SetColor(newColor) end end
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local finished = {} local g = require "global" function finished:draw() love.graphics.setColor(255, 255, 255) g.world.draw() g.camera:draw(function() g.player:draw() end) love.graphics.printf("Well, you've finished what's in the game right now. Sorry to disappoint. " .. "Hopefully yo...
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local Q = require 'Q' local make_dt = require 'Q/ML/DT/lua/make_dt' local ml_utils = require 'Q/ML/UTILS/lua/ml_utils' local JSON = require 'Q/ML/UTILS/lua/JSON' local extract_goal = require 'Q/ML/UTILS/lua/extract_goal' local check_extract_goal = require 'Q/ML/DT/lua/check_extr...
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vim.o.background = 'dark' vim.cmd([[colorscheme gruvbox]]) vim.cmd([[highlight Normal guibg=none]]) vim.cmd([[highlight NoText guibg=none]])
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--[[ module: FilterManager author: DylanYang time: 2021-02-25 11:47:02 idea: advance: ]] local FilterChain = require("patterns.j2ee.interceptingFilter.FilterChain") local _M = Class("FilterManager") local public = _M.public _M.filterChain = nil function _M:ctor(target) self.filterChain = ...
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-- @module lib.modes.modes local modes = {} modes.ecb = require('lib.modes.ecb') return modes
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---------------------------------------- -- -- Copyright (c) 2015, Hadriel Kaplan -- -- author: Hadriel Kaplan <hadrielk@yahoo.com> -- -- This code is licensed under the MIT license. -- -- Version: 1.0 -- ------------------------------------------ -- prevent wireshark loading this file as a plugin if not _G['pcapng_te...
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--[ require 'json' ]-- function table_print(tt, indent, done) local done = done or {} local indent = indent or 0 local space = string.rep(" ", indent) if type(tt) == "table" then local sb = {} for key, value in pairs(tt) do table.insert(sb, space) -- indent it if type (value) == "tab...
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CaerdonBattlePet = {} CaerdonBattlePetMixin = {} --[[static]] function CaerdonBattlePet:CreateFromCaerdonItem(caerdonItem) if type(caerdonItem) ~= "table" or not caerdonItem.GetCaerdonItemType then error("Usage: CaerdonBattlePet:CreateFromCaerdonItem(caerdonItem)", 2) end local itemType = CreateFromMixins(Cae...
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local LspDefinition = require("refactoring.lsp") local Query = require("refactoring.query") local test_utils = require("refactoring.tests.utils") describe("Lsp Definition", function() it("should get the name next for the definition.", function() vim.cmd(":e ./lua/refactoring/tests/lsp_utils_test_file.ts") ...
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local ReplicatedStorage = game:GetService("ReplicatedStorage") local Knit = require(ReplicatedStorage.Packages.Knit) local Loader = require(ReplicatedStorage.Packages.Loader) Knit.AddControllers(ReplicatedStorage.Common.Controllers) Loader.LoadChildren(ReplicatedStorage.Common.Components) Knit.Start() :andThen(fun...
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require 'torch' require 'nn' require 'nngraph' require 'cutorch' require 'cunn' require 'cudnn' cmd = torch.CmdLine() cmd:text() cmd:text('Convert a GPU torch net to CPU torch net.') cmd:text() cmd:text('Options') cmd:argument('-model', 'GPU model checkpoint to convert') cmd:text() -- parse input params local opt = c...
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-------------------------------- -- @module RelativeBox -- @extend Layout -- @parent_module ccui -------------------------------- -- -- @function [parent=#RelativeBox] initWithSize -- @param self -- @param #size_table size -- @return bool#bool ret (return value: bool) -------------------------------- -- @o...
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local Configuration = require(script.Parent.Parent.Configuration) local Roact = Configuration.Roact local RoactAnimate = Configuration.RoactAnimate local SHEET_ASSETS = { [1] = "rbxassetid://1330514658"; [2] = "rbxassetid://1330515143"; [3] = "rbxassetid://1330573324"; [4] = "rbxassetid://1330573609"; ...
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require 'audio' npy4th = require 'npy4th' local sound = audio.load(arg[1]) if sound:size(2) > 1 then sound = sound:select(2,1):clone() end sound:mul(2^-23) sound = sound:view(1, 1, -1, 1) sound = sound:resize(1, 1, 22050*20, 1) npy4th.savenpy(arg[2], sound)
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--Taiidan supplyLimit("Frigate", 39); supplyLimit("Carrier", 4); supplyDesc("Battlecruiser", "HeavyCruiser");
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local function generateCommandHelp(message) local channel = message.channel local commandList = {} local embed = { title = ":question: "..locale("help.embedTitle"), description = locale("help.embedDescription"), fields = {} } local categories = {} local fields = {} fo...
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AzVote = AzVote or {} AZVOTE_STATE_NONE = 0 AZVOTE_STATE_VOTING = 1 AZVOTE_STATE_CHANGING = 2 function AzVote:Exclude( ply ) for k, item in pairs(self.VoteTable) do for kk, _ply in pairs(item) do if (ply == _ply) then table.remove(item, kk) end end end end function AzVote:GetState() ...
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object_tangible_collection_reward_damind_crystal_reward = object_tangible_collection_reward_shared_damind_crystal_reward:new { } ObjectTemplates:addTemplate(object_tangible_collection_reward_damind_crystal_reward, "object/tangible/collection/reward/damind_crystal_reward.iff")
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local class = require 'middleclass' local TTransport = require 'thrift.transport.TTransport' local TBufferedTransport = class('TBufferedTransport', TTransport) function TBufferedTransport:initialize(trans) TTransport.initialize(self) assert(trans) self.trans = trans self.rBufSize = 2048 self.wBufSize = 2048...
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print(mk_expr_placeholder()) print(mk_level_placeholder()) assert(is_placeholder(mk_expr_placeholder())) assert(not is_placeholder(Var(0))) assert(not is_placeholder(Const("A"))) assert(is_placeholder(mk_level_placeholder())) assert(not is_placeholder(param_univ("l"))) local f = Const("f") local a = Const("a") assert(h...
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local M = {} ---Get the highlight groups for the plugin ---@param theme table ---@return table function M.get(theme) return { -- https://github.com/lukas-reineke/indent-blankline.nvim/blob/caf7f61e94525bbd97e32f118efd6c0722430616/doc/indent_blankline.txt#L31 IndentLine = { fg = theme.colors.indentl...
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function sleep(n) os.execute("sleep "..n) end function string_split(str, split_char) local sub_str_tab = {}; while (true and str~="" ) do local pos = string.find(str, split_char) if (not pos) then sub_str_tab[#sub_str_tab + 1] = str break; end local ...
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local compiler = require("l2l.compiler") local reader = require("l2l.reader") local version = "0.0.2-pre" local loadstring = _G["loadstring"] or _G["load"] local paired_options = {eval=true, load=true, compile=true} local single_options = {repl=true, help=true, version=true} local aliases = {r="repl", e="eval", l="l...
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local moonshine = require 'moonshine' kAngularVelocityEpsilon = 1e-1 kTurningAngularImpulse = 5 kThrusterForce = 12 kStabilizeAngularDamping = 4 kRopeLength = 100 kCameraEpsilon = 1 kMapWidth = 100 kMapHeight = 75 kSectorWidth = 20 kSectorHeight = 15 kAverageAsteroidSize = 24 kAsteroidSizeJitter = 12 kHookRadius = 3 k...
nilq/small-lua-stack
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describe("test set_current_journal()", function() local lfs = require("lfs") local pl = require"pl.import_into"() -- Setup mock vim module before we require deardiary modules _G.vim = require("mock.vim") local journal_path = pl.path.join(lfs.currentdir(), "tmp", "journal2") local deardiary = ...
nilq/small-lua-stack
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ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) ESX.RegisterServerCallback('pz_armario:getPlayerDressing', function(source, cb) local xPlayer = ESX.GetPlayerFromId(source) TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.identifier, function(store) local count = store.c...
nilq/small-lua-stack
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FAdmin.StartHooks["00RCon"] = function() FAdmin.Access.AddPrivilege("RCon", 3) FAdmin.Commands.AddCommand("RCon", "<command>", "<args>") FAdmin.ScoreBoard.Server:AddServerAction("RCon", "fadmin/icons/rcon", Color(155, 0, 0, 255), function() return FAdmin.Access.PlayerHasPrivilege(LocalPlayer(), "RCon") end, f...
nilq/small-lua-stack
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local SetWalkSpeedCommand = { Id = "SetWalkSpeed", Aliases = { "walkspeed", "ws" }, Description = "Updates the WalkSpeed property on players' humanoids.", Args = { { Type = "players", Name = "Players", Description = "The players to update" }, { Type = "number", Name = "Walk speed", Descript...
nilq/small-lua-stack
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local event = require("event") local entity = require("entity") local sprite = require("sprite") local room = require("room") local resource = require("resource") local ai = require("ai") local transform = require("transform") local M = {} local staff = {} M.new = function (type) local id = entity.new(STATE_PLAY)...
nilq/small-lua-stack
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//mapvote config local function SetupDefaultConfig() local DefaultConfig = { } DefaultConfig.kRoundEndDelay = 2 DefaultConfig.kVoteStartDelay = 8 DefaultConfig.kVotingDuration = 30 DefaultConfig.kMapsToSelect = 7 DefaultConfig.kDontRepeatFor = 4 DefaultConfig.kVoteNotifyDelay = 6 DefaultConfig.kVoteChangeDelay...
nilq/small-lua-stack
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--dofile(minetest.get_modpath("christmas_craft").."/mods.lua")--disabled because 4seasons is not installed dofile(minetest.get_modpath("christmas_craft").."/crafts.lua") --temporary disabled because cristmas is over-- if minetest.setting_getbool("is_winter") then dofile(minetest.get_modpath("christmas_craft").."/setti...
nilq/small-lua-stack
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EventPrefix = GetCurrentResourceName()..":"
nilq/small-lua-stack
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--[[-------------------------------------------------------------------- Grid Compact party and raid unit frames. Copyright (c) 2006-2009 Kyle Smith (Pastamancer) Copyright (c) 2009-2016 Phanx <addons@phanx.net> All rights reserved. See the accompanying LICENSE file for details. https://github.com/Phanx/Grid htt...
nilq/small-lua-stack
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PLUGIN.name = "Business Restriction" PLUGIN.desc = "Restricts Business" PLUGIN.author = "Zadkiel" function PLUGIN:CanPlayerUseBusiness(client, uniqueID) return client:IsAdmin() end
nilq/small-lua-stack
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function _G.run(...) local arg={...} print(arg[1]) if #arg>1 then local cmd = table.concat(arg, ' ').."\n" vim.fn.chansend(vim.g.current_terminal_job_id,cmd) else vim.fn.chansend(vim.g.current_terminal_job_id,arg[1].."\n") end end vim.cmd[[ augroup terminal au! au TermOpen * command! -nargs=+...
nilq/small-lua-stack
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local DialogEx = { Active = false, HasTooltip = false, } DialogEx.__index = DialogEx local keywordsTest = { ["Mods"] = "Mods are tools that make the game better.", ["The Red Prince"] = "Super cool origin guy.", } ---@class KeywordData:table ---@field StartPos integer ---@field EndPos integer ---@field Tooltip str...
nilq/small-lua-stack
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return { name = "dns.oszx.co", label = _("OSZX DNS - UK"), resolver_url = "https://dns.oszx.co/dns-query", bootstrap_dns = "51.38.83.141,2001:41d0:801:2000::d64", help_link = "https://dns.oszx.co/#mdoh", help_link_text = "OSZX.co" }
nilq/small-lua-stack
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UNIT_NAME_FONT_KOREAN = "Fonts\\2002B.TTF" UNIT_NAME_FONT_CHINESE = "Fonts\\ARKai_T.ttf" UNIT_NAME_FONT_CYRILLIC = "Fonts\\FRIZQT___CYR.TTF" UNIT_NAME_FONT_ROMAN = "Fonts\\FRIZQT__.TTF"
nilq/small-lua-stack
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local QuestState = _G.QuestState; QuestState.UI = {}; -- interface local ui = {}; -- table of frames, labels, buttons, ... ----------------------------------- UTILITY ------------------------------------ local function TableFind(t, val) for k, v in pairs(t) do if(val == v) then return k; end; end; return ...
nilq/small-lua-stack
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---@meta --=== touch === ---@class touch ---@field TOUCH_TRIGGER_BELOW number ---@field TOUCH_TRIGGER_ABOVE number ---@field TOUCH_LVOLT_0V4 number ---@field TOUCH_LVOLT_0V5 number ---@field TOUCH_LVOLT_0V6 number ---@field TOUCH_LVOLT_0V7 number ---@field TOUCH_HVOLT_2V4 number ---@field TOUCH_HVOLT_2V5 number ---@f...
nilq/small-lua-stack
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-------------------------------- -- @module Stream -- @extend Ref -- @parent_module audio ---@class audio.Stream:cc.Ref local Stream = {} audio.Stream = Stream -------------------------------- --- ---@param path string ---@return audio.Stream function Stream:createFromFile(path) end --------------------------------...
nilq/small-lua-stack
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ix.log.AddType("cardLog", function(client, ...) local arg = {...} if (arg[2] and #arg[2] > 0) then return L("%s %s %s.", client:Name(), arg[1], arg[2]) else return L("%s %s.", client:Name(), arg[1]) end end)
nilq/small-lua-stack
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ardour { ["type"] = "EditorAction", name = "Rename Regions For Sample Library", license = "MIT", author = "David Healey", description = [[Rename selected regions to aid exporting samples]] } function factory () local rename_regions_input_values --Persistent variable (session lifespan) retur...
nilq/small-lua-stack
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local RPX = nil Citizen.CreateThread(function() Citizen.Wait(1) exports["Library"]:AddHook(GetCurrentResourceName(), function(library) RPX = library if RPX.IsLoaded then PlayerLoaded() end end) end) RegisterNetEvent('rpx:playerLoaded') AddEventHandler('rpx:pla...
nilq/small-lua-stack
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