content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
-- @brief Synology Finder Protocol(9999/udp) Dissector Plugin
-- @author cq674350529
-- reference:
-- 1) https://mika-s.github.io/wireshark/lua/dissector/2017/11/04/creating-a-wireshark-dissector-in-lua-1.html
-- 2) https://github.com/wireshark/wireshark/blob/master/epan/dissectors/packet-cdp.c
-- 3) https://www.wi... | nilq/small-lua-stack | null |
local K, C = unpack(KkthnxUI)
local Module = K:GetModule("Loot")
-- Sourced: ShestakUI (Wetxius, Shestak)
local _G = _G
local GetItemInfo = _G.GetItemInfo
local GetLootRollItemInfo = _G.GetLootRollItemInfo
local GetLootRollItemLink = _G.GetLootRollItemLink
local MAX_PLAYER_LEVEL = _G.MAX_PLAYER_LEVEL
local RollOnLoo... | nilq/small-lua-stack | null |
Classes = {}
Common = {}
---@class GameHelpers
GameHelpers = {
Item = {},
Math = {},
Skill = {},
Status = {},
Tooltip = {},
UI = {},
Ext = {},
Internal = {}
}
---Simple wrapper around assigning a variable to another without making EmmyLua pick up the result.
function GameHelpers.SetVariable(v1,v2)
v1 = v2
end... | nilq/small-lua-stack | null |
local LrApplication = import 'LrApplication'
local LrLogger = import 'LrLogger'
local logger = LrLogger('FlaskUtils')
logger:enable("print")
logger:info("Loading module...")
local M = {}
local serializeMetadata = function(t)
-- TODO: encode newlines.
local k, v
local res = ""
for k, v in pairs(t)... | nilq/small-lua-stack | null |
--NOTE: THIS EXAMPLE IS OLD. Updated I2C examples can be found in the I2C folder.
print("Communicate with a HMC6352 via I2C")
--When using I2C remember to wire SDA and SCL to VS through a resistor (pull-up).
--Usually something in the range of 1.8kΩ to 20kΩ will work, but HMC6352 documentation
--indicates that 10kΩ pul... | nilq/small-lua-stack | null |
object_draft_schematic_dance_prop_prop_ribbon_spark_r_s05 = object_draft_schematic_dance_prop_shared_prop_ribbon_spark_r_s05:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_dance_prop_prop_ribbon_spark_r_s05, "object/draft_schematic/dance_prop/prop_ribbon_spark_r_s05.iff")
| nilq/small-lua-stack | null |
local ifInt = require("ifInt")
return function(v)
return ifInt(v) and 0 == v%1 and v >= 0
end | nilq/small-lua-stack | null |
tcs.magic1= "* /\\\\,%,_\n* \\\\%%%/,\\\\\n* _.-\\\"%%|//%\n* .\\' .-\\\" /%%%\n* _.-\\'_.-\\\" 0) \\\\%%%\n* /.\\\\.\\' \\\\%%%\n* \\\\ / _, %%%\n* `\\\"---\\\"~`\\\\ _,*\\'\\\\%%\\' _,--\\\"\\\"\\\"\\\"-,%%,... | nilq/small-lua-stack | null |
local bin = require "bin"
local comm = require "comm"
local nmap = require "nmap"
local shortport = require "shortport"
local stdnse = require "stdnse"
local string = require "string"
local table = require "table"
description = [[
Enumerates SCADA Modbus slave ids (sids) and collects their device information.
Modbus ... | nilq/small-lua-stack | null |
local List = script.Parent
local Llama = List.Parent
local t = require(Llama.t)
local validate = t.tuple(t.table, t.integer)
local function removeIndex(list, indexToRemove)
assert(validate(list, indexToRemove))
local len = #list
if indexToRemove < 1 then
indexToRemove += len
end
assert(inde... | nilq/small-lua-stack | null |
--[[
Based on a plugin by topkecleon.
Copyright 2017 wrxck <matthew@matthewhesketh.com>
This code is licensed under the MIT. See LICENSE for details.
]]
local bing = {}
local mattata = require('mattata')
local https = require('ssl.https')
local url = require('socket.url')
local ltn12 = require('ltn12')
lo... | nilq/small-lua-stack | null |
--[[
© 2013 GmodLive private project do not share
without permission of its author (Andrew Mensky vk.com/men232).
--]]
local PLUGIN = PLUGIN or greenCode.plugin:Loader();
-- License list.
PLUGIN:AddLicense("weapon", {
name = "Оружие",
description = "Лицензия на продажу или ношение пистолета",
job = {TEA... | nilq/small-lua-stack | null |
ITEM.name = "'Kite' Gunpowder"
ITEM.description = "'Kite' brand gunpowder with a blue top."
ITEM.longdesc = "High quality smokeless gunpowder from the 'Kite' brand, a top end producer of gunpowder. Used by some technicians in the zone to reload ammunition for sale."
ITEM.model = "models/illusion/eftcontainers/gpblue.md... | nilq/small-lua-stack | null |
hook.Add("PlayerInitialSpawn", "xAdminLoadPlayerRank", function(ply)
xAdmin.Database.GetUsersGroup(ply:SteamID64(), function(data)
if not data or not data[1] then
xAdmin.Database.UpdateUsersGroup(ply:SteamID64(), xAdmin.Config.DefaultGroup)
xAdmin.Users[ply:SteamID64()] = xAdmin.Config.DefaultGroup
else
x... | nilq/small-lua-stack | null |
local spec_helper = require "spec.spec_helpers"
local constants = require "kong.constants"
local stringy = require "stringy"
local IO = require "kong.tools.io"
local fs = require "luarocks.fs"
describe("Static files", function()
describe("Constants", function()
it("version set in constants should match the one i... | nilq/small-lua-stack | null |
-- Castlevania: Portrait of Ruin - RNG simulator
-- This script runs on both of normal lua host and emulua host (desmume)
if not bit then
require("bit")
end
-- pure 32-bit multiplier
function mul32(a, b)
-- separate the value into two 8-bit values to prevent type casting
local x, y, z = {}, {}, {}
x[1] = bit.band... | nilq/small-lua-stack | null |
-- synthy v0.3.2
-- soft, melancholic synth
--
-- llllllll.co/t/synthy
--
--
--
-- ▼ instructions below ▼
-- E2 modulates flanger
-- E3 modulates lpf
-- K2 generates chords
-- K3 stops/starts chord
-- sequencer
engine.name="Synthy"
articulation=include('synthy/lib/arm')
fourchords_=include("synthy/lib/fourchords... | nilq/small-lua-stack | null |
local normalizeLuaSource = require("__debugadapter__/normalizeLuaSource.lua")
local json = require('__debugadapter__/json.lua')
local variables = require("__debugadapter__/variables.lua") -- uses pcall
local print = print
local debug = debug
-- log protection is disabled in Instrument Mode on Factorio >= 0.18.34... | nilq/small-lua-stack | null |
--- A doubly-linked @{Queue} of items.
-- Implements a Queue as a @{LinkedList}, providing the same performance
-- characteristics as the LinkedList.
--
-- LinkedQueue implements all optional @{Queue} and @{Collection} methods.
--
-- **Implements:** @{Queue}, @{Collection}, @{Enumerable}
--
-- @classmod LinkedQueue
lo... | nilq/small-lua-stack | null |
module(...,package.seeall)
local buffer = require("core.buffer")
local packet = require("core.packet")
local lib = require("core.lib")
local link_ring = require("core.link_ring")
require("core.packet_h")
--- # App runtime system
-- Dictionary of all instantiated apps (Name -> App).
apps... | nilq/small-lua-stack | null |
require "util"
plugin = {}
plugin.loaders = {}
plugin.path = fs.ydwe_path() / "plugin"
plugin.blacklist = { 'YDTileLimitBreaker', 'YDCustomObjectId' }
function plugin.load (self, plugin_config_path)
log.trace("Load plugin config " .. plugin_config_path:string())
local plugin_config = sys.ini_load(plugin... | nilq/small-lua-stack | null |
-- See LICENSE for terms
local mod_RainType
local orig_GetTerraformParamPct = GetTerraformParamPct
local function fake_GetTerraformParamPct(param, ...)
if not mod_RainType then
return orig_GetTerraformParamPct(param, ...)
end
if mod_RainType == "normal" and (param == "Atmosphere" or param == "Temperature" or pa... | nilq/small-lua-stack | null |
-- // bekiroj
function kasa_ver()
if getElementData(source, "loggedin") == 0 then return end
if not exports.mrp_global:takeMoney(source, 250) then
outputChatBox("[!]#ffffff Eşyayı satın almak için yeterli miktarda paran yok.",source,100,100,255,true)
return end
outputChatBox("[!]#ffffff Kasaya ₺250 ödeyerek 1 ad... | nilq/small-lua-stack | null |
#!/opt/local/bin/lua
local xml_string = [=[<?xml version="1.0" encoding="UTF-8"?>
<ns1:any_attr xmlns:ns1="http://test_example.com" xmlns:ns2="http://mnrec.com" attr1="SN" attr2="MUK" ns2:attr3="SNT"><one>Hello</one></ns1:any_attr>]=]
mhf = require("schema_processor")
any_attr = mhf:get_message_handler("any_attr", "... | nilq/small-lua-stack | null |
-- randbytes.lua
-- Colin 'Oka' Hall-Coates
-- MIT, 2015
local defaults = setmetatable ({
bytes = 4,
mask = 256,
file = 'urandom',
filetable = {'urandom', 'random'}
}, { __newindex = function () return false end })
local files = {
urandom = false,
random = false
}
local utils = {}
function utils:gettabl... | nilq/small-lua-stack | null |
--------------------------------
-- @module TransitionFadeDown
-- @extend TransitionFadeTR
-- @parent_module cc
---@class cc.TransitionFadeDown:cc.TransitionFadeTR
local TransitionFadeDown = {}
cc.TransitionFadeDown = TransitionFadeDown
--------------------------------
--- Creates a transition with duration and inc... | nilq/small-lua-stack | null |
-- Areas module - used for specifying areas, which can then be inserted
-- into a given map (typically the world map).
Area = {}
Area.__index = Area
function Area:new(row, col)
local obj = {}
setmetatable(obj, self)
-- Set the row and column for this area.
obj.row = row
obj.col = col
-- Set the additio... | nilq/small-lua-stack | null |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BseBuyProp_pb', package.seeall)
local BSEBUYPROP = protobuf.Descriptor();
local BSEBUYPROP_SUCCESS_FIELD = protobuf.FieldDescriptor();
local BSEBUYPROP_MESSAGE_FIELD = protobuf.FieldDescriptor();
BSEBUYPROP_SUCCESS_FIELD.name = "s... | nilq/small-lua-stack | null |
local ensure_character = require("modules/inventory_sync/ensure_character")
-- on_gui_click
local handle_gui_events = function(event)
if not event.element.valid then
return
end
local player = game.get_player(event.player_index)
if event.element.name == "inventory_sync_failed_download_abort" then
-- Give the pl... | nilq/small-lua-stack | null |
--[[
-- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-- its licensors.
--
-- For complete copyright and license terms please see the LICENSE at the root of this
-- distribution (the "License"). All use of this software is governed by the License,
-- or, if provided, by the license be... | nilq/small-lua-stack | null |
--雨水元素·玛度
local m=37564003
local cm=_G["c"..m]
xpcall(function() require("expansions/script/c37564765") end,function() require("script/c37564765") end)
cm.Senya_name_with_elem=true
function cm.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,4,2)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:Set... | nilq/small-lua-stack | null |
local sceneman = require('lib.sceneman')
local lovebind = require('lib.love_bind')
local lens = require('lib.lens')
local _layers = require('scenes.layers')
local _autobind = require('scenes.autobind')
local _timers = require('scenes.timers')
local function base()
local scene = {}
scene.layers = _layers()
scene... | nilq/small-lua-stack | null |
-- This is an example of code that you can put into your start.lua file to setup a benchmark
-- local myCondition = true -- ex: currentTas == 'benchmark%'
-- if myCondition then
-- local benchmark = require('scripts/benchmark')
-- -- Create the sqlite file and insert records if the file doesn't exist
-- lo... | nilq/small-lua-stack | null |
--[[
@brief Represents a screen of the game (e.g a game screen, a level, a menu screen, ...) \
They can be stacked one on top of each others through the ScreenManager \
Each screen contains a scene, which is the graphical representation of the screen
@class Screen
]]
require('Scene')
require('Class')
Scr... | nilq/small-lua-stack | null |
local Iterator = require(script.Parent.Parent.Iterator)
local FromFunc = setmetatable({}, Iterator)
FromFunc.__index = FromFunc
FromFunc.__call = Iterator.__call
function FromFunc.new(after)
return setmetatable({
after = after,
}, FromFunc)
end
return FromFunc
| nilq/small-lua-stack | null |
function table.Invert(src, key, idnum)
local ret = {}
if not istable(src) then return end
for k, v in pairs(src) do
if key and istable(v) then
if v[key] then
ret[v[key]] = v
if idnum then
v.IDNUM = k
end
end
else
ret[v] = k
end
end
return ret
end
function table.StoreKeys(src, ke... | nilq/small-lua-stack | null |
--Drop items on dig
function minetest.handle_node_drops(pos, drops, digger)
for _,item in ipairs(drops) do
local count, name
if type(item) == "string" then
count = 1
name = item
else
count = item:get_count()
name = item:get_name()
end
--if not inv or not inv:contains_item("main", ItemStack(name))... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0148-template-additional-submenus.md#backwards-compatibility
-- Issue: https://github.com/smartdevicelink/sdl_core/issues/3524
---------... | nilq/small-lua-stack | null |
_G._TEST = true
require("mocks.awesome")
local mock_watch = require("mocks.awful.widget.watch")
local wifi_status = require("daemons.wifi_status")
local connected_result = [[connected ramen-wf 80
]]
local disconnected_result = [[disconnected
]]
describe("daemons.wifi_status", function()
describe("private", fun... | nilq/small-lua-stack | null |
pfUI:RegisterModule("castbar", "vanilla:tbc", function ()
local font = C.castbar.use_unitfonts == "1" and pfUI.font_unit or pfUI.font_default
local font_size = C.castbar.use_unitfonts == "1" and C.global.font_unit_size or C.global.font_size
local rawborder, default_border = GetBorderSize("unitframes")
local cbt... | nilq/small-lua-stack | null |
--requires engine.utility
local oop = {}
local object = {}
local lib
oop.object = object
oop.objectify = function(self, to, lightweight)
lib.utility.table_merge(self.object, to)
if (not lightweight) then
to.__type = to.__type or "object"
end
end
object.inherit = function(self, from)
lib.utility.table_merge(fr... | nilq/small-lua-stack | null |
names = {"Peter", "Paul", "Mary"}
grades = {Mary = 10, Paul = 7, Peter = 8}
function sort_by_grade(names, grades)
table.sort(names, function (n1, n2)
return grades[n1] > grades[n2]
end)
end
-- 在上面的匿名函数中,grades 既不是全局变量,也不是局部变量,是 non-local
-- 变量,在 Lua 里面也叫 upvalues
| nilq/small-lua-stack | null |
local ffi = require("ffi")
local libraryloader = require("core_libraryloader_l1_1_1");
local WTypes = require("WTypes")
ffi.cdef[[
BOOL QueryWorkingSetEx(HANDLE hProcess,PVOID pv,DWORD cb);
]]
local function main()
local handle = libraryloader.LoadLibraryExA("psapi", nil, 0);
proc = libraryloader.GetProcAddress(... | nilq/small-lua-stack | null |
--[=[
@c ClassName [x base_1 x base_2 ... x base_n]
@t tag
@mt methodTag (applies to all class methods)
@p parameterName type
@op optionalParameterName type
@d description+
]=] --[=[
@m methodName
@t tag
@p parameterName type
@op optionalParameterName type
@r return
@d description+
]=] --[=[
@p propertyName type descri... | nilq/small-lua-stack | null |
SILE.require("packages/infonode")
SILE.scratch.chapterverse = {}
SILE.registerCommand("save-book-title", function (options, content)
SU.debug("bcv", "book: " .. content[1])
SILE.scratch.chapterverse.book = content[1]
end)
SILE.registerCommand("save-chapter-number", function (options, content)
SU.debug("bcv", "c... | nilq/small-lua-stack | null |
--[[
MplusLedger
A WoW addon to keep long-term track of a player's Mythic+ runs so they may analyze how they're doing for
a given spec, dungeon, affixes, level, and party composition.
@copyright Velukh 2017
--]]
MplusLedger = LibStub("AceAddon-3.0"):NewAddon(
"MplusLedger",
"AceComm-3.0",
"AceConsole-3.0",
"... | nilq/small-lua-stack | null |
#!/usr/bin/env tarantool
local stats = require('luacov.stats')
local runner = require('luacov.runner')
local accumulator = {}
local output_statsfile = 'luacov.stats.out'
for _, statsfile in ipairs(arg) do
print(('Processing %s'):format(statsfile))
local new_data = stats.load(statsfile)
for name, item in... | nilq/small-lua-stack | null |
data:extend({
-- Startup
-- Global
{
type = "bool-setting",
name = "Noxys_Multidirectional_Trains-enabled",
setting_type = "runtime-global",
default_value = true,
order = "a",
},
{
type = "int-setting",
name = "Noxys_Multidirectional_Trains-on_nth_tick",
setting_type = "runtime-global",
minimum_... | nilq/small-lua-stack | null |
local JSON = assert(loadfile "LuaScripts/json.lua")()
local UIScore = {}
UIScore["instantiate"] = function(params, entity)
p = JSON:decode(params)
local self = {}
self.entity = entity
if p then
if p.actualScore ~= nil then self.actualScore = p.actualScore end
end
-- Llamar a esta... | nilq/small-lua-stack | null |
local enum = require('discordia').enums.enum
return {
optionType = enum({
subCommand = 1,
subCommandGroup = 2,
string = 3,
integer = 4,
boolean = 5,
user = 6,
channel = 7,
role = 8
}),
interactionType = enum({
ping = 1,
applicationCommand = 2
}),
interactionResponseType = enum({
pong = 1,
... | nilq/small-lua-stack | null |
-- Wrapper for exit on internal server error
function exit (message, status)
ngx.status = status
ngx.say('{"error": "' .. message .. '"}')
ngx.exit(ngx.HTTP_OK)
end
-- Drop all non-POST requests
local REQUEST_METHOD = ngx.var.request_method
if REQUEST_METHOD ~= 'POST' then
exit('Method not allowed', ng... | nilq/small-lua-stack | null |
---------------pet acb227 is makin-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
script.Parent = workspace.acb227
Owner = Workspace.acb227
admin = "acb227"
pl = Game.Players:GetChildren() ... | nilq/small-lua-stack | null |
local _ENV = mkmodule('plugins.automaterial')
local buildingplan = require('plugins.buildingplan')
-- construct the building and register it with buildingplan for item selection
function build_with_buildingplan_box_select(subtype, x, y, z)
local pos = xyz2pos(x, y, z)
local bld, err = dfhack.buildings.constru... | nilq/small-lua-stack | null |
local sum = 0;
for i = 0, 1000, 1 do
sum = sum .. ".";
end;
return sum; | nilq/small-lua-stack | null |
---- Roleplay: Prison
local WorkbenchFrame = nil
local WorkbenchFrameWidth, WorkbenchFrameHeight = 600, 600
function IsWorkbenchOpen()
return IsValid(WorkbenchFrame)
end
function ShowWorkbenchFrame()
if IsWorkbenchOpen() then
return
end
WorkbenchFrame = vgui.Create("DFrame")
WorkbenchFrame:SetSize(Workb... | nilq/small-lua-stack | null |
--- === UnsplashRandom ===
---
--- Automatically sets a random Unsplash image as your wallpaper daily.
---
--- Download: [https://github.com/Hammerspoon/Spoons/raw/master/Spoons/UnsplashRandom.spoon.zip](https://github.com/Hammerspoon/Spoons/raw/master/Spoons/UnsplashRandom.spoon.zip)
local obj={}
obj.__index = obj
-... | nilq/small-lua-stack | null |
local composer = require( "composer" )
local scene = composer.newScene()
-- initialize variables -------------------------------------------------------
local windowMod = require( "scenes.libs.window" )
local tabulatorMod = require( "scenes.libs.tabulator" )
local savedata = require( "scenes.libs.savedata" ) -- load ... | nilq/small-lua-stack | null |
--------------------------defines-------------------------
gr = love.graphics
kb = love.keyboard
ms = love.mouse
pi = math.floor(math.pi*1000)/1000
-------------------------requires-------------------------
--require "lib/class"
--require "lib/binary"
require "lib/func"
require "lib/camera"
require "lib/base"
require "... | nilq/small-lua-stack | null |
module = "another_fantasycalendar"
typesetdemofiles = { "example-calendar-1.tex" }
typesetfiles = { "typesetfiles" }
sourcefiles = { "*.code.tex", "*.cls", "*.sty"}
installfiles = sourcefiles
| nilq/small-lua-stack | null |
--
-- SILLY premake configuration script
--
project.name = "SILLY"
project.bindir = "bin"
project.libdir = "lib"
package = newpackage()
package.name = "SILLY"
package.kind = "dll"
package.language = "c++"
package.files = {
matchfiles("src/*.cpp"),
matchfiles("src/loaders/*.cpp"),
matchfiles("include/*.h")... | nilq/small-lua-stack | null |
--StoryTeller was made by EvanTheHuman (4096x2160) under the MIT license
--https://github.com/EvanTheHuman/StoryTeller/blob/main/LICENSE
local story = {
formatver = 1,
background = "rbxasset://textures/loading/darkLoadingTexture.png",
textcolor = Color3.new(1, 1, 1),
initialtext = "A thief with a chainsaw an... | nilq/small-lua-stack | null |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {
PlaceObj('UnitAppear', {
'Location', "MapBorder",
}),
PlaceObj('Malfunction', nil),
},
Effects = {},
Enables = {
"MissingRover_5_Repaired",
},
Prerequisites = {},
ScriptDone = true,
Suppres... | nilq/small-lua-stack | null |
Fluid = {}
Fluid.color = {r = 167/255, g = 229/255, b = 255/255}
Fluid.entity_types = {"pipe", "pipe-to-ground", "storage-tank"}
Fluid.unlocked = function(force) return force.technologies["factory-connection-type-fluid"].researched end
local DX = {
[defines.direction.north] = 0,
[defines.direction.east] = 1,
[defi... | nilq/small-lua-stack | null |
local util = {}
function util.format(...)
return string.format(...)
end
function util.printf(fmt, ...)
io.write(string.format(fmt, ...))
end
function util.getHostname()
-- TODO: get this function to work
-- on Winbl^H^Hdows-based systems
local fallback = "lolcathost"
local hostname = ""
if not io.open('/etc/... | nilq/small-lua-stack | null |
--
-- (C) 2013 Kriss@XIXs.com
--
local coroutine,package,string,table,math,io,os,debug,assert,dofile,error,_G,getfenv,getmetatable,ipairs,load,loadfile,loadstring,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,unpack,_VERSION,xpcall,module,require=coroutine,package,stri... | nilq/small-lua-stack | null |
package.cpath = "luaclib/?.so"
package.path = "lualib/?.lua;proto/?.lua;"
if _VERSION ~= "Lua 5.3" then
error "Use lua 5.3"
end
local socket = require "socket"
local proto = require "proto"
local sproto = require "sproto"
local host = sproto.new(proto.s2c):host "package"
local request = host:attach(sproto.new(proto... | nilq/small-lua-stack | null |
-- This code is part of u8g2 project and is responsible for
-- generation of u8g2_d_setup.c and its declarations in u8g2.h
local utils = require 'resources/Common/utils'
local setupgen = {
add = function(s, controller) -- Main wrapper
s.impls[#s.impls+1] = ('/* %s */'):format(controller.name);
--for k, v in cont... | nilq/small-lua-stack | null |
-- create a 3D track
function create3DTrack(dat, id, sources, typ, pos, route, speed, err)
track = {}
track.creation_date = dat
track.last_update_date = dat
track.count = 1
track.sources = sources
track.type = typ
track.3d = true
track.id = id
track.pos = pos
track.route = route
track.speed = spe... | nilq/small-lua-stack | null |
--
-- Copyright (c) 2017, Jesse Freeman. All rights reserved.
--
-- Licensed under the Microsoft Public License (MS-PL) License.
-- See LICENSE file in the project root for full license information.
--
-- Contributors
-- --------------------------------------------------------
-- This is the official list of Pixel Visi... | nilq/small-lua-stack | null |
-- Copyright (c) 2019 askmeaboutloom
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish... | nilq/small-lua-stack | null |
local current_dir = _SCRIPT_DIR
function IncludeScanning()
local refcount = IncludePackage("scanning")
local _project = project()
sysincludedirs(current_dir .. "/include")
links("scanning")
filter("system:linux or macosx")
links("dl")
filter("system:macosx")
links("CoreServices.framework")
if refcount ... | nilq/small-lua-stack | null |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... | nilq/small-lua-stack | null |
--[[
Copyright (C) 2015 Real-Time Innovations, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in... | nilq/small-lua-stack | null |
lastCreatedZoneType = nil
lastCreatedZone = nil
createdZoneType = nil
createdZone = nil
drawZone = false
RegisterNetEvent("polyzone:pzcreate")
AddEventHandler("polyzone:pzcreate", function(zoneType, name, args)
if createdZone ~= nil then
TriggerEvent('chat:addMessage', {
color = { 255, 0, 0},
multili... | nilq/small-lua-stack | null |
return {'faq','faqs'} | nilq/small-lua-stack | null |
local strutil = require("acid.strutil")
local tableutil = require("acid.tableutil")
local acid_redis = require("acid.redis")
local acid_json = require("acid.json")
local acid_chash_conf = require("acid.chash_conf")
local to_str = strutil.to_str
local str_split = strutil.split
local _M = { _VE... | nilq/small-lua-stack | null |
-- Author: L
-- Date: 2021-02-18
local open = io.open
local _M = { VERSION = 0.1 }
function _M.read_file(file_path)
local file, err = open(file_path, "rb")
if not file then
return false, "failed to open file: " .. file_path .. ", error info:" .. err
end
local data, err = file:read("*all")
... | nilq/small-lua-stack | null |
local draw = {}
function draw.graph(meshes, range, color, f)
local produced_mesh = {
vertexes = {},
segments = {{}},
colors = {}
}
for x = range["g_begin"], range["g_end"], range["g_step"] do
y = f(x)
table.insert(produced_mesh.vertexes, {x, y})
table.insert(produced_mesh.color... | nilq/small-lua-stack | null |
female_forest_slice_hound = Creature:new {
objectName = "@mob/creature_names:female_forest_slice_hound",
socialGroup = "slice_hound",
faction = "",
level = 10,
chanceHit = 0.28,
damageMin = 130,
damageMax = 140,
baseXp = 356,
baseHAM = 675,
baseHAMmax = 825,
armor = 0,
resists = {0,0,0,0,0,0,0,-1,-1},
meat... | nilq/small-lua-stack | null |
-- A basic LDtk loader for LÖVE created by Hamdy Elzonqali
-- Last tested with LDtk 0.9.3
--
-- ldtk.lua
--
-- Copyright (c) 2021 Hamdy Elzonqali
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy of
-- this software and associated documentation files (the "Software"), to deal in
-- the ... | nilq/small-lua-stack | null |
object_tangible_quest_heroic_heroic_echo_base_tower_hatch = object_tangible_quest_heroic_shared_heroic_echo_base_tower_hatch:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_heroic_heroic_echo_base_tower_hatch, "object/tangible/quest/heroic/heroic_echo_base_tower_hatch.iff")
| nilq/small-lua-stack | null |
require("turtle")
local signals = require("signals")
--[[
Here goes the neurons activating function
It should recieve number and return number
]]
local function act(x)
return (1 / (1 + math.exp(-x)))
end
--[[
This is the data that we must train our neural net with
For multiple inputs,
]]
local tTr = {
{... | nilq/small-lua-stack | null |
local DeconvnetReLU, parent = torch.class('nn.DeconvnetReLU', 'nn.ReLU')
function DeconvnetReLU:__init(p)
parent.__init(self, p)
self.deconv = false
end
function DeconvnetReLU:updateOutput(input)
return parent.updateOutput(self, input)
end
function DeconvnetReLU:updateGradInput(input, gradOutput)
if self.dec... | nilq/small-lua-stack | null |
return {'zak','zakagenda','zakatlas','zakband','zakbijbel','zakboekje','zakbreuk','zakcent','zakcomputer','zakdoek','zakduit','zakeditie','zakelijk','zakelijkheid','zaken','zakenauto','zakenbank','zakenbankier','zakenbankiers','zakenbelang','zakenbelangen','zakenblad','zakenbrief','zakencentrum','zakencijfer','zakendin... | nilq/small-lua-stack | null |
local sensors = require("sensors")
local dht_sensors = require("dht_sensors")
local actuators = require("actuators")
local settings = require("settings")
local sensorSend = {}
local dni = wifi.sta.getmac():gsub("%:", "")
local timeout = tmr.create()
local sensorTimer = tmr.create()
local sendTimer = tmr.create()
timeo... | nilq/small-lua-stack | null |
local att = {}
att.name = "md_lightbolt"
att.displayName = "Light Bolt"
att.displayNameShort = "Light Bolt"
att.statModifiers = {RecoilMult = 0.15,
FireDelayMult = -.25,
MaxSpreadIncMult = 0.25
}
if CLIENT then
att.displayIcon = surface.GetTextureID("atts/md_3006bolt")
att.description = {[1] = {t = "Increases RPM a... | nilq/small-lua-stack | null |
local ConfigReader = {};
-- ------------------------------------------------
-- Constants
-- ------------------------------------------------
local FILE_NAME = 'settings.cfg';
local TEMPLATE_PATH = 'res/templates/settings_template.cfg';
local INVALID_CONFIG_HEADER = 'Invalid config file';
local MISSING_SECTION_WAR... | nilq/small-lua-stack | null |
g_PluginInfo =
{
Name = "Weapons",
Version = "3",
Date = "2017-11-25",
SourceLocation = "https://github.com/mathiascode/Weapons",
Description = [[Plugin that adds weapons to a Cuberite server. Currently available weapons are Anvil Dropper, Lightning Stick, Nuker and Sniper.]],
Commands =
{
["/weapons"] =
{
... | nilq/small-lua-stack | null |
local oil = require "oil"
local ComponentContext = require "scs.core.ComponentContext"
local Log = require "scs.util.Log"
local utils = require "scs.core.utils"
utils = utils()
Log:level(3)
-- OiL configuration
local orb = oil.init()
oil.main(function()
-- starts to wait for remote calls
orb:loadidlfile(os.geten... | nilq/small-lua-stack | null |
function draw_cell(cell, x, y, color)
if cell == 1 then
love.graphics.setColor(color)
love.graphics.rectangle("fill", x, y,_square_size,_square_size)
else
love.graphics.setColor(colors.coral)
love.graphics.rectangle("fill", x, y,_square_size,_square_size)
end
end
loc... | nilq/small-lua-stack | null |
fysiks.FullPolyhedron = fysiks.FacedPolyhedron:new(nil, {}, {}, {})
fysiks.FullPolyhedron.type = "polyhedron"
fysiks.FullPolyhedron.__index = fysiks.FullPolyhedron
function fysiks.FullPolyhedron:new(obj, verts, edges, faces)
local p = setmetatable(fysiks.FacedPolyhedron:new(obj, verts, faces), self)
p.edges = {}
f... | nilq/small-lua-stack | null |
local class = require 'CompileMe.class'
-- Something like "echo" "Hi" is invalid in cmd.exe. We need echo "Hi" instead
local cmd_builtins = {
"ASSOC", "BREAK", "CALL", "CD", "CHDIR", "CLS", "COLOR", "COPY", "DATE",
"DEL", "DIR", "DPATH", "ECHO", "ENDLOCAL", "ERASE", "EXIT", "FOR", "FTYPE",
"GOTO", "IF", "KEYS", ... | nilq/small-lua-stack | null |
-- This file is subject to copyright - contact swampservers@gmail.com for more information.
-- INSTALL: CINEMA
-- weapon_vape/init.lua
-- Defines common serverside code/defaults for Vape SWEP
-- Vape SWEP by Swamp Onions - http://steamcommunity.com/id/swamponions/
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")... | nilq/small-lua-stack | null |
--require("Menu/MainMenu/mainMenuStyle.lua")
--this = SceneNode()
PreSetPanel = {}
function PreSetPanel.removePreSet(button)
if PreSetPanel.functionRemoveCallback then
PreSetPanel.functionRemoveCallback(button:getParent():getTag():toString())
end
PreSetPanel.presetPanel:removePanel(button:getParent(... | nilq/small-lua-stack | null |
local array = include( "modules/array" )
local util = include( "client_util" )
local cdefs = include( "client_defs" )
local simdefs = include("sim/simdefs")
local simquery = include("sim/simquery")
local mui_tooltip = include( "mui/mui_tooltip" )
local mui_util = include( "mui/mui_util" )
local inventory = include("sim... | nilq/small-lua-stack | null |
local GuildInfo = require("guild_info")
local name = "viewalias" -- Name of the command.
local permissions = {
bot_owner = false, -- Whether only the bot owner can use this command.
manage_server = true, -- Whether you must have `Manage Server` to use this command.
moderator = false, -- Whether you must b... | nilq/small-lua-stack | null |
vim.cmd('inoreabbrev rexp // [[Rcpp::export]]')
| nilq/small-lua-stack | null |
--[[
Copyright 2012 The lev Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agree... | nilq/small-lua-stack | null |
return {
corhgol = {
acceleration = 0.03,
brakerate = 0.69,
buildcostenergy = 27521,
buildcostmetal = 2381,
builder = false,
buildpic = "corhgol.dds",
buildtime = 30000,
canattack = true,
canguard = true,
canhover = true,
canmove = true,
canpatrol = true,
canstop = 1,
category = "ALL LARGE ... | nilq/small-lua-stack | null |
local function setup_ios()
files
{
"source/posix/**.cpp",
"source/mach/**.cpp"
}
end
local function setup_osx()
files
{
"source/posix/**.cpp",
"source/mach/**.cpp"
}
end
local function setup_linux()
files
{
"source/posix/**.cpp"
}
en... | nilq/small-lua-stack | null |
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