content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local Structure = {}
local Noise = require(game.ServerStorage.Scripts.Noise)
local VoxelMod = require(game.ServerStorage.Scripts.VoxelMod)
local PlainTrees = game.ServerStorage.Configs.BiomeAttributes.Biomes.Default.Structures.Trees.Plain
function Structure:MakeTree(pos, vmodList, minTrunkHeight, maxTrunkHeight)
... | nilq/small-lua-stack | null |
ESX = nil
PlayersHarvesting = {}
PlayersHarvesting2 = {}
PlayersHarvesting3 = {}
PlayersCrafting = {}
PlayersCrafting2 = {}
PlayersCrafting3 = {}
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
if Config.MaxInService ~= -1 then
TriggerEvent('esx_service:activateService', 'meca... | nilq/small-lua-stack | null |
help([[CMake, the cross-platform, open-source build system.
CMake is a family of tools designed to build, test and package software. - Homepage: http://www.cmake.org]])
whatis([[Description: CMake, the cross-platform, open-source build system.
CMake is a family of tools designed to build, test and package software. ... | nilq/small-lua-stack | null |
local _M = {}
local function _StrIsEmpty(s)
return s == nil or s == ''
end
local function _StringSplit(input_str, sep)
if sep == nil then
sep = "%s"
end
local t = {}
for str in string.gmatch(input_str, "([^"..sep.."]+)") do
table.insert(t, str)
end
return t
end
function _M.GetMedia()
local mo... | nilq/small-lua-stack | null |
--[[--------------------------------------------------------------------------
--
-- File: UACaptureMax.UILeaderboardItem.lua
-- Copyright (c) Ubisoft Entertainment. All rights reserved.
--
-- Project: Ubitoys.Tag
-- Date: August 13, 2010
--
---------------------... | nilq/small-lua-stack | null |
require 'nn'
require 'Dynamic'
require 'MergeTable'
require 'BranchTable'
--[[
local batch_size = 6
local input_sizes = {3, 4, 5}
local gru = nn.GridGRU(input_sizes)
-- model
local parameters = gru:getParameters()
parameters:copy(torch.randn(parameters:size()))
-- input
local input = {}
for i = 1, #input_sizes do
... | nilq/small-lua-stack | null |
local demo = require"demos/xor"
function love.load()
demo.load()
end
function love.keypressed(key)
if demo.keypressed then
demo.keypressed(key)
end
end
function love.update(dt)
demo.update(dt)
end
function love.draw()
demo.draw()
end
| nilq/small-lua-stack | null |
--[[
A top-down action game made with Bitty Engine
Copyright (C) 2021 Tony Wang, all rights reserved
Engine page: https://paladin-t.github.io/bitty/
Game page: https://paladin-t.github.io/games/hb/
]]
Probabilistic = class({
_candidates = nil,
_total = 0,
ctor = function (self, ...)
self._candidates = { }
... | nilq/small-lua-stack | null |
return {
name = 'Damavand Quarry',
checkpoints = {
LinearTransform(Vec3(-0.988949, 0.000000, -0.148253), Vec3(0.000000, 1.000000, 0.000000), Vec3(0.148253, 0.000000, -0.988949), Vec3(36.124023, 218.566208, 755.112305)),
LinearTransform(Vec3(-0.424762, 0.113869, -0.898115), Vec3(0.082000, 0.99281... | nilq/small-lua-stack | null |
local helpers = require "spec.lua.helpers"
describe("tsmocha", function()
before_each(function()
helpers.before_each { run = false, runners = { typescript = "nvim-test.runners.ts-mocha" } }
end)
after_each(helpers.after_each)
local filename = vim.fn.fnamemodify("spec/lua/test/fixtures/test.ts", ":p")
i... | nilq/small-lua-stack | null |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
if isClient() then return end
require "Map/SGlobalObjectSystem"
---@class SCampfireSystem : SGlobalObjectSystem
SCampfireSystem = S... | nilq/small-lua-stack | null |
--
-- Please see the readme.txt file included with this distribution for
-- attribution and copyright information.
--
local bIntact = true;
local bShared = false;
function buildMenu()
resetMenuItems();
if not bIntact then
registerMenuItem("Revert Changes", "shuffle", 8);
end
if bShared then
registerMenu... | nilq/small-lua-stack | null |
---@class RestClient
RestClient = {}
---@class RestClientOptions
RestClientOptions = {
Headers = {}
}
---@param url string
---@param options RestClientOptions
---@param cb fun(response: RestResponse): void
function RestClient:Get(url, options, cb)
PerformHttpRequest(url, function(err, data, headers)
l... | nilq/small-lua-stack | null |
local Content1 = {};
local Content2 = {};
local ISMISSION1 = false;
local ISMISSION2 = false;
local BBEAT = true;
if not GAMESTATE:IsCourseMode() then
local path=GAMESTATE:GetCurrentSong():GetSongDir();
if path then
if FILEMAN:DoesFileExist(path.."MissionTag.lua") then
LoadActor("../../../../"..path.."MissionT... | nilq/small-lua-stack | null |
local process = {}
-------------------------------------------------------------------------------
--Initialize coroutine library--
process.list = setmetatable({}, {__mode="k"})
function process.findProcess(co)
co = co or coroutine.running()
for main, p in pairs(process.list) do
if main == co then
retu... | nilq/small-lua-stack | null |
Keys = {["E"] = 38, ["L"] = 182, ["G"] = 47}
payAmount = 0
Basket = {}
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
Citizen.Wait(10)
TriggerEvent("esx:getSharedObject", function(obj)
ESX = obj
end)
end
end)
DrawText3D = function(x, y, z, ... | nilq/small-lua-stack | null |
--
-- {{ cookiecutter.repo_name }}-{{ cookiecutter.version }}
--
-- The MIT License (MIT)
--
-- Copyright (c) {{ cookiecutter.year }}, {{ cookiecutter.full_name }}
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy of
-- this software and associated documentation files (the "Software"), ... | nilq/small-lua-stack | null |
local TEXTURE_RESOLUTION = "2K"
local groundTextures = {
"PBR/snow_white_tiles_02/" .. TEXTURE_RESOLUTION .. "/Albedo.png",
"PBR/snow_white_tiles_02/" .. TEXTURE_RESOLUTION .. "/Normal.png",
"PBR/Metallic_off.png",
"PBR/snow_white_tiles_02/" .. TEXTURE_RESOLUTION .. "/Roughness2.png",
"PBR/snow_whi... | nilq/small-lua-stack | null |
-- 第一个为配置文件 默认路径是"/etc/config"+passwall
-- m = Map("passwall", translate("PassWall Plus"), translate("On this page we can learn how the .lua work"))
m = Map("passwall", translate("PassWall Plus"))
-- 第二个为配置文件具体项 global
-- s = m:section(TypedSection, "global", translate("Script Configuration"))
m:section(SimpleSection)... | nilq/small-lua-stack | null |
function getRequiredComponents()
return {"position", "size", "speed", "speedForces", "jump"}
end
function updateEntities(entity)
-- should only happen if the player dies
if entity.position.y > 15000 then
game.core:resetScene()
end
end
| nilq/small-lua-stack | null |
#!/usr/bin/lua
require 'lexer'
require 'parser'
local src = '(1 2 . 3)'
local lexed = lex(src)
print('Tokens:')
for _, token in pairs(lexed) do
print(token)
end
local exprs = parse_expressions(lexed)
if exprs == nil then
print 'Error: could not parse input'
else
print '\nExpressions:'
for _, e in ... | nilq/small-lua-stack | null |
pending('tests require "busted" - cannot require', function()
local describe = describe
local context = context
local insulate = insulate
local expose = expose
local it = it
local pending = pending
local spec = spec
local test = test
local setup = setup
local teardown = teardown
local before_each = before_ea... | nilq/small-lua-stack | null |
workspace "baseless"
configurations { "Debug", "Hybrid", "Release" }
editAndContinue "Off"
location ".build"
platforms { "Win32", "Win64" }
startproject "tests"
targetdir "%{wks.location}/.bin/%{cfg.buildcfg} (%{cfg.architecture})/%{prj.name}"
-- Special for actions
filter "action:vs*"
platforms { "Wi... | nilq/small-lua-stack | null |
WINDOW_WIDTH = 600
WINDOW_HEIGHT = 800
VIRTUAL_WIDTH = 320
VIRTUAL_HEIGHT = 427
ball_speed = 255
push = require 'push'
Class = require 'class'
require 'Spike'
require 'Ball'
require 'Base'
require 'Obstacle'
local spike_sprite = love.graphics.newImage('spke.png')
local background = love.graphics.new... | nilq/small-lua-stack | null |
--input: keys: [], values: [ namespace, channel_id ]
--output: channel_hash {ttl, time_last_seen, subscribers, messages} or nil
-- finds and return the info hash of a channel, or nil of channel not found
local ns = ARGV[1]
local id = ARGV[2]
local channel_key = ('%s{channel:%s}'):format(ns, id)
local messages_key = ch... | nilq/small-lua-stack | null |
workspace "Epoch"
architecture "x64"
startproject "Sandbox"
configurations { "Debug", "Release", "Distribution" }
flags { "MultiProcessorCompile" }
outputdir = "%{cfg.buildcfg}/%{cfg.system}/%{cfg.architecture}"
IncludeDirs = {}
IncludeDirs["spdlog"] = "Epoch/lib/spdlog/include"
IncludeDirs["glm"] = "Epoch/lib... | nilq/small-lua-stack | null |
redis.replicate_commands()
local get_time = function ()
local time = redis.call('time')
return tonumber(time[1]..string.sub(time[2], 1, 3))
end
| nilq/small-lua-stack | null |
local assign = import("../assign")
local typeKey = import("../typeKey")
local typeof = import("../functions/typeof")
local Vector3 = {}
setmetatable(Vector3, {
__tostring = function()
return "Vector3"
end,
})
local prototype = {}
local metatable = {}
metatable[typeKey] = "Vector3"
function metatable:__index(ke... | nilq/small-lua-stack | null |
return {
summary = 'Create an identical copy of the Source.',
description = [[
Creates a copy of the Source, referencing the same `Sound` object and inheriting all of the
settings of this Source. However, it will be created in the stopped state and will be rewound to
the beginning.
]],
arguments = ... | nilq/small-lua-stack | null |
-- LOCAL
local main = require(game.Nanoblox)
local Maid = main.modules.Maid
local Signal = main.modules.Signal
local Sender = {}
Sender.__index = Sender
-- CONSTRUCTOR
function Sender.new(name)
local self = {}
setmetatable(self, Sender)
local maid = Maid.new()
self._maid = maid
self.name = name
self.addReque... | nilq/small-lua-stack | null |
local MAX_BUNNIES = 100000
-- This is the maximum amount of elements (quads) per batch
-- NOTE: This value is defined in [rlgl] module and can be changed there
local MAX_BATCH_ELEMENTS = 8192
-- Create the Bunny class.
local Bunny = {}
Bunny.__index = Bunny
function Bunny:new( pos, spd, col )
local bunny = {}
setm... | nilq/small-lua-stack | null |
-- add rules
add_rules("mode.debug", "mode.release")
-- define target
target("cuda_console")
-- set kind
set_kind("binary")
-- add include directories
add_includedirs("inc")
-- add files
add_files("src/*.cu")
-- generate SASS code for each SM architecture
add_cugencodes("sm_30", "sm... | nilq/small-lua-stack | null |
----------------------------
-- Bunny Hop --
-- Created by Skeyler.com --
----------------------------
HOOKS["InitPostEntity"] = function()
GAMEMODE:AddACArea(Vector(-4848, -242, -140),Vector(-4186, 437, 60))
GAMEMODE:AddACArea(Vector(-5194, -562, -51),Vector(-4851, -245, 149))
end | nilq/small-lua-stack | null |
local uptime_metric_exists = function()
return (metric_exists('pg.uptime') and metric_exists('pg.uptime.checkpointer'))
end
run_plugin_test(120, uptime_metric_exists) | nilq/small-lua-stack | null |
-- (Doesn't matter the order you put it in)
-- 1. Put AdminPanelGui in StarterGui
-- 2. Put KickHandler script in ServerScriptService
-- 3. Put KickPlayer in ReplicatedStorage
-- 4. Open AdminPanelGui, then open UI, open the LocalScript in ToggleButton then replace UserHere with the users
-- that you want
-- An... | nilq/small-lua-stack | null |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
file 'v_int_40.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/v_int_40.ytyp'
client_script "ipl.lua"
| nilq/small-lua-stack | null |
--this is run outside of the game to put speech files into a consistent order
local file_in = arg[1]
local file_out = arg[2] or file_in .. ".lua"
local function alphatable(in_table, indent)
indent = indent or 0
local indentstr = string.rep("\t",indent)
local inner_indentstr = string.rep("\t",indent+1)
local items... | nilq/small-lua-stack | null |
-- just some lua for defining autocmds.
-- It mimics https://github.com/neovim/neovim/pull/12076 so that when it is
-- merged we can just lose this file.
local M = {
_CB = {}
}
function M.define_autocmd_group(group, opts)
vim.cmd('augroup '..group)
if opts.clear then
vim.cmd('autocmd!')
end
vim.cmd('aug... | nilq/small-lua-stack | null |
-----------------------------------
--
-- Zone: Empyreal_Paradox
--
-----------------------------------
local ID = require("scripts/zones/Empyreal_Paradox/IDs")
require("scripts/globals/conquest")
-----------------------------------
function onInitialize(zone)
zone:registerRegion(1, 538, -2, -501, 542, 0, -497); ... | nilq/small-lua-stack | null |
Citizen.CreateThread(function()
while true do
local sleepThread = 500
local ped = Heap.Ped
local pedCoords = GetEntityCoords(ped)
for _, landlordData in ipairs(LandLords) do
local dstCheck = #(pedCoords - landlordData.Location.Position)
... | nilq/small-lua-stack | null |
--[[
Audio Info
Author: Native Instruments
Written by: Yaron Eshkar
Modified: June 4, 2021
--]]
-- Imports
local root_path = filesystem.parentPath(scriptPath)
package.path = root_path .. "/?.lua;" .. package.path
local ctAudio = require("Modules.CtAudio")
local ctUtil = require("Modules.CtUtil")
require("Modules.pa... | nilq/small-lua-stack | null |
local tostring = tostring
local export = { }
local ownership = require 'talents.internals.reason.ownership'
local transference = require 'talents.internals.reason.transference'
local application = require 'talents.internals.reason.application'
function export.reading (selector)
local format = "This read ope... | nilq/small-lua-stack | null |
local defaults_values = {
config_home = vim.fn.stdpath('config') .. '/nlsp-settings',
}
local config = {}
config.values = vim.deepcopy(defaults_values)
config.set_default_values = function(opts)
config.values = vim.tbl_deep_extend('force', defaults_values, opts or {})
end
config.get = function(key)
return con... | nilq/small-lua-stack | null |
return function()
local TopoRuntime = require(script.Parent.TopoRuntime)
describe("TopoRuntime", function()
it("should restore state", function()
local function UseHook()
local Storage = TopoRuntime.UseHookState()
Storage.Counter = (Storage.Counter or 0) + 1
return Storage.Counter
end
local No... | nilq/small-lua-stack | null |
-- Copyright (C) 2018 The Dota IMBA Development Team
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable ... | nilq/small-lua-stack | null |
local masc_char = love.graphics.newImage 'assets/chars/masc_char.png'
local fem_char = love.graphics.newImage 'assets/chars/fem_char.png'
mascCharSprite = sodapop.newAnimatedSprite(16, 16)
mascCharSprite:addAnimation('walkDown', {
image = masc_char,
frameWidth = 32,
frameHeight = 32,
onReachedEnd = f... | nilq/small-lua-stack | null |
-- Copyright 2022 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... | nilq/small-lua-stack | null |
---@class CS.UnityEngine.Display
---@field public displays Display[]
---@field public renderingWidth number
---@field public renderingHeight number
---@field public systemWidth number
---@field public systemHeight number
---@field public colorBuffer CS.UnityEngine.RenderBuffer
---@field public depthBuffer CS.UnityEngin... | nilq/small-lua-stack | null |
note_on(0, C3, VELOCITY_DEFAULT)
note_off(1, C3, VELOCITY_OFF)
note_on(2, D3, VELOCITY_DEFAULT)
note_off(3, D3, VELOCITY_OFF)
note_on(4, C3, VELOCITY_DEFAULT)
note_off(5, C3, VELOCITY_OFF)
note_on(6, D3, VELOCITY_DEFAULT)
note_off(7, D3, VELOCITY_OFF)
| nilq/small-lua-stack | null |
-- example dynamic request script which demonstrates changing
-- the request path and a header for each request
-------------------------------------------------------------
-- NOTE: each wrk thread has an independent Lua scripting
-- context and thus there will be one counter per thread
request = function()
path ... | nilq/small-lua-stack | null |
local uci = require("simple-uci").cursor()
local f = Form('Taster')
local s = f:section(Section, nil, "Hat der Router eine Wifi-Taste, so können dieser Taste unterschiedliche Funktionalitäten zugeordnet werden.")
-- Sollen mehrere Taster konfiguriert werden, dann einfach folgendes Schemata vervielfaeltigen:
local f... | nilq/small-lua-stack | null |
function StabBlink:IsAffectedBySilence()
return false
end | nilq/small-lua-stack | null |
local T, C, L = Tukui:unpack()
----------------------------------------------------------------
-- Tags
----------------------------------------------------------------
| nilq/small-lua-stack | null |
return {
["1.0.2"] = function()
-- add `building` flag, remove other flags (no longer needed)
for _, player_table in pairs(global.players) do
player_table.flags.building = false
player_table.flags.gui_open = nil
player_table.flags.holding_item = nil
end
end
} | nilq/small-lua-stack | null |
local notify = require("blaz.helper.notify")
-- NvimTreeOpen, NvimTreeClose, NvimTreeFocus, NvimTreeFindFileToggle, and NvimTreeResize are also available if you need them
vim.keymap.set("n", "<C-n>", "<cmd>NvimTreeFindFileToggle<CR>", { remap = false })
vim.keymap.set("n", "<leader>r", "<cmd>NvimTreeRefresh<CR>", { re... | nilq/small-lua-stack | null |
object_intangible_pet_som_tulrus = object_intangible_pet_som_shared_tulrus:new {
}
ObjectTemplates:addTemplate(object_intangible_pet_som_tulrus, "object/intangible/pet/som/tulrus.iff")
| nilq/small-lua-stack | null |
local AddonName, AddonTable = ...
AddonTable.blacksmithing = {
-- Recipe's
}
| nilq/small-lua-stack | null |
#!/usr/bin/lua
-- Cross check data file and log files
-- 15 April 2005, Isaac Gouy
-- Directory locations
local logdir = './website/code/'
local datadir = './website/data/'
-- 1 get directory listing with log-files
os.execute('cd '..logdir..'; ls *.log > ../../dir_list')
local f = assert(io.open("dir_list","r"))
... | nilq/small-lua-stack | null |
data:extend({
--Item
{
type = "item-with-entity-data",
name = "5d-locomotive-reinforced",
icon = "__5dim_trains__/graphics/diesel-locomotive3.png",
flags = {"goes-to-quickbar"},
subgroup = "trains-locomotive",
order = "c",
place_result = "5d... | nilq/small-lua-stack | null |
local actions = require('telescope.actions')
require('telescope').setup{
defaults = {
vimgrep_arguments = {
"rg",
"--color=never",
"--no-heading",
"--with-filename",
"--line-number",
"--column",
"--smart-case",
},
prompt_prefix = " ... | nilq/small-lua-stack | null |
--[[
Copyright 2017 KeNan Liu
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distrib... | nilq/small-lua-stack | null |
object_mobile_som_som_alien_parasite = object_mobile_som_shared_som_alien_parasite:new {
}
ObjectTemplates:addTemplate(object_mobile_som_som_alien_parasite, "object/mobile/som/som_alien_parasite.iff")
| nilq/small-lua-stack | null |
require "helm"
-- Variables -{{{
local api = vim.api
local fn = vim.fn
-- }}}
-- Describe a function -{{{
function helm_describe_function()
helm_start({
prompt = 'Describe function:',
on_enter = function(f)
vim.cmd('help ' .. f)
end,
items = table.map(fn.getcompletion('', 'function'),
func... | nilq/small-lua-stack | null |
local _, L = ...
local Inspector = ImmersionFrame.Inspector
-- Synthetic OnLoad
do local self = Inspector
-- add tables for column frames, used when drawing qItems as tooltips
self.Choices.Columns = {}
self.Extras.Columns = {}
self.Active = {}
self.parent = self:GetParent()
self.ignoreRegions = true
self:Enabl... | nilq/small-lua-stack | null |
sven_gods_strength_lua = class({})
LinkLuaModifier( "modifier_sven_gods_strength_lua", LUA_MODIFIER_MOTION_NONE )
LinkLuaModifier( "modifier_sven_gods_strength_child_lua", LUA_MODIFIER_MOTION_NONE )
--------------------------------------------------------------------------------
function sven_gods_strength_lua:OnSpel... | nilq/small-lua-stack | null |
local lib
local platform = system.getInfo("platform")
if platform == 'html5' then
lib = require "plugin_bit_js"
else
local Library = require "CoronaLibrary"
-- Create stub library for simulator
lib = Library:new{ name='plugin.bit', publisherId='com.coronalabs' }
-- Default implementations
local functio... | nilq/small-lua-stack | null |
-- -*- coding: utf-8 -*-
local upload = require "resty.upload"
local _M = {}
local utils = require('utils')
local cookie = require "cookie"
local ACCESS_ON = 1
local _pcre_flags = 'ioj'
local _truncated = 1
local function _parse_uri_args()
local args, err = ngx.req.get_uri_args()
if err == "truncated" then
... | nilq/small-lua-stack | null |
local Pipeline = require("refactoring.pipeline")
local format = require("refactoring.pipeline.format")
-- local save = require("refactoring.pipeline.save")
local apply_text_edits = require("refactoring.pipeline.apply_text_edits")
local M = {}
-- TODO: How to save/reformat??? no idea
function M.create_post_refactor_ta... | nilq/small-lua-stack | null |
-- =============================================================
-- Copyright Roaming Gamer, LLC. 2009-2015
-- =============================================================
-- One Stick + One Touch - One Touch Pad + Virtual Joystick
-- =============================================================
-- Licens... | nilq/small-lua-stack | null |
local awful = require("awful")
awful.util.menus = {}
awful.util.menus.exit = require("menus.exit")()
| nilq/small-lua-stack | null |
kash_feral_wookiees = Lair:new {
mobiles = {{"ep3_rryatt_feral_wookiee_01",2},{"ep3_rryatt_feral_wookiee_02",2},{"ep3_rryatt_feral_wookiee_03",2},{"ep3_rryatt_feral_wookiee_04",2}},
spawnLimit = 15,
buildingsVeryEasy = {},
buildingsEasy = {},
buildingsMedium = {},
buildingsHard = {},
buildingsVeryHard = {},
mob... | nilq/small-lua-stack | null |
-- copy or symlink this into your wireshark plugins directory, e.g.
-- ~/.config/wireshark/plugins/
-- the dissector registers heuristics (no fixed ports assigned), and
-- should work out of the box
local function register_dnsxfr()
local udp_table = DissectorTable.get("udp.port")
local udp_dns_dissector = udp_table... | nilq/small-lua-stack | null |
local SoundMng = {}
--local audio = require('cocos.framework.audio')
local bgmVol = 0.6
local sfxVol = 0.6
local bgmId = nil
function SoundMng.load()
local app = require("app.App"):instance()
local vol = app.localSettings:get('bgmVol')
if not vol then
vol = 0.6
end
bgmVol = vol
--audio.setMusicVolume... | nilq/small-lua-stack | null |
-- TÖVE Demo: renderers.
-- (C) 2018 Bernhard Liebl, MIT license.
local tove = require "tove"
require "assets/tovedemo"
local flow
local g = {}
local wobble = {}
local t = 0
local function load(svg)
-- makes a new graphics, prescaled to 200 px
local function newGraphics()
return tove.newGraphics(svg, 200)
end
... | nilq/small-lua-stack | null |
-- Vlasov-Poisson solver in Poisson-Bracket formulation
----------------------------------
-- Problem dependent parameters --
----------------------------------
log = Lucee.logInfo
polyOrder = 1 -- polynomial order
knumber = 0.5 -- wave-number
elcCharge = -1.0 -- signed electron charge
elcMass = 1.0 -- electron mass... | nilq/small-lua-stack | null |
-- User Object
-- Inherits: ?
--
function API.User(source, id, ipAddress)
local self = {}
self.source = source
self.id = id
self.ipAddress = ipAddress or "0.0.0.0"
self.posseId = nil
-- @return The source or player server id
self.getSource = function()
return self.source
end
... | nilq/small-lua-stack | null |
--
-- rima.lua
--
--
-- Task manager for imap collector.
-- Task's key is a user email address.
-- Rima can manage some tasks with the same key.
-- Tasks with identical keys will be groupped and managed as one bunch of tasks.
--
-- Producers can adds tasks by rima_put() calls.
-- Consumer request a bunch of tasks (wit... | nilq/small-lua-stack | null |
local path = require("lapis.cmd.path")
local shell_escape
shell_escape = path.shell_escape
local NginxRunner
do
local _class_0
local _base_0 = {
ConfigCompiler = require("lapis.cmd.nginx.config").ConfigCompiler,
AttachedServer = require("lapis.cmd.nginx.attached_server").AttachedServer,
config_path = "n... | nilq/small-lua-stack | null |
-- tree.lua, Lua representation of trees with edge lengths
-- Copyright (C) 2015 Boris Nagaev
-- See the LICENSE file for terms of use.
-- init is start node. It is the first yielded value
-- newNeighbours(node1) returns iterator, returning
-- pairs (node2, edge), so that node2 is not repeated
-- (including node1)... | nilq/small-lua-stack | null |
---------------------------------
--! @file LogstreamFile.lua
--! @brief ファイル出力ロガーストリーム定義
---------------------------------
--[[
Copyright (c) 2017 Nobuhiko Miyamoto
]]
local LogstreamBase = require "openrtm.LogstreamBase"
local LogstreamFactory = LogstreamBase.LogstreamFactory
local Factory = require "openrtm.Factor... | nilq/small-lua-stack | null |
if game.Players.Humaniod.Walkspeed ==16 then
wait()
game.Players.FindFirstChild(..Player.Name..):Kick("Unusual Player Behavior Detected. Applied ban for 1220 minutes")
end
| nilq/small-lua-stack | null |
local cmd = vim.cmd
cmd [[
set runtimepath^=~/.config/nvim/plugged/ctrlp.vim/plugin/ctrlp.vim
let g:ctrlp_custom_ignore = {
\ 'dir': '\v[\/](doc|tmp|node_modules|.idea|dist|coverage)',
\ 'file': '\v\.(exe|so|dll|DS_Store)$',
\ }
let g:ctrlp_hidden = 1
]]
| nilq/small-lua-stack | null |
-- * Metronome IM *
--
-- This file is part of the Metronome XMPP server and is released under the
-- ISC License, please see the LICENSE file in this source package for more
-- information about copyright and licensing.
--
-- As per the sublicensing clause, this file is also MIT/X11 Licensed.
-- ** Copyright (c) 2008-... | nilq/small-lua-stack | null |
padawan_pannaqa_03_conv_handler = conv_handler:new {}
function padawan_pannaqa_03_conv_handler:getInitialScreen(pPlayer, pNpc, pConvTemplate)
local convoTemplate = LuaConversationTemplate(pConvTemplate)
local trialOwnerID = readData(SceneObject(pNpc):getObjectID() .. ":ownerID")
local playerID = SceneObject(pPlaye... | nilq/small-lua-stack | null |
COMMAND.Description = "Open a VGUI menu for Pyrition."
COMMAND.Realm = PYRITION_CLIENT
--command functions
function COMMAND:Execute(ply, arguments, arguments_string)
local menu_panel = vgui.Create("PyritionMenu")
menu_panel:SetSize(640, 480)
menu_panel:Center()
menu_panel:MakePopup()
end
function COMMAND:Init... | nilq/small-lua-stack | null |
--
-- Packages
--
package.path = "./scripts/?.lua;" .. package.path
--
-- SDK
--
local SDK
SDK = require("keepfollowing/sdk/sdk/sdk")
SDK.SetIsSilent(true).Load(
{
modname = "mod-keep-following",
AddPrefabPostInit = function() end,
},
"keepfollowing/sdk",
{
"Config",
... | nilq/small-lua-stack | null |
-- Enable automatic workshop downloading for this addon. If set to false, this will resource.AddFile the files for this addon automatically. Set this to false only if you have a FastDL setup.
AutoBodyNPC.Config.UseWorkshop = true
-- Name of the auto body shop.
AutoBodyNPC.Config.Name = "BRYAN'S MOTORWORKS"
-- Model... | nilq/small-lua-stack | null |
local f = string.format
My.Translator:register("en", {
graveyard_ship_description = function(shipCallSign)
return Util.random({
"This ship has been put out of service years ago.",
f("A clunker that formerly had the name %s.", shipCallSign),
f("The name %s is still partl... | nilq/small-lua-stack | null |
local addonName, addon, _ = ...
local factions = addon:NewModule('Factions', 'AceEvent-3.0')
-- GLOBALS: _G, LibStub, DataStore
-- GLOBALS: GetNumFactions, GetFactionInfo, GetFactionInfoByID, GetFriendshipReputation, ExpandFactionHeader, CollapseFactionHeader
-- GLOBALS: wipe, select, strsplit, pairs, hooksecurefunc, ... | nilq/small-lua-stack | null |
local spy = require "luassert.spy"
local match = require "luassert.match"
local lsp_installer = require "nvim-lsp-installer"
local server = require "nvim-lsp-installer.server"
local a = require "nvim-lsp-installer.core.async"
local std = require "nvim-lsp-installer.installers.std"
local fs = require "nvim-lsp-installer... | nilq/small-lua-stack | null |
--- Changes timeouts at runtime.
local ahsm = require 'ahsm'
local fsm -- forward declaration
local s1 = ahsm.state { _name="s1", entry = function() print('S1', ahsm.get_time()) end }
local s2 = ahsm.state { _name="s2", entry = function() print('S2', ahsm.get_time()) end }
local t12 = ahsm.transition {
src = s1,
... | nilq/small-lua-stack | null |
-- gm.lua
-- Implements gamemode and gm commands and console commands
-- Used to translate gamemodes into strings
local GameModeNameTable =
{
[gmSurvival] = "survival",
[gmCreative] = "creative",
[gmAdventure] = "adventure",
[gmSpectator] = "spectator",
}
-- Translate strings to their representative gamemode... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2021-2022 Jason Morley, Tom Sutcliffe
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, ... | nilq/small-lua-stack | null |
--[[
The MIT License (MIT)
Copyright (c) 2014 Socialz (+ soc-i-alz GitHub organization)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the ... | nilq/small-lua-stack | null |
-- ======================================================================
-- Copyright (c) 2012 RapidFire Studio Limited
-- Modified By Mingfei Liang 2019
-- All Rights Reserved.
-- http://www.rapidfirestudio.com
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and ... | nilq/small-lua-stack | null |
--
-- Copyright 2013 John Pormann
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or... | nilq/small-lua-stack | null |
if mods["boblogistics"] then
--robotics
if data.raw["technology"]["construction-robotics"] then
data.raw["technology"]["construction-robotics"].icon = "__morebobs__/graphics/moreshiny/technologies/construction-robotics.png"
data.raw["technology"]["construction-robotics"].icon_size = 128
end
if data.raw["technol... | nilq/small-lua-stack | null |
--[[ Copyright (C) 2018 Google Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope th... | nilq/small-lua-stack | null |
if mods["bobassembly"] and mods["bobplates"] and settings.startup["bobmods-assembly-electrolysers"].value == true then
table.insert(data.raw.technology["logistic-machines-1"].effects, { type = "unlock-recipe", recipe = "logistic-electrolyser-2" })
table.insert(data.raw.technology["logistic-machines-2"].effects,... | nilq/small-lua-stack | null |
--- === plugins.finder.preferences.panel ===
---
--- General Preferences Panel
local require = require
local image = require("hs.image")
local i18n = require("cp.i18n")
local tools = require("cp.tools")
local iconFallback = tools.iconFallback
local imageFromPath = image.imageFromPath
loc... | nilq/small-lua-stack | null |
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