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module(..., package.seeall) local listData1 = {} for i = 1, 100 do table.insert(listData1, {iconNo = i, label = "label" .. i, text = "text" .. i}) end local listData2 = {} for i = 1, 100 do table.insert(listData2, {label = "label" .. i, text = "text" .. i}) end -----------------------------------------------...
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return function(NN) local required = string.format("num.tract_male%d",NN) local Tract = require(required) local function copy_phoneme(a,b) for k,v in pairs(Tract) do if type(v)=="table" and v[b] then v[a] = v[b] end end end copy_phoneme("Nv","N") copy_phoneme("Mv","M") Tract["areas"]["B"] = Tract["areas"]["P"...
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test_net_msg_module = {} function test_net_msg_module:reload() end function test_net_msg_module:awake() test_net_msg_module:reload() end function test_net_msg_module:init() end function test_net_msg_module:after_init() script_module:log_info("test_net_msg_module after_init!----"); --script_module:add_msg_cb(12...
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-------------------------------------------------------------------------------- Icon Global Variables --========================================================= Begin GlobVar chinGlobal.Icons = {}; --================================= Type ____ GlobalVar --============== Icon Information chinGlobal.Icons.iconTextur...
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--- 基于pairs计算并返回表的大小 ---@param table any ---@return integer 表的大小,为空时返回0 table.length = function(table) local ret = 0 for _, _ in pairs(table) do ret = ret + 1 end return ret end
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local Draw = require("api.Draw") local Gui = require("api.Gui") data:add { _type = "base.auto_turn_anim", _id = "mining", sound = "base.dig1", callback = function(x, y, t) return function() local frame = 0 local played_sound = false while frame < 10 do if frame...
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describe("translate_macro", function() local lib = require "resty.waf.translate" local t = lib.translate_macro it("does not modify a string without a marker", function() assert.is.same(t('foo'), 'foo') end) it("does not modify a string wrapped in a marker", function() assert.is.same(t('%{foo}'), '%{foo}') ...
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-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- O P E N F I N A L C U T P R O -- -----------------------------------------------------------------------------...
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return { { effect_list = { { type = "BattleSkillFire", casterAniEffect = "", target_choise = "TargetHarmRandomByWeight", targetAniEffect = "", arg_list = { weapon_id = 67611, delay = 0.2 } }, { type = "BattleSkillFire", casterAniEffect = "", target_choise = "Tar...
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--- === ext === --- --- Standard high-level namespace for third-party extensions. ext = {} local function clear_old_state() hydra.menu.hide() hotkey.disableall() pathwatcher.stopall() timer.stopall() textgrid.destroyall() notify.unregisterall() notify.applistener.stopall() battery.watcher.stopall() en...
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ExtraItem.ID = "ZPAntidoteBullets" ExtraItem.Name = "ExtraItemAntidoteBulletsName" ExtraItem.Price = 30 function ExtraItem:OnBuy(ply) ply.AntidoteBullets = (ply.AntidoteBullets or 0) + 5 hook.Add("EntityFireBullets", "EntityFireBullets"..ply:SteamID64(), function(Attacker) if Attacker == ply && !RoundManager:IsSpec...
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require "strict" -- settings --------- local camw = 640 local camh = 480 -- variables -------- local numsaved = 0 local freeze = 0 ---------------------------------------------------- function reload() px.title( "eye" ) cam.resolution( camw, camh ) cam.open(0) frag.load( "process.frag" ) px.canva...
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local lni = require 'lni' local fs = require 'bee.filesystem' local config = require 'config' local util = require 'utility' local m = {} local function mergeEnum(lib, locale) if not lib or not locale then return end local pack = {} for _, enum in ipairs(lib) do if enum.enum t...
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-- Dev config for testing, almost no keys bound, and they are bound such that -- they don't get masked by the xuake I'm running as my desktop -- works on Debian, YMMV. xk_load_font("/usr/share/consolefonts/Uni2-Terminus20x10.psf.gz", false) xk_load_font("/usr/share/consolefonts/Uni2-TerminusBold20x10.psf.gz", true) -...
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local start = {} local bot = require('bot') local bindings = require('bindings') start.command = '' start.doc = '' start.triggers = { '' } function start:action(msg) -- Filthy hack, but here is where we'll stop forwarded messages from hitting -- other plugins. if msg.forward_from then return end local output...
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local ntype ntype = require("moonscript/types").ntype local concat, insert do local _obj_0 = table concat, insert = _obj_0.concat, _obj_0.insert end local unpack unpack = require("moonscript/util").unpack return { raw = function(self, node) return self:add(node[2]) end, lines = function(self, node) lo...
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-- Copyright (C) Yichun Zhang (agentzh) --modify yaoxinming local byte = string.byte local char = string.char local sub = string.sub local concat = table.concat local str_char = string.char local rand = math.random local type = type local debug = false --ngx.config.debug local ngx_log = print --ngx.log local ngx_DEBUG...
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--- === cp.highland2.Document === --- --- Highland 2 Document [Window](cp.ui.Window.md) extension. local ax = require "cp.fn.ax" local Button = require "cp.ui.Button" local Group = require "cp.ui.Group" local...
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eopie = Creature:new { objectName = "@mob/creature_names:eopie", socialGroup = "eopie", faction = "", level = 7, chanceHit = 0.26, damageMin = 45, damageMax = 50, baseXp = 147, baseHAM = 405, baseHAMmax = 495, armor = 0, resists = {0,0,0,120,120,0,0,-1,-1}, meatType = "meat_herbivore", meatAmount = 315, ...
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require "luaClass.include" include "luaClass.class.init" include "luaClass.algorithm.iterator" include "luaClass.algorithm.Func"
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_G.LIBROOT_LIBA = "./" Build { Units = { "library.lua", "example.lua", }, Configs = { { Name = "macosx-gcc", DefaultOnHost = "macosx", Tools = { "gcc" }, }, { Name = "linux_x86-gcc", DefaultOnHost = "linux", Tools = { "gcc" }, SupportedHosts = { "linux" }, ReplaceEnv = { -- Li...
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--[[ Copyright 2019 Manticore Games, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dis...
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fx_version "adamant" game "gta5" name "rp-radio" description "An in-game radio which makes use of the mumble-voip radio API for FiveM" author "Frazzle (frazzle9999@gmail.com)" version "2.2.1" ui_page "index.html" dependencies { "mumble-voip", } files { "index.html", "on.ogg", "off.ogg", } client_scripts { "co...
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local M = {} function M.action_execute(_, items) for _, item in ipairs(items) do if item.quit then require("thetto").resume_execute({action_name = item.value, source_name = item.source_name}) else require("thetto").resume(item.source_name) require("thetto").execute(item.value) end end...
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-- https://github.com/pandorabox-io/pandorabox.io/issues/313 -- lets flying snow fall (from chainsaw) minetest.register_abm({ label = "flying snow cleanup", nodenames = {"default:snow"}, neighbors = {"air"}, interval = 5, chance = 20, action = function(pos) minetest.check_for_falling(pos) end })
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local t = require( "taptest" ) local matrixtostrlst = require( "matrixtostrlst" ) local same = require( "same" ) local matrix = { { 1, 2, 3 }, { 4, 5, 6 }, { 7, 8, 9 } } local strlst = matrixtostrlst( matrix ) t( same( strlst, { "1\t2\t3", "4\t5\t6", "7\t8\t9" } ), true ) strlst = matrixtostrlst( matrix, "%03d", " "...
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local M = {} ---Get cursor in win ---@param win "window" ---@return "(row, col) tuple" (1,0)-indexed cursor position M.get_cursor = function(win) return vim.api.nvim_win_get_cursor(win) end M.get_row = function(win) return M.get_cursor(win)[1] end M.get_col = function(win) return M.get_cursor(win)[2] end ---Return ...
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require('quest') -- Find the black orb in Wyrmeswraec local function gildi_orb_start_fn() add_message_with_pause("GILDI_ORB_QUEST_START_SID") add_message_with_pause("GILDI_ORB_QUEST_START2_SID") clear_and_add_message("GILDI_ORB_QUEST_START3_SID") end local function gildi_orb_completion_condition_fn() -- Did t...
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-- ScreenMiniMenuContext is an "overlay" screen that appears -- on top of ScreenOptionsManageProfiles when the player wants -- to manage a particular local profile. -- ScreenOptionsManageProfiles is still shown in the background. local num_rows local row_height = 28 return Def.ActorFrame { InitCommand=funct...
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--[[ TheNexusAvenger Tests the StatsSorter class. --]] local NexusUnitTesting = require("NexusUnitTesting") local ReplicatedStorage = game:GetService("ReplicatedStorage") local ReplicatedStorageProject = require(ReplicatedStorage:WaitForChild("Project"):WaitForChild("ReplicatedStorage")) local StatsSorter = Replicat...
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require 'ccn2' require 'cunn' local model = nn.Sequential() model:add(nn.Transpose({1,4},{1,3},{1,2})) model:add(ccn2.SpatialConvolution(3, 96, 11, 4, 0, 1)) model:add(nn.ReLU()) model:add(ccn2.SpatialMaxPooling(3, 2)) model:add(ccn2.SpatialCrossResponseNormalization(5, 0.0001, 0.75)) model:add(ccn2.SpatialConvolution(...
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wItems, gItems, colSlot, colName, colValue, items, lDescription, bDropItem, bUseItem, bShowItem, bDestroyItem, tabPanel, tabItems, tabWeapons = nil gWeapons, colWSlot, colWName, colWValue = nil function pickupItem(button, state, absoluteX, absoluteY, worldX, worldY, worldZ, clickedElement) if (clickedElement) the...
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--The Section Table class --Reference: https://en.wikibooks.org/wiki/X86_Disassembly/Windows_Executable_Files --The path to the lua-pe module, ends with (.) local path = string.sub((...),1,-string.len(".pe.sectiontable")) --==Load libraries==-- --Middleclass library, for OO programming --TODO: Support the usage of u...
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-- Copyright (c) 2018 Phil Leblanc -- see LICENSE file ------------------------------------------------------------------------ --[[ === plc - crude performance tests ]] local bin = require "plc.bin" local stx = bin.stohex local xts = bin.hextos local function px(s) print(stx(s, 16, " ")) end local function pf(...
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local ffi = require 'ffi' local function ctype(name, constructor, destructor) local metatype = {} local metatable = {} metatype.__index = metatype local ctype = ffi.metatype(name, metatype) local sizeof = ffi.sizeof(ctype) assert(sizeof > 0) if constructor then function metatable:__call(...) re...
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local Generators = {} function Generators:GenRandomNubmerArr(len) if (not len) then len = 10 end local randomNumArr = {} for i = 1, len do local num = math.random(-10000000, 10000000) table.insert(randomNumArr, num) end return randomNumArr end return Generators
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local function crash(reason,message) local function center(y, text ) w, h = term.getSize() term.setCursorPos((w - #text) / 2, y) write(text) end os.pullEvent = os.pullEventRaw reasons = { ["bypass"] = "System Bypassed", ["security"] = "System Security Issue", ["crash"] = "System Crashed", ["unknown"] ...
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tutorial = {} tutMap = {} tutMap.width = 5 tutMap.height = 5 for i = 0, tutMap.width+1 do tutMap[i] = {} end tutMap[1][1] = "C" tutMap[2][1] = "C" tutMap[2][2] = "C" tutMap[2][3] = "C" tutMap[3][2] = "C" tutMap[4][2] = "C" tutMap[5][2] = "C" tutorialSteps = {} currentStep = 1 currentStepTitle = "" currentTutBox...
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AddCSLuaFile("shared.lua") AddCSLuaFile("cl_init.lua") include("shared.lua") function ENT:Initialize() self:SetModel("models/z-o-m-b-i-e/metro_2033/electro/m33_electro_box_08.mdl") self.Sig = "" end function ENT:OnRemove() end function ENT:Think() if not IsValid(self.SignalEntity) then self.SignalEntity = Metro...
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cc = cc or {} ---EaseQuadraticActionInOut object ---@class EaseQuadraticActionInOut : ActionEase local EaseQuadraticActionInOut = {} cc.EaseQuadraticActionInOut = EaseQuadraticActionInOut -------------------------------- -- ---@param action ActionInterval ---@return EaseQuadraticActionInOut function EaseQuadraticActio...
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local npcConfig = require "config.npcConfig" local QuestModule = require "module.QuestModule" local DataBoxModule = require "module.DataBoxModule" local ItemHelper = require "utils.ItemHelper" local ParameterConf = require "config.ParameterShowInfo"; local UserDefault = require "utils.UserDefault" local User_DataBox =...
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-- Copyright (c) 2016-present, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. ------------------...
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--This is for HL2RP. Delete at your own discretion. I'm leaving it in since all it does is take up a kilobyte or so of space. ix.anim.SetModelClass("models/humans/group01/male_01.mdl", "citizen_male") ix.anim.SetModelClass("models/humans/group01/male_02.mdl", "citizen_male") ix.anim.SetModelClass("models/humans/group01...
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local combat = {} for i = 20, 40 do combat[i] = Combat() combat[i]:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_POFF) local condition = Condition(CONDITION_ATTRIBUTES) condition:setParameter(CONDITION_PARAM_TICKS, 20000) condition:setParameter(CONDITION_PARAM_SKILL_DISTANCEPERCENT, i) arr = { {0, 0, 0, 0, 0, 0...
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measure = {"\(^\circ\)", "'", "''"} al = "\(\small\alpha\)" bt = "\(\small\beta\)"
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------------------------------------------------------------------------------------ -- Tidy Plates Hub ------------------------------------------------------------------------------------ local AddonName, HubData = ...; local LocalVars = TidyPlatesHubDefaults ----------------------------------------------------------...
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solution "UtilsCollectionTests" location ("../.project/".._ACTION) language "C++" configurations { "Debug", "Release" } platforms { "x32", "x64" } objdir ("../.build/".._ACTION) project "JsonStthm" uuid "abc3ee2c-722b-44ae-92b3-ed3f09900597" kind "ConsoleApp" targetdir "../Output/" ...
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return { -- 转换程序代码, 原始数据文件, 输出数据文件, 保留, 转换过滤表 {"Z资源配置表.lua", "lua/数值表/Z资源配置表.xls.lua", "res_cfg.lua" }, }
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local PLUGIN = PLUGIN; -- Called when the client initializes. function PLUGIN:Initialize() CW_CONVAR_FULLBRIGHT = Clockwork.kernel:CreateClientConVar("cwFullBright", 0, false, false); end;
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os.loadAPI("lib/json") os.loadAPI("mcip") local message, address, target = "foo", "192.168.1.1", "192.168.1.2" mcip.initialize() mcip.ipv4_initialize("default", address, "255.255.255.0", "192.168.1.254") mcip.run_with(function() while true do mcip.ipv4_send("default", target, 0, 128, message) print("Sent '"..m...
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--[[--------------------------------------------------------- Variables -----------------------------------------------------------]] local PANEL = {} --[[--------------------------------------------------------- Function: Init -----------------------------------------------------------]] function PANEL:Init...
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local all_flags = { "noncompliant", "incomplete", "unreliabletime", "dropped", "failedintegritycheck", "bundletoolarge", "routeneeded", "storefailure", "sdnvoverflow", "sdnincomplete", "activetablewrap", "duplicates", "custodyfull", "unknownrec", "inva...
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local g = vim.g g.dashboard_default_executive = 'telescope' g.dashboard_custom_footer = { '' } g.dashboard_custom_header = { '⠀⠀⠀⠀⠀⠀⠀⢀⣴⣷⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣦⡀⠀⠀⠀⠀⠀⠀⠀', '⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣦⡀⠀⠀⠀⠀⠀', '⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣦⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣦⡀⠀⠀⠀', '⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣦⡀⠀', '⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿...
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--[[ Swaggy Jenkins Jenkins API clients generated from Swagger / Open API specification OpenAPI spec version: 1.0.1 Contact: blah@cliffano.com Generated by: https://openapi-generator.tech ]] --[[ Unit tests for openapi-client.model.pipeline_runs Automatically generated by openapi-generator (https://opena...
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if not modules then modules = { } end modules ['mtx-server-ctx-help'] = { version = 1.001, comment = "Basic Definition Browser", author = "Hans Hagen", copyright = "PRAGMA ADE / ConTeXt Development Team", license = "see context related readme files" } local gsub, find, lower, match = strin...
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local a = require "nvim-lsp-installer.core.async" local Result = require "nvim-lsp-installer.core.result" local process = require "nvim-lsp-installer.core.process" local platform = require "nvim-lsp-installer.core.platform" local functional = require "nvim-lsp-installer.core.functional" local log = require "nvim-lsp-in...
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if minetest.get_modpath("radiant_damage") then dofile(minetest.get_modpath("miberium").."/radiation.lua") end dofile(minetest.get_modpath("miberium").."/miberium.lua")
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-- make print() immediately appear in Output in ZeroBrane, instead of waiting until process exits io.stdout:setvbuf("no") require("src/dependencies") function love.load() -- for debugging in ZeroBrane if arg[#arg] == "-debug" then require("mobdebug").start() end math.randomseed(os.time()) lov...
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---------------------------------------------------------------------------------------------------- -- inscription module --get the engine and create the module local Engine = _G.Cecile_RecipeTooltip; --get the database local database = Engine.AddOn:GetModule("database"); --inscription local PROFESSION_INDEX = 8; ...
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require('todo-comments').setup { signs = true, sign_priority = 8, keywords = { FIX = { icon = ' ', color = 'error', alt = { 'FIXME', 'BUG', 'FIXIT', 'ISSUE' }, }, TODO = { icon = ' ', color = 'info' }, ...
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return { desc_get = "", name = "恶毒μ", init_effect = "", time = 0, color = "red", picture = "", desc = "", stack = 3, id = 13783, icon = 13780, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onStack" ...
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local Zlog = require "Zlibs.class.Log" local Scene = require "Zlibs.class.Scene" local obj={} local all={} --默认变量 obj.__tag="Blackboard" obj.name="default" --默认变量结束 --///////////////////////////////////////// --///////////////////////////////////////// --内部函数 --内部函数结束 --///////////////////////////////////////// --///...
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--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
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local moveleg = {} local Body = require'Body' local K = require'K_ffi' local T = require'Transform' local T6D = T.transform6D local P6D = T.position6D local util = require'util' local approachTol = util.approachTol local vector = require'vector' local vnew = vector.new require'mcm' local torsoX = Config.walk.torsoX ...
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db:query("BEGIN;") execute.inner() db:query("COMMIT;")
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local af = Def.ActorFrame{Name="HighScoreList"} -- --------------------------------------------- -- setup involving optional arguments that might have been passed in via a key/value table local args = ... -- a player object, indexed by "Player"; default to GAMESTATE's MasterPlayer if none is provided local player = ...
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local StringSplitTests = test.declare('StringSplitTests', 'string') function StringSplitTests.split_returnsUnchanged_onNoMatch() test.isEqual({ 'aaa' }, string.split('aaa', '/', true)) end function StringSplitTests.split_splitsCorrectly_onPlainText() test.isEqual({ 'aaa', 'bbb', 'ccc' }, string.split('aaa/bbb/ccc...
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function widget:GetInfo() return { name = "RavenMexHunter", desc = "Attempt to make Ravens target mexes on AttackMove. Version 0,5", author = "terve886", date = "2019", license = "PD", -- should be compatible with Spring layer = 2, handler = true, --for adding customCommand into ...
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L = LANG.GetLanguageTableReference("de") -- GENERAL ROLE LANGUAGE STRINGS L[STALKER.name] = "Stalker" L[STALKER.defaultTeam] = "Team Stalker" L["hilite_win_" .. STALKER.defaultTeam] = "Die Stalker gewinnen" L["info_popup_" .. STALKER.name] = [[Du bist der Stalker! Drücke Nachladen, um dich dauerhauft zu verwandeln un...
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local Class=require 'lib.hc.class' local MouseManager=require 'lib.gui.mouseManager' local ZoneClicker=Class {inherits={MouseManager}} function ZoneClicker:construct(comp,x,y,w,h,target) self.x,self.y=x,y self.w,self.h=w,h self.comp = comp self.target=target end function ZoneClicker:move(x,y) if x>...
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-- -- Created by David Lannan -- User: grover -- Date: 18/06/13 -- Time: 12:50 AM -- Copyright 2013 Developed for use with the byt3d engine. -- ------------------------------------------------------------------------------------------------------------ local Slight_manager = NewState() -----------------------------...
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require("__subterra__.scripts.utils") local function destroy_hidden_entities(proxy, mined, max_level) local unit_numbers = {} local inputs = proxy.inputs local outputs = proxy.outputs local columns = proxy.columns local poles = proxy.poles for i = 1, max_level do local column = col...
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local function div(a, b) return (a - a % b) / b end
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-------------------------------- -- @module cc -------------------------------------------------------- -- the cc Control -- @field [parent=#cc] Control#Control Control preloaded module -------------------------------------------------------- -- the cc ControlButton -- @field [parent=#cc] ControlButton#ControlButton...
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local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, 0) local condition = Condition(CONDITION_ATTRIBUTES) condition:setParameter(CONDITION_PARAM_TICKS, 10000) condition:setParameter(CONDITION_PARAM_SKILL_DISTANCEPERCENT, 150) condition:setP...
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AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include( "shared.lua" ) function ENT:Initialize() self.Entity:SetModel( "models/weapons/w_c4.mdl" ) self.Entity:PhysicsInit( SOLID_VPHYSICS ) self.Entity:SetMoveType( MOVETYPE_NONE ) self.Entity:SetSolid( SOLID_VPHYSICS ) self.health = self.Own...
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return function(looky) return { build = function(options) local base = looky:makeBaseLayout(options) base.contentWidth = options.contentWidth or function(self) return self.height end base.contentHeight = options.contentHeight or function(self) return self.width end base.update =...
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class("AddShipCommand", pm.SimpleCommand).execute = function (slot0, slot1) slot2 = slot1:getBody() slot4 = slot2.type slot5 = slot2.callBack slot8 = getProxy(BayProxy).getShipById(slot7, slot3) if table.contains(getProxy(DormProxy).getData(slot6).shipIds, slot2.id) then if slot5 then slot5() end return...
nilq/small-lua-stack
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---------------------------- -- SSBase -- -- Created by Skeyler.com -- ---------------------------- DB_DEVS = false if (game.IsDedicated()) then DB_HOST = "127.0.0.1" DB_USER = "root" DB_PASS = "4a5ruxeMatRAhERe" else DB_HOST = "127.0.0.1" DB_USER = "root" DB_PASS = "" end ...
nilq/small-lua-stack
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--[[ English Localization This file must be present to have partial translations *** --]] local L = LibStub('AceLocale-3.0'):NewLocale('Bagnon-Config', 'enUS', true) -- general L.GeneralDesc = 'General features that can be toggled depending on your preferences.' L.Locked = 'Lock Frames' L.Fading = 'Frame Fading'...
nilq/small-lua-stack
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local class = require('middleclass') local requests = require('requests') local API = class('API') function API:initialize() self.base_url = "https://api.arknode.net/" end function API:get(endpoint, ...) headers = { ["nethash"] = '6e84d08bd299ed97c212c886c98a57e36545c8f5d645ca7eeae63a8bd62d8988', ["...
nilq/small-lua-stack
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--[[ --MIT License -- --Copyright (c) 2019 manilarome --Copyright (c) 2020 Tom Meyers -- --Permission is hereby granted, free of charge, to any person obtaining a copy --of this software and associated documentation files (the "Software"), to deal --in the Software without restriction, including without limitation the ...
nilq/small-lua-stack
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AdiBagsDB = { ["namespaces"] = { ["ItemLevel"] = { }, ["FilterOverride"] = { ["profiles"] = { ["Default"] = { ["version"] = 3, }, }, }, ["ItemCategory"] = { }, ["NewItem"] = { }, ["AdiBags_TooltipInfo"] = { }, ["Equipment"] = { }, ["ItemSets"] = { }, ["CurrencyFrame"] ...
nilq/small-lua-stack
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return { { effect_list = { { type = "BattleSkillAddBuff", casterAniEffect = "", target_choise = "TargetSelf", targetAniEffect = "", arg_list = { buff_id = 11321 } }, { type = "BattleSkillAddBuff", casterAniEffect = "", target_choise = "TargetSelf", targetAniEffec...
nilq/small-lua-stack
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local skynet = require "skynet" local ssm = require "skynet.ssm" local function ssm_info() return ssm.info() end local function collect() local info = {} while true do -- while ssm.collect(false, info) do -- skynet.error(string.format("Collect %d strings from %s, sweep %d", info.n, info.key, info.sweep)) -- en...
nilq/small-lua-stack
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----------------------------------- -- Area: Castle Zvahl Baileys -- NPC: Switchstix -- Type: Standard NPC -- !pos 386.091 -13 -17.399 161 ----------------------------------- local ID = require("scripts/zones/Castle_Zvahl_Baileys/IDs") require("scripts/globals/keyitems") require("scripts/globals/status") ------------...
nilq/small-lua-stack
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return function() require("FTerm").setup() local keymap = vim.api.nvim_set_keymap local opts = { noremap = true, silent = true } keymap('n', '<F2>', '<CMD>lua require("FTerm").toggle()<CR>', opts) keymap('t', '<F2>', '<C-\\><C-n><CMD>lua require("FTerm").toggle()<CR>', opts) end
nilq/small-lua-stack
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minetest.register_decoration({ decoration = "ks_flora:juniper_tree", deco_type = "schematic", schematic = minetest.get_modpath("ks_flora").."/schematics/juniper_tree.mts", place_on = "prairie_soil_grass", sidelen = 9, fill_ratio = 0.00001, flags = "place_center_x, place_center_z", rotation = "random", place_of...
nilq/small-lua-stack
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local Behavior = CreateAIBehavior("HeliUnIgnorant", { Alertness = 0, Constructor = function( self, entity, sender, data ) entity:SelectPipe(0,"do_nothing"); end, ACT_DUMMY = function( self, entity, sender, data ) AI.CreateGoalPipe("resetHelicopter"); AI.PushGoal("resetHelicopter","clear",0,1); AI.PushGo...
nilq/small-lua-stack
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local util = require('util') local json = require('json') local Object = require('core').Object local isarray = util.isarray local deepcopy = util.deepcopy local issubset = util.issubset local type = type local pairs = pairs local time = os.time local insert = table.insert loca...
nilq/small-lua-stack
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Write('This Lua Server Page is stored in ZIP\r\n') Write('as compressed byte code, see luac.com and net.mk\r\n')
nilq/small-lua-stack
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return { summary = 'Get the CompareMode for the Texture.', description = 'Returns the compare mode for the texture.', arguments = {}, returns = { { name = 'compareMode', type = 'CompareMode', description = 'The current compare mode, or `nil` if none is set.' } }, related = { 'l...
nilq/small-lua-stack
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local objects = { -- monstama77 createObject(18235,1410.7999267578,1533.4675292969,1541.6075439453,0,0,0,20), createObject(12960,1443.0174560547,1518.3203125,1540.9155273438,0,4,4,20), createObject(18235,1404.4200439453,1520.0180664063,1541.4090576172,0,0,0,20), createObject(18235,1420.01171875,1520.125,1541.4188...
nilq/small-lua-stack
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package.path = "./lua/?/init.lua;./lua/?.lua" local config = require("carbon.config") local function write(str, fileName) print("[write] extra/" .. fileName) local file = io.open("extras/" .. fileName, "w") file:write(str) file:close() end -- map of plugin name to plugin extension local extras = { kitty = ...
nilq/small-lua-stack
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-- Configuration function love.conf(t) t.title = "Bounce" -- The title of the window the game is in (string) t.version = "0.10.1" -- The LÖVE version this game was made for (string) t.window.width = 500 -- we want our game to be long and thin. t.window.height = 300 t.console = true en...
nilq/small-lua-stack
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-- Services -- local plr_Ser = game:GetService("Players") -- Variables -- local tool = script.Parent local handle = tool:WaitForChild("Handle") local Sword_handler = tool:WaitForChild("Handler") local player = plr_Ser.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = cha...
nilq/small-lua-stack
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local misc = require('cmp.utils.misc') ---@see https://microsoft.github.io/language-server-protocol/specifications/specification-current/ ---@class lsp local lsp = {} lsp.Position = { ---Convert lsp.Position to vim.Position ---@param buf number|string ---@param position lsp.Position ---@return vim.Position ...
nilq/small-lua-stack
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-- Generated by CSharp.lua Compiler local System = System local SlipeClientGame local SlipeClientIO local SlipeMtaDefinitions local SlipeSharedHelpers System.import(function (out) SlipeClientGame = Slipe.Client.Game SlipeClientIO = Slipe.Client.IO SlipeMtaDefinitions = Slipe.MtaDefinitions SlipeSharedHelpers = ...
nilq/small-lua-stack
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return { install_script = [[ curl -o vscode.tar.gz -L https://update.code.visualstudio.com/latest/linux-x64/stable rm -rf vscode mkdir vscode tar -xzf vscode.tar.gz -C vscode --strip-components 1 rm vscode.tar.gz rm -rf vscode-css mkdir vscode-css cp -r vscode/resources/app/extensions/node_modules vs...
nilq/small-lua-stack
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local disableBoom = CreateClientConVar("cl_disableboomboxes","0",true,false,"Disables boomboxes from playing") local playlocally = CreateClientConVar("cl_localboombox","0",true,false,"Enables local boombox play") local boomboxes = {} sugar_boom.BoomColors = sugar_boom.BoomColors or {} sugar_boom.History = sugar_boom....
nilq/small-lua-stack
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