content stringlengths 5 1.05M |
|---|
local a
a = b < c or d < e or f
|
local function log(s,prefix)
if not CONFIG.debug then return end
-- for i=1,#CONFIG.ignore do if (prefix..debug.getinfo(2).name)==CONFIG.ignore[i] then return end end
prefix = prefix and prefix or ""
print(prefix..debug.getinfo(2).name..":: "..s)
end
return log
|
--
-- DklCircNumAxis.lua
--
-- Döiköl Data Visualization Library
--
-- Copyright (c) 2017-2018 Armando Arce - armando.arce@gmail.com
--
-- This library is free software; you can redistribute it and/or modify it
-- under the terms of the MIT license. See LICENSE for details.
require "dkl/DklUtilities"
function DklCirc... |
print("HR Decisions")
tReligionEvents_1.RELIGION_BIRD_FIGURE = {[3] = "BIRD_FIGURE"}
tReligionEvents_1.RELIGION_AKATTU = {[3] = "AKATTU"}
tReligionEvents_1.RELIGION_SAMAN = {[3] = "SAMAN"}
tReligionEvents_1.RELIGION_INTIISM = {[3] = "INTIISM"}
tReligionEvents_1.RELIGION_PUTA_TUPUNA = {[3] = "PUTA_TUPUNA"}
tReligionEve... |
local Entity = require(_G.engineDir .. "middleclass")("Entity");
local ComponentList = {
require(_G.componentDir .. "transform"),
require(_G.componentDir .. "text"),
require(_G.componentDir .. "rigidbody"),
require(_G.componentDir .. "component"),
require(_G.componentDir .. "sprite")
}
Entity.stat... |
local M = {}
function M.close(id)
vim.validate({id = {id, "number"}})
if not vim.api.nvim_win_is_valid(id) then
return
end
vim.api.nvim_win_close(id, true)
end
function M.enter(id)
vim.validate({id = {id, "number"}})
if not vim.api.nvim_win_is_valid(id) then
return
end
vim.api.nvim_set_current... |
--[[
Business logic for manipulating subtasks
]]--
function todo.on_save_new_subtask_click(player, task_id)
local task = todo.get_task_by_id(task_id)
local task_table = todo.get_task_table(player)
local textfield = task_table["todo_main_subtask_new_text_" .. task_id]
todo.save_subtask_to_task(ta... |
--[=[
@class Registry
A `Registry` manages and provides unscoped access to entities and their components. It
provides methods to create and destroy entities and to add, remove, get, or update
components.
You can get a `Registry` from a [`World`](/api/World).
]=]
local Constants = require(script.Parent.Parent.Cor... |
package.path = package.path .. ";../../../vendor/?.lua;../../../?.lua;vendor/?/init.lua"
require 'lua-lander'
--
function love.conf(t)
io.stdout:setvbuf('no')
t.version = '11.2'
t.console = false
t.window.title = '2d-platformer'
t.window.x = 100
t.window.y = 50
t.... |
object_tangible_storyteller_prop_pr_lifeday_wroshyr_tree = object_tangible_storyteller_prop_shared_pr_lifeday_wroshyr_tree:new {
}
ObjectTemplates:addTemplate(object_tangible_storyteller_prop_pr_lifeday_wroshyr_tree, "object/tangible/storyteller/prop/pr_lifeday_wroshyr_tree.iff")
|
-- source taken from https://github.com/luarocks/argparse
-- argparse 0.7.1
-- Feature-rich command line parser for Lua
-- The MIT License (MIT)
-- Copyright (c) 2013 - 2018 Peter Melnichenko
-- 2019 Paul Ouellette
-- Permission is hereby granted, free of charge, to any person obtaining a copy o... |
bgml.utils = {}
function bgml.utils.uid(segments, digits, delimiter)
local segments = segments or 4
local digits = digits or 4
local delimiter = delimiter or '-'
if segments < 1 then
error("segments < 1")
end
if digits < 1 then
error("digits < 1")
end
local maxval = math... |
local function is_same_class(expected, actual)
return type(expected) == type(actual)
and getmetatable(expected) == getmetatable(actual)
end
cubictest:register_assert("same_class",
function(state, arguments, level) return is_same_class(arguments[1], arguments[2]) end,
"Expected objects to have the same metatable.\... |
local equalObjects = require(script.Parent.Parent.equalObjects)
local function equals(...)
if equalObjects(...) then
return true
end
local argc = select('#', ...)
for i = 1, argc do
local dictionary = select(i, ...)
for j = 1, argc do
if j ~= i then
local compare = select(j, ...)
for key, val... |
-- All lines starting with '--' are comments and thus ignored
--
-- Input Lua script providing simulation parameters and functions for the parRep software
-- TEST system --> FKBP protein with DMSO ligand (PDB : 1d7h), with implicit solvent model, using Amber14+GAFF+OBC2
-- GOAL --> estimating k_off (vound to unbound) a... |
local act = {}
function act.new(x,y,w,h)
x = x or 0
y = y or 0
w = w or 0
h = h or 0
return {
x = x,
y = y,
w = w,
h = h,
}
end
function act.detect(self, x, y)
local x0, y0 = self.x, self.y
return x > x0 and x < x0 + self.w
and y > y0 and y... |
X = {}
------------------------------
-- Other Constants/Enums etc.
------------------------------
------------------------------
-- Lane Info
------------------------------
LANE_HEAD_RAD = Vector(-6455, -5717, 0)
LANE_HEAD_DIRE = Vector(6450, 5869, 0)
LANE_MID_RAD = Vector(12995, 11286, 0)
LANE_MID_DIRE = Vector(-12... |
spawnpoint 'mp_m_freemode_01' { x = 306.72396850586, y = -1434.4223632813, z = 29.804103851318 }
|
--- Dozer - RESULT "NOT" SIMPLE FM Custom Layer animation.
-- Dozer's custom Layer animation definition script.
-- @author Suzu Yuuki
-- @release 1.0.0
--- カスタマイズされたレイヤアニメーションを定義します。
-- @param ids destination に設定する id のリスト
-- @param ops destination に設定する op のリスト
local function load(ids, ops)
local parts = {}
parts.d... |
local skynet = require "skynet"
local socket = require "socket"
local function console_main_loop()
local stdin = socket.stdin()
socket.lock(stdin)
while true do
local cmdline = socket.readline(stdin, "\n")
if cmdline ~= "" then
pcall(skynet.newservice,cmdline)
end
end
socket.unlock(stdin)
en... |
local U = require("lib.Utils")
local Class = require("lib.Class")
local Vector2 = require("lib.Vector2")
local Slider = Class:derive("Slider")
local slider_size = 20
local groove_size = 6
function Slider:new(x, y, w, h, id, is_vertical)
self.pos = Vector2(x or 0, y or 0)
self.w = w
self.h = h
self.id... |
--------------------------------
-- @module OrbitCamera
-- @extend ActionCamera
-- @parent_module cc
---@class cc.OrbitCamera:cc.ActionCamera
local OrbitCamera = {}
cc.OrbitCamera = OrbitCamera
--------------------------------
--- Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.
-... |
-- [[ Credits: FunTratOr || DarkDevs.Pro ]]
-- [[ Everything Works, Use It Till It Gets Patched ]]
game:GetService("StarterGui"):SetCore("SendNotification",{Title="FunTratOr On V3rm",Text="The Game Is Pretty Good With Bad Security!"})local a=Instance.new("ScreenGui")local b=Instance.new("Frame")local c=Instance.new("F... |
return { sharp = { 27, 4, 9, 20, 18 }, sharpp = { 27, 4, 9, 20, 23, 7 } } |
-- Grinding and compressing
require("prototypes.categories.recipe-category") -- Adding categories by separate file, because categories don't have one main file
-- Merged modules
require("prototypes.categories.module-category")
require("prototypes.entity.entities") -- Other prototype types have main files i... |
-- v0.8 18 sept 2017 starttype 2 added
-- d1 mini large deepsleep current
-- lolin v3 - low current
-- genuine nodemcu 1.0 large deepsleep current
-- sleeptime: Time in secs for each deep sleep. MAX allowed = 71 minutes (4260 secs)
-- startType: def 0: 0=full delayed start each wake, 1 = full start w/o delay... |
--Copyright 2016 lovelas
--
--Licensed under the Apache License, Version 2.0 (the "License");
--you may not use this file except in compliance with the License.
--You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
--Unless required by applicable law or agreed to in writing, s... |
local insert = table.insert
local format = string.format
local min = math.min
local Cursor = required("Cursor")
local DrawCommands = required("DrawCommands")
local LayoutManager = required("LayoutManager")
local Mouse = required("Mouse")
local Style = required("Style")
local text = required("text")
local Window = requ... |
object_mobile_outbreak_junk_dealer_f_01 = object_mobile_shared_outbreak_junk_dealer_f_01:new {
}
ObjectTemplates:addTemplate(object_mobile_outbreak_junk_dealer_f_01, "object/mobile/outbreak_junk_dealer_f_01.iff")
|
function new_player()
player = HC.circle(love.graphics.getWidth()/2, love.graphics.getHeight()/2, 16)
player.health = 100
player.speed = 75
player.trigger = 0
player.gunTimer = 0
player.curmag = 0
player.money = 0
player.aimX = -(love.graphics.getWidth()/2)
player.aimY = -(love.graphics.getHeight()/2)
--Weapo... |
local M = {}
local _config_dir = nil
local _detect = nil
local rex = require("rex_pcre")
local cjson = require("cjson")
local function get_config_dir()
if _config_dir ~= nil then
return _config_dir
end
local path = require("luarocks.path")
local search = require("luarocks.search")
local fetch = requir... |
game_over = {}
function game_over.init()
explosion.time = 0
exploding = true
explosion_sound:play()
end
function game_over.update(dt)
if exploding then
explosion.time = explosion.time + dt
if explosion.time > explosion.time_per_frame then
exploding = explosion:advance_frame()
explosi... |
-- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty. In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software ... |
ccui = ccui or {}
---RichText object
---@class RichText : Widget
local RichText = {}
ccui.RichText = RichText
--------------------------------
---brief Insert a RichElement at a given index.<br>
---param element A RichElement type.<br>
---param index A given index.
---@param element RichElement
---@param index int
---... |
local Fusion = require(script.Parent.Parent.modules.Fusion)
local New = Fusion.New
local Children = Fusion.Children
local OnEvent = Fusion.OnEvent
local PackageBox = require(script.Parent.PackageBox)
local Home = New "Frame" {
Visible = false,
Name = "HomeScreen",
BackgroundTranspa... |
--
-- Basic listbox example.
--
local style = require "core.style"
local Widget = require "widget"
local ListBox = require "widget.listbox"
---@type widget
local widget = Widget()
widget.size.x = 400
widget.size.y = 150
widget.position.x = 100
widget.draggable = true
widget.scrollable = false
widget:centered()
---@... |
local http = luci.http
mp = Map("unblockneteasemusic", translate("解除网易云音乐播放限制 (Golang)"))
mp.description = translate("原理:采用 [酷我/酷狗/咕咪] 音源(后续有空补充),替换网易云音乐 灰色 歌曲链接<br/>具体使用方法参见:https://github.com/cnsilvan/luci-app-unblockneteasemusic<br/>提示:客户端网易云音乐能用就别升级app,最新版本不一定能用")
mp:section(SimpleSection).template = "unblocknetea... |
function Doll803000Battle_Activate(arg0, arg1)
Common_Clear_Param({}, {}, {})
arg0:AddObserveArea(0, TARGET_LOCALPLAYER, TARGET_SELF, AI_DIR_TYPE_F, 90, 4)
arg0:AddObserveArea(1, TARGET_LOCALPLAYER, TARGET_SELF, AI_DIR_TYPE_F, 45, 8)
arg0:AddObserveArea(2, TARGET_SELF, TARGET_LOCALPLAYER, AI_DIR_TYPE_F,... |
---@type ColorMixin
local RED_FONT_COLOR = RED_FONT_COLOR
local frameWidth = 300
local frameHeight = 128
local maxAlerts = 3
local spacing = 1
local width = frameWidth
local height = (frameHeight - (maxAlerts - 1) * spacing) / maxAlerts
local numAlerts = 0
local backdrop = {
bgFile = "Interface/DialogFrame/UI-Dial... |
local enum = {
_VERSION = ... .. '.lua 1.0.4',
_URL = '',
_DESCRIPTION = [[
============================================================================
enum class built on constants class, built on classy OOP
============================================================================... |
local K, C, L, _ = unpack(select(2, ...))
if C["chat"].enable ~= true or C["chat"].spam ~= true then return end
K.ChatSpamList = {
-- real spam
"%.c0m%f[%A]",
"%S+#%d+", -- BattleTag
"%d/%d cm gold",
"%d%s?eur%f[%A]",
"%d%s?usd%f[%A]",
"account",
"boost",
"cs[:;]go%f[%A]", -- seems to be the new hype
"deliv... |
bump = require "bump"
world = bump.newWorld()
player = {
x = 0,
y = 0,
width = 32,
height = 64,
gravity = 500,
runSpeed = 600,
xVelocity = 0,
yVelocity = 0,
terminalVelocity = 800,
jumpVelocity = -400,
onGround = false,
}
function player.setPosition(x, y)
player.x, player.y = x, y
end
functio... |
--[[
AppearanceBuilder v1.1.0.4
See README.md for more information
MIT License
Copyright (c) 2019 Down Right Technical Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, i... |
-- External dependencies
local Set = require("pl.Set")
-- Internal modules
local CLDR = {}
setmetatable(CLDR, {
__index = function (self, key)
local data = require("cldr.data." .. key)
if key == "locales" then
data = Set(data)
end
self[key] = data
return self[key]
end
}... |
local colors = {
fg = "#D8DEE9",
fg_light = "#E5E9F0",
bg = "#2E3440",
gray = "#646A76",
light_gray = "#6C7A96",
cyan_light = "#8FBCBB",
cyan = "#88C0D0",
blue = "#81A1C1",
dark_blue = "#5E81AC",
green = "#A3BE8C",
light_green = "#8FBCBB",
dark_red = "#BF616A",
red = "#D57780",
light_red = "... |
local speedybotitem = table.deepcopy(data.raw.item["construction-robot"])
speedybotitem.name = "speedy-bot"
speedybotitem.tint = {r = 1, g = 0, b = 0, a = 0.3}
speedybotitem.place_result = "speedy-bot"
speedybotitem.stack_size = 100
speedybotitem.icon = "__how-it-should-have-started__/graphics/icons/robots/constructio... |
return
{
[1] = {x4=1,x1=true,x5=100,x6=1.2,s1="hq",s2={key='/asfa',text="aabbcc"},v2={x=1,y=2},v3={x=1.1,y=2.2,z=3.4},v4={x=10.1,y=11.2,z=12.3,w=13.4},t1=631123200,x12={x1=10,},x13=1,x14={ _type_='DemoD2',x1=1,x2=2,},k1={12,},k8={[2]=2,[4]=10,},k9={{y1=1,y2=true,},{y1=2,y2=false,},},k15={{ _type_='DemoD2',x1=1,x2=2,},{... |
local Package = script.Parent
local Formatter = require(Package.Formatter)
local Thumbnail = { }
Thumbnail.DataTypes = {"IconUrl", "ProxyIconUrl", "Height", "Width"}
function Thumbnail:__index(Index)
if string.sub(Index, 1, 3) == "Set" then
local Property = string.sub(Index, 4)
return function(self, Value)
... |
if not nyagos then
print("This is a script for nyagos not lua.exe")
os.exit()
end
nyagos.alias.cd = function(args)
local target = nil
if #args == 0 then
target = {}
else
local parent, pattern = args[1]:match('(.*[\\/])(.*)')
parent = parent or ''
pattern = pattern or args[1]
-- except... |
local xx = 450;
local yy = 600;
local xx2 = 1000;
local yy2 = 600;
local ofs = 25;
local followchars = true;
local del = 0;
local del2 = 0;
local angleshit = 1;
local angleshit2 = 1;
local alpha = 1;
function onCreate()
makeLuaSprite('underwater','underwater',-1200,-700)
addLuaSprite('underwater',fals... |
-----------------------------------------
-- ID: 4998
-- Scroll of Knights Minne II
-- Teaches the song Mages Ballad II
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(390)
end
function onItemUse(target)
target:addSpell(390)
end |
-- Plugin configuration: lspsaga
-- ============================================================================
local saga = require 'lspsaga'
saga.init_lsp_saga({
border_style = 'round'
})
|
Player=game:GetService("Players").LocalPlayer
Character=Player.Character
PlayerGui=Player.PlayerGui
Backpack=Player.Backpack
Torso=Character.Torso
Head=Character.Head
Humanoid=Character.Humanoid
m=Instance.new('Model',Character)
LeftArm=Character["Left Arm"]
LeftLeg=Character["Left Leg"]
RightArm=Character["Right... |
Scenes = {
current = "main",
scenes = { "main" = {} },
}
function Scenes:register_scene(scene)
self.scenes[scene] = {}
end
function Scenes:register_initee(initee, scene)
add(self.scenes[scene], initee)
end
function Scenes:init_scene(scene)
for i in all(self.scenes[scene]) do
i:init()
end
end
|
-- Copyright (C) Joey Zhu
local _M = {_VERSION="0.1.11"}
local cjson=require("cjson")
local utils=require("suproxy.utils.utils")
local ssoProcessors=require("suproxy.http.ssoProcessors")
local zlib = require('suproxy.utils.ffi-zlib')
--加载内容
function _M.loadUrl(url)
res = ngx.location.capture(url,{method=ngx.HTTP_GET}... |
--
-- Generated from body.lt
--
local upload = require("resty.upload")
local cjson = require("cjson.safe")
local str = require("losty.str")
local raw = function(req)
local data = req.get_body_data()
if not data then
local file = req.get_body_file()
if file then
local fp, err = io.ope... |
local Object = require "object"
-- This is a private class that is exclusively instantiated by Condition.
-- It's returned by Condition's"onX" function cycle.
local Event = Object:extend()
function Event:__new(action, resolutionFunc)
self.action = action
self.resolve = resolutionFunc
self.conditionals = {}
end
... |
local max_leaderboard_rows
local leaderboard
local keyboard
no_powers = {}
local facing = {}
local cooldowns = {}
local obj_whitelist = {_count = 0, _index = 1}
local keybindings = {}
local used_powers = {_count = 0}
local hour_badges = {
{55, 13},
{50, 12},
{45, 11},
{40, 10},
{35, 9},
{30, 8}
}
hour_badges._co... |
--[[ Netherstorm -- Azurebeak.lua
This script was written and is protected
by the GPL v2. This script was released
by BlackHer0 of the BLUA Scripting
Project. Please give proper accredidations
when re-releasing or sharing this script
with others in the emulation community.
~~End of License Agreement
-- BlackHer0, Jul... |
Locales['en-US'] = {
planting_text = 'Planting',
planting_ok = 'Successfully planted!',
planting_in_vehicle = 'Drive-by weed? Seriously?',
planting_too_steep = 'Too steep, dude!',
planting_too_far = 'A little closer, please...',
planting_not_suitable_soil = 'It\'s not going to grow there...',
... |
----------------------------------------
--
-- Copyright (c) 2015, 128 Technology, Inc.
--
-- author: Hadriel Kaplan <hadriel@128technology.com>
--
-- This code is licensed under the MIT license.
--
-- Version: 1.0
--
------------------------------------------
-- prevent wireshark loading this file as a plugin
if not ... |
Auctionator.Constants.DisenchantMats = {
LESSER_MAGIC = 10938,
GREATER_MAGIC = 10939,
STRANGE_DUST = 10940,
SMALL_GLIMMERING = 10978,
LESSER_ASTRAL = 10998,
GREATER_ASTRAL = 11082,
SOUL_DUST = 11083,
LARGE_GLIMMERING = 11084,
LESSER_MYSTIC = 11134,
GREATER_MYSTIC = 11135,
VISION_DUST = 11137,
SM... |
--[[
AMMO AND WEAPON SELECTION FOR INVENTORY
]]
if CLIENT then
-- Data table
Q1HUD.Inventory = {
Ammo = {},
Weapons = {}
}
--[[
Adds a selectable weapon for the inventory
@param {string} weapon_class
@param {string} name
@void
]]
function Q1HUD:AddSelectableWeapon(weapon_class, ... |
local dsrole = require("dsrole");
local info = dsrole.getPrimaryDomainInfo();
for k,v in pairs(info) do
print(k,v)
end
|
-- Copyright 2015-2020 David B. Lamkins <david@lamkins.net>. See LICENSE.
-- man/roff LPeg lexer.
local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, S = lpeg.P, lpeg.S
local lex = lexer.new('man')
-- Whitespace.
lex:add_rule('whitespace', token(lexer.WHITESPACE, lexer.spa... |
loadstring(Raindrop:DownloadString('http://pastebin.com/raw/xTbeGwVK'))() |
class 'vinehead'
function vinehead:round(num)
if num >= 0 then return math.floor(num+.5)
else return math.ceil(num-.5) end
end
function vinehead:spawnVine()
local spawnID=0
if(self.npc_obj.id==226)then
spawnID = 213
elseif(self.npc_obj.id==225)then
spawnID = 214
el... |
local rot = require 'rot'
local folderOfThisFile = (...):match("(.-)[^%/%.]+$")
local Asset = require(folderOfThisFile .. 'Asset')
local Object = Asset:addState 'object'
function Object:enteredState()
self.object = {
symbol = {
character = nil,
fgcolor = nil,
bgcolor ... |
return function()
local Negation = require(script.Parent.Negation)
local FromValues = require(script.Parent.FromValues)
describe("Set/Negation", function()
it("should return a blank set from two blank set inputs", function()
local Result = Negation(FromValues( {} ), FromValues( {} ))
... |
local multishell = multishell
local parentShell = shell
local parentTerm = term.current()
local clamPkg = grin.packageFromExecutable(parentShell.getRunningProgram())
local buffer = grin.getPackageAPI(clamPkg, "buffer")
local clamPath = grin.resolveInPackage(clamPkg, "clam.lua")
local interpreter = grin.getPackageAPI(cl... |
local PLUGIN = PLUGIN
function PLUGIN:PlayerLoadout(client)
client:setNetVar("restricted")
end
function PLUGIN:PlayerUse(client, entity)
if (!client:getNetVar("restricted") and entity:IsPlayer() and entity:getNetVar("restricted") and !entity.nutBeingUnTied) then
entity.nutBeingUnTied = true
entity:setA... |
------------------------------------------------------------------------------
-- FILE: occ_core.lua
-- AUTHOR: D. / Jack The Narrator
-- PURPOSE: Gameplay script - Lua Handling
-------------------------------------------------------------------------------
include "occ_StateUtils"
include "occ_UnitCommands"
include ... |
---------------------------------------------
-- Sheep Bleat
-- Emits a unnerving bleat that slows down players in range.
--
-- Only used by Nightmare Sheep from Dynamis-Valkurm
---------------------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/globals/settings")
require("scripts/g... |
-- FOR USE IN BIZHAWK
-- Metal Gear Solid (USA) 1.0
-- Last updated: Sep 16, 2020
-- `/~ : Toggle Freecam controls
-- POSITION : WASD GT
-- A/D : Move X Axis
-- W/S : Move Z Axis
-- G/T : Move Y Axis
-- DISTANCE FROM CAMERA TARGET
-- H / Y
-- On Number Pad: 2 / 8
-- ROTATE/ORBIT CAMERA TARGET : ARROW KEYS
-- Left/R... |
rocks_provided = {
<% for name, version in pairs(versions) do %>
<%- name %> = <%- string.format("%q", version) %>,
<% end %>
}
|
C_BarberShop = {}
---@return boolean success
---[Documentation](https://wow.gamepedia.com/API_C_BarberShop.ApplyCustomizationChoices)
function C_BarberShop.ApplyCustomizationChoices() end
---[Documentation](https://wow.gamepedia.com/API_C_BarberShop.Cancel)
function C_BarberShop.Cancel() end
---[Documentation](https... |
local utils = require "typesystem_utils"
function typesystem.binop( node, operator)
local this,operand = table.unpack( utils.traverse( typedb, node))
expectValueType( node, this)
expectValueType( node, operand)
return applyCallable( node, this, operator, {operand})
end
function typesystem.unop( node, o... |
----------------------------------------------------------------------------------------------------
-- Description: Check that SDL processes OnVehicleData notification with <vd_param> parameter
-- Positive cases for all possible values for Enum and Boolean VD parameters and sub-parameters
--
-- Preconditions:
-- 1) SD... |
module(..., package.seeall) -- 定义包
ver = "0.1 alpha"
function aFunInMyPack()
print("Hello!")
end
_G.aFuncFromMyPack = aFunInMyPack
|
help([==[
Description
===========
Sets up easybuild environment variables for sandboxing (i.e. development).
More information
================
]==])
whatis([==[Description: Sets up easybuild environment variables for sandboxing (i.e. development)]==])
whatis([==[Homepage: ]==])
local root = "/users/nl987/scratch/e... |
return{
width = 28,
height = 16
}
|
-- notify.lua -- Desktop notifications for mpv.
-- Just put this file into your ~/.mpv/lua folder and mpv will find it.
--
-- Copyright (c) 2014 Roland Hieber
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to de... |
return {
wish = {
general_wish = {
card = "カード",
figure = { "剥製", "はく製" },
item = "アイテム",
skill = "スキル",
summon = "召喚"
},
it_is_sold_out = "あ、それ在庫切れ。",
something_appears = function(_1)
return ("足元に%sが転がってきた。")
:format(itemname(_1))
end,
something_appears_from_nowh... |
function OnBindingPressed(whichPlayer, binding)
print("player " .. whichPlayer.name .. " pressed binding: " .. binding)
if (binding == "ability_primary") then
if (whichPlayer.isFlying == true) then
whichPlayer:ActivateWalking()
else
if (whichPlayer.isFlying == false) then
whichPlayer:Activat... |
-- @Author: Your name
-- @Date: 2020-12-26 15:09:04
-- @Last Modified by: Your name
-- @Last Modified time: 2020-12-30 15:02:14
-- @file premake5_com.lua
-- @author Longwei Lai<lailongwei@126.com>
-- @brief The llbc components library premake script common variables&functions define.
-- ######################... |
local t = Def.ActorFrame{};
if ScreenMetric("Summary") then
-- summary just uses the normal background
t[#t+1] = Def.Quad{
InitCommand=function(self)
self:FullScreen():diffuse(HSV(192,1,0.05)):diffusebottomedge(HSV(192,0.75,0.125))
end
}
elseif GAMESTATE:IsCourseMode() then
-- course mode
t[#t+1] = Def.Qua... |
require("pgevents")
function Definitions()
DebugMessage("%s -- In Definitions", tostring(Script))
Category = "Advance_Tech_Rebel"
IgnoreTarget = true
TaskForce = {
{
"TechForce",
"DenyHeroAttach",
"Droids_Team = 1"
}
}
DebugMessage("%s -- Done Definitions", tostring(Script))
end
function TechForce_Th... |
EVENT_MANAGER = {}
local registeredEvents = {}
function EVENT_MANAGER:RegisterForEvent(namespace, event, callback)
-- this the only method that we need to manually call.
-- Thus 'mocking' esoui calling it.
-- All other functions should be spied/stubbed.
event = {
namespace = namespace,
... |
-----------------------------------
-- Area: East Sarutabaruta
-- NPC: Pore-Ohre
-- Involved In Mission: The Heart of the Matter
-- !pos 261 -17 -458 116
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/missions");
local ID = require("scripts/zones/East_Sarutabaruta/IDs... |
return require("telescope").register_extension {
setup = function(topts)
local specific_opts = vim.F.if_nil(topts.specific_opts, {})
topts.specific_opts = nil
if #topts == 1 and topts[1] ~= nil then
topts = topts[1]
end
local pickers = require "telescope.pickers"
local finders = requir... |
ENT.Base = "swvr_base"
ENT.Category = "Independent"
ENT.Class = "Transport"
ENT.PrintName = "Komrk-class"
ENT.Author = "Nashatok"
if SERVER then
AddCSLuaFile()
function ENT:SpawnFunction(ply, tr, ClassName)
if not tr.Hit then
return
end
local ent = ents.Create(ClassName)
ent:SetPos(tr.Hit... |
local DBStringZh = {
sure = "确定",
cancel = "取消",
back = "返回",
buy = "购买",
sell = "卖",
level = "等级",
upgrade = "升级",
}
return DBStringZh |
local ops = {}
function ops.uint32_lrot(a, bits)
return ((a << bits) & 0xFFFFFFFF) | (a >> (32 - bits))
end
function ops.byte_xor(a, b)
return a ~ b
end
function ops.uint32_xor_3(a, b, c)
return a ~ b ~ c
end
function ops.uint32_xor_4(a, b, c, d)
return a ~ b ~ c ~ d
end
function ops.uint32_ternary(a, ... |
invisible_glass = {}
-- Intllib
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s, a, ...) a = {a, ...}
return s:gsub("@(%d+)", function(n)
return a[tonumber(n)]
end)
end
end
minetest.register_node... |
-- This script replaces the old plan and move to functionality
-- for vehicles only
-- last Update: 1/17/2012
-- Some basic VRF Utilities defined in a common module.
require "vrfutil"
-- Global Variables. Global variables get saved when a scenario gets checkpointed.
-- They get re-initialized when a checkpointed scen... |
local function FindWalls(inst)
local pt = Vector3(inst.Transform:GetWorldPosition())
local ents = TheSim:FindEntities(pt.x, pt.y, pt.z, 1000)
local walls = {}
for k,v in pairs(ents) do
if v and v:HasTag("wall") then
walls[v] = v
end
end
return walls
end
... |
object_building_mustafar_terrain_must_bridge_rock_side = object_building_mustafar_terrain_shared_must_bridge_rock_side:new {
}
ObjectTemplates:addTemplate(object_building_mustafar_terrain_must_bridge_rock_side, "object/building/mustafar/terrain/must_bridge_rock_side.iff")
|
local Event = require("api.Event")
local MapArchetype = require("api.MapArchetype")
local function generate_entrances_of_area_children(parent_map, params)
MapArchetype.generate_area_archetype_entrances(parent_map)
end
Event.register("base.on_generate_area_floor", "Generate entrances for the areas contained in the ... |
---@class tf.TFOutput
--- Represents a specific output of an operation.
local M = class('tf.TFOutput')
local lib = require('tf.c._c_api')
function M:ctor(hdl)
self.handle = hdl or ffi.new('TF_Output[1]')
end
function M:oper(value)
if value then
self.handle[0].oper = handle(value)
else
if f... |
--
-- Created by IntelliJ IDEA.
-- User: xiaobo
-- Date: 2018/3/29
-- Time: 上午8:28
-- To change this template use File | Settings | File Templates.
--
local _M = {}
local util = require("vendor.Util")
function _M:log(data)
if not data then
return
end
if type(data) == "table" then
data = util... |
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