content stringlengths 5 1.05M |
|---|
require("defines")
require("lib/misc")
local noise = require("noise")
-- Ore configurations.
local function ore_setup(options)
local richness = function(x, y, tile, map)
local modifier = (noise.absolute_value(y) - (options.offset_y * CHUNK)) / ORE_CHUNK
return (options.increment * (modifier - optio... |
object_intangible_vehicle_tcg_republic_gunship_pcd = object_intangible_vehicle_shared_tcg_republic_gunship_pcd:new {
}
ObjectTemplates:addTemplate(object_intangible_vehicle_tcg_republic_gunship_pcd, "object/intangible/vehicle/tcg_republic_gunship_pcd.iff") |
local VariableLength, parent = torch.class("nn.VariableLength", "nn.Decorator")
function VariableLength:__init(module, lastOnly)
parent.__init(self, assert(module:maskZero()))
-- only extract the last element of each sequence
self.lastOnly = lastOnly -- defaults to false
self.gradInput = {}
end
function V... |
#!/usr/bin/env lua
--- Tests on dumocks.WarpDriveUnit.
-- @see dumocks.WarpDriveUnit
-- set search path to include src directory
package.path = "src/?.lua;" .. package.path
local lu = require("luaunit")
local mwdu = require("dumocks.WarpDriveUnit")
require("test.Utilities")
TestWarpDriveUnit = {}
--- Characterizat... |
themepark_loot_fambaa_blood = {
minimumLevel = 0,
maximumLevel = 0,
customObjectName = "Jar of Fambaa Blood",
directObjectTemplate = "object/tangible/container/jar/jar_guts_s01.iff",
craftingValues = {
},
customizationStringNames = {},
customizationValues = {}
}
addLootItemTemplate("themepark_loot_fambaa_blood... |
local compose_utils = require 'utils.compose_utils'
--
-- Addition composition model
--
--
local Addition, parent = torch.class('torch.Addition', 'torch.CompositionModel')
function Addition:__init(inputs, outputs)
parent.__init(self)
self.inputs = inputs
self.outputs = outputs
self.name = "addition"
self.isTrai... |
//
// Created by: fsfod
//
--[[
3 hook types:
Standard Pre:
Are called before the orignal function is called
any value they return will be ignored
---------------------------------------
Raw Hooks:
Are processed first before Standard hooks
Can Modify paramaters sent to the orignal function
Must return... |
--------------------------------
-- @module TextAtlas
-- @extend Widget
-- @parent_module ccui
--------------------------------
-- @function [parent=#TextAtlas] getStringLength
-- @param self
-- @return long#long ret (return value: long)
--------------------------------
-- @function [parent=#TextAtlas] getS... |
-----------------------------------
-- Area: Al Zahbi
-- NPC: Gameem
-- Type: Standard NPC
-- !pos 18.813 -7 11.298 48
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
player:startEvent(236)
end
function onEventUpdate(player, csid, option)
end
functio... |
if VERSION < 46 then
Msg("Your GMod is out of date! RDx will not work on version: ",VERSION,"\n")
return
end
require "RDx"
if SERVER then
AddCSLuaFile( "autorun/RDx.lua" )
AddCSLuaFile( "manifest.lua" )
AddCSLuaFile( "cl_tab.lua" )
if file.Exists("../lua/RDx/.svn/entries") then
RDxVersi... |
require 'Q/UTILS/lua/strict'
local cutils = require 'libcutils'
local plpath = require 'pl.path'
local ffi = require 'ffi'
local cVector = require 'libvctr'
local Scalar = require 'libsclr'
local cmem = require 'libcmem'
local qconsts = require 'Q/UTILS/lua/qconsts'
local cleanup = require 'Q/UTILS/lua/cleanup'... |
POSITION_PULSE = 200
KEYSPAM_LIMIT = 200
_DEGUG = false
g_Root = getRootElement()
keyNames = { "vehicle_fire", "vehicle_secondary_fire", "vehicle_left", "vehicle_right", "steer_forward", "steer_back", "accelerate",
"brake_reverse", "horn", "sub_mission", "handbrake", "vehicle_look_left", "vehicle_look_righ... |
local cclient = class("cclient")
--- cclient.new调用后执行的构造函数
--@param[type=table] conf
--@return a cclient's instance
--@usage
--local gg.client = gg.class.cclient.new({
-- tcp_gate = xxx,
-- kcp_gate = xxx,
-- websocket_gate = xxx,
--})
function cclient:init(conf)
conf = conf or {}
self.tcp_gate = conf.tcp_g... |
#!/usr/bin/env lua
--[[
MIT License
Copyright (C) 2017 Micah Talkiewicz.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, ... |
object_tangible_quest_cb_1_medical_equipment = object_tangible_quest_shared_cb_1_medical_equipment:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_cb_1_medical_equipment, "object/tangible/quest/cb_1_medical_equipment.iff")
|
SILE = require("core.sile")
SILE.backend = "debug"
SILE.init()
describe("SILE.shapers.base", function()
it("should always have positive stretch and shrink", function()
SILE.settings:set("shaper.variablespaces", true)
SILE.settings:set("shaper.spacestretchfactor", 2)
SILE.settings:set("shaper.spaceshrink... |
-----------------------------------------
-- ID: 4668
-- Scroll of Barfire
-- Teaches the white magic Barfire
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(60)
end
function onItemUse(target)
target:addSpell(60)
end
|
local class = require 'middleclass'
local pdu = require 'modbus.pdu.init'
local data_pack = require 'modbus.data.pack'
local data_unpack = require 'modbus.data.unpack'
local bcd = require 'bcd'
local ioe = require 'ioe'
local retry = require 'utils.retry'
local worker = class("SCS-900UV.worker")
local SF = string.for... |
--[[
@author Sebastian "CrosRoad95" Jura <sebajura1234@gmail.com>
@copyright 2011-2021 Sebastian Jura <sebajura1234@gmail.com>
@license MIT
]]--
local timer=getTickCount()
--[[
addEventHandler("onClientRender",root,function()
local tick=getTickCount()
if tick-timer>=1000 then
timer=getTickCount()
local h=getElem... |
local ABILITY = script.parent.parent
local MODULE = require( script:GetCustomProperty("ModuleManager") )
function COMBAT() return MODULE.Get("standardcombo.Combat.Wrap") end
function OnCast(ability)
end
function OnExecute(ability)
print("rest effect")
for _,allies in ipairs(Game.GetPlayers()) do
if ... |
--[[
Name: gui/syntaxHighlighter/inputBegan.lua
Description: Automatically indent and tab certain prerequisites are met
Author: misrepresenting
]]
local keyWords = {{'else', 'end'}, {'do', 'end'}, {'then', 'end'}, {'{', '}'}, {'(function', 'end)'}, {'function', 'end'}, {'repeat', 'until'}}
local patterns =... |
-----------------------------------
-- Area: Bastok Mines
-- NPC: Echo Hawk
-- Standard Info NPC
-- Involved in Quest: The Siren's Tear
-- !pos -0.965 5.999 -15.567 234
-----------------------------------
require("scripts/globals/quests");
-----------------------------------
function onTrade(player,npc,trade)
end;
f... |
local mod = DBM:NewMod(1162, "DBM-BlackrockFoundry", nil, 457)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 14994 $"):sub(12, -3))
mod:SetCreatureID(77692)
mod:SetEncounterID(1713)
mod:SetZone()
mod:SetHotfixNoticeRev(13105)
mod.respawnTime = 29.5
mod:RegisterCombat("combat")
mod:Reg... |
include("shared.lua")
fw.dep("hook")
function ENT:Draw()
self:DrawModel()
end
fw.hook.Add("RenderScreenspaceEffects", "VodkaEffects", function()
if (IsValid(LocalPlayer())) then
if (LocalPlayer():GetFWData().vodkaTime and CurTime() <= LocalPlayer():GetFWData().vodkaTime) then
DrawSobel(0.5)
end
end
end) |
-- This is for things that happen exactly once
function love.load()
math.randomseed(os.time())
for i=1,10*(1.0 + 2.0 * math.random()) do
_ = math.random()
end
Text.setup_font()
new_game()
end
function love.update(dt)
flux.update(dt) -- Update all tweens
Game.time:update(dt)
Game.state:update(dt)
... |
local menu = {
index = 1,
current = nil
}
local font = love.graphics.getFont()
menu.options = {
{
text = love.graphics.newText(font, "Items"),
onChoose = function()
return love.filesystem.load("scenes/world/menus/items.lua")()
end
},
{
text = love.graphics.newText(font, "Stats"),
onChoose = functio... |
-- neogit highlights
local lush = require "lush"
local base = require "nano.base"
local M = {}
M = lush(function()
return {
NeogitNotificationInfo { base.Salient },
NeogitNotificationWarning { base.Popout },
NeogitNotificationError { base.CriticalI },
}
end)
return M
|
require "lib.classes.class"
local InteractuableSolidEntity = require "Overworld.model.entities.interactuable_entities.InteractuableSolidEntity"
require "Global.application.application"
--------------------------------------------------------------------------------------------------------
-- class: ContactInteractuabl... |
--- The main player module.
-- A singleton object responsible for initializing and providing access to
-- other client singletons, namely the ControlModule and CameraModule.
--
-- @author LastTalon
-- @version 0.1.0, 2020-04-28
-- @since 0.1
--
-- @module ControlModule
-- @field Cameras the CameraModule singleton
-- @f... |
----------------------------------------------------------------
-- Copyright (c) 2012 Klei Entertainment Inc.
-- All Rights Reserved.
-- SPY SOCIETY.
----------------------------------------------------------------
local mui = include( "mui/mui" )
local util = include( "client_util" )
local array = include( "modules/... |
local pairs = pairs;
local _;
VUHDO_GLOBAL_CONFIG = {
["PROFILES_VERSION"] = 1;
};
--
local tHotCfg, tHotSlots;
function VUHDO_fixHotSettings()
tHotSlots = VUHDO_PANEL_SETUP["HOTS"]["SLOTS"];
tHotCfg = VUHDO_PANEL_SETUP["HOTS"]["SLOTCFG"];
for tCnt2 = 1, 10 do
if not tHotCfg["" .. tCnt2]["mine"] and not tHotC... |
----------------------------------------------------------------------------------------------------
--
-- Copyright (c) Contributors to the Open 3D Engine Project.
-- For complete copyright and license terms please see the LICENSE at the root of this distribution.
--
-- SPDX-License-Identifier: Apache-2.0 OR MIT
--
--... |
local fio = require 'fio'
local fun = require 'fun'
local fileio = require 'spacer.fileio'
local lversion = require 'spacer.version'
local NULL = require 'msgpack'.NULL
local function string_split(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t = {}
local i = 1
for str in string.g... |
dofile( "sfml_genie.lua" )
PsyProjectEngineLib( "sfml" )
defines { "SFML_STATIC" }
files
{
"include/**.h",
"include/**.hpp",
"src/**.cpp"
}
includedirs {
"./include",
"../bubblewrap/External",
"../bubblewrap/include/",
"SFML/include"
}
PsyAddEngineLinks {
"base"
}
PsyAddExternalLinks... |
local AddonName, AddonTable = ...
-- Halls of Lightning
AddonTable.hol = {
-- General Bjarngrim
36980, -- Hewn Sparring Quarterstaff
157580, -- Spark of the Forge
37814, -- Iron Dwarf Smith Pauldrons
36982, -- Mantle of Electrical Charges
37825, -- Traditionally Dyed Handguards
37826, ... |
local windower = require('core.windower')
local ui = require('core.ui')
local equipment = require('equipment')
local size = 2
local state = {
style = 'chromeless',
color = ui.color.rgb(0,0,0,128),
width = 69 * size,
height = 69 * size,
x = 1000,
y = 450,
}
local slot_map = {0,1,2,3,4,9,11,12,5,... |
AddCSLuaFile()
include("gmod-prof/sh_init.lua") |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
kimogila_common = {
description = "",
minimumLevel = 0,
maximumLevel = 0,
lootItems = {
{itemTemplate = "kimogila_bone_segment", weight = 2500000},
{itemTemplate = "kimogila_tissue", weight = 2500000},
{itemTemplate = "kimogila_pearl", we... |
-- Tests for misc Vimscript |builtin-functions|.
--
-- If a function is non-trivial, consider moving its spec to:
-- test/functional/vimscript/<funcname>_spec.lua
--
-- Core "eval" tests live in eval_spec.lua.
local helpers = require('test.functional.helpers')(after_each)
local clear = helpers.clear
local eval = h... |
local class = require('middleclass')
local Controller = require('mvc.Controller')
local HasSignals = require('HasSignals')
local tools = require('app.helpers.tools')
local SoundMng = require('app.helpers.SoundMng')
local GVSetScoreController = class("GVSetScoreController", Controller):include(HasSignals)
function GVSe... |
sohei_palm_of_life = class( AbilityBaseClass )
LinkLuaModifier( "modifier_sohei_palm_of_life_movement", "abilities/sohei/sohei_palm_of_life.lua", LUA_MODIFIER_MOTION_HORIZONTAL )
--------------------------------------------------------------------------------
function sohei_palm_of_life:CastFilterResultTarget( targe... |
return {
armthor = {
acceleration = 0.1,
brakerate = 0.375,
buildcostenergy = 221480,
buildcostmetal = 14644,
builder = false,
buildpic = "armthor.dds",
buildtime = 215000,
canattack = true,
canguard = true,
canmove = true,
canpatrol = true,
canstop = 1,
category = "ALL HUGE MOB... |
local vim, lsp, api = vim, vim.lsp, vim.api
local M = {}
-- coc diagnostic
local function get_coc_diagnostic(diag_type)
local has_info, info = pcall(vim.api.nvim_buf_get_var, 0, "coc_diagnostic_info")
if not has_info then
return
end
if info[diag_type] > 0 then
return info[diag_type]
end
return ""
end
-- nvi... |
local _G = _G or getfenv(0)
local round = ShaguTweaks.round
local rgbhex = ShaguTweaks.rgbhex
local Abbreviate = ShaguTweaks.Abbreviate
local module = ShaguTweaks:register({
title = "Tooltip Details",
description = "Display health, class color, guild name, guild rank and current target on unit tooltips.",
expans... |
local privateRoom_pin_map = require("qnFiles/qnPlist/hall/privateRoom_pin")
local PrivateRoomRecordSummaryPlayerItem = class(Node);
PrivateRoomRecordSummaryPlayerItem.ctor = function(self, data, propType, key, config)
self.m_data = data;
self.m_key = key;
self.m_propType = propType;
self:_initView(con... |
--- Eva hex grid module
-- It contains some functions to calculate positions
-- on map in hexagon grid representation
-- Cells starts from 0, 0 from left top corner
-- Hexagon grid type: oddr, pointytop
-- For more info see here: https://www.redblobgames.com/grids/hexagons/#coordinates-offset
-- @submodule eva
local ... |
local M = {}
function M:init()
self.player_tbl = {}
end
function M:add(player)
self.player_tbl[player.id] = player
end
function M:remove(id)
self.player_tbl[id] = nil
end
return M
|
--------------------------------------------------------------------
--for object animator track creation
local CustomAnimatorTrackTypes = {}
local CommonCustomAnimatorTrackTypes = {}
function registerCommonCustomAnimatorTrackType ( id, clas )
CommonCustomAnimatorTrackTypes[ id ] = clas
end
function registerCustomAn... |
local lsp_installer_servers = require'nvim-lsp-installer.servers'
local ok, rust_analyzer = lsp_installer_servers.get_server("rust_analyzer")
local path_to_elixirls = vim.fn.expand("/usr/bin/elixir-ls")
local capabilities = require('cmp_nvim_lsp').update_capabilities(vim.lsp.protocol.make_client_capabilities())
if ... |
local Mod = _G.LobbyToolsMod
local Net = _G.LuaNetworking
function Mod:request_action(action)
if not self:check_action(action) then return false end
if Network:is_server() then
self:do_action(action, nil)
else
Net:SendToPeer(1, self.messages.do_action, action.id)
end
end
function Mod:check_action(action)
... |
vim.g.floaterm_title = 'ﲵ ($1|$2)'
vim.g.floaterm_wintype = 'float'
vim.g.floaterm_width = 0.85
vim.g.floaterm_height = 0.85
vim.g.floaterm_position = 'center'
vim.g.floaterm_autoclose = 1
vim.g.floaterm_keymap_toggle = '<F1>'
vim.g.floaterm_keymap_new = '<F2>'
vim.g.floaterm_keymap_next = '<F3>'
|
------------------------------------------------------------------------
--ano build at 2016/04/20
------------------------------------------------------------------------
local ResidueRecurrent, parent = torch.class('nn.ResidueRecurrent', 'nn.Container')
function ResidueRecurrent:__init(inid, input, nstate, rinput, r... |
local Category = "Dannio's Cars"
local V = {
// Required information
Name = "International Durastar Armoured 2002",
Class = "prop_vehicle_jeep",
Category = Category,
// Optional information
Author = "ItzDannio25",
Information = "Made by ItzDannio for Badman",
Model = "models/dannio/dur... |
return require "lovesnow.db.mysql" |
ITEM.name = "LR-300"
ITEM.description= "A modern assault rifle. Fires 5.56x45mm."
ITEM.longdesc = "When one is looking for an M4 in the Zone, chances are he'll settle for the LR-300 carbine instead. While there are some differences in design and build, the LR-300 was imported in much greater quantities than any other a... |
object_intangible_vehicle_tcg_8_single_pod_airspeeder = object_intangible_vehicle_shared_tcg_8_single_pod_airspeeder:new {
}
ObjectTemplates:addTemplate(object_intangible_vehicle_tcg_8_single_pod_airspeeder, "object/intangible/vehicle/tcg_8_single_pod_airspeeder.iff")
|
RedeNeural.Hebb = {}
RedeNeural.Hebb._rede = nil
function RedeNeural.Hebb._limpar(obj)
for i = 1, obj:size(2) do
obj[1][i] = 0
end
end
function RedeNeural.Hebb._limparBias(obj)
obj[1] = 0;
end
function RedeNeural.Hebb._decodificarArquivo(arquivo)
local chars = split(arquivo, '')
local values = {}
local j = 0... |
local class = class("AgentCodeLayer")
class.__index = class
local Constants = require("Constants")
local SoundApp = require("SoundApp")
local Settings = require("Settings")
local protoTypes = require("ProtoTypes")
local packetHelper = require "PacketHelper"
function class.extend(target)
local t = tolua.getpeer(t... |
--[[
HMAC implementation
http://tools.ietf.org/html/rfc2104
http://en.wikipedia.org/wiki/HMAC
hmac.compute(key, message, hash_function, blocksize, [opad], [ipad]) -> HMAC string, opad, ipad
hmac.new(hash_function, block_size) -> function(message, key) -> HMAC string
]]
local string = string
local sha2 = requir... |
include("/scripts/includes/consts.lua")
include("/scripts/includes/skill_consts.lua")
include("/scripts/includes/attributes.lua")
include("/scripts/includes/monk.lua")
isPersistent = false
function getDuration(source, target)
return 2000
end
function onStart(source, target)
return true
end
function onEnd(source... |
function Auctionator.Utilities.PrettyDate(when)
details = date("*t", when)
return
Auctionator.Locales.Apply("DAY_"..tostring(details.wday)) ..
", " ..
Auctionator.Locales.Apply("MONTH_"..tostring(details.month)) ..
" " .. details.day
end
|
items = {
["hcSteelPanelBlack"] = {
schematic_id = 1696982192,
full_name = "Black Steel Panel"
},
["hcSteelPanelDarkGray"] = {
schematic_id = 1696982192,
full_name = "Dark Gray Steel Panel"
},
["hcSteelPanelGray"] = {
schematic_id = 1696982192,
full_na... |
-- object based material renderer, default renderer for materials.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local common = ReplicatedStorage:WaitForChild("common")
local Assets = require(common:WaitForChild("Assets"))
local MaterialRenderer = {}
local blacklist = {
HumanoidRootPart = true,... |
local fio = require('fio')
local t = require('luatest')
local g = t.group()
local helpers = require('test.helper')
g.before_all = function()
g.cluster = helpers.Cluster:new({
datadir = fio.tempdir(),
server_command = helpers.entrypoint('srv_vshardless'),
cookie = helpers.random_cookie(),
... |
require('torch')
require('onmt.init')
local cmd = onmt.utils.ExtendedCmdLine.new('apply_embeddings.lua')
cmd:setCmdLineOptions(
{
{
'-txt_src', '',
[[Tokenized text file to apply embeddings on.]],
{
valid = onmt.utils.ExtendedCmdLine.fileExists
}
},
{
'-txt_tgt', ''... |
-----------------------------------
-- Ability: Shield Bash
-- Delivers an attack that can stun the target. Shield required.
-- Obtained: Paladin Level 15, Valoredge automaton frame Level 1
-- Recast Time: 3:00 minutes (3:00 for Valoredge version)
-- Duration: Instant
-----------------------------------
require("script... |
module(..., package.seeall)
local json = require "json";
local Log = require("Systems.Log");
local ComponentFactory = require("Systems.ComponentFactory");
local WordGameDictionary = require("Systems.WordGameSystem.WordGameDictionary");
function newLetterTileComponent(self)
local component = ComponentFactory:newComp... |
CreateClientConVar( "cinematicbar_barsize", "0.25", true, false )
CreateClientConVar( "cinematicbar_effects", "0", true, false )
CreateClientConVar( "cinematicbar_vertical", "0", true, false )
local amount = GetConVar( "cinematicbar_barsize" )
local effect = GetConVar( "cinematicbar_effects" )
local vertical = GetConVa... |
local _, helpers = ...
NugRunning = CreateFrame("Frame","NugRunning")
local NugRunning = NugRunning
NugRunning:SetScript("OnEvent", function(self, event, ...)
return self[event](self, event, ...)
end)
local L = setmetatable({}, {
__index = function(t, k)
-- print(string.format('L["%s"] = ""',k:gsub("... |
----------------------------
-- SSBase --
-- Created by Skeyler.com --
----------------------------
-- Variables that are used on both client and server
SWEP.Author = ""
SWEP.Contact = ""
SWEP.Purpose = ""
SWEP.Instructions = ""
SWEP.ViewModel = "models/weapons/c_toolgun.mdl"
SW... |
{{/*
This command allows you to send messages through YAGPDB, with optional channel.
You may send it as embed using `-send [channel] <content>` or as raw with `-send-raw [channel] <content>`.
Recommended trigger: Regex trigger with trigger `\A(-|<@!?204255221017214977>\s*)(send-?(raw)?)(\s+|\z)`
*/}}
{{ $type := o... |
--local toRemove = {"env_fire","trigger_hurt","prop_physics","prop_ragdoll","light","spotlight_end","beam","point_spotlight","env_sprite","func_tracktrain","light_spot","point_template"}
hook.Add("Initialize", "remove_useless_shit", function()
hook.Remove("PlayerTick","TickWidgets")
hook.Remove("Think", "CheckSche... |
local ABGS = require(script:GetCustomProperty("APIBasicGameState"))
local VICTORY = script:GetCustomProperty("Victory"):WaitForObject()
local DEFEAT = script:GetCustomProperty("Defeat"):WaitForObject()
local GAME_STATE = script:GetCustomProperty("BasicGameStateManagerServer"):WaitForObject()
local WHOOSH_SFX = script... |
object_tangible_component_structure_mustafar_shared_must_adhesive_friction_surface = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/component/structure/mustafar/shared_must_adhesive_friction_surface.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_component_structure_mustafar_sha... |
--サイレント・ソードマン LV3
function c1995986.initial_effect(c)
--disable effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVING)
e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c1995986.disop)
c:RegisterEffect(e1)
--special summon
local e2=Effect... |
RLS = RLS or {}
-- Thanks aStonedPenguin for solution
local include_sv = (SERVER) and include or function() end
local include_cl = (SERVER) and AddCSLuaFile or include
local include_sh = function(f)
include_sv(f)
include_cl(f)
end
-- Libs loading
include_sh("r_libs/mysqlite.lua")
-- System loading
include_sv("r_l... |
-- Copyright (c) 2019 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("class", function()
local class = require "class"
describe("type names", function()
it("requires a type name for a class", function()
loc... |
local luatz = require "luatz.init"
local time = 1234567890
local base_tt = luatz.gmtime(time)
describe("#strftime works the same as os.date", function()
local strftime = luatz.strftime.strftime
for _, spec in ipairs {
"a", "A", "b", "B", "c", "C", "d", "D", "e", "F",
"g", "G", "H", "I", "j", "m", "M", "n", "p", "... |
local radiowozy = {
-- x,y,z,rx,ry,rz,model
-- LS
{1535.43,-1678.77,12.95,0,0,0,596},
{1535.44,-1666.73,12.95,0,0,0,596},
--LV
{2251.91,2477.00,10.41,0,0,180,596},
{2260.81,2477.00,10.41,0,0,180,596},
{2273.88,2477.00,10.41,0,0,180,596},
{2282.25,2477.00,10.41,0,0,180,596},
{2295.62... |
-----------------------------------
-- Area: Rabao
-- NPC: Mileon
-- Type: Lucky Roll Gambler
-- !pos 26.080 8.201 65.297 247
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
player:startEv... |
E2Lib.RegisterExtension( "camera", false )
-- Original by WireDemon
-- Edit by Divran
local max_convar = CreateConVar( "wire_expression2_cameras_max", 5, { FCVAR_ARCHIVE, FCVAR_NOTIFY } )
local count = {}
-----------------------------------------------------------------------
-- Construct & Destruct
-- Create initi... |
return {'peignoir','peigne','peil','peilantenne','peilbaar','peildatum','peilen','peiler','peilglas','peiling','peiljaar','peilkoker','peillood','peilloos','peilopening','peilraam','peilschaal','peilstok','peilteken','peilverlaging','peilzender','peinzen','peis','peinzer','peies','peilballon','peilbeheer','peilbesluit'... |
function KeyDown( args )
if args.key == 70 then
Network:Send("Hop", nil)
end
end
Events:Subscribe("KeyDown", KeyDown )
|
--[[
Instructions:
- Create two parts named 'PartA' and 'PartB' in Workspace and position them far away
- Enable Streaming Enabled
- Create a Script in ServerScriptService
- Put the following code in the script:
--]]
local Players = game:GetService("Players")
local DEBOUNCE_DURATION = 5
local par... |
local screenplayHelper = {}
custom_nerf_boss_screenplay = ScreenPlay:new {
numberOfActs = 1,
screenplayName = "custom_nerf_boss_screenplay",
}
registerScreenPlay("custom_nerf_boss_screenplay", true)
function custom_nerf_boss_screenplay:start()
if (isZoneEnabled("corellia")) then
self:spawnMobiles()
end
end
... |
object_tangible_quest_quest_start_chapter8_publish_gift_collection_token = object_tangible_quest_quest_start_shared_chapter8_publish_gift_collection_token:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_quest_start_chapter8_publish_gift_collection_token, "object/tangible/quest/quest_start/chapter8_publish_g... |
local util = require("spec.util")
describe("type base", function()
it("reports vararg functions with proper `...` within errors (regression test for #340)", util.check_type_error([[
local function f(x: number, ...: string): string...
return ...
end
f = 2
]], {
{ msg = "in assign... |
local config = {
swimmingPosition = Position(32968, 32626, 5),
caveEntrancePosition = Position(32968, 32631, 8),
caveExitPosition = Position(32971, 32620, 8)
}
function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
-- Jumping off the m... |
local function FindChair(actor)
local npc = actor:GetNPC()
local npc_pos = npc:GetPos()
local entities = ents.FindInSphere(npc_pos, 500)
for _, ent in ipairs(entities) do
if not IsValid(ent) or not ent:GetClass():StartWith('prop_') then continue end
local ent_model = ent:GetModel()
if not ent_model then con... |
local read_terminate = function(istr)
local s,mf,odat
s = torch.CharStorage(#istr+1)
s[#s] = 0
mf = torch.MemoryFile(s, 'rw')
mf:writeString(istr)
mf:seek(1):binary()
odat = mf:readByte()
mf:close()
return odat
end
local read_reward = function(istr)
local s,mf,odat
s = to... |
--[[ ============================================================================================================
Author: Zenicus
Date: December 13, 2015
Called when the dismantle part attacks on a target.
===============================================================================================================... |
local libfunctions = require("lib/libfunctions")
libfunctions.overwrite_setting("double-setting", "burner-power-progression-factor-solid", 2.0)
libfunctions.overwrite_setting("double-setting", "burner-power-progression-factor-fluid", 1.0)
libfunctions.overwrite_setting("string-setting", "burner-power-progression-tier... |
local Foggy = StormFox.WeatherType( "fog" )
local max,min = math.max,math.min
Foggy.CanGenerate = true
Foggy.TimeDependentGenerate = {340,400}
Foggy.StormMagnitudeMin = 0.6
Foggy.StormMagnitudeMax = 0.9
Foggy.MaxLength = 1440 / 4
Foggy.GenerateCondition = function()
return GetConVar("sf_enablefog"):GetBool() and mat... |
Formation = "beeline";
formationSlot({
0,
0,
0.8,
},{
0,
0,
1,
},{
0,
1,
0,
})
formationSlot({
0,
0,
-0.8,
},{
0,
0,
1,
},{
0,
1,
0,
})
|
-- 实验nginx: openresty http://openresty.org/cn/index.html
--------安装--------------
--https://github.com/steve0511/resty-redis-cluster
--cp resty-redis-cluster/lib/resty/rediscluster.lua /usr/local/lib/nginx/openresty/lualib/
--cp resty-redis-cluster/lib/resty/xmodem.lua /usr/local/lib/nginx/openresty/lualib/resty
----... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include('shared.lua')
local Targets = {
[1] = Vector(-448,1856,0),
[2] = Vector(-448,1600,0),
[3] = Vector(-448,1344,0),
}
local Guns = {
[1] = "smg1",
[2] = "ar2",
}
local PlayerModels = {
[1] = "models/player/Group03/male_01.mdl",
[2] = "m... |
local ffi = require('ffi')
local block = require('radio.core.block')
local types = require('radio.types')
local SaveBitsSink = block.factory("SaveBitsSink")
function SaveBitsSink:instantiate(file)
if type(file) == "number" then
self.fd = file
elseif type(file) == "string" then
self.filename =... |
--== Initialize Renderer ==--
local defaultLayout =
--#ignore
[[]]
--#includeFile "src/styles/default.html"
local defaultStyles =
--#ignore
[[]]
--#includeFile "src/styles/default.css"
local userLayout = fs.open(config.layout or "layout.html", "r")
local userStyles = fs.open(config.styles or "styles.css", "r")
... |
fx_version 'cerulean'
game 'gta5'
author 'Lfuelling'
description 'ESX Drugfarms'
version '1.0.2'
client_scripts {
'@es_extended/locale.lua',
'locales/*.lua',
'config.lua',
'warehouses.lua'
}
server_scripts {
'@es_extended/locale.lua',
'locales/*.lua',
'config.lua',
'server.lua'
} |
--=======================================
-- filename: entities/environments/exit.lua
-- author: Shane Krolikowski
-- created: Apr, 2018
-- description: Exit entity.
--=======================================
local Environment = require 'entities.environments.environment'
local Exit = Environment:ext... |
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