content stringlengths 5 1.05M |
|---|
function ScryerCavalier_OnEnterCombat(Unit,Event)
Unit:CastSpell(30931)
Unit:registerEvent("ScryerCavalier_Spellbreaker", 24000, 0)
end
function ScryerCavalier_Spellbreaker(Unit,Event)
Unit:FullCastSpellOnTarget(35871,Unit:GetClosestPlayer())
end
function ScryerCavalier_OnLeaveCombat(Unit,Event)
Unit:RemoveEvents... |
-- HANDLER KUPOWANIA JAK SKIN = 0 TO NIE DAJ RADY
-- Troche zmiennych
local temp_arr = nil
local order_step = 0 -- na jednym GUI to rozwiążemy
local orderGroupArray = nil
local clothes = false
local dummy = nil
local selected = 1
-- Tablica na ubranka
local clothes = {}
clothes[1] = {2, 100, "Ubranie dziwaka"}
cloth... |
local Pattern = Pattern
local M_PI = math.pi
local sw, sh = stage:getSize()
stage:addChild(DisplayShape.new(sw, sh)
:setSource(Pattern.image(assets:loadImage("bg.png")):setExtend("repeat"))
:paint())
local a = assets:loadDisplay("planet-earth.png"):setPosition(sw / 2, sh / 2):setScale(0.5):setAnchor(0.5... |
Notification = Widget:subclass("Notification")
function Notification:initialize(name, x, y, width, height, title, body, fg, bg, progresscolor, opacity)
Widget.initialize(self, name, x, y, width, height)
self.title = title
self.body = body
self.fg = fg
self.bg = bg
self.progresscolor = progresscolor
self.... |
--- @param lsp LSP
--- @param params table
--- @return boolean
return function (lsp, params)
local doc = params.textDocument
lsp:close(doc.uri)
return true
end
|
local K = unpack(select(2, ...))
local _G = _G
local print = _G.print
local CreateFrame = _G.CreateFrame
local GetSpellInfo = _G.GetSpellInfo
local IsPlayerSpell = _G.IsPlayerSpell
local function Defaults(priorityOverride)
return {["enable"] = true, ["priority"] = priorityOverride or 0, ["stackThreshold"] = 0}
end
... |
---------------------------------
--! @file OutPortConnectorBase.lua
--! @brief OutPortコネクタ基底クラス定義
---------------------------------
--[[
Copyright (c) 2017 Nobuhiko Miyamoto
]]
local OutPortConnector= {}
--_G["openrtm.OutPortConnector"] = OutPortConnector
local ConnectorBase = require "openrtm.ConnectorBase"
-- Ou... |
--------------------------------------------------------------------------------
-- frame.lua
-- a custom window like object
--------------------------------------------------------------------------------
local AddonName, Addon = ...
local Frame = Addon:CreateClass('Frame')
local L = LibStub('AceLocale-3.0'):GetLocal... |
-- Copyright 2021 Zach Varberg, SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or... |
-- _.iter.lua
--
_.iter = function(value)
if _.isString(value) then
local i = 0
return function()
if _.lt(i, #value) then
i = i + 1
local c = value:sub(i, i)
return i, c
end
end
elseif _.i... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent("xp_system:server:getPlayerXP")
AddEventHandler("xp_system:server:getPlayerXP", function()
local _source = source
local identifier = GetPlayerIdentifier(source, 0)
getPlayerXP(_source, identifier)
end)
Register... |
glyph_0 = {
0, 0, 0, 0, 0,
0, 1, 1, 1, 0,
1, 0, 0, 0, 1,
1, 0, 0, 1, 1,
1, 0, 1, 0, 1,
1, 1, 0, 0, 1,
1, 0, 0, 0, 1,
0, 1, 1, 1, 0,
}
glyph_1 = {
0, 0, 0, 0, 0,
0, 0, 1, 0, 0,
0, 1, 1, 0, 0,
0, 0, 1, 0, 0,
0, 0, 1, 0, 0,
0, 0, 1, 0, 0,
0, 0, 1, 0, 0,
0, 1, 1, 1, 0,
}
glyph_2 = {
0, 0, 0, 0, 0,
0, 1, 1, 1, 0,
1, 0, 0,... |
ones = {"two", "three", "four", "five", "six", "seven", "eight", "nine"}
tens = {"twenty", "thirty", "forty", "fifty", "sixty", "seventy", "eighty", "ninety"}
msg_two = "two"
msg_hundred = {"hundred", "hundred"}
msg_thousand = {"thousand", "thousand"}
|
object_tangible_item_entertainer_console_stage_smoke_machine = object_tangible_item_entertainer_console_shared_stage_smoke_machine:new {
}
ObjectTemplates:addTemplate(object_tangible_item_entertainer_console_stage_smoke_machine, "object/tangible/item/entertainer_console/stage_smoke_machine.iff")
|
ID = "Shader"
shaders = {
particle_init = {
cs = { "data/shader/particle.hlsl", "InitializeParticleCS" },
},
particle_copy_moon_vertex_dead = {
cs = { "data/shader/particle.hlsl", "CopyDeadMoonVertexCountCS" },
},
particle_emit_in_sphere = {
cs = { "data/shader/particle.hlsl", "EmitInSphereCS" },
... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
local SkillFsm = require "gameplay.fsm.skillfsm"
local BaseSkillFsm = Inherit(SkillFsm)
local Damage = require "gameplay.damage"
function BaseSkillFsm:Ctor(Owner, SkillInfo, SkillLevel, Target)
self:Enter("Before")
end
function BaseSkillFsm:CalDamage()
local LevelInfo = self.m_LevelInfo
local DamageAmout = LevelI... |
ITEM.name = "Патроны 12x70"
ITEM.ammo = "12x70"
ITEM.ammoAmount = 60
ITEM.desc = "Коробка с патронами калибра 12x70"
ITEM.category = "Патроны"
ITEM.price = 1200
ITEM.exRender = false
ITEM.model = "models/kek1ch/ammo_12x70_buck.mdl"
ITEM.width = 2
ITEM.height = 1
ITEM.iconCam = {
pos = Vector(81.2373199... |
---@class nil @内建空类型
---@class boolean @内建布尔类型
---@class number @内建浮点类型
---@class int @内建整数类型
---@class function @内建函数类型
---@class userdata @内建C++对象类型
---@class thread @内建协程类型
---@class table @内建表类型
---@class any @内建任意类型
---@class void @内建无类型
---@class string @内建字符串类型 |
object_tangible_collection_rare_melee_strike_assault_lance = object_tangible_collection_shared_rare_melee_strike_assault_lance:new {
}
ObjectTemplates:addTemplate(object_tangible_collection_rare_melee_strike_assault_lance, "object/tangible/collection/rare_melee_strike_assault_lance.iff")
|
-- Button.lua
-- This tab contains the Unit.button class, which is simply a touch-sensitive version of Unit.textPanel.
-- The init method requires a table of touch event functions, and can optionally include a highlight style and children.
-- Don't ask me why there isn't a class for buttons without text. Buttons have ... |
-- decode quoted-printable text
T=read"*a"
T=gsub(T,"=\n","")
T=gsub(T,"=(%x%x)",function (x) return strchar(tonumber(x,16)) end)
write(T)
|
---@diagnostic disable: unbalanced-assignments
local SWFtRywD='2.1.0'local e,v,l6Sm5=next,type,pcall;local oUA,QFKEzBf=setmetatable,getmetatable
local odpE,p=table.insert,table.sort;local lIpFkbLI,JdUtcU=table.remove,table.concat
local GQLN,toXyq,S9TO=math.randomseed,math.random,math.huge;local pS78Y,BCf7,RlMSrmdD,VCD=... |
local Weapons = ACF.Classes.Weapons
function EFFECT:Init(Data)
local Gun = Data:GetEntity()
if not IsValid(Gun) then return end
local Propellant = Data:GetScale()
local ReloadTime = Data:GetMagnitude()
local Sound = Gun:GetNWString("Sound")
local Class = Gun:GetNWString("Class")
local ClassData = Weapons[Clas... |
local utils = require('nvim-autopairs.utils')
local log = require('nvim-autopairs._log')
local api = vim.api
local helpers = {}
function helpers.feed(text, feed_opts)
feed_opts = feed_opts or 'n'
local to_feed = vim.api.nvim_replace_termcodes(text, true, false, true)
vim.api.nvim_feedkeys(to_feed, feed_opt... |
local site = {}
function site.doc(page)
return page:redirect('docs')
end
return site |
local c;
local player = Var "Player";
local ShowComboAt = THEME:GetMetric("Combo", "ShowComboAt");
local Pulse = THEME:GetMetric("Combo", "2ndPulseCommand");
local PulseLabel = THEME:GetMetric("Combo", "2ndPulseLabelCommand");
local NumberMinZoom = THEME:GetMetric("Combo", "NumberMinZoom");
local NumberMaxZoom ... |
local typedefs = require "kong.db.schema.typedefs"
return {
name = "graphql-operation-whitelist",
fields = {
{ consumer = typedefs.no_consumer },
{ run_on = typedefs.run_on_first },
{ protocols = typedefs.protocols_http },
{ config = {
type = "record",
fields = {
{ block_... |
local debug = require('cmp.utils.debug')
local autocmd = {}
autocmd.events = {}
---Subscribe autocmd
---@param event string
---@param callback function
---@return function
autocmd.subscribe = function(event, callback)
autocmd.events[event] = autocmd.events[event] or {}
table.insert(autocmd.events[event], callbac... |
---@meta
---@class cc.EaseCircleActionOut :cc.ActionEase
local EaseCircleActionOut={ }
cc.EaseCircleActionOut=EaseCircleActionOut
---*
---@param action cc.ActionInterval
---@return self
function EaseCircleActionOut:create (action) end
---*
---@return self
function EaseCircleActionOut:clone () end
---*
---@param... |
--[[
-- added by wsh @ 2017-12-11
-- Lua侧带有可复用功能的管理组,配合Unity原生组件UIScrollRect使用,负责管理和调度组下的可复用组件刷新
-- 可根据需要带有按钮组---注意:按钮组中按钮的bind_data会被占用,不要再绑定数据
-- 注意:
-- 1、添加的组件必须是UIWrapComponent的子类、或者实现了它的接口的任何其它类
-- 2、如果组件逻辑功能足够简单,不想再另行创建UIWrapComponent子类,可以直接设置本脚本回调
-- 3、Unity侧在ScrollContent节点挂GridLayoutGroup脚本执行配置,对配置要求如下:
-- ... |
--[[-------------------------------------------------------------------]]--[[
Copyright wiltOS Technologies LLC, 2020
Contact: www.wiltostech.com
----------------------------------------]]--
wOS = wOS or {}
wOS.ALCS = wOS.ALCS or {}
wOS.ALCS.Config = wOS.ALCS.Config or {}
wOS.ALCS.Config.GTN = wOS.ALCS.C... |
local rcon = {
id = 0,
PACKET_TYPES = {
AUTH = 3,
AUTH_RESPONSE = 2,
EXECCOMMAND = 2,
RESPONSE_VALUE = 0,
},
PACKET_FULL_SIZE_INCREMENT = 4, -- size width (i32) is not included in 'size' part of packets
PACKET_MIN_BYTES_AFTER_SIZE = 10, -- i32, i32, \0, \0
ID_MAX = math.pow(2, 31) - 1,
}
rco... |
-- Validate either gear sets or inventory.
-- gs validate [inv|set] [filterlist]
-- Where inv == i or inv or inventory
-- Where set == s or set or sets
-- Where filterlist can use - to negate a value (eg: -charis for everything except charis, instead of only charis)
function validate(options)
local validateType = 'set... |
-- creates sphere object and makes it as a gaze target
b = BinooAPI;
b:CreateSphere("sphere",1,3,0,0);
b:AddGazeTarget("sphere");
|
ELEMENT_ALL = -2
ELEMENT_NONE = -1
ELEMENT_FIRE = 0
ELEMENT_ICE = 1
ELEMENT_ELECTRICITY = 2
-- Combat actions
COMBAT_WAITING = 0
COMBAT_DECIDING = 1
COMBAT_DEAD = 2
COMBAT_ATTACKING = 3
COMBAT_USING = 4
COMBAT_CASTING = 5
COMBAT_RUNNING = 6
COMBAT_DEFENDING = 7
COMBAT_BUSY = 8
COMBAT_SKIP = 9
--... |
local plr = game:GetService('Players').LocalPlayer;
local char = plr.Character;
local Torso = char.Torso
pplr = game.Workspace.TycoonKing1981
game.Workspace.TycoonKing1981.Head.face:Remove()
torso = pplr.Torso
head = pplr.Head
leftarm = pplr["Left Arm"]
rightarm = pplr["Right Arm"]
leftleg = pplr["Left Leg"]
rightleg =... |
local component = require("component")
local cassette = component.getPrimary("tape_drive")
function demo_mesa()
while true do
cassette.play()
os.sleep(93)
cassette.stop()
cassette.seek(-math.huge)
end
end
demo_mesa() |
local libs = {}
local SEARCH_PATH = PS2_SCRIPT_PATH .. "?.lua"
--[[
local myreq = function(name)
print("require " .. name)
local l = libs[name]
if l ~= nil then
return l
else
l = dofile(SEARCH_PATH .. name .. ".lua")
libs[name] = l
return l
end
end
require = myreq
function loadFnl(name)
... |
AddCSLuaFile()
DEFINE_BASECLASS("sd_turret_base")
ENT.Base = "sd_turret_base"
ENT.PrintName = "Small Turret"
ENT.Category = "Squirrel Defense"
ENT.Spawnable = true
ENT.SpawnRotation = 180
ENT.Model = false
ENT.UseCustomPhys = true
ENT.PhysMin = Vector(-10, -10, -12)
ENT.PhysMax = Vector(10, 10,... |
--[[
--MIT License
--
--Copyright (c) 2019 PapyElGringo
--Copyright (c) 2019 Tom Meyers
--
--Permission is hereby granted, free of charge, to any person obtaining a copy
--of this software and associated documentation files (the "Software"), to deal
--in the Software without restriction, including without limitation th... |
-- @docclass
UIScrollBar = extends(UIWidget, "UIScrollBar")
-- private functions
local function calcValues(self)
local slider = self:getChildById('sliderButton')
local decrementButton = self:getChildById('decrementButton')
local incrementButton = self:getChildById('incrementButton')
local pxrange, center
if... |
local BUILDER, PART = pac.PartTemplate("base")
PART.ClassName = "bodygroup"
PART.Group = "legacy"
PART.Icon = 'icon16/user.png'
BUILDER:StartStorableVars()
BUILDER:GetSet("BodyGroupName", "", {
enums = function()
return pace.current_part:GetBodyGroupNameList()
end
})
BUILDER:GetSet("ModelIndex", 0)
BUILDER... |
CAMERA_FOLLOW_AVERAGE = false
--Create Camera
local xscale = t_world.size.x * t_world.tile_size.x * t_world.tile_scale[1]
local yscale = t_world.size.y * t_world.tile_size.y * t_world.tile_scale[2]
Camera = Gamera.new(64, 64, xscale, yscale)
--Set Window size
WINDOW_WIDTH = 800
WINDOW_HEIGHT = 600
love.window.setMode... |
local saga = require('lspsaga')
-- add your config value here
-- default value
-- use_saga_diagnostic_sign = true
-- error_sign = '',
-- warn_sign = '',
-- hint_sign = '',
-- infor_sign = '',
-- dianostic_header_icon = ' ',
-- code_action_icon = ' ',
-- code_action_prompt = {
-- enable = true,
-- sign = tr... |
--
-- Created by IntelliJ IDEA.
-- User: alexandre
-- Date: 29/10/2019
-- Time: 14:45
-- To change this template use File | Settings | File Templates.
--
return {
title = 'Store',
party = {'warrior', 'druid', 'archer', 'priest'},
encounters = {
{'unguentoPW', 'unguentoRE', 'unguentoVE'},
}
}
|
loadstring(exports.utils:load('require'))();
require 'general';
local rockets = {};
local camEnabled = false;
local targetable = "player";
local targetSeekDist = 250;
function Rocket(x, y, z, force, target, lifespan, creator)
local self = {};
self.index = nil;
self.pos = Vector3(x, y, z);
self.vel = force or Vect... |
require("src.misc.keybindings.default")
require("src.misc.keybindings.global")
|
class = require 'hump.class'
VectorLight = require 'hump/vector-light'
local scale = 0.001
local font = love.graphics.newFont(10)
DebugVector = Class {
init = function(self, label, x0 , y0, dx, dy)
self.x0 = x0;
self.y0 = y0;
self.dx = dx;
self.dy = dy;
self.label = label;... |
local function printTable(t,offset)
offset = offset or ''
for i,v in pairs(t) do
if(type(v)=='table') then
print(offset ..i ..' :')
printTable(v,offset..'\t')
else
print(offset ..i ..' : '..tostring(v))
end
end
end
local tableToBeSaved = {
i_am_boolean = true,
name = 'myTable',
randomNumbers = {},... |
-- status line
vim.cmd([[
hi PrimaryBlock ctermfg=white ctermbg=grey guifg=white guibg=grey
hi SecondaryBlock ctermfg=white ctermbg=grey guifg=white guibg=grey
hi Blanks ctermfg=white ctermbg=grey guifg=white guibg=grey
]])
local mode_map = {
['n'] = 'NORMAL ',
['no'] = 'NORMAL·OPERATOR PENDING ',
['v'] = 'VISUAL '... |
local L
---------------
-- Hellfire Assault --
---------------
L= DBM:GetModLocalization(1426)
L:SetTimerLocalization({
timerSiegeVehicleCD = "Next Vehicle %s",
})
L:SetOptionLocalization({
timerSiegeVehicleCD = "Show timer for when new siege vehicles spawn"
})
L:SetMiscLocalization({
AddsSpawn1... |
object_draft_schematic_furniture_must_furniture_throw_pillow_02 = object_draft_schematic_furniture_shared_must_furniture_throw_pillow_02:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_furniture_must_furniture_throw_pillow_02, "object/draft_schematic/furniture/must_furniture_throw_pillow_02.iff")
|
meta.name = "Vlad's cape multi-jump"
meta.version = "WIP"
meta.description = "Unlimited jumping with Vlad's cape"
meta.author = "Zappatic"
-- give unlimited jumps to all vlad's capes
-- note that this disables floating!
set_callback(function()
vladscapes = get_entities_by_type(ENT_TYPE.ITEM_VLADS_CAPE)
for i, ... |
local _test = TEST or require "u-test"
local _ok, _elios = pcall(require, "eli.os")
if not _ok then
_test["eli.os available"] = function()
_test.assert(false, "eli.os not available")
end
if not TEST then
_test.summary()
os.exit()
else
return
end
end
_test["eli.os av... |
local playsession = {
{"Arusu", {2770}},
{"Krono", {22776}},
{"PogomanD", {152316}},
{"teomarx", {738}},
{"Lithidoria", {1507}},
{"neuronich", {3033}}
}
return playsession |
-- ===================================================================
-- Initialization
-- ===================================================================
local awful = require("awful")
local gears = require("gears")
local naughty = require("naughty")
local beautiful = require("beautiful")
-- local dpi = beautifu... |
object_tangible_storyteller_prop_pr_gravestone_03 = object_tangible_storyteller_prop_shared_pr_gravestone_03:new {
}
ObjectTemplates:addTemplate(object_tangible_storyteller_prop_pr_gravestone_03, "object/tangible/storyteller/prop/pr_gravestone_03.iff")
|
-- test_nativewindow.lua
local WindowKind = require("WindowKind");
local NativeWindow = require("NativeWindow");
local Application = require("Application");
local windowkind, err = WindowKind:create("test_windowkind");
if not windowkind then
print("Window kind not created, ERROR: ", err);
return false, err;
end
... |
--[[*
@authors Centauri Soldier
@copyright Public Domain
@description
<h2>pot</h2>
<p>A logical potentiometer object. The client can set minimum and maximum values for the object, as well as rate of increase/decrease.
Note: 'increase' and 'decrease' are logical terms referring to motion along a line based on the cur... |
workspace "Infinite"
architecture "x64"
configurations
{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
project "Infinite"
location "Infinite"
kind "SharedLib"
language "C++"
targetdir("bin/" .. outputdir .. "/%{prj.name}")
objdir("bin-int/" .. outputdir... |
return function (data)
if data.group == 261037783 then
CQApi:SetGroupMemberVisitingCard(data.group,data.qq,"可能是单推")
return
end
CQApi:SetGroupMemberVisitingCard(data.group,data.qq,"没有名字的笨蛋")
end
|
local test = "test"
|
streets.workshop = {}
streets.workshop.register_sign = function(nodename, desc, img, rrecipe, rtime)
minetest.register_node(nodename, {
description = desc,
tiles = {img},
inventory_image = img,
wield_image = img,
groups = {snappy = 1,attached_node = 1},
on_construct = function(pos)
local meta = mine... |
function getSignBit(a)
if (a > 0) then
return 1
else
return -1
end
end
local Pos = {}
local T = {}
function GETAXIS_Trace_Calculate(time_s,Pos,T)
local n --后期根据time_s判断 第n条贝塞尔曲线
local as,bs,cs
local at,bt,ct,dt
local trace
local A,B,C,Y1,Y2,t1,t2,t3,Temp,sita,t
l... |
local old_ptd000001_init = PlayerTweakData.init
function PlayerTweakData:init(tweak_data)
old_ptd000001_init(self, tweak_data)
self.movement_state.standard.movement.speed.STANDARD_MAX = 700
self.movement_state.standard.movement.speed.RUNNING_MAX = 1150
self.movement_state.standard.movement.speed.CROUCHING_MAX = 450... |
local Menu = script.Parent
local App = Menu.Parent
local UIBlox = App.Parent
local Packages = UIBlox.Parent
local Roact = require(Packages.Roact)
local t = require(Packages.t)
local withStyle = require(UIBlox.Core.Style.withStyle)
local ImageSetComponent = require(Packages.UIBlox.Core.ImageSet.ImageSetComponent)
loca... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
local InventorySlots = {}
local settings = {
cache = {},
cache_used = {},
timer = {
[1] = 0,
[2] = 0,
[3] = 0,
[4] = 0,
[5] = 0,
},
weapons = {
'pistol',
}
}
LoadSlots = function(source)
lo... |
local oldMarineInit = Marine.OnInitialized
function Marine:OnInitialized()
oldMarineInit(self)
InitMixin(self, WalkMixin)
end
local networkVars = { }
AddMixinNetworkVars(WalkMixin, networkVars)
Shared.LinkClassToMap("Marine", Marine.kMapName, networkVars, true)
if Client then
local oldTriggerFootstep = Player... |
local BasePlugin = require "kong.plugins.base_plugin"
local basic_serializer = require "kong.plugins.log-serializers.basic"
local producers = require "kong.plugins.verifi-kafka-log.producers"
local cjson = require "cjson"
local cjson_encode = cjson.encode
local cjson_decode = cjson.decode
local utils = require "kong.to... |
--[[
__________ __ ___.
Open \______ \ ____ ____ | | _\_ |__ _______ ___
Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
... |
local CEmitter = require 'nelua.cemitter'
local iters = require 'nelua.utils.iterators'
local traits = require 'nelua.utils.traits'
local errorer = require 'nelua.utils.errorer'
local stringer = require 'nelua.utils.stringer'
local bn = require 'nelua.utils.bn'
local cdefs = require 'nelua.cdefs'
local cbuiltins = requ... |
--[[
*******************************************************
* LASP - LUA AREA SCRIPTING PROJECT *
* License *
*******************************************************
This software is provided as free and open source by the
staff of The Lua Area Scripting Pr... |
--[[ Copyright (c) 2010 Manuel "Roujin" Wolf
Copyright (c) 2012 Henrique Poyatos
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use... |
local groupName = {
[201848376] = "合宙群01",
[604902189] = "合宙群02",
[1092305811] = "合宙群03",
[877164555] = "合宙群04",
[851800257] = "合宙群05",
[387396364] = "合宙群06",
[423804427] = "合宙群07",
[823812859] = "合宙群08",
[679177589] = "WiFi群",
[967368887] = "合宙群10",
[627242078] = ... |
--融合解除
function c952861650.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c952861650.target)
e1:SetOperation(c952861650.activat... |
--=========== Copyright © 2019, Planimeter, All rights reserved. ===========--
--
-- Purpose: Chat Text Box HUD
--
--==========================================================================--
class "gui.hudchattextbox" ( "gui.textbox" )
local hudchattextbox = gui.hudchattextbox
function hudchattextbox:hudchattextb... |
scum = {
check = function(player)
local del = 0
local write = 0
if player.gmLevel == 99 then
del = 1
write = 1
end
player.boardDel = del
player.boardWrite = write
end
}
|
---------------------------------------------------
-- Licensed under the GNU General Public License v2
-- * (c) 2009, olcc
--
-- This is now a standalone RSS reader for awesome:
-- * http://github.com/olcc/aware
---------------------------------------------------
-- {{{ Grab environment
local pairs = pairs
local io... |
mg.write("HTTP/1.0 200 OK\r\n")
-- MIME type: https://www.ietf.org/rfc/rfc4627.txt, chapter 6
mg.write("Content-Type: application/json\r\n")
mg.write("\r\n")
num_threads = mg.get_option("num_threads")
num_threads = tonumber(num_threads)
function n(s)
if ((type(s) == "string") and (#s > 0)) then
... |
--------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Millificent Manastorm", 1544, 1688)
if not mod then return end
mod:RegisterEnableMob(101976)
mod.engageId = 1847
-----------------------------------------------------------------... |
local arrays = require "pgmoon.arrays"
local json = require "pgmoon.json"
local cjson = require "cjson"
local cjson_safe = require "cjson.safe"
local pl_tablex = require "pl.tablex"
local kong = kong
local ngx = ngx
local encode_base64 = ngx.encode_base64
local decode... |
-- define target
target("cuda_console")
-- set kind
set_kind("binary")
-- add include directories
add_includedirs("inc")
-- add files
add_files("src/*.cu")
-- generate SASS code for each SM architecture
for _, sm in ipairs({"30", "35", "37", "50", "52", "60", "61", "70"}) do
... |
-- definition of roman numeral chords assuming a root of C (transposable)
roman_numeral_to_chord={}
local nums={1,4,5}
local rnums={"I","IV","V"}
local notes={"C","F","G"}
local adds={"maj","maj7","min","min7"}
for i,_ in ipairs(nums) do
roman_numeral_to_chord[nums[i]]={}
local rn=rnums[i]
for j,ad in ipairs(add... |
object_mobile_exar_kun_cultist_f_02 = object_mobile_shared_exar_kun_cultist_f_02:new {
}
ObjectTemplates:addTemplate(object_mobile_exar_kun_cultist_f_02, "object/mobile/exar_kun_cultist_f_02.iff")
|
--
-- collisions.lua
-- General collision math
-- Includes general collisions and specific collision functions
--
local Collisions = {}
Collisions.__index = Collisions
-- MODULES --
local Constants = require ("src.logic.general")
-- END --
Collisions.__hWiggleConst = 0.1 / Constants.TERMINAL_HORIZONTAL
Collis... |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
-- #######################################
-- ## Project: HUD ... |
--By naschemaa and nathhhknowledge.
--JUST THE SCRIPT (NEED HELP=Private Message)
ragdolldeath = true
cantouchkill = false
debugmode = false
canchase = true
chasing = false
amount = 0
speed = 0.6
heartbeat = game:GetService("RunService").Heartbeat
pathfindingser = game:GetService("PathfindingService")
scphead = script.... |
if package.loaded.luv then
_hx_luv = _G.require("luv");
else
_hx_luv = {
run=function(mode) return false end,
loop_alive=function() return false end
}
end |
local PluginActions = {}
PluginActions.ProgramActions = require(script.ProgramActions)
PluginActions.PrintTrackPositions = require(script.PrintTrackPositions)
return PluginActions |
PLAYERSTATS = {} |
-- local officeWifi = "OnePlus 7T"
-- -- local officeWifi = "clear-corporate"
-- local urlToLoad = "http://1.1.1.1"
-- local browser = "Microsoft Edge Beta"
-- local i = 0
-- local watcher = hs.wifi.watcher.new(function()
-- local ssid = hs.wifi.currentNetwork()
-- -- load the url when office wifi is connected
-- ... |
-- uses:
-- default_buf
-- buf
-- ledpin
c = require('config')
f = require('fade')
print("fadesrv:debug: init")
f.init(c.state.numled)
f.set_delay(c.state.fadedelay)
local function handle_request(client,request)
-- print("fadesrv:debug: got connection")
local response = {
"HTTP/1.1 200 OK\r\n",
"Conten... |
help(
[[
This module loads Expat 2.1.0
Expat is a library for parsing XML documents
]])
whatis("Loads expat libraries which provide support for parsing XML documents")
local version = "2.1.0"
local base = "/cvmfs/oasis.opensciencegrid.org/osg/modules/expat/"..version
prepend_path("LD_LIBRARY_PATH", pathJoin(base, "... |
-- Pretty-Printed using HW2 Pretty-Printer 1.21 by Mikail.
-- LuaDC version 0.9.19
-- 5/23/2004 7:23:40 PM
-- LuaDC by Age2uN
-- on error send source file (compiled lua) and this outputfile to Age2uN@gmx.net
--
Ship = 0
SubSystem = 1
build =
{
{
Type = SubSystem,
ThingToBuild = "Hgn_C_Production_Fighter",
Requ... |
local E, C, L = select(2, ...):unpack()
----------------------------------------------------------------------------------------
-- Hover Key Bind
----------------------------------------------------------------------------------------
local bind, oneBind, localmacros = CreateFrame("Frame", "HoverBind", UIParent), t... |
PLUGIN.name = "Acts"
PLUGIN.author = "Chessnut"
PLUGIN.desc = "Adds acts that can be performed."
PLUGIN.acts = PLUGIN.acts or {}
nut.util.include("sh_setup.lua")
local Entity_Meta = FindMetaTable("Entity")
local Player_GetNetVar = Entity_Meta.getNetVar
for k, v in pairs(PLUGIN.acts) do
local data = {}
local multi... |
object_tangible_meatlump_event_meatlump_map_01_07 = object_tangible_meatlump_event_shared_meatlump_map_01_07:new {
}
ObjectTemplates:addTemplate(object_tangible_meatlump_event_meatlump_map_01_07, "object/tangible/meatlump/event/meatlump_map_01_07.iff")
|
if not math.sin then dofile("lib-MATH.lua") end
gps={ lat0=0, long0=0}
function gps.Ref(lat, long) -- in degrees
gps.lat0=lat * math.rad
gps.long0=long * math.rad
end
function gps.Distance(lat, long) -- in degrees
local lat1 = lat * math.rad
local long1 = long * math.rad
local R = 6371 -- Ra... |
-- On Linux We have to query the dependencies of gtk+3 for sr_gui, we do this on the host for now.
if os.ishost("linux") then
listing, code = os.outputof("pkg-config --libs libnotify gtk+-3.0")
liballLibs = string.explode(string.gsub(listing, "-l", ""), " ")
end
workspace("Calco")
-- Configuration.
configuratio... |
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