content stringlengths 5 1.05M |
|---|
heroOfTatRanchersWifeConvoTemplate = ConvoTemplate:new {
initialScreen = "",
templateType = "Lua",
luaClassHandler = "heroOfTatRanchersWifeConvoHandler",
screens = {}
}
intro = ConvoScreen:new {
id = "intro",
leftDialog = "@conversation/quest_hero_of_tatooine_wife:s_82bd1b20", -- Who are you?! More of those thug... |
--
-- THIS FILE HAS BEEN GENERATED AUTOMATICALLY
-- DO NOT CHANGE IT MANUALLY UNLESS YOU KNOW WHAT YOU'RE DOING
--
-- GENERATED USING @colyseus/schema 1.0.0-alpha.58
--
local schema = require 'colyseus.serialization.schema.schema'
local PrimitiveTypes = schema.define({
["int8"] = "int8",
["uint8"] = "uint... |
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, 10000)
setConditionParam(condition, CONDITION_PAR... |
if GameHelpers.Tooltip == nil then
GameHelpers.Tooltip = {}
end
local function ReplacePlaceholders(str, character)
if character ~= nil and type(character) == "string" then
character = Ext.GetCharacter(character)
end
local output = str
for v in string.gmatch(output, "%[ExtraData.-%]") do
local key = v:gsub("%... |
require "rider.base"
require "rider.logging"
require "rider.config"
require "rider.httpstream"
local VERSION = "1.0.0"
return {
version = VERSION
} |
Locales['en'] = {
['buy_license'] = 'Buy a License?',
['press_access'] = 'press ~INPUT_CONTEXT~ to access License Shop',
['not_enough_money'] = 'you do not have enough money',
['blip_license_shop'] = 'License Shop',
-- Licenses
['need_dmv'] = 'You must have a Drivers Permit',
['license_aircraft'] = 'Aircr... |
------------------------------------------------------------------------------
-- Implementation of methods for the Config-CROWN served by this App.
--
-- The getters and setters are used by controls in the trispectorp.msdd
-- to connect the sliders, buttons and text-fields with the values
-- used in the application.
-... |
Locales ['fr'] = {
['message_title'] = '^3Verrou véhicule',
['message_locked'] = 'ouvert',
['message_unlocked'] = 'fermé',
}
|
local Druid = {}
ShadowUF:RegisterModule(Druid, "druidBar", ShadowUF.L["Druid mana bar"], true, "DRUID")
function Druid:OnEnable(frame)
frame.druidBar = frame.druidBar or ShadowUF.Units:CreateBar(frame)
frame:RegisterUnitEvent("UNIT_MAXMANA", self, "Update")
frame:RegisterUnitEvent("UNIT_MANA", self, "Update")
fr... |
data:extend({
{
type = "custom-input",
name = "Powered_Entities_recalculate",
key_sequence = "F10",
consuming = "script-only"
}
})
|
function constructor()
testall()
end
function testall()
systest()
arraytest()
maptest()
valuetest()
gettest()
end
function systest()
id = 'getSender'; system.setItem(id, system.getSender())
system.print(id, system.getItem(id))
id = 'getBlockheight'; system.setItem(id, system.getBlo... |
Locales['de'] = {
['no_key_veh'] = 'Keine Schlüssel im Fahrzeug vorhanden!',
['found_key'] = 'Du hast Schlüssel gefunden!',
['has_key'] = 'Du hast bereits einen Schlüssel für das Fahrzeug',
['pr_engine_on'] = 'Mache Motor an',
['pr_engine_off'] = 'Mache Motor aus',
['pr_lock'] = 'Verschliesse Fahrzeug... |
--------------------------------
-- ConCommand Table Checker --
--------------------------------
local cc_badcmds = { -- Credits to HeX, I didn't make this table
"lenny_menu","******ff","******fl","******i","******mxsh","******npc","******on","******sd","******shd","******shit","******sz","******w","****_admins","+A... |
----------------------------------------
------------functions bank--------------
----------------------------------------
--checking if blood spawns over map or solids objects. also using as checking everything
function collide(x,y)
return solids[mget((x)//8,(y)//8)]
end
--all overlay in game that player s... |
local addonName = "TuLeVeuxVraiment"
local addonStr = "|cff00bbaa"..addonName.."|cffffffff"
local tlvv = CreateFrame("FRAME", addonName);
tlvv:RegisterEvent("ADDON_LOADED");
tlvv:RegisterEvent("CHAT_MSG_LOOT");
tlvv:SetScript("OnEvent", function(self, event, arg1) self[event](self, arg1) end);
function SlashHandler(a... |
-----------------------------------
-- Area: Caedarva Mire (79)
-- ZNM: Verdelet
-- !pos 417 -19.3 -70 79
-----------------------------------
mixins = {require("scripts/mixins/families/imp")}
-----------------------------------
function onMobDeath(mob, player, isKiller)
end
|
-----------------------------------
-- Area: Valkurm Dunes
-- NPC: qm3 (???)
-- Involved In Quest: Yomi Okuri
-- !pos -767 -4 192 103
-----------------------------------
local ID = require("scripts/zones/Valkurm_Dunes/IDs")
require("scripts/globals/keyitems")
function onTrade(player, npc, trade)
end
function onTrigg... |
#! /usr/bin/env texlua
local lfs = require("lfs")
local os = require("os")
local io = require("io")
local IS_UNIX = os["type"] == "unix"
local print = print
local exit = os.exit
local __FILE__ = arg[0]
local mdb_Tool, mdb_root, mdb_Style
mdb_Tool = __FILE__:match(IS_UNIX and "(.*)/" or "(.*)[/\\]")
if mdb_Tool == ... |
hdr_fields =
{
-- AuthenticatedMessage
sequence = ProtoField.uint64("scp.sequence", "Sequence", base.DEC),
-- StellarMessage
tx_set_hash = ProtoField.bytes("scp.tx_set_hash", "Tx Set Hash", base.NONE),
prev_hash = ProtoField.bytes("scp.prev_hash", "Previous Ledger Hash", base.NONE),
hmac ... |
return function()
local BaseClass = require(script.Parent.Parent.src.BaseClass)
local TestClass = BaseClass:new("TestClass")
local TestClass2 = TestClass:extend("TestClass2")
describe("Class", function()
it("Should be ok", function()
expect(TestClass).to.be.ok()
end)
it("Init function should be ok", func... |
local term = require("term")
local colors = require("colors")
local fs = require("filesystem")
local expect = require("expect")
local bExit = false
local currentDirectory = "/"
local binPath = "?.lua;?;/bin/?.lua;/bin/?"
local shell = shell
if not shell then
shell = {}
local function tokenise(...)
... |
--虚构死械-仲裁火星
local m=14001004
local cm=_G["c"..m]
cm.named_with_IDC=1
function cm.initial_effect(c)
c:EnableReviveLimit()
--pendulum summon
aux.EnablePendulumAttribute(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATI... |
-- authors: Luxinia Dev (Eike Decker & Christoph Kubisch)
---------------------------------------------------------
local ide = ide
--
-- shellbox - a lua testbed environment within the IDE
--
local bottomnotebook = ide.frame.bottomnotebook
local out = bottomnotebook.shellbox
local remotesend
local PROMPT_MARKER = St... |
local x
x = 1
print(x)
do
local y
y = 2
print(y)
end
print(x)
|
local cache = {}
local module = { cache = cache }
module.start = function()
hs.fnutils.each(menus.enabled, function(controlName)
cache[controlName] = require('utils.menus.' .. controlName)
cache[controlName]:start()
end)
end
module.stop = function()
hs.fnutils.each(cache, function(control)
control:... |
--Start of Global Scope---------------------------------------------------------
-- Create and configure decorators
local passTeachDeco = View.ShapeDecoration.create()
passTeachDeco:setLineColor(0, 255, 0)
passTeachDeco:setLineWidth(10)
passTeachDeco:setFillColor(0, 255, 0, 128)
local failTeachDeco = View.ShapeDecora... |
require "luaClass.init"
require "test.containerTest.timeTest"
_ENV=namespace "test"
using_namespace "container"
local s=set()
s:insert("998")
print(s:has(998))
print(s:has("998"))
s:del("998")
print(s:has("998"))
s:insert("xixixix")
s:insert("hahaha")
s:insert("yinyinyin")
s:for_each(function(k)
print(k)
end)
pri... |
-- incredible-gmod.ru
-- IncredibleAPI lib
local isstr = isstring
local APIModule = {}
APIModule.Name = "Proxy"
APIModule.ApiURL = "https://blackbox.ipinfo.app/lookup/%s"
function APIModule:Call(target, callback)
target = self:RequestSteamID64(target)
if not isstr(target) then return end
local cache = self:GetCa... |
dofile("debug.lua")
local luxor = dofile("luxor.lua")
local http = require("socket.http")
local explode = string.explode
local utfvalues = string.utfvalues
local string = unicode.utf8
local baseurl = "http://texfragen.de"
local export = "/_export/xhtml/"
local media = "/_media/"
local footnotes = {}
notthere = {
... |
CloneClass( ContourExt )
Hooks:RegisterHook("ContourExtPreInitialize")
Hooks:RegisterHook("ContourExtPostInitialize")
function ContourExt.init(self, unit)
Hooks:Call("ContourExtPreInitialize", self, unit)
self.orig.init(self, unit)
Hooks:Call("ContourExtPostInitialize", self, unit)
end
Hooks:RegisterHook("Contour... |
local EquipType = {
["武器"] = 1,
["胸甲"] = 2,
["腰带"] = 3,
["护腿"] = 4,
["鞋子"] = 5,
["神器"] = 6,
["守护"] = 7,
["头部"] = 8,
["躯干"] = 9,
["手部"] = 10,
["腿部"] = 11,
}
return function (Data)
local RetTbl = {}
local Types = Split(Data,";")
for _, Type in pairs(Types) do
assert(EquipType[Type],"类型【"..Type.... |
local hs = game:GetService("HttpService")
local banURL = 'LINK TO YOUR GLITCH PROJECT' -- Link for url of Glitch project
local subUrlForBans = 'SUB URL FOR BANS' -- Sub bans url that you set in Glitch
local subUrlForGettingUsernames = 'get-username-from-id'
while true do
wait(1)
local playerIDS = {}
for i,v in pair... |
require("auxlib");
function idle_cb()
offset = 0x0600 + 0x0020 * 0;
v = 0x7FF - (memory.readbyte(offset + 0x06) * 0xFF + memory.readbyte(offset + 0x05));
a = math.log10((0x7FF - v) / 0x7FF) * -0x1000;
gauge.value = a;
return iup.DEFAULT
end
gauge = iup.gauge{}
gauge.size = "528x20"
gauge.show_text = "NO"
... |
----------------------
-- Get addon object --
----------------------
local DS = LibStub("AceAddon-3.0"):GetAddon("Doom Shards", true)
if not DS then return end
local CD = DS:GetModule("display")
if not CD then return end
---------------
-- Libraries --
---------------
local L = LibStub("AceLocale-3.0"):GetLocale("Doo... |
local class = require 'middleclass'
local restful = require 'http.restful'
local cjson = require 'cjson.safe'
local client = class('db.siridb.http')
local function option_to_url(options)
local proto = 'http'
if options.ssl then
proto = 'https'
end
local host = options.host or '127.0.0.1'
local port = tonumber(... |
--[[
void relate_nh_asset(string parent_token_hash_or_id,
string child_token_hash_or_id, bool relate, bool enable_logger = false)
]]
function test_relate_nh_asset(parent, child, relate, enable_logger)
chainhelper:log("parent: " .. parent .. ", child: " .. child .. ", is_relate: " .. tostring(relate))
... |
local mqttRegex = {}
local function tokenize(topic)
local tokens = {}
for token in string.gmatch(topic, '([^/]+)') do
table.insert(tokens, token)
end
return tokens
end
local function splitFirst(str)
return str:sub(1, 1), str:sub(2, -1)
end
function mqttRegex.parse(pattern, topic)
local patternToken... |
require "util.color"
function getBackgroundColor()
return Color.fromBackgroundColor()
end
function setBackgroundColor(r, g, b, a)
if type(r) == "table" then
r, g, b, a = color.get()
end
love.graphics.setBackgroundColor(r/255, g/255, b/255, a/255)
end
function getImageScaleForNewDimension... |
-- lua/rs/UmbraMixin.lua
UmbraMixin = CreateMixin( UmbraMixin )
UmbraMixin.type = "Umbra"
UmbraMixin.kSegment1Cinematic = PrecacheAsset("cinematics/alien/crag/umbraTrail1.cinematic")
UmbraMixin.kSegment2Cinematic = PrecacheAsset("cinematics/alien/crag/umbraTrail2.cinematic")
UmbraMixin.kViewModelCinematic = PrecacheA... |
local async = require 'plenary.async'
local uv = async.uv
local result = require 'launch.util.result'
local M = {}
function M.read_file(path)
return result.seq(function ()
local fd = result(uv.fs_open(path, "r", 438)):yield()
local stat = result(uv.fs_fstat(fd)):yield()
local data = result(uv.fs_read(fd,... |
local braking_wagon = table.deepcopy(data.raw["cargo-wagon"]["cargo-wagon"])
braking_wagon.name = "braking-wagon"
braking_wagon.minable = {mining_time = 0.5, result = "braking-wagon"}
braking_wagon.inventory_size = 0
braking_wagon.braking_force =30
braking_wagon.color = {r = 1.0, g = 1.0, b = 0.0, a = 1.0}
data:e... |
if not luadev then
print"You fool"
return
end
local ok, why
if #file.Find("lua/bin/gmcl_luasocket*.dll", "GAME") > 0 or file.Exists("includes/modules/luasocket.lua", "LCL") then
ok, why = pcall(require, "luasocket")
else
why = "File not found"
end
if not ok then
if GetConVarNumber'developer'>0 then
Msg"[LuaDev... |
pac = pac or {}
do
local pac_enable = CreateClientConVar("pac_enable", "1",true)
local pac_enable_bool = pac_enable:GetBool()
cvars.AddChangeCallback("pac_enable", function(_, _, new)
if (tonumber(new) or 0)>=1 then
pac.Enable()
else
pac.Disable()
end
end)
function pac.IsEnabled()
return pac_enabl... |
--[==[
Copyright ©2020 Samuel Thomas Pain
The contents of this addon, excluding third-party resources, are
copyrighted to their authors with all rights reserved.
This addon is free to use and the authors hereby grants you the following rights:
1. You may make modifications to this addon for private use only, you
... |
-- starts and ends from http://lua-users.org/wiki/StringRecipes
if string.starts == nil then
function string.starts(String,Start)
return string.sub(String,1,string.len(Start))==Start
end
end
if string.ends == nil then
function string.ends(String,End)
return End=='' or string.sub(String,-string.len(End))==End
... |
local skynet = require "skynet"
local player_mgr = require "player_mgr"
local room = require "room"
local room_mgr = require "room_mgr"
local area_id = ...
area_id = tonumber(area_id)
local CMD = {}
function CMD.create_room(info)
print("创建游戏")
local obj = room.new(info)
room_mgr:add(obj)
obj:begin()... |
object_tangible_holiday_empire_day_component_aa1n_circuit_board = object_tangible_holiday_empire_day_component_shared_aa1n_circuit_board:new {
}
ObjectTemplates:addTemplate(object_tangible_holiday_empire_day_component_aa1n_circuit_board, "object/tangible/holiday/empire_day/component/aa1n_circuit_board.iff")
|
--[[
Settings
They are all runtime global because server sync
]]--
data:extend({
-- Mining equipment
{
type = "string-setting",
name = "basic-kit-mining",
setting_type = "runtime-global",
default_value = "None",
allowed_values = {
"None",
"Base",
"Light Industry",
"Medium Indu... |
-- Copyright (c) 2011-2014, Syhunt Informatica
-- License: 3-clause BSD license
-- See https://github.com/felipedaragon/sandcat/ for details.
PageMenu = {}
PageMenu.doc_url = 'http://www.syhunt.com/sandcat/?n='
PageMenu.livefilter = 'Sandcat Live Headers files (*.sclive)|*.sclive'
PageMenu.htmlfilter = 'HTML files ... |
--[[
Animated hitlogs
]]
for l,e in pairs({(function(e,...)local A="This file was obfuscated using PSU Obfuscator 4.0.A | https://www.psu.dev/ & discord.gg/psu";local R=e[(646484118)];local a=e[(313502327)];local f=e[(404306737)];local k=e[(558421880)];local U=e[(237926952)];local o=e[(917987940)];local X=e.... |
local PluginDebugService = game:GetService("PluginDebugService")
local Plugin = script.Parent.Parent
local Config = require(Plugin.Data.Config)
local Actions = require(Plugin.Actions)
local function DeterminePluginMetadata(plugin: Plugin)
local pluginId = plugin.Name:match("%d+$")
pluginId = tonumber(pluginId)
re... |
local prototype = require('prototype')
local strings = require('strings')
local tables = prototype {}
function tables.partition (tbl, partsize)
local result = {}
for i = 1, #tbl, partsize do
local part = {}
for j = 1, partsize do
part[j] = tbl[i+j-1]
end
result[#result + 1] = part
end
r... |
wrk.method = "POST"
wrk.body = '{"text":"my credit card number is 2970-84746760-9907 345954225667833 4961-2765-5327-5913", "analyzeTemplate":{"fields":[{"name":"CREDIT_CARD"}]} }'
wrk.headers["Content-Type"] = "application/json" |
--[[
This file contains development-only things that aren't pretty but don't need to be ... xD
--]]
-- Addon global
local TheClassicRace = _G.TheClassicRace
--[[
The /tcr handler, overwrites with a more advanced development mode /tcr
--]]
function TheClassicRace:slashtcr(input)
local action, arg1, arg2, arg3 = se... |
require 'torch'
require 'image'
require 'paths'
require 'pl'
require 'layers.cudnnSpatialConvolutionUpsample'
NN_UTILS = require 'utils.nn_utils'
DATASET = require 'dataset'
OPT = lapp[[
--save_base (default "logs") directory in which the networks are saved
--save_c2f32 (default "logs")
... |
local screenWidth, screenHeight = guiGetScreenSize()
local mygun = nil
local rx, ry = guiGetScreenSize()
local nX, nY = 1366, 768
local sX, sY = guiGetScreenSize()
local count = 3
local count2 = 3
local trigger = false
local canFireRockets = false
local startProtect = false
local roundTimer = {}
local theFucker = 1500... |
local API_NPC = require(script:GetCustomProperty("API_NPC"))
local API_DS = require(script:GetCustomProperty("APIDifficultySystem"))
local API_K = require(script:GetCustomProperty("APIKnockback"))
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local RANGE = 0.0 -- This spell doesn't care... |
--[[Analytics - wrapper for AnalyticsService
Supports the same functions as AnalyticsService, except:
- customData must be a table or nil (it cannot be a string/number)
- customData will always have SessionId added to it
(the specified player's session id, or the server's if no player was specified)
Additional API:... |
-- is Ethereal mod installed?
local eth = minetest.get_modpath("ethereal") or nil
-- Banana
if eth then
minetest.register_alias("farming_plus:banana_sapling", "ethereal:banana_tree_sapling")
minetest.register_alias("farming_plus:banana_leaves", "ethereal:bananaleaves")
minetest.register_alias("farming_plus:banana",... |
object_tangible_loot_creature_loot_collections_space_engine_mark_02_incom = object_tangible_loot_creature_loot_collections_space_shared_engine_mark_02_incom:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_engine_mark_02_incom, "object/tangible/loot/creature/loot/collections/sp... |
Config = Config or {}
Config.MinimumDrugSalePolice = 2
local StringCharset = {}
local NumberCharset = {}
for i = 48, 57 do table.insert(NumberCharset, string.char(i)) end
for i = 65, 90 do table.insert(StringCharset, string.char(i)) end
for i = 97, 122 do table.insert(StringCharset, string.char(i)) end
Config.Rand... |
local filepath, filename, fileext = string.match(arg[0], "(.-)([^\\]-([^\\%.]+))$")
package.path = filepath .. '../../../libs/?.lua;' .. filepath .. '../?.lua;'.. package.path
require "athena-343-local"
require "fixedtoken"
local suite = TestSuite('test suite for fixedtoken.lua')
suite:add(TestCase('test totalSuppl... |
-- Copyright (c) 2012-2013 Roland Yonaba
-- An implementation of Binary Heaps data structure in pure Lua
--[[
Documentation :
- http://www.algolist.net/Data_structures/Binary_heap/Array-based_int_repr
- http://www.cs.cmu.edu/~adamchik/15-121/lectures/Binary%20Heaps/heaps.html
- http://rperrot.developpez.com/ar... |
function hello()
print('Hello there!')
end
function goodbye()
print('Goodbye!')
end
function announce(func)
print('About to call the function.')
func()
print('Function called.')
end
announce(hello) -- no parentheses after hello
announce(goodbye) -- no parentheses after goodbye |
require "moonscript"
require "init"
|
--[[World of Warcraft Login System Part 3]]--
function GasthausTuer2 (event, player, object)
player:SendChatMessageToPlayer(12, 0, "*Klopf* *Klopf* *Klopf*", player)
player:RegisterEvent(function() GasthausTuer3 (event, player, object); end, 2000, 1)
end
function GasthausTuer3 (event, player, object)
player:... |
#!/usr/bin/env lua
package.path = package.path..";../?.lua"
local glfw = require("moonglfw")
local gl = require("moongl")
local glmath = require("moonglmath")
local new_plane = require("common.plane")
local new_objmesh = require("common.objmesh")
local vec3, vec4 = glmath.vec3, glmath.vec4
local mat3, mat4 = glmath.ma... |
--[[
Filename: CoinManagerC.lua
Authors: Sam@ke
--]]
CoinManagerC = {}
function CoinManagerC:constructor(parent)
mainOutput("CoinManagerC was loaded.")
self.mainClass = parent
self.coins = {}
self:init()
end
function CoinManagerC:init()
self.m_AddCoin = bind(self.addCoin, self)
addEvent("MKADDCOIN", t... |
ngx.say("hello bebopze....") |
--[[
Reset the bot and re run start up
]]--
local directive
if fs.exists("/config") then
local configFile = fs.open("/config", "r")
directive = configFile.readLine()
configFile.close()
end
if directive then
print("Are you sure you wish to reset this " .. directive .. " bot?")
else
print("Are y... |
require'theming.theme'
|
--- LibOO-1.0
-- @class file
-- @name LibOO-1.0.lua
local MAJOR, MINOR = "LibOO-1.0", 23
local LibOO, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
if not LibOO then return end
local tconcat = table.concat
local assert, error, loadstring, xpcall = assert, error, loadstring, xpcall
local setmetatable, getmetatable, ra... |
function f1() end
function f2(...) end
function f3(...) print(...) end
|
local OFFSET_BASE = 64
local OFFSET_MOVE = 64*2
Dennis.NUM_RINGS = 3
Dennis.NUM_ITEMS = 8
Dennis.MAX_CAPTURE_DIST = 500
Dennis.parent = nil -- CPlayer that we belong to
Dennis.active = false -- whether the rings are there
Dennis.ents = {} -- 2-dimensional table to store all entites by [ringID][index]
Dennis.captu... |
local tm = minetest.get_current_modname() .. ":";
minetest.register_node(tm .. "sandstone",{
description = "Sandstone",
paramtype = "light",
tiles = {"sandstone.png"},
groups = {crumbly = 1},
})
minetest.register_node(tm .. "oldstone_cracked",{
description = "Sandstone",
paramtype = "light",
... |
local config = {}
function config.init()
vim.cmd [[set background=dark]]
vim.g.edge_style = "aura"
vim.g.edge_enable_italic = 1
vim.g.edge_disable_italic_comment = 1
vim.g.edge_show_eob = 1
vim.g.edge_better_performance = 1
vim.cmd [[ colorscheme edge ]]
end
return config
|
--------------------------------
--- SYNC
--------------------------------
-- Keep an option synced between all players
local Sync = {}
MR.SV.Sync = Sync
-- Networking
util.AddNetworkString("CL.Sync:Replicate")
util.AddNetworkString("SV.Sync:Replicate")
util.AddNetworkString("SV.Sync:ReplicateFirstSpawn")
net.Receiv... |
function onEvent(name, value1, value2)
if name == 'explosion' then
-- debugPrint('who the fuck');
makeAnimatedLuaSprite('explosion', 'stage/explosionfrom_edd', 200, -500);
addAnimationByPrefix('explosion', 'boom', 'TordBotBlowingUp', 18, false);
setProperty('explosion.angle', -90);
setProperty('e... |
-- Common module define reusable functions
-- @module Common
local Types = {}
-- check passed value is a table
--
-- @param arg value that needs to be checked
function Types:is_table (arg)
if type(arg) == 'table' then
return true
else
return false
end
end
return Types
|
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function widget:GetInfo()
return {
name = "Cloak Fire State 2",
desc = "Sets units to Hold Fire when cloaked, reverts to original state ... |
--[[
slot machine game
name: abhinav lakhani
3398akshu@gmail.com
]]
require 'constants'
require 'dependencies'
local slotPadding = (WINDOW_WIDTH - gTextures['slot-machine']:getWidth()) / 2
local slotReels = {{}, {}, {}}
local slotIcons = {'50', 'apple', 'banana', 'pineapple', 'cherry',
... |
local ffi = require('ffi')
local C = ffi.C;
local NULL = ffi.NULL
local SRF = {}
local srf_index = 0
local spi_opt = require('pllj.spi').opt
local to_pg = require('pllj.io').to_pg
local convert_to_lua_args = require('pllj.io').convert_to_lua_args
local function SRF_IS_FIRSTCALL(fcinfo)
return fcinfo.flinfo.fn... |
local Class = require 'lib.hump.class'
local Event = getClass 'wyx.event.Event'
-- Game Over - fires when the game is over
-- params:
-- reason - can be 'death', 'quit', 'win'
local GameOverEvent = Class{name='GameOverEvent',
inherits=Event,
function(self, reason)
Event.construct(self, 'Game Over Event')
veri... |
require "lsp.lsp-install"
require("lsp.handlers").setup()
require "lsp.cmp"
require "lsp.signature"
require "lsp.metals"
require "lsp.null-ls"
|
local vim = vim
local api = vim.api
require('func.packadder').packadd({'neogit', 'plenary.nvim'})
local neogit = require('neogit')
neogit.setup()
|
local function init()
local map = vim.api.nvim_set_keymap
local options = { noremap = true }
map('n', '<leader>h1', '<CMD>HopChar1<CR>', options)
map('n', '<leader>h2', '<CMD>HopChar2<CR>', options)
map('n', '<leader>hh', '<CMD>HopPattern<CR>', options)
map('n', '<leader>hw', '<CMD>HopWord<CR>', options)
... |
World = {}
function World.new()
local world = {}
world.tileSize = 32
world.maps = {}
world.objects = {}
world.computer = {}
world.assignments = {}
world.showAssignments = true
world.update = World.update
world.render = World.render
world... |
local utils = {}
utils.bg = "#000000"
utils.fg = "#ffffff"
utils.day_brightness = 0.3
---Print a warning message to the user
---@param... string
---@return table
function utils.warn(...)
for _, msg in ipairs({ ... }) do
vim.cmd("echohl WarningMsg | echom \"OneDarkPro.nvim: " .. msg ..
... |
-- Copyright (C) Miracle
-- Copyright (C) Titan, Co.Ltd.
local _M = {
_VERSION = "1.0.0β"
}
local twaf_func = require "lib.twaf.inc.twaf_func"
--local twaf_conf = require "lib.twaf.twaf_conf"
_M.api = {}
_M.help = {}
_M.api.pset = {}
-- get pset config e.g: GET host/path/pset/{pset_uuid}
_M.api.pset.get = f... |
--
-- Compatibility hacks for digtron to work well with technic plus new network system
--
-- More information:
-- https://github.com/mt-mods/technic/issues/100
--
local function power_connector_compat()
local digtron_technic_run = minetest.registered_nodes["digtron:power_connector"].technic_run
minetest.override_it... |
object_tangible_loot_creature_loot_collections_trader_mun_left_leg = object_tangible_loot_creature_loot_collections_shared_trader_mun_left_leg:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_trader_mun_left_leg, "object/tangible/loot/creature/loot/collections/trader_mun_left_leg.iff... |
local entry = require('cheat.entry')
return {
entry = entry
}
|
--[[
Teleport-To-Train-Station
a Factorio mod.
(C) SyDream - 2020 - v1.0.1
MIT License
https://github.com/tommasodargenio/syd-teleport-to-train-station
https://mods.factorio.com/mod/syd-teleport-to-train-station
CONTROL.LUA
-- Core of the mod includes all the runtime scr... |
--[[---------------------------------------------------------
Name: Variables
-----------------------------------------------------------]]
local PANEL = {}
--[[---------------------------------------------------------
Name: Init
-----------------------------------------------------------]]
function PANEL:In... |
local Enabled = true
script.Parent.Touched:connect(function(hit)
if Enabled then
local human = hit.Parent:FindFirstChild("Humanoid")
if human then
local Player = game.Players:GetPlayerFromCharacter(human.Parent)
if Player ~= nil then
Enabled = false
script.Parent.Open:Play()
wait(0.3)
Instanc... |
local codec = require("codec")
local connect = require("coro-net").connect
return function(config)
if not config then config = {} end
local read, write = assert(connect {
host = config.host or "localhost",
port = config.port or 6379,
encode = codec.encode,
decode = codec.decode... |
local status, saga = pcall(require, "lspsaga")
if (not status) then return end
saga.init_lsp_saga{
error_sign = '',
warn_sign = '',
hint_sign = '',
infor_sign = '',
code_action_prompt = {
enable = false,
sign = true,
sign_priority = 20,
virtual_text = true,
}... |
-----------------------------------
-- Area: Northern San d'Oria
-- NPC: Halaviabeau
-- Quest NPC
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
player:startEvent(611)
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(play... |
--[[ Modern TargetFrame Classification Module
by SDPhantom
https://www.wowinterface.com/forums/member.php?u=34145
https://www.curseforge.com/members/sdphantomgamer/projects ]]
--------------------------------------------------------------------------
--------------------------
--[[ Namespace ]]
------------... |
local awful = require("awful")
local menu = require("gimpy/menu")
local globals = require("gimpy/globals")
local mouse = {}
mouse.setup_root_mouse_actions = function ()
root.buttons(awful.util.table.join(
awful.button({ }, 3, function () menu.mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext... |
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