content stringlengths 5 1.05M |
|---|
--- Editor module
--- Editor class. Inherit to create custom Editors
-- @type Editor
Editor = LCS.class{}
--- Editor constructor. Make sure you invoke this in your custom editor
-- @see Editor.Finalize
-- @usage
-- MyEditor = Editor:extends{}
-- function MyEditor:init()
-- Editor.init(self)
-- -- rest of code... |
module 'mock'
--------------------------------------------------------------------
CLASS: ThreadDataTask ( ThreadTask )
:MODEL{}
function ThreadDataTask:__init( filename )
self.filename = filename
end
function ThreadDataTask:onExec( queue )
if not self.filename then return false end
local buffer = MOAIDataBuffer... |
--[[BASE]]--
MySQL = module("vrp_mysql", "MySQL")
local Tunnel = module("vrp", "lib/Tunnel")
local Proxy = module("vrp", "lib/Proxy")
vRP = Proxy.getInterface("vRP")
vRPclient = Tunnel.getInterface("vRP","vrp_license")
--[[LANG]]--
local Lang = module("vrp", "lib/Lang")
local cfg = module("vrp", "cfg/base")
local lan... |
-- Wemo controller config
-- Detect Wemo switch devices and confirm from user and save the host that the Wemo controller can use
local u = require("LuaUPNP")
local stat,msg
local function listTestSave(devs)
for i = 1,#devs do
print("-------- DEVICE #"..i.."--------------")
for l,m in pairs(devs[i]) do
print... |
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local API = {}
local rectangles = {}
local function pointsAreOnSameSideOfLine(point1, point2, A, B) -- point1 and point2 are on the same side of line AB
return ((B - A) ^ (point1 - A)) .. ((B - A) ^ (point2 - A)) >= 0 -- scalar quadruple p... |
object_tangible_loot_npc_loot_elect_module_wires = object_tangible_loot_npc_loot_shared_elect_module_wires:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_elect_module_wires, "object/tangible/loot/npc/loot/elect_module_wires.iff")
|
-- Scripts pour tester le sniffer de smartphone qui essaient de se connecter sur des AP WIFI
-- source: https://nodemcu.readthedocs.io/en/dev/modules/wifi/#wifieventmonregister
print("\n b.lua zf190119.1920 \n")
--f= "set_time.lua" if file.exists(f) then dofile(f) end
-- apzuzu6 38:2c:4a:4e:d3:d8
zmac_adrs={}
zma... |
--
-- Component: Colors
--
local Component = {}
Component.__index = Component
local function createComponent(propertyName)
local self = setmetatable({}, Component)
self.propertyName = propertyName
self.gui = false
self.visible = true
self.element = false
self.x = -1
self.y = -1
self.par... |
local bitLib = require("plugin.bit" )
local band = bitLib.band
local rshift = bitLib.rshift
local PixelHitTest = class('PixelHitTest', false)
function PixelHitTest.parse(ba)
local t = {}
ba:readInt()
t.pixelWidth = ba:readInt()
t.scale = 1.0 / ba:readByte()
t.pixels = ba:readBuffer()
return t
end
... |
-- Copyright 2021 Kafka-Tarantool-Loader
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or... |
--@name Texture Collector v4.5
--@author Vurv
--@client
-- Texture Collector v4.5 by Vurv on Discord (363590853140152321)
-- Allows you to customize the pixel saving / file saving much more easily with an example of a compressed texture, that is ~200kb per 512x512 texture.
-- Takes ~80 seconds to save all of the textu... |
local FOLDER_NAME, private = ...
local L = LibStub("AceLocale-3.0"):NewLocale(FOLDER_NAME, "ruRU", false)
if not L then return end
L["ALT_KEY"] = "Alt-"
L["COLLAPSE_SECTION"] = "Свернуть"
L["COLUMN_LABEL_REALM"] = "Сервер"
L["CONTROL_KEY"] = "Ctrl- "
L["EXPAND_SECTION"] = "Развернуть"
L["LEFT_CLICK"] = "Левый клик"
L... |
-- Compiling plugin specifications to Lua for lazy-loading
local util = require('packer.util')
local log = require('packer.log')
local fmt = string.format
local config
local function cfg(_config) config = _config end
local feature_guard = [[
if !has('nvim-0.5')
echohl WarningMsg
echom "Invalid Neovim version for ... |
-- Copyright (c) 2021 Kirazy
-- Part of Artisanal Reskins: Bob's Mods
--
-- See LICENSE in the project directory for license information.
-- Check to see if reskinning needs to be done.
if not (reskins.bobs and reskins.bobs.triggers.warfare.entities) then return end
-- Make sure the gate exists
local entity = data.ra... |
local AccelerateDecelerate = {}
AccelerateDecelerate.new = function(duration)
return setmetatable(
{duration = duration or 30},
{
__index = function(self, frame)
if frame > self.duration then
return 1
end
local t = frame / self.duration
... |
--[[
优点
1 实例控制
单例模式会阻止其他对象实例化其自己的单例对象副本,从而确保所有对象都访问唯一实例
2 灵活性
因为类控制了实例化过程,所以类可以灵活更改实例化过程
缺点
1 开销
虽然数量很少,但如果每次对象请求引用时都要检查是否存在类实例,将仍然需要一些开销。可以通过使用静态初始化解决此问题
2 可能的开发混淆
使用单例对象 尤其在类库中定义的对象 时,开发人员必须记住自己不能使用new关键字实例化对象。因为可能无法访问库源代码,
因此应用程序开发人员可能会意外发现自己无法直接实例化此类。
3 对象生存周期
不能解决删除单个对象的问题,在提供内存管理语言中,只有单例类能够导致实例被取消分配... |
object_tangible_tcg_series1_decorative_indoor_garden_02 = object_tangible_tcg_series1_shared_decorative_indoor_garden_02:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series1_decorative_indoor_garden_02, "object/tangible/tcg/series1/decorative_indoor_garden_02.iff") |
--[[
Copyright 2014 The Luvit Authors. All Rights Reserved.
Copyright 2016-2020 The Node.lua Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org... |
--[[
3p8_computer
Uses: multi-platform uses
History: megaman lotto code enter system like chea codes. like the console, swag everywhere.
Memes: chea code swag
Todo:
--3p8 mobile game will provide "blueprint lookup codes" for a "3d printer"
--display fake, "contacting authorization server" "dispatc... |
#!/bin/env luajit
dofile("load_dslib.lua")
local mmodules = dslib.mrequire("dslib:mmodules")
-- TODO
mmodules.exists("asd")
|
--- Compare
--- lua_f tst_utf8lib.lua
-- and
--- lua.exe tst_utf8lib.lua | nkf32
for i,c in utf8.codes("あいうえお") do
print(i,c,type(c),utf8.char(c))
end
for c in string.gmatch("あいうえお",utf8.charpattern) do
print(c)
end
|
--- timer.seconds(n) -> sec
--- Returns the number of seconds in seconds.
function timer.seconds(n) return n end
--- timer.minutes(n) -> sec
--- Returns the number of minutes in seconds.
function timer.minutes(n) return 60 * n end
--- timer.hours(n) -> sec
--- Returns the number of hours in seconds.
function timer.ho... |
position = {x = 48.6988410949707, y = 0.987667322158813, z = 15.5469074249268}
rotation = {x = -2.75089792012295E-06, y = 270.011779785156, z = 0.0016060828929767}
|
-- lua filter for RST-like list-tables in Markdown.
-- Copyright (C) 2021 Martin Fischer, released under MIT license
if PANDOC_VERSION and PANDOC_VERSION.must_be_at_least then
PANDOC_VERSION:must_be_at_least("2.11")
else
error("pandoc version >=2.11 is required")
end
-- Get the list of cells in a row.
local r... |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0216-widget-support.md
--
-- Description: Check "OnHMIStatus" notifications for 1 app in case of changes of widget's level
--
-- Precond... |
t = require('ds18b20')
port = 80
pin = 3 -- gpio0 = 3, gpio2 = 4
gconn = {} -- global variable for connection
function readout(temp)
local resp = "HTTP/1.1 200 OK\nContent-Type: text/html\nRefresh: 5\n\n" ..
"<!DOCTYPE HTML>" ..
"<html><body>" ..
"<b>ESP8266</b></br>"
for addr, temp in pairs(te... |
--------------------------------------------------------------------------------
-- ViewCollection
--------------------------------------------------------------------------------
IMPORT(Script.CLASS)
IMPORT(Script.VIEWOBJECT)
--------------------------------------------------------------------------------------
--
... |
-- Formatting
local formatters = require "lvim.lsp.null-ls.formatters"
formatters.setup {
{
exe = "goimports",
-- args = {},
filetypes = { "go" },
},
}
-- Linting
local linters = require "lvim.lsp.null-ls.linters"
linters.setup {}
-- Debugging
if lvim.builtin.dap.active then
local ... |
print("*************************LUA调用C# 泛型函数相关知识点*************************")
local obj = CS.Lesson12()
local child = CS.Lesson12.TestChild()
local father = CS.Lesson12.TestFather()
--支持有约束有参数的泛型参数
obj:TestFun1(child,father)
obj:TestFun1(father,child)
--Lua中不支持 没有约束的泛型参数
--obj:TestFun2(child)
--Lua中不支持 有约束但是没有参数的泛型... |
-- LOCAL
local main = require(game.Nanoblox)
local Qualifiers = {}
local function isNonadmin(user)
local totalNonadmins = 0
local totalRoles = 0
for roleUID, roleDetails in pairs(user.roles) do
local role = main.services.RoleService.getRoleByUID(roleUID)
if role.nonadmin == true then
totalNonadmins = totalNon... |
--[[
Custom component functions for lightline. Mainly LSP/diagnostics related.
--]]
local au = require("au")
local comps = {
opts = {
signs = {
edit = "+",
lock = "-",
git = "↨",
error = "‼",
warning = "!",
filetype = "≡",
spinner = {"-", "\\", "|", ... |
-- Tests for bfs.lua
local BFS = require 'bfs'
local total, pass = 0, 0
local function dec(str, len)
return #str < len
and str .. (('.'):rep(len-#str))
or str:sub(1,len)
end
local function same(t, p, comp)
for k,v in ipairs(t) do
if not comp(v, p[k]) then return false end
end
return true
end
... |
--[[
unknown_buyer mod for Minetest
Copyright (C) 2018 Farooq Karimi Zadeh <farooghkarimizadeh at gmail dot com>
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.... |
-- Simple helper function that provides model if it doesnt exist
local function registerSent(class, data)
list.Set("starfall_creatable_sent", class, data)
end
----------------------------------------
-- Sent registering
local checkluatype = SF.CheckLuaType
-- Basic Gmod sents
registerSent("gmod_balloon", {{
["Model... |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
this_is_a_map 'yes'
data_file 'DLC_ITYP_REQUEST' 'stream/rdd_main.ityp'
files {
'stream/rdd_airfield_hangers.ybn',
'stream/rdd_airfield_hangers.ydr',
'stream/rdd_axel_garage.ybn',
'stream/rdd_axel_garage.ydr',
'stream/rdd_bar.ybn',
'stream/rdd_... |
package.loaded.wvolume = nil
local module_path = (...):match("(.+)%.[^%.]+$") or ""
local module = require(module_path .. "wvolume.main")
return module
|
local drawableSprite = require("structs.drawable_sprite")
local templeMirrorPortal = {}
templeMirrorPortal.name = "templeMirrorPortal"
templeMirrorPortal.depth = -1999
templeMirrorPortal.placements = {
name = "temple_mirror_portal",
}
local frameTexture = "objects/temple/portal/portalframe"
local curtainTexture ... |
local mechanic = false
local mechanicshop = {}
mechanicshop = { ['x'] = -338.37,['y'] = -137.28,['z'] = 38.25,['h'] = 68.75, ['info'] = ' jajkaj' }
doorleave = { ['x'] = -338.37,['y'] = -137.28,['z'] = 38.25 }
local blipEn = false
local upgrades = {
[1] = "Extractors 5 Scrap Metal", -- increase speed 5% -- $1000
[... |
local imagine = require('imagine')
local log = require('log')
local KEY_LIFETIME = 60
local function create(key, ...)
box.space.key:insert({key, os.time(), ...})
end
local function delete(key)
box.space.key:delete({key})
end
local function get(key)
return box.space.key:select({key})
end
local functio... |
project "CppSharp.Parser.Bootstrap"
SetupManagedProject()
kind "ConsoleApp"
language "C#"
debugdir "."
files { "Bootstrap.cs", "*.lua" }
links { "CppSharp", "CppSharp.AST", "CppSharp.Generator", "CppSharp.Parser" }
filter { "action:not netcore" }
links { "System", "System.Core" }
SetupParser(... |
local skillValues = {
plume = 10,
ebony = 65,
daedric = 80
}
local newMaterials = {
trama = {
id = "_trama",
description = "Trama Root",
ingredients = {
{ id = "ingred_trama_root_01", count = 1 },
},
skillReq = skillValues.plume
},
cork = {
... |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
client_script 'SimpleCarHUD_cl.lua' |
slot0 = require("protobuf")
slot1 = require("common_pb")
module("p24_pb")
CS_24002 = slot0.Descriptor()
SC_24003 = slot0.Descriptor()
CS_24004 = slot0.Descriptor()
SC_24005 = slot0.Descriptor()
SC_24010 = slot0.Descriptor()
CS_24011 = slot0.Descriptor()
SC_24012 = slot0.Descriptor()
GROUPINFO = slot0.Descriptor()
CHA... |
require 'src.globals'
function love.directorydropped(path)
end
function love.draw()
if use_effect then
post_effect:draw(function()
State.current():draw()
end)
else
State.current():draw()
end
if DEBUG then
local stats = love.graphics.getStats()
loc... |
function GM:SetupMove(ply, mv, cmd)
if ply:isArrested() then
mv:SetMaxClientSpeed(self.Config.arrestspeed)
end
return self.Sandbox.SetupMove(self, ply, mv, cmd)
end
function GM:StartCommand(ply, usrcmd)
-- Used in arrest_stick and unarrest_stick but addons can use it too!
local wep = ply:Ge... |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
-- #######################################
-- ## Project: MTA i... |
data:extend({
{
type = "recipe",
name = "autonomous-space-mining-drone",
energy_required = 100,
enabled = "false",
ingredients =
{
{"satellite-bus", 30},
{"rocket-fuel", 200},
{"satellite-flight-computer", 50},
... |
local invalidPrefixes
if SERVER then invalidPrefixes = { "cl_" } end
if CLIENT then invalidPrefixes = { "sv_" } end
local fileBlacklist = {
"db", "vvd", "phy", "vtf", "vtx", "txt", "ztmp"
}
local function ProcessFolder( path, domain, handle, foldername )
local files, folders = file.Find( path .. "/*", domai... |
-----------------------------------
-- Area: Dynamis-Jeuno_[D]
-----------------------------------
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[tpz.zone.DYNAMIS_JEUNO_D] =
{
text =
{
},
mob =
{
},
npc =
{
},
}
return zones[tpz.zone.... |
game = {}
function game:init()
self.canvas = love.graphics.newCanvas(CANVAS_WIDTH, CANVAS_HEIGHT)
love.graphics.setDefaultFilter('nearest', 'nearest')
self.background = love.graphics.newImage('assets/sprites/Backgrounds/bg.png')
self.help = love.graphics.newImage('assets/sprites/hp/help.png')
se... |
camera = entity:extend()
addobjects.register("megacam", function(v)
if v.properties["checkpoint"] == globals.checkpoint then
megautils.add(camera(v.x, v.y, v.properties["doScrollX"], v.properties["doScrollY"]))
camera.once = false
end
end, -1)
addobjects.register("megacam", function(v)
if v.pr... |
function renderGrantingTicket(gt)
local html = string.format([[
<html>
<body>
<h1>Granting ticket</h1>
<p id="key">%s</p>
<p id="iv">%s</p>
<p id="blob">%s</p>
<p id="owner">%s</p>
</body>
</html>]],
toHex(gt.key),
toHex(gt.IV),
toHex(gt.blob),
gt.use... |
pg = pg or {}
pg.enemy_data_statistics_266 = {
[13600304] = {
cannon = 43,
reload = 150,
speed_growth = 0,
cannon_growth = 2200,
battle_unit_type = 60,
air = 0,
base = 126,
dodge = 0,
durability_growth = 70400,
antiaircraft = 105,
speed = 10,
reload_growth = 0,
dodge_growth = 0,
luck = 0,
... |
--- Class describes system Token object
--
-- @classmod Token
-- @pragma nostrip
setfenv(1, require "sysapi-ns")
require "token.token-windef"
local stringify = require "utils.stringify"
local Sid = require "sid"
local ntdll = ffi.load("ntdll")
assert(ntdll)
local advapi32 = ffi.load("advapi32")
assert(advapi32)
local ... |
-----------------------------------
-- Area: Jugner Forest
-- NPC: qm2 (???)
-- Involved in Quest: Sin Hunting - RNG AF1
-- !pos -10.946 -1.000 313.810 104
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
if player:getCharVar("sinHunting") == 4 then
... |
local table = require("__flib__.table")
local util = require("scripts.util")
return function(recipe_book, dictionaries)
for name, prototype in pairs(global.prototypes.lab) do
-- Add to items
for _, item_name in ipairs(prototype.lab_inputs) do
local item_data = recipe_book.item[item_name]
if item... |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
aakuan_robe = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "",
directObjectTemplate = "object/tangible/wearables/robe/aakuan_robe.iff",
craftingValues = {
},
customizationStringNames = {},
customizationValues = {},
skillMods = {{"r... |
RegisterClientScript()
ENTITY.IsNetworked = true
ENTITY.CollisionType = 2
ENTITY.PlayerControlled = false
ENTITY.MaxHealth = 0
ENTITY.Properties = {
{ Name = "modelPath", Type = PropertyType.String, Default = "", Shared = true },
{ Name = "offset", Type = PropertyType.FloatPosition3D, Default = Vec3(0, 0, 0), Share... |
local cctest = require "Framework"
local function deepCopy(t)
local t2 = {}
for k, v in pairs(t) do
if type(v) == "table" then
t2[k] = deepCopy(v)
else
t2[k] = v
end
end
return t2
end
local suite = cctest.newSuite "TestExpectations"
"EXPECT_EQ_PASS" (function()
EXPECT_EQ(10, 10)... |
E2VguiPanels["vgui_elements"]["functions"]["dpropertysheet"] = {}
E2VguiPanels["vgui_elements"]["functions"]["dpropertysheet"]["createFunc"] = function(uniqueID, pnlData, e2EntityID,changes)
local parent = E2VguiLib.GetPanelByID(pnlData["parentID"],e2EntityID)
local panel = vgui.Create("DPropertySheet",parent)
--rem... |
-----------------------------------------
-- ID: 4186
-- Item: Airborne
-- A goblin with a rainbow colored parasail rides in a downward spiral
-----------------------------------------
function onItemCheck(target)
return 0
end
function onItemUse(target)
end
|
-- Addon global
local TheClassicRace = _G.TheClassicRace
-- WoW API
local CreateFrame, GetChannelList, GetNumDisplayChannels = _G.CreateFrame, _G.GetChannelList, _G.GetNumDisplayChannels
-- Libs
local LibStub = _G.LibStub
local Serializer = LibStub:GetLibrary("AceSerializer-3.0")
local AceComm = LibStub:GetLibrary("A... |
resource.AddFile("sound/earthquake.mp3")
util.PrecacheSound("earthquake.mp3")
local next_update_time
local tremor = ents.Create("env_physexplosion")
tremor:SetPos(Vector(0,0,0))
tremor:SetKeyValue("radius",9999999999)
tremor:SetKeyValue("spawnflags", 7)
tremor:Spawn()
if (SERVER) then
CreateConVar("sv_earthquake... |
Account = {}
local mt = {__mode = "k"}
local proxies = {}
setmetatable(proxies, mt)
function Account:new(o)
local o = o or {}
proxies[o] = {balance = 0}
setmetatable(o, self)
self.__index = self
return o
end
function Account:deposit(v)
proxies[self].balance = proxies[self].balance + v
end
function Accoun... |
local I18N = require("core.I18N")
I18N.add {
keybind = {
menu = {
hint = "決定 [キーの変更] ",
topics = {
name = "名前",
primary = "キー1",
alternate = "キー2",
joystick = "ジョイスティック",
},
conflict = {
text = "キー割り当ての衝突があります。",... |
--[[This is a lua script for use in conky.
You will need to add the following to your .conkyrc before the TEXT section:
lua_load $HOME/.config/conky/LUA/Full_Conky_Smile_Battery_Gauge.lua (or wherever you put your luas)
lua_draw_hook_pre conky_SmileBattery
I am not even close to being a programmer. It couldn't ha... |
local StringBuffer = require("string_buffer")
-- TODO 親密度の実装
return {
-- 「ねぇねぇ」と肩をたたく感じ。
{
id = "0Poke",
content = function(shiori, ref)
return shiori:talk("m_Key", ref)
end,
},
-- 頭をなでなでする感じ。
{
id = "0Headなで",
content = function(shiori, ref)
local __ = shiori.var
if... |
--GPU: Shapes Drawing.
--luacheck: push ignore 211
local Config, GPU, yGPU, GPUVars, DevKit = ...
--luacheck: pop
local lg = love.graphics
local VRamVars = GPUVars.VRam
local SharedVars = GPUVars.Shared
local RenderVars = GPUVars.Render
local CalibrationVars = GPUVars.Calibration
--==Varss Constants==--
local Unbin... |
local snips = {}
snips = {
s({ trig = 'cha', name = 'Chapter', dscr = 'Insert a new chapter.' }, {
t { '\\chapter{' },
i(1),
t { '}\\label{cha:' },
l(l._1:gsub('[^%w]+', '_'):gsub('_*$', ''):lower(), 1),
t { '}', '', '' },
}, { condition = conds.line_begin }),
s({ trig = 'sec', name = 'Section', dscr = 'I... |
-- Setup moonscript enviroment
local moonscript = require('moonscript.base')
local loadstring = moonscript.loadstring
load = function(chunk, ...)
if chunk:find('^%a+% *=') then
chunk = 'export ' .. chunk
end
return loadstring(chunk, ...)
end
dofile = moonscript.dofile
loadfile = moonscript.loadfile
l... |
--
-- Featherweight
-- Very small functions that implement basic behaviors.
--
-- Where applicable, I refer to tables like so:
-- list: a table where integer keys between 1 and N are non-nil.
-- object: a table with no expected ordering to keys
--
local fw = {}
--- first( a, b, [c...] )
-- Returns first non-nil... |
-----------------------------------------
-- Spell: Klimaform
-- Increases magic accuracy for spells of the same element as current weather
-----------------------------------------
require("scripts/globals/status")
function onMagicCastingCheck(caster, target, spell)
return 0
end
function onSpellCast(caster,... |
huurton_huntress = Creature:new {
objectName = "@mob/creature_names:huurton_huntress",
socialGroup = "huurton",
faction = "",
level = 28,
chanceHit = 0.37,
damageMin = 270,
damageMax = 280,
baseXp = 2914,
baseHAM = 8200,
baseHAMmax = 10000,
armor = 0,
resists = {15,15,15,140,200,-1,-1,-1,-1},
meatType = "m... |
--[[
modulo textbox:
responsável por implementar uma textbox simplíssima
--]]
local textboxModule = {}
textboxModule.createTextbox = function(posX, posY, displayText)
textbox = {}
local posX = posX
local posY = posY
local displayText = displayText
local enteredText = ""
local banned_words = ... |
--[[--
ui.submit{
name = name, -- optional HTML name
value = value, -- HTML value
text = value -- text on button
}
This function places a HTML form submit button in the active slot. Currently the text displayed on the button and the value attribute are the same, so specifying both a 'value' and a 'text' m... |
-----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Ahkk Jharcham
-- Quest 'Keeping Notes'
-- !pos 0.1 -1 -76 50
-----------------------------------
require("scripts/globals/npc_util")
require("scripts/globals/quests")
-----------------------------------
function onTrade(player, npc, trade)
... |
--[[------------------------------------------------------------------------------
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
... |
Macro {
area="Shell Info QView Tree"; key="Esc"; flags="EmptyCommandLine"; description="Use Esc to toggle panels on/off"; action = function()
Keys('CtrlO')
end;
}
|
--
-- COINS PILES DEMO 1 - JVP
--
plane = Plane(0,1,0)
plane.col = "#111111"
plane.friction=.7
v:add(plane)
function coins_pile(coin_type,N,xp,zp)
if(coin_type==1) then
coin_width=7.0
coin_height=1.1
end
if(coin_type==2) then
coin_width=6.0
coin_height=1.0
end
if(coin_type==3) then
coin... |
--
-- make_workspace.lua
-- Generate a workspace-level makefile.
-- Copyright (c) 2002-2015 Jason Perkins and the Premake project
--
local p = premake
local make = p.make
local tree = p.tree
local project = p.project
--
-- Generate a GNU make "workspace" makefile, with support for the new platforms API.
--
fun... |
-- Run all enabled rc scripts.
-- /boot/*rc was moved before /boot/*filesystem because
-- 1. rc now loads in via the init signal
-- 2. rc used to load directly
-- Thus, for rc to load prior, it needs to register prior
require("event").listen("init", function()
dofile(require("shell").resolve("rc", "lua"))
return fa... |
--[[
--=====================================================================================================--
Script Name: Get Object Identity, for SAPP (PC & CE)
Command Syntax:
/getidentity on|off
Point your crosshair at any object and fire your weapon.
The mod will display the following information in the rcon co... |
-- vim: ts=2 sw=2 sts=2 et :
-- Testing Bins
-- (c) 2021 Tim Menzies (timm@ieee.org) unlicense.org
package.path = '../src/?.lua;' .. package.path
local r=require
local Lib,Bin,Num=r("lib"),r("bin"),r("num")
do
local n,xy,num=100,{},Num()
for i=1,n do
num:add(i)
xy[#xy+1]= {i, i<n/3} end
local d = num.... |
local ComponentGroup = {}
return ComponentGroup
|
local a = {
aaa = 1,
bbb = 2
}
local bbbb = setmetatable({}, {__index = a})
local b = {
ccc = 1,
ddd = 2
}
local eeee = setmetatable(b, {})
local ffff = setmetatable(b, {__index = a}) |
local MIN_FUEL_LEVEL = 100;
write("Dig up or down (u, d): ")
local direction = read():lower()
write("Dig to the left or right (l, r): ")
local turn = read():lower()
write("length: ")
local length = tonumber(read())
write("width: ")
local width = tonumber(read())
write("depth/height: ")
local depth = tonumber(read())
... |
return function(ASS, ASSFInst, yutilsMissingMsg, createASSClass, re, util, unicode, Common, LineCollection, Line, Log, SubInspector, Yutils)
local Align = createASSClass("Tag.Align", ASS.Tag.Indexed, {"value"}, {"number"}, {range={1,9}, default=5})
function Align:up()
if self.value<7 then return self:a... |
local robot = require("robot")
local component = require("component")
--[[
Start:
invt: elec. wrench equipped and configurator in 1
pos: standing infront of redstone torch
]]
while(true) do
--remove:
robot.select(1)
robot.swing() --torch
robot.forward()
robot.suck()
robot.use() --miner
robot.forward()
com... |
slot0 = class("ResolveEquipmentLayer", import("..base.BaseUI"))
slot0.getUIName = function (slot0)
return "ResolveEquipmentUI"
end
slot0.setPlayer = function (slot0, slot1)
slot0.player = slot1
end
slot0.setEquipments = function (slot0, slot1)
slot0.equipmentVOs = slot1
slot0:setEquipmentByIds(slot1)
end
slot0... |
object_tangible_collection_reward_col_photo_durni_reward_01 = object_tangible_collection_reward_shared_col_photo_durni_reward_01:new {
}
ObjectTemplates:addTemplate(object_tangible_collection_reward_col_photo_durni_reward_01, "object/tangible/collection/reward/col_photo_durni_reward_01.iff")
|
my_config = config.app_switcher
hs.application.enableSpotlightForNameSearches(true)
function switchToApp(app_name, key_pressed)
local application = hs.appfinder.appFromName(app_name)
local window = application:allWindows()[1]
window.focus()
end
for key in pairs(my_config.keys) do
hs.hotkey.bind(my_config.mod... |
data:extend(
{
{
type = "bool-setting",
name = "depleted-uranium",
setting_type = "startup",
default_value = true,
},
{
type = "bool-setting",
name = "fluid-cleanup",
setting_type = "startup",
default_value = true,
},
{
type = "bool-setting",
name = "MCP_enable_centrifuges",
setting_type = "s... |
ITEM.name = "Анабиотик (произведено в Зоне)"
ITEM.category = "Медицина"
ITEM.desc = "Экспериментальный медицинский препарат, позволяет пережить Выброс. \n\nХАРАКТЕРИСТКИ: \n-медикамент \n-вызывает долгое помутнение сознание \n\nПозволяет пережить выброс"
ITEM.price = 3498
ITEM.exRender = false
ITEM.weight = 0.12
... |
-- Copypasted from vanilla with an extra crash guard check
-- Just in case my spawning code still spawns enemies without objectives
function GroupAIStateBesiege:_perform_group_spawning(spawn_task, force, use_last)
local nr_units_spawned = 0
local produce_data = {
name = true,
spawn_ai = {}
}
local group_ai_twea... |
-- CLIENT CONFIGURATION
config_cl = {
joinProximity = 25, -- Proximity to draw 3D text and join race
joinKeybind = 51, -- Keybind to join race ("E" by default)
joinDuration = 30000, -- Duration in ms to allow players to join the race
freezeDuration = ... |
--幻想の黒魔導師
function c900901254.initial_effect(c)
--xyz summon
--aux.AddXyzProcedure(c,nil,7,2,c96471335.ovfilter,aux.Stringid(96471335,0))
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,(46986414),aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),1,false,false)
--spsummon fusion condition
local e1=Effect.Crea... |
--
-- Copyright (c) 2018 Milos Tosic. All rights reserved.
-- License: http://www.opensource.org/licenses/BSD-2-Clause
--
function addProject_3rdParty_lib(_name, _libFiles, _exceptions)
if _ACTION == nil then return end
group ("3rd")
project ( _name )
_exceptions = _exceptions or false
_includes = _include... |
SWEP.Base = "weapon_maw_base"
SWEP.Slot = 4
SWEP.PrintName = "XM1014"
SWEP.HoldType = "ar2"
SWEP.ViewModel = "models/weapons/v_shot_xm1014.mdl"
SWEP.WorldModel = "models/weapons/w_shot_xm1014.mdl"
SWEP.Primary.Sound = "Weapon.Fire_xm1014"
SWEP.Primary.Recoil = 0.9
SWEP.Primary.Damage = 16
... |
--- Schematic serialization and deserialiation.
-- @module worldedit.serialization
worldedit.LATEST_SERIALIZATION_VERSION = 5
local LATEST_SERIALIZATION_HEADER = worldedit.LATEST_SERIALIZATION_VERSION .. ":"
--[[
Serialization version history:
1: Original format. Serialized Lua table with a weird linked ... |
local Days = {
DayOne = require "solution.001",
DayTwo = require "solution.002",
DayThree = require "solution.003",
}
local meta_string = getmetatable("")
meta_string.__index = function ( self, idx )
if (string[idx]) then
return string[idx]
elseif ( tonumber( idx ) ) then
... |
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