content stringlengths 5 1.05M |
|---|
--[[
Name: "cl_players.lua".
Product: "nexus".
--]]
local OVERWATCH = {};
OVERWATCH.name = "Players";
OVERWATCH.toolTip = "An alternative to the staff scoreboard menu.";
OVERWATCH.doesCreateForm = false;
-- Called to get whether the local player has access to the overwatch.
function OVERWATCH:HasAccess()
return nex... |
function love.conf(t)
t.window.width = 1280
t.window.height = 720
windowWidth = 1280
windowHeight = 720
t.title = "Civilization 1.2.1"
end
|
local cache = {}
local function loadcache(path, obj)
local count = 0
for line in io.lines(path) do
count = count + 1
local k,v = line:match("([^\t]+)\t(.*)")
obj[k] = v
end
log.debug("cache: loaded %d entries from %s", count, path)
end
function cache.open(path)
log.debug("cache: opening %s", pat... |
local TokenTypes = require 'constant.TokenTypes'
local TokenModifiers = require 'constant.TokenModifiers'
local findLib = require 'core.find_lib'
local rbxapi = require 'rbxapi'
local constLib = {
['math.pi'] = true,
['math.huge'] = true,
['math.maxinteger'] = true,
... |
-- This file initializes the campaign state, which is overriden later with "TMG_savegame.lua" if it exists.
-- You can reset the campaign to its initial state by deleting all files in the "HomeworldRM\Bin\Profiles\Profile2\TestMissionGrid" folder.
-- Make sure that all ship and subsystem types are always lower case!
c... |
--[[ local IS_ENABLED = script:GetCustomProperty("IsEnabled")
local EaseUI = require(script:GetCustomProperty("EaseUI"))
local APIScoreRankManager = require(script:GetCustomProperty("APIScoreRankManager"))
local Template = script:GetCustomProperty("Template")
local ContentPlayerKilledBy = script:GetCustomProperty("Con... |
-- Adapted from https://github.com/rohieb/mpv-notify
function notify_current_track()
path = mp.get_property_native("path")
data = mp.get_property_native("metadata")
cover = (path ~= nil and "cover.jpg" or path:match("(.*/)") .. "cover.jpg")
function has_value (tab, val)
for index, value in ipairs (tab) ... |
MAX_USER = 2 --2人牌局
CARD_DECKS = 1 --只使用1副牌
INIT_CARDS = 5 --初始化手牌5张
|
--[[
Desc: Entity Factory
Author: SerDing
Since: 2019-03-14
Alter: 2019-11-07
]]
local _Transform = require("entity.component.transform")
local _Identity = require("entity.component.identity")
local _RESMGR = require("system.resource.resmgr")
local _EntityConfigGroup = require("system.config.entityConfigGroup")
-... |
-- The lfs module has already been injected via the C API so mark it as already having been loaded so 'require("lfs")' doesn't error.
package.loaded.lfs = lfs;
ntb = {};
require("pl");
local manifestPath;
if arg[2] and arg[2] ~= "" then
manifestPath = path.abspath(arg[2]);
else
manifestPath = path.abspath("ntbconf... |
local mt = {
__index = function ( ob , k )
if ob.parent then
return ob.parent [ k ]
end
end ;
}
local root = setmetatable ( {
parent = nil
} , mt )
function root:say(phrase)
print ( tostring(self) .. " says " .. phrase)
end
function root:derive ( newname )
retu... |
PetshopConfig = {
{
["Type"] = "k9",
["Label"] = "K9",
["Job"] = "police",
["Department"] = 1,
["Pets"] = {
{ name = "Husky", model = 2, price = 100, variants = 2 },
{ name = "Retriever", model = 3, price = 100, variants = 3 },
{ name = "S... |
-- ホーミングミサイル1と2
local band = bit.band
local MAX_M = 100 -- ミサイルの最大数定義
local PI = 3.14159 -- 円周率
-- データ定義
local Hx, Hy = 0, 0 -- 砲台の座標
local Hm = 0 -- 砲台の移動方向
local Hsc = 0 -- 砲台のショット間隔カウンタ
local Px, Py = 0, 0 -- 自機の座標
local Mg = 0 -- ミサイルのグラフィック
local Mx, My = {}, {} -- ミサイルの座標
local Msx, ... |
--[==[
- Author: ezhex1991@outlook.com
- CreateTime: 2017-06-09 17:21:56
- Orgnization: #ORGNIZATION#
- Description:
--]==]
local moduleName = ...
local M = {}
M.__index = M
----- begin module -----
-- 需要用一个Monobehaviour的StartCoroutine启动
local util = require("xlua.util")
function Coroutine1(...)
local par... |
return {
name = "Bow",
desc = "Fires arrows at foes",
sprite = 'bow',
usage = 'bow',
use_time = 0.75,
stack_size = 1
}
|
local config = {}
config.author = "Rinart73"
config.name = "i18n"
config.homepage = "http://www.avorion.net/forum/index.php/topic,4330.msg22873.html"
config.version = {
major = 1, minor = 1, patch = 0, -- 0.21.4
}
config.version.string = config.version.major..'.'..config.version.minor..'.'..config.version.patch
-... |
return {'greb','grebbe','green','greenkeeper','greep','gregoriaans','grein','greinen','greineren','greinig','greintje','greling','gremium','grenadier','grenadiersmuts','grenadine','grendel','grendelen','grendelslot','grendelsteen','grenen','grenenhout','grenenhouten','grens','grensakkoord','grensarbeid','grensarbeider'... |
-- needed to get new_params_list into global scope
require('moonbridge_http')
local testing = {}
local htmlparser = require('htmlparser')
function testing.it(description, fn)
if _G.rooset_tests == nil then
_G.rooset_tests = {}
end
_G.rooset_tests[#_G.rooset_tests+1] = {
description=description,
fn=... |
--[[customData = {
type = "custom",
reference = "MyAddonCustomControl", --(optional) unique name for your control to use as reference
refreshFunc = function(customControl) end, --(optional) function to call when panel/controls refresh
width = "full", --or "half" (optional)
} ]]
local widgetVersion = 5
local LAM = ... |
local class = require("snabbp4.syntax.utils.middleclass")
local utils = require("snabbp4.syntax.utils.debug")
-- Base symbol shared by all symbols
local BaseSymbol = class("BaseSymbol")
function BaseSymbol:initialize(token,parser)
self.lbp = 0
self.token = token
self.parser = parser
end
function BaseSymb... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by Muulfz.
--- DateTime: 12/7/2020 10:59 PM
---
local htmlEntities = module("lib/htmlEntities")
RegisterCommand(vRP.lang.commands.admin.kick.cmd, function(source, args, rawCommand)
local user_id = vRP.getUserId(source)
local target_id = pars... |
local Core = require(script.Parent.Parent.Core)
local defineComponent = require(script.Parent.Parent.defineComponent)
return function()
it("should iterate over entities", function()
local ComponentClass = defineComponent({
name = "TestComponent",
generator = function()
... |
--[[
Nazwy pojazdów z modelami
]]--
vehicleNames = {}
vehicleNames[0] = {400, "Landstalker"}
vehicleNames[1] = {401, "Bravura"}
vehicleNames[2] = {402, "Buffalo"}
vehicleNames[3] = {403, "Linerunner"}
vehicleNames[4] = {404, "Perenniel"}
vehicleNames[5] = {405, "Sentinel"}
vehicleNames[6] = {406, "Dumper"}
vehicleName... |
--[[
debugger hook for clidebugger
]]
module('gii',package.seeall)
local function connectDebugger()
local commands={}
local function readCommand(cmd,arg)
table.insert(commands,{cmd,arg})
end
local function pollCommand()
return table.remove(commands,1)
end
gii.connectPythonSignal('debug.command',readCommand... |
local composer = require( "composer" )
local scene = composer.newScene()
local widget = require( "widget" )
-- -----------------------------------------------------------------------------------
-- Code outside of the scene event functions below will only be executed ONCE unless
-- the scene is removed entirely (not r... |
--i used stravants Beautifier so it might look a bit wonky
Meshes = {
Blast = '20329976',
Crown = '1323306',
Ring = '3270017',
Claw = '10681506',
Crystal = '9756362',
Coil = '9753878',
Cloud = '1095708',
}
clangsounds = {
'199149119',
'199149109',
'199149072',
'199149025',
'199148971'
}
hitsounds = {
'1991... |
ITEM.name = "Stoneblood"
ITEM.model ="models/nasca/etherealsrp_artifacts/stoneblood.mdl"
ITEM.description = "Red and green artifact."
ITEM.longdesc = "A reddish formation of compressed fossilized plants, soil and animal debris. Can partially neutralize chemical poisons by absorbing them and reducing overall toxicity le... |
local datatype = {}
datatype.name = "float32"
datatype.id = 0x04
function datatype.default()
return 0
end
function datatype.reader(stream, count)
local floatArray = stream.readInterleavedRbxFloat32(count)
return floatArray
end
function datatype.writer(stream, values)
-- error("writer is not yet imp... |
resource_manifest_version "77731fab-63ca-442c-a67b-abc70f28dfa5"
description "MsQuerade's Additional Server Synchronization and ACL"
version "1.0.2"
server_scripts {
"common/ext.lua",
"common/vars.lua",
"server/OnCmd.lua",
"server/ACL.lua",
"server/ACLConfig.lua",
"server/additional-sync.lua"
}
cli... |
local isScriptNil = false
local PlrName = "fennybunny"
local Plrs = game:GetService("Players")
local RunService = game:GetService("RunService")
local Content = game:GetService("ContentProvider")
local LP = Plrs.LocalPlayer
local Char = LP.Character
local PlrGui = LP.PlayerGui
local Backpack = LP.Backpack
local Mouse =... |
--[[--
@package LHotspot
@filename lhotspot-tray.lua
@version 1.0
@author Díaz Urbaneja Víctor Diego Alejandro <sodomon2@gmail.com>
@date 09.08.2021 12:26:38 -04
]]
function statusicon()
visible = not visible
if visible then
ui.main_window:run()
else
ui.main_window:hide()
end
end
function ui... |
dofile("common.inc");
local lastChat;
local chatText;
function doit()
askForWindow("Test reading main chat. Hover ATITD window and Press Shift to continue.");
--srSetWindowInvertColorRange(0xFEFEFE, 0xFFFFFF); --E6D1AA);
--srSetWindowBackgroundColorRange(0xE6D1AA,0xFFFFFF);
while 1 do
checkBreak();
ch... |
local function setup(p)
p:AddControl("Label", { Text = "If these options won't work, try using console (~) or admin mod\nList of CVars can be found in the wand's main menu" })
p:AddControl("Label", { Text = "" })
p:AddControl("Label", { Text = "Global settings" })
-- p:AddControl("CheckBox", { Label = "Disable accur... |
local component = require("component")
local event = require("event")
local ecs = require("ECSAPI")
local hologram = component.hologram
local printer = component.printer3d
local gpu = component.gpu
------------------------------------------------------------------------------------------------------------------------... |
--[[
Copyright (C) 2006-2007 Nymbia
Copyright (C) 2010-2017 Hendrik "Nevcairiel" Leppkes < h.leppkes@gmail.com >
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, ... |
--[[
Variables
]]
local TwitterPopups = true
--[[
Functions
]]
local function loadTwitter()
local name = "@" .. exports["caue-base"]:getChar("first_name") .. "_" .. exports["caue-base"]:getChar("last_name")
local twitter = RPC.execute("caue-phone:getTwitter")
SendNUIMessage({
openSection =... |
-- # Stub implementation for NodeMCU i2c module
--
-- https://nodemcu.readthedocs.io/en/master/en/modules/i2c/
--
-- Only part of the module has been implemented.
local i2c = {
SLOW="SLOW",
TRANSMITTER="TRANSMITTER",
RECEIVER="RECEIVER"
}
function i2c.setup(id, pinSDA, pinSCL, speed)
assert(id == 0)
return ... |
return {
id = "TACT50002",
mode = 2,
once = true,
scripts = {
{
stopbgm = true,
mode = 1,
sequence = {
{
"",
0.2
}
},
signDate = {
"8月9日 凌晨",
0.2,
{
600,
-480
}
}
},
{
dir = 1,
side = 2,
blackBg = true,
say = "硝烟散去之后,海面恢复了平静。在芝加哥的掩护下,巴格... |
data:extend(
{
{
type = "font",
name = "sla-semibold-outline",
from = "default-semibold",
size = 18,
border = true,
border_color = {0, 0, 0},
},
})
local styles = data.raw["gui-style"].default
local safeGreenColor = {220/255, 255/255, 200/255}
styles["sla_titlebar_drag_handle"] = {
type... |
return request('expr_list')
|
local cURL = require "cURL"
-- Stream class
local Stream = {} do
Stream.__index = Stream
function Stream:new(ch, length)
local o = setmetatable({}, self)
o._len = length
o._ch = ch
o._pos = 0
o._step = 7
return o
end
function Stream:length()
return self._len
end
function Stream:read()
local ... |
require 'Chess'
function Server_AdvanceTurn_Order(game, order, result, skipThisOrder, addNewOrder)
local standing = game.ServerGame.LatestTurnStanding;
--If it's not our turn, skip the order.
--TODO maybe make this always support premoves. Now it will only work, if the move order align
if (myTurn(order.From) and o... |
-- This file is automatically generated, do not edit!
-- Path of Building
--
-- Dexterity support gems
-- Skill data (c) Grinding Gear Games
--
local skills, mod, flag, skill = ...
skills["SupportAddedColdDamage"] = {
name = "Added Cold Damage",
description = "Supports any skill that hits enemies.",
color = 2,
bas... |
EndorDulokVillageSouthScreenPlay = ScreenPlay:new {
numberOfActs = 1,
}
registerScreenPlay("EndorDulokVillageSouthScreenPlay", true)
function EndorDulokVillageSouthScreenPlay:start()
if (isZoneEnabled("endor")) then
self:spawnMobiles()
end
end
function EndorDulokVillageSouthScreenPlay:spawnMobiles()
spawnMob... |
local _M = {}
local cjson = require("cjson.safe")
local cookie = require("resty.cookie")
local upload = require("resty.upload")
local logger = require("gw.core.log")
local tab = require("gw.core.table")
local tab_insert = table.insert
local tab_concat = table.concat
function _M.get_request_body()
ngx.req.read... |
local CATEGORY_NAME = "Maks" -- Category name
if SERVER then
util.AddNetworkString("Maks_ULX_Net_Sovss")
else -- poor client
net.Receive("Maks_ULX_Net_Sovss",function()
local mode = net.ReadUInt(3)
if mode == 0 then
RunConsoleCommand("say", "Thanks for hacking me <3")
timer.Simple(4,function() RunConsoleCo... |
local active = true
local CtrlPressed = false
local function input(event)
if event.type ~= "InputEventType_Release" and active then
for i=1,6 do
if event.DeviceInput.button == "DeviceButton_"..i and CtrlPressed == true then
setTabIndex(i-1)
MESSAGEMAN:Broadcast("TabChanged")
end
end
if event.Devic... |
local mod = foundation.new_module("foundation_node_sounds", "1.0.1")
mod:require("node_sounds.lua")
foundation.com.node_sounds = foundation.com.NodeSoundsRegistry:new()
|
-- AddEventHandler("chatMessage", function(p, color, msg)
-- if msg:sub(1, 1) == "/" then
-- fullcmd = stringSplit(msg, " ")
-- cmd = fullcmd[1]
-- if cmd == "/stopscript" then
-- --TriggerClientEvent( "chatMessage", source, "SR", {255,255,255}, "You have not yet stopped: " .. fu... |
ABOUT = {
NAME = "L_openLuup",
VERSION = "2018.03.23",
DESCRIPTION = "openLuup device plugin for openLuup!!",
AUTHOR = "@akbooer",
COPYRIGHT = "(c) 2013-2018 AKBooer",
DOCUMENTATION = "https://github.com/akbooer/openLuup/tree/master/Documentation",
DEBUG = false,
LICE... |
RegisterServerEvent("updateJailTime")
AddEventHandler("updateJailTime", function(minutes, cid)
local src = source
exports.ghmattimysql:execute("UPDATE `__characters` SET `jail` = '" .. minutes .. "' WHERE `id` = '" .. cid .. "'")
end)
RegisterServerEvent("checkJailTime")
AddEventHandler("checkJailTime", functi... |
--ヒロイック・コール
--Heroic Call
--Script by Lyris12
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CH... |
-- Gli entry dei learnlist di settima generazione
local z = {}
local mw = require('mw')
local txt = require('Wikilib-strings') -- luacheck: no unused
local lib = require('Wikilib-learnlists')
local multigen = require('Wikilib-multigen')
local moves = require("Move-data")
local links = require('Links')
-- stab, mo... |
local ok = prequire('tsht')
if not ok then
return
end
vim.keymap.set('o', 'm', ':<C-u>lua require("tsht").nodes()<CR>')
vim.keymap.set('x', 'm', ':lua require("tsht").nodes()<CR>')
require('tsht').config.hint_keys = { 'h', 'j', 'f', 'd', 'n', 'v', 's', 'l', 'a' }
|
if adc.force_init_mode(adc.INIT_ADC) then
node.restart()
return
end
dofile("config.lua")
dofile("wifi.lc")
do
settings = nil
hashsum = ""
if file.open("settings.json", "r") then
local tmp = sjson.decode(file.read(4096))
file.close()
if tmp.sum and tmp.settings then
setti... |
include "app.controller.DialogController"
include "app.runtime.RuntimeData"
_ENV=namespace ()
using_namespace "luaClass"
using_namespace "container"
using_namespace "ui"
using_namespace "controller"
using_namespace "game"
using_namespace "views"
class("EventManager"){
CLASS_DEBUG(false);
public{
STATIC... |
local Broadcast = require("core.Broadcast")
local Heal = require("core.Heal")
local EffectFlag = require("core.EffectFlag")
---
---Implementation effect for second wind skill
return {
config = { name = "Second Wind", type = "skill:secondwind" },
flags = { EffectFlag.BUFF },
listeners = {
damage... |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
require "ISUI/ISLayoutManager"
---@class ISBBQInfoAction : ISBaseTimedAction
ISBBQInfoActio... |
local gears = require "gears"
local beautiful = require "beautiful"
beautiful.init(gears.filesystem.get_themes_dir() .. "gtk/theme.lua")
-- REFERENCE: https://awesomewm.org/doc/api/documentation/06-appearance.md.html
-- TODO: Use QS logo
-- Generate Awesome icon:
-- theme.awesome_icon = theme_assets.awesome_icon(
--... |
local deepcopy = require "deepcopy"
local json = require "json"
local network_handler = {}
network_handler.socket = nil
network_handler.server_socket = nil
network_handler.is_host = false
network_handler.host_ip = nil
network_handler.host_port = nil
network_handler.is_connected = false
network_handler.receive_buffer ... |
local rawget, rawset = rawget, rawset
local setmetatable = setmetatable
local getmetatable = getmetatable
local insert, remove = table.insert, table.remove
local gmatch = string.gmatch
local format = string.format
local newproxy = newproxy
local type = type
module( "yu.runt... |
#!/usr/bin/env tarantool
local tap = require('tap')
local test = tap.test('cfg')
local socket = require('socket')
local fio = require('fio')
local uuid = require('uuid')
local msgpack = require('msgpack')
test:plan(89)
--------------------------------------------------------------------------------
-- Invalid values
... |
AddCSLuaFile()
pk_pills.register("antlion",{
printName="Antlion",
side="hl_antlion",
type="ply",
model="models/antlion.mdl",
default_rp_cost=4000,
options=function() return {
{skin=0},
{skin=1},
{skin=2},
{skin=3}
} end,
camera={
offset=Vector(0,0,30),
dist=150
},
hull=Vector(60... |
-- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local lib = require("core.lib")
local shm = require("core.shm")
local S = require("syscall")
local usage = require("program.shm.README_inc")
-- We must load any modules that register abstract shm types that we ... |
-----------------------------------------
-- ID: 5156
-- Item: porcupine_pie
-- Food Effect: 30Min, All Races
-----------------------------------------
-- HP 55
-- Strength 6
-- Vitality 2
-- Intelligence -3
-- Mind 3
-- HP recovered while healing 2
-- MP recovered while healing 2
-- Accuracy 5
-- Attack % 18 (cap 95)
... |
local assets = require 'assets'
local lume = require 'lume'
local sprites = require 'sprites'
local up = 'up'
local down = 'down'
local left = 'left'
local right = 'right'
local pressed = 'key_pressed'
local released = 'key_released'
local update = 'dt'
local tile_size = 16
local carryables = {
planar_key = true... |
local M = {}
local ffi = require('ffi')
local tap = require('tap')
ffi.cdef([[
int setenv(const char *name, const char *value, int overwrite);
]])
local function luacmd(args)
-- arg[-1] is guaranteed to be not nil.
local idx = -2
while args[idx] do
assert(type(args[idx]) == 'string', 'Command part have t... |
return {'sforzando'} |
--Do not edit unless you know what you're doing--
peacetime = false
function DrawText(x,y ,width,height,scale, text, r,g,b,a)
SetTextFont(4)
SetTextProportional(0)
SetTextScale(scale, scale)
SetTextColour(r, g, b, a)
SetTextEdge(2, 0, 0, 0, 255)
SetTextOutline()
BeginTextCommandDisplayText("STRI... |
--
-- This file is part of rFSM.
--
-- (C) 2010-2013 Markus Klotzbuecher <markus.klotzbuecher@mech.kuleuven.be>
-- (C) 2014-2020 Markus Klotzbuecher <mk@mkio.de>
--
-- SPDX-License-Identifier: BSD-3-Clause
--
require("gv")
require("utils")
require("rfsm")
local pairs, ipairs, print, table, type, assert, gv, io, utils... |
--[[----------------------------------------------------------------------------
Application Name:
PatternVerification
Summary:
Verifying correctness of key pattern on a keyboard.
How to Run:
Starting this sample is possible either by running the app (F5) or
debugging (F7+F10). Setting breakpoint on th... |
return {
id = 14,
text = {key='',text=""},
} |
local skynet = require "skynet"
local List = {}
--设置数据 defaults 必须是一个数组
function List.new(db_index,list_key)
local property = {}
local values = {}
local meta = {}
--指定index插入数据
function property:insert(pos,value)
local before = values[pos]
assert(before,"List insert index out of ra... |
CompMod:RemoveBuyNode(kTechId.Carapace)
CompMod:RemoveTech(kTechId.Carapace) |
--[[
key 1 -> rdb:job:queue:stallTime
key 2 -> rdb:job:queue:stalling
key 3 -> rdb:job:queue:waiting
key 4 -> rdb:job:queue:active
arg 1 -> ms timestamp ("now")
arg 2 -> ms stallInterval
returns {resetJobId1, resetJobId2, ...}
workers remove the jobs from the stalling set every 'stallInterval' ms
if a job isn't remov... |
local assert = require "luassert.assert"
local spy = require "luassert.spy"
local Application = require "atlas.application"
local Response = require "atlas.response"
local Route = require "atlas.route"
local asgi = require "atlas.test.asgi"
describe("Application", function()
it("constructs an instance", function()... |
-- tests large transmissions, sending and receiving
-- uses `receive` and `receivePartial`
-- Does send the same string twice simultaneously
--
-- Test should;
-- * show timer output, once per second, and actual time should be 1 second increments
-- * both transmissions should take appr. equal time, then they we're... |
return {
objects = { -- we need to use the array to keep the draw order
{name="basement", x=0, y=0, noquads=true},
--{name="neighbour", x=0, y=5},
{name="me", x=5, y=20, controlled=true}
},
events = {
{x=5, knot='basement_intro'},
{x=30, knot='trash_cans'},
{x=80, knot='letter_boxes'},
... |
local execute = vim.api.nvim_command
local fn = vim.fn
local install_path = fn.stdpath('data') .. '/site/pack/packer/start/packer.nvim'
if fn.empty(fn.glob(install_path)) > 0 then
execute('!git clone https://gitee.com/huguanghui/packer.nvim ' .. install_path)
execute 'packadd packer.nvim'
end
vim.cmd('autocmd BufW... |
--真紅眼の黒刃竜
function c21140872.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,74677422,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),1,true)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(21140872,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT... |
ConsoleLine = Object:extend()
function ConsoleLine:new(x, y, opts)
self.x, self.y = x, y
self.text = opts.text
self.duration = opts.duration
self.swaps = opts.swaps
self.timer = Tim()
self:setCharacters()
self:setGlitch()
if self.duration then
self.timer:after(self.duration, f... |
---
-- ClientUtils.lua - Client Utilities
--
local ClientUtils = {}
function ClientUtils.raycast(pos, params)
local unitRay = workspace.CurrentCamera:ScreenPointToRay(pos.X, pos.Y)
local result = workspace:Raycast(unitRay.Origin, unitRay.Direction * 1000, params)
return result
end
function ClientUtils.playNoteSa... |
------------------------------------------------
----[ CLIENTSIDE ]-----------------------
------------------------------------------------
SS.Clientside = {} -- Client table.
SS.Clientside.List = {} -- Clientside list.
// Add clientside file
function SS.Clientside.Add(File)
AddCSLuaFile(File)
table.inser... |
AddCSLuaFile()
ENT.Base = "base_suit"
ENT.PrintName = "Juggernaut suit"
ENT.Category = "Suits"
ENT.Author = "TankNut"
ENT.Spawnable = true
ENT.AdminSpawnable = true
ENT.SuitData = {
Model = Model("models/suits/juggernaut.mdl"),
Hands = {
Model = Model("models/weapons/c_arms_combine.mdl")
},
Foot... |
local gui = require('gui')
local script = require('gui.script')
local args = {...}
local done_command = args[1]
script.start(function()
print('Running tests')
-- dismiss intro movie
while dfhack.gui.getCurFocus() == 'movieplayer' do
gui.simulateInput(dfhack.gui.getCurViewscreen(), 'LEAVESCREEN')
script.sleep... |
local EntityIdIndex = {}
EntityIdIndex.__index = EntityIdIndex
function EntityIdIndex:create(keyPrefix, memberSeparator)
local instance = {
key = keyPrefix .. ':EntityIdIndex',
memberSeparator = memberSeparator
}
setmetatable(instance, EntityIdIndex)
return instance
end
function Entity... |
return {
handler = function(context)
context.input = context.request.params
end,
options = {
predicate = function(context)
if config.default then
return true
end
local content = context.request.headers["content-type"]
if context.request.body then
if content then
... |
require "Global.consts"
require "Global.application.application"
local entities = require "Global.entities"
local icon_path = RESOURCES_PATH .. "/Menu/ObjectIcons/"
local items = {}
-- Item Definition -----------------------------------------------------------------------------------------------------
local pebble =... |
--[[
##############################################################################
S V U I By: Munglunch
##############################################################################
STATS:Extend EXAMPLE USAGE: Reports:NewReportType(newStat,eventList,onEvents,update,click,focus,blur)
#############################... |
-- print(package.path)
-- print(package.cpath)
local function _getFileLen(filename)
local fh = assert(io.open(filename, "rb"))
local len = assert(fh:seek("end"))
fh:close()
return len
end
function lualoads( a,b )
-- package.cpath = "/works/git_auto/engine3.0/local/zclua/?.so;"..package.cpath
-- local luaL... |
--"Globals"
local aceDB = LibStub("AceDB-3.0");
local aceCDialog = LibStub("AceConfigDialog-3.0");
local aceConfig = LibStub("AceConfig-3.0");
local libSharedMedia = LibStub("LibSharedMedia-3.0");
local libDRData = LibStub('DRData-1.0');
--Utility Functions for the options
function Rekt:RektDisable()
self:Reset();
... |
local upvalue1 = 0
function outer()
local upvalue2 = 1
local upvalue3 = 2
local x = f()
local a = x == 0 or function()
print(upvalue1, upvalue2, upvalue3)
end
return a
end |
-- Implementation helper for metatable-based "classes"
return function(class_table)
local new = assert(class_table.new)
local metatable = { __index = class_table }
function class_table.new(...)
return setmetatable(new(...), metatable)
end
return class_table
end
|
--Subterror Behemoth Phospheroglacier
function c1151281.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1151281,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,1... |
local _M = require('apicast.policy').new('Metrics', 'builtin')
local resty_env = require('resty.env')
local errlog = require('ngx.errlog')
local prometheus = require('apicast.prometheus')
local metrics_updater = require('apicast.metrics.updater')
local tonumber = tonumber
local select = select
local find = string.find... |
return {
_type_ = 'DesignDrawing',
id = 1110020001,
learn_component_id = {
1021009005,
},
} |
function SphereGenerator(property)
local size = property.size
return {
PointData = function ()
local gen = PrimitiveGenerator()
return gen:Sphere(size)
end
}
end
|
-- Print contents of `tbl`, with indentation.
-- `indent` sets the initial level of indentation.
function logTable (tbl, indent)
if not indent then indent = 0 end
for k, v in pairs(tbl) do
formatting = string.rep(" ", indent) .. k .. ": "
if type(v) == "table" then
print(formatting)
logTable(v... |
local maps = {}
local gametypes = {}
AddEventHandler('onClientResourceStart', function(res)
-- parse metadata for this resource
-- map files
local num = GetNumResourceMetadata(res, 'map')
if num > 0 then
for i = 0, num-1 do
local file = GetResourceMetadata(res, 'map', i)
... |
--[[local g_Me = getLocalPlayer()
local g_Root = getRootElement()
local function TmUpdateAlpha()
for i, player in ipairs(getElementsByType('player')) do
if(player ~= g_Me and getElementData(player, 'respawn.playing')) then
setElementAlpha(player, 0)
for i, el in ipairs(getAttachedElements(player)) do... |
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