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local S, G, P = precore.helpers() function make_test(group, name, srcglob, configs) configs = configs or {} table.insert(configs, 1, "cacophony.strict") table.insert(configs, 2, "cacophony.dep") precore.make_project( group .. "_" .. name, "C++", "ConsoleApp", "./", "out/", nil, configs ) if not srcglob...
----------------------------------- -- Game Table -- Basic Chat Text ----------------------------------- function onTrigger(player,npc) player:startEvent(10073); end; function onTrade(player,npc,trade) end; function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end;
object_ship_nova_orion_boss_minion_01_tier9 = object_ship_shared_nova_orion_boss_minion_01_tier9:new { } ObjectTemplates:addTemplate(object_ship_nova_orion_boss_minion_01_tier9, "object/ship/nova_orion_boss_minion_01_tier9.iff")
class 'Admin' function Admin:__init() self.timer = nil self.message = "" Network:Subscribe( "Notice", self, self.ClientFunction ) end function Admin:PostRender() if self.timer then local size = Render.Size.x / 40 local testpos = Vector2( (Render.Size.x / 1.9) - (Render:GetTextSize( self.message, si...
local actor, super = Class(Actor, "shopkeepers/seam") function actor:init() super:init(self) self.name = "Seam" self.width = 135 self.height = 109 self.path = "shopkeepers/seam" self.default = "idle" self.animations = { ["idle"] = {"idle", function(sprite, wait) whil...
-- @module Menu require("public.string") local Table = require("public.table") local T = Table.T local Menu = {} Menu.parse = {} local psvPattern = "[^|]*" --- Finds the positions of any separators (empty items or folders) in a menu string -- @param str string A menu string, of the same form expected by `gfx.showm...
local utils = cm:load_global_script "lib.lbm_utils" local benchmarking = cm:load_global_script "lib.lbm_benchmarking" --[[ Given max_time of 120, max_iters of 1000000000, and 4 total suite runs, on my machine, I get the following benchmark results: BENCHMARKS ---------- NAME ...
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- modu...
ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Prison Job Board" ENT.Author = "Owain" ENT.Category = "The XYZ Network Custom Stuff" ENT.RenderGroup = RENDERGROUP_BOTH ENT.Spawnable = true ENT.AdminSpawnable = true
local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_FIRE) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false) local spell = Spell("instant") function spell.onCastSpell(creature, variant) return combat:execute(creature, variant) end ...
--[[ Copyright 2013 Patrick Grimm <patrick@lunatiki.de> Copyright 2013-2014 André Gaul <gaul@web-yard.de> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0...
local balancer_resty = require("balancer.resty") local resty_chash = require("resty.chash") local util = require("util") local ngx_log = ngx.log local ngx_ERR = ngx.ERR local _M = balancer_resty:new({ factory = resty_chash, name = "chash" }) function _M.new(self, backend) local nodes = util.get_nodes(backend.endpoi...
require "uri-test" local URI = require "uri" local URIFile = require "uri.file" module("test.file", lunit.testcase, package.seeall) function test_normalize () test_norm("file:///foo", "file://LocalHost/foo") test_norm("file:///", "file://localhost/") test_norm("file:///", "file://localhost") test_norm...
---------------------------------------------------------------- -- SkillInfoConfig.lua -- Author : Zonglin Liu -- Version : 1.0 -- Date : -- Description: 技能配置, ------------------------------------------------------------------ module("SkillInfoConfig", package.seeall) SKILLINFOS={} funct...
-- NewError returns an error object. -- An error has a code and a message function NewError(code, message) err = {code=code, message=message} return err end
--------------------------------------------------------------- -- UITracker.lua: Widget tracking --------------------------------------------------------------- -- Used to track and bind interface widgets to the controller. -- Necessary since widgets might be created at a later time. local widgetTrackers = {} local ...
-- This file is generated by protoc-gen-ratelimit. DO NOT EDIT. local M = {} function M.get_ratelimit_bucket(method, path) if method == "DELETE" then if path:match('^/v1/tasks/.+$') then return "api.tasks.v1.TasksService" end return "other" end if method == "GET" then if path:match('^/v1/...
zhibHP = 0 zhibMaxHP = 0 neralaHP = 0 neralaMaxHP = 0 omozraHP = 0 omozraMaxHP = 0 pathRedHP = "Assets/UI/HUD/Slider Segments/slider_segments_hp1_v1.0.png" pathGreyHP = "Assets/UI/HUD/Slider Segments/slider_segments_hp3_v1.0.png" pathRed = "Assets/UI/HUD/Slider Segments/slider_segments_hp2_v1.0.png" pathGrey = "Asset...
return function() configuration {} filter {} includedirs { 'components/extra-natives-five/include/', } files { 'components/extra-natives-five/src/VisualSettingsNatives.cpp', } end
USABLE_FLUID = {} USABLE_FLUID["crude-oil"] = { fuel_value = "2500KJ", fuel_acceleration_multiplier = 1, fuel_top_speed_multiplier = 1 } USABLE_FLUID["heavy-oil"] = { fuel_value = "2500KJ", fuel_acceleration_multiplier = 1.8, fuel_top_speed_multiplier = 1.3 } USABLE_FLUID["light-oil"] = { fuel_value ...
--[[ Environment class: A controler for the different classes of the game. It will permit different classes to interact between each others. ]] require("sources/lib/customFunctions") Environment = {} Environment.__index = Environment function Environment:new(player, enemys, window, asteroids) local env = {} ...
-- ======================================================================================= -- Plugin: SQUASH.lua -- Programmer: Cooper Santillan -- Last Modified: September 30, 2021 11:15pm -- ======================================================================================= -- Description: Will prompt the user fo...
local chacha20, base64 = ... local handles, cache, invoke = {}, {}, (component or require and require("component") or error("no component library")).invoke ------------------------------------------------------------------------------ Misc ------------------------------------------------------------------------------...
require('constants') if player_has_item(ISEN_DUN_WHISKY_ID) and creature_has_humanoid_followers(PLAYER_ID) then clear_and_add_message("YEW_ADVISOR_WHISKY_SID") remove_object_from_player(ISEN_DUN_WHISKY_ID) set_creature_additional_property(PLAYER_ID, QUEST_ISEN_DUN_YEW_COMPLETE, "1") else clear_and_add_message...
local input_IsButtonDown = CLIENT and input.IsButtonDown local input_IsMouseDown = CLIENT and input.IsMouseDown local hook_Run = hook.Run local hook_Add = hook.Add local assert = assert local type = type -- Player Buttons by PrikolMen#3372 local PLAYER = FindMetaTable("Player") function PLAYER:GetButton(key) asser...
require 'class' Console = class(function(cons) end) function Console:__tostring() return 'Console' end function Console:log(level, message) print(level..','..message) end function Console:logInfo(message) self.log("INFO",message) end function Console:logWarn(message) self.log("WARN",message...
-- -- Created by IntelliJ IDEA. -- User: Roze -- Date: 2020-08-22 -- Time: 09:49 -- To change this template use File | Settings | File Templates. -- local dev = scriptInfo.network local logg = createLinkedList() print(logg) local maxLines = scriptInfo.screenHeight - 1 function prepareLogFor(msg, type, source) ...
-- -- Please see the readme.txt file included with this distribution for -- attribution and copyright information. -- function onInit() ChatManager.registerEntryControl(self); end function onDeliverMessage(messagedata, mode) local icon = nil; if User.isHost() then gmid, isgm = GmIdentityManager.getCurrent();...
--[[ Adaptive Token Stream is made as a file-reader that converts input to tokens in a streamed fashion. This tokenization process can be customized using custom regex-like patterns and therefore is expandable to many different user-defined tokens ]] local util = require("util") local dbg = require("debugger") lo...
local async = require('hover.async') local M = {} local providers = {} M.providers = providers local id_cnt = 0 function M.register(provider) if not provider.execute or type(provider.execute) ~= 'function' then print(string.format('error: hover provider %s does not provide an execute function', provide...
--[[LUA rules]] luarules = {} luarules['if']={beginstyle = {[SCE_LUA_WORD]=true}, indent = 1, unindent = {['else'] = 1,['elseif'] = 1}} luarules['else']={beginstyle = {[SCE_LUA_WORD]=true}, indent = 1, unindent = {['if'] = 1}} luarules['elseif']={beginstyle = {[SCE_LUA_WORD]=true}, indent = 1, unindent = {[...
----------------------------------------- -- ID: 4257 -- Papillion -- Adds butterfly wings to the user ----------------------------------------- function onItemCheck(target) return 0 end function onItemUse(target) end
local dropPopulation = {} --[[ { entity position itemName itemAmount itemWeight } ]] local indexInPickupRange local prompt local prompt_group RegisterNetEvent("FRP:INVENTORY:DROP:Create") AddEventHandler( "FRP:INVENTORY:DROP:Create", function(index, x, y, z, ite...
----------------------------------------------------- ITEM.name = "Beacon - Yellow" ITEM.model = "models/Items/grenadeAmmo.mdl" ITEM.desc = "Can be used as a signal, or to illuminate areas." ITEM.throwent = "nut_beacon_y" ITEM.throwforce = 500 ITEM.flag = "v" ITEM.functions = {} ITEM.functions.Throw = { tex...
bootloader={} Script.ReloadScript("Scripts/bootloader_utils.lua") function bootloader:load_file(filename) bootloader:logVerbose("Loading %s", tostring(filename)) local chunk, err = loadfile(filename) if not err then if pcall(function() chunk() end) then bootloader:logVerbose("Loaded %s successfully", tostring...
local _, playerClass = UnitClass("player") if playerClass ~= "ROGUE" and playerClass ~= "WARRIOR" and playerClass ~= "HUNTER" and playerClass ~= "DRUID" and playerClass ~= "PALADIN" and playerClass ~= "SHAMAN" and playerClass ~= "DEATHKNIGHT" and playerClass ~= "MONK" then return end local playerHybrid = (playerClass =...
fx_version 'adamant' game 'gta5' shared_scripts { 'sh_config.lua', 'sh_airstrike.lua', } client_scripts { 'cl_airstrike.lua', } server_scripts { 'sv_airstrike.lua', }
Config = {} Config.Animations = { { name = 'festives', label = 'Festliga', items = { {label = "Rök en cigarett", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}}, {label = "Spela musik", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}}, {label = "DJ", type = "anim", data = {lib = "...
for i=1,10 do assert(a[i]==i) end for i=2,10 do assert(p[i-1].y==p[i].x) end for i=1,10 do assert(M.a[i]==i) end for i=2,10 do assert(M.p[i-1].y==M.p[i].x) end for i=1,10 do assert(pp[i].x==M.p[i].x and p[i].y == M.pp[i].y) end for i=1,10 do assert(array.a[i] == parray.a[i]) assert(array.p[i].x == parray.p...
function TestAbc(a,v) print("testabc",a,v) end function TestAbcRet(a,b) print(a,b) return a+b,b,a end
----------------- ---- Globals ---- ----------------- ShowBlast = ShowBlast or {} local ShowBlast = ShowBlast ShowBlast.name = "ShowBlast" ShowBlast.version = "1.2" local LAM2 = LibAddonMenu2 --------------------------- ---- Variables Default ---- --------------------------- ShowBlast.Default = { OffsetX = 800, Off...
workspace "Containers" startproject "Testbench" architecture "x64" warnings "extra" -- Set output dir outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}-%{cfg.platform}" -- Platform platforms { "x64", } -- Configurations configurations { "Debug", ...
if settings.startup["nukes-require-cliff-explosives"].value then table.insert(data.raw.technology["atomic-bomb"].prerequisites,"cliff-explosives") end
RegisterTableGoal(GOAL_Rival_710000_Battle, "GOAL_Rival_710000_Battle") REGISTER_GOAL_NO_UPDATE(GOAL_Rival_710000_Battle, true) Goal.Initialize = function (arg0, arg1, arg2, arg3) end --Genichiro Ashina castletop(main) battle file Goal.Activate = function (arg0, arg1, arg2) Init_Pseudo_Global(arg1, arg2) l...
slot0 = class("LoadingPanel", import("..base.BaseUI")) slot0.Ctor = function (slot0, slot1) slot0.super.Ctor(slot0) seriesAsync({ function (slot0) slot0:preload(slot0) end }, function () PoolMgr.GetInstance():GetUI("Loading", true, function (slot0) slot0.transform:SetParent(GameObject.Find("Overlay/UIOv...
local require = require local type = type local tbl_insert = table.insert local _M = {} function _M:load() -- init module if type(self.init) == "function" then self:init() end self._m__isLoaded = true end function _M:unload() if self._mt_canUnload and self._m__isLoaded then -- te...
BeardLib.Items.Slider = BeardLib.Items.Slider or class(BeardLib.Items.Item) local Slider = BeardLib.Items.Slider Slider.type_name = "Slider" function Slider:Init() self.value = self.value or 1 self.size_by_text = false Slider.super.Init(self) self.step = self.step or 1 self.value = tonumber(self.value)...
local schema = require "lapis.db.schema" local types = schema.types return { function() schema.create_table ("keys", { {"id", types.text}; {"path", types.text}; {"starts", types.time}; {"ends", types.time}; {"max_clicks", types.integer}; {"clicks", types.integer}; "PRIMARY KEY (id)"; }) ...
print("lib.lua runing") function add(x,y) return x + y end function fnex2(str_a, num_b, num_c) print(str_a) return num_b*100 + num_c*10, "Thank you" end
require 'paths' paths.dofile('util.lua') paths.dofile('img.lua') -------------------------------------------------------------------------------- -- Initialization -------------------------------------------------------------------------------- dataset = arg[1] set = arg[2] a = loadAnnotations(dataset,set) model = a...
local isDriving = false; local isUnderwater = false; Citizen.CreateThread(function() while true do if Config.UnitOfSpeed == "kmh" then SpeedMultiplier = 3.6 elseif Config.UnitOfSpeed == "mph" then SpeedMultiplier = 2.236936 end Wait(100) end end) --[[ ...
local K, C, L = unpack(select(2, ...)) -- Lua API local _G = _G local table_wipe = table.wipe -- GLOBALS: Bartender4DB function K.LoadBartenderProfile() if Bartender4DB then table_wipe(Bartender4DB) end Bartender4DB = { ["namespaces"] = { ["ActionBars"] = { ["profiles"] = { ["KkhnxUI"] = { ...
--======================================================================-- --== Utils --======================================================================-- --- Client Utilities -- @module Utils local Utils = {} --======================================================================-- --== Code --===============...
-- Base output class. local Output = require('luatest.class').new({ VERBOSITY = { DEFAULT = 10, QUIET = 0, LOW = 1, VERBOSE = 20, REPEAT = 21, }, }) function Output.mt:initialize(runner) self.runner = runner self.result = runner.result self.verbosity =...
os.loadAPI("BGUIFC/Lib/advancedTime") function newButtonRaw(border, x, y, txt, onColor, offColor, toggle, textColorOn, textColorOff, onClick, timeToStayOn) txt = ((txt ~= "") and txt) or " " border = border or 1 local topLeftX, topLeftY, bottomRightX, bottomRightY = x - border, y - border, x + (#txt - 1) +...
describe("EventDispatcher", function() local itemId = 'itemIdLoreIpsum' before_each(function() _G.ZO_LinkHandler_ParseLink = function() return _, _, _, itemId end _G.GetItemLink = function() return nil end end) it("should dispatch event for new item", function() stub...
require("ipa_chart") function comma_separated_string_to_sorted_list(list) arr = utilities.parsers.settings_to_array(list) sorted = {} i=1 for key, entry in pairs(arr) do sorted[i]= entry i = i+1 end table.sort(sorted) return sorted end function parse_and_insert_description(raw_description, represen...
-- Common settings for LaTeX3 development repo, used by l3build script checkdeps = checkdeps or {maindir .. "/l3backend", maindir .. "/l3kernel"} typesetdeps = typesetdeps or checkdeps checkengines = checkengines or {"pdftex", "xetex", "luatex", "ptex", "uptex"} checksuppfiles = checksuppfiles or { "...
package.path = package.path..";../?.lua" local ffi = require "ffi" local S = require "syscall" local UI = require "input" local Keyboard = require "Keyboard" --[[ Callback functions --]] --[[ Event type: EV_KEY EV_MSC value: 0 == keyup 1 == keydown --]] function OnKey(loop, observer) local even...
--[[ Shine ReadyRoomRave Plugin ]] local Plugin = Plugin --local Shine = Shine Shared.PrecacheSurfaceShader("shaders/spray.surface_shader") function Plugin:Initialise() self.cinematic = nil self.Enabled = true return true end function Plugin:UpdateClient() local player = Client.GetLocalPlayer...
--[[ ****************************************************************** Double Helix by KOP ******************************************************************* ]] return function(pg, of, sw, sh) local pc, cx, cy, ops = math.abs(of/pg.width), pg.width/2, pg.height/2, of/pg.width -- target distance ...
-- Node Investment: Automatically invest your energy in a node -- Contact: aleegs (forum), aleegs#2539 (discord) -- https://github.com/aleegs/ec-scripts local versionString = "1.0" local ec = _G["__EC__"] local eccore = ec.requireScript("ec.core") local settings = nil math.randomseed(os.clock()*100000000000)...
-- _.size.lua -- -- Gets the size of collection by returning its length for array-like -- values or the number of own enumerable properties for objects. -- @usage _.print(_.size({'abc', 'def'})) -- --> 2 -- _.print(_.size('abcdefg')) -- --> 7 -- _.print(_.size({a=1, b=2,c=3})) -- --> 3 -- -- @param collection The coll...
Ingredient = Class {} whiteShader = love.graphics.newShader [[ extern float WhiteFactor; vec4 effect(vec4 vcolor, Image tex, vec2 texcoord, vec2 pixcoord) { vec4 outputcolor = Texel(tex, texcoord) * vcolor; outputcolor.rgb += vec3(WhiteFactor); return outputcolor; } ]] function Ingredient:init(type) ...
----------------------------------- -- Area: Hall of Transference -- NPC: Large Apparatus (Right) - Holla -- !pos -242.301 -1.849 269.867 14 ----------------------------------- local ID = require("scripts/zones/Hall_of_Transference/IDs"); ----------------------------------- function onTrade(player,npc,trade) if (...
--This is a rank table --There could be multiple tables to generate spawns from local Circle_Ranks_01 = { ["Underlings"] = { --NA }, ["Minions"] = { "CoT_01","CoT_02","CoT_03", "CoT_11","CoT_21","CoT_22", "CoT_23","CoT_24", "CoT_31","CoT_32", "CoT_33","CoT_34",...
-- TrafficConeGod return function(Sunshine, entity) local prefab = entity.prefab if prefab then prefab.prefab = require(prefab.prefab) for componentName, dataComponent in pairs(prefab.prefab) do if not entity[componentName] then local component = { objectType = "Comp...
local function bintohex(bytes, len) local str = ffi.string(bytes, len) return (str:gsub('(.)', function(c) return string.format('%02x', string.byte(c)) end)) end
return { version = "1.1", luaversion = "5.1", tiledversion = "0.16.0", orientation = "orthogonal", renderorder = "right-down", width = 24, height = 72, tilewidth = 16, tileheight = 16, nextobjectid = 61, properties = {}, tilesets = { { name = "tileset", firstgid = 1, filena...
local util = require("tests.helpers.util") local verify = require("tests.helpers.verify") local utils = require("neo-tree.utils") describe("Filesystem netrw hijack", function() after_each(function() util.clear_test_state() end) require("neo-tree").setup({ filesystem = { hijack_netrw_behavior = "di...
local input = require('bizhawk/input')() -- Vs Pinky local cf = 40637 -- Sequence 1 -- Combo n° 3 cf = input:circle(cf) cf = input:cross(cf + 120) cf = input:right(cf + 40) cf = input:cross(cf + 80) cf = input:down(cf + 40) cf = input:cross(cf + 80) cf = input:up(cf + 40) cf = input:cross(cf + 80) cf = input:rig...
----------------------------------- -- Area: Castle Oztroja -- NPC: _47o -- !pos -155.228 21.500 -140.000 151 ----------------------------------- function onTrigger(player, npc) npc:openDoor(6) end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) end
--[[ © 2020 TERRANOVA do not share, re-distribute or modify without permission of its author. --]] ITEM.name = "Antlion Meat" ITEM.model = Model("models/gibs/antlion_gib_small_2.mdl") ITEM.width = 1 ITEM.height = 1 ITEM.description = "An uncooked small piece of a large burrowing alien insect. Definitely has a lot of ...
--[[------------------------------------------------------ lens.Finalizer test ----------------- ... --]]------------------------------------------------------ local lens = require 'lens' local lut = require 'lut' local should = lut.Test 'lens.Finalizer' local Finalizer = lens.Finalizer function should....
object_draft_schematic_furniture_wod_pro_sm_tree_08 = object_draft_schematic_furniture_shared_wod_pro_sm_tree_08:new { } ObjectTemplates:addTemplate(object_draft_schematic_furniture_wod_pro_sm_tree_08, "object/draft_schematic/furniture/wod_pro_sm_tree_08.iff")
-- Window management -- Uncomment if you want to disable Animation -- hs.window.animationDuration = 0 -- Hotkeys local opt = { 'alt' } local optcmd = { 'alt', 'cmd' } local shftopt = { 'shift', 'alt' } local shftcmd = { 'shift', 'cmd' } hs.grid.MARGINX = 10 hs.grid.MARGINY = 10 hs.grid.GRIDWIDTH = 12 hs.grid.GRIDHEI...
local lore = require "lore" return function (triggers) function triggers.lore (env, object, data) local item = lore[data] if item then if not item.condition or item:condition(env) then env.textbox:show{ text = item.text, duration = 0.2, style = { c...
project "assimp" kind "StaticLib" language "C++" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("bin-int/" .. outputdir .. "/%{prj.name}") files { -- Dependencies "contrib/unzip/**", "contrib/irrXML/**", "contrib/zlib/*", -- Common "code/Common/**", "code/PostProcessing/**", "code/Mat...
function menu_load() if not xscroll then screendarkness = 1 end love.graphics.setBackgroundColor(0.18, 0.75, 1) xscroll = 0 menuitems = {"start game", "all runes game", "challenges", "quit"} twilightframe = 1 twilighttimer = 0 noise = 0 if gamefinished then for i = 1, #spellnames do spelldiscovered[i] ...
#!/usr/bin/env texlua ---@diagnostic disable: lowercase-global -- Configuration file of "citeproc" for use with "l3build" module = "csl" docfiledir = "./doc" sourcefiledir = "./citeproc" testfiledir = "./test" installfiles = {"*.sty", "*.lua", "*.json"} scriptfiles = {"citeproc*.lua"} -- scriptmanfiles = {"citeproc...
local fs = require "nixio.fs" local m,s,olt,opt m = Map("netset", translate("RemoteCtrl"), translate("Communicate with Server by TCP")) s = m:section(TypedSection, "netset", translate("Remote Configuration")) s.addremove = false s.anonymous = true s:tab("netset1", translate("remoteipport")) this_tab = "netset1" opt ...
-- map create a new mapping -- @param mode specify vim mode -- @param lhs specify the new keymap -- @param rhs specify the keymap or commands -- @param opts setting options. Default: { noremap = true, silent = true, expr = false } local function map(mode, lhs, rhs, opts) local options = { noremap = true, sile...
game.Players.epicikr.CharacterAppearance = "http://www.roblox.com/asset/?id=81396901"wait(1) game.Workspace.epicikr.Head:Remove()
-- Created by Elfansoer --[[ Ability checklist (erase if done/checked): - Scepter Upgrade - Break behavior - Linken/Reflect behavior - Spell Immune/Invulnerable/Invisible behavior - Illusion behavior - Stolen behavior ]] -------------------------------------------------------------------------------- modifier_disruptor...
--[[ MTA Role Play (mta-rp.pl) Autorzy poniższego kodu: - Patryk Adamowicz <patrykadam.dev@gmail.com> Discord: PatrykAdam#1293 Link do githuba: https://github.com/PatrykAdam/mtarp --]] screenX, screenY = guiGetScreenSize() scaleX, scaleY = (screenX / 1920), (screenY / 1080) local admin = {} admin...
----------------------------------- -- Area: Mhaura -- NPC: Kamilah -- Guild Merchant NPC: Blacksmithing Guild -- !pos -64.302 -16.000 35.261 249 ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); local ID = require("scripts/zones/Mhaura/IDs"); -------------------...
local Package = game:GetService("ReplicatedStorage").Fusion local semiWeakRef = require(Package.Instances.semiWeakRef) return function() it("should return a correct reference", function() local instance = Instance.new("Folder") local ref = semiWeakRef(instance) expect(ref).to.be.a("table") expect(ref.type).to...
id = 2 request = function() path = "/testTicket?id=" .. id id = id + 1 return wrk.format("POST", path) end
for index, force in pairs(game.forces) do local technologies = force.technologies local recipes = force.recipes if technologies["bjnick-metal-recycling"].researched then recipes["both-recycling-furnace"].enabled = true end if technologies["bjnick-metal-recycling-2"].researched then recipes["shredding-machine"]....
local make_set = require 'parse.char.utf8.make.set' return make_set { S = '-\u{ad}\u{58a}\u{1806}\u{2010}\u{2011}\u{2e17}\u{30fb}\u{fe63}\u{ff0d}\u{ff65}'; }
Config = {} Config.DrawDistance = 100.0 Config.MaxInService = -1 Config.EnablePlayerManagement = true Config.EnableSocietyOwnedVehicles = false Config.Locale = 'fr' Config.Zones = { CaisseFarm = { Pos = {x = 1900.86730, y = 5107.58154...
return { id = "crystalscoob", name = "Crystal Scoobis", description = "scoob!", type = "hat", rarity = 6, hidden = false, }
--------------------------------------------- --command --------------------------------------------- local command = {} function command:network_open() log("command:network_open==========>>") end function command:network_message(data) log("command:network_message==========>>#data =", #data) end function comma...
include("/scripts/includes/consts.lua") include("/scripts/includes/skill_consts.lua") isPersistent = false internal = false function getDuration(source, target) return TIME_FOREVER end function onStart(source, target) target:SetUndestroyable(true) return true end function onEnd(source, target) target:SetUnd...
ThirdPartyLoc = EngineLoc .. "Source/ThirdParty/" ThirdPartyInclude = {} ThirdPartyInclude["spdlog"] = ThirdPartyLoc .. "/spdlog-1.x/include"
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ========== PlaceObj('BuildingTemplate', { 'name', "GardenAlleys_Medium", 'template_class', "Service", 'construction_cost_Concrete', 4000, 'build_points', 1000, 'dome_required', true, 'show_decals_on_placement', true, 'use_demolished_state', false, 'display...
local choices, choice_actors, choice_positions, choice_widths = {}, {}, {}, {} local TopScreen = nil -- give this a value now, before the TopScreen has been prepared and we can fetch its name -- we'll reassign it appropriately below, once the TopScreen is available local ScreenName = "ScreenSelectPlayMode" local...
item_flask_arena = {} if IsServer() then function item_flask_arena:OnSpellStart() local target = self:GetCursorTarget() local duration = self:GetSpecialValueFor("buff_duration") target:EmitSound("DOTA_Item.HealingSalve.Activate") target:AddNewModifier(self:GetCaster(), self, "modifier_item_flask_arena_healing"...
-- Global to all starfalls local checkluatype = SF.CheckLuaType -- Register privileges SF.Permissions.registerPrivilege("trace", "Trace", "Allows the user to start traces") SF.Permissions.registerPrivilege("trace.decal", "Decal Trace", "Allows the user to apply decals with traces") local plyDecalBurst = SF.BurstObjec...
--===========================================================================-- -- -- -- System.Data.Core -- -- -- ...