content stringlengths 5 1.05M |
|---|
local LRN, parent = torch.class('cudnn.SpatialCrossMapLRN', 'nn.Module')
local ffi = require 'ffi'
local errcheck = cudnn.errcheck
function LRN:__init(size, alpha, beta, k)
parent.__init(self)
self.size = size or 5
self.alpha = alpha or 1e-4
self.beta = beta or 0.75
self.k = k or 1.0
assert(self.size... |
--***********************************************************
--** ROBERT JOHNSON **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISDestroyStuffAction : ISBaseTimedAction
ISDestroyStuffAction = ISBaseTimedAction... |
--------------------------------------
-------------线上虚拟物品界面------------
--------------------------------------
local InfoWidgetBase = require("hall/backpack/widget/popWnd/InfoWidgetBase");
local InfoWidgetOnlineVirtual = class(InfoWidgetBase,false);
InfoWidgetOnlineVirtual.s_layerName = "case_onlineVirtual_use"... |
local lu = require 'luaunit'
local openssl = require 'openssl'
local algor = require'openssl'.x509.algor
TestX509Algor = {}
function TestX509Algor:testAll()
local alg1 = algor.new()
--FIXME
--assert(alg1:dup() == nil)
local alg2 = algor.new()
if alg1.equals then
assert(alg1:equals(alg2))
assert(alg1... |
--; ============================================================
--; Lua Color (Minecraft)
--; ============================================================
colorSelect = {
["Mask"] = {
colorCode = "ExecuteBatch 1"
},
["Gradient 1"] = {
colorCode = "ExecuteBatch 2"
},
["Gradient 2"] = {
colorCode... |
function data()
return {
info = {
minorVersion = 4,
severityAdd = "NONE",
severityRemove = "CRITICAL",
name = _("name"),
description = _("desc"),
authors = {
{
name = "Enzojz",
ro... |
local ssl_fixtures = require "spec.fixtures.ssl"
local helpers = require "spec.helpers"
local cjson = require "cjson"
local function it_content_types(title, fn)
local test_form_encoded = fn("application/x-www-form-urlencoded")
local test_json = fn("application/json")
it(title.." with application/www-form-urlenc... |
--=========== Copyright © 2018, Planimeter, All rights reserved. ===========--
--
-- Purpose: Label class
--
--==========================================================================--
class "gui.label" ( "gui.panel" )
local label = gui.label
function label:label( parent, name, text )
gui.panel.panel( self, pare... |
local L, this = ...
this.title = "PAAPI Reference Filesystem Implementation"
this.version = "0.1"
this.status = "prototype"
this.desc = "A no-op module providing a reference API"
local lcore = L.lcore
local utable = lcore.utility.table
local ref_fs
local fs_nop = function(name, ...)
local arg = {...}
local called
... |
-- Buildat: extension/__menu/init.lua
-- http://www.apache.org/licenses/LICENSE-2.0
-- Copyright 2014 Perttu Ahola <celeron55@gmail.com>
local log = buildat.Logger("extension/__menu")
local dump = buildat.dump
local magic = require("buildat/extension/urho3d").safe
local uistack = require("buildat/extension/uistack")
lo... |
package.path = "src/?.lua;" .. package.path
require("busted.runner")()
local AdapterProperties = require("exasolvs.AdapterProperties")
describe("adapter_properties", function()
describe("validates property rule:", function()
local tests = {
{
properties = {EXCLUDED_C... |
local PriorityQueue = {}
PriorityQueue.__index = PriorityQueue
function PriorityQueue.new()
return setmetatable({
_items = {};
_counts = setmetatable({}, { __index = function() return 0 end });
_first = 0;
Count = 0;
}, PriorityQueue)
end
function PriorityQueue:Enqueue(item, priority)
local index = 1
for... |
-- Enable highligting for folders and both file icons and names
vim.g.nvim_tree_highlight_opened_files = 3
-- Main setup
require'nvim-tree'.setup {
auto_close = true,
disable_netrw = false,
diagnostics = {
enable = true,
},
-- Do not show hidden files by default (can be toggled by `H`)
... |
script.Parent.Parent.Close.MouseButton1Click:Connect(function()
script.Parent.Parent.Visible = false
end)
script.Parent.Parent.Show.OnClientEvent:Connect(function()
script.Parent.Parent.Visible = true
end)
local Minimal = game:GetService("ReplicatedStorage"):WaitForChild("Minimal")
local DragModule = require(Minim... |
local class = require("pl.class")
---@class MobManager
local M = class()
function M:_init() self.mobs = {} end
function M:addMob(mob) self.mobs[mob] = true end
function M:removeMob(mob)
mob.effects:clear()
local room = mob.room
if room then
room.area:removeNpc(mob)
room:removeNpc(mob, true)
end
... |
config = {
type = 'Ez',
unit = 'mil',
frequency = Parameter{label='Frequency (Hz)', min=60e9, max=90e9, default=70e9},
mesh_edge_length = Parameter{label='Mesh edge length', min=4, max=50, default=30},
mesh_refines = 0,
excited_port = 1,
depth = 10000 -- Close to free space
}
ParameterDivider()
... |
local threadHandler = require('threadHandler')
local request = require('drive.file.request')
local lib = nil
local home = nil
function Run(input, output)
threadHandler.ReceiveMessages(input, output, ProcessRequest)
end
function ProcessRequest(req)
if req.type == request.INIT then
-- Lua's default io ... |
TriggerEvent('es:addGroupCommand', 'tp', 'admin', function(source, args, user)
TriggerClientEvent("esx:teleport", source, {
x = tonumber(args[1]),
y = tonumber(args[2]),
z = tonumber(args[3])
})
end, function(source, args, user)
TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Insuf... |
local ane = {}
local pce = {
name = "shot",
path = "assets/spr/shot/enShot.png",
width = 32,
height = 32,
imgX = 16,
imgY = 16,
originX = 16,
originY = 16,
attachPoints =
{
center = {x = 16,y = 16}
},
animations = ane
}
return pce |
--[[
Pixel Vision 8 - Debug Tool
Copyright (C) 2016, Pixel Vision 8 (http://pixelvision8.com)
Created by Jesse Freeman (@jessefreeman)
Please do not copy and distribute verbatim copies
of this license document, but modifications without
distributing is allowed.
]]--
-- Load in the editor framework script to acc... |
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="dns-prefetch" href="https://github.githubassets.com">
<link rel="dns-prefetch" href="https://avatars0.githubusercontent.com">
<link rel="dns-prefetch" href="https://avatars1.githubusercontent.com">
<link rel="dns-prefetch" hre... |
-----------------------------------
--
-- Zone: RuLude_Gardens (243)
--
-----------------------------------
local ID = require("scripts/zones/RuLude_Gardens/IDs")
require("scripts/globals/conquest")
require("scripts/globals/missions")
require("scripts/globals/quests")
-----------------------------------
function onIni... |
return function(RealObject)
local wrapped, Custom;
local Childs = setmetatable({}, {
__index = function(t, k)
--print("__index of Childs:", t, k)
local stat, val = pcall(function() return RealObject[k] end)
if stat then
if type(val) == "function" then
-- return a wrapper
return function(a, ..... |
-- ... clojure.lua
|
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by shuieryin.
--- DateTime: 12/01/2018 9:14 PM
---
function learningCurve(X, y, Xval, yval, lambda)
--LEARNINGCURVE Generates the train and cross validation set errors needed
--to plot a learning curve
-- [error_train, error_val] = ...
... |
return function(_, players)
for _, player in pairs(players) do
if player.Character then
player:LoadCharacter()
end
end
return ("Respawned %d players."):format(#players)
end
|
-- magiczockerOS - Copyright by Julian Kriete 2016-2021
-- My ComputerCraft-Forum account:
-- http://www.computercraft.info/forums2/index.php?showuser=57180
local term, peripheral, fs = term or nil, peripheral, fs
local to_complete = {"isDir", "isReadOnly", "getSize", "getFreeSpace", "getDrive"}
local to_complete_ = {... |
local m, s, o
local openclash = "openclash"
local uci = luci.model.uci.cursor()
local fs = require "luci.openclash"
font_red = [[<b style=color:red>]]
font_off = [[</b>]]
bold_on = [[<strong>]]
bold_off = [[</strong>]]
m = Map(openclash, translate("Servers manage and Config create"))
m.pageaction = false
s = m:se... |
-- schema.lua
local challenges = require "kong.plugins.caesar-challenge.challenges"
local typedefs = require "kong.db.schema.typedefs"
return {
name = "caesar-challenge",
fields = {
{
config = {
type = "record",
fields = {
{ challenge = {
type = "string",
... |
--[[
Opisy pojazdów
]]--
veh_desc = {}
veh_desc[400] = "Już w latach 80 amerykańska myśl techniczna poszła o krok dalej i stworzyła wóz który będzie nadawał się idealnie fanów jazdy offroad jak i pojemnej rodzinki z przedmieść. Landstalker to Jeep o stosunkowo małych wymiarach oraz małych osiągach, jego silnik ledwo ... |
--[[
Stores global variables for current server.
You can access variable to different script!
======================================================================
USAGE EXAMPLE:
local JavaScript = require(path to this module); -- You can fill with asset id of main module
local process = Java... |
-- This file is generated by proto-gen-lua. DO NOT EDIT.
-- The protoc version is 'v3.19.2'
-- The proto-gen-lua version is 'Develop'
return {
name = [[google/protobuf/api.proto]],
package = [[google.protobuf]],
dependency = {
[[google/protobuf/source_context.proto]],
[[google/protobuf/type... |
local Socket , Address =
require"t.net".sck, require"t.net".adr
local Protocol , Type =
require"t.Net.Socket.Protocol", require"t.Net.Socket.Type"
local Family =
require"t.Net.Family"
local t_type , t_assert ... |
#!/usr/bin/env tarantool
test = require("sqltester")
test:plan(83)
--!./tcltestrunner.lua
-- 2008 Feb 6
--
-- The author disclaims copyright to this source code. In place of
-- a legal notice, here is a blessing:
--
-- May you do good and not evil.
-- May you find forgiveness for yourself and forgive others.
-- ... |
require('areas')
local creature = require('creature')
-- The caravan has no fixed location, appearing instead on one of the
-- outer island tiles.
local caravan_locs = {{6, 53}, {8, 53}, {7, 52}, {7, 54}}
local coords = caravan_locs[RNG_range(1, #caravan_locs)]
local creatures_csv = ""
local creature_list = {{"carava... |
AddCSLuaFile()
local DbgPrint = GetLogging("MapScript")
local MAPSCRIPT = {}
MAPSCRIPT.PlayersLocked = false
MAPSCRIPT.DefaultLoadout =
{
Weapons =
{
"weapon_physcannon",
},
Ammo =
{
},
Armor = 60,
HEV = true,
}
MAPSCRIPT.InputFilters =
{
["pod_ready_counter"] = { "Kill" }... |
-- Copyright 2016 krunkathos
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed t... |
--author Himanshu Sharma
local App42ExceptionRequest = require("App42-Lua-API.App42ExceptionRequest")
local App42Log = require("App42-Lua-API.App42Log")
local JSON = require("App42-Lua-API.JSON")
local Util = {}
function Util:buildQueryString(queryParams)
local stringRequest = ""
for stringKey, stringValue in sor... |
local skynet = require 'skynet'
local snax = require 'skynet.snax'
local cjson = require 'cjson'
local CMD = {}
function CMD.add(server)
if string.len(server.host) < 8 then
return nil, "Incorrect IP"
end
if tonumber(server.port) == nil then
return nil, "Incorrect Port"
end
if string.len(server.srvid) < 18 th... |
local Prop = {}
Prop.Name = "Shady Apartment 2-106 Cosmos St"
Prop.Cat = "Apartments"
Prop.Price = 750
Prop.Doors = {
Vector( -3880, -7329, 177.28100585938 ),
Vector( -4184, -7249, 175 ),
Vector( -4272, -7329, 175 ),
}
GM.Property:Register( Prop ) |
local tunpack, pairs, next, type, select, getmetatable, setmetatable = table.unpack or unpack, pairs, next, type, select, getmetatable, setmetatable
local functions
local LootMT
-- Memoization
local allowmemoize = ALLOW_MEMOIZE == nil and true or ALLOW_MEMOIZE
local function memoize( closure, mode )
if not allowme... |
local oop = medialib.load("oop")
local mediaregistry = medialib.load("mediaregistry")
local Service = oop.class("Service")
function Service:on(event, callback)
self._events = {}
self._events[event] = self._events[event] or {}
self._events[event][callback] = true
end
function Service:emit(event, ...)
for k,_ in pa... |
---
--- File: lua_clx.lua
---
--- This file implements the tgs actions for CLX devices
---
---
---
---
clx_device = {}
clx_device.ssh_stream = {}
--
-- register common code drivers
--
clx_device.ECHO = common_device_code.ECHO
clx_device.TIME_DELAY = common_device_code.TIME_DELAY
clx_device.PING = co... |
PipeController = {}
PipeController.__index = PipeController
function PipeController:new()
local pipeController = {}
setmetatable(pipeController, PipeController)
pipeController.list = {}
pipeController.maxStep = 64
pipeController.step = 32
pipeController.speed = 2
return pipeController
e... |
-- sfinv/init.lua
dofile(minetest.get_modpath("sfinv") .. "/api.lua")
-- Load support for MT game translation.
local S = minetest.get_translator("sfinv")
sfinv.register_page("sfinv:crafting", {
title = S("Crafting"),
get = function(self, player, context)
return sfinv.make_formspec(player, context, [[
image[0... |
local VisualFile = class('VisualFile')
function VisualFile:Initialize(filename)
self.filenameText = love.graphics.newText(love.graphics.getFont(), filename)
self.width = self.filenameText:getWidth()
self.height = self.filenameText:getHeight()
end
function VisualTicker:drawCentered(x, y)
love.graph... |
ENT.Spawnable = false
ENT.AdminSpawnable = false
include('shared.lua')
function ENT:Think()
end |
function Start()
print("Program start");
end
function Update()
print("Program updating")
end
function End()
print("Program end")
end |
require "app.runtime.Event"
require "app.runtime.AnimateManager"
require "app.runtime.Audio"
require "app.runtime.EventManager"
require "app.runtime.RuntimeData"
require "app.runtime.NetWork"
require "app.runtime.NetWorkEvent" |
local MainWindow = class("MainWindow", import(".BaseWindow"))
function MainWindow:ctor(name, params)
MainWindow.super.ctor(self, name, params)
end
function MainWindow:initWindow()
MainWindow.super.initWindow(self)
self:getUIComponent()
end
function MainWindow:getUIComponent()
local window_ = self.window_.transfor... |
--File is using the old RPP map format, thus we add a function for backward compatibility for this file only
local _c=createObject
local function createObject(m,x,y,z,a,b,c,i,d,lod)
local t
if lod then
t=_c(m,x,y,z,a,b,c,true)
else
t=_c(m,x,y,z,a,b,c)
end
if d then
setElementDimension(t,d)
end
if i then
... |
--- This module provides connector to ETCD
local M = {}
local uri = require 'net.url'
local fiber = require 'fiber'
local fun = require 'fun'
local log = require 'log'
local json = require 'json'
local base64 = {
encode = require 'digest'.base64_encode,
decode = require 'digest'.base64_decode,
}
local http = require... |
local M = {}
require 'globals'
setmetatable(M, {
__index = function(self, k)
local mt = getmetatable(self)
if mt[k] then
return mt[k]
end
local ok, x = pcall(RELOAD, 'utils.' .. k)
if not ok then
error('Missing utils module ' .. k .. ' Error: ' .. x... |
object_draft_schematic_dance_prop_prop_double_ribbon_spark_r_s02 = object_draft_schematic_dance_prop_shared_prop_double_ribbon_spark_r_s02:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_dance_prop_prop_double_ribbon_spark_r_s02, "object/draft_schematic/dance_prop/prop_double_ribbon_spark_r_s02.iff")
|
local level = BaseLevel:extend({ txlimit = 3136 })
function level:constructor (fromPipe)
self:load('level1map.lua', {146/255,144/255,1}, fromPipe or false)
Sounds.mainTheme:play()
end
return level
|
--- @class unknown @ unknown type
--- The player abandons a skill.
--- [https://wowpedia.fandom.com/wiki/API_AbandonSkill]
--- @param skillLineID number @ The Skill Line ID (can be found with API GetProfessionInfo())
--- @return void
function AbandonSkill(skillLineID)
end
--- Acccept the area Spirit Healer's resurrec... |
broj1 = 10 - math.random(19);
broj2 = 10 - math.random(19);
if (broj1 == broj2) then
if (broj1 == 0) then
broj1 = 5
broj2 = -5
else
broj1 = - broj1
end
else
if (broj1 > 0 and broj2 > 0) then
broj2 = - broj2
end
end
diff = broj1 - broj2
... |
if GetObjectName(GetMyHero()) ~= "Riven" then return end
require('MapPositionGOS')
require('Inspired')
require('DeftLib')
require('DamageLib')
local RivenMenu = MenuConfig("Riven", "Riven")
RivenMenu:Menu("Combo", "Combo")
RivenMenu.Combo:Boolean("Q", "Use Q", true)
RivenMenu.Combo:Boolean("W", "Use W", true)
RivenMe... |
object_mobile_tcg_familiar_tie_fighter = object_mobile_shared_tcg_familiar_tie_fighter:new {
}
ObjectTemplates:addTemplate(object_mobile_tcg_familiar_tie_fighter, "object/mobile/tcg_familiar_tie_fighter.iff")
|
local Application = dofile(_G.spoonPath.."/application.lua")
local actions = {
find = Application.createMenuItemEvent("Find", { focusAfter = true }),
newEvent = Application.createMenuItemEvent("New Event", { focusAfter = true }),
newCalendar = Application.createMenuItemEvent("New Calendar", { focusAfter = t... |
#!/usr/local/bin/lua -i
function newpoly (coef)
return function (x)
local value = coef[0] or 0
for exponent,coeficient in ipairs(coef) do
value = value + (coeficient * (x^exponent))
end
return value
end
end
function test()
local f = newpoly({[0]=3,0,1})
print... |
--[[
Filename: DebugClassS.lua
Author: Sam@ke
--]]
DebugClassS = {}
function DebugClassS:constructor(parent)
self.coreClass = parent
mainOutput("DebugClassS was loaded.")
end
function DebugClassS:updateFast()
end
function DebugClassS:updateSlow()
end
function DebugClassS:destructor()
mainOutput("Debug... |
function Player_OnEnterWorld(event, plr)
if plr:HasAura(69127) == true then
plr:RemoveAura(69127)
end
if plr:GetMapId() == 631 then
if (plr:HasAura(69127) == false) then
SetDBCSpellVar(69127, "c_is_flags", 0x01000)
plr:CastSpell(69127)
end
end
end
RegisterServerHook(4, "Player_OnEnterWorld") |
--{blocks={{1238066, {11.547, 0}, command={}},{1238068},{1238067, {-11.547, 0}, 3.142, command={blueprint={blocks={{1238067, {11.547, 0}, command={}}}}}}}} |
naboo_capper_spineflap_escort_neutral_none = Lair:new {
mobiles = {{"spineflap_queen",1},{"spineflap_handmaiden",2},{"spineflap_guard",3}},
spawnLimit = 15,
buildingsVeryEasy = {},
buildingsEasy = {},
buildingsMedium = {},
buildingsHard = {},
buildingsVeryHard = {},
buildingType = "none",
}
addLairTemplate("na... |
local K = unpack(select(2, ...))
local Module = K:NewModule("DelayGMOTD", "AceEvent-3.0", "AceTimer-3.0")
local _G = _G
local pairs = pairs
local string_len = string.len
local table_insert = table.insert
local table_remove = table.remove
local CHAT_FRAMES = _G.CHAT_FRAMES
local ChatFrame_SystemEventHandler = _G.ChatF... |
-- scripts.lua
------------------------------------------
-- example for register capture dll
------------------------------------------
local captureList = {
"demoCap", -- demoCap.dll
}
local PS_SPEED_UNKNOWN = 0
local PS_SPEED_LOW = 1
local PS_SPEED_FULL = 2
local PS_SPEED_HIGH = 3
local PS_SPEED_S... |
function BossModel_BionicCommando(player, BossData)
-- Minimum Required
local BossCharacter = BossCreateStartRound(BossData, "boss-vs-players-assets::BionicCommando")
player:Possess(BossCharacter)
-- End minimum required
end
Package.Export("BossModel_BionicCommando", BossModel_BionicCommando) |
-----------------------------------------
--additional dirt sprites functionality--
-----------------------------------------
--this is an updated More Dirt Sprites functionality by piber20 https://steamcommunity.com/sharedfiles/filedetails/?id=1201700604 but only dirt, womb, scarred, and flooded sprites as to be consi... |
do --- rref points into invariant part 1
local x,y=1,2; for i=1,100 do x=x+y; y=i end
assert(y == 100)
end
do --- rref points into invariant part 2
local x,y=1,2; for i=1,100.5 do x=x+y; y=i end
assert(y == 100)
end
do --- rref points into invariant part 3
local x,y=1,2; for i=1,100 do x,y=y,x end
assert(... |
local sd = _G.source_directory
local libd = _G.library_directory
local Items = { items = {} }
function Items:newItem(x, y, w, h, name, consumable)
local item = {
x = x,
y = y,
w = w,
h = h,
name = name,
consumable = consumable or false,
dropped = true
}
self.items[#self.items+1] = item... |
--
--[[
---> 普通基于SQL脚本形式的数据查询适配器
--------------------------------------------------------------------------
---> 参考文献如下
----->
--------------------------------------------------------------------------
---> Examples:
----->
--]]
--
-------------------------------------------------------------------------------------... |
-----------------------------------
-- Area: Oldton Movalpolos
-- NPC: Koblakiq
-- Type: NPC Quest
-- !pos -64.851 21.834 -117.521 11
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
player:startEvent(13)
end
function onEventUpdate(player, csid, option... |
return {
init_effect = "",
name = "中飞BOSS用buff2",
time = 0,
color = "yellow",
picture = "",
desc = "",
stack = 1,
id = 8783,
icon = 8783,
last_effect = "plane_bosseffect_red",
effect_list = {}
}
|
local BulletChar = require "bosses/lekkerchat/projectiles/bulletchar"
local BulletCharPercentage = BulletChar:extend("BulletCharPercentage")
BulletCharPercentage.ySpeed = 400
function BulletCharPercentage:new(x, y, part)
BulletCharPercentage.super.new(self, x, y)
if part then
self.isPart = true
self:setImage("... |
ys = ys or {}
slot1 = ys.Battle.BattleUnitEvent
slot2 = ys.Battle.BattleConfig
slot3 = ys.Battle.BattleConst
slot4 = class("BattleSubCharacter", ys.Battle.BattlePlayerCharacter)
ys.Battle.BattleSubCharacter = slot4
slot4.__name = "BattleSubCharacter"
slot4.Ctor = function (slot0)
slot0.super.Ctor(slot0)
end
slot4.Ad... |
workspace "Fluffy"
architecture "x64"
configurations{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
project "FluffyEngine"
location "FluffyEngine"
kind "SharedLib"
language "C++"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. out... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {
PlaceObj('RewardFunding', {
'Amount', "<funds>",
}),
},
Effects = {},
Enables = {
"Masterpiece_PeriodicFunding",
},
NotificationText = T(11042, --[[StoryBit Masterpiece_PeriodicFunding Notifica... |
--于冥界的征战
function c54363163.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(54363163,1))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,54363163+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c54363163.co... |
local att = {}
att.name = "skin_ws_mosinclean"
att.displayName = "Clean Wood"
att.displayNameShort = "Clean"
att.isBG = true
att.statModifiers = {}
if CLIENT then
att.displayIcon = surface.GetTextureID("atts/skin_ws_mosinclean")
att.description = {[1] = {t = "Clean wood finish for your weapon.", c = CustomizableWea... |
local cmp = require "cmp"
require "cmp_nvim_lsp"
require "cmp_buffer"
require "cmp_path"
require "cmp_nvim_lua"
require "cmp_calc"
require "cmp_emoji"
require "cmp_nvim_ultisnips"
local tabnine = require "cmp_tabnine"
tabnine:setup {
max_lines = 100,
max_num_results = 5,
sort = true,
}
local kind_icons = {
T... |
-- Gallery.lua
-- Defines the main entrypoint to the Gallery plugin
--- The main list of galleries available
-- Is both an array of gallery objects and a map (gallery name -> gallery object)
g_Galleries = {};
--- The per-world per-player list of owned areas. Access as "g_Areas[WorldName][PlayerName]"
-- Each su... |
local _ENV = mkmodule('plugins.buildingplan')
--[[
Native functions:
* void setSetting(string name, boolean value)
* bool isPlanModeEnabled(df::building_type type, int16_t subtype, int32_t custom)
* bool isPlannableBuilding(df::building_type type, int16_t subtype, int32_t custom)
* bool isPlannedBuilding(df::bu... |
--DEPENDENCIES
--whatever is used here idk lol
local awful = require('awful')
local wibox = require('wibox')
local gears = require('gears')
local clickable_container = require('widget.clickable-container')
local dpi = require('beautiful').xresources.apply_dpi
local icons = require('themes.icons')
local colors = requi... |
for i,v in ipairs({
{9339,-242.2,2600.8999,71.2,0,0,0,1,666,85, false},
{4585,-262.2998,2594.6006,-29.3,0,0,0,1,666,85, false},
{9339,-242.2,2574.8,71.2,0,0,0,1,666,85, false},
{9339,-255.2002,2575.5,71.2,0,0,270,1,666,85, false},
{9339,-281.20001,2575.5,71.2,0,0,270,1,666,85, false},
{9339,-271... |
local wet_html=require("wetgenes.html")
local sys=require("wetgenes.www.any.sys")
local json=require("wetgenes.json")
local dat=require("wetgenes.www.any.data")
local users=require("wetgenes.www.any.users")
local fetch=require("wetgenes.www.any.fetch")
local img=require("wetgenes.www.any.img")
local log=require... |
local lfs = require 'lfs'
local path = require 'path'
local zip = require 'brimworks.zip'
local FS = require 'packagemanager/fs'
local Misc = require 'packagemanager/misc'
-------- DirectoryView
local DirectoryView = {}
DirectoryView.__index = DirectoryView
function DirectoryView:_getAbsFilePath( filePath,... |
oil = require "oil"
iorfile, killfile = ...
oil.main(function()
orb = oil.init{
flavor = "cooperative;corba;corba.ssl;kernel.ssl",
options = {
server = {
security = "required",
ssl = {
key = "certs/server.key",
certificate = "certs/server.crt",
cafile = "certs/myca.crt",
},
},
... |
aurum.wings = {}
b.dofile("item.lua")
b.dofile("flight.lua")
b.dofile("api.lua")
b.dofile("wear.lua")
|
-- Copyright 2012 by Till Tantau
--
-- This file may be distributed an/or modified
--
-- 1. under the LaTeX Project Public License and/or
-- 2. under the GNU Public License
--
-- See the file doc/generic/pgf/licenses/LICENSE for more information
-- @release $Header$
---
-- @section subsection {Hyperedges}
--
-- @en... |
require('onmt.init')
local tester = ...
local beamSearchTest = torch.TestSuite()
function beamSearchTest.beamSearch()
local transitionScores = { {-math.huge, math.log(.6), math.log(.4), -math.huge},
{math.log(.6), -math.huge, math.log(.4), -math.huge},
{-math.huge, -math.huge,... |
require"sc.Compilesynth" -- has some common synthdefs
SynthDef("formantVoice2", {out=0, gate=1, freq=60, amp=0.3,pan=0, voiceGain=1.0, noiseGain=0.0,sweepRate=0.01},function ()
local f = Control.names({'f'}).kr(Ref{ 400, 750, 2400, 2600, 2900 });
local q = Control.names({'q'}).kr(Ref{ 0.1, 0.10666666666667, 0.041666... |
local RunService = game:GetService("RunService")
local Stories = script.Parent.Parent.Parent.Parent
local Packages = Stories.Parent.Parent
local Roact = require(Packages.Roact)
local UIBloxConfig = require(Stories.UIBloxStorybookConfig)
local Gamepad = require(Packages.RoactGamepad)
local InputManager = require(Pack... |
--
local M = {}
---@return string,string
local function checkReturn(ret)
if ret ~= '' then
return ret:gsub('\\', '/')
end
local err = lstg.FileDialog:getLastError()
if err == 'cancel' then
--return
else
print(string.format('got error in FileDialog: %s', err))
--retur... |
--proc/cursor: cursor resources.
setfenv(1, require'winapi')
require'winapi.winuser'
ffi.cdef[[
HCURSOR LoadCursorW(
HINSTANCE hInstance,
LPCWSTR lpCursorName);
int ShowCursor(BOOL bShow);
BOOL SetCursorPos(int X, int Y);
BOOL SetPhysicalCursorPos(int X, int Y);
HCURSOR SetCursor(HCURSOR hCursor);
BOOL GetCu... |
require("prototypes.entity.entities")
require("prototypes.item.item")
require("prototypes.recipe.recipe")
require("prototypes.signal.signal")
require("prototypes.technology.technology")
|
quest_paper = {
use = function(player)
--local width = 20
--local height = 15
local width = 15
local height = 20
local item = player:getInventoryItem(player.invSlot)
player:paperpopup(width, height, item.note)
end
}
|
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- F I N A L C U T P R O A P I --
-----------------------------------------------------------------------------... |
--邀请好友模块
local layerBase = require("games/common2/module/layerBase");
local InviteLayer2 = class(layerBase, false);
InviteLayer2.ctor = function(self)
super(self, nil);
local localseat = PlayerSeat.getInstance():getMyLocalSeat();
if self.m_viewConfig[localseat] then
self:addView(localseat,self.m_viewCon... |
---------------------------------------------------------------------------------
--
-- Prat - A framework for World of Warcraft chat mods
--
-- Copyright (C) 2006-2018 Prat Development Team
--
-- This program is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public Licen... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.