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function event_spawn(e) eq.set_next_hp_event(90); end function event_combat(e) if (e.joined == true) then eq.stop_timer("depop"); else eq.start_timer("depop", 1800000) -- 30 mins end end function event_hp(e) if (e.hp_event == 90) then e.self:TempName("Zordak Ragefire"); ...
------------------------------------------------------------------------------- -- Dominos Config Localization -- English (Default) ------------------------------------------------------------------------------- local L = LibStub("AceLocale-3.0"):NewLocale("Dominos-Config", "enUS", true) L.ActionBarBehavior = "Actio...
-- TODO: -- - Write a description. -- we might want to merge this with char.lua... if(select(4, GetAddOnInfo("Fizzle"))) then return end local _E local slots = { "Head", "Neck", "Shoulder", "Shirt", "Chest", "Waist", "Legs", "Feet", "Wrist", "Hands", "Finger0", "Finger1", "Trinket0", "Trinket1", "Back", "MainHand"...
--=============================================================================-- -- Addon: CAF -- Author: SnakeSVx -- Version: 0.1 -- -- --=============================================================================-- local table = table local setmetatable = setmetatable local type = type local tostring = ...
if not modules then modules = { } end modules ['font-mps'] = { version = 1.001, comment = "companion to font-ini.mkiv", author = "Hans Hagen, PRAGMA-ADE, Hasselt NL", copyright = "PRAGMA ADE / ConTeXt Development Team", license = "see context related readme files" } local concat = tabl...
function love.conf(t) -- Love settings t.title = "HumanTECH" t.version = "0.8.0" t.author = "joshbothun@gmail.com" t.identity = nil t.console = false t.screen.width = 1000 t.screen.height = 720 t.screen.fullscreen = false t.screen.vsync = false t.screen.fsaa = 0 -- modules t.modules.joys...
/* Copyright (c) 2021 TidalDevs THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMA...
--- 服务器代码入口 --- @script Server Main Function --- @copyright Lilith Games, Avatar Team --- @author Yuancheng Zhang Server:Run()
local music = nil; local ambientMusic = ""; local isAmbient = false; local doors = {}; local bridges = {}; local plugs = {}; bridge0 = scene:getObjects("bridge0")[1]; bridge1 = scene:getObjects("bridge1")[1]; bridge2 = scene:getObjects("bridge2")[1]; function startMusic(name, crossfade) local newMusic = audio:crea...
local AddonName, AddonTable = ... AddonTable.tailoring = { -- Cloth Armour 154685, 154686, 154687, 154689, 154690, 154691, 154692, 154697, 161978, 161979, 161981, 161982, 161983, 161984, 161987, -- Bandages 158381, -- Misc 159791, }
-- Application/command launcher. Example config: -- -- config.launcher = { -- mash = {"cmd", "ctrl"}, -- bindings = { -- { key = "B", application = "Google Chrome" } -- { key = "X", commmand = "/usr/bin/rsync ..." } -- } -- } local notify = require 'hs.notify' local application = require '...
function onCreate() -- skyline makeLuaSprite('skyline', 'hankBG/Skyline', -250, -450); -- city makeLuaSprite('city', 'hankBG/City', -300, -380); -- railroad makeLuaSprite('railroad', 'hankBG/Railroad', -300, -380); --ground makeLuaSprite('ground', 'hankBG/Ground', -400, -450); addLuaSprite('...
local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Plasma = require(ReplicatedStorage.Plasma) return function(target) local root = Plasma.new(target) local connection = RunService.Heartbeat:Connect(function() Plasma.start(root, function() Plasm...
sets = {} sets.pre_action = {} sets.pre_action.FC = { } sets.idle = { } filter_action = function(act) end pre_action = function(act) end mid_action = function(act) end post_action = function(act) end
vim.wo.fcs = "eob: " vim.cmd("autocmd BufUnload <buffer> call timer_start(1, { tid -> execute('lua SetRoot(\"git_worktree\")')})")
local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_ENERGYAREA) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY) function onGetFormulaValues(player, level, maglevel) return -3, -5 end combat:setCallback(CALLBACK_PARAM...
local Zlog = require "Zlibs.class.Log" local Point = require "Zlibs.class.Point" local Size = require "Zlibs.class.Size" local math = require "Zlibs.class.math" local type = require "Zlibs.tool.type" -- local Rect = require "Zlibs.class.Rect" local obj = {} local funcValues = {} -- 魔术变量接口_插件用 obj._magicValues = funcVa...
/*--------------------------------------------------------------------------- F4 menu tab modification module. ---------------------------------------------------------------------------*/ if true then return end -- REMOVE THIS LINE TO ENABLE THIS MODULE local url = "http://wiki.darkrp.com/index.php/Main_Page" local ...
-- -- Created by IntelliJ IDEA. -- User: Kunkka -- Date: 6/30/17 -- Time: 16:14 -- To change this template use File | Settings | File Templates. -- -- instance run on Mac or Android platform local instanceRun = {} -- must init this in main.lua before require any other modules function instanceRun:init(androidPackageN...
return function() local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules local AssetTypeCursor = require(script.Parent.AssetTypeCursor) local SetAssetTypeCursor = require(Modules.AvatarExperience.AvatarEditor.Actions.SetAssetTypeCursor) it("should be unchanged by other actions"...
describe("Table heap", function() local table_heap = require("data_structures.table_heap") local shuffle = require("random.shuffle") local list = {} for index = 1, 100 do list[index] = index end shuffle(list) local heap = table_heap.new() for index = 1, #list do heap:push(list[index]) end for index = 1, ...
import "com" ps = com.CreateObject("Photoshop.Application") ps.open("f:\\pictures\\tosort6\\IMG_0471.jpg")
--[[ CanvasBufferedWidget is a *mostly* drop-in replacement for Widget that differs from Widget in that painting is buffered to a canvas before the screen. This allows, e.g., complex drawing logic to be done less often than once per frame in cases where there isn't always something to update ev...
local player = ECS.Component("player") return player
local utils = require 'utils' -- part 1 local function part1(input) local sum = 0 for i = 1, #input do local curr_val, next_val, p curr_val = input:sub(i, i) p = (i == #input) and 1 or i + 1 next_val = input:sub(p, p) if curr_val == next_val then sum = sum + ton...
#!/usr/bin/env lua --[[ # USAGE: Full Build ---------- ./build.lua Partial Build (includes dependancies) ------------------------------------- ./build.lua ART.Paint ART.Widget --]] require "luarocks.require" require "json" -- table.include () -- includes a value in a table if not already present function tab...
local standardVolumeOutput = 0.3; local hasPlayerLoaded = false RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() hasPlayerLoaded = true end) RegisterNetEvent('QBCore:Client:OnPlayerUnload', function() hasPlayerLoaded = false end) RegisterNetEvent('InteractSound_CL:PlayOnOne', function(soundFile, s...
assert(Config, 'Need a pre-existing Config table!') --NUC #1 (N1bot): 192.168.123.101 --NUC #2 (N2bot): 192.168.123.102 --Super NUC #1 : 192.168.123.103 --#N5bot --Velodyne #2: 192.168.124.202:2369 --Velodyne #1: 192.168.124.201:2368 --Velodyne #4: 192.168.124.204:2371 --N4bot --Velodyne #3: 192.168.124.208:2370 -...
--[[ NPCCampBehavior - Player Proximity by: standardcombo v0.9.0 Works in conjunction with NPCSpawner and expects it as a sibling script. Camp Behavior The camp's behavior is driven by the scripts 'NPCSpawner' and 'NPCCampBehavior_PlayerProximity'. These scripts define "When" and "How" to spa...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
local x = 1 local y = 2 local z = 69 local a = 420 print(x + y) print(x / y) print(y * a) print(a % z) print(1 / 0) print(0 / 0) print(-1 / 0) local function approx(x) return math.floor((x * 1000) + 0.5) / 1000 end print(approx(1 / 3)) print(approx(3 / 5)) print(approx(-1 / 9))
local M = {} M.description = 'Neovim TUI' M.wants = { 'target.basic', } return M
local Tunnel = module("_core", "lib/Tunnel") local Proxy = module("_core", "lib/Proxy") API = Proxy.getInterface("API") cAPI = Tunnel.getInterface("API") dbAPI = Proxy.getInterface("API_DB") local houses = { -- price_dollar, price_gold ["house:1"] = {200.0, 80.0}, ["house:2"] = {200.0, 80.0}, ["house:...
local QDEF = QuestDef.Define { qtype = QTYPE.EVENT, act_filter = EscapeTheBogUtil.ETBActFilter, process_fighter = function(quest, fighter) if table.arraycontains(quest.param.opfor or {}, fighter.agent) and not (fighter.agent:GetContentID() == "GROUT_LOOT_CLUSTER" or fighter.agent:GetContentID() == ...
local account = require('account') local channel = require('core.channel') local client_data_items = require('client_data.items') local packet = require('packet') local resources = require('resources') local server = require('shared.server') local string = require('string.ext') local struct = require('struct') local ta...
local lfs = require "lfs" local eqg = require "luaeqg" local obj = require "gui/obj" require "gui/loader" dir = {} function assert(result, msg) if result then return result end io.stdout:write(msg .. "\n") io.flush() end function error_popup(msg) io.stdout:write(msg .. "\n") io.flush() end function log_write(...
for line in io.lines(arg[1]) do if #line > 0 then local sep, m = line:find(";"), {} for i in line:sub(sep):gmatch("%d+") do if m[i] then print(i) break end m[i] = true end end end
--[[ ██╗░░░██╗░█████╗░██████╗░░██████╗░██╗░░░██╗██╗████████╗███████╗ ██║░░░██║██╔══██╗██╔══██╗██╔════╝░██║░░░██║██║╚══██╔══╝╚════██║ ╚██╗░██╔╝███████║██████╔╝██║░░██╗░██║░░░██║██║░░░██║░░░░░███╔═╝ ░╚████╔╝░██╔══██║██╔══██╗██║░░╚██╗██║░░░██║██║░░░██║░░░██╔══╝░░ ░░╚██╔╝░░██║░░██║██║░░██║╚██████╔╝╚██████╔╝██║░░░██║░░...
includeFile("tangible/wearables/armor/rebel_battle/armor_rebel_battle_belt.lua") includeFile("tangible/wearables/armor/rebel_battle/armor_rebel_battle_belt_gcw.lua") includeFile("tangible/wearables/armor/rebel_battle/armor_rebel_battle_bicep_l.lua") includeFile("tangible/wearables/armor/rebel_battle/armor_rebel_battle_...
help([[ stitcher ]]) local base = "/n/groups/lsp/o2/apps/stitcher/" local pkgName = myModuleName() local fullVersion = myModuleVersion() load("java") append_path("PATH", pathJoin(base, fullVersion, "/bin/")) whatis("Name: ".. pkgName) whatis("Version: " .. fullVersion) whatis("Category: tools") whatis("De...
local ffi = require "ffi" require "khrplatform" ffi.cdef[[ typedef void *EGLNativeDisplayType; typedef void *EGLNativePixmapType; typedef void *EGLNativeWindowType; ]] require "bcm_host" ffi.cdef[[ typedef struct { DISPMANX_ELEMENT_HANDLE_T element; int width; /* This is necessary because dispmanx ele...
local S=physio_stress.intllib function physio_stress.hud_init(player,col) return end function physio_stress.hud_update(player, col, value) return end if minetest.get_modpath("hudbars") then hb.register_hudbar('exhaustion', 0xffffff, S("Exhaustion"), { bar = 'physio_stress_hudbars_bar.png^[colorize:#aa778...
Main = { peds = {}, } function Main:Toggle(value) self.isActive = value if value then self:Update() else self:Destroy() end end function Main:Update() local coords = GetFinalRenderedCamCoord() for ped, text in pairs(self.peds) do if not DoesEntityExist(ped) or not IsEntityVisible(ped) or #(GetEntityCoo...
local easy_recipes = settings.startup["Factorissimo2-easy-recipes"].value local multiplier = easy_recipes and 1 or 10 --[[ Modify -ingredients ]] data:extend({ -- Factory buildings { type = "recipe", name = "space-factory-3", enabled = false, energy_required = 60, ingredients = {{"se-space-platform-plat...
require 'nngraph' require 'loadcaffe' local cmd = torch.CmdLine() cmd:option('-modelfile', 'models/VGG_ILSVRC_16_layers.caffemodel', 'Model used for perceptual losses') cmd:option('-protofile', 'models/VGG_ILSVRC_16_layers_deploy.prototxt', 'prototxt of the perception model') cmd:option('-style_weight', 1e0) cmd:opti...
item_greater_power_treads = class(ItemBaseClass) LinkLuaModifier( "modifier_item_greater_power_treads", "items/farming/greater_power_treads.lua", LUA_MODIFIER_MOTION_NONE ) -------------------------------------------------------------------------------- function item_greater_power_treads:GetAbilityTextureName() lo...
Telegram = Telegram or {} if SERVER then include("telegram/cfg.lua") include("telegram/lib/logs.lua") include("telegram/lib/admin.lua") include("telegram/lib/get.lua") include("telegram/commands.lua") timer.Create("Telegram", Telegram.Config.Delay, 0, Telegram.GetChats) end
return { source = { type = 'dist', location = 'https://www.kernel.org/pub/linux/utils/util-linux/v2.23/util-linux-2.23.2.tar.xz', sha256sum = '7c4042bd91f621250d7b3b2f34e3b11921a32c7f080c149dcc0c7ce62a8a7cac' }, patches = { 'util-linux-2.23.2.patch' }, build = {...
local E, L, V, P, G = unpack(select(2, ...)) -- Import Functions/Constants, Config, Locales local RU = E:GetModule('RaidUtility') --Lua functions local _G = _G local unpack, ipairs, pairs, next = unpack, ipairs, pairs, next local tinsert, wipe, sort = tinsert, wipe, sort local strfind = strfind --WoW API / Variables l...
----utility functions local function save_data(filename,...) local file,err = io.open(filename,"w") if not file then error(err) end for i=1, select('#', ...) do local data = select(i, ...) file:write(data) end file:close() end ---------------------------------------- local function ...
-- Copyright (c) 2021 wzhengsen -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distr...
-- https://phelipetls.github.io/posts/async-make-in-nvim-with-lua/ local M = {} local util = require("go.utils") local log = util.log function M.make(...) local args = { ... } local lines = {} local errorlines = {} local winnr = vim.fn.win_getid() local bufnr = vim.api.nvim_win_get_buf(winnr) local makeprg ...
local exports = {} local serialized_table_token = '@@lua_table@@' local json = require 'dkjson' --- -- @param value -- @return string --- local serialize = function(value) if type(value) == 'table' then value = serialized_table_token .. json.encode(value) end return value end --- -- @param value ...
local luview = require 'luview' local lunum = require 'lunum' local shaders = require 'shaders' local window = luview.Window() local box = luview.BoundingBox() local points = luview.PointsSource() local colors = luview.FunctionMapping() local pntens = luview.PointsEnsemble() local shader = shaders.load_shader("lamb...
local simplex_noise = require 'tools.simplex_noise' local Event = require 'utils.event' biter_battles_terrain = {} --no need to constantly work out each chunk local radius = 24 --starting pond radius local radsquare = radius*radius local ore_amount = 1400 local ores = {"copper-ore", "iron-ore", "stone", "coal", "u...
MainColor = "Bright blue" Name = "xSoulStealerx" Plrs = game:GetService("Players") me = Plrs[Name] char = me.Character Modelname = "xDragon" PetName = "xDragon" Toolname = "Dragon" Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"} necko = CFrame.new(0, 1, 0, -1, ...
test_run = require('test_run').new() -- -- gh-5435: make sure the new limbo owner commits everything there is left in -- the limbo from an old owner. -- SERVERS = {'election_replica1', 'election_replica2', 'election_replica3'} test_run:create_cluster(SERVERS, "replication", {args='2 0.4'}) test_run:wait_fullmesh(SER...
local M = {} function M.seconds(amount) local co = coroutine.running() assert(co, "You must run this from within a coroutine") timer.delay(amount, false, function() coroutine.resume(co) end) coroutine.yield() end function M.eval(fn, timeout) local co = coroutine.running() assert(co, "You must run this from w...
class "job.hos" ("job") local hos = job.hos hos.title = "Head of Security" hos.access = { "security", "sec_doors", "brig", "armory", "court", "weapons", "forensics_lockers", "morgue", "maint_tunnels", "all_personal_lockers", "research", "engine", "mining", "medical", "construction", "ma...
return nil --TODO
--[[ ]] -- [[ LAPIS MODULES ]] local DB = require "lapis.db" local APPLICATION = require("lapis.application") local MODEL = require("lapis.db.model").Model --[[ ETC MODULES ]] local ParamUtil = require "ParamUtil" local Builder = require "ResponseBuilder" --[[ GLOBAL LAPIS CONSTANTS ]] local RESPOND_TO = APPLICATIO...
-- Source: https://wiki.wemos.cc/products:d1_mini_shields:oled_shield -- font_10x20,font_6x10,font_7x13,font_8x13,font_9x15,font_chikita print("\n display_oled.lua hv180729.1133 \n") pin_sda = 12 pin_scl = 11 disp_sla = 0x3c function init_OLED(sda, scl) i2c.setup(0, sda, scl, i2c.SLOW) disp = u8g....
vTable = { [ 'Overwatch by Aurora Systems' ] = { [1] = { "Tracer's Pulse Gun" , "Uzi" , "overwatch/overwatch_micro_uzi.dff" , "overwatch/overwatch_micro_uzi.txd" , 352, "893KB" , true}, [2] = { "Pharah's Rocket Launcher" , "Rocket Launcher" , "overwatch/overwatch_rocketla.dff" , "overwatch/overwatch_rocketl...
--[[ Pixel Vision 8 - Flag Example Copyright (C) 2017, Pixel Vision 8 (http://pixelvision8.com) Created by Jesse Freeman (@jessefreeman) This project was designed to display some basic instructions when you create a new game. Simply delete the following code and implement your own Init(), Update() and Dra...
describe("util.smqueue", function() local smqueue setup(function() smqueue = require "util.smqueue"; end) describe("#new()", function() it("should work", function() local q = smqueue.new(10); assert.truthy(q); end) end) describe("#push()", function() it("should allow pushing many items", function() ...
--succ it hard print("Hello world!") wait() Player = game:GetService("Players").LocalPlayer Character = Player.Character PlayerGui = Player.PlayerGui Backpack = Player.Backpack Torso = Character.Torso Head = Character.Head Humanoid = Character.Humanoid LeftArm = Character["Left Arm"] LeftLeg = Character["Left Leg"] Rig...
local input = require'neogit.lib.input' local M = { value = '', confirmed = true } input.get_user_input = function (_) return M.value end input.get_user_input_with_completion = function (_, _) return M.value end input.get_confirmation = function (_, _) return M.confirmed end return M
local PLUGIN = PLUGIN PLUGIN.name = "Tying" PLUGIN.author = "Shavargo" PLUGIN.description = "Ported from HL2RP; Adds the ability to tie players." ix.lang.AddTable("english", { tying = "Tying...", unTying = "Untying...", isTied = "Tied", fTiedUp = "You have been tied up.", fBeingTied = "You are being tied up.", ...
ITEM.name = "Flare gun" ITEM.description = "A flare gun used for long-distance communication." ITEM.class = "weapon_vj_flaregun" ITEM.model = "models/vj_weapons/w_flaregun.mdl" ITEM.width = 1 ITEM.height = 1 ITEM.iconCam = { pos = Vector(5, 0, 30), ang = Angle(90, 0, 0), fov = 45, } ITEM.price = 100
local specs = require "specs" specs.setup { show_jumps = true, min_jump = 30, popup = { delay_ms = 0, -- delay before popup displays inc_ms = 12, -- time increments used for fade/resize effects blend = 30, -- starting blend, between 0-100 (fully transparent), see :h winblend width = 25, winhl...
--[[ Copyright (C) 2018 Google Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope th...
--[[ Copyright (c) 2012 Stephen Baker Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute,...
require("startup").setup({ theme = 'startify' })
-- This comment enforces unit-test coverage for this file: -- coverage: 0 http = require 'summit.http' menu = require 'summit.menu' speech = require 'summit.speech' json = require 'json' inspect = require "inspect" log = require "summit.log" category_names = { 'u.s.', 'world', 'sports', 'business', 'technology', 'sc...
-- local json = require "json" function f (a) return a + 5 end function setup_camera() return 34 end function f2(a, b, c) return a, b, c end clear_screen() clear_screen() clear_screen() load_project(5); print "hello world" function tick(elapsed) print "elapsed" end function setup_scene() en...
local lgi = require 'lgi' local Gtk = lgi.Gtk local stylesheet_template = [[ GtkLabel { color: %s; } GtkButton GtkLabel { color: %s; } ]] local cssprovider = Gtk.CssProvider() local window = Gtk.Window { width_request = 500, height_request = 300, title = 'CSS', Gtk.Box { orientation = 'VERTICAL', ...
local config = require 'config' local u = require 'utilities' local api = require 'methods' local plugin = {} function trim(str) local s = str:gsub('^%s*(.-)%s*$', '%1') return s end function plugin.onTextMessage(msg, blocks) if blocks[1] == 'shout' then if not blocks[2] then message = "*Avaliable...
-- KEYS只指定客户号 -- ARGV[]格式为:用户信息数据个数N, -- 用户信息数据1键,用户信息数据1值,......,用户信息数据N键,用户信息数据N值, -- 账户1,账户1信息数据个数M1, -- 账户1信息数据1键,账户1信息数据1值,......,账户1信息数据M1键,账户1信息数据M1值, -- 账户2,账户2信息数据个数M2, -- 账户2信息数据1键,账户2信息数据1值,......,账户2信息数据M2键,账户2信息数据M2值, ...
--[[ Copyright (c) 2018 Optera * Part of Re-Stack * * See LICENSE.md in the project directory for license information. --]] SelectItemByEntity("reactor", settings.startup["ReStack-reactor"].value) SelectItemByEntity("assembling-machine", settings.startup["ReStack-crafting-machine"].value) SelectItemByEntity...
--Made by Lagx#2413-- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-19, 32, 253) for i = 1, 50 do while wait() do local Loc = CFrame.new(-24.374, 33.1, 253.669) for i, ChosenPlayer in pairs(game.Players:GetPlayers()) do if ChosenPlayer.Name ~= game:GetService("Players").LocalPlayer.Name the...
--[[ LuiExtended License: The MIT License (MIT) --]] local UnitFrames = LUIE.UnitFrames local PetNames = LUIE.Data.PetNames local zo_strformat = zo_strformat local g_FramesMovingEnabled = false -- Helper local flag local nameDisplayOptions = { "@UserID", "Character Name", "Character Name @Us...
local awful = require('awful') local gears = require('gears') local config_dir = gears.filesystem.get_configuration_dir() local colorschemes_dir = os.getenv('HOME') .. '/.config/awesome/themes/colorschemes/' local xresources = require('beautiful.xresources') local dpi = xresources.apply_dpi local Themes_path = c...
function test() print( "hello" ) end
GM = GM or GAMEMODE local PLUGIN = {} timer.Simple(1, function() OUTFIT_REGISTERED = { -- EXTENDED ENHANCED CITIZEN SUPPORT efemale = { { name = "model", }, { name = "face", outfits = function(entity) local faces = {} local mdl = entity:GetModel() local woo = OUTFIT_DATA[mdl:lower()] ...
-- Taken from https://github.com/RockManEXEZone/MMBN-Table-Files/blob/master/done/bn3-utf8.tbl local TEXT_TABLE = { [" "] = 0x0 , ["0"] = 0x1 , ["1"] = 0x2 , ["2"] = 0x3 , ["3"] = 0x4 , ["4"] = 0x5 , ["5"] = 0x6 , ["6"] = 0x7 , ["7"] = 0x8 , ["8"] = 0x9 , ["9"] = 0xA , A = 0xB , B = 0xC ,...
object_draft_schematic_armor_component_armor_assault_segment = object_draft_schematic_armor_component_shared_armor_assault_segment:new { } ObjectTemplates:addTemplate(object_draft_schematic_armor_component_armor_assault_segment, "object/draft_schematic/armor/component/armor_assault_segment.iff")
juggernaut_basic_attack = class({}) LinkLuaModifier("modifier_juggernaut_basic_attack_stacks", "abilities/heroes/juggernaut/juggernaut_basic_attack/modifier_juggernaut_basic_attack_stacks", LUA_MODIFIER_MOTION_NONE) function juggernaut_basic_attack:GetCastPoint() if IsServer() then return self:GetCaster():GetAttack...
local awful = require("awful") local gears = require("gears") local wibox = require("wibox") local beautiful = require("beautiful") local naughty = require("naughty") local lain = require("lain") local http = require("socket.http") local json = require("JSON") local ltn12 = require("ltn12") local secrets = require("sec...
slot0 = class_C("Component", ClassLoader:aquireClass("Entity")) slot0.onCreate = function (slot0) slot0.super.onCreate(slot0) slot0:addProperty("owner") end slot0.onLoad = function (slot0) return end slot0.onUnload = function (slot0) return end slot0.onReset = function (slot0) return end return slot0
-- minetest/creative/init.lua creative = {} local player_inventory = {} local creative_mode = minetest.setting_getbool("creative_mode") -- Create detached creative inventory after loading all mods creative.init_creative_inventory = function(owner) local owner_name = owner:get_player_name() player_inventory[owner_na...
local icons = require('ky.ui').icons local signs = { Error = icons.error, Warn = icons.warn, Hint = icons.hint, Info = icons.info } for type, icon in pairs(signs) do local hl = 'DiagnosticSign' .. type vim.fn.sign_define(hl, { text = icon, texthl = hl, numhl = hl }) end vim.diagnostic.config { severity_sort = t...
local Effect = require("mod.elona.api.Effect") local Rand = require("api.Rand") local Gui = require("api.Gui") local Event = require("api.Event") local Chara = require("api.Chara") local ElonaMagic = require("mod.elona.api.ElonaMagic") local I18N = require("api.I18N") local Enum = require("api.Enum") local RANGE_BOLT ...
local PANEL = {} --[[--------------------------------------------------------- Function: Init -----------------------------------------------------------]] function PANEL:Init() --> Variables self.color = windowsSettings.data.scheme() end --[[--------------------------------------------------------- ...
local pairs = pairs local smatch = string.match local slen = string.len local http = require("resty.http") local json = require("orange.utils.json") local encode_base64 = ngx.encode_base64 local string_format = string.format local lor = require("lor.index") local socket = require("socket") local orange_db = require("or...
-- A solution contains projects, and defines the available configurations solution "sdl2template" configurations { "Debug", "Release"} flags { "Unicode" , "NoPCH"} projectName = "sdl2template" sourcePath = "src" binPath = "bin" -- A project defines one build target project (projectName) kind "Co...
NewFileModal = {} NewFileModal.__index = NewFileModal function NewFileModal:Init() local _renameModal = {} -- our new object setmetatable(_renameModal, NewFileModal) -- make Account handle lookup local width = 224 local height = 72 _renameModal.canvas = NewCanvas(width, height) local displaySize = Disp...
-- Base neovim configuration local Options = require('configuration.options') local StatusLine = require('configuration.statusline') return { Options = Options, StatusLine = StatusLine, setup = function() -- Configure neovim options Options.setup() -- Enable custom statusline StatusLine.setup() ...
-- language specific higlights local lush = require("lush") local base = require("codeschool.base") local M = {} M = lush(function() return { jsxTagName {base.CodeschoolAqua}, jsxComponentName {base.CodeschoolGreen}, jsxCloseString {base.CodeschoolFg4}, jsxAttrib {base.CodeschoolYellow}, jsxEqua...
local versionMajor = "2" local versionMinor = "2" --[[ Original by Dustpuppy Modified & Extended by MMaster Gui functions Needs a screen tier 2 or tier 3 All x, y coordinates are relative to the gui, not the screen ------------------------------------------------------------------------ ...
-- -- Copyright(c) 2010-2015 Intel Corporation. -- Copyright(c) 2016-2018 Viosoft Corporation. -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions -- are met: -- -- * Redistributions of source code must ...