content stringlengths 5 1.05M |
|---|
BTBBombSite = {
Client = {},
Server = {},
Properties = {
fileModel = "objects/library/props/ctf/mpnots_flagbase01.cgf",
ModelSubObject = "main",
Radius = 2;
teamName = "";
Explosion = {
Effect = "explosions.rocket.soil",
EffectScale = 0.2,
Radius = 2,
Pressure = 250,
Damage ... |
local theme = require(script.Parent.Parent.Parent.Themes.Current)
local util = require(script.Parent.Parent.Parent.Scripts.Utils)
local data = require(script.Parent.Parent.Parent.Scripts.UpdateData)
local uis = game:GetService("UserInputService")
local ts = game:GetService("TweenService")
export type DotSliderParams =... |
laserdetector = class:new()
function laserdetector:init(x, y, dir)
self.cox = x
self.coy = y
self.dir = dir
self.drawable = false
self.outtable = {}
self.allowclear = true
self.out = "off"
end
function laserdetector:update(dt)
self.allowclear = true
if self.out ~= self.prevout then
self.prevout = sel... |
require 'torch'
require 'optim'
n_feature = 3
classes = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9}
print'ConfusionMatrix:__init() test'
cm = optim.ConfusionMatrix(#classes, classes)
target = 3
prediction = torch.randn(#classes)
print'ConfusionMatrix:add() test'
cm:add(prediction, target)
batch_size = 8
targets = torch.randpe... |
--------------------
-- Sassilization
-- By Sassafrass / Spacetech / LuaPineapple
--------------------
ENT.Type = "anim"
ENT.Base = "building_base"
if CLIENT then
function PlayGateAnim(len)
local ent = net.ReadEntity()
local string = net.ReadString()
if string && ent:IsValid() then
loc... |
#!/usr/bin/env lua
-- fetches all available jet nodes,states and methods and prints
-- the basic notification info
local exp = arg[1] or {}
local ip = arg[2]
local port = arg[3]
local cjson = require'cjson'
local peer = require'jet.peer'.new{ip=ip,port=port}
local is_json,exp_json = pcall(cjson.decode,exp)
if is_jso... |
-----------------------------------------
-- ID: 4396
-- Item: sausage_roll
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Health % 6 (cap 160)
-- Vitality 3
-- Intelligence -1
-- Attack % 27
-- Attack Cap 30
-- Ranged ATT % 27
-- Ranged ATT Cap 30
----------------------------------------... |
local drawing = require 'utils.drawing'
local addircstr = require 'utils.irc_formatting'
local M = {
title = 'status',
draw_status = function() end,
}
local keys = {
[-ncurses.KEY_PPAGE] = function()
local elts = math.min(status_messages.n, status_messages.max)
scroll = scroll + math.max(1... |
function onUpdate(elapsed)
if dadName == 'bandu' then --replace the name for your character name
for i=0,4,1 do
setPropertyFromGroup('opponentStrums', i, 'texture', 'NOTE_assets_3D')
end
for i = 0, getProperty('unspawnNotes.length')-1 do
if not getPropertyFromGroup('unspawnNotes', i, 'mustPress') then
... |
local tl = require("tl")
local function trim_code(c)
return c:gsub("^%s*", ""):gsub("\n%s*", "\n"):gsub("%s*$", "")
end
describe("not", function()
it("ok with any type", function()
local tokens = tl.lex([[
local x = 1
local y = 2
local z = true
if not x then
... |
return {
"000_base_hmac_auth",
"002_130_to_140",
}
|
-- Список наклеек
TuningConfig.stickers = {
-- Раздел "фигуры"
{
{id = 251, price = 10, level = 2},
{id = 252, price = 10, level = 2},
{id = 253, price = 10, level = 2},
{id = 254, price = 10, level = 2},
{id = 255, price = 10, level = 2},
{id = 256, price = 10, level = 2},
{id = 257, price = 20, level ... |
-----------------------------------
-- Area: The Shrine of Ru'Avitau
-- NPC: Yve'noile
-- Type: Quest Giver
-- !pos 0.001 -1 0.001 178
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:startEvent(53);
end;
function onEventUpdate(player,csid,option)... |
local prefixCol = RPGM.Config.LogPrefixCol
local messageCol = RPGM.Config.LogMessageCol
local warningCol = RPGM.Config.LogWarningCol
local errorCol = RPGM.Config.LogErrorCol
function RPGM.Log(msg, prefixColOverride)
MsgC(prefixColOverride or prefixCol, "[RPGM]: ", messageCol, msg .. "\n")
end
function RPGM.LogWa... |
return {
metadata = {
{scaling_used = {"Box15kg_3D"},
subject_age = {30.0},
subject_height = {1.70},
subject_weight = {80.00},
subject_gender = {"male"},
subject_pelvisWidth = {0.2400},
subject_hipCenterWidth = {0.1700},
subject_shoulderCenterWidth = {0.4000},
subject_heelAnkleXOffset = {0.0800},
su... |
-- NOTICE: This module is deprecated and has been replaced by the new `dictionary` module. This will remain in flib for
-- the foreseeable future for backwards compatibility, but is no longer documented or supported.
local flib_translation = {}
local table = require("__flib__.table")
local math = math
local next = ne... |
-- HereBeDragons is a data API for the World of Warcraft mapping system
-- HereBeDragons-1.0 is not supported on WoW 8.0
if select(4, GetBuildInfo()) >= 80000 then
return
end
local MAJOR, MINOR = "HereBeDragons-1.0", 33
assert(LibStub, MAJOR .. " requires LibStub")
local HereBeDragons, oldversion = LibStub:NewLibra... |
io.stdout:setvbuf("no")
push = require "push" --require the library
love.window.setTitle("Press space to switch examples")
local examples = {
"low-res",
"single-shader",
"multiple-shaders",
"mouse-input",
"canvases-shaders",
"stencil"
}
local example = 1
for i = 1, #examples do
examples[i] = require("e... |
------------------------------------------------------------------------------------------------------------------------
--
-- Profiler.lua
--
-- A profiler object.
--
------------------------------------------------------------------------------------------------------------------------
local Profiler = {
Start = f... |
--[==[description
TODO
]==]
local M = {
__prefix = 'code',
}
|
--start AdventureLib (c)2009,2010 Robin Wellner
--additional Copyright (c) 2010 William Griffin
ChangesLog=[["04042010
added exits command returns doors in q room
added look inventory object
added formatted commands list and action
created FLUID stack to house Lib
added console for self contained adventure.
drag... |
#!/usr/bin/env tarantool
--package.path = "../acme-client/?.lua;"..package.path
require('test.ide-debug')
local acmeClient = require("acme-client")
local tap = require('tap')
local test = tap.test('acme-client tests')
local function main_acme_client_test()
local settings = {
dnsName = "myname.dns",
... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
--====================================================================--
-- spec/lua_json_spec.lua
--
-- Testing for lua-json-shim
--====================================================================--
package.path = './dmc_lua/?.lua;' .. package.path
--===========================================================... |
data:extend(
{
{
type = "recipe-category",
name = "crafting"
},
{
type = "recipe-category",
name = "advanced-crafting"
},
{
type = "recipe-category",
name = "smelting"
},
{
type = "recipe-category",
name = "chemistry"
},
{
type = "recipe-category",
name = "craft... |
headBaseLayout=
{
name="headBaseLayout",type=0,typeName="View",time=0,x=0,y=0,width=92,height=92,visible=1,nodeAlign=kAlignCenter,fillParentWidth=0,fillParentHeight=0,
{
name="headView",type=0,typeName="View",time=107025700,x=0,y=0,width=92,height=92,nodeAlign=kAlignCenter,visible=0,fillParentWidth=0,fillParentHeig... |
local PANEL = {}
local color_Error = Color( 255, 0, 255 )
AccessorFunc( PANEL, "m_ConVarR", "ConVarR" )
AccessorFunc( PANEL, "m_ConVarG", "ConVarG" )
AccessorFunc( PANEL, "m_ConVarB", "ConVarB" )
AccessorFunc( PANEL, "m_ConVarA", "ConVarA" )
AccessorFunc( PANEL, "m_buttonsize", "ButtonSize", FORCE_NUMBER ... |
fx_version 'cerulean'
game 'gta5'
description 'QB-Logs'
version '1.0.0'
shared_script '@qb-core/import.lua'
server_scripts {
'server/server.lua',
'config.lua'
}
|
tutorial = {}
tutMap = {}
tutMap.width = 5
tutMap.height = 4
for i = 0, tutMap.width+1 do
tutMap[i] = {}
end
tutMap[1][3] = "C"
tutMap[2][3] = "C"
tutMap[2][4] = "C"
tutMap[3][4] = "C"
tutMap[4][4] = "C"
tutMap[5][4] = "C"
tutMap[1][2] = "PS"
tutorialSteps = {}
currentStep = 1
currentStepTitle... |
object_tangible_furniture_flooring_tile_frn_flooring_tile_s12 = object_tangible_furniture_flooring_tile_shared_frn_flooring_tile_s12:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_flooring_tile_frn_flooring_tile_s12, "object/tangible/furniture/flooring/tile/frn_flooring_tile_s12.iff")
|
-- Copyright (c) 2016 Miro Mannino
-- Permission is hereby granted, free of charge, to any person obtaining a copy of this
-- software and associated documentation files (the "Software"), to deal in the Software
-- without restriction, including without limitation the rights to use, copy, modify, merge,
-- publish, dis... |
function createMissionGiverConvoTemplate(templateName, convoHandler)
mission_giver_convotemplate = ConvoTemplate:new {
initialScreen = "init",
templateType = "Lua",
luaClassHandler = convoHandler,
screens = {}
}
mission_giver_init = ConvoScreen:new {
id = "init",
leftDialog = "",
stopConversation = "f... |
--[[
TheNexusAvenger
Tests the OverridableIndexInstance class.
--]]
local NexusUnitTesting = require("NexusUnitTesting")
local NexusPluginFramework = require(game:GetService("ReplicatedStorage"):WaitForChild("NexusPluginFramework"))
local OverridableIndexInstance = NexusPluginFramework:GetResource("Base.OverridableI... |
local vim = vim
local api = vim.api
local M = {}
local globals = require 'vimwiki_server/globals'
local u = require 'vimwiki_server/lib/utils'
-- Should be called after a buffer is displayed in a window
--
-- Will trigger the creation of a buffer's temporary file if it does not exist
function M.on_enter_buffer_windo... |
--------------
-- UI Class --
--------------
local File = require 'src/File'
local Window = require 'src/ui/Window'
local Button = require 'src/ui/Button'
local Mouse = require 'src/Mouse'
local UI = {
backgrounds = {
shop = love.graphics.newImage('graphics/ui/ShopUI.png')
},
font = {
spr... |
workspace "TypedEngine"
architecture "x86_64"
startproject "TypedEditor"
toolset "gcc"
gccprefix "ccache "
configurations {
"Debug",
"Release"
}
flags {
"MultiProcessorCompile"
}
filter "system:windows"
systemversion "latest"
-- Debug / Release Operating system x64
outputdir = "%{cfg.buildcf... |
function test()
local arr = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }
for i=1,1e7 do
arr[8] = 234
arr[8] = 234
arr[8] = 234
arr[8] = 234
arr[8] = 234
arr[8] = 234
arr[8] = 234
arr[8] = 234
arr[8] = 234
arr[8] = 234
end
end
test()
|
local lapis = require("lapis")
local console = require("lapis.console")
do
local _class_0
local _parent_0 = lapis.Application
local _base_0 = {
["/lapis"] = function(self)
return "Welcome to Lapis " .. tostring(require("lapis.version")) .. "!"
end,
["/lapis/console"] = console.make()
}
_base... |
-- Transforming Amulet definitions
local modpath = minetest.get_modpath("transform")
dofile(modpath .. "/amulet_actions.lua")
minetest.register_craftitem(
"transform:amulet",
{
description = "Transformation Amulet",
inventory_image = "amulet_front.png",
light_source = minetest.LIGHT_MA... |
--[[
Name: LibBabble-CreatureType-3.0
Revision: $Rev: 162 $
Maintainers: ckknight, nevcairiel, Ackis
Website: http://www.wowace.com/projects/libbabble-creaturetype-3-0/
Dependencies: None
License: MIT
]]
local MAJOR_VERSION = "LibBabble-CreatureType-3.0"
local MINOR_VERSION = 90000 + tonumber(("$Rev: 162 $")... |
project "angelscript"
kind "StaticLib"
language "C++"
cppdialect "C++11"
staticruntime "on"
includedirs {
"angelscript/include/angelscript"
}
files {
"angelscript/source/**.cpp",
"angelscript/source/**.h",
"angelscript/add_on/**.cpp",
"angelscript/add_on/**.h"
}
if (os.host() == "windows") then
... |
-- Pretty-Printed using HW2 Pretty-Printer 1.27 by Mikail.
-- this script manages the AI military. This includes group sizes, attack times, attack defend percentages,
aitrace("LOADING CPU MILITARY")
function CpuMilitary_Init()
cp_attackPercent = 100
if (g_LOD == 0) then
cp_attackPer... |
function indexof (i, l)
local index = {}
for k, v in pairs(l) do
index[v] = k
end
return index[i]
end
-- Create a list with all numbers between 'from' to and with 'to'
function list (from, to)
local l = {}
while from <= to do
l[#l+1] = from
from = from + 1
end
return l;
end
-- When making a mo... |
local s = "helLO"
local s1000 = s:rep(1000)
-- string.lower, string.upper, string.reverse consume memory
do
print(runtime.callcontext({kill={memory=4000}}, string.lower, s))
--> =done hello
print(runtime.callcontext({kill={memory=4000}}, string.lower, s1000))
--> =killed
-- string.upper consumes... |
w_width = 1366
w_height = 768
function love.conf(t)
t.window.title = "Pong"
t.window.width = w_width
t.window.height = w_height
t.window.borderless = true
t.window.resizable = false
end
|
WireToolSetup.setCategory( "Vehicle Control" )
WireToolSetup.open( "exit_point", "Vehicle Exit Point", "gmod_wire_exit_point", nil, "Exit Points" )
if CLIENT then
language.Add( "tool."..TOOL.Mode..".name", TOOL.Name.." Tool (Wire)" )
language.Add( "tool."..TOOL.Mode..".desc", "Spawns a "..TOOL.Name )
WireToolSetup... |
Config = {}
Config.Animations = {
{
name = 'festives',
label = 'Slavnostní',
items = {
{label = "Kouření cigarety", type = "scenario", data = {anim = "WORLD_HUMAN_SMOKING"}},
{label = "Hraní na hudební nástroj", type = "scenario", data = {anim = "WORLD_HUMAN_MUSICIAN"}},
{label = "DJ", type = "anim",... |
#!/usr/bin/env bcc-lua
--[[
Copyright 2016 Marek Vavrusa <mvavrusa@cloudflare.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by app... |
START_ADDR = 0x10
END_ADDR = rom.readbyte(4) * 0x4000 + 0x10
CUR_ADDR = START_ADDR
STEP = 1
CDL_FILE = "diff.cdl"
WRITE_VALUE = 0x33
FRAME_FOR_SCREEN = 0
cdlData = ""
--------------------------------------------------------
function atSave(i)
print(i)
local curSave = savestate.create()
savestate.save(cur... |
--[[
Licensed according to the included 'LICENSE' document
Author: Thomas Harning Jr <harningt@gmail.com>
]]
local lpeg = require("lpeg")
local tonumber = tonumber
local merge = require("json.util").merge
local util = require("json.decode.util")
module("json.decode.number")
local digit = lpeg.R("09")
local digits ... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
local ModInventoryControl = Class.create("ModInventoryControl", Entity)
local Keymap = require "xl.Keymap"
local InventoryMenu = require "state.InventoryMenu"
local Inventory = require "xl.Inventory"
function ModInventoryControl:create( )
self.keyItemList = self.keyItemList or {}
self.canPressUse = true
--initial... |
return {
vec2 = require "lib.vec2",
vec3 = require "lib.vec3",
vec4 = require "lib.vec4",
}
|
require('plugins/line-theme/evil_lualine')
-- require('plugins/line-theme/bubbles')
|
include("terms")
style =
{["off_color"] = "cff",
["on_color"] = "cff",
["line_color"] = "000",
["line_width"] = "2"};
text_style = {["font_size"] = "16"}
meas = {"\(^\circ\)", "'"}
symb = "\(\angle\)"
numb = {}
ang_g = {}
ang_m = {}
index = {}
fact = {}
qq = {}
answ = {}
index = {3,... |
local _hxClasses = {}
local Int = _hx_e();
local Dynamic = _hx_e();
local Float = _hx_e();
local Bool = _hx_e();
local Class = _hx_e();
local Enum = _hx_e();
|
require("core/object");
AnimManager = class();
AnimDef =
{
FILE = 1;
CLASS = 2;
GROUPID = 3;
};
AnimManager.getInstance = function()
if not AnimManager.s_instance then
AnimManager.s_instance = new(AnimManager);
end
return AnimManager.s_instance;
end
AnimManager.releaseInstance = functio... |
local asserts = require 'lib.asserts'
local Object = require 'lib.object'
local Type = require 'lib.luapi.type'
--[[ Single lua file
= @ (lib.object)
> reqpath (string)
> fullpath (string)
> module (lib.luapi.type) []
> cache (@.cache) [] Gets removed after File:write() attempt
]]
local File = Object:extend... |
vim.g.startify_files_number = 5
vim.g.startify_update_oldfiles = 1
vim.g.startify_session_autoload = 1
vim.g.startify_session_persistence = 1 -- autoupdate sessions
vim.g.startify_session_delete_buffers = 1 -- delete all buffers when loading or closing a session, ignore unsaved buffers
vim.g.startify_change_to_dir = 0 ... |
local class = require "utils.class"
local ID = require "utils.ID"
local default_formula = require "utils.PropertyFormula"
local Property = class()
function Property:_init_(property)
self.uuid = ID.Next();
self.property = property or {}
self.formula = default_formula
self.merged = {}
self.cached = {}
self.cha... |
local bindings = {}
local vars = require('nvimux.vars')
local fns = {}
local nvim = vim.api -- luacheck: ignore
local consts = {
terminal_quit = '<C-\\><C-n>',
esc = '<ESC>',
}
fns.nvim_do_bind = function(options)
local escape_prefix = options.escape_prefix or ''
local mode = options.mode
return func... |
------------
--- HTTP
-- HTTP client
-- @module http_ng.backend
local backend = {}
local response = require 'resty.http_ng.response'
local http_proxy = require 'resty.http.proxy'
local function send(httpc, params)
params.path = params.path or params.uri.path
local res, err = httpc:request(params)
if not res th... |
--[[
__ __
|__) _ _ _ _ _ _ _ _ _ / _ | |_ _ _
| | (_) (_) | (_| ||| ||| (- | \__ (_) | |_ (_) | )
_/
__________________________________________________________
RbxAPI by ProgrammerColton
A super simple proxy server tha... |
require "AdHoc"
local this = GetThis()
local camera = GetComponent(this, "Camera3D")
local playerTransform
function Start()
playerTransform = GetComponent(AdHoc.Global.playerID, "Transform")
end
function Update()
camera.focusPosition = playerTransform.translate
end
|
return {
rs256_private_key = [[
-----BEGIN RSA PRIVATE KEY-----
MIIEpAIBAAKCAQEAw5mp3MS3hVLkHwB9lMrEx34MjYCmKeH/XeMLexNpTd1FzuNv
6rArovTY763CDo1Tp0xHz0LPlDJJtpqAgsnfDwCcgn6ddZTo1u7XYzgEDfS8J4SY
dcKxZiSdVTpb9k7pByXfnwK/fwq5oeBAJXISv5ZLB1IEVZHhUvGCH0udlJ2vadqu
R03phBHcvlNmMbJGWAetkdcKyi+7TaW7OUSjlge4WYERgYzBB6eJH+UfPjmw3... |
require 'scenario/sandbox/gui' |
local lu = require 'luaunit'
local COLOR_NAMES = require 'supernova.helpers.color_names'
function testColorNames()
lu.assertEquals(
COLOR_NAMES[1],
{
identifier = '20000-leagues-under-the-sea',
name = '20000 Leagues Under the Sea',
rgb = { 25, 25, 112 }
}
)
end
os.exit(lu.LuaUnit.... |
--聖なる降誕
--Holy Night Nativity
--LUA by Kohana Sonogami
function c100270047.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100270047,0))
e2:Set... |
--[[
_______ __ _____
/ ____\ \ / / | __ \
| | __ \ \ / /_ _ ___| | | | ___ ___ _ __
| | |_ | \ \/ / _` |/ __| | | |/ _ \ / _ \| '__|
| |__| | \ / (_| | (__| |__| | (_) | (_) | |
\_____| \/ \__,_|\___|_____/ \___/ \___/|_| feat. Jiray... |
local component = require("component")
local colors = require("colors")
local objects = {}
local API = {}
local gpu = component.gpu
local w,h = gpu.getResolution()
function API.clearScreen()
gpu.setForeground(colors.black,true)
gpu.setBackground(colors.white,true)
gpu.fill(1,1,w,h," ")
end
function API.clamp(... |
function copyPos (command)
local x, y, z = getElementPosition(getLocalPlayer())
outputChatBox(x..", "..y..", "..z, player)
setClipboard (x..", "..y..", "..z)
end
addCommandHandler("copypos", copyPos)
local colLV = createColRectangle(866,480,2300,2800)
function isElementWithinSafeZone(element)
if (not isElemen... |
local appendageModule = {}
function appendageModule.new(UpperLimb,LowerLimb,LimbEnd,StartAttachment,LimbJointAttachment,LimbEndAttachment,LimbHoldAttachment,PreventDisconnection)
local Appendage = {}
Appendage.UpperLimb = UpperLimb
Appendage.LowerLimb = LowerLimb
Appendage.LimbEnd = LimbEnd
Append... |
-- C# 热补丁文件加载器 require "HotFix.???"
|
local coreOffset = 16;
local hp = Core.getElementHitPointsById(Core.getId())
if hp > 10000 then
coreOffset = 128
elseif hp > 1000 then
coreOffset = 64
elseif hp > 150 then
coreOffset = 32
end
Elements = Core.getElementIdList();
ExportString = "Funny Handle: ";
for index, ID in ipairs(Elements) do
... |
local M = {}
local argparser = require('argparser')
local process = require('process')
local env = require('env')
local fs = require('fs')
local re = require('re')
local inspect = require('inspect')
local util = require('util')
local bcsave = require('jit.bcsave')
local ffi = require('ffi')
local stream = require('str... |
getglobal game
getfield -1 Workspace
getfield -1 RegisterArmour
getfield -1 FireServer
pushvalue -2
pushnumber 17
pcall 2 1 0 |
slot0 = class("BismarckChapterPage", import("...base.BaseActivityPage"))
slot0.tabPos = {
[1.0] = 10,
[2.0] = 182.3
}
slot0.IconShowFunc = {
[DROP_TYPE_SHIP] = function (slot0, slot1)
GetImageSpriteFromAtlasAsync("SquareIcon/" .. slot3, "", slot0)
end,
[DROP_TYPE_FURNITURE] = function (slot0, slot1)
GetImageSp... |
--- === cp.ui.Group ===
---
--- UI Group.
local require = require
-- local log = require "hs.logger" .new "Group"
local ax = require "cp.fn.ax"
local Element = require "cp.ui.Element"
local pack = table.pack
local Group = Element:subclass("cp.ui.Group")... |
local repayTime = 168 * 60 -- hours * 60
local timer = ((60 * 1000) * 10) -- 10 minute timer
RegisterServerEvent('house:updatespawns')
AddEventHandler('house:updatespawns', function(info, hid)
local src = source
local table = info
local house_id = hid
local xPlayer = NPCore.GetPlayerFromId(src)
if... |
--[[
* Created by MiiMii1205
* license MIT
--]] -- Constants --
MOVE_UP_KEY = 20
MOVE_DOWN_KEY = 44
CHANGE_SPEED_KEY = 21
MOVE_LEFT_RIGHT = 30
MOVE_UP_DOWN = 31
NOCLIP_TOGGLE_KEY = 289
NO_CLIP_NORMAL_SPEED = 0.5
NO_CLIP_FAST_SPEED = 2.5
ENABLE_TOGGLE_NO_CLIP = true
ENABLE_NO_CLIP_SOUND = true
local eps = 0.01
loca... |
-- Cookies Recipe :
if not rawget(_G,"data") then
data = {}
end
data.oven = minetest.get_worldpath().."/cookies"
data.cookies = {}
-- cookie_baker priv to create cookie
minetest.register_privilege("baker","Is able to bake CooKies and give them to anybody else")
-- Loading cookies from oven
pntf = io.open(data.oven... |
local h = require("null-ls.helpers")
local methods = require("null-ls.methods")
local DIAGNOSTICS = methods.internal.DIAGNOSTICS
return h.make_builtin({
name = "cue_fmt",
method = DIAGNOSTICS,
filetypes = { "cue" },
generator_opts = {
command = "cue",
args = { "fmt", "$FILENAME" },
... |
AddCSLuaFile()
DEFINE_BASECLASS( "sent_tv_io_base" )
ENT.PrintName = "IO: Switch"
ENT.Author = "raubana"
ENT.Information = ""
ENT.Category = "Tunnel Vision"
ENT.Editable = true
ENT.Spawnable = true
ENT.AdminOnly = true
ENT.RenderGroup = RENDERGROUP_OPAQUE
ENT.NumInputs = 1
ENT.NumOutputs = 2
ENT.Insta... |
function onCreate()
--Iterate over all notes
for i = 0, getProperty('unspawnNotes.length')-1 do
--Check if the note is an Instakill Note
if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'Static Note' then
setPropertyFromGroup('unspawnNotes', i, 'texture', 'StaticNOTE_assets'); --Change texture
setP... |
isInTrunk = false
RegisterNetEvent("vrp.inventoryhud:refreshTrunk")
AddEventHandler("vrp.inventoryhud:refreshTrunk", function()
updateTrunk()
end)
function openTrunk()
local weight,data,_ = vrpServer.getInv(gridZone)
--if not IsPedInAnyVehicle(PlayerPedId(), false) then
local data2,max2,weight2,pl... |
print(math.cos(1), math.sin(1), math.tan(1), math.atan(1), math.atan2(3, 4))
|
local jobs = exports.UCDjobsTable:getJobTable()
local blips = {}
local markers = {}
local GUI = {}
local originalSkin = {}
local frozen
local disabledControls = {"forwards", "backwards", "jump", "sprint", "left", "right"}
function onClientResourceStart()
local sX, sY = guiGetScreenSize()
-- GUI
GUI.window = GuiWind... |
local Line = {}
function Line:new(world, x1, y1, x2, y2, color)
local line = {}
setmetatable(line, self)
self.__index = self
line.b = love.physics.newBody(world, 0, 0, 'static')
line.s = love.physics.newEdgeShape( x1, y1, x2, y2 )
line.f = love.physics.newFixture( line.b, line.s )
line.color = color or... |
-- @brief CAN-over-UDP Protocol dissector plugin
-- @author
-- @date 2018.07.12
-- create a new dissector
local NAME = "CANoU"
local PORT = 3248
local CANoU = Proto(NAME, "CAN-over-UDP Protocol")
local canid_set = {
[0x37] = "Acceleration via ICE",
[0xb4] = "Current speed of the automobile",
... |
--
-- ZyWebD express edition for shadowsocks-lua
-- (c) 2015 zyxwvu <imzyxwvu@icloud.com>
--
-- NOTE: features not included:
-- FastCGI backend, General Server, SSL Server, HandleRequest, and built-in MIMES
--
local uv = require "xuv"
local crunning, cresume, cyield = coroutine.running, coroutine.resume, coroutine.... |
--------------------------------
-- @module ScaleBy
-- @extend ScaleTo
-- @parent_module cc
---@class cc.ScaleBy:cc.ScaleTo
local ScaleBy = {}
cc.ScaleBy = ScaleBy
--------------------------------
--- Creates the action with and X factor and a Y factor.<br>
-- param duration Duration time, in seconds.<br>
-- param s... |
local currentMap = nil
local spawnPoint = nil
mapData = {}
AddEventHandler('getMapDirectives', function(add)
-- add a custom data
add("koth", function(state, arg1, arg2)
-- do something with the custom data
mapData.koth = arg1
state.add("koth", {arg1 = arg1})
end, function(state, a... |
------------------------------------------------
-- Copyright © 2013-2020 Hugula: Arpg game Engine
--
-- author pu
------------------------------------------------
local require = require
local io = io
local serpent = require("serpent")
-- local pb = require "pb"
-- local protoc = require "protoc"
-- local p = pro... |
-- CONFIG --
-- Allows you to set if time should be frozen and what time
local freezeTime = false
local hours = 1
local minutes = 0
-- Set if first person should be forced
local forceFirstPerson = false
-- CODE --
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
_,pw = GetCurrentPedWeapon(PlayerPe... |
function at()
end
function cron()
end
local function split_string(str, delimiter)
if type(str) ~= 'string' or str == '' or type(delimiter) ~= 'string' or delimiter == '' then
return nil
end
local string_list = {}
for m in (str..delimiter).gmatch('(.-)'..delimiter) do
if m and m ~= ''... |
config = {
var0 = true,
var1 = true
}
|
class 'shell'
local AI_IDLING = 0
local AI_RUNNING = 1
--self.npc_obj:setSequence({0})
--self.npc_obj:setSequence({0,1,2,3})
function shell:initProps()
-- Currents
self.cur_mode=AI_IDLING
self.npc_obj.motionSpeed = 0
self.npc_obj.not_movable = self.wasNotMovable
if(self.npc_obj.spawnedGenType == ... |
function HMLError( s, displayTime )
displayTime = displayTime or 7
if( CLIENT ) then
GAMEMODE:AddNotify("[EE] " .. s, NOTIFY_ERROR, displayTime)
if( HUD_System.NextCheckTime ) then HUD_System.NextCheckTime = HUD_System.NextCheckTime + 3 end
end
Msg("[EE] " .. s .. "\n")
end
function HMLWarning( s )
displayTi... |
local M = {}
M.oGameDb = nil
return M
|
---
-- Library methods for handling JSON data. It handles JSON encoding and
-- decoding according to RFC 4627.
--
-- There is a test section at the bottom which shows some example
-- parsing. If you want to parse JSON, you can test it by pasting sample JSON
-- into the <code>TESTS</code> table and run the <code>test</c... |
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