content stringlengths 5 1.05M |
|---|
ACL = {
lastError = ""
}
local playersConnecting = {}
local lastConnectedIdent = nil
-- Checks whether the player is whitelisted
-- @param1 integer NetID of the player connecting. NetID = PlayerID << 16
-- @param2 string Name of the player connecting
-- @return
function ACL:canConnect( netID, playerName... |
-- Nncachebuilder-test.lua
-- unit test
require 'all'
setRandomSeeds(27)
tester = Tester()
test = {}
function test.cache()
local v, isVerbose = makeVerbose(false, 'test.cache')
local chatty = isVerbose
local nObs = 10
local nDims = 1
local xs = torch.Tensor(nObs, nDims)
for i = 1, nObs do
xs... |
local function setup ()
vim.keymap.set('n', '<leader>bk', '<cmd>BufDel<CR>', {desc = 'Delete current buffer, keeping layout'})
vim.keymap.set('n', '<leader>bK', '<cmd>BufDel!<CR>', {desc = 'Force delete current buffer, keeping layout'})
end
return {
setup = setup
}
|
ModifyEvent(-2, 0, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2, -2);
ModifyEvent(-2, 14, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2, -2);
ModifyEvent(-2, 15, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2, -2);
ModifyEvent(-2, 16, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2, -2);
ModifyEvent(-2, 17, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2, -2);
Modify... |
uuid = argv[1];
another_session = freeswitch.Session(uuid)
callerid = another_session:getVariable("caller_id_number");
--file = io.open("logtest1.txt", "a+")
--file:write("\n:"..callerid..":\n")
--file:close()
another_session:consoleLog("info", "callerid: " .. callerid .. "\n");
stream:write(callerid); |
--[[**********************************
*
* Multi Theft Auto - Admin Panel
*
* client\widgets\admin_editor.lua
*
* Original File by lil_Toady
*
**************************************]]
function nothing ()
end |
local sides = {
bottom = 0,
top = 1,
back = 2,
front = 3,
right = 4,
left = 5
}
sides["down"] = sides["bottom"]
sides["up"] = sides["top"]
sides["north"] = sides["back"]
sides["south"] = sides["front"]
sides["west"] = sides["right"]
sides["east"] = sides["left"]
sides["negy"] = sides["bottom"]
sides["posy"] = s... |
signal = require 'signal'
a=torch.Tensor({12,2,9,16})
b=torch.poly(a)
print(a)
print(b)
print('-- Expected: 1 -39 518 -2616 3456')
a=torch.Tensor({{12,2,9,16},{12,2,9,16},{12,2,9,16},{12,2,9,16}})
b=torch.poly(a)
print(a)
print(b)
print('-- Expected: 1.0000 -39.0000 0.0000 0... |
-- automatic conversion of input parameters
function autonumber(input)
local base = 10
local orig_input = input
if (type(input) == "string") then
input = input:gsub("[\(\)\"uUlL]", "")
if string.find(input,"[bxhBXH]") ~= nil then
if string.find(string.lower(input), "0b") =... |
local on_attach = function(client, bufnr)
vim.api.nvim_buf_set_option(bufnr, "omnifunc", "v:lua.lsp.omnifunc")
-- autoformat on save
if client.resolved_capabilities.document_formatting then
vim.cmd("au BufWritePre <buffer> lua vim.lsp.buf.formatting_sync(nil, 1000)")
end
end
local default_options = {
on... |
require "premake_modules"
local ProjectName = "RaycastedMetaBalls"
function AddSourceFiles(DirectoryPath)
files
{
("../" .. DirectoryPath .. "/**.h"),
("../" .. DirectoryPath .. "/**.hpp"),
("../" .. DirectoryPath .. "/**.cpp"),
("../" .. DirectoryPath .. "/**.inl"),
("../" .. Dir... |
--
-- Project: wiola
-- User: Konstantin Burkalev
-- Date: 16.03.14
--
local _M = {
_VERSION = '0.13.3',
}
_M.__index = _M
setmetatable(_M, {
__call = function(cls, ...)
return cls.new(...)
end
})
local wamp_features = {
agent = "wiola/Lua v" .. _M._VERSION,
roles = {
broker = ... |
object_tangible_loot_beast_beast_steroid_mantis_monkey = object_tangible_loot_beast_shared_beast_steroid_mantis_monkey:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_beast_beast_steroid_mantis_monkey, "object/tangible/loot/beast/beast_steroid_mantis_monkey.iff")
|
test_run = require('test_run').new()
engine = test_run:get_cfg('engine')
box.execute('pragma sql_default_engine=\''..engine..'\'')
-- create space
box.execute("CREATE TABLE foobar (foo INT PRIMARY KEY, bar TEXT)")
-- prepare data
box.execute("INSERT INTO foobar VALUES (1, 'foo')")
box.execute("INSERT INTO foobar VALU... |
--
local M = {}
local enum_type = require('xe.node.enum_type')
M.any = {
}
M.audio_pan = {
'string',
'const',
const = {
{ 'default', "self.x / 256" },
},
}
M.bgstage = {
'enum',
enum = enum_type.bgstage
}
M.blend = {
'enum',
enum = enum_type.blend
}
M.bool = {
'bool'
}
M.bul... |
module("time", package.seeall)
local meta = FindMetaTable("Player")
if not meta then return end
function meta:GetTime()
return self:GetNWFloat("TotalTime")
end
function meta:SetTime(num)
self:SetNWFloat("TotalTime", num)
end
function meta:GetTimeStart()
return self:GetNWFloat("TimeStart")
end
function meta:SetT... |
-- code browser plugin
local aerial = require('aerial')
local on_attach = function(client, bufnr)
aerial.on_attach(client)
-- aerial does not set any mappings by default
-- toggle the aerial window with <leader>a
vim.api.nvim_buf_set_keymap(0, 'n', '<leader>a', '<cmd>AerialToggle!<CR>', {})
-- jump forwards/... |
BTN_L = 0
BTN_R = 1
BTN_U = 2
BTN_D = 3
BTN_O = 4
BTN_X = 5
CLR_BLK = 0
CLR_DBL = 1
CLR_PRP = 2
CLR_DGN = 3
CLR_BRN = 4
CLR_DGY = 5
CLR_GRY = 6
CLR_WHT = 7
CLR_RED = 8
CLR_ORN = 9
CLR_YLW = 10
CLR_GRN = 11
CLR_BLU = 12
CLR_IND = 13
CLR_PNK = 14
CLR_PCH = 15
RESOLUTION_X = 128
RESOLUTION_Y = 120
MAX_VEL = 0.8
FRAME_... |
RegisterNetEvent("npc-jobmanager:playerBecameJob")
AddEventHandler("npc-jobmanager:playerBecameJob", function(job, name, notify)
local LocalPlayer = exports["npc-core"]:getModule("LocalPlayer")
LocalPlayer:setVar("job", job)
if notify ~= false then
TriggerEvent("DoLongHudText", job ~= "unemployed" ... |
--[[
File: LuaNativeUIExample.lua
Author: Mikael Kindborg
Description:
Demo that uses a high-level Lua UI library to create a NativeUI.
The object NativeUI is defined in file: projects/common/LuaLib.lua
Here are some things to try in the LuaLive editor.
First press "Run program" in the editor to run all of the
co... |
local INSTANCE_ID = string.match(arg[0], "gh%-6035%-(.+)%.lua")
local function unix_socket(name)
return "unix/:./" .. name .. '.sock';
end
require('console').listen(os.getenv('ADMIN'))
if INSTANCE_ID == "master" then
box.cfg({
listen = unix_socket("master"),
})
elseif INSTANCE_ID == "replica1" th... |
gamestats = {}
function gamestats:enter(previous)
self.previous = previous
self.yModPerc = 100
self.screen = "stats"
self.cursorX,self.cursorY=1,1
tween(0.2,self,{yModPerc=0})
output:sound('stoneslideshort',2)
self.transY = 0
self.maxTransY = 0
self.sideTransY = 0
self.maxSideTransY = 0
local gra... |
plugin =
{
type = "piglet",
name = "piglet::codec_data",
test = function()
dofile(SCRIPT_DIR .. "/../common.lua")
return run_tests(tests)
end
}
INIT_PROTO = 1
DEFAULT_VALUES =
{
next_prot_id = 0,
lyr_len = 0,
invalid_bytes = 0,
proto_bits = 0,
codec_flags = 0,
i... |
--------------------------------------------------------------------------------------------------
-- Localized messages and options in English
--------------------------------------------------------------------------------------------------
--Slash Commands
MYREP_CMD_STATUS = "status";
MYREP_CMD_DEBUG = "debug... |
function API.ItemData(id, name, weight, subTitle, type, hungerVar, thirstVar, droppable)
local self = {}
self.id = id
self.name = name
self.weight = weight
self.type = type
self.subTitle = subTitle or "NULL"
self.hungerVar = hungerVar or 0
self.thirstVar = thirstVar or 0
self.droppa... |
--- LPeg PEG pattern matching.
-- @module lpeg
local lpeg = {}
---
-- The matching function. It attempts to match the given pattern against the
-- subject string. If the match succeeds, returns the index in the subject of
-- the first character after the match, or the captured values (if the pattern
-- captu... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BseBroadcastMessage_pb', package.seeall)
local BSEBROADCASTMESSAGE = protobuf.Descriptor();
local BSEBROADCASTMESSAGE_MESSAGETYPE = protobuf.EnumDescriptor();
local BSEBROADCASTMESSAGE_MESSAGETYPE_NORMAL_STRING_ENUM = protobuf.Enum... |
-- Copyright (C) by Hiroaki Nakamura (hnakamur)
local resty_cookie = require "resty.cookie"
local setmetatable = setmetatable
local _M = { _VERSION = '0.2.0' }
local mt = { __index = _M }
local function _update(dt, ...)
for i = 1, select('#', ...) do
local t = select(i, ...)
if t then
... |
---@type nvimd.Unit
local M = {}
M.url = 'antoinemadec/FixCursorHold.nvim'
M.description = 'Fix slowness in CursorHold'
M.no_default_dependencies = true
M.activation = {
wanted_by = {
'target.base',
},
}
function M.config()
-- in ms
vim.g.cursorhold_updatetime = 100
end
return M
|
local M = {}
local function is_float(value)
local _, p = math.modf(value)
return p ~= 0
end
local function calc_float(value, max_value)
if value and is_float(value) then
return math.min(max_value, value * max_value)
else
return value
end
end
local function calc_list(values, max_value, aggregator, l... |
---
--- Group rate limiting plugin's global configuration constant
--- Created by jacobs.
--- DateTime: 2018/4/10 下午3:59
---
local _M = {}
_M.name = "group_rate_limit"
_M.small_error_types = {
sys = {
type_plugin_conf = "grp.conf_error"
},
biz = {
type_rate_control = "grp.reject",
... |
QRCodeQueue = {}
function dgsRequestQRCode(str,w,h)
local w,h = w or 128,h or 128
local encodedStr = urlEncode(str)
local QRCode = dxCreateTexture(w,h,"argb")
dgsSetData(QRCode,"asPlugin","dgs-dxqrcode")
dgsSetData(QRCode,"data",{str,encodedStr})
dgsSetData(QRCode,"loaded",false)
local index = math.seekEmpty(QRC... |
EndorResearchOutpostScreenPlay = ScreenPlay:new {
numberOfActs = 1,
screenplayName = "EndorResearchOutpostScreenPlay"
}
registerScreenPlay("EndorResearchOutpostScreenPlay", true)
function EndorResearchOutpostScreenPlay:start()
if (isZoneEnabled("endor")) then
self:spawnMobiles()
end
end
function EndorResearch... |
--[[
Videoclip - mp4/webm clips creator for mpv.
Copyright (C) 2021 Ren Tatsumoto
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later versi... |
-----------------------------------
-- Area: Crawlers' Nest
-- NPC: qm10 (??? - Exoray Mold Crumbs)
-- Involved in Quest: In Defiant Challenge
-- !pos -83.391 -8.222 79.065 197
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/settings"... |
return Def.ActorFrame{
-- Transition
Def.Quad {
InitCommand=function(self)
self:zoomto(SCREEN_WIDTH,SCREEN_HEIGHT):vertalign(bottom):x(SCREEN_CENTER_X):y(SCREEN_BOTTOM)
self:diffuse(Color.Black)
end;
OnCommand=function(self)
self:decelerate(0.5):zoomtoheight(0):sleep(0.1):diffusealpha(0)
end;
... |
function aurum.biomes.v_base(def)
return b.t.combine({
y_min = 1,
}, def)
end
function aurum.biomes.v_ocean(def)
return b.t.combine({
node_top = "aurum_base:sand",
depth_top = 1,
node_filler = "aurum_base:sand",
depth_filler = 3,
y_max = 0,
y_min = -50,
node_cave_liquid = "aurum_base:water_source",
... |
local U = {}
local dota2team = {
[1] = {
['name'] = "";
['alias'] = "";
['players'] = {
'Miracle-',
'BlackDream',
'Two Faced',
'→ OPERATIVO',
'Dreamer'
};
['sponsorship'] = '';
},
[2] = {
['name'] = "";
['alias'] = "";
['players'] = {
'TripleSteal-',
'*Kiss... |
GameWorld={};
GameAgentAction={};
GameAgentAction.ATTACK=0;
GameAgentAction.IDLE=1;
GameAgentAction.APPROACH=2;
GameAgentAction.WANDER=3;
GameAgentAction.ESCAPE=4;
GameAgentAction.DIE=5;
GameAgentAction.SHOOT=6;
GameAgentAction.WALK=7;
GameAgentAction.SLUMP=8;
GameAgentAction.DEAD=9;
GameAgentAction.UNKNOWN=10;
GameA... |
---@class CS.FairyGUI.GTextField : CS.FairyGUI.GObject
---@field public text string
---@field public templateVars CS.System.Collections.Generic.Dictionary_CS.System.String_CS.System.String
---@field public textFormat CS.FairyGUI.TextFormat
---@field public color CS.UnityEngine.Color
---@field public align number
---@fi... |
CuiVersion = "1.5.7"
LastUpdate = "2020-09-27"
VersionDetail = "Concise UI - " .. CuiVersion .. "[NEWLINE]" .. "Last Update: " .. LastUpdate
|
-- This is a useful module which, can be used for debugging tunnel
local DbTunnel, parent = torch.class('nn.DbTunnel', 'nn.Module')
function DbTunnel:__init(db_id)
parent.__init(self)
self.gradInput = nil
self.db_id = db_id or '0'
self.print_db_id = false
end
function DbTunnel:updateOutput(input)
if se... |
---------------------------------------------
-- Subsonics
-- Lower defense
---------------------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/globals/settings")
require("scripts/globals/status")
---------------------------------------------
function onMobSkillCheck(target, mob, s... |
drive = function(name, vehicle)
local playerData = players[name]
if playerData.canDrive or not playerData.cars[1] then return end
if playerData.holdingItem then return end
local car = mainAssets.__cars[vehicle]
if not car then return end
if car.type ~= 'boat' and (ROOM.playerList[name].y < 7000 or ROOM.playerList... |
require("ai/ai_core")
function Spawn(entity)
InitAI(thisEntity)
end
function InitAI(self)
self:SetContextThink(
"init_think",
function()
self:GetAbilityByIndex(0):SetLevel(4)
self:GetAbilityByIndex(1):SetLevel(3)
self.aiThink = aiThinkStandardSkill
... |
local t = Def.ActorFrame{
OnCommand=function(self)
SCREENMAN:ReloadOverlayScreens()
end
};
return t;
|
--stone golem
mobs:register_mob("dmobs:golem", {
type = "monster",
reach = 3,
damage = 2,
attack_type = "dogfight",
hp_min = 62,
hp_max = 72,
armor = 100,
collisionbox = {-0.4, 0, -0.4, 0.4, 2.5, 0.4},
visual = "mesh",
mesh = "golem.b3d",
textures = {
{"dmobs_golem.png"},
},
blood_texture = "default_sto... |
--[[
@author Sebastian "CrosRoad95" Jura <sebajura1234@gmail.com>
@copyright 2011-2021 Sebastian Jura <sebajura1234@gmail.com>
@license MIT
]]--
mojeW,mojeH = 1280, 1024
sW,sH = guiGetScreenSize()
width, height = (sW/mojeW), (sH/mojeH)
GUIEditor = {
gridlist = {},
progressbar = {},
button = {},
wind... |
require('lusp'):repl{
welcome = 'Welcome to Lusp 0.1\n',
promt = 'lusp> ',
init = '(begin (load "stdsyntax.scm") (load "stdlib.scm"))',
}
|
return {
language = "nl",
source = "http://www.onzetaal.nl/advies/letterfreq.html",
frequencies = {
[0x61] = 7.47, [0x62] = 1.58, [0x63] = 1.24, [0x64] = 5.93, [0x65] = 18.91,
[0x66] = 0.81, [0x67] = 3.40, [0x68] = 2.38, [0x69] = 6.50, [0x6A] = 1.46,
[0x6B] = 2.25, [0x6C... |
-- scaffold geniefile for yas
yas_script = path.getabsolute(path.getdirectory(_SCRIPT))
yas_root = path.join(yas_script, "yas")
yas_includedirs = {
path.join(yas_script, "config"),
yas_root,
}
yas_libdirs = {}
yas_links = {}
yas_defines = {}
----
return {
_add_includedirs = function()
includedirs { yas_include... |
local infinity_accumulator = {}
local gui = require("__flib__.gui")
local math = require("__flib__.math")
local util = require("scripts.util")
local constants = require("scripts.constants")
-- -----------------------------------------------------------------------------
-- LOCAL UTILITIES
local function get_setting... |
print("App running")
devices_online = {}
-- table of all variables that can be sent to frontend (except devices list)
variable_registry = {}
-- parsing clients datafile
clients_data = {}
if file.open("clients_datafile.json", "r") then
local raw_data = file.read()
file.close()
-- cutting comments
raw... |
package("libgo")
set_homepage("https://github.com/yyzybb537/libgo")
set_description("Go-style concurrency in C++11.")
set_urls("https://github.com/yyzybb537/libgo.git")
if is_host("macosx", "linux") then
add_deps("cmake")
end
on_install("macosx", "linux", function (package)
i... |
local HttpService = game:GetService("HttpService")
local Promise = require(script.Parent.Promise)
local PlayFabSettings = require(script.Parent.PlayFabSettings)
local IPlayFabHttps = {}
local function GetFullUrl(urlPath)
local fullUrl = "https://" .. PlayFabSettings.settings.titleId .. PlayFabSettings.settings.produ... |
------------------------
-- Extensions to the [string module](http://www.lua.org/manual/5.1/manual.html#5.4).
-- Credit to rxi's [lume](https://github.com/rxi/lume/) lib for some of these functions.
-- @extend string
--- Split a string using a given seperator.
-- If seperator is not provided, it will split the string... |
local Token = {}
local tokens = {}
local counter = 0
function Token.register(var)
counter = counter + 1
tokens[counter] = var
return counter
end
function Token.get(token_id)
return tokens[token_id]
end
global.tokens = {}
function Token.register_global(var)
local c = #global.tokens + 1
g... |
-- dynamically start/stop/suspend interfaces --
local dotos = require("dotos")
local ipc = require("ipc")
local path = "/dotos/interfaces/?/main.lua;/shared/interfaces/?/main.lua"
local running = {dynamic = dotos.getpid()}
local current
local api = {}
-- start an interface and switch to it
function api.start(_, ifa... |
return Def.ActorFrame {
children = {
LoadActor( "_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Ready Receptor") ) .. {
Frame0000=0;
Delay0000=1;
InitCommand=cmd(playcommand, "Set");
GameplayLeadInChangedMessageCommand=cmd(playcommand,"Set");
SetCommand=cmd(visible,GAMESTATE:GetGameplayLeadIn());
... |
-- vim:et
function love.conf(t)
t.title="NetWars"
t.author="Borg <borg@uu3.net>"
t.identity="netwars"
t.console=false
t.screen.width=800
t.screen.height=600
t.modules.joystick=false
t.modules.physics=false
t.modules.audio=false
t.modules.sound=false
end
|
function Server_AdvanceTurn_Start (game,addNewOrder)
SkippedAirlifts = {};
executed = false;
end
function Server_AdvanceTurn_Order(game, order, result, skipThisOrder, addNewOrder)
if(executed == false)then
if(order.proxyType == 'GameOrderAttackTransfer' and order.PlayerID == 520078)then
executed = true;
... |
local color_palette = {
rosewater = "#F5E0DC", -- Rosewater
flamingo = "#F2CDCD", -- Flamingo
magenta = "#C6AAE8", -- Magenta
pink = "#E5B4E2", -- Pink
red = "#E38C8F", -- Red
maroon = "#E49CB3", -- Maroon
peach = "#F7BE95", -- Peach
yellow = "#ECDDAA", -- Yellow
green = "#B1E1A6", -- Green
teal = "#B7E5E6", ... |
GWall = class {
dir='', -- left/right/up/down
is_door=false,
is_unlocked=false,
to_outside=false, -- does this wall lead to the outside of the map?
init = function(self, opt)
table.update(self, opt)
end,
getFullString = function(self)
local str = self.dir
if self.is_door then str = str .. '.door.'..(self.i... |
--
-- GMP LuaJIT FFI binding for 6.1.2, by lalawue, 2019/07/07
assert(jit, "Please use LuaJIT 2.0.5")
local ffi = require("ffi")
local bit = require("bit")
local gmp = ffi.load("gmp")
assert(gmp, "Please provide gmp library in your load path")
ffi.cdef[[
/** Types
*/
typedef unsigned long long int mp_limb_t;
typ... |
function init(virtual)
if not virtual then
entity.setInteractive(true)
end
end
function onInteraction(args)
if args ~= nil and args.sourceId ~= nil then
local p = entity.position()
local parameters = {}
local type = "gardenbotv80g"
if entity.configParameter("botspawner.type") ~= nil then
... |
function description()
return "Open a web page"
end
function run()
if #arguments > 0 then
windex = focused_window_index()
target = arguments[1]
load_uri(windex, focused_webview_index(windex), target)
return true
end
log_debug("No URL specified")
return false
end
|
EssentialsPlugin.Server_ShutdownCommand = function(client, args)
if (not PermissionsPlugin.CheckPermissionNotify(client, "essentials.server")) then
return
end
local index = 1 -- used to concatenate reason message
local time = 15
if (args[1] == "-t" and args[2] ~= nil) then
time = tonumber(args[2])
if (tim... |
return "This is file A"
|
local SszViewCtr = require("app.demo.DowneyTang.CapsaSusun.SszViewCtr")
local function main()
local scene = cc.Scene:create()
local SszViewCtr = SszViewCtr.new();
SszViewCtr:initView()
scene:addChild(SszViewCtr:getView());
return scene
end
return main |
--! @brief places player in invite list
function factions.invite_player(name, player)
local faction = factions.factions.get(name)
faction.invited_players[player] = true
factions.on_player_invited(name, player)
factions.factions.set(name, faction)
end
--! @brief removes player from invite list (can no longer ... |
local Utils = require "Utils"
local xml2lua = require("xml2lua")
local LayoutIO = {}
local xmlDecl = "<?xml version=\"1.0\" encoding=\"utf-8\"?> \n"
local function fileExists(path)
local file = io.open(path)
if file == nil then
return false
else
return true
end
end
function LayoutIO... |
#!/usr/bin/lua
local uci = require 'uci'.cursor()
local ubus = require('ubus').connect()
local neighbor_reports = {}
local function hasKey(tab, key)
for k, _ in pairs(tab) do
if k == key then return true end
end
return false
end
uci:foreach('static-neighbor-report', 'neighbor', function (config)
if hasKey(con... |
local CommandBytes = {
nameChange = "\1",
chat = "\4",
pm = "\5",
message = "\7",
version = "\19",
pingRequest = "\26",
pingResponse = "\27",
sendAction = "\9",
sendAlias = "\10",
sendMacro = "\11",
sendVariable = "\12",
sendEvent = "\13",
sendGag = "\14",
sendHighlight = "\15",
sendList = "\16",
sendA... |
function getCharacterId()
return exports["caue-base"]:getChar("id")
end
|
return {
fadeOut = 1.5,
mode = 2,
id = "XINNIAN5",
once = true,
fadeType = 1,
fadein = 1.5,
scripts = {
{
mode = 1,
sequence = {
{
"新年快乐\n\n<size=45>五 贺年卡</size>",
1
}
}
},
{
actor = 301330,
nameColor = "#a9f548",
side = 2,
actorName = "{namecode:34}",
dir = 1,
... |
-- imports
local active_screen = require 'active_screen'
local game_view = require 'game_view'
local level_list = require 'level_list'
function exports()
local instance = {}
local backButton = love.graphics.newImage('level_select/back.png')
local backX = 20
local backY = 600
local backWidth = 300
local backHeig... |
local M = {}
function M.MouseEnable(mode)
io.write(string.format('\027[?%dh', mode))
io.flush()
end
function M.MouseDisable(mode)
io.write(string.format('\027[?%dl', mode))
io.flush()
end
function M.cycle(n)
local i = 1
return function()
local result = i
i = i + 1
if i > n then i = 1 end
... |
local PLUGIN = PLUGIN
local PANEL = {}
function PANEL:Init()
if (IsValid(ix.gui.areaEdit)) then
ix.gui.areaEdit:Remove()
end
ix.gui.areaEdit = self
self.list = {}
self.properties = {}
self:SetDeleteOnClose(true)
self:SetSizable(true)
self:SetTitle(L("areaNew"))
-- scroll panel
self.canvas = self:Add("D... |
-- Copyright (c) 2021 EngineerSmith
-- Under the MIT license, see license suppiled with this file
local path = select(1, ...):match("(.-)[^%.]+$")
local baseAtlas = require(path .. "baseAtlas")
local util = require(path .. "util")
local fixedSizeTA = setmetatable({}, baseAtlas)
fixedSizeTA.__index = fixedSizeTA
local... |
local ok, treesitter = pcall(require, "nvim-treesitter.configs")
if not ok then
vim.notify "Could not load treesitter"
return
end
treesitter.setup {
ensure_installed = "all",
sync_install = true,
ignore_install = {},
highlight = {
enable = true,
disable = {},
},
incremental_selection = {
en... |
-- 历史上的今天
local Api = require("coreApi")
local json = require("json")
local http = require("http")
function ReceiveFriendMsg(CurrentQQ, data)
return 1
end
function ReceiveGroupMsg(CurrentQQ, data)
if data.FromUserId == tonumber(CurrentQQ) then
return 1
end
if string.find(data.Content, "历史上的今天... |
-----------------------------------
--
-- Zone: Lebros_Cavern
--
-----------------------------------
require("scripts/zones/Lebros_Cavern/IDs")
-----------------------------------
function onInitialize(zone)
end
function onInstanceZoneIn(player, instance)
local cs = -1
local pos = player:getPos()
if (pos... |
script.Parent.MouseButton1Click:Connect(function()
if script.Parent.Text == "X" then
script.Parent.Text = ""
else
script.Parent.Text = "X"
end
end) |
local scriptedailOldInit = init
function init()
scriptedailOldInit()
message.setHandler("returnCompanions", function() return playerCompanions.getCompanions("crew") end)
message.setHandler("dismissCompanion", function(_, _, podUuid) recruitSpawner:dismiss(podUuid) end)
end |
GUINotifications.kScoreDisplayFontName = Fonts.kMicrogrammaDMedExt_Small
GUINotifications.kScoreDisplayTextColor = Color(1, 1, 1, 1)
GUINotifications.kScoreDisplayYOffset = 128
GUINotifications.kScoreDisplayExtraText = " XP"
local oldInitialize = GUINotifications.Initialize
function GUINotifications:Initialize()
old... |
local tiny = require('lib.tiny')
local class = require('lib.middleclass')
local System = tiny.processingSystem(class('system.player.shoot'))
function System:initialize()
self.filter = tiny.requireAll(
'isPlayer',
'timeout',
'cooldown',
'shoot',
'space'
)
end
function System:process(e, dt)
i... |
local privateRoomInputLayout = require(ViewPath .. "hall/privateRoom/privateRoomInputLayout");
local privateRoom_pin_map = require("qnFiles/qnPlist/hall/privateRoom_pin")
-- 私人房输入层
local PrivateRoomInputLayer = class(CommonGameLayer, false);
local h_index = 0;
local getIndex = function(self)
h_index = h_i... |
---@class SafeHouse : zombie.iso.areas.SafeHouse
---@field private x int
---@field private y int
---@field private w int
---@field private h int
---@field private diffError int
---@field private owner String
---@field private players ArrayList|Unknown
---@field private lastVisited long
---@field private title String
--... |
--
-- Created by IntelliJ IDEA.
-- User: chen0
-- Date: 29/6/2017
-- Time: 4:20 AM
-- To change this template use File | Settings | File Templates.
--
local mergesort = {}
mergesort.__index = mergesort
function mergesort.sort(a, comparator)
local aux = require('lualgorithms.data.list').create()
for i=0,(a:siz... |
-- https://github.com/terrortylor/nvim-comment
require("nvim_comment").setup {
marker_padding = true, -- Linters prefer comment and line to have a space in between markers
comment_empty = true, -- should comment out empty or whitespace only lines
create_mappings = true, -- Should key mappings be created
... |
if mods["angelsbioprocessing"] then
data:extend(
{
-----------
-- Algae --
-----------
--Orange
{
type = "recipe",
name = "algae-orange",
category = "bio-processing",
subgroup = "bio-processing-green",
enabled = false,
energy_required = 20,
ingredients =
{
{type="fluid", name="water-miner... |
local _, ns = ...
local B, C, L, DB, P = unpack(ns)
local S = P:GetModule("Skins")
local _G = getfenv(0)
local select = select
local function loadFunc()
P:Delay(.5, function()
local bu = _G.PlayerTalentFrame.__TalentEmuCall
if bu then
B.Reskin(bu)
bu:SetPoint("RIGHT", PlayerTalentFrameCloseButton, "LEFT", ... |
addEvent("onDiscordPacket")
local sockets = {};
local channels = {};
function createSocketFromConfig()
local _channels = getSystemEnvVariable("DISCORD_CHANNELS");
local passphrase = getSystemEnvVariable("DISCORD_PASSPHRASE");
local hostname = "mta-tr-discord-bot";
local port = getSystemEnvVariabl... |
local popup = {array = {}}
function popup:new(atlas, quad, x, y, size)
size = size or drawSize
self.array[#self.array + 1] = {
atlas = atlas,
quad = quad,
x = x,
y = y,
size = size,
scale = 0,
scaleSpeed = config.display.height * 0.05,
alpha = 255,
alphaSpeed = 255
}
end
function... |
--------------------------------
-- Makefile specific settings --
--------------------------------
vim.wo.foldmethod = "marker"
|
factory.electronics = {}
dofile(factory.modpath.."/electronics/device.lua")
dofile(factory.modpath.."/electronics/cable.lua")
dofile(factory.modpath.."/electronics/combustion_generator.lua")
dofile(factory.modpath.."/electronics/electronic_furnace.lua")
dofile(factory.modpath.."/electronics/battery.lua") |
include("shared.lua")
function ENT:GetDisplayPosition()
local obbcenter = self:OBBCenter()
local obbmax = self:OBBMaxs()
return Vector(obbcenter.x, obbmax.y - 19.5, obbcenter.z + 41), Angle(0, LocalPlayer():EyeAngles().y - 90, 90), 0.2
end
function ENT:Draw()
self:DrawModel()
self:FWDrawInfo()
end
fun... |
-- This script used to rearrange disk images for use by Dirac's CP/M,
-- but the sectors are now arranged contiguously. The main point of
-- this tool is now to add in the boot sector and bootable CP/M image.
--
-- Command line arguments are:
-- -o file_name Output filename
-- file_name Input fil... |
local PlayerAdded = false
local UIS = game:GetService("UserInputService")
while wait() do
for i,v in pairs(script.Parent.Background.Players:GetChildren()) do
if v.Name ~= "PlayerName" then
v:Destroy()
end
end
for i,v in pairs(game.Players:GetChildren()) do
if script.Parent.Background.Players:FindFirstChild... |
--
-- Created by IntelliJ IDEA.
-- User: petrus
-- Date: 2021/01/01
-- Time: 09:10
-- To change this template use File | Settings | File Templates.
--
local m = require("services")
mysql = require('mysql')
json = require('json')
function get()
if POST_DATA ~= nil then
for key, value in pairs(POST_DATA) do... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.