content stringlengths 5 1.05M |
|---|
--[[
--
-- Copyright (c) 2013-2017 Wilson Kazuo Mizutani
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to
-- deal in the Software without restriction, including without limitation the
-- rights to use, copy, mo... |
--[[
Copyright 2019 Teverse
@File core/server/characterController.lua
@Author(s) Jay
--]]
local controller = {}
controller.defaultSpeed = 50
controller.characters = {}
controller.chat = nil
update = function(client, cameraDirection)
local totalForce = vector3()
local moved = false
for i, pressed in pa... |
local ESM = Narci_EquipmentSetManager; --defined in EquipmentSetManager.lua
local IconPresets = {};
IconPresets.tank = {
951819, --Shield_draenorcrafted_d_02_b_alliance
951820, --Shield_draenorcrafted_d_02_b_horde
2398168, --Inv_shield_1h_bloodelfguard_d_01
};
... |
--- @class GFile
--- This is the file object. It used used primarily to read or write binary data from files.
--- The object is returned by file.Open.
local GFile = {}
--- Dumps the file changes to disk and closes the file handle which makes the handle useless.
function GFile:Close()
end
--- Returns whether the ... |
-- Remember to use the cop group or this won't work
-- K > Admin > Add Group > User ID > cop
local Tunnel = module("vrp", "lib/Tunnel")
local Proxy = module("vrp", "lib/Proxy")
vRP = Proxy.getInterface("vRP")
vRPclient = Tunnel.getInterface("vRP","vRP_bank")
local banks = {
["fleeca"] = {
position = { ['x'] = 147... |
-- MIT License Copyright (c) 2021 Evgeni Chasnovski
---@brief [[
--- Custom minimal and fast Lua module which implements
--- [base16](http://chriskempson.com/projects/base16/) color scheme (with
--- Copyright (C) 2012 Chris Kempson) adapated for modern Neovim 0.5 Lua
--- plugins. Extra features:
--- - Configurable aut... |
local event = require "event"
local network = require "network"
local pipes = require "pipes"
local component = require "component"
local args = {...}
local chanel = args[1]
local AUTH = 0
local ENCRYPTED = 1
local TEXT = 2
local AUTHOK = 3
local passwdf = io.open("/etc/passwd","r")
local pwHmac, pwHash = string.unp... |
--***********************************************************
--** ROBERT JOHNSON **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISShovelAction : ISBaseTimedAction
ISShovelAction = ISBaseTimedAction:derive("ISS... |
local M = {}
function M.setup()
local opts = { silent = true, noremap = true }
vim.api.nvim_set_keymap(
'n',
'<space>h',
'<cmd>lua require"harpoon.ui".toggle_quick_menu()<CR>',
opts
)
vim.cmd [[ autocmd FileType harpoon nnoremap <buffer> q :q<cr> ]]
-- vim.api.nvim_... |
local spec = require('cmp.utils.spec')
local context = require('cmp.context')
describe('context', function()
before_each(spec.before)
describe('new', function()
it('middle of text', function()
vim.fn.setline('1', 'function! s:name() abort')
vim.bo.filetype = 'vim'
vim.fn.execute('normal! fm... |
--[[--------------------------------------------------
GUI Editor
client
settings.lua
manages the gui editor settings
(loading / saving / interface)
--]]--------------------------------------------------
Settings = {
gui = {},
default = {
--guieditor_tutorial_completed = {value = false, type = "boolean"},
... |
local boo = { value = 7, compute= function(self, i) return self.value*i+1 end }
print(boo:compute(3) + boo:compute(7))
|
fs_animation={}
fs_ease={}
fs_ease["사인인"] = function(a) return pini.Anim.EaseSineIn(a) end
fs_ease["사인아웃"] = function(a) return pini.Anim.EaseSineOut(a) end
fs_ease["사인인아웃"] = function(a) return pini.Anim.EaseSineInOut(a) end
fs_ease["바운스인"] = function(a) return pini.Anim.EaseBounceIn(a) end
fs_ease["바운스아웃"] = ... |
-----------------------------------
-- Area: Heavens Tower
-- NPC: Celebratory Chest
-- Type: Merchant NPC
-- !pos -7.600 0.249 25.239 242
-----------------------------------
local ID = require("scripts/zones/Windurst_Walls/IDs")
require("scripts/globals/shop")
-----------------------------------
function onTrade(pla... |
local t = Def.ActorFrame {};
t[#t+1] = StandardDecorationFromFileOptional("Header","Header");
t[#t+1] = StandardDecorationFromFileOptional("Footer","Footer");
t[#t+1] = StandardDecorationFromFileOptional("StyleIcon","StyleIcon");
return t |
local BasePlugin = require "kong.plugins.base_plugin"
local URLRewriter = BasePlugin:extend()
URLRewriter.PRIORITY = 700
function URLRewriter:new()
URLRewriter.super.new(self, "url-rewriter")
end
function resolveUrlParams(requestParams, url)
for paramValue in requestParams do
local requestParamValue = ngx.c... |
-- Use Include 'prosody-posix-ldap.cfg.lua' from prosody.cfg.lua to include this file
authentication = 'ldap2' -- Indicate that we want to use LDAP for authentication
storage = 'ldap' -- Indicate that we want to use LDAP for roster/vcard storage
ldap = {
hostname = 'localhost', -- L... |
function func(a)
print(a)
end |
-- -----------------------------------------------------------------------------
-- Parse
-- -----------------------------------------------------------------------------
describe('Pipe.parse', function()
spec('ruleName', function()
assert.are.equal('Pipe', parse.Expr('(1, 2) >> y()').ruleName)
assert.are.eq... |
Weapon.PrettyName = "SMG1"
Weapon.WeaponID = "weapon_smg1"
Weapon.DamageMultiplier = 1
Weapon.WeaponType = WEAPON_PRIMARY |
require"lanesutils"
local SCUDP = require"sc_comm_loop.scudp"
local SCTCP = require"sc_comm_loop.sctcp"
local SCFFI = require"sc_comm_loop.scinternal"
local SCCOMMLOOP = {}
local numsccomm = 0
function SCCOMMLOOP:init(types,options,linda)
print"SCCOMMLOOP init"
numsccomm = numsccomm + 1
assert(not self.inited)... |
--Kozmo-ダーク・ローズ Hero inferno
function c93302689.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(93302689,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_D... |
local M = {}
local formatters_by_ft = {}
local null_ls = require "null-ls"
local services = require "lsp.null-ls.services"
local Log = require "core.log"
local function list_names(formatters, options)
options = options or {}
local filter = options.filter or "supported"
return vim.tbl_keys(formatters[filter])
e... |
local playsession = {
{"amadey18", {550495}},
{"FailedSoul", {4781}},
{"kaimix", {302704}},
{"tykak", {81675}},
{"NerZurg", {1257}},
{"exabyte", {58391}},
{"iceskaarj", {549644}},
{"Order", {541083}},
{"Factorian12321", {419457}},
{"lintaba", {40929}},
{"cogito123", {26396}},
{"WiktorSPL", {4390}},
{"tyce1... |
---
-- C
Display = {}
--- funktionslos
function Display.DbgDestroyAllOrnamentalItemsRegions() end
--- funktionslos
function Display.DbgDumpLoopCounters() end
--- funktionslos
function Display.DbgSetCalcVisibilityBits() end
--- funktionslos
function Display.DbgSetDepthBias32() end
--- setzt model parameter, um lic... |
local playsession = {
{"MatoPlayz", {26897}},
{"cawsey21", {6931}},
{"okan009", {686}},
{"itinker", {16915}},
{"sirvorlon", {3826}},
{"boogi310", {1515}},
{"DuaneOli4", {6881}},
{"Menander", {1441801}},
{"Kissthisangel", {243521}},
{"busterwoods", {1329575}},
{"bobeyzilla", {939208}},
{"illiander42", {84830... |
function post()
if session:isLogged() then
http:redirect("/")
return
end
if app.Captcha.Enabled then
if not captcha:verify(http.postValues["g-recaptcha-response"]) then
session:setFlash("validationError", "Invalid captcha answer")
http:redirect("/subtopic/reg... |
-- Tab for weapons-related interaction.
local WeaponCheatsTab = {}
local Logger = require("utility/logger")
local Widget = require("utility/widget")
local Style = require("ui/style")
local Layout = require("ui/layout")
local State = require("ui/state")
local Glossary = require("data/glossary")
local ItemHandler = requ... |
json = require "json"
utils = require "utils"
-- Insert json folder path here, required for getTrackInfo
local jsonPath = "./plugins" -- default should be correct if countryCodes.json is inside plugins folder
local contentPath = "./assetto/content" -- depends on assetto server location
-- these are lua hooks related ... |
local View = {}
function View:Start(data)
self.view = SGK.UIReference.Setup(self.gameObject);
CS.UGUIClickEventListener.Get(self.view.root.bg.commitBtn.gameObject).onClick = function ()
DialogStack.Pop()
end
CS.UGUIClickEventListener.Get(self.view.root.mask.gameObject).onClick = function ()
Di... |
local Badge = require "widgets/badge"
local UIAnim = require "widgets/uianim"
local HealthBadge = Class(Badge, function(self, owner)
Badge._ctor(self, "health", owner)
self.sanityarrow = self.underNumber:AddChild(UIAnim())
self.sanityarrow:GetAnimState():SetBank("sanity_arrow")
self.sanityarrow:GetAnimState():Set... |
--[[
© 2021 Tony Ferguson, do not share, re-distribute or modify
without permission of its author ( devultj@gmail.com - Tony Ferguson, http://www.tferguson.co.uk/ )
]]
local function registerAll()
for sClass, tData in pairs( scripted_ents.GetList() ) do
if string.find( sClass, "_base" ) then continue en... |
-----------------------------------
-- Area: Nashmau
-- NPC: Chichiroon
-- Standard Merchant NPC
-----------------------------------
local ID = require("scripts/zones/Nashmau/IDs")
require("scripts/globals/shop")
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
local stock =
{
... |
function start()
local ip = loadfile("/bin/ip.lua")
local fs = require "filesystem"
local text = require "text"
print("\x1b[32m>>\x1b[39m Configure network")
if not fs.exists("/etc/netctl") then
print("\x1b[31m!!\x1b[39m /etc/netctl DOES NOT EXIST!")
return
end
for line ... |
-- -- -- -- -- --
-- Function Locals --
-- -- -- -- -- --
local setmetatable, pairs, type = setmetatable, pairs, type
local encode, decode, url_encode = json.encode, json.decode, json.url_encode
local concat = table.concat
local find, sub, tostring = string.find, string.sub, tostring
local http = require("ssl.https"... |
return {[1]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#"}},text="%1% to %2% Base Off Hand Physical Damage"}}},stats={[1]="off_hand_local_minimum_added_physical_damage",[2]="off_hand_local_maximum_added_physical_damage"}},[2]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"},[2]={[1]="#",[2]="#... |
local BasePlugin = require "kong.plugins.base_plugin"
local constants = require "kong.constants"
local meta = require "kong.meta"
local http = require "resty.http"
local cjson = require "cjson.safe"
local multipart = require "multipart"
local kong = kong
local tostring ... |
function onSay(player, words, param)
local hasAccess = player:getGroup():getAccess()
local players = Game.getPlayers()
local playerCount = Game.getPlayerCount()
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, playerCount .. " players online.")
local i = 0
local msg = ""
for k, targetPlayer in ipairs(player... |
fx_version 'cerulean'
game 'gta5'
author 'Andreww z7rwastaken <andreww@shadowct.eu>'
description 'Scaffold for your TypeScript FiveM resource, replace this with your resource description.'
version '1.0.0'
name 'ad-scaffold'
client_scripts {
'dist/client/*.bundle.js'
}
server_scripts {
'dist/server/*.bundle.... |
require "ISUI/ISUIElement"
---@class ISPanel : ISUIElement
ISPanel = ISUIElement:derive("ISPanel");
--************************************************************************--
--** ISPanel:initialise
--**
--************************************************************************--
function ISPanel:initialise()
IS... |
--
--The MIT License (MIT)
--Copyright (c) 2014 CoolDark
--
--See LICENSE file
--
addCommandHandler ( "pm",
function ( player, cmd, id, ... )
local tableText = { ... }
local text = table.concat ( tableText, " " )
if player ~= g_Players[tonumber ( id )] then
if g_Players[tonumber ( id )] ~= nil th... |
local map = require 'utils.map'
require("zen-mode").setup{
window = {
options = {
number = false,
relativenumber = false,
cursorline = false
}
}
}
map('n', '<leader>z', ':ZenMode<cr>')
|
local RechargePreroItem = class(CommonGameLayer, false);
RechargePreroItem.s_controls =
{
item = 1,
bg = 2,
};
RechargePreroItem.ctor = function(self, data)
super(self, require(RechargeViewPath.."rechargePreroItem") );
self:setSize(170, 140);
self.m_data = data;
self.m_item = self:findViewById(sel... |
function love.load()
end
local init=require "init"
local version=init.version
local alg=require "alg.alg_basic"
local inspect=require "inspect"
local functions, my_functions=require("alg.functions")()
local ffi=require "ffi"
local networks=require"network"
--------------------------------------------------------------... |
-----------------------------------------------------------------------------------------------------------------------
-- RedFlat simple line desktop widget --
--------------------------------------------------------------------------------... |
---@type PresetData
local p = Classes.PresetData
Data.Presets = {
Start = {
Battlemage = p:Create("Battlemage", "Class_Battlemage_Start", "Class_Battlemage", "Class_Battlemage_Start_Undead"),
Cleric = p:Create("Cleric", "Class_Cleric_Start", "Class_Cleric", "Class_Cleric_Start_Undead"),
Enchanter = p:Create("En... |
require("mineunit")
mineunit("core")
mineunit("player")
describe("CNC API", function()
fixture("default")
fixture("basic_materials")
fixture("digilines")
sourcefile("init")
-- Our player Sam will be helping, he promised to place some nodes
local Sam = Player("Sam")
-- Construct test world with CNC machines... |
newTalentType{ type="thief/thief", name = "thief", description = "Standard thief abilities" }
newTalent{
name = "Pick Pockets",
type = {"thief/thief", 1},
info = "Liberate items from the confines of pockets",
mode = "activated",
-- Naw, allow pick pockets while Hide is on, I like that tactic
--... |
local util = require("spec.util")
local script = require("cyan.script")
describe("script", function()
describe("load", function()
it("should load a script from a given path", function()
local dirname = util.write_tmp_dir(finally, {
["foo.lua"] = [[print("foo")]],
})
loca... |
local vector_meta = global_metatable("vector")
local quat_meta = global_metatable("quaternion")
local transform_meta = global_metatable("transformation")
function IsTransformation(v)
return type(v) == "table" and v.pos and v.rot
end
function MakeTransformation(t)
setmetatable(t.pos, vector_meta)
setmetata... |
--------------------------------------------------------------------------------
-- LAYOUTS
-- SINTAX:
-- {
-- name = "App name" ou { "App name", "App name" }
-- title = "Window title" (optional)
-- func = function(index, win)
-- COMMANDS
-- end
-- },
--
-- It searches for application "name" and call... |
--[[
3p8_collector_pizza
Uses: It is a pizza box!
Todo:
]]
AddCSLuaFile()
ENT.Base = "3p8_collector"
ENT.HeldObject = "3p8_pizza"
ENT.ItemName = "Pizza Box"
ENT.ItemModel = "models/props_c17/consolebox01a.mdl" --money printer model xD
ENT.Material = "models/items/boxsniperrounds"
ENT.MaxCount... |
local eonz = require 'eonz'
local table = eonz.pf.table
local string = eonz.pf.string
local Production = require 'eonz.lexer.production'
local Grammar = eonz.class "eonz::lexer::Grammar"
do
function Grammar.new(productions, opt)
for i, prod in ipairs(productions) do
if getmetatable(prod) ~= Production the... |
function halve(a)
return a/2
end
function double(a)
return a*2
end
function isEven(a)
return a%2 == 0
end
function ethiopian(x, y)
local result = 0
while (x >= 1) do
if not isEven(x) then
result = result + y
end
x = math.floor(halve(x))
y = double(y)
... |
local sk1 = hslk_ability_ring({
Name = "月神强击",
Art = "ReplaceableTextures\\PassiveButtons\\PASBTNTrueShot.blp",
TargetArt = "Abilities\\Spells\\NightElf\\TrueshotAura\\TrueshotAura.mdl",
Area = { 600 },
Hotkey = "E",
race = "human",
_ring = {
attr = {
attack_green = "+90"... |
-- Evaluate performance of trained model.
--
-- Yujia Li, 10/2015
--
require 'lfs'
babi_data = require 'babi_data'
seq_data = require 'seq_data'
eval_util = require 'eval_util'
ggnn = require '../ggnn'
cmd = torch.CmdLine()
cmd:option('-modeldir', '', 'Path to the root model output directory.')
cmd:option('-mb', 10... |
--
-- luaunit.lua
--
-- Description: A unit testing framework
-- Homepage: http://phil.freehackers.org/luaunit/
-- Initial author: Ryu, Gwang (http://www.gpgstudy.com/gpgiki/LuaUnit)
-- Lot of improvements by Philippe Fremy <phil@freehackers.org>
-- More improvements by Ryan P. <rjpcomputing@gmail.com>
-- Furt... |
-- ======= Copyright (c) 2003-2012, Unknown Worlds Entertainment, Inc. All rights reserved. =====
--
-- lua\ArmsLab.lua
--
-- Created by: Charlie Cleveland (charlie@unknownworlds.com)
--
-- ========= For more information, visit us at http://www.unknownworlds.com =====================
Script.Load("lua/Mixins/Clien... |
require 'olua.lexer'
module(..., package.seeall)
local result
local recursivelyunparse
local recursivelyunparsebinop
local function emit(s)
result[#result + 1] = s
end
local typetable =
{
chunk = function(ast)
for _, statement in ipairs(ast) do
recursivelyunparse(statement)
end
end,
doend = function(as... |
return Component.create("DrawableCircle", {"radius", "fill", "ox", "oy"})
|
RESOURCES_BASE_PATH = "GuardioesDeArda/Lupa/Resources/";
instanceEnum = {
default = "default",
am = "am",
ad = "ad",
fokd = "fokd",
rako = "rako",
stairs = "stairs",
woe = "woe",
harrow = "harrow",
remm = "remm",
pel = "pel",
};
instances = {
[instanceEnum.a... |
picList = {}
picIndex = 1
mon = peripheral.wrap("left")
mon.setCursorPos(1,1)
mon.write("< 1 >")
mon.setCursorPos(1,2)
mon.write(" SET")
mon.setCursorPos(1,3)
mon.write(" PLAY")
function ShowPicture(pic)
for i=0,3,1 do
rs.setBundledOutput("top",bit.brshift(pic,i*4))
rs.setBundledOutput("back",bit.blshift... |
local mod = getfenv(1)
assert(mod)
local self = getfenv(1)
function OnCombat(Unit, _, mTarget)
self[tostring(Unit)] = {
shock = math.random(2, 6),
chain = math.random(10, 15),
summon_phase = 1,
isHeroic = (mTarget:IsPlayer() and mTarget:IsHeroic())
}
Unit:RegisterAIUpdateEvent(1000)
local say_text = math.r... |
local custom_lib = require("__Constructron-Continued__.script.custom_lib")
local ctron = require("__Constructron-Continued__.script.constructron")
local Spidertron_Pathfinder = require("__Constructron-Continued__.script.Spidertron-pathfinder")
local cmd = require("__Constructron-Continued__.script.command_functions")
... |
local function sizeOf(n)
if n < 0x100 then
return 1
elseif n < 0x10000 then
return 2
elseif n < 0x1000000 then
return 3
elseif n < 0x100000000 then
return 4
end
end
return sizeOf
|
require("scene.lua");
require("utils.lua");
require("rrpgScene_TouchNav.lua");
require("rrpgScene_InertialMov.lua");
require("rrpgScene_MovementHistory.lua");
require("rrpgScene_Undo.dlua");
require("rrpgScene_UserDrawingDetails.lua");
--[[ PLUGIN para fazer user drawings ]]--
local SETTINGS_CATEGORY = "settings"... |
local helpers = require "helpers"
local function refresh_acl()
ngx.log(ngx.INFO, "REFRESHING")
local client = helpers.apiclient("http://app:5000")
local acl = client.get("/acl")
if client and acl then
helpers.update_acl(acl)
end
end
ngx.timer.at(0, refresh_acl)
ngx.timer.every(10, refresh_... |
-- 房间管理器
local M = {}
function M:init()
self.tbl = {}
end
function M:get(id)
return self.tbl[id]
end
function M:add(obj)
self.tbl[obj.id] = obj
end
function M:remove(obj)
self.tbl[obj.id] = nil
end
return M
|
-- copy all globals into locals, some locals are prefixed with a G to reduce name clashes
local coroutine,package,string,table,math,io,os,debug,assert,dofile,error,_G,getfenv,getmetatable,ipairs,Gload,loadfile,loadstring,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,un... |
if settings.startup["enable-reactorinterface"] and settings.startup["enable-reactorinterface"].value == true then
require("prototypes/reactorinterface")
end
if settings.startup["enable-tesla"] and settings.startup["enable-tesla"].value == true then
require("prototypes/TeslaTurret")
end
if settings.startup["enab... |
-- bless this library, my god
local class = require('pl.class')
local MAX_FLOORS = 16
---- "Abstract" Elevator ----
local Elevator = class()
function Elevator:_init(numFloors)
if not numFloors or numFloors < 1 or numFloors > MAX_FLOORS then
error("numFloors must be defined and between 1 and 16!")
e... |
surface.CreateFont("LoadingDownloads", {
font = "Coolvetica",
size = 20,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true,
underline = false,
italic = false,
strikeout = false,
symbol = false,
rotary = false,
shadow = false,
additive = false,
outline = false,
})
PANEL.Base = "Panel"
function ... |
local playsession = {
{"mewmew", {76636}},
{"Giatros", {50823}},
{"zbirka", {637}},
{"aledeludx", {51595}},
{"AcidWizard", {38533}},
{"Dinnopum", {859}},
{"Howolf", {2358}},
{"Arin", {4733}}
}
return playsession |
---------------------------------------------------------------------------------------------------
-- Client Lua Script for RaidCore Addon on WildStar Game.
--
-- Copyright (C) 2015 RaidCore
---------------------------------------------------------------------------------------------------
----------------------------... |
require 'torch' -- torch
require 'image' -- for color transforms
require 'nn' -- provides a normalization operator
require 'xlua' -- xlua provides useful tools, like progress bars
require 'optim' -- an optimization package, for online and batch methods
require 'cunn'
dofile './csv.lua'
------------------... |
-- Require all common stage_intro modules (used across various scripts in game project)
-- that define globals and don't return a module table
-- Equivalent to engine/common.lua but for stage_intro cartridge.
-- Usage: add require("common_stage_intro") at the top of each of your stage_intro main scripts
-- (along wit... |
--
-- Created by IntelliJ IDEA.
-- User: macbookair
-- Date: 30/03/17
-- Time: 19:07
-- To change this template use File | Settings | File Templates.
--
local dateTime = {
}
function dateTime:newDateTime(options)
local newDateTime = {}
setmetatable(newDateTime, {__index=dateTime})
newDateTime._nativeObje... |
DefineClass.ShiftsBuilding = {
__parents = { "Building"},
properties = {
{ template = true,id = "active_shift", name = T(738, "Single Active shift"), default = 0, category = "ShiftsBuilding", editor = "number"},
{ template = true,id = "closed_shifts_persist", name = T(739, "Persisted closed shift"), ... |
function trunc(x)
return x>=0 and math.floor(x) or math.ceil(x)
end
buffer = ""
function readint()
if buffer == "" then buffer = io.read("*line") end
local num, buffer0 = string.match(buffer, '^([%-%d]*)(.*)')
buffer = buffer0
return tonumber(num)
end
function stdinsep()
if buffer == "" then bu... |
------------------------------------------------------------------------------
--
-- This file is part of the Corona game engine.
-- For overview and more information on licensing please refer to README.md
-- Home page: https://github.com/coronalabs/corona
-- Contact: support@coronalabs.com
--
------------------------... |
local playsession = {
{"Gerkiz", {7171}},
{"rlidwka", {14203}},
{"tobot", {1171}},
{"realDonaldTrump", {47679}},
{"ChinaNumba1", {8189}},
{"Siphon098", {5748}}
}
return playsession |
function mytransform(rec, offset)
--rec['age'] = rec['age'] + offset
rec['age'] = rec['age'] + 2
aerospike:update(rec)
end
|
local helpers = require('test.gs_helpers')
local clear = helpers.clear
local exec_lua = helpers.exec_lua
local edit = helpers.edit
local eq = helpers.eq
local setup_test_repo = helpers.setup_test_repo
local cleanup = helpers.cleanup
local command = helpers.comma... |
-- Copyright 2021 Kafka-Tarantool-Loader
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or... |
-----------------------------------
-- Area: Windurst Waters
-- NPC: Funpo-Shipo
-- Type: Standard NPC
-- !pos -44.091 -4.499 41.728 238
-----------------------------------
require("scripts/globals/quests")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
... |
--------------------------------------------------------------------------------
-- КСАУП - Комплексная Система АвтоУправления поездом
--------------------------------------------------------------------------------
Metrostroi.DefineSystem("KSAUP")
TRAIN_SYSTEM.DontAccelerateSimulation = true
function TRAIN_SYST... |
-- This file is used to track and simplify dealing with all enumerations
-- currently implemented in packets
enumerations = {}
enumerations.ai = { CANCEL = 0, ACTIVATE = 1, COMBAT = 2, ESCORT = 3, FOLLOW = 4, TRAVEL = 5, WANDER = 6 }
enumerations.aiPrintableAction = { CANCEL = "cancelling current AI", ACTIVATE = "acti... |
local present, nvimtree = pcall(require, 'nvim-tree')
if not present then
return
end
nvimtree.setup({
update_cwd = true,
diagnostics = {
enable = true,
icons = {
hint = '',
info = '',
warning = '',
error = '',
},
},
actions = {
open_file = {
quit_on_open = fa... |
local class = require('middleclass')
local HasSignals = require('HasSignals')
local LocalSettings = class('LocalSettings'):include(HasSignals)
local cjson = require('cjson')
local function savename()
return cc.FileUtils:getInstance():getWritablePath() .. '.LocalSettings'
end
local function saveCreateRoomCo... |
require "lunit"
module(..., lunit.testcase, package.seeall)
function test()
local net = require "luanode.net"
local common = dofile("common.lua")
-- Makes sure that remoteAddress is available even after the socket has disconnected
-- socket:address is not available though
local server = net.createServer(... |
local meta = FindMetaTable( "Entity" );
function meta:IsTerminal()
return self:GetClass() == "nss_terminal";
end
function GM:MapHasTerminals()
local etab = ents.FindByClass( "nss_terminal" );
if( #etab == 0 ) then return false end
for _, v in pairs( etab ) do
if( v:MapCreationID() >= 0 ) then
return ... |
-- This file is under copyright, and is bound to the agreement stated in the EULA.
-- Any 3rd party content has been used as either public domain or with permission.
-- © Copyright 2016-2017 Aritz Beobide-Cardinal All rights reserved.
-- TODO: STOP MESSING WITH APP.Tiles and do the stuff properly!!
local APP = AR... |
local JSON = require("App42-Lua-API.JSON")
local App42Exception = require("App42-Lua-API.App42Exception")
local App42ExceptionRequest = {}
function App42ExceptionRequest:buildInternalExceptionRequest(exceptionString)
local app42Exception = App42Exception:new()
app42Exception:setMessage(exceptionString)
ap... |
--------------------------------------------------------------------------
-- Consistent-Hashing balancer
--
-- This balancer implements a consistent-hashing algorithm based on the
-- Ketama algorithm.
--
-- This load balancer is designed to make sure that every time a load
-- balancer object is built, it is built the ... |
--------------------------------
-- @module TileMapAtlas
-- @extend AtlasNode
--------------------------------
-- @function [parent=#TileMapAtlas] initWithTileFile
-- @param self
-- @param #string str
-- @param #string str
-- @param #int int
-- @param #int int
-- @return bool#bool ret (return value: bool)
-... |
local library = require("CoronaLibrary")
-- Create library
local lib = library:new{name = "plugin.teads", publisherId = "com.coronalabs", version = 1}
-- Default implementations
local function defaultFunction()
print("WARNING: The '" .. lib.name .. "' library is not available on this platform.")
end
-- Stub functio... |
local st = {}
function st:draw()
State.menu:draw()
end
local hot
function st:update(dt)
love.graphics.setFont(Font[80])
gui.group.push{grow = 'down', pos = {20,20}, size={WIDTH-40,30}}
gui.Label{text = "panoptes", align = "center", size={nil,80}}
love.graphics.setFont(Font[40])
gui.Label{text = "", align = "cen... |
-- game_reset [game_session_key_prefix]
local keys = redis.call('KEYS', KEYS[1] .. '*')
for i=#keys,1,-1 do
if keys[i]:find("players") then
table.remove(keys, i)
end
end
return redis.call('DEL', unpack(keys)) |
-- By calling atan2 we receive the radian rotation angle between the player.x pos and player.y pos and entity.y and entity.x
function entityToPlayerAngle(entity)
local px = player:getX()
local py = player:getY()
return math.atan2(py - entity.y, px - entity.x)
end
-- Distance formula which will be then used... |
print 'remove 2'
for i = 1,5 do
print('-------',i)
local mytable = {10,20,30,40}
print(table.remove(mytable,i))
for k,v in ipairs(mytable) do
print (k,v)
end
end
print 'remove 1'
do
local mytable = {10,20,30,40}
local x
repeat
... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.