content stringlengths 5 1.05M |
|---|
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local GrantAsset = require(Modules.AvatarExperience.AvatarEditor.Actions.GrantAsset)
local FetchItemData = require(Modules.AvatarExperience.Catalog.Thunks.FetchItemData)
local CatalogConstants = require(Modules.AvatarExperience.... |
--変異体ミュートリア
--
--Script by Trishula9
function c101107019.initial_effect(c)
--self spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101107019)
e1:SetCondition(c101107019.sscon)
e1:SetTarget(c101107019.s... |
answ = {"Tačka O pripada kružnici.", "Tačka C pripada kružnici.", "Tačka B pripada kružnici.", "Tačka A pripada krugu.", "Tačka B pripada krugu.", "Tačka O pripada krugu."}
test = {"n", "t", "n", "t", "t", "t"}
|
local pausestate = states.state:extend()
function pausestate:begin()
megautils.loadStage(self, "assets/maps/weapon_select.lua")
megautils.add(globals.pauseWeaponSelect)
megautils.add(fade(false):setAfter(fade.remove))
view.x, view.y = 0, 0
end
function pausestate:update(dt)
if globals.pauseUpdateF... |
return Def.ActorFrame {
-- line
Def.Quad{
InitCommand=function(self)
self:x(48):y(16):zoomto(SCREEN_CENTER_X,2):diffuse(color("1,1,1,0.5")):fadeleft(0.25):faderight(0.25)
end;
};
}; |
local getTimer = system.getTimer
local lastTime = 0
local M = {}
function M.getTime()
local dt = 0
if lastTime == 0 then
lastTime = getTimer()
else
local curTime = getTimer()
dt = curTime - lastTime
lastTime = curTime
end
return dt
end
function M.restart()
lastTime = 0
end
return M |
timer = Timer()
move_up = Vec2(0, -1)
move_down = Vec2(0, 1)
move_left = Vec2(-1, 0)
move_right = Vec2(1, 0)
move_stop = Vec2(0, 0)
snake = {Point(20, 15)}
apple = Point(9, 10)
direction = move_stop
score = 0
sprite_snake = Point(9, 10)
sprite_apple = Point(0, 0)
game_bounds = Rect(0, 0, 320 / 8, 240 / 8)
functi... |
local Inventory = {}
Inventory.SortEntityInventory = function(entity)
--record request items into inventory, counts into counts
local inventory = game.create_inventory(entity.request_slot_count)
local counts = {}
--record and remove all old requests
for i = 1, entity.request_slot_count do
... |
--[[
Copyright (c) 2011-2014 chukong-inc.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, dis... |
----------------
-- Nord-Theme --
----------------
vim.g.nord_contrast = true
vim.g.nord_borders = false
vim.g.nord_disable_background = true
vim.g.nord_italic = false
-- Load the colorscheme
local colorscheme = "nord"
local status_ok, _ = pcall(vim.cmd, "colorscheme " .. colorscheme)
if not status_ok then
return
e... |
--MADE BY KEERTHAN
function g()
gg.alert("removed my(keeru) credits :/")
end
lal = "imei verification by keeru"
if string.len(lal) ~= 29 then g() os.exit()
end
gg.toast(lal)
table = revo.getPhoneInfo()
if string.len(lal) ~= 29 then g() os.exit() end
function Tut(t, i)
local text = "'"
for k,v in pair... |
local __exports = LibStub:NewLibrary("ovale/Score", 80300)
if not __exports then return end
local __class = LibStub:GetLibrary("tslib").newClass
local __Ovale = LibStub:GetLibrary("ovale/Ovale")
local MSG_PREFIX = __Ovale.MSG_PREFIX
local aceEvent = LibStub:GetLibrary("AceEvent-3.0", true)
local aceSerializer = LibStub... |
AddCSLuaFile()
local A = "AMBER"
local R = "RED"
local B = "BLUE"
local W = "WHITE"
local name = "Whelen Liberty II CHP"
local COMPONENT = {}
COMPONENT.Model = "models/schmal/liberty_ii.mdl"
COMPONENT.Lightbar = true
COMPONENT.Skin = 0
COMPONENT.Category = "Lightbar"
COMPONENT.Bodygroups = {}
COMPONENT.Meta = {
l... |
local beer = {}
local GENERIC_VERSE = 'N bottles of beer on the wall, N bottles of beer.\nTake one down and pass it around, M bottles of beer on the wall.\n'
local VERSE_FOR_0 = 'No more bottles of beer on the wall, no more bottles of beer.\nGo to the store and buy some more, 99 bottles of beer on the wall.\n'
funct... |
--Main function
function EFFECT:Init(data)
--Create particle emitter
local emitter = ParticleEmitter(data:GetOrigin())
--Amount of particles to create
for i=0, 128 do
--Safeguard
if not emitter then return end
local position = (data:GetOrigin() + Vector( math.Rand(-32,32), math.Rand(-32,32), math.Rand(-32,32... |
local TA={}
function TA:new(o)
o=o or {} -- create object if user does not provide one
setmetatable(o,self)
self.__index=self
o.patterns={}
o:stop()
return o
end
function TA:stop()
self.pulse=0
self.sn=0
self.qn=0
self.measure=0
self.last_command=""
self.next=nil
self.running=false
end
func... |
local component = require('component')
local sides = require('sides')
local inv = component.inventory_controller
local robot = require('robot')
local shell = require('shell')
local args, opts = shell.parse(...)
--TODO: Documentation
local slot = tonumber(opts.slot)
local amount = tonumber(args[1]) or math.huge
local... |
local total = 0
SLASH_GETCOORDS1 = "/getCoords"
SLASH_STOPCOORDS1 = "/stopCoords"
local printCoords = 0
function onUpdate(self,elapsed)
total = total + elapsed
if( total >= 1 ) then
local posX, posY = GetPlayerMapPosition("player")
if printCoords == 1 and posX ~= nil and posX ~= 0 and posY ~= nil and posY ~= 0 t... |
-- 头条验证(与微信基本一致)
local wx = require "bw.auth.wx"
local M = {}
function M.request_access_token(appid, secret)
return wx.request_access_token(appid, secret,
'https://developer.toutiao.com/api/apps/token')
end
function M.jscode2session(appid, secret, js_code)
return wx.jscode2session(appid, secret, js_c... |
Tremualin.Configuration.VindicationPointsRequired = 750
Tremualin.Configuration.VindicationPointsAcquiredPerShift = 50
Tremualin.Configuration.VindicationTrainingType = "vindication"
Tremualin.Configuration.MaxRenegadesRehabilitatedPerOfficer = 4
local functions = Tremualin.Functions
local configuration = Tremualin.Co... |
--[[**********************************
*
* Multi Theft Auto - Admin Panel
*
* admin_commands.lua
*
* Original File by lil_Toady
*
**************************************]]
_commands = {}
function getPlayerWildcard ( string )
local player = getPlayerFromName ( string )
if ( player ) then return player end
local matc... |
local AS = unpack(AddOnSkins)
if not AS:CheckAddOn('InboxMailBag') then return end
function AS:InboxMailBag(event)
if event ~= 'MAIL_SHOW' then return end
AS:StripTextures(InboxMailbagFrame)
AS:SkinEditBox(InboxMailbagFrameItemSearchBox)
AS:SkinCheckBox(InboxMailbagFrameItemGroupStacksCheckBox)
AS:SkinTab(MailFr... |
---------------------------------------------------------------------------------------------------
-- func: takegil <amount> <player>
-- desc: Removes the amount of gil from the given player.
---------------------------------------------------------------------------------------------------
cmdprops =
{
permissio... |
KiwiItemInfo.Locale["itIT"] = {
["TOOLTIP_UNIT"] = "Unità: ",
["TOOLTIP_STACK"] = "Stack:",
["TOOLTIP_ILVL"] = "iLvl ",
["TOOLTIP_PRY_EQUIP"] = "Attr.: ",
["TOOLTIP_PRY_USE"] = "USA: ",
["TOOLTIP_PRY_CHANCE"] = "PROBABILITÀ : ",
["TOOLTIP_CMP_AGILITY"] = "[+-]%d+%s[AGILITÀ]+",
["TOOLTIP_PRY_AGILITY"] = "AGILIT... |
local moon = require("moon")
local tcpserver = require("moon.net.tcpserver")
local socket = require("moon.net.socket")
local test_assert = require("test_assert")
--------------------------SERVER-------------------------
tcpserver.on("accept",function(sessionid, msg)
--print("accept ", sessionid, msg:bytes())
end)
... |
--
-- General utility
--
-- Forward function declarations.
local valueToString = nil
local keyToString = nil
local tableToString = nil
valueToString = (function(v)
if 'string' == type(v) then
v = string.gsub(v, '\n', '\\n')
if string.match(string.gsub(v,"[^'\"]",""), '^"+$') then
return "'" .. v .. "'... |
object_building_kashyyyk_poi_kash_rryatt_lvl2_bridge_s01 = object_building_kashyyyk_shared_poi_kash_rryatt_lvl2_bridge_s01:new {
}
ObjectTemplates:addTemplate(object_building_kashyyyk_poi_kash_rryatt_lvl2_bridge_s01, "object/building/kashyyyk/poi_kash_rryatt_lvl2_bridge_s01.iff")
|
LinkLuaModifier("modifier_boss_kel_thuzad_immortality", "heroes/bosses/kel_thuzad/immortality.lua", LUA_MODIFIER_MOTION_NONE)
boss_kel_thuzad_immortality = class({
GetIntrinsicModifierName = function() return "modifier_boss_kel_thuzad_immortality" end,
})
modifier_boss_kel_thuzad_immortality = class({
IsPurgable = ... |
mAcl.gui.simple = {}
function mAcl.gui.simple.init()
local tab = mAcl.gui.tab
local tw, th = guiGetSize(tab, false)
-----------------------------
x, y = GS.mrg2, GS.mrg2
w, h = tw - GS.mrg2*2, th - GS.mrg2*2
local tpnl = guiCreateTabPanel(x, y, w, h, false, tab)
mAcl.gui.simple.tpnl = tpnl
-------------... |
oil = require "oil" -- Load OiL package
iorfile = assert(..., "missing path to IOR file")
oil.main(function()
orb = oil.init{
flavor = "cooperative;corba;corba.ssl;kernel.ssl",
options = {
client = {
security = "required",
ssl = {
key = "certs/client.key",
... |
local myvar = (3 *4)/(45+ 1)
myvar = 2*myvar
|
local Prop = {}
Prop.Name = "Subs House 1"
Prop.Cat = "House"
Prop.Price = 450
Prop.Doors = {
Vector( 8170.000000, 7233.906250, -12332.000000 ),
Vector( 8429.906250, 7174.000000, -12332.000000 ),
Vector( 8490.000000, 7185.906250, -12332.000000 ),
Vector( 8430.000000, 7290.000000, -12332.000000 ),
}
GM.Property:Reg... |
object_tangible_collection_col_stage_controller_01 = object_tangible_collection_shared_col_stage_controller_01:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_col_stage_controller_01, "object/tangible/collection/col_stage_controller_01.iff") |
local Linq = require "linq";
require "dictionary";
require "hashSet";
require "list";
--- @type List|Enumerable
local List = Linq.List;
--- @type Enumerable
local Enumerable = Linq.Enumerable;
-- Helpers
local sameTypeComparer = function(item1, item2) return type(item1) == type(item2); end;
-- =====================... |
Object = require "classic"
slashes = {}
function love.load()
width, height, flags = love.window.getMode()
math.randomseed(os.time())
line = 0
pos = 0
end
function love.draw()
local i = 1
while i < #slashes do
slashes[i]:draw()
i = i + 1
end
end
function love.update(dt)
local i = 0
while i < 1 do
loca... |
-- Counterfeit cash factory: 1121.897, -3195.338, -40.4025
exports('GetBikerCounterfeitObject', function()
return BikerCounterfeit
end)
BikerCounterfeit = {
interiorId = 247809,
Ipl = {
Interior = {
ipl = "bkr_biker_interior_placement_interior_5_biker_dlc_int_ware04_milo",
... |
local playsession = {
{"mewmew", {42567}},
{"beranabus", {678877}},
{"Hansi-TWZ", {1315}},
{"Digzol", {5039004}},
{"glookie1", {3871337}},
{"Lukaslille", {11602}},
{"Acidwings", {6885}},
{"Howolf", {292766}},
{"ScienceLion", {6055532}},
{"redkyleb", {5110}},
{"OKaukaski", {5521}},
{"DaCluwn", {54686}},
{"t... |
local config = require 'config'
local u = require 'utilities'
local api = require 'methods'
local plugin = {}
local mod = {
promote = function(chat_id, user)
assert(user.id, "mod.promote: user.id missing")
db:hmset(('chat:%d:mod:%d'):format(chat_id, tonumber(user.id)), user)
loca... |
frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED");
local function eventHandler(self, event, ...)
if event=="COMBAT_LOG_EVENT_UNFILTERED" then
local timestamp, type, hideCaster, sourceGUID, sourceName, sourceFlags, sourceFlags2, destGUID, destName, destFlags, destFlags2 = select(1, ...)
if type=="SP... |
---@class CS.UnityEngine.Debug
---@field public unityLogger CS.UnityEngine.ILogger
---@field public developerConsoleVisible boolean
---@field public isDebugBuild boolean
---@type CS.UnityEngine.Debug
CS.UnityEngine.Debug = { }
---@return CS.UnityEngine.Debug
function CS.UnityEngine.Debug.New() end
---@overload fun(sta... |
data:extend({
{
type = "custom-input",
name = ToggleGUI.toggleShortcut,
order = "a[toggle]",
key_sequence = "SHIFT + B"
},
{
type = "shortcut",
name = ToggleGUI.toggleShortcut,
order = "b[blueprints]-z[sandbox]",
action = "lua",
associa... |
local utils = require('lgh.utils')
local M = {}
--- Makes a command executed in the shell
-- Automatically concats commands and executes them in a shell
-- @args The commands
function M.shell_cmd(...)
return vim.opt.shell:get() .. ' ' .. vim.opt.shellcmdflag:get() .. ' ' .. vim.fn.shellescape(M.multiple_commands(...)... |
--------------------
--- Badssentials ---
--------------------
function sendMsg(src, msg)
TriggerClientEvent('chatMessage', src, Config.Prefix .. msg);
end
Citizen.CreateThread(function()
while true do
Wait(1000);
TriggerClientEvent('Badssentials:SetAOP', -1, currentAOP);
TriggerClientEvent... |
-- Deal50: A game inspired by the TV show
-- Developed by Joaquin
-- Final project for GD50 2020
GameOverState = Class{__includes = BaseState}
function GameOverState:init()
-- Set color to yellow
UpdateBG(255, 128, 0)
-- Flag to halt input during animations
self.haltPresses = true
-- Variable to... |
items = {}
local files = love.filesystem.getFilesRecursively("character/items")
for i = 1, #files do
local item = love.filesystem.load(files[i])()
items[item.id] = item
end
|
--[[******************************************************************************
Addon: Battlefield History
Author: Cyprias
License: MIT License (http://opensource.org/licenses/MIT)
**********************************************************************************]]
local folder, core = ...
_G._BH = ... |
_G.requireInjector(_ENV)
local Point = require('point')
local device = _G.device
local turtle = _G.turtle
local MAX_FUEL = turtle.getFuelLimit()
local scanner = device['plethora:scanner'] or
turtle.equip('right', 'plethora:module:2') and device['plethora:scanner'] or
error('Plethora scanner required')
if not tur... |
local constants = require(".lua.common.constants")
local logger = require(".lua.common.logger").new("redis_service.lua")
local redis = require(".lua.redis.redis")
local redis_service_handle = {}
local redis_service={}
redis_service.__index = redis_service
function redis_service_handle:new(clusterName)
if clu... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
-- voltage controlled switch
-- in1: select output based on 0-5v value
-- in2: cv input
-- out1-4: voltage from in2 (when selected)
function init()
-- set window ranges of 1.25v to choose outputs
input[1].mode( 'window', {0,1.25,2.5,3.75,5}, 0.1 )
input[2].mode( 'stream', 0.01)
for n=1,4 do
o... |
menup.options.addOption("snake", "enabled", 1)
local squarew = 15
local snake = {headx = ScrW()/2, heady = ScrH()/2, dirx = 0, diry = 0, length = 0, tail = {}}
local egg = {x = 0, y = 0}
local speed = 200
local score = 0
local function MoveEgg()
egg.x = math.Round(math.random(20,ScrW()-20))
egg.y = math.Round(math... |
--servermessage module by greenarrow
--include ("autorun/shared/servermessagetypes.lua")
if CLIENT then
local table = table
local ipairs = ipairs
local type = type
local tostring = tostring
local tonumber = tonumber
local concommand = concommand
local LocalPlayer = LocalPlayer
local Msg = Msg
module ("sm... |
return {'nowak','nowee'} |
_print('testing scanner')
local function dostring (x) return assert(loadstring(x))() end
dostring("x = 'a\0a'")
assert(x == 'a\0a' and string.len(x) == 3)
-- escape sequences
assert('\n\"\'\\' == [[
"'\]])
assert(string.find("\a\b\f\n\r\t\v", "^%c%c%c%c%c%c%c$"))
-- assume ASCII just for tests:
assert("\09912" ==... |
local constants = require "kong.constants"
local ipmatcher = require "resty.ipmatcher"
local lrucache = require "resty.lrucache"
local isempty = require "table.isempty"
local clone = require "table.clone"
local bit = require "bit"
local hostname_type = require("kong.tools.utils").... |
cflags{
'-I $srcdir/include',
'-I $srcdir/src',
}
build('awk', '$outdir/aliases.inc', {'$srcdir/build/Aliases', '|', '$dir/aliases.awk'}, {
expr='-f $dir/aliases.awk',
})
cc('src/charset/aliases.c', {'$outdir/aliases.inc'}, {cflags='$cflags -I $outdir'})
lib('libparserutils.a', [[src/(
charset/(
aliases.c.o cod... |
local custom_actions = require "telescope._extensions.bookmarks.actions"
describe("actions", function()
insulate("smart_url_opener", function()
local actions = require "telescope.actions"
local action_state = require "telescope.actions.state"
actions.close = function() end
function action_state.get... |
start = os.clock()
disp_width = 1000
disp_height = 1000
scale_real = 3.0 / disp_width
scale_imag = 3.0 / disp_height
function pixel(x, y)
u = 0.0
v = 0.0
u2 = 0.0
v2 = 0.0
iter = 0
while (u2 + v2 < 4.0) and (iter < 100) do
v = 2 * v * u + y
u = u2 - v2 + x
u2 = u*u
v2 = v*v
iter = it... |
-- scaffold geniefile for icu
icu_script = path.getabsolute(path.getdirectory(_SCRIPT))
icu_root = path.join(icu_script, "icu")
icu_includedirs = {
path.join(icu_script, "config"),
icu_root,
}
icu_libdirs = {}
icu_links = {}
icu_defines = {}
----
return {
_add_includedirs = function()
includedirs { icu_include... |
local Class = require("facto.class")
local AbstractFactory = require("facto.abstractfactory")
-- @classmod UpdaterFactory
local UpdaterFactory = Class.extend({}, AbstractFactory)
-- function UpdaterFactory:__constructor(event)
-- end
--- Initialization
function UpdaterFactory:initialize()
self.serialize.token =... |
local spec_helper = require "spec.spec_helpers"
local http_client = require "kong.tools.http_client"
local constants = require "kong.constants"
local cjson = require "cjson"
local STUB_GET_URL = spec_helper.STUB_GET_URL
describe("Resolver #proxy", function()
setup(function()
spec_helper.prepare_db()
spec_h... |
--[[
Controls:
Hold Z + Left Click = Select Part
X = Weld to part
C = Remove selection
]]
-- // Services
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local UserInputService = game:GetService("UserInputService")
-- // Vars
local LocalPlayer = Players.LocalP... |
--- === plugins.finalcutpro.timeline.transcode ===
---
--- Adds actions that allows you to transcode clips from the timeline.
local require = require
--local log = require "hs.logger".new "transcode"
local fcp = require "cp.apple.finalcutpro"
local go = require "c... |
local cp = require "complex"
local c1 = cp.new(4,3)
local c2 = cp.new(2,1)
local r = cp.add(c1, c2)
-- cp.inv(c2) -- private in module
print(r.r .. ", " .. r.i) |
cs=require("collision")
mm=require("movement")
local bullet={}
local btypelist={}
local btable={}
function bullet.addtype(drawfunc,w,h)
table.insert(btypelist,{draw=drawfunc,w=w,h=h})
return #btypelist
end
function bullet.add( self,b )
table.insert(btable,b)
mm.bond(btable[#btable])
end
function bullet.draw( s... |
-----------------------------------------
-- Spell: Chaotic Eye
-- Silences an enemy
-- Spell cost: 13 MP
-- Monster Type: Beasts
-- Spell Type: Magical (Wind)
-- Blue Magic Points: 2
-- Stat Bonus: AGI+1
-- Level: 32
-- Casting Time: 3 seconds
-- Recast Time: 10 seconds
-- Magic Bursts on: Detonation, Fragmentation, a... |
--[[
NoMoreTroll
Version 1.0.0.2
By CalixFoxUK
]]--
CalixFoxUK = "CalixFoxUK";
NMTLang = {
-- English
"en" = {
"about" = {
"message" = "Stop your basic troll in there tracks, with our new anti Troll formula.",
"by" = "Created by "..CalixFoxUK
}
},
-- French
"fr" = {
"about" = {
... |
require("lib/heartbeat")
function love.load()
windowWidth = love.graphics.getWidth()
windowHeight = love.graphics.getHeight()
love.window.setTitle("Heartbeat")
love.keyboard.setKeyRepeat(true)
love.filesystem.setIdentity("heartbeat")
Heartbeat.createPlayer(Player, 100, 100)
Heartbeat.newEntity(Zombie, 200, 100)... |
local composer = require( "composer" )
local scene = composer.newScene()
-- -----------------------------------------------------------------------------------
-- Code outside of the scene event functions below will only be executed ONCE unless
-- the scene is removed entirely (not recycled) via "composer.removeSce... |
local OnlookerSocketCmd = require("games/common2/onlooker/socket/onlookerSocketCmd");
require("games/common2/network/socket/commonGameSocketCmd2");
CommonGameSocketReader2 = class(CommonSocketReader);
CommonGameSocketReader2.log = function(self,...)
local fileName = self:getBaseLogFileName();
Log.addModuleCa... |
fx_version 'cerulean'
game 'gta5'
author 'BRAZUCAS'
contact 'E-mail: server.brazucas@gmail.com - Discord: '
client_scripts {
'@vrp/lib/utils.lua',
'hansolo/*.lua'
}
server_scripts {
'@vrp/lib/utils.lua',
'skywalker.lua'
} |
troll_warlord_fervor_lua = class({})
LinkLuaModifier( "modifier_troll_warlord_fervor_lua", "lua_abilities/troll_warlord_fervor_lua/modifier_troll_warlord_fervor_lua", LUA_MODIFIER_MOTION_NONE )
--------------------------------------------------------------------------------
function troll_warlord_fervor_lua:GetIntrin... |
roleList = {
"National", -- National Guardsmen
"SASP", -- SASP
"LSPD", -- LSPD
"Owner", -- Fire/EMS Department
}
prefix = '^0[^3LEO Chat^0] ^r';
AddEventHandler('playerDropped', function (reason)
isCop[source] = nil;
inCopChat[source] = nil;
hideCopChatMessages[source] = nil;
end)
isCop = {}
inCopCha... |
local Role, Vector2 = require(_DIR .. "role"), require(_DIR .. "vector2")
local fonts = {}
local TextRole = Role:extend()
do
function TextRole:draw(t)
Role.draw(self, t)
if not self.font then
self.font = "victoria.8b"
end
if not fonts[self.font] then
fonts[self.font] = text.loadfont(self.... |
local Class = require("lib.Class")
local World = Class:derive("World")
local mouth_atlas = love.graphics.newImage("assets/gfx/Tiles/Teeth/TEETH_FOREST.png")
local stomach_atlas = love.graphics.newImage("assets/gfx/Tiles/stomach/StomachTiles.png")
local stomach_walls = love.graphics.newImage("assets/gfx/Tiles/stomach/... |
print( "// Command tebex forcecheck //" )
Tebex.commands["forcecheck"] = function(ply, args)
Tebex.warn("Checking for commands to be executed...");
apiclient = TebexApiClient:init("https://plugin.tebex.io", config:get("secret"))
apiclient:get("/queue", function(response)
if (response["meta"]["ne... |
playerlist = playerlist or {}
function set_player(pid, pobj)
playerlist[pid] = pobj
end
function get_player(pid)
return playerlist[pid]
end
function del_player(pid)
playerlist[pid] = nil
end |
project_root = "../../.."
include(project_root.."/tools/build")
group("src")
project("xenia-vfs")
uuid("395c8abd-4dc9-46ed-af7a-c2b9b68a3a98")
kind("StaticLib")
language("C++")
links({
"xenia-base",
})
defines({
})
includedirs({
project_root.."third_party/gflags/src",
})
recursive_platform_... |
do
local function main(tmp)
local a, b, c = tmp.a, tmp.b, tmp.c;
(nil)((a + b) * c);
(nil)(a * (b + c));
(nil)(a ^ b * c);
(nil)(a * b ^ c);
(nil)(a * (b / c))
return (nil)(a * b / c)
end
(nil)(main)
end
|
getglobal workspace
getfield -1 Events
getfield -1 TycoonItems
getfield -1 PurchaseMarketItem
getfield -1 InvokeServer
pushvalue -2
pushnumber -999999999
pushstring A
pcall 3 1 0 |
do
local _ = {
['fast-splitter'] = {
icon = '__base__/graphics/icons/fast-splitter.png',
animation_speed_coefficient = 32,
structure = {
north = {
filename = '__base__/graphics/entity/fast-splitter/fast-splitter-north.png',
... |
local plugin_name = ({...})[1]:match("^kong%.plugins%.([^%.]+)")
local access = require("kong.plugins." .. plugin_name .. ".access")
local plugin = {
PRIORITY = 949,
VERSION = "0.0.5-1",
}
function plugin:access(plugin_conf)
access.execute(plugin_conf)
end
return plugin
|
local shader_params = include("pac3/libraries/shader_params.lua")
local mat_hdr_level = GetConVar("mat_hdr_level")
local material_flags = {
debug = bit.lshift(1, 0),
no_debug_override = bit.lshift(1, 1),
no_draw = bit.lshift(1, 2),
use_in_fillrate_mode = bit.lshift(1, 3),
vertexcolor = bit.lshift(1, 4),
vertexa... |
local memcached = require("memcached")
assert(memcached.BEHAVIOR)
for k,v in pairs(memcached) do
assert(k, v)
end
for k,v in pairs(memcached.BEHAVIOR) do
assert(k, v)
end
for k,v in pairs(memcached.HASH) do
assert(k, v)
end
assert(memcached.SUCCESS == 0)
|
GM.CL_Police_Max_Pistol = 16
GM.CL_Police_Max_Buckshot = 8
GM.CL_Police_Max_Ump = 25
function CL_PoliceUpdate( umsg )
local pmoney = umsg:ReadLong()
local pistol = umsg:ReadLong()
local riot = umsg:ReadLong()
local ump = umsg:ReadLong()
GAMEMODE.CL_PoliceMoney = pmoney
GAMEMODE.CL_Police_Max_Pistol = pistol
G... |
local L = BigWigs:NewBossLocale("Dazar, The First King", "itIT")
if not L then return end
if L then
-- L.spears_active = "Spear Launchers Active"
end
L = BigWigs:NewBossLocale("King's Rest Trash", "itIT")
if L then
L.guardian = "Guardiano Animato"
L.minion = "Servitore di Zul"
L.champion = "Campione della Genia de... |
chainchomp = class:new()
function chainchomp:init(x, y)
--PHYSICS STUFF
self.x = x-14/16
self.y = y-12/16
self.cox = x
self.coy = y
self.speedy = 0
self.speedx = -chainchompspeed
self.width = 12/16
self.height = 12/16
self.static = false
self.active = true
self.category = 4
self.mask = { true,
fal... |
--[[
.app
:cancel() - close the connect
:get_body()
.uri
.method
.http_version
.ua
.cookie -> not iterable table
.session -> not iterable & rw table
.var.? - see nginx wiki's variable & more
--]]
local req = {}
function req:new(app)
local req_ = {
_create_phase = ngx.get_phase()
}
req_.app = app
... |
--------------------------------
-- @module AtlasNode
-- @extend Node,TextureProtocol
-- @parent_module cc
--------------------------------
-- updates the Atlas (indexed vertex array).<br>
-- Shall be overridden in subclasses.
-- @function [parent=#AtlasNode] updateAtlasValues
-- @param self
-- @return AtlasNode#At... |
local function get_speakers(name)
if name then
local speaker = peripheral.wrap(name)
if speaker == nil then
error(("Speaker %q does not exist"):format(name), 0)
return
elseif not peripheral.hasType(name, "speaker") then
error(("%q is not a speaker"):format... |
local HuntingModule = require "module.HuntingModule"
local MapConfig = require "config.MapConfig"
local View = {}
function View:Start()
self.view = SGK.UIReference.Setup(self.gameObject);
CS.UGUIClickEventListener.Get(self.view.Dialog.Close.gameObject).onClick = function()
DialogStack.Pop();
end
... |
if wifi.getmode()~=wifi.NULLMODE then wifi.setmode(wifi.NULLMODE) end;
do
local success,err=pcall(dofile,'inithw.lua');
if not success then
print("inithw failed: "..err);
return
end
end
|
--- manipulating Lua tables.
-- @module table
local table = {}
---
-- Given an array where all elements are strings or numbers, returns
-- `table[i]..sep..table[i+1] ... sep..table[j]`. The default value for
-- `sep` is the empty string, the default for `i` is 1, and the default for
-- `j` is the length of the table.... |
function on_activate(parent, ability)
local targets = parent:targets():friendly()
local targeter = parent:create_targeter(ability)
targeter:set_selection_radius(ability:range())
targeter:add_selectable(parent)
targeter:set_shape_circle(ability:range())
targeter:add_all_effectable(targets)
targe... |
-- Target appears when
-- 1. Selected
-- 2. Being attacked
--- upvalues to prevent warnings
local LibStub = LibStub
local UnitPower, UnitPowerMax = UnitPower, UnitPowerMax
local UnitName, UnitPowerType = UnitName, UnitPowerType
local unpack = unpack
---Include files
local ZxSimpleUI = LibStub("AceAddon-3.0"):GetAddon(... |
#!/usr/local/bin/lua-5.3
--[[
Copyright (c) 2022 Jason Morley, Tom Sutcliffe
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, ... |
local parse = grin.getPackageAPI(__package, "parse")
local pipe = grin.getPackageAPI(__package, "pipe")
local utils = grin.getPackageAPI(__package, "utils")
local runChunk, runCommand, resolveArguments
local write = write
local function p(t) write(t .. "\n") end
--- Resolves an argument, handling command and variable... |
local api = vim.api
local highlight = {}
--- Highlight the yanked region
--
--- use from init.vim via
--- au TextYankPost * lua require'vim.highlight'.on_yank()
--- customize highlight group and timeout via
--- au TextYankPost * lua require'vim.highlight'.on_yank("IncSearch", 500)
-- @param higroup highlight grou... |
local require = require
local ej = require 'war3.enhanced_jass'
local Timer = require 'war3.timer'
local Window = require 'war3.window'
local e = require 'lib.event_manager':new()
local l = require 'war3.listener':new(e)
e:addEvent(
"對話框-被點擊",
"GetClickedDialog GetClickedButton",
function(_, dialog, button... |
-- Event notes hooks
function onEvent(name, value1, value2)
if name == 'Health Change' then
healthchange = tonumber(value1);
setProperty('health', healthchange);
--debugPrint('Event triggered: ', name, duration, targetAlpha);
end
end |
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