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require("sdurw_core") require("sdurw") using("sdurw_core") require("sdurw_math") using("sdurw_math") if Quaternion == nil then Quaternion = Quaternion_d end quat = Quaternion(math.sqrt(2)/2,math.sqrt(2)/2,0,0); print("Quaternion: " .. tostring(quat)) rotationFromQuat = quat:toRotation3D(); print("Rotation from Qua...
--[[ ItemSystems.LootFactoryAdapter ================ Replaces the drop function from StandardCombo's loot factory and in its place registers our loot drop function. ]] _G["standardcombo.NPCKit.LootDropFactory"] = {} -- Wait for the loot factory to register the drop function to the global table and replac...
local pandoc=require("pandoc") -- Only targets HTML for now. if FORMAT:match "html" then -- Converts a link text to a pandoc Link element. -- -- The link text excludes the surrounding [[]]. Treats link text like -- "foobar" as if it was `[foobar](foobar.html)`. Or -- "foobar#fragment|description" as `[descr...
-- Set Default Prefix. -- Note: You can set a prefix per lsp server in the lv-globals.lua file local M = {} function M.setup() local config = { -- your config virtual_text = rvim.lsp.diagnostics.virtual_text, signs = rvim.lsp.diagnostics.signs, underline = rvim.lsp.diagnostics.underline, update_in_in...
------------------------------------------------------------------------- -- Created by Adriano Spadoni -- alte_br@hotmail.com -- CoronaSDK was used for this game. ------------------------------------------------------------------------- require( "core.utils" ) local testEnabled = true -- run unittest before run the...
-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" local LONGZHIGU_PB = require("longzhigu_pb") local ROLETYPE_PB = require("RoleType_pb") module('CreateRoleNew_pb') CREATEROLENEWARG = protobuf.Descriptor(); local CREATEROLENEWARG_TYPE_FIELD = protobuf.FieldDescriptor(); local CRE...
--[[ Copyright 2015 MongoDB, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software ...
return { id = "WorldG006", events = { { alpha = 0.3, code = { "clickBtn" }, style = { text = "点击打开仓库", mode = 2, posY = -229.8, dir = 1, posX = 491.03 }, ui = { path = "OverlayCamera/Overlay/UIMain/top/right_stage/dock/inventory_button", pathIndex = -1, triggerT...
local BonusMediator = class("BonusMediator",BaseMediator) local DailyUI = App.RequireHall("view.bonus.DailyUI") local VipUI = App.RequireHall("view.bonus.VipUI") local InviteUI = App.RequireHall("view.bonus.InviteUI") local InviteDetailUI = App.RequireHall("view.bonus.InviteDetailUI") function BonusMediator:OnRegister...
-- Aggregate the output from ngrams.lua. -- Get the data from all shards. counts = {} dofile("/tmp/lua-output") -- Put the data into a sortable "array". countArray = {} for ngram, count in pairs(counts) do table.insert(countArray, {count, ngram}) end -- Sort the data. function compare(a, b) return a[1] > b[1] en...
slideParticle = entity:extend() function slideParticle:new(x, y, side) slideParticle.super.new(self) self.transform.y = y self.transform.x = x self:setRectangleCollision(2, 8) self.tex = loader.get("particles") self.anim = anim8.newAnimation(loader.get("slide_particle_grid")("1-3",1), 1/10) self...
return {'jharap'}
local yaml = require("yaml") local fiber = require("fiber") local log = require("log") local _ local util = {} -- token bucket rate limiter function util.rate_limited(fn, rate, burst, initial_burst) assert(rate > 0, "rate must be > 0") assert(rate < 1000, "too high rate, this will not work well") assert(b...
-- language specific higlights local lush = require("lush") local base = require("apprentice.base") local M = {} M = lush(function() return { elixirDocString {base.Comment}, elixirStringDelimiter {base.ApprenticeGreen}, elixirInterpolationDelimiter {base.ApprenticeAqua}, elixirModuleDeclaration {bas...
-- Node class abstraction local class = require 'class' local Node = class {distance = math.huge} Node.__eq = function(a, b) return a:isEqualTo(b) end Node.__lt = function(a, b) return a.distance < b.distance end Node.__tostring = function(n) return n:toString() end return Node
local ffi = require "ffi" local ffi_new = ffi.new local ffi_str = ffi.string local ffi_load = ffi.load local ffi_cdef = ffi.cdef local C = ffi.C local os = ffi.os local tonumber = tonumber local setmetatable = setmetatable local package_searchpath = package.searchpath...
require "Technology/Technology" Technology_Unit_Warrior = Technology:new() function Technology_Unit_Warrior:new(o) o = o or {} setmetatable(o, self) self.__index = self self.name = "Warrior" self.cost_production = 4 self.cost_gold = 8 self.icon = image_ui_icon_unit_settler return o en...
local obstacleFilter = {} local util = require'util' local mod_angle = util.mod_angle require'wcm' local function observation_ra(self, r1, a1, rErr, aErr) local rErr = rErr local aErr = aErr local rvar1 = rErr^2 local avar1 = aErr^2 local dr = r1 - self.r self.r = self.r + (self.rvar * dr)/(self.rvar +...
--A・ジェネクス・トライアーム function c17760003.initial_effect(c) aux.AddMaterialCodeList(c,68505803) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsCode,68505803),aux.NonTuner(nil),1) c:EnableReviveLimit() --mat check local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetC...
-- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0 -- Widget created by Yssaril local AceGUI = LibStub("AceGUI-3.0") local Media = LibStub("LibSharedMedia-3.0") do local min, max, floor = math.min, math.max, math.floor local fixlevels = AceGUISharedMediaWidgets.fixlevels local OnItemValue...
return { "updates.early-logistics", "updates.fragile-burners" }
Omen3DB = { ["profileKeys"] = { ["牛爹爹 - 屠魔山谷"] = "牛爹爹 - 屠魔山谷", ["雄奶奶 - 森金"] = "雄奶奶 - 森金", ["独孤牛儿 - 森金"] = "独孤牛儿 - 森金", }, ["profiles"] = { ["牛爹爹 - 屠魔山谷"] = { ["Shown"] = false, ["PositionY"] = 459, ["PositionX"] = 570.166687011719, }, ["雄奶奶 - 森金"] = { ["PositionY"] = 574.4999389648438, ["...
require('niftyutil') Data:Read('c:\\data\\t.dcm') readdicom('c:\\data\\t.dcm') --print(1) a = DicomObject:new() a:Read([[c:\users\marcel\DeskTop\1.dcm]]) function printdicom(a, level) level = level or 1 local names,types,groups,elements = a:ListItems() names = split(names, '|') types = split(types, '|') gr...
--[Made by Jozeni00]-- print("Jozeni00\'s Data Serializer 2.0 loaded.") --[[ [API] ---------------------------------------------------------------------------------- --[DataSerializer]-- PROPERTIES: *dictionary* DataSerializer.DataStores A dictionary list of DataStores in use. METHODS: *DataStore* DataSe...
function launchApp(basicKey, object) hs.hotkey.bind(basicKey, object.key, function() hs.application.launchOrFocus(object.app) local application = hs.application.get(object.app) if application ~= nil then local window = application:focusedWindow() -- if window ~= nil t...
DoReady.Priest.Discipline.MythicPlus.Tyrannical.Legendarys = { [1] = 356395, [2] = 336011, [3] = 336897, [4] = 356392, [5] = 336067, [6] = 356390, [7] = 336133, [8] = 339344, [9] = 341804, [10] = 356391, } DoReady.Priest.Discipline.MythicPlus.Tyrannical.Talents = { [1] = 265259, [2] = 121536, [3] = 129250, [4] = 204263...
g_PluginInfo = { Name = PLUGIN, Date = "2016-11-17", Description = "Simple Job plugin with Coin rewards.", -- Information about plugin. AdditionalInfo = { { Title = PLUGIN .. " Plugin", Contents = "Get rewarded for playing!", }, }, -- Plugin commands. Commands = { ["/job"]...
--[[ ---------------------------------------------------------------------------------------------------- SUNCALC.LUA raiguard v2.0.2 This script is a form of 'SunCalc' by mourner, translated to LUA and adapted for Rainmeter The original source code of SunCalc can be found at https://github.com...
--[[ Copyright (c) 2010-2013 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dis...
--[[ NUI ]] RegisterNUICallback("accountInformation", function() local _cid = exports["caue-base"]:getChar("id") local _accountid = exports["caue-base"]:getChar("bankid") local _phone = exports["caue-base"]:getChar("phone") local _cash = RPC.execute("caue-financials:getCash") local _bank = RP...
--[[ Hyperion LUA Library class.lua: see http://lua-users.org/wiki/SimpleLuaClasses Compatible with Lua 5.1 (not 5.0). --]] function class(base,ctor) local c = {} -- a new class instance if not ctor and type(base) == 'function' then ctor = base base = nil elseif type(base) == 'table' then ...
local crypto = require('_crypto') local fs = require('fs') local path = require('path') local message1 = 'This message ' local message2 = 'will be signed' local message = message1 .. message2 local ca_path = path.join(__dirname, 'ca') local RSA_PUBLIC_KEY = fs.readFileSync(path.join(ca_path, 'server.pub')) local RSA_...
SEEDS = { addr = ITEMS_BASE_ADDR + 0x90, checks = { [0x00] = "water_seed", [0x01] = "earth_seed", [0x02] = "wind_seed", [0x03] = "fire_seed", [0x04] = "light_seed", [0x05] = "dark_seed", [0x06] = "moon_seed", [0x07] = "tree_seed", } } MAGIC = {...
local ffi = require 'ffi' local class = require 'ext.class' local file = require 'ext.file' local gl = require 'ffi.OpenGL' local GLTex2D = require 'gl.tex2d' local Draw = require 'hydro.draw.draw' local DrawVectorLIC = class(Draw) DrawVectorLIC.integralMaxIter = 10 --[[ the xmin/xmax/ymin/ymax passed as arguments ...
-- Copyright (c) 2015-present, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. local List = requi...
require 'objects/button' require 'objects/mapList' Songselect = {} local bigFont, smallFont, smallestFont local playButton, backButton, randomButton, modsButton local modsHiddenButton, modsHalfSpeedButton, modsDoubleSpeedButton, modsHiddenButton, modsFlashlightButton, modsNoFailButton, modsAutoButton function Song...
local nlua_nvim_lsp = {} --- Returns command to run the language server -- @param lsp_path absolute path to the ls folder, defaults to the one used by `:LspInstall`` local sumneko_command = function(lsp_path) if lsp_path and string.sub(lsp_path, 1, 1) == '~' then lsp_path = vim.fn.expand(lsp_path) end lsp_p...
---#if VERSION ~= 5.2 then DISABLE() end ---@meta ---@version 5.2 ---#DES 'bit32' ---@class bit32lib bit32 = {} ---#DES 'bit32.arshift' ---@param x integer ---@param disp integer ---@return integer function bit32.arshift(x, disp) end ---#DES 'bit32.band' ---@return integer function bit32.band(...) end ---#DES 'b...
ITEM.name = "Shotgun Shells" ITEM.model = "models/Items/BoxBuckshot.mdl" ITEM.ammo = "buckshot" -- type of the ammo ITEM.ammoAmount = 30 -- amount of the ammo ITEM.description = "A Box of %s Shotgun Shells" ITEM.chance = 37
-- Copyright 2019-2020 Kong Inc. -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- http://www.apache.org/licenses/LICENSE-2.0 -- Unless required by applicable law or agreed to in writ...
local function get_script_name() local token = '@@LUA_SCRIPT_FILENAME@@' return string.match(token, '%[%[(.+)%]%]') end local script_name = get_script_name() local root = resolve_filename('../', script_name) package.path = root .. '/src/?.lua;' .. root .. '/src/?/init.lua' local timer = require 'timer' local ...
#!/usr/local/bin/lua -- -------------------------------------------------------------------------------- -- File: t_ex04.lua -- -- Usage: src/t_ex04.lua -- -- Description: -- -- Options: --- -- Requirements: --- -- Bugs: --- -- Notes: --- -- Author: YOUR NAME (), <> --...
local match = { x86 = 32, x64 = 64 } local detected_arch = require("bitness")() print("Detected arch is "..tostring(detected_arch)) print("APPVEYOR?", os.getenv("APPVEYOR")) print("TRAVIS?", os.getenv("TRAVIS")) print("PLATFORM?", os.getenv("PLATFORM")) if os.getenv("APPVEYOR") then local os_arch = os.getenv("PLA...
require('areas') local eka = Area:new(4, 53) eka:set_custom_map_id("eka") eka:set_extra_description_sid("TILE_EXTRA_DESCRIPTION_EKA") eka:insert()
return {'uli','uliga','ulijn'}
module(..., package.seeall) local _W = display.contentWidth local _H = display.contentHeight local widget = require 'widget' local storyboard = require( "storyboard" ) local customText = require 'gameLogic.customText' local scoreDictionary = {} function new(soundEffect) local group = display.newGroup() local func...
function util.RegisterEntity(class, callback, path) ENT = {} ENT.Base = "base_entity" ENT.Type = "anim" ENT.Author = "Beelzebub" ENT.Contact = "beelzebub@incredible-gmod.ru" ENT.Category = "incredible-gmod.ru" callback(ENT) pcall(AddCSLuaFile, path and path .."cl.lua" o...
local json=require"dkjson" local copas=require"copas" local ws=require"ws" local mplayer=require"mplayer" local function choose(query, list) while true do for i=1,#list do print(i,list[i]) end io.write(query..": ") local at=tonumber(io.read()) if list[at] then return list[at] end end end local app_n...
function init() object.setInteractive(true) animator.setAnimationState("sway", "stop") end function onInteraction(args) animator.setAnimationState("sway", "sway1") end
markers = { -- Low End {x = 2131.8516, y = -1149.7815, z = 24.2298, r = 0, t = "Low End", p = Vector3(2125.0593, -1136.9047, 25.3666), c = Vector3(2121.704, -1121.803, 29.597)}, -- Jefferson {x = 1658.4023, y = 2199.8137, z = 10.8203, r = 270, t = "Low End", p = Vector3(1658.473, 2192.307, 10.616), c = Vector3(1651...
----------------------------------- -- Area: Windurst Waters -- NPC: Shohrun-Tuhrun -- Standard Merchant NPC -- Confirmed shop stock, August 2013 ----------------------------------- require("scripts/globals/shop") local ID = require("scripts/zones/Windurst_Waters/IDs") ----------------------------------- function onT...
-- -*- Mode: Lua; -*- -- -- cli-match.lua Implements the cli commands 'match' and 'grep' -- -- © Copyright IBM Corporation 2017. -- LICENSE: MIT License (https://opensource.org/licenses/mit-license.html) -- AUTHOR: Jamie A. Jennings l...
function Handler(func,target,para) if para ~= nil then return function(...) return func(target,para,...) end else return function(...) return func(target, ...) end end end function removeAllChild(parent) local tran = parent.transform if tr...
---@class ISPlayerData ISPlayerData = {} function getPlayerData(id) return ISPlayerData[id+1]; end function removeInventoryUI(id) local data = getPlayerData(id); if data == nil then return end; if data.playerHotbar ~= nil then data.playerHotbar:removeFromUIManager(); end if data.playe...
-- -- Copyright (c) 2020 Tim Winchester -- -- Permission is hereby granted, free of charge, to any person obtaining a copy of -- this software and associated documentation files (the "Software"), to deal in -- the Software without restriction, including without limitation the rights to -- use, copy, modify, merge, publ...
--- --- GlobalEvents.lua --- --- Copyright (C) 2018 Xrysnow. All rights reserved. --- local mbg = require('util.mbg.main') ---@class mbg.GlobalEvents local GlobalEvents = {} mbg.GlobalEvents = GlobalEvents local function _GlobalEvents() ---@type mbg.GlobalEvents local ret = {} ret.Frame = 0 ret.JumpE...
local Audio = { currentSlot = nil; init = false; Properties = { MasterVolume = {default = EntityId()}, GameSounds = {default = EntityId()}, Music = {default = EntityId()}, Voice = {default = EntityId()}, UnitSpeech = {default = EntityId()}, UnitSpeechOff = {default = EntityId()}, UnitSpeechEvents = {...
require("prototypes.recipe.module") local recipes = {} -- Nuclear robots local nuclear_flying_robot_frame = util.table.deepcopy(data.raw["recipe"]["flying-robot-frame"]) nuclear_flying_robot_frame.name = "nuclear-flying-robot-frame" nuclear_flying_robot_frame.result = "nuclear-flying-robot-frame" nuclear_flying_robot...
local K, C, L = unpack(KkthnxUI) local Module = K:GetModule("ActionBar") local _G = _G local math_min = _G.math.min local math_ceil = _G.math.ceil local table_insert = _G.table.insert local cfg = C.Bars.Bar4 local margin, padding = C.Bars.BarMargin, C.Bars.BarPadding function Module:SetupCustomBar(anchor) local num...
local m = {} --I needed some bitwise operations, but I didn't want --to add a dependency yet. --https://web.archive.org/web/20171210075137/https://stackoverflow.com/questions/5977654/lua-bitwise-logical-operations/25594410 function m.bxor(a,b)--Bitwise xor local p,c=1,0 while a>0 and b>0 do local ra,r...
object_tangible_food_generic_dish_travel_biscuits = object_tangible_food_generic_shared_dish_travel_biscuits:new { } ObjectTemplates:addTemplate(object_tangible_food_generic_dish_travel_biscuits, "object/tangible/food/generic/dish_travel_biscuits.iff")
local toggle = require ('util.toggle') local pi = require ('util.panel_item') local beautiful = require ('beautiful') local dpi = beautiful.xresources.apply_dpi local wibox = require ('wibox') local gamer = toggle { img = 'game.svg', on_cmd = [[rfkill block $(rfkill | awk '// {if($2!="TYPE") print $2}') && notif...
local VORPCore = {} Citizen.CreateThread(function() while not VORPCore do TriggerEvent("getCore", function(core) VORPCore = core end) Citizen.Await(200) end end) RegisterNetEvent("vorp:SelectedCharacter") -- NPC loads after selecting character AddEventHandler("vorp:...
object_tangible_furniture_house_cleanup_cts_scylla_box_unrestricted = object_tangible_furniture_house_cleanup_shared_cts_scylla_box_unrestricted:new { } ObjectTemplates:addTemplate(object_tangible_furniture_house_cleanup_cts_scylla_box_unrestricted, "object/tangible/furniture/house_cleanup/cts_scylla_box_unrestricted...
Ball=Class{} function Ball:init(x,y,width,height) self.x=x self.y=y self.width=width self.height=height self.dx=math.random(2)==1 and 100 or -100 self.dy=math.random(-50,50) end function Ball:collides(paddle) if self.x > paddle.x+paddle.width or paddle.x > ball.x+ball.width then re...
local naughty = require('naughty') local beautiful = require('beautiful') local gears = require('gears') local wibox = require('wibox') local icons = require('theme.icons') local awful = require('awful') local dpi = require('beautiful').xresources.apply_dpi -- Defaults naughty.config.defaults.ontop = true naughty.conf...
local M = { _NAME = "uri.rtsp" } local Util = require "uri._util" local HttpURI = require "uri.http" Util.subclass_of(M, HttpURI) function M.default_port () return 554 end return M -- vi:ts=4 sw=4 expandtab
local Class = require'libs.hump.class' local Timer = require'libs.hump.timer' StPlayerAttacking = Class { __includes = StBase } function StPlayerAttacking:init(obj) self = StBase.init(self,obj) self.name = 'attack' return self end function StPlayerAttacking:enter() local obj = self.obj if not...
return {'nylon','nylonkous','nylonweefsel','nylonkoord','nylongrondstof','nylondraad','nylonkousen','nylons','nylonweefsels','nylonkoorden','nylondraden','nylondraadje'}
--proc/comdlg/filedialogs: standard open and save file dialogs. setfenv(1, require'winapi') require'winapi.comdlg' OFN_READONLY = 0x00000001 OFN_OVERWRITEPROMPT = 0x00000002 OFN_HIDEREADONLY = 0x00000004 OFN_NOCHANGEDIR = 0x00000008 OFN_SHOWHELP = 0x000...
-- exploding function explode(div,str) -- credit: http://richard.warburton.it if (div=='') then return false end local pos,arr = 0,{} -- for each divider found for st,sp in function() return string.find(str,div,pos,true) end do table.insert(arr,string.sub(str,pos,st-1)) -- Attach chars left of current divid...
combatControlsButton = nil combatControlsWindow = nil fightOffensiveBox = nil fightBalancedBox = nil fightDefensiveBox = nil chaseModeButton = nil safeFightButton = nil whiteDoveBox = nil whiteHandBox = nil yellowHandBox = nil redFistBox = nil mountButton = nil pvpModesPanel = nil fightModeRadioGroup = nil pvpModeRadio...
return { commit = 'fd82038eabb5d4d2501fe77c29f78d149a0040fe', date = 'Thu Feb 27 16:39:44 2020 +0800', }
local Hack = { nId = 20161217, strName = "Hide Trackers in Combat", strDescription = "Hides all but the Public Event Tracker when you're in combat", strXmlDocName = nil, tSave = {}, } function Hack:Initialize() self.strEventTracker = Apollo.GetString("PublicEventTracker_PublicEvents") self.addonObjective...
#!/usr/bin/lua -- Test for the logsvg module, which converts a list of time-stamped -- logs to an SVG with proportional time display. For now this is -- exposed as a web service to allow simpler incremental development. local uv = require('lluv') local webserver = require('lib.webserver') local mixin = r...
local awful = require('awful') local wibox = require('wibox') local gears = require('gears') local beautiful = require('beautiful') local dpi = beautiful.xresources.apply_dpi local music_func = {} screen.connect_signal('request::desktop_decoration', function(s) -- Set music box geometry local music_box_margin = dpi...
local BaseDao = require "kong.dao.cassandra.base_dao" local query_builder = require "kong.dao.cassandra.query_builder" local consumers_schema = require "kong.dao.schemas.consumers" local Consumers = BaseDao:extend() function Consumers:new(properties) self._table = "consumers" self._schema = consumers_schema Co...
-------------------------------------------------------------------------------- -- TODO List: -- - Check Fulminating and Succulent Lasher timers after the first sets -------------------------------------------------------------------------------- -- Module Declaration -- local mod, CL = BigWigs:NewBoss("Agronox", 1...
--New Content --Children folder includes includeFile("custom_content/building/serverobjects.lua") includeFile("custom_content/draft_schematic/serverobjects.lua") includeFile("custom_content/installation/turret/serverobjects.lua") includeFile("custom_content/intangible/serverobjects.lua") includeFile("custom_content/m...
s(1.5) w "" c "One at a time" c "please!" w "" w "Sorry, we can only" w "cope with one" w "person" c "$ex"
local Modules = game:GetService("CorePackages").AppTempCommon local Action = require(Modules.Common.Action) return Action(script.Name, function(deviceLayout) return { deviceLayout = deviceLayout, } end)
local Application = dofile(_G.spoonPath.."/application.lua") return Application:new("Home")
local utils = require("user.plugins.config.telescope.utils") local file_sorter = utils.file_sorter local dropdown = utils.dropdown -- Custom telescope pickers local M = {} -- List files in specified directories with pre-filtering M.dir_nvim = function() local opts = { cwd = CONFIG_PATH, prompt_tit...
local function InitializeCreateDialog() local function CreateList(self, listName) listName = Auctionator.ShoppingLists.GetUnusedListName(listName) Auctionator.ShoppingLists.Create(listName) Auctionator.EventBus :RegisterSource(self, "ShoppingLists.CreateDialog") :Fire( self, ...
local radioMenu = false local isLoggedIn = false local onRadio = false local RadioChannel = 0 RegisterNetEvent('QBCore:Client:OnPlayerLoaded') AddEventHandler('QBCore:Client:OnPlayerLoaded', function() isLoggedIn = true end) RegisterNetEvent('QBCore:Client:OnPlayerUnload') AddEventHandler('QBCore:Client:OnPlayerU...
--[[ ref: https://riptutorial.com/lua/topic/4475/variadic-arguments --]]
--libspng LuaJIT binding. --Written by Cosmin Apreutesei. Public Domain. if not ... then require'libspng_demo'; return end local bit = require'bit' local ffi = require'ffi' require'libspng_h' local C = ffi.load'spng' --given a row stride, return the next larger stride that is a multiple of 4. local function pad_str...
local PLUGIN = PLUGIN PLUGIN.name = "Talking NPCs (Enhanced)" PLUGIN.author = "Black Tea (NS 1.0), Neon (NS 1.1). Edited by Chancer." PLUGIN.desc = "Adding talking NPCs." PLUGIN.chatDelay = { min = .5, max = 1 } PLUGIN.defaultDialogue = { npc = { ["_start"] = "Hello.", ["how"] = "Same old, same old.", ["!quest"]...
local Base = GMethod.loadScript("game.GameLogic.LogicTemplates.BaseTemplate") -- 物品/属性通用模块 GMethod.loadScript("game.GameLogic.LogicTemplates.ItemImplements") -- 花费/条件通用模块 GMethod.loadScript("game.GameLogic.LogicTemplates.CostImplements") -- 时间滚动通用模块 GMethod.loadScript("game.GameLogic.LogicTemplates.TimeImplements") --...
--[[ Description: Manage observers Author: M.Wan Date: 04/14/2014 ]] local Observer = class("Observer") function Observer:ctor(sender, callback, ...) self._sender = sender self._callback = callback self._params = {...} end --[[ Seems that passing nil in "notify" function will cause exception. todo ]] function ...
local PlayerController = require "me.strangepan.games.mazerino.common.PlayerController" local CommandMap = require "me.strangepan.games.mazerino.common.CommandMap" local assert_that = require "me.strangepan.libs.truth.v1.assert_that" local class = require "me.strangepan.libs.util.v1.class" local CommandType = require "...
RegisterClientScript() function timer.Sleep(ms) local co, main = coroutine.running() assert(not main, "must be called from a coroutine") timer.Create(ms, function () assert(coroutine.resume(co)) end) coroutine.yield() end
-- -- LEVEL 1 - Wood ------------------------------------- crafting.register_recipe({ type = "inv", output = "toolbench:lvl1", items = { "group:wood 4", "group:stick 2", "gear:wood" }, level = 1, always_known = true, }) crafting.register_recipe({ type = "tools", output = "pick:wood", items = { "group:wo...
vim.g.SignatureMap = { Leader = 'm', PlaceNextMark = '', ToggleMarkAtLine = 'm.', PurgeMarksAtLine = 'm-', DeleteMark = 'dm', PurgeMarks = 'm<Space>', PurgeMarkers = 'm<BS>', GotoNextLineAlpha = '', GotoPrevLineAlpha = '', GotoNextSpotAlpha = '', GotoPrevSpotAlpha = '', GotoNextLineByPos = '', ...
local K, C = unpack(KkthnxUI) local Module = K:GetModule("Skins") function Module:ReskinSpy() if not C["Skins"].Spy then return end if not K.CheckAddOnState("Spy") then return end if Spy_MainWindow.Background then Spy_MainWindow.Background:StripTextures() Spy_MainWindow.Background:CreateBorder() Spy_M...
local M = {} -- Attributes and their validation rules M.attributes = { {id = "safe"}, {body = "safe"}, {author_id = "safe"}, {post_id = "safe"} } M.db = { key = 'id', table = 'comment' } M.relations = { post = {relation = "BELONGS_TO", model = "post", attribute = "post_id"}, author = {relation = "BELONGS_TO"...
---获取大小宽高,或者宽高的一半 --常用代码段,用于返回不需要处理的node , #if not node then return nil end# --获取大小的方法对于gui也适用。 SIZE = function(node) if not node then return nil end local size = node:getContentSize() if size.width == 0 and size.height == 0 then local w,h = node:getLayoutSize() return cc.size(w,h) else return size end ...
local composer = require( "composer" ) local scene = composer.newScene() local widget = require( "widget" ) local utility = require( "utility" ) local params local function handleButtonEvent( event ) if ( event.phase == "began" ) then audio.play(buttonToggle, { channel = 7 } ) elseif ( event.phase ...
object_tangible_furniture_ep3_rewards_wke_windchime = object_tangible_furniture_ep3_rewards_shared_wke_windchime:new { } ObjectTemplates:addTemplate(object_tangible_furniture_ep3_rewards_wke_windchime, "object/tangible/furniture/ep3_rewards/wke_windchime.iff")
---------------------------------- -- Area: Windurst Walls -- NPC: Selulu -- Type: Item Deliverer -- !pos 58.027 -2.5 -60.548 239 -- ----------------------------------- local ID = require("scripts/zones/Windurst_Walls/IDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigg...