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--[[ Copyright (c) 2009 Peter "Corsix" Cawley Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dis...
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules local Rodux = require(Modules.Packages.Rodux) local Cryo = require(Modules.Packages.Cryo) local SetAssetTypeCursor = require(Modules.AvatarExperience.AvatarEditor.Actions.SetAssetTypeCursor) return Rodux.createReducer({}, { ...
print "Test begins" gfx_colour_grade(`neutral.lut.png`) gfx_option('POST_PROCESSING', false) print "Making class" gfx_hud_class_add(`Rect`, { colour = vec(1, 0, 0); init = function (self) self.needsParentResizedCallbacks = true end; parentResizedCallback = function (self, psize) print(...
local AddonName, AddonTable = ... AddonTable.waycrest = { -- Heartsbane Triad 159133, -- Jagged Iris Sica 159669, -- Solena's Watchful Collection 159340, -- Bracers of Dreadful Maladies 159449, -- Soulwarped Vambraces 159272, -- Twisted Sisters Handwraps 159450, -- Girdle of Burgeoning Apat...
local cjson = require "cjson" local setmetatable = setmetatable local cjson_array_mt = cjson.array_mt -- this lib fork from resty cjson, only modified some compatible codes -- more details please check it. cjson.decode_array_with_array_mt(true) -- 默认允许稀疏数组 cjson.encode_sparse_array(true) local json = { null =...
--*********************************************************** --** ROBERT JOHNSON ** --** UI display with a question or text ** --** can display a yes/no button or ok btn ** --*********************************************************** ---@class ...
BASEWARS_CHOSEN_LANGUAGE = "ENGLISH" BaseWars.Config = { Forums = "http://steamcommunity.com/groups/100acrebb/discussions", SteamGroup = "http://steamcommunity.com/groups/100acrebb", Ents = { Electronics = { Explode = true, WaterProof = false, }, SpawnPoint = { Offset = Vector(0, 0, 16), }, ...
VULKAN_SDK = os.getenv("VULKAN_SDK") IncludeDir = {} IncludeDir["GLFW"] = "%{wks.location}/Cherenkov/vendor/GLFW/include" IncludeDir["Glad"] = "%{wks.location}/Cherenkov/vendor/Glad/include" IncludeDir["ImGui"] = "%{wks.location}/Cherenkov/vendor/imgui" IncludeDir["glm"] = "%{wks.location}/Cherenkov/vendor/glm" Includ...
local nmap = require "nmap" local packet = require "packet" local ipOps = require "ipOps" local bin = require "bin" local stdnse = require "stdnse" local target = require "target" local table = require "table" local math = require "math" local string = require "string" description = [[ Discovers routers that are runni...
return require(script.Parent.Parent["evaera_promise@3.2.1"]["promise"])
fx_version 'cerulean' games {'gta5', 'rdr3'} rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.' description 'PoodleChat' files { 'html/index.html', 'html/index.css', 'html/config.default.js', 'html/config.js', 'html/App.js...
Config = {} Config.DefaultSkin = 'default' Config.SpecialCars = { 'FUTO', 'BLISTA2' } Config.PlaySpeedChime = true
--- 模块功能:通话功能测试. -- @author miuser -- @module call -- @license MIT -- @copyright miuser -- @release 2019.05.10 module(...,package.seeall) require"cc" require"audio" require"gpio" require"event" require"sms" function Dial(no) log.info("calling "..no) cc.dial(no) end function Hang() c...
-- NetHack 3.6 Tourist.des $NHDT-Date: 1432512784 2015/05/25 00:13:04 $ $NHDT-Branch: master $:$NHDT-Revision: 1.8 $ -- Copyright (c) 1989 by Jean-Christophe Collet -- Copyright (c) 1991,92 by M. Stephenson, P. Winner -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solidf...
-- rFilter: core/buff -- zork, 2016 ----------------------------- -- Variables ----------------------------- local A, L = ... ----------------------------- -- CreateBuff ----------------------------- function rFilter:CreateBuff(spellid,unit,size,point,visibility,alpha,desaturate,caster) local button = L.F.Create...
function love.conf(t) t.window.resizable = true end
---@class LuvitPackage ---@field name string ---@field version string ---@field description string ---@field tags string[] ---@field license string ---@field homepage string ---@field dependencies string[] ---@field files string[] local package = { author = { ---@type string name = nil, --...
-- A clickable area of an entity. local Clickable = {} Clickable.x = 0 Clickable.y = 0 Clickable.w = 64 Clickable.h = 64 Clickable.click = function() end function Clickable:new(o) o = o or {} setmetatable(o, {__index = self}) return o end -- A collection of clickable areas for an entity. local Clickables = {} fu...
object_mobile_mun_quest_maurader = object_mobile_shared_mun_quest_maurader:new { } ObjectTemplates:addTemplate(object_mobile_mun_quest_maurader, "object/mobile/mun_quest_maurader.iff")
local shell = {} function shell.parse() return {}, {} end package.preload.shell = function() return shell end
-- table-utils.lua: small table utilities -- This file is a part of lua-nucleo library -- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license) local setmetatable, error, pairs, ipairs, tostring, select, type, assert = setmetatable, error, pairs, ipairs, tostring, select, type, assert -- Warning...
local rule_form local openclash = "openclash" local NXFS = require "nixio.fs" local SYS = require "luci.sys" local HTTP = require "luci.http" local DISP = require "luci.dispatcher" local UTIL = require "luci.util" local fs = require "luci.openclash" local uci = require "luci.model.uci".cursor() local g,h={} for n,m ...
----------------------------------------------------------------------------- -- XPath module based on LuaExpat -- Description: Module that provides xpath capabilities to xmls. -- Author: Gal Dubitski -- Version: 0.1 -- Date: 2008-01-15 ----------------------------------------------------------------------------- ----...
--- @class GIMesh --- Renderable mesh object, can be used to create models on the fly. The only way to create your own IMesh object is to call Mesh. --- 🦟 **BUG**: [IMeshes only respond to one projected texture.](https://github.com/Facepunch/garrysmod-issues/issues/2301) local GIMesh = {} --- Builds the mesh from ...
-- main.lua -- function love.load() love.graphics.setNewFont(12) love.graphics.setBackgroundColor(255,255,255) love.graphics.setBlendMode("alpha") -- text = "Hello World" -- x_offset = 0 y_offset = 0 wanted_x_offset = 0 wanted_y_offset = 0 offset_frames = 60 -- tile_size = 32 ...
-- -- Utility module for creating and managing Fluid inventories -- That is a list of fluids in a inventory like arrangement, -- think item-based inventories but for fluids. -- local FluidStack = yatm_fluids.FluidStack local FluidInventory = foundation.com.Class:extends("FluidInventory") local ic = FluidInventory.inst...
function Div(el) if el.classes[1] == "warning" then -- insert element in front table.insert( el.content, 1, pandoc.RawBlock("latex", "\\noindent\\fcolorbox{red}{yellow}{\\minipage[t]{\\linewidth}")) -- insert element at the back table.insert( el.content, pandoc.RawBlock("latex"...
envelopAnimLayout= { name="envelopAnimLayout",type=0,typeName="View",time=0,report=0,x=0,y=0,width=258,height=106,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignTopLeft, { name="wing1",type=1,typeName="Image",time=66972341,report=0,x=78,y=31,width=50,height=50,visible=1,fillParentWidth=0,fillParentH...
redis.setresp(3) local result = {} for i, value in pairs(redis.call( 'ZRANGEBYSCORE', KEYS[1], ARGV[1], ARGV[2], ARGV[3])) do local account = value[2]['double'] local atomic = value[1] if result[account] == nil then result[account] = 0 end result[account] = result[account] + redis.call('HGET', 'atom...
local PATH = "?.lua;classes/?.lua;classes/Instance/?.lua;decoders/?.lua"; local function find_full_path(name) if (fileExists(name)) then return name end for path in PATH:gmatch("[^;]+") do path = path:gsub("%?", name); if (fileExists(path)) then return path; ...
object_static_worldbuilding_terminal_floor_console_tableglobe_01 = object_static_worldbuilding_terminal_shared_floor_console_tableglobe_01:new { } ObjectTemplates:addTemplate(object_static_worldbuilding_terminal_floor_console_tableglobe_01, "object/static/worldbuilding/terminal/floor_console_tableglobe_01.iff")
local classes = require "klib.classes" local theme = require "klib.gui.theme" local m = classes.module "klib.gui.mixins" local TextMixin = classes.class(m, "TextMixin") -- Public Fields. TextMixin.font = nil TextMixin.theme = nil TextMixin.line_spacing = nil function TextMixin:get_font() return self.font or self...
require 'lib.lspec' local specFiles = {} local specFolfer = assert(io.popen ("ls ./spec/*_spec.lua")) for specFile in specFolfer:lines() do local t = {} for str in string.gmatch(specFile, "([^/]+)") do table.insert(t, str) end table.insert(specFiles, { name = t[#t], path = specFile }) end ...
---@type table UIMenuHeritageWindow = setmetatable({}, UIMenuHeritageWindow) ---@type table UIMenuHeritageWindow.__index = UIMenuHeritageWindow ---@type table ---@return string UIMenuHeritageWindow.__call = function() return "UIMenuWindow", "UIMenuHeritageWindow" end ---New ---@param Mum number ---@param Dad num...
local found_schlumpf = { [1343330] = "sound/character/playerexertions/humanmalefinal/vo_humanmale_main_charge_01.ogg", [1343331] = "sound/character/playerexertions/humanmalefinal/vo_humanmale_main_charge_02.ogg", [1343332] = "sound/character/playerexertions/humanmalefinal/vo_humanmale_main_charge_03.ogg", [1343333]...
--[[ Generates symbols used to denote attribute change handlers when working with the `New` function. ]] local function AttributeChange(propertyName: string) return { type = "Symbol", name = "AttributeChange", key = propertyName } end return AttributeChange
-- mod_http_upload -- -- Copyright (C) 2015 Kim Alvefur -- -- This file is MIT/X11 licensed. -- -- Implementation of HTTP Upload file transfer mechanism used by Conversations -- -- imports local st = require"util.stanza"; local lfs = require"lfs"; local uuid = require"util.uuid".generate; local url = require "socket.u...
setGameType"GÜNLÜK ETKİNLİKLER GÖREVLER VE DAHA FAZLASI"; setMaxPlayers(150); setGlitchEnabled ("crouchbug", true); addEventHandler ("onPlayerDamage", root, function (attacker) if attacker then if attacker ~= source then if exports.mtatr_deathmatches:isPlayerInDeathmatch (attacker) then if getElementTyp...
local Keys = { ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57, ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKS...
am.addCMD("kick", 'Kicks a player', 'Administration', function(caller, target, reason) am.notify(nil, am.green, caller:Nick(), am.def, ' has kicked ', am.red, target:Nick(), am.def, ' for ', am.green, reason) target:Kick(reason) end):addParam({ name = 'target', type 'player' }):addParam({ name = "reason", type...
-- ----------------------------------------------------------------------------- -- Configuration settings for the webapp. -- @author R. Pusztai <rpusztai@gmail.com> -- @date 01/14/2015 -- ----------------------------------------------------------------------------- local Config = { rest = { version = "1.0" }, ...
local constants = require "kong.constants" local plugin_handler = require "kong.plugins.wsse.handler" local ConsumerDb = require "kong.plugins.wsse.consumer_db" local Wsse = require "kong.plugins.wsse.wsse_lib" describe("wsse plugin", function() local old_ngx = _G.ngx local old_kong = _G.kong local mock_co...
local A, ns = ... local core, config, m, oUF = ns.core, ns.config, ns.m, ns.oUF local auras, filters = ns.auras, ns.filters local font = m.fonts.frizq local font_num = m.fonts.myriad local font_size = 16 local frame_name = 'nameplate' -- Import API functions local math_floor = math.floor local table_insert, ipairs ...
local WalletClient = require("AlgoLua.WalletConnect.Client") local Util = require("AlgoLua.WalletConnect.Util") local widget = require("widget") local qrnodes = {} local txtnodes = {} local function draw_qrcode() qrnodes = {} qrnodes[#qrnodes+1] = display.newText('Use Algo Wallet to connect', 140, 30) lo...
local ShaderInfo = require("libEffect.shaders.internal.shaderInfo") local Common = require("libEffect.shaders.common") local shader = require("coreex.alphaAreaYShader") local effectName = 'alphaAreaY' local alphaAreaY = {}; alphaAreaY.applyToDrawing = function(drawing, startY, endY) if drawing:getWidg...
ARROW_ENTITY = "orphan-arrow" function createArrowAt(entity) if global.arrows[entity.unit_number] ~= nil then -- entity already has arrow return end global.arrows[entity.unit_number] = {entity, entity.surface.create_entity{name = ARROW_ENTITY, position = entity.position}} end function hasAlerts(player,...
--------------------------------------------------------------------------------------------------- -- Issue: https://github.com/SmartDeviceLink/sdl_core/issues/1924 --------------------------------------------------------------------------------------------------- --[[ Required Shared libraries ]] local common = requi...
screen.setCenteredText("game of life")
Speedrun = Speedrun or {} local Speedrun = Speedrun --------------------------- ---- Variables Default ---- --------------------------- --account wide Speedrun.Default = { --table scores = {}, lastScores = {}, raidList = {}, customTimerSteps = {}, --UI speedrun_con...
require("sdurw_core") require("sdurw") using("sdurw") require("sdurw_math") using("sdurw_math") rotd = Rotation3Dd(1,0,0,0,0,-1,0,1,0); rotf = Rotation3Df(1,0,0,0,0,-1,0,1,0); print("Rotation double:"); print(tostring(rotd)); print("Rotation float:"); print(tostring(rotf)); print("Rotation inverse:"); print(tostring(...
local w3xparser = require 'w3xparser' local mpq_path = require 'mpq_path' local lni = require 'lni' local lml = require 'lml' local progress = require 'progress' local slk = w3xparser.slk local txt = w3xparser.txt local ini = w3xparser.ini local pairs = pairs local string_lower = string.lower local mt = {} ...
local logger = require("../../log.lua") local consts = require("../../lora-lib/constants/constants.lua") local DEVSTATUSANS_PARAM = consts.DEVSTATUSANS return function(devAddr, status) logger.info( { label = "MAC Command Ans", message = { DevStatusAns = { Status = status } ...
local config = {} local api = vim.api local format = require('modules.completion.format') function config.nvim_lsp() require('modules.completion.lspconfig') end function config.nvim_compe() require'compe'.setup { enabled = true; debug = false; min_length = 2; preselect = 'always'; allow_prefix...
local class = require 'middleclass' local MLUtils = require 'stuart-ml.util.MLUtils' local RANDOM = "random" local K_MEANS_PARALLEL = "k-means||" local KMeans = class('KMeans') KMeans.RANDOM = RANDOM KMeans.K_MEANS_PARALLEL = K_MEANS_PARALLEL function KMeans:initialize(k, maxIterations, initializationMode, initializ...
local UtilService = require(game.ReplicatedStorage:WaitForChild('Utils'):WaitForChild('MyUtilService')) local MyServerStorageService = { } function MyServerStorageService.Exec() print('MyServerStorageService.Exec') UtilService.Exec() end return MyServerStorageService
assert(StormFox,"Missing everything") assert(StormFox.SetWeather,"Missing weather controller") -- Local Functions local function IsColdWorld() local mapEnt = StormFox.MAP.Entities()[1] if not mapEnt.coldworld then return false end return mapEnt.coldworld > 0 end --[[ Data Thunder: boolean Temperature: numbe...
Ext.Require("Client/Stats/CustomStatsClient.lua") Ext.Require("Client/Stats/CustomStatsTooltips.lua") Ext.Require("Client/Stats/SheetRoll.lua") Ext.Require("Client/Tenebrium/Overhead.lua") Ext.Require("Client/Tenebrium/BarManagement.lua") Ext.Require("Client/Tenebrium/Tooltips.lua") CustomStatSystem = Mods.LeaderLib....
local CorePackages = game:GetService("CorePackages") local CoreGui = game:GetService("CoreGui") local Roact = require(CorePackages.Roact) local t = require(CorePackages.Packages.t) local UIBlox = require(CorePackages.UIBlox) local withStyle = UIBlox.Core.Style.withStyle local ImageSetLabel = UIBlox.Core.ImageSet.Labe...
SWEP.HoldType = "pistol" AddCSLuaFile("shared.lua") include("shared.lua") function SWEP:PrimaryAttack() self.Owner:EmitSound(Sound("darkland/fortwars/bomberlol.mp3"),100,100) self.Weapon:SetNextPrimaryFire(CurTime() + 4) timer.Simple(2, function() self:Boom() end) end function SWEP:Boom() if !self or !self.Owne...
local ffi = require('ffi') local C = ffi.C ffi.cdef[[ typedef struct _ev_font ev_font; ev_font* ev_font_create(const char *name, float pt_size); void ev_font_destroy(ev_font*); void ev_font_set_position(ev_font*, ev_vec2); ev_vec2 ev_font_get_position(ev_font*); float ev_font_set_text(ev_font *font, const...
local execute = vim.api.nvim_command local fn = vim.fn local install_path = fn.stdpath('data')..'/site/pack/packer/start/packer.nvim' if fn.empty(fn.glob(install_path)) > 0 then fn.system({'git', 'clone', 'https://github.com/wbthomason/packer.nvim', install_path}) execute 'packadd packer.nvim' end -- This file c...
--ddz_room.lua --Created by wugd --斗地主房间类 --创建类模板 DDZ_ROOM_TDCLS = tdcls(ROOM_TDCLS) DDZ_ROOM_TDCLS.name = "DDZ_ROOM_TDCLS" --构造函数 function DDZ_ROOM_TDCLS:create(value) assert(is_table(value), "room:create para not correct") end --获取房间类型 function DDZ_ROOM_TDCLS:get_game_type() return "ddz" end function ROOM...
--[[ Guide to LoveUI.Label. Properties: --Property --[Example Values] description hidden [true/false] set false to hide and disable Label textColor [love.graphics.newColor(0,0,0)] set to change text color opaque [true/false] whether to draw blackground value ["aString"] set value backgroundColor [...
function prompt() -- ▄ local pwd = string.sub(clink.prompt.value, 1, -2) -- network location? if string.sub(pwd, 1, 3) == "\\\\" then pwd = string.sub(pwd, 3, -1) end -- drive letter? if string.sub(pwd, 2, 2) == ":" then pwd = string.lower(string.sub(pwd, 1, 1)) .. string.s...
local S = minetest.get_translator("aurum_shape") aurum_shape = { shaped = {}, } -- Enable shaping for a node. function aurum_shape.enable(name) aurum_shape.shaped[name] = {} local shape = { cost = 1, node_name = name, } minetest.override_item(name, { _aurum_shape_shape = shape, }) aurum_shape.shaped[na...
local time = require 'lib.time' local event = require 'lib.event' currentCamera = currentCamera or nil local defaultMouseSensivity = 0.3 -- base camera decorator -- attach requires cameraPath to be set -- mixin can add update method local function decorate(cls) cls.onCreate(function(self) self.mouseSensivity =...
local striter = require("minify.__striter") local common = require("minify.common") local parse_str_esc = common.parse_string local parse_str = common.parse_string_no_escape local iter = striter.new compare(parse_str(iter([["hello"]])), [["hello"]]) compare(parse_str(iter([['hello']])), [['hello']]) compare(parse_str_...
engine.name = 'PolyPerc' er = require "lib.er" local UI = require "ui" musicutil = require "musicutil" tabutil = require "tabutil" include("lib/id_list") include("lib/global_variables") include("lib/grid_ui") include("lib/redraw_subroutines") include("lib/helpers") include("lib/connections") include("lib/zorns_module...
-- Random BG Colour return Def.Quad { OnCommand=function(self) self:Center():zoomto(SCREEN_WIDTH,SCREEN_HEIGHT):diffuse(math.random()/4,math.random()/4,math.random()/4,1) end }
project "zlib" kind "StaticLib" language "C" staticruntime "on" targetdir ("Build/" .. outputdir .. "/%{prj.name}") objdir ("Build-obj/" .. outputdir .. "/%{prj.name}") files { "zlib.h", "crc32.h", "deflate.h", "gzguts.h", "inffast.h", "inffixed.h", "inflate.h", "inftrees.h", "trees.h", ...
----------------------------------- -- Area: Beadeaux ----------------------------------- require("scripts/globals/zone") ----------------------------------- zones = zones or {} zones[tpz.zone.BEADEAUX] = { text = { ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Come back af...
return { image = "entities/airlock_fill.png", width = 32, height = 32, frametime = 0.1, animations = { ["atmos.idleclosed"] = 1, ["atmos.idleopen"] = 6, ["atmos.opening"] = { from = 1, to = 6 }, ["atmos.closing"] = { from = 6, to = 1 }, ["command.idleclosed"] = 7, [...
--[[ This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. This program is distributed in the hope that it will be useful, but WITHOUT A...
// _____ _ _ _____ _ // / ____| | | | | __ \| | // | (___ _ __ _ __ __ _ _ _| | | | |__) | | // \___ \| '_ \| '__/ _` | | | | | | | _ /| | // ____) | |_) | | | (_| | |_| | |__| | | \ \| |____ // |_____/| .__/|_| \__,_|\__, |\____/|_| \...
object_tangible_storyteller_story_token_combat_npc = object_tangible_storyteller_shared_story_token_combat_npc:new { } ObjectTemplates:addTemplate(object_tangible_storyteller_story_token_combat_npc, "object/tangible/storyteller/story_token_combat_npc.iff")
local gears = require("gears") local awful = require("awful") require("ui.widgets.mainmenu") -- Mousebindings that occur on the desktop desktopMouse = gears.table.join( awful.button({}, 1, function() mymainmenu:hide() end), awful.button({}, 3, function() mymainmenu:toggle() end), -- This is the mous...
Item { resref = "fab_druid_helm", -- Properties properties = { ArmorClass(6), AbilityScore(ABILITY_WISDOM, 4), AbilityScore(ABILITY_STRENGTH, 3), AbilityScore(ABILITY_CHARISMA, 4), DamageImmunity(DAMAGE_INDEX_DIVINE, 12), DamageImmunity(DAMAGE_INDEX_MAGICAL, 10), DamageImmunity(DAMAGE...
package.path = package.path..";..\\?.lua;..\\core\\?.lua"; local TimedLoop = require "TimedLoop" require "StopWatch" local sw = StopWatch.new() function callback(tickCount, params) print("callback: ", tickCount, tickCount/sw:Seconds()) --[[ local msg = ffi.new("MSG") while (user32.PeekMessageA(msg, nil, 0, 0,...
PAM = {} --the possible states --for when it hasn't started yet PAM.STATE_DISABLED = 0 --for when voting is possible PAM.STATE_STARTED = 1 --for when the winner is announced PAM.STATE_FINISHED = 2 --the current state PAM.state = PAM.STATE_DISABLED --the voteable maps PAM.maps = {} --the votes PAM.votes = {}
-- -- Please see the license.txt file included with this distribution for -- attribution and copyright information. -- local nodePower; -- Initialization function onInit() nodePower = getDatabaseNode(); DB.addHandler(nodePower.getPath("name"), "onUpdate", onPowerUpdate); DB.addHandler(nodePower.getPath("group"),...
--[[ Ent Support by JPiolho Description: Adds support for external .ent files. Also includes .aent which addictively adds entities instead of replacing them. --]] CSFile = luanet.import_type('System.IO.File') CSPath = luanet.import_type('System.IO.Path') function Worldspawn() local mapsFolder = CSPath.Combine(G...
----------------------------------------------------------------- ----------------------------------------------------------------- -- AIHeroSupport Script by T. Simpson -- Version 1.2 -- Screen Names: Archer01, Theodranis -- E-mail: archer01_extra@hotmail.com -- Sept 24, 2006 -- Copyright (c) 2006 T. Simpson. ...
local os = require("os") local path = os.getenv("HOME") .. "/.config/awesome/icons/" local sb = path .. "sidebar/" -- these are reversed because icons are in fg local sbv = sb .. "chocolate/" local sbc = sb .. "vanilla/" local s = ".svg" local p = ".png" local we = path .. "weather/" local icons = { -- sidebar icons...
function TchatGetMessageChannel(channel,cb) MySQL.Async.fetchAll("SELECT * FROM phone_app_chat WHERE channel = @channel ORDER BY time DESC LIMIT 100",{ ['@channel'] = channel },cb) end function TchatAddMessage(channel,message) local Query = "INSERT INTO phone_app_chat (`channel`,`message`) VALUES(@channel,@message);...
local module = {} script.Parent.Size = UDim2.new(0,0,0,0) script.Parent.Visible = false function module.init(Modules) local function displayBadge(badgeId) local badgeInfo = game:GetService("BadgeService"):GetBadgeInfoAsync(badgeId) local IconImageId = badgeInfo.IconImageId script.Parent.Image = "rbxassetid:...
register_item({ name = "pistol", texture = "pistol.png", gun = true, ammo = "9mm", scale = {1.5,1.5,2}, }) register_item({ name = "military_pistol", texture = "military_pistol.png", gun = true, ammo = "45acp", scale = {1.5,1.5,2}, }) register_item({ name = "shotgun", te...
-- #!/usr/local/bin/luajit package.path = package.path..";../?.lua" local ffi = require "ffi" local C = ffi.C; local bit = require "bit" local bor = bit.bor local band = bit.band -- Bring in the necessary UI stuff local OpenVGApp = require "OpenVGApp" local rpiui = require "rpiui" local EGL = rpiui.EGL; local Op...
-- Copyright 2006-2021 Mitchell. See LICENSE. -- Ada LPeg lexer. local lexer = require('lexer') local token, word_match = lexer.token, lexer.word_match local P, S = lpeg.P, lpeg.S local lex = lexer.new('ada') -- Whitespace. lex:add_rule('whitespace', token(lexer.WHITESPACE, lexer.space^1)) -- Keywords. lex:add_rule...
return function(LevelEntites) return function(x, y) --print("GRASS", x, y, LevelEntites) local obj = { quad = function(self) return LevelEntites.sprites["grass"] end } LevelEntites:addEntity(x, y, obj) return obj end end
-- Returns a frame with the different theme colours -- Useful for overviewing a theme? local ui = require("tevgit:workshop/controllers/ui/core/ui.lua") local shared = require("tevgit:workshop/controllers/shared.lua") local container = ui.create("guiFrame", shared.workshop.interface, { size = guiCoord(1, -20, 1, 0)...
--!strict local root = script.Parent.Parent local t = require(root.t) --- local BrickColor_Global = BrickColor local BrickColor = {} BrickColor.fromRGB = function(r: number, g: number, b: number): BrickColor return BrickColor_Global.new(Color3.new(r, g, b)) end BrickColor.toRGB = t.wrap(function(brickColor: Br...
local cmem = require 'libcmem' ; local qc = require 'Q/UTILS/lua/qcore' local utils = require 'Q/UTILS/lua/utils' local tests = {} local niter = 100000000 tests.t1 = function() -- basic test local start_time = qc.RDTSC() for i = 1, niter do local buf = cmem.new(1048576, "I4", "hello world") assert(typ...
module(..., package.seeall) local lm = require "libmoon" local device = require "device" local memory = require "memory" local log = require "log" local link = require "core.link" local nreadable, receive, transmit = link.nreadable, link.receive, link.transmit DPDKDevice = {} function DPDKDevice:new(dev_id) local...
--=========== Copyright © 2017, Planimeter, All rights reserved. =============-- -- -- Purpose: -- --============================================================================-- local ffi = require( "ffi" ) io.input( "cef_app_capi.h" ) ffi.cdef( io.read( "*all" ) ) return ffi.load( ffi.os == "Windows" and "libcef" o...
bossOne = circleEffect:new { size = 80, maxhealth = 160, basespeed = 2*v, basespeedsqrt = math.sqrt(2*v), index = false, alpha = 255, mode = 'fill', changesimage = true, sizeGrowth = 0, maxsize = width, ord = 7, __index = circleEffect.__index, __newindex = circleEffect.__newindex, __type = 'bossOne' } fu...
MT_spawnerDescriptions = { ['Tier 2 tech'] = { ['Water pump'] = { class = 'mt_water_pump', description = [[Gets water from water sources and transmits it to connected pipes. Water output volume: 6 L/s HP: 200]] }, ['Pipe'] = { class = 'mt_pipe', ...
Description="For Cold Plasma Dispersion" -- description or other text things. -- SI Unit System c = 299792458 -- m/s e = 1.60217656e-19 -- C me = 9.10938291e-31 --kg mp = 1.672621777e-27 --kg mp_me = 1836.15267245 -- KeV = 1.1604e7 -- K Tesla = 1.0 -- Tesla PI = 3.141592653589793 TWOPI = PI*2 k_B = ...
if vim.api.nvim_call_function('FindPlugin', {'neovim-session-manager'}) == 0 then do return end end -- vim.g.autosave_last_session = false -- vim.g.autoload_last_session = false
local mod = DBM:NewMod(1160, "DBM-Party-WoD", 6, 537) local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision: 15007 $"):sub(12, -3)) mod:SetCreatureID(76407) mod:SetEncounterID(1682) mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_START 154442", "SPELL_SUMMON 154350", "UNIT_SPELLCAS...
object_tangible_component_droid_combat_module_base = object_tangible_component_droid_shared_combat_module_base:new { } ObjectTemplates:addTemplate(object_tangible_component_droid_combat_module_base, "object/tangible/component/droid/combat_module_base.iff")