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return { version = "1.4", luaversion = "5.1", tiledversion = "1.4.3", orientation = "orthogonal", renderorder = "right-down", width = 32, height = 22, tilewidth = 8, tileheight = 8, nextlayerid = 5, nextobjectid = 610, properties = {}, tilesets = { { name = "tiles-overworld", f...
object_tangible_item_beast_converted_rock_mite_decoration = object_tangible_item_beast_shared_converted_rock_mite_decoration:new { } ObjectTemplates:addTemplate(object_tangible_item_beast_converted_rock_mite_decoration, "object/tangible/item/beast/converted_rock_mite_decoration.iff")
local M = {} M.defaultIM = "com.apple.keylayout.ABC" M.currentIM = M.defaultIM
---@class mediator local mediator = {} ---Creates mediator. ---@return mediator function mediator.create_mediator() end ---Setups mediator ---@param mediator mediator ---@param networks table array with all available networks ---@param order table order of show ad. Array with objects like `{id = net_id, count = 2}` -...
local lspconfig_ok, lspconfig = pcall(require, "lspconfig") if not lspconfig_ok then vim.notify("nvim-lspconfig not found. LSP is disabled.", "warn") return end local capabilities = vim.lsp.protocol.make_client_capabilities() local cmp_nvim_lsp_ok, cmp_nvim_lsp = pcall(require, "cmp_nvim_lsp") if cmp_nvim_lsp_o...
local item = { type = "selection-tool", name = "station-group-nominator", subgroup = "tool", order = "z[station-group-nominator]", show_in_library = false, icons = { { icon = "__station-group-nominator__/graphics/icons/station-group-nominator.png", icon_size = 32, } }, flags = {"only...
-- print("**************准备就绪*******************") -- --初始化所有准备好的类别名 -- require("InitClass") -- --初始化道具表信息 -- require("ItemData") -- --玩家信息获取 -- --1.从本地读取 本地存储有几种方式 PlayerPrefabs 和 json 或者二进制 -- --2.网络游戏 从服务器读取 -- require("PlayerData") -- PlayerData:Init() -- --之后的逻辑可以直接使用 -- require("BasePanel") -- require("MainPane...
function create_centrifuge(args) local centrifuge = table.deepcopy(data.raw["assembling-machine"]["centrifuge-mk3"]) centrifuge.name = args.name centrifuge.icon = "__built-in-beacons-fe-plus__/graphics/icons/" .. args.name .. ".png" centrifuge.icon_size = 64 centrifuge.icon_mipmaps = nil ...
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by shuieryin. --- DateTime: 12/01/2018 9:30 PM --- function getVocabList() --GETVOCABLIST reads the fixed vocabulary list in vocab.txt and returns a --cell array of the words -- vocabList = GETVOCABLIST() reads the fixed vocabulary list...
--[[ Локальный чат --]] -------------------------------------------------------------------------------- --<[ Общие события ]>----------------------------------------------------------- -------------------------------------------------------------------------------- --------------------------------------------------...
local factory = require "bw.orm.factory" local util = require "bw.util" local log = require "bw.log" return function() log.debug("test_factory") local obj = factory.create_obj("role", { roleid = 123 }) log.debug(obj) obj = factory.create_obj("user", { uid = 10001, ...
print(12 < 1); print(1 < 12); print(11 < 12); print(12 < 12);
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law...
require("status") require("loadfile") filePath = "" alreadyRepacking = false -- General state KEYFRAME_LIST_GLOBAL = {} CURRENT_TEXT_BOX = require "textbox" CURRENT_MOUSEOVER_TARGET = "" CURRENT_MODE = "default" MAP_ON = false MAP_LOCK = true UI_FLIP = false -- Image extraction THREAD_POOL = {} CURRENT_FRAMES_DIR = ...
if ( SERVER ) then AddCSLuaFile( "shared.lua" ) end SWEP.BulletLength = 9 SWEP.CaseLength = 19 SWEP.MuzVel = 255.905 SWEP.Attachments = { [1] = {"reflex"}, [2] = {"laser"}} SWEP.InternalParts = { [1] = {{key = "hbar"}, {key = "lbar"}}, [2] = {{key = "hframe"}}, [3] = {{key = "ergonomichandle"}}, [4] = {{key...
-- Use a very weak pseudo-number generator just for testing purpose. local function my_random(s) s.x = (16807 * s.x) % 2147483647 return s.x % 50 end local function foo(a) local s = { x = 13 } local ls = { } ::a:: local x = 2*a + 1 ls[#ls+1] = function() return x end if my_r...
local lib2 = import("lib2"); local sublib2 = import("sublib2"); return cbinary( "bin1", { ccompile{ "main.c", }, lib2, sublib2, } );
local util = require("data-util"); util.replace_ingredient("car", "iron-plate", "aluminum-6061") util.replace_some_ingredient("car", "steel-plate", 3, "aluminum-6061", 6) -- if iron was removed from car already util.add_prerequisite("automobilism", "basic-alloys") util.add_prerequisite("railway", "basic-alloys") util...
slot6 = 0.085 slot6 = 0.085 slot6 = 0.915 slot8 = 0 slot8 = 0 ({ CannonPosition = { { seatDirection = 3.14, seatId = 0, seatPosition = cc.p(slot4, 0.3) }, { seatDirection = 3.14, seatId = 1, seatPosition = cc.p(slot4, 0.7) }, { seatDirection = 0, seatId = 2, seatPosition = cc.p(slo...
return { 'nvim-treesitter/nvim-treesitter', opt = true, as = 'treesitter', cmd = { 'TSUpdate', 'TSInstall', }, event = { 'BufEnter', }, requires = { {'nvim-treesitter/nvim-treesitter-textobjects'}, -- "smart" textobjects {'JoosepAlviste/nvim-ts-context-commentstring'}...
--[[ <expression> <statements> ]] return function(self, node) node.condition = node[1] node[1] = nil node.body = node[2] node[2] = nil end
--helper functions function loadResources(a, b) local base_folder, resource_table if type(a) == 'string' then base_folder = a elseif type(b) == 'string' then base_folder = b else base_folder = '' end if type(a) == 'table' then resource_table = a elseif type(b...
TrackSales.db = TrackSales:NewModule("DB", "AceConsole-3.0") local _, ts = ... function TrackSales.db:TrackSale(item, gold) local matchedProfession = ts:MatchProfession(item) if matchedProfession ~= nil then self:AddGold(matchedProfession, gold) end end function TrackSales.db:AddGold(profession, gold) loca...
local Job = require("plenary.job") local M = {} local function candidates(input, callback) if input == "" then return end Job :new({ command = "mocword", args = { "-q", input }, on_exit = function(job, return_val) local result = job:result() local items = vim.tbl_map(function(w) return { ...
--ZFUNC-same-v1 local function same( tab, other ) --> res if type( tab ) ~= 'table' or type( other ) ~= 'table' then return tab == other end for k, v in pairs( tab ) do local otherVal = other[ k ] if otherVal == nil or not same( v, otherVal ) then return false end end ...
--===================================================================-- -- DMC AutoStore Plugin --===================================================================-- local function encode( data ) print("AutoStore Plugin: encoding data") return data end local function decode( data ) print("AutoStore Plugin: deco...
return 'http://192.168.1.165:4001/sessions/new'
local transfer = {} --消息传递接口,API保持一致即可,可用agent代替 function transfer:sMsg(...) end return transfer
local Q = require 'Q' local Vector = require 'libvec' local Scalar = require 'libsclr' local run_dt = require 'Q/ML/DT/lua/run_dt' local make_dt = require 'Q/ML/DT/lua/dt'['make_dt'] local check_dt = require 'Q/ML/DT/lua/dt'['check_dt'] local ml_utils = require 'Q/ML/UTILS/lua/ml_utils' local extract_goal = requ...
local TeamActivityModule = require "module.TeamActivityModule" local Time = require "module.Time" local View = {}; local reward = {}; reward[1] = {type = 41, id = 90002, value = 500}; reward[2] = {type = 41, id = 90010, value = 1}; reward[3] = {type = 41, id = 90016, value = 5}; function View:Start(data) self.view = ...
local fn = vim.fn local function t(str) return vim.api.nvim_replace_termcodes(str, true, true, true) end local check_back_space = function() local col = vim.fn.col "." - 1 return col == 0 or vim.fn.getline("."):sub(col, col):match "%s" ~= nil end local function tab(fallback) local luasnip = require "luasnip"...
assert(term.isColor(),"colorful terminal is required (use advanced computer/turtle)")assert(http and http.websocket,"http/websocket extension is required")local term=term;local a,b,c=term.setCursorPos,term.write,term.blit;term.setTextColor(colors.lightBlue)term.setBackgroundColor(colors.black)term.clear()a(1,1)print("E...
local U = require "togo.utility" local P = require "Pickle" local Layout = require "core/Layout" local NavItem = require "core/NavItem" local M = U.module("Page") U.class(M) local page_vf = P.ValueFilter("Page") :filter("layout", {"string", Layout}) :filter("file", "string") :filter("page_source", "string") :filter(...
local kPhaseGateTimeout = 0.6 -- 0.3 if Server then local GetDestinationGate = debug.getupvaluex(PhaseGate.Update, "GetDestinationGate") local ComputeDestinationLocationId = debug.getupvaluex(PhaseGate.Update, "ComputeDestinationLocationId") local DestroyRelevancyPortal = debug.getupvaluex(PhaseGate.Update...
-- Mylly GUI renderer project "Lib-MGUI-Renderer-Xlib" kind "StaticLib" language "C" files { "*.h", "*.c", "premake4.lua" } includedirs { ".", "..", "../..", "../../.." } vpaths { [""] = { "../Libraries/MGUI/Renderer/Xlib" } } location ( "../../../../Projects/" .. os.get() .. "/" .. _ACTION ) -- Linu...
AddCSLuaFile() local A = "AMBER" local W = "WHITE" local name = "Code 3 RX2700 Blue" local COMPONENT = {} COMPONENT.Model = "models/schmal/code3_rx2700.mdl" COMPONENT.Lightbar = true COMPONENT.Skin = 2 COMPONENT.Category = "Lightbar" COMPONENT.Bodygroups = {} COMPONENT.DefaultColors = { [1] = "BLUE", [2] = "BLUE"...
local playsession = { {"Kruv", {215969}}, {"Zory", {176300}}, {"Attackerdino", {191633}}, {"ersu", {123555}}, {"MeggalBozale", {83476}}, {"Nikkichu", {91443}}, {"RAFEDAS", {6331}}, {"chrisisthebe", {77991}}, {"jockelpeter", {55400}}, {"hectormalot", {29855}} } return playsession
function displayFirebrandHp() local firebrandHp = firebrand.getHp() if (firebrandHp <= 9) then draw.text(156, 1, firebrandHp) else draw.text(153, 1, firebrandHp) end end
if CLIENT then return end local alias = { players = "user", default = "user", admin = "superadmin", moderators = "superadmin", developers = "superadmin", owners = "superadmin", superadmins = "superadmin", administrator = "superadmin", } aowl = {} --[[ this might not be needed local handle = { vote = functi...
modifier_item_yasha_custom = class({}) function modifier_item_yasha_custom:IsHidden() return false end function modifier_item_yasha_custom:IsDebuff() return false end function modifier_item_yasha_custom:IsPurgable() return true end function modifier_item_yasha_custom:DeclareFunctions() return { MODIFIER_P...
local uv = vim.loop local DIR_SEP = package.config:sub(1, 1) local log = require("go.utils").log local url = { gofumpt = "mvdan.cc/gofumpt", golines = "github.com/segmentio/golines", ["golangci-lint"] = "github.com/golangci/golangci-lint/cmd/golangci-lint", goimports = "golang.org/x/tools/cmd/goimports", gor...
local stringsMain, stringsChangeLabel, stringKeyDown, stringsFilesystem, colorsTitle, colorsBackground, colorsText, colorsSelectionBackground, colorsSelectionText, componentProxy, componentList, pullSignal, uptime, tableInsert, mathMax, mathMin, mathHuge, mathFloor = "BootX", "Change label", "key_down", "filesystem", ...
hp = 6000 attack = 425 defense = 300 speed = 80 mdefense = 300 luck = 80 strength = ELEMENT_FIRE weakness = ELEMENT_ICE function initId(id) myId = id end function start() preloadSpellSFX("Blaze") end function get_action(step) local n = getRandomNumber(2) if (n == 0) then return COMBAT_ATT...
--[[ Author: Ractidous Date: 02.16.2015. Create a linear projectile, then keep it tracked. ]] function CastIllusoryOrb( event ) local caster = event.caster local ability = event.ability local point = event.target_points[1] local radius = event.radius local maxDist = event.max_distance local orbSpeed ...
-- Path of Building -- -- Module: Calc Offence -- Performs offence calculations. -- local calcs = ... local pairs = pairs local ipairs = ipairs local unpack = unpack local t_insert = table.insert local m_floor = math.floor local m_modf = math.modf local m_min = math.min local m_max = math.max local m_sqrt = math.sqrt ...
_coverage['world'] = _world _tests['world'] = { function() local world = _world{} local mob_table = world.mobs local count = #world.mobs world:add_mob({}) assert( #mob_table == count + 1, "mob table didn't increase" ) assert( mob_table[#mob_table].world == world, "m...
local mod = yatm_armoury_c4 mod:register_tool("c4_detonator", { description = "C4 Detonator", groups = { c4_detonator = 1, }, inventory_image = "yatm_c4_detonator.png", on_place = function (itemstack, _user, _pointed_thing) -- TODO: place any remote detonatable c4s from inventory on place retu...
data:extend({ { type = "technology", name = "repair-pack-tier-1", icon = "__repair-packs-tiers__/graphics/icons/civilian-repair-pack.png", icon_size = 128, effects = { { type = "unlock-recipe", recipe = "civilian-repair-pack" }, }, prerequisites = {"automobi...
local io = require 'iox' local string = require 'stringx' local M = _ENV local inspect = require 'inspect' local print = print function M.show(v) print(inspect(v)) end return M
-- creates new Text object with given string local function message_factory( font, str, limit, padX, padY ) local text = love.graphics.newText( font, nil ) text:addf( str, limit - (padX * 2), "left", padX, padY ) return text end -- OBJECT DEFINITION local textbox = {} -- member functions functi...
local t = require('luatest') local net = require('net.box') local cluster = require('test.luatest_helpers.cluster') local server = require('test.luatest_helpers.server') local g = t.group('gh_6260') g.test_subscriptions_outside_box_cfg = function() local sys_events = {'box.id', 'box.status', 'box.election', 'box....
--[[ desc: a type of Attri and a part of Renderer. author: Musoucrow since: 2018-3-7 alter: 2019-9-17 ]]-- local _Color = require("graphics.drawunit.color") ---@type Graphics.Renderer.Part local _Base = require("graphics.renderer.part.base") ---@class Graphics.Renderer.Part.Point:Graphics.Renderer.Part local _Po...
-- A Multibow keyboard layout for the VisualStudio Go extension -- (https://github.com/Microsoft/vscode-go). --[[ Copyright 2019 Harald Albrecht Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software wi...
conf = require("config"); m = nil; connAttempts = conf.connectionAttempts; function main() enduser_setup.start(start, function(err, str) print("Error: "..err.." "..str) end); end function start() print("Connected to wifi as:" .. wifi.sta.getip()) gpio.mode(conf.outputPin,gpio.OUTPUT); mqtt = mqtt.Client("MQT...
-- Copyright (C) 2011 - 2013 David Reid. See included LICENCE file. -- Enumerator representing the result from the Yes/No dialog. Editor.YesNoDialogResult = { No = 0, Yes = 1, } -- Enumerator representing the result from the Yes/No/Cancel dialog. Editor.YesNoCancelDialogResult = { No = 0, Yes ...
configurations { "Default", } flags { "FatalWarnings", "MultiProcessorCompile", "NoPCH", "Symbols", "Unicode", } workspace "cli" language "C++" location "build" flags { "C++11" } project "tests" files { "tests/**", "include/**", } includedirs { "include", "dep/include", } location "build" k...
--[[ Copyright (C) 2013-2018 Draios Inc dba Sysdig. This file is part of sysdig. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by ...
ENT.Base = "base_entity" ENT.Type = "filter" --[[--------------------------------------------------------- Name: Initialize -----------------------------------------------------------]] function ENT:Initialize() end --[[--------------------------------------------------------- Name: KeyValue Desc: Cal...
#!/usr/bin/env lua -- MoonFLTK example: scroll.lua -- -- Derived from the FLTK test/scroll.cxx example (http://www.fltk.org) -- fl = require("moonfltk") cos = math.cos sin = math.sin floor = math.floor PI = math.pi function Drawing(X,Y,W,H,L) local wid = fl.widget_sub(X,Y,W,H,L) wid:align('top') wid:box('fl...
-- -- Created by IntelliJ IDEA. -- User: xiaofa -- Date: 2016/1/26 -- Time: 10:31 -- To change this template use File | Settings | File Templates. -- local semaphore = require "ngx.semaphore" local common = require "ngx.semaphore" local _M = { _VERSION = '0.01' } local semaMap = {} local messageList = {}; local work...
imageProfile_Size = Vector2f:new(80,80) imageProfile_Image = 'OgreHead.png'
--[[ Parses a payload containing the contents of the output from the Nginx `stub_status` module. See: http://nginx.org/en/docs/http/ngx_http_stub_status_module.html Config: - payload_keep (bool, optional, default false) Always preserve the original log line in the message payload. *Example Heka Configuration* ...
local destination = Position(32766, 32275, 14) local topLeftPosition = Position(32817, 32333, 9) local pillowPositions = { {itemid = 1686, center = topLeftPosition + Position(2, 2, 0)}, {itemid = 1687, center = topLeftPosition + Position(2, 5, 0)}, {itemid = 1688, center = topLeftPosition + Position(5, 2, 0)}, {it...
local termopen = require("rust-tools/executors/termopen") local quickfix = require("rust-tools/executors/quickfix") local toggleterm = require("rust-tools/executors/toggleterm") local M = {} M.termopen = termopen M.quickfix = quickfix M.toggleterm = toggleterm return M
---------------------------------------------------------------------------------------------------- ------------------------------------ Menu Item Definition ------------------------------------------ ---------------------------------------------------------------------------------------------------- local MenuItem ...
local ffi = require "ffi" ffi.cdef[[ int sleep(int millis); //int nanosleep(const struct timespec *req, struct timespec *rem); int open(const char *path, int flags, int mode); int close(int fd); size_t write(int fildes, const void *buf, size_t nbytes); void *mmap(void *addr, size_t length, int prot, int flags, int f...
-- init mqtt client with keepalive timer 120sec m = mqtt.Client(cfg.hostname, 120, "user", "password") -- setup Last Will and Testament (optional) -- Broker will publish a message with qos = 0, retain = 0, data = "offline" -- to topic "/lwt" if client don't send keepalive packet m:lwt("/lwt", cfg.hostname.." offline",...
-- https://blog.csdn.net/goodai007/article/details/59579515 --[[ local res = {} for var=1, 100 do local num = math.random(10) if(res[num] == nil) then res[num] = 0 end res[num] = res[num] + 1 end for var=1, 100 do if(res[var] ~= nil) then print("num=" .. var...
-- Modules loaded here will not be cleared and reloaded by Busted. -- Busted started doing this to help provide more isolation. See issue #62 -- for more information about this. local helpers = require('test.functional.helpers')(nil) local iswin = helpers.iswin if iswin() then local ffi = require('ffi') ffi.cdef[...
local _Settings = {} _Settings.file = os.getenv("userprofile") .. "\\Documents\\Test Drive Unlimited\\DA\\settings.tdu" _Settings.logs = os.getenv("userprofile") .. "\\Documents\\Test Drive Unlimited\\DA\\logs\\" _Settings.logFormat = "tdu_%d_%m_%Y.log" function _Settings:read() local file = io.open(self.file) ...
project "BulletInverseDynamicsUtils" kind "StaticLib" includedirs { "../../src" } files { "*.cpp", "*.hpp" }
msg = {"manje", "više"}
--[[ $%BEGINLICENSE%$ Copyright (c) 2008, 2012, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is dis...
-- -- config.lua -- -- Configuration values for lsso. -- config = { -- Settings for Redis redis_address = "127.0.0.1", redis_port = 6379, redis_secret = nil, redis_db = 1, redis_key_prefix = "lsso:", -- lsso general settings -- Auth cookie settings cookie_prefix = "LSSO_", coo...
local tiny = require "tiny" local system = tiny.processingSystem() system.filter = tiny.requireAll("position") -- update interval, less than 3 will cause bug system.interval = 100 function system:process(e, dt) print("wind blows, position ("..e.position.x..","..e.position.y..")") e.position.x = e.position.x ...
describe('takeLast', function() it('produces an error if its parent errors', function() expect(Rx.Observable.throw():takeLast(1).subscribe).to.fail() end) it('produces an error if the count is not specified', function() expect(Rx.Observable.fromRange(3):takeLast().subscribe).to.fail() end) it('produ...
-- Copyright (c) 2010, Thomas Goyne <plorkyeran@aegisub.org> -- -- Permission to use, copy, modify, and distribute this software for any -- purpose with or without fee is hereby granted, provided that the above -- copyright notice and this permission notice appear in all copies. -- -- THE SOFTWARE IS PROVIDED "AS IS" ...
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local UF = E:GetModule('UnitFrames'); local _, ns = ... local ElvUF = ns.oUF assert(ElvUF, "ElvUI was unable to locate oUF.") --Cache global variables --Lua functions local max = math.max --WoW API / Variables local...
local class = require("pl.class") local EventEmitter = require("core.EventEmitter") local tablex = require("pl.tablex") local wrapper = require("core.lib.wrapper") ---@class Effect : EventEmitter ---@field id string ---@field flags any ---@field config table ---@field startedAt number ---@field pause...
package.path = package.path .. ";game/?.lua" -- Include game helpers require "common" require "collusion" -- Load game common modules Queue = require "Queue" Object = require "Object" Entity = require "Entity" -- Gui GuiFrame = require "GuiFrame" MainMenu = require "MainMenu" -- Game specific section Stats = re...
local ns = require('namespace') local SoundSystem = ns.class("SoundSystem",ns.System) function SoundSystem:requires() return {"boombox"} end function SoundSystem:onPlay(music) if music.channel == -1 then --we play for the first time music.channel = playSound(music.sound.id) else resumeChannel(music.channel...
---------------------------------- -- Area: Selbina -- NPC: Boris -- Type: Item Deliverer -- !pos 61.074 -14.655 -7.1 248 ----------------------------------- local ID = require("scripts/zones/Selbina/IDs") ----------------------------------- function onTrade(player,npc,trade) end function onTrigger(player,npc) p...
---------------------------- -- SSBase -- -- Created by Skeyler.com -- ---------------------------- SS.MapList = {} local filename = "maplist.txt" -- Set this to run in the SS.SetupGamemode function in your init.lua function SS:LoadMaps() if !SS.ServerDir then Error("YOU HAVE NO SE...
--monitor_mgr.lua import("network/http_client.lua") local ljson = require("lcjson") local log_page = import("monitor/log_page.lua") local RpcServer = import("network/rpc_server.lua") local HttpServer = import("network/http_server.lua") local jdecode = ljson.decode local env_get = enviro...
Oldhand_SaveData = nil; function Resurrection() if (UnitExists("target") and UnitIsPlayer("target") and UnitCanAssist("player", "target")) then local btCustom = { [1] = { }, [2] = { {"YELL", "我感觉得到你的恐惧,%t!赐于你新的生命,勇敢地站起来吧!"}, {"YELL", "起来!不愿做尸体的%t...
-- luacheck: globals vim local fn = vim.fn local install_path = fn.stdpath('data')..'/site/pack/packer/start/packer.nvim' local packer_bootstrap = nil if fn.empty(fn.glob(install_path)) > 0 then packer_bootstrap = fn.system( {'git', 'clone', '--depth', '1', 'https://github.com/wbthomason/packer.nvim', install_p...
#**************************************************************************** #** #** File : /units/URL0310/URL0310_script.lua #** Author(s): neagix #** #** Summary : Seraphim Unit Script #** #** Copyright © 2020 neagix - licensed under a BSD 3-clause license #***********************************************...
local ERRORCODE = { moneyandtype=10011,--钱和水果类型不合法 nopeople=10012,--此人不存在 dealerya=10013,--地主不能压 havedya=10014,--已经压过此类型 yanoenoughmoney=10015,--没有足够的钱 uppermoneylimit=10016,--压钱超上限 gameisprepare=10017,--游戏正在准备中,稍后再压 --新玩家 useralreadyexit=10021,--已经存在该玩家 --退出队列 notinlist=10022,--不在队列列表 --想加入庄家队列 alreadyi...
--[[ GD50 Legend of Zelda Author: Colton Ogden cogden@cs50.harvard.edu ]] Doorway = Class{} function Doorway:init(direction, open, room) self.direction = direction self.open = open self.room = room if direction == 'left' then self.x = MAP_RENDER_OFFSET_X self.y = MAP_...
---@class CS.UnityEngine.RelativeJoint2D : CS.UnityEngine.Joint2D ---@field public maxForce number ---@field public maxTorque number ---@field public correctionScale number ---@field public autoConfigureOffset boolean ---@field public linearOffset CS.UnityEngine.Vector2 ---@field public angularOffset number ---@field p...
-- Creator: -- EarthSalamander, May 12th, 2019 -- Leshrac Diabolic Edict luafied LinkLuaModifier("modifier_imba_leshrac_diabolic_edict", "components/abilities/heroes/hero_leshrac", LUA_MODIFIER_MOTION_NONE) imba_leshrac_diabolic_edict = class({}) function imba_leshrac_diabolic_edict:GetAbilityTextureName() if not I...
local array, it, set = require "util.array", require "util.iterators", require "util.set"; local mm = require "core.modulemanager"; function reload_all() local modules = module:get_option_set("reload_modules", {}); if not modules then module:log("warn", "No modules listed in the config to reload - set reload_modul...
local gm = require "GameManager" io.stdout:setvbuf("no") local isActive = false function love.load() gm.load() gm.start() end function love.update(dt) gm.update(dt) if isActive then d:updateText(dt) end end function love.mousepressed(...) isActive = true end function love.draw() gm.draw() if isActive then d...
ILevel = { _name = "NULL", _tmxPath = "NULL", _rows = -1, _columns = -1, _beatPause = -1, _beatBuffer = -1, _heroX = -1, _heroY = -1, _enemies = {}, _levelMatrix = {}, _triggers = {} } function ILevel:Create() local b = {} setmetatable(b, self) b.__index = self return b end function ILevel:...
return {'duvel','duvelen','duvels','duvelstoejager','duveltje','duvekot','duvelde','duvelse','duvelt','duveltjes','duvelstoejagers'}
--------------------------------------------- -- Level 5 Petrify -- -- Description: AOE Petrify and on multiples of 5. -- Type: Physical -- Utsusemi/Blink absorb: Ignore -- Range: 15' radial -- Notes: --------------------------------------------- require("scripts/globals/monstertpmoves") require("scripts/globals/settin...
local api = trinium.api local function reg(name, tbl) api.delayed_call("trinium_materials", trinium.mapgen.register_vein, name, tbl) end reg("diamond", { ore_list = {"trinium_materials:ore_diamond", "trinium_materials:ore_antracite", "trinium_materials:ore_coal", "trinium_materials:ore_graphite"}, ore_chances ...
local os = require "os" local urllib = require "hawk/sparkle/urllib" local osx = {} local function execute(command, msg) local code = os.execute(command .. " > /dev/null 2>&1") if code ~= 0 then error(msg) end end function osx.getApplicationPath(workingdir) local path = workingdir:sub(0, -20) if p...
local constants = require("bufferline.constants") local utils = require("bufferline.utils") local api = vim.api local fn = vim.fn local fmt = string.format -- string.len counts number of bytes and so the unicode icons are counted -- larger than their display width. So we use nvim's strwidth local strwidth = vim.fn.str...
-- デバッグ出力 function PutsDubug(msg) if msg == nil or msg == '' then return end TraceAI(string.format("%q", msg)) end require './AI/USER_AI/Extend' require './AI/USER_AI/Queue' require './AI/USER_AI/Array' require './AI/USER_AI/Logger' require './AI/USER_AI/Setting' require './AI/USER_AI/Common' require './AI/...