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-- -- SERVO TORQUE CONTROL MODULE -- -- Setup servo_inv, servo_ident and aggregator_real. -- -- It's second stage control schema. -- -- dynamics_inv component provides desired torque, position, velocity and acceleration fo servos -- servo_inv (ServoInv7Param) uses 7-parameter servo model (inertia, viscous friction, c...
--- Serve a SVG image content("image/svg+xml") print[[<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1 Tiny//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11-tiny.dtd"> <svg xmlns="http://www.w3.org/2000/svg" version="1.1" baseProfile="tiny" viewBox="0 0 128 64"> <desc>Hello SVG</desc...
-- In place counting sort implementation -- See : http://en.wikipedia.org/wiki/Counting_sort -- Returns the maximum value of the given array local function find_max_val(array) local m = array[1] for i = 2, #array do if array[i] > m then m = array[i] end end return m end -- Returns an array of le...
local style = data.raw['gui-style'].default --[Smaller gui borders] -- --Tweak by "Ion's UI Tweaks: Smaller Borders", by "KingIonTrueLove" -- TODO Fix and re-enable for .17 if settings.startup['picker-smaller-gui-borders'].value and false then local quickbar = style.switch_quickbar_button quickbar.default_grap...
--Constants used to dynamically create new background options cOptionSpacing = 1.2 cOptionHeight = 250 cOptionWidth = 1080 cFirstOptionPosition = {0,0.1,0} cOptionRotation = {0,90,0} cMaxOptionsPerMenu = 10 --Global variable that stores all background options. gAllOptions = {} gGenericBackgrounds = {Label = '|-> Gene...
local zombie = {} zombie.Name = "zombie" zombie.DisplayName = "Zombie" zombie.Model = Model("models/Zombie/Classic.mdl") zombie.MoveSpeed = 60 zombie.Currency = 12 zombie.Skin = {0, 1} zombie.Health = 75 -- Health zombie.JumpDown = 10 -- Allows the NPC to "jumpdown" from said areas zombie.JumpUp = 0 -- Al...
for line in io.lines(arg[1]) do local r = {} for i in line:gmatch("%a+") do r[#r+1] = i:gsub("%u", string.lower) end print(table.concat(r, " ")) end
-- msg.lua -- Copyright (C) 2017 josephzeng <josephzeng36@gmail.com> -- -- Distributed under terms of the MIT license. -- local config = require "config" local M = {} function M:conversion(msg) if msg == nil then return "" end if config.environment == 0 and msg.msgtype ~= nil then msg.msg...
--[[ The MIT License (MIT) Copyright (c) 2015 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, m...
ENT.Type = "anim" if WireLib then ENT.Base = "base_wire_entity" else ENT.Base = "base_entity" end ENT.PrintName = "Combine Lock" ENT.Author = "Cherser" ENT.Contact = "" ENT.Purpose = "" ENT.Instructions = "" ENT.Editable = true ENT.Category = "Other" ENT.Spawnable = true ENT.AdminOnly = false function...
trigger = script.parent local Dest = script:GetCustomProperty("Destination"):WaitForObject() DestPos = Dest:GetWorldPosition() DestRot = Dest:GetWorldRotation() function Interacted(trigger, person) if person:IsA("Player") then person:SetWorldPosition(DestPos) person:SetWorldRotation(DestRot) Events.BroadcastToP...
--[[ Sprint mod for Minetest by GunshipPenguin To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide. This software is distributed without any warranty. ]] --Configuration variables, these are all explained in ...
-- test mathx library ------------------------------------------------------------------------------ local math=require"mathx" print(math.version) print"" function f(x) print(x,math.isfinite(x),math.isnan(x),math.isnormal(x)) end print("x","finite","nan","normal") f(0) f(1/-math.inf) f(1/0) f(-1/0) f(0/0) f(math.i...
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ========== PlaceObj('XTemplate', { __is_kind_of = "XDialog", group = "PreGame", id = "Credits", PlaceObj('XTemplateWindow', { '__class', "XDialog", 'HandleMouse', true, }, { PlaceObj('XTemplateLayer', { 'layer', "Version", }), PlaceObj('XTemplate...
local looks = require("looks") local theme = {} theme.is_set = false local function solarized() vim.g.solarized_italic_comments = true vim.g.solarized_italic_keywords = true vim.g.solarized_italic_functions = true vim.g.solarized_italic_variables = false vim.g.solarized_contrast = true vim.g.solarized_borders =...
-- Copyright (C) 2017-2020 DBotThePony -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publis...
-- streams -- Simple buffered streams. -- Rather thin library. Uses a linked list to preserve order. -- Can be used without piper, no problems. local _M = {} -- Localize some funcs. local setmetatable = setmetatable local rawget, rawset = rawget, rawset -- Helper functions local function getfirst(self) if self.len ...
-- http://httpd.apache.org/docs/current/mod/mod_lua.html#writingauthzproviders -- The following authz provider function takes two arguments, one -- ip address and one user name. It will allow access from the given -- ip address without authentication, or if the authenticated user -- matches the second argument. requ...
-- local nvim = require'nvim' -- local has_attrs = require'tools'.tables.has_attrs local load_module = require'tools'.helpers.load_module local get_icon = require'tools'.helpers.get_icon local get_separators = require'tools'.helpers.get_separators local galaxyline = load_module'galaxyline' if not galaxyline ...
-- Math based motion. local M = {} local pow, sin, cos, pi, sqrt, abs, asin = math.pow, math.sin, math.cos, math.pi, math.sqrt, math.abs, math.asin function M.linear(time_current, beginning_value, change, duration_total) return change * time_current / duration_total + beginning_value end -- time_current^2 functi...
local gl = require'gl' local buffer=require'lib.buffer'.newBuffer local ffi if pcall(require,'ffi') then ffi=require'ffi' end local function validate(shader) local int = buffer('int',1,{0}) gl.glGetShaderiv( shader, gl.GL_COMPILE_STATUS, int ) if int[0] == gl.GL_TRUE then return true else ...
--[[ Пример использования: local event = DelayedEvent( 2000, "onClientRender" ) event:onStart( function( event ) ... end ) event:onProcess( function( event ) ... end ) event:onStop( function( event, isSuccess ) ... end ) event:start() Debug.info( "Событие началось" ) ! Внимание ! Не забываем, что событие дол...
local helpers = require('test.functional.helpers')(after_each) local clear = helpers.clear describe(':qa', function() before_each(function() clear('--cmd', 'qa') end) it('verify #3334', function() -- just testing if 'qa' passed as a program argument wont result in memory -- errors end) end)
-- © 2008 David Given. -- WordGrinder is licensed under the MIT open source license. See the COPYING -- file in this distribution for the full text. local GetBytesOfCharacter = wg.getbytesofcharacter local ReadU8 = wg.readu8 local WriteU8 = wg.writeu8 local string_byte = string.byte local string_format = string.format...
return { name = 'logger', version = '0.0.1', description = 'Simple Logger', author = 'Gamaliel Sick <gamaliel.sick AT yahoo DOT fr>', main = 'lib/init.lua', dependencies = { ['clocktime'] = "https://github.com/gsick/luvit-clocktime/zipball/master", ['redis'] = "https:...
--[================================[ @Language.ko-KR @Summary [Index]의 [DatType]의 값이 [Comparison] [Value]인지 판단합니다. @Group DatFile @param.DatType.UnitsDat 비교할 파라미터입니다. @param.Index.TrgUnit 비교경할 오브젝트입니다. @param.Value.Number 값입니다. @param.Comparison.TrgComparison 비교 방식입니다. @Language.en-US @Summary [Index]의 [DatType]의 값이 ...
object_mobile_azure_cabal_sb_penitent_03 = object_mobile_shared_azure_cabal_sb_penitent_03:new { } ObjectTemplates:addTemplate(object_mobile_azure_cabal_sb_penitent_03, "object/mobile/azure_cabal_sb_penitent_03.iff")
require "lib.classes.class" local UIObject = require("lib.ui.ui_objects.UIObject") local RectangleUIComponent = require("lib.ui.love_ui_components.RectangleUIComponent") -------------------------------------------------------------------------------------------------------- -- class: UIFrame -- param: x:num -> the x c...
local audio_file = "serenity in ruin.ogg" return THEME:GetPathS("", audio_file)
local PLUGIN = PLUGIN; -- Called when Clockwork has loaded all of the entities. function PLUGIN:ClockworkInitPostEntity() self:LoadUnionLocks(); end; -- Called just after data should be saved. function PLUGIN:PostSaveData() self:SaveUnionLocks(); end; -- Called when a player attempts to lock an entity. function PL...
local awful = require("awful") local gears = require("gears") local beautiful = require("beautiful") local dpi = require('beautiful').xresources.apply_dpi -- Client's shape local round_corner_client = function(cr, width, height) gears.shape.rounded_rect(cr, width, height, beautiful.corner_radius) end -- Catch the S...
-- Copyright (C) Dejiang Zhu (doujiang24) local ipairs = ipairs local _M = { _VERSION = '0.01' } function _M.merge(arr1, arr2) local start = #arr1 for i, v in ipairs(arr2) do arr1[start + i] = v end return arr1 end function _M.in_array(needle, arr) for i = 1, #arr do if a...
-- Simple helpers to make interactive work more convenient _ = { } _.maxlevel=5 _.p = print function _.pt(tbl) local level=0 local function doprint(t) for k,v in pairs(t) do print(string.rep(" ",level) ..string.format("%s = %s",k,tostring(v))) if type(v)=="table"or type(v)=="romtable" and level<...
Multishot = LibStub("AceAddon-3.0"):NewAddon("Multishot", "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0") local L = LibStub("AceLocale-3.0"):GetLocale("Multishot") MultishotConfig = {} Multishot.BossID = LibStub("LibBossIDs-1.0").BossIDs Multishot.RareID = LibStub("LibRareIds-1.0").Data local isEnabled, isDe...
-- Адаптивная загрузка необходимых библиотек и компонентов local libraries = { ["component"] = "component", ["unicode"] = "unicode", ["image"] = "image", ["colorlib"] = "colorlib", } local components = { ["gpu"] = "gpu", } for library in pairs(libraries) do if not _G[library] then _G[library] = require(librarie...
print("CTEST_FULL_OUTPUT") function doTest3(vectype) local a = vectype(1, 1, 1) doTest(a) end function doTest4(vectype) local a = vectype(1, 1, 1, 1) doTest(a) end function doTest(a) local mat = osg.Matrixf() local c = mat * a print(c) end doTest3(osg.Vec3) doTest3(osg.Vec3d) doTest3(osg.Vec3f) doTest4(os...
local PLUGIN = PLUGIN local SH_SZ = SH_SZ -- PlayerExitSafeZone -- realm @server -- PlayerEnterSafeZone -- realm @server -- CanPlayerEnterSafeZone -- realm @server function PLUGIN:PlayerDeath(victim, _, attacker) if (IsValid(attacker) and attacker:IsPlayer() and attacker != victim) then local reputation, level = v...
Script.ReloadScript("Scripts/Entities/Vehicles/VehicleBase.lua"); Script.ReloadScript("Scripts/Entities/Vehicles/VehicleBaseAI.lua") VEHICLE_SCRIPT_TIMER = 100; -- Define constant timer id AISOUND_TIMER = VEHICLE_SCRIPT_TIMER + 2 -- Define timeout for ai sound AISOUND_TIMEOUT = 250 -- Create table for each vehicle i...
local DeskManager = class("DeskManager") local Desk = require "desk" local MemPkValues = require "mempkvalues" local DeskPlayer = require "deskplayer" local DeskDataManager = require "deskdatamanager" local print_r = require "print_r" function DeskManager:ctor() self._dpk = MemPkValues.new("tb_desk_all_ids", "number"...
local _M = {} local mt = { __index = _M } _M._VERSION = "0.1" local ip_parser = require "apps.lib.ip_parser" local tonumber = tonumber _M.new = function(self,policy) self.policy = policy return setmetatable(self, mt) end local isNULL = function(v) return v and v ~= ngx.null end _M.check = function...
local Container = { Id = nil, Opened = false, MaxSlots = 0, Create = function (self, id) local ct = {} setmetatable(ct, self) ct.Id = id ct.Opened = false ct.MaxSlots = 0 return ct end, Open = function (self) if self.Opened then return end RegisterWindowData(Win...
local curl = require "lcurl.safe" local json = require "cjson.safe" script_info = { ["title"] = "蓝奏云", ["version"] = "0.0.1", ["description"] = "解析蓝奏云分享链接获取下载直链并下载", } function easyRequest(url,header) local r = "" local c = curl.easy{ url = url, httpheader = header or {"User-Agent: Mozilla/5.0 (Windows NT 1...
local rb = require "rabbitmq" local os = require "os" local JSON = require "luvit.json" local seperator = ("").char(0) local QUEUE = { GENERAL_PROCESSING = "GeneralProcessing", MOJANG_API = "MojangRequestAPI", AMAZON_S3_API = "AmazonS3API", IMAGE_PROCESSING = "ImageProcessing", DATABASE_UPDATER = ...
local S = farming.intllib -- sunflower minetest.register_craftitem("hades_extrafarming:sunflower", { description = S("Sunflower"), inventory_image = "farming_sunflower.png", groups = {flammable = 2} }) -- sunflower seeds minetest.register_craftitem("hades_extrafarming:seed_sunflower", { description = S("Sunflower...
-- Debug with VSC --[[ if os.getenv("LOCAL_LUA_DEBUGGER_VSCODE") == "1" then require("lldebugger").start() end ]] -- LIBRARIES Gamestate = require 'libs.gamestate' -- https://hump.readthedocs.io/en/latest/gamestate.html sti = require "libs.sti" -- https://github.com/karai17/Simple-Tiled-Implement...
--[[ Copyright 2015 Nicolás Echániz <nicoechaniz@altermundi.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- local json = require "luci.json" ...
return { id = "material_rainbow", price = 15000, onSale = true, }
require('coroutines') local function SayWhen() i = 0 while i < 10 do coroutine.yield() i = i + 1 end end CreateCoroutine(SayWhen)
function main(t) if is_host("macosx") then t:build({iphoneos = true}) else return t:skip("wrong host platform") end end
scroll_collector_triple_shadow_bolt = class({}) function scroll_collector_triple_shadow_bolt:OnSpellStart() local victim = GetRandomHeroEntities(1) if not victim then return end victim = victim[1] local victim_loc = victim:GetAbsOrigin() --- Get Caster, Victim, Player, Point --- local caster = self:GetCas...
/* @library : rlib @docs : https://docs.rlib.io IF YOU HAVE NOT DIRECTLY RECEIVED THESE FILES FROM THE DEVELOPER, PLEASE CONTACT THE DEVELOPER LISTED ABOVE. THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE COMMONS PUBLIC LICENSE ('CCPL' OR 'LICENSE'). T...
ENT.Type = 'anim' ENT.Base = 'base_gmodentity' ENT.Author = 'n00bmobile' ENT.UsesPower = true ENT.IsStatus2D = true function ENT:IsPowered() return self:GetTurnedOn() and self:GetPowerStored() > 0 end function ENT:GetEfficiency() return self:GetPowerStored() /self.MaxPower end function ENT:SetupDataTables() self...
local skynet = require "skynet.manager" local codecache = require "skynet.codecache" local cluster = require "skynet.cluster" local clusterMonitor = require "utils/clusterMonitor" local json = require("cjson") local TAG = "HallServiceMgr" local HallServiceMgr = {} function HallServiceMgr:init(pGameCode, pIdentify) ...
print("Please enter your turtles name:") local tName=io.read() -- Install github using Eric-wieser's bootstrap method shell.run("pastebin run p8PJVxC4") -- Build github command to clone Repository cont=true while cont do if shell.run("github clone ejayjock/turtle-"..tName) then if fs.exists("/startup.lua") then...
--------------------------------------------------------------------------------------------------- -- User story: Smoke -- Use case: GetDTCs -- Item: Happy path -- -- Requirement summary: -- [GetDTCs] SUCCESS on VehicleInfo.GetDTCs -- -- Description: -- Mobile application sends GetDTCs request with valid parameters to...
--[[ Author: tochonement Email: tochonement@gmail.com 12.03.2021 --]] gfconsole.filter = {} local name = "gfconsole_filter_%s" local filter = gfconsole.filter local storage = {} local function get(id) return GetConVar(name:format(id)) end function filter.add(id) id = string.lower(id) CreateClientCon...
--- === hs.pasteboard === --- --- Inspect/manipulate pasteboards (more commonly called clipboards). Both the system default pasteboard and custom named pasteboards can be interacted with. --- --- This module is based partially on code from the previous incarnation of Mjolnir by [Steven Degutis](https://github.com/sdegu...
-- pastebin run -f Uv3Cj0Yp -- from Asher9 -- https://github.com/Asher9/Asher9-s-Programms --[[ loadfile("/bin/wget.lua")("-f", "https://raw.githubusercontent.com/Asher9/Asher9-s-Programms/master/GitHub-Downloader/github.lua", "/bin/github.lua") loadfile("/bin/github.lua")("MightyPirates", "OpenComputers", "master-MC1...
print("Benchmarking Test: Low-Level AIN voltage reading. ..unimplemented") --If you need this benchmarking test, let us know. support@labjack.com --Modbus reads of AIN values are pretty fast if you set the resolution index to 1 --i.e. --MB.W(41500, 0, 1) --sets resolution index of AIN0 to 1 (fastest) --Voltage = MB.R...
object_building_heroic_cloud_platform = object_building_heroic_shared_cloud_platform:new { } ObjectTemplates:addTemplate(object_building_heroic_cloud_platform, "object/building/heroic/cloud_platform.iff")
local item_eat = minetest.item_eat -- TODO support for hunger mods minetest.register_node("default:apple", { description = "Apple", drawtype = "plantlike", tiles = { "default_apple.png" }, inventory_image = "default_apple.png", paramtype = "light", sunlight_propagates = true, walkable = false, groups = {fle...
function toggle(settings, box, guiForm) local x = forms.getMouseX(box) local y = forms.getMouseY(box) if x > 12 and x < 36 and y > 6 and y < 19 then if settings.trackAllRelics == true then settings.trackAllRelics = false forms.drawString(guiForm.relicBox, 35, 4, "progress", ...
mt_irc_admin.users = { -- admin = "1234"; kaeza = "1234"; };
print((string.gsub("one, and two; and three", "%a+", "word")))
--[[ Name: "sh_core.lua". Product: "nexus". --]] NEXUS.Timers = {}; NEXUS.DataStreamHooks = {}; NEXUS.GlobalSharedVars = {}; function ScaleToWideScreen(size) return math.min(math.max( ScreenScale(size / 2.62467192), math.min(size, 14) ), size); end; -- A function to hook a data stream. function NEXUS:HookDataStream...
-------------------------------------------------------------------------------------- -- -- Copyright (c) Contributors to the Open 3D Engine Project. -- For complete copyright and license terms please see the LICENSE at the root of this distribution. -- -- SPDX-License-Identifier: Apache-2.0 OR MIT -- -- -- ----------...
require(5672807068).VaporVisualizer(owner.Name)
-- Exposing globals may not be the best practise but seems ok for now. api = vim.api cmd = vim.cmd opt = vim.opt fn = vim.fn g = vim.g lsp = vim.lsp setmap = api.nvim_set_keymap generic_opts = { noremap = true, silent = true } -- Avoid writing print(vim.inspect(...)) -- Source https://github.com/nanotee/nvim-lua-guide...
local List = script.Parent local Llama = List.Parent local t = require(Llama.t) local validate = t.tuple(t.table, t.callback) local function reduce(list, reducer, initialReduction) assert(validate(list, reducer)) local reduction = initialReduction local start = 1 if reduction == nil then reduction = list[1] ...
object_mobile_selonian_female_10 = object_mobile_shared_selonian_female_10:new { } ObjectTemplates:addTemplate(object_mobile_selonian_female_10, "object/mobile/selonian_female_10.iff")
local home = os.getenv("HOME") package.path = home .. "/.luarocks/share/lua/5.1/?.lua;" .. package.path package.cpath = home .. "/.luarocks/lib/lua/5.1/?.so;" .. package.cpath local has_lunamark, lunamark = pcall(require, "lunamark") if not has_lunamark then local msg = [[ This plugin requires http://jgm.github.i...
local m = {} local ok, bit = pcall(require, "bit32") assert(ok, "The Bit32 library must be installed") assert(pcall(require, "compat53"), "The Compat 5.3 library must be installed") m.GetAlignSize = function(k, size) return bit.band(bit.bnot(k) + 1,(size - 1)) end if not table.unpack then table.unpack = unpac...
-- Generated by CSharp.lua Compiler local System = System System.namespace("Slipe.Shared.Peds", function (namespace) -- <summary> -- Represents different HUD components -- </summary> namespace.enum("HudComponent", function () return { all = 0, ammo = 1, area_name = 2, armour = 3, ...
-- Use socket.gettime() for benchmark measurements -- since it has millisecond precision on most systems local socket = require("socket") n = 10000000 -- number of tasks added (10^7) m = 1000 -- number different priorities local pq = PriorityQueue() print(string.format("Adding %d tasks with random priority 1-%d ...
module(..., package.seeall) require('constants') -- Function that fires when a creature moves into a new tile. These are -- fired automatically and don't count have any effect on a creature's -- action points, etc. enter_tile_fns = {} function set_enter_tile_fn(creature_id, fn) enter_tile_fns[creature_id]...
local anims_list = { --index = src, replacable ['watchdogs'] = {'custom/watchdogs.ifp', true, price = 10, name = "Watch Dogs Animasyon Fiziği", engine = 1, disabled = 0}, ['gta4'] = {'custom/gta4.ifp', true, price = 5, name = "GTA IV Animasyon Fiziği", engine = 1, disabled = 0}, ['gta5'] = {'custom/gta5.ifp', true,...
local Source = require 'Source' local Target = require 'Target' local System = require 'System' local P = {} P.__index = P local find_module = (function () local package = package return function (name) assert(name) local names, common_name = {}, name:match('([%w%p]+)~.*') if common_na...
local cutil = require "cutil" function filter_spec_chars(s) local ss = {} local k = 1 while true do if k > #s then break end local c = string.byte(s,k) if not c then break end if c<192 then if (c>=48 and c<=57) or (c>= 65 and c<=90) or (c>=97 and c<=122) then table.insert(ss, string.char(c...
--[[ Copyright (C) 2014 HarpyWar (harpywar@gmail.com) This file is a part of the PvPGN Project http://pvpgn.pro Licensed under the same terms as Lua itself. ]]-- -- Global table with timers __timers = {} function timer_add(id, interval, callback) timer_object = timer:new(id, interval, callback) table.insert(_...
stats = { hp = 0, attack = 1, defense = 2, specialAttack = 3, specialDefense = 4, speed = 5, accuracy = 6, evasion = 7 } playerTeam = {} opponentTeam = {} user = {} target = {} move = {} function Struggle_onUse() damageWithFixedRecoil((user.hp + 3) / 4) end function TailWhip_onUse...
vRP = Proxy.getInterface("vRP") vRPg = Proxy.getInterface("vRP_garages") function deleteVehiclePedIsIn() local v = GetVehiclePedIsIn(GetPlayerPed(-1),false) SetVehicleHasBeenOwnedByPlayer(v,false) Citizen.InvokeNative(0xAD738C3085FE7E11, v, false, true) -- set not as mission entity SetVehicleAsNoLongerNeeded(...
--------------------------------------------------------------------------------------------------- -- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0236-TireStatus-Mismatch.md --------------------------------------------------------------------------------------------------- -- Descr...
HedgewarsScriptLoad("/Scripts/SpeedShoppa.lua") local params = {} params.missionTitle = loc("Shoppa Love") params.crateType = "health" params.faceLeft = true params.time = 45000 params.map = "Hedgelove" params.theme = "Nature" params.hog_x = 410 params.hog_y = 983 params.crates = { { x = 183, y = 710 ...
modifier_hero_lina_arcane_armor = class({}) function modifier_hero_lina_arcane_armor:IsHidden() return false end function modifier_hero_lina_arcane_armor:IsPurgable() return false end function modifier_hero_lina_arcane_armor:OnCreated( kv ) self.arcane_armor_armor = self:GetAbility():GetSpecialValueFor( "armor" )...
local assets = { Asset("ANIM", "anim/dummy_books.zip"), Asset("ANIM", "anim/swap_book_harvest.zip"), Asset("ANIM", "anim/swap_book_toggledownfall.zip"), } local prefabs = { "splash_ocean", "book_fx", } local UpvalueHacker = require("upvaluehacker") local book_defs = { { name = "book_...
loop = {} loop.sendData = function() tmr.alarm(0, 10000, 1, function() IV = p_crypto.generate_iv() encryptedData = p_crypto.p_encrypt("{\"device\": {\"blood_sugars\": [{\"level\": "..math.random(3, 32).."}], \"counter\": "..p_crypto.get_counter().."}}", IV) commun.put(encrypte...
local BodyTypes = {} BodyTypes.WALL = "body_wall" BodyTypes.TILE = "body_tile" BodyTypes.PLAYER = "body_player" BodyTypes.PLAYER_WEAPON = "body_playerweapon" BodyTypes.ENEMY = "body_enemy" BodyTypes.ENEMY_WEAPON = "body_enemyweapon" return BodyTypes
----------------------------------- -- Area: Meriphataud Mountains -- NPC: qm1 (???) -- Involved in Quest: The Holy Crest -- !pos 641 -15 7 119 ----------------------------------- local ID = require("scripts/zones/Meriphataud_Mountains/IDs") require("scripts/globals/npc_util") ----------------------------------- func...
print("|\\_/|") print("|q p| /}") print("( 0 )\"\"\"\\") print("|\"^\"` |") print("||_/=\\\\__|")
local ffi = require("ffi") local bit = require("bit") local band, bnot, rshift = bit.band, bit.bnot, bit.rshift local engine = engine local Package = SDKGen.Package local GeneratedClasses = {} local DefaultClass = engine.FindObject("Class Core.Default__Class", engine.Classes.UClass) local CLASS_ALIGN = 4 local PackageO...
character_2:UseSkill(2) character_1:OnPartyMembers2(2, 5):UseSkill(4) Wait(500) character_1:UseSkill(1) character_1:UseSkill(2) character_1:UseSkill(3) character_2:UseSkill(2) character_3:UseSkill(3) Summon(1) EnableChargeAttack()
local K, C, L = unpack(select(2, ...)) local Module = K:NewModule("VignetteAlert", "AceEvent-3.0") if not Module then return end local _G = _G local string_format = string.format local select = select local print = print local table_wipe = table.wipe local PlaySound = _G.PlaySound local GetAtlasInfo = _G.GetAtlasIn...
ITEM.name = "RPG Missile" ITEM.model = "models/weapons/w_missile_closed.mdl" ITEM.ammo = "rpg_round" -- type of the ammo ITEM.ammoAmount = 1 -- amount of the ammo ITEM.width = 2 ITEM.description = "A Package of %s Rockets" ITEM.iconCam = { ang = Angle(-0.70499622821808, 268.25439453125, 0), fov = 12.085652091...
if not nn then require 'nn' end if not dpnn then require 'dpnn' end nnname = { version = 1, } -- find a module by its name function nn.Module:find(name, last) local modules = self:findAll(name) return last and modules[#modules] or modules[1] end -- find all module by its name function nn.Module:findAll(nam...
require("mod.oo_en.data.scene.init")
--[[ This module currently works by adding a new property to each client that is tabbed. That new property is called bling_tabbed. So each client in a tabbed state has the property "bling_tabbed" which is a table. Each client that is not tabbed doesn't have that property. In the function themselves, the same object i...
data:extend({ -- Hide Recipes, for use with Hotkey { type = "bool-setting", name = "GDIW-hide-recipes", setting_type = "startup", default_value = false, order = "GDIW-a" }, -- global Debug flag -- Debug mode, for logging { type = "bool-setting", name = "GDIW-d...
local guide = require 'parser.guide' local vm = require 'vm.vm' local function ofTabel(value, callback) for _, field in ipairs(value) do if field.type == 'tablefield' or field.type == 'tableindex' then callback { source = field, key = guide.getK...
object_tangible_loot_loot_schematic_invisible_bounty_hunter_helmet = object_tangible_loot_loot_schematic_shared_invisible_bounty_hunter_helmet:new { } ObjectTemplates:addTemplate(object_tangible_loot_loot_schematic_invisible_bounty_hunter_helmet, "object/tangible/loot/loot_schematic/invisible_bounty_hunter_helmet.iff")...
require "nvim-tree".setup()