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--- -- @section Inventory ttt_include("sh_inventory") --- -- Cleans the Inventory and sends a message to a @{Player} -- @param Player ply -- @realm server function CleanupInventoryAndNotifyClient(ply) CleanupInventory(ply) net.Start("TTT2CleanupInventory") net.Send(ply) end --- -- Adds a @{Weapon} into the Inven...
function model.enableRagnarVision() --[[ if not realCamera_initialCameraTransform then realCamera_initialCameraTransform=sim.getObjectMatrix(sensor,model.handle) local data={} data.id=model.handle data.imageProcessingParameters=imgProcessingParams simBWF.query('ragnarVision_c...
local kernel = {} kernel.language = "glsl" kernel.category = "filter" kernel.name = "duotone" kernel.uniformData = { { name = "darkColor", default = { 0.0, 0.0, 0.5, 1.0 }, type = "vec4", index = 0, -- u_UserData0 }, { name = "lightColor", default = { 1.0, 0.0, 0.0, 1.0 }, type = "vec4", index = ...
-- Gemeinschaft 5 module: acd class -- (c) AMOOMA GmbH 2012-2013 -- module(...,package.seeall) AutomaticCallDistributor = {} local DEFAULT_AGENT_TIMEOUT = 20; local DEFAULT_TIME_RES = 5; local DEFAULT_WAIT_TIMEOUT = 360; local DEFAULT_RETRY_TIME = 2; local DEFAULT_MUSIC_ON_WAIT = 'tone_stream://%(2000,4000,440.0,48...
local myname, ns = ... ns.defaults = {} function ns.InitDB() _G[myname.."DB"] = setmetatable(_G[myname.."DB"] or {}, {__index = ns.defaults}) ns.db = _G[myname.."DB"] end function ns.FlushDB() for i,v in pairs(ns.defaults) do if ns.db[i] == v then ns.db[i] = nil end end end
local cached local function bitness() if cached then return cached end local dump = string.dump(function() end) local size -- check signature if dump:sub(2, 4) == "Lua" then local version = dump:sub(5,5):byte() if version == 0x51 or version == 0x52 then size = dump:s...
local TextOperation = require 'ot.text-operation' require 'test/helpers' local testJsonId = repeatTest(function() local doc = randomString() local operation = randomOperation(doc) local operation2 = TextOperation.fromJSON(operation:toJSON()) assert(operation == operation2) end) local function testAppend() o...
-- -- SHA-1 secure hash computation, and HMAC-SHA1 signature computation, -- in pure Lua (tested on Lua 5.1) -- -- Latest version always at: http://regex.info/blog/lua/sha1 -- -- Copyright 2009 Jeffrey Friedl -- jfriedl@yahoo.com -- http://regex.info/blog/ -- -- -- Version 1 [May 28, 2009] -- -- -- Lua is a pathetic, ...
local InspectAndBuyFolder = script.Parent.Parent local Thunk = require(InspectAndBuyFolder.Thunk) local Analytics = require(InspectAndBuyFolder.Services.Analytics) local UtilityFunctions = require(InspectAndBuyFolder.UtilityFunctions) local requiredServices = { Analytics, } local BUNDLE = "Bundle" local ASSET = "Ass...
-- Skip if ALE is not loaded if not vim.g.loaded_ale then return end -- Redefine representation of warnings and errors vim.g.ale_sign_error = "โ–" vim.g.ale_sign_warning = "โ–" vim.highlight.create("ALEError", { cterm = "underline", ctermfg = 01 }) vim.highlight.create("ALEWarning", { cterm = "underline", ctermfg = 01...
function __is_kind_of(c,T) local __baseclass = getmetatable(c) while __baseclass do if __baseclass.__classname == T.__classname then return true end __baseclass = __baseclass.__baseclass end return false end function __is_class(c, T) return (c.__classname == T.__classname) end function class(name) loca...
function directives.error(env, err) return false, err end
-- Copyright 2013 by Till Tantau -- -- This file may be distributed an/or modified -- -- 1. under the LaTeX Project Public License and/or -- 2. under the GNU Public License -- -- See the file doc/generic/pgf/licenses/LICENSE for more information -- @release $Header$ local key = require 'pgf.gd.doc'.key loc...
workspace "MathLib" architecture "x64" startproject "MathLibTest" configurations {"Debug", "Release"} outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" project "MathLib" location "MathLib" kind "StaticLib" language "C++" targetdir("bin/" .. outputdir .. "/%{prj.name}") objdir("obj/" .. outputdi...
class 'Springboard' function Springboard:playSeq(tickTime) if(self.sequ_is_idle)then return end self.ani_passed = self.ani_passed+tickTime if(self.ani_passed>self.ani_delay)then self.ani_passed = self.ani_passed-self.ani_delay if(self.is_forward)then self...
client = nil service = nil return function(data) local color = data.Color or Color3.new(1, 1, 1) local red,green,blue = color.r,color.g,color.b local redSlider,greenSlider,blueSlider local redBox,greenBox,blueBox local ySize = 25 local returnColor local gTable local window = client.UI.Make("Window",{ Name...
local memory = require("memory") local zce = {} function zce.isZce() return memory.gameid == "PZLE01" or memory.gameid == "PZLJ01" end function zce.isOot() return memory.oot.ucode == 74 -- "J" is the ucode version for oot end function zce.isMajora() return memory.mm.ucode == 73 -- "I" is the ucode versi...
num_enemies = 2 boss_fight = false experience=70 gold=60 function start() addEnemy("Cub", 65, 80) addEnemy("Chomper", 40, 105) end function get_speech() return nil end function get_item() n = getRandomNumber(20) if (n == 0) then return ITEM_CURE2 elseif (n == 1) then return ITEM_HEAL ...
--[=[ text ----- ]=]-- local text = { x = 0, y = 0, background = {255,255,255}, foreground = {12,12,12}, align = "left", text = "Hello World!", visible = true, substate = "Main", } text.__index = text function text:new(data, parent) local data = data or { } local self = copy3(text) self = setmetatable(...
-- https://github.com/ImagicTheCat/ljuv -- MIT license (see LICENSE or src/ljuv.lua) local ffi = require("ffi") ffi.cdef[[ typedef struct ljuv_object ljuv_object; typedef struct ljuv_shared_flag ljuv_shared_flag; typedef struct ljuv_channel ljuv_channel; typedef struct ljuv_thread ljuv_thread; void ljuv_object_retain...
----------------------------------- -- Area: Castle Oztroja (151) -- NM: Yagudo Avatar -- Note: PH for Tzee Xicu the Manifest -- TODO: messages should be zone-wide ----------------------------------- mixins = {require("scripts/mixins/job_special")} local ID = require("scripts/zones/Castle_Oztroja/IDs") require("scrip...
local function commonfn(inv, slot, name) local inst = CreateEntity() inst.inv = inv inst.slot = slot inst.name = "copper_"..name function inst:to_string() return self.name end return inst end local function chestplate(inv, slot) local inst = commonfn(inv, slot, "chestplate") inst:AddComponent("armor"):Init(...
local get_transformation=dfhack.script_environment('dragonball/transformation').get_transformation function get_god_training(unit) local persist=dfhack.persistent.save{key='DRAGONBALL/GOD_TRAINING/'..unit.id} for i=1,7 do if persist.ints[i]<0 then persist.ints[i]=0 end end --ints[1] is blue tra...
local commands = {} onEvent("ChatCommand", function(player, message) local cmd, args, counter = "", {}, 0 for slice in string.gmatch(message, "%S+") do if counter == 0 then cmd = string.lower(slice) else args[counter] = slice end counter = counter + 1 end if commands[cmd] then return commands[cmd]...
--Documentation: --[[ A wrapper that makes a Collidable run a function before the Calculate method. --- Update.onUpdated -> Function; function that is supplied with the wrapped Collidable and ran before the Calculate method --- Update.apply(Collidable|Wrapper collidable, Function onUpdated) --> Wrapper; ...
--- -- gameplay_frame.lua local class = require "middleclass" local Camera = require "Camera" local BaseFrame = require "frames.base_frame" local TileDrawer = require "frames.gameplay_frame.tile_drawer" local UpdateMapCanvasCommand = require "frames.gameplay_frame.commands.update_map_canvas_command" local UpdateMo...
print("Someone entered script area!")
local sound = require 'vendor/TEsound' return { name = 'rubberspider', die_sound = 'boing', height = 24, width = 24, antigravity = true, hp = 100000, vulnerabilities = {'blunt'}, damage = 0, knockback = 0, dyingdelay = 0.1, peaceful = true, tokens = 3, tokenTypes = { -- p is probability ceil...
--// WebPanel module uploaded as a group model due to there being multiple maintainers --// Module source available at https://www.roblox.com/library/6289861017/WebPanel-Module return function(Vargs) local server = Vargs.Server; local service = Vargs.Service; local settings = server.Settings; --[[ settings.Web...
๏ปฟ--[[ /////// ////////////////// /////// PROJECT: MTA iLife - German Fun Reallife Gamemode /////// VERSION: 1.7.2 /////// DEVELOPERS: See DEVELOPERS.md in the top folder /////// LICENSE: See LICENSE.md in the top folder /////// ///////////////// ]] TradeGuiSelectedItem = nil TradeGui = { ["Window"] = fals...
-- Extensible Application Framework controller command list. -- It will be printed after using 'xaf list' command. -- Every new command added to XAF in next updates will be also added here. local arguments, options = ... local listPage = tonumber(table.remove(arguments, 1)) local listTable = {} local maxListPages = 1 ...
-------------------------------------------------------------------------- -- Fixme -- @classmod Pkg require("strict") -------------------------------------------------------------------------- -- Lmod License -------------------------------------------------------------------------- -- -- Lmod is licensed under the...
modifier_earth_spirit_magnetize_lua = class({}) -------------------------------------------------------------------------------- -- Classifications function modifier_earth_spirit_magnetize_lua:IsHidden() return false end function modifier_earth_spirit_magnetize_lua:IsDebuff() return true end function modifier_eart...
-- A Monte Carlo Tree Search player with Upper Confidence Bounds for Trees player. math.randomseed(os.time()) require "mcts/node" require "contest/conteststate" function MCTS(rootstate, itermax, rootplayer, verbose, parallel) -- Set the rootplayer to be the first to play. (The order in which the moves are chosen i...
--mod:dofile("scripts/mods/Disc of Tzeentch/utils/disc_buff") local mod = get_mod("Disc of Tzeentch") mod:dofile("scripts/mods/Disc of Tzeentch/hooks") mod:dofile("scripts/mods/Disc of Tzeentch/utils/unit") --mod:dofile("scripts/mods/Disc of Tzeentch/utils/strManip") mod:dofile("scripts/mods/Disc of Tzeentch/utils/Inpu...
--[[ ๏ฟฝ CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] local CLASS = Clockwork.class:New("Elite Metropolice"); CLASS.color = Color(50, 100, 150, 255); CLASS.wages = 30; CLASS.factions = {FACTION_MPF}; CLASS.wagesName = "Supplies"; CLASS.descript...
-- -- Copyright (c) 2005 Pandemic Studios, LLC. All rights reserved. -- local __SCRIPT_NAME = "ME5_ObjectiveOneFlagCTF"; local debug = true local function PrintLog(...) if debug == true then print("["..__SCRIPT_NAME.."]", unpack(arg)); end end PrintLog("Entered") ScriptCB_DoFile("ME5_Objective") ...
function round(num, numDecimalPlaces) return tonumber(string.format("%.".. numDecimalPlaces .. "f", num)) end function roundVec(vec, numDecimalPlaces) return vector3(round(vec.x, numDecimalPlaces), round(vec.y, numDecimalPlaces), round(vec.z, numDecimalPlaces)) end function printoutHeader(name) return "-- Name:...
project "Assimp" kind "StaticLib" language "C++" cppdialect "c++17" staticruntime "on" targetdir (libdir .. "/%{prj.name}") objdir (libdir .. "/%{prj.name}/int") includedirs { "Build/include", "Build/", "include/", "code", "./", "contrib/zlib", "Build/contrib/zlib", "contrib/rapidjson/inclu...
-- DrawMarker funktion original from: https://forum.fivem.net/t/release-vrp-scrap-system/167010 -- The unlock funktion: Made by RedYodaDK vRP = Proxy.getInterface("vRP") -- CAN BE CHANGES local key = 38 -- E (Unlock BUTTON >> https://docs.fivem.net/game-references/controls/) -- SCRAP LOCATIONS Unlockpoints = { {1...
local M = {} local check_backspace = function() local col = vim.fn.col "." - 1 return col == 0 or vim.fn.getline("."):sub(col, col):match "%s" end local function T(str) return vim.api.nvim_replace_termcodes(str, true, true, true) end local is_emmet_active = function() local clients = vim.lsp.buf_get_clients(...
------------------------------------------------------------------------------- -- Copyright (C) Hispidence 2013-2021 -- -- -- jlEvent.lua -- -- Events ------------------------------------------------------------------------------- local jlEvent = {} jlEvent.__index = jlEvent setmetatable(jlEvent, {__call = functi...
--่™š็ฉบไน‹ๆธŠ local m=14012019 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(cm.condition) e1:SetCost(cm.cost) e1:SetTarget(cm.target) e1:SetOperation(...
local C = {} function C:init(unit) self.unit = unit end function C:setup(params) self.direction = Vec2(randomFloat(-1,1), randomFloat(-1,1)):getNormalized() end function C:onUpdate() if not self.unit.root then return end if self.unit.root.rect.x + self.unit.root.rect.width > gfx.videoWidth then...
require 'nn' require 'image' require 'inn' require 'xlua' nnf = {} torch.include('nnf','DataSetPascal.lua') torch.include('nnf','BatchProvider.lua') torch.include('nnf','SPP.lua') torch.include('nnf','RCNN.lua') torch.include('nnf','Trainer.lua') torch.include('nnf','Tester.lua') torch.include('nnf','SVMTrainer.lu...
----------------------------------------------------------------------------------------- -- -- main.lua -- ----------------------------------------------------------------------------------------- -- Your code here display.setStatusBar( display.HiddenStatusBar ) -- hide the status bar on iOS devices local composer =...
local RepStorage = game:GetService("ReplicatedStorage") local TS = game:GetService("TweenService") local TweenModule = RepStorage:WaitForChild("TweenService") local TweenRemote = TweenModule:WaitForChild("Tween") local TweenModelRemote = TweenModule:WaitForChild("TweenModel") local ModelTweens = {} local function D...
return { [ "tutorial" ] = { handicap = 0.7, map = "m1", name = "tutorial" }, [ "1" ] = { handicap = 0.8, map = "m2", name = "1" }, [ "2" ] = { handicap = 1, map = "m3", name = "2" }, [ "3" ] = { handicap = 1, map = "m4", name = "3" } }
local ceiling_lights = { --color , Description { "white" , "White"}, { "yellow" , "Yellow"}, { "blue" , "Blue"}, } for i in ipairs(ceiling_lights) do local color = ceiling_lights[i][1] local desc = ceiling_lights[i][2] local item = ceiling_lights[i][3] minetest.register_node("mylights:ceiling_light_30_"..co...
data:extend( { -- ORDER { type = "bool-setting", name = "ick-oil-order", setting_type = "startup", default_value = true }, { type = "bool-setting", name = "ick-misc-order", setting_type = "startup", default_value = true }, -- SIGNALS { type = "bool-setting", name = "ick-signals", setting_ty...
if Config.CreateTableInDatabase then MySQL.ready(function() local sqlTasks = {} table.insert(sqlTasks, function(callback) MySQL.Async.execute([[ CREATE TABLE IF NOT EXISTS `mp_houses` ( `userIdentifier` varchar(50) NOT NULL, `houseId` bigint(20) NOT N...
Talk(1, "ๅฐๅ…„ๅผŸ๏ผŒๅ†ๆฌก้€ ่ฎฟ๏ผŒๆ˜ฏๅฆ็ปƒๅฐฑไบ†ๆ›ด้ซ˜ๆทฑ็š„ๆญฆๅŠŸ่ƒกๆŸๅ€™ๆ•™๏ผŽ", "talkname1", 0); if AskBattle() == true then goto label0 end; do return end; ::label0:: Talk(0, "ๆ™š่พˆๆ–—่ƒ†ๅ‘ๅ‰่พˆ่ฎจๆ•™่ฎจๆ•™๏ผŽ", "talkname0", 1); if TryBattle(0) == false then goto label1 end; LightScence(); Talk(0, "ๅ้—ปๅคฉไธ‹็š„่ƒกๅฎถๅˆ€ๆณ•๏ผŒไบฆไธ่ฟ‡ๅฐ”ๅฐ”๏ผŒๆฑŸๆน–ไธŠๆ‰€ไผ ๏ผŒๆๆ€•่จ€่ฟ‡ๅ…ถๅฎžไบ†๏ผŽ", "talkname0", 1); ...
--[[ Swaggy Jenkins Jenkins API clients generated from Swagger / Open API specification OpenAPI spec version: 1.0.1 Contact: blah@cliffano.com Generated by: https://openapi-generator.tech ]] --[[ Unit tests for openapi-client.model.free_style_project Automatically generated by openapi-generator (https://...
local input = {} local path = ... .. '.' input.mouse = require(path .. 'mouse') function input.update(dt) input.mouse.update(dt) end function input.mousepressed(x, y, button) input.mouse.mousepressed(x, y, button) end input.test = true return input
-- See LICENSE for terms local mod_EnableMod -- fired when settings are changed/init local function ModOptions() mod_EnableMod = CurrentModOptions:GetProperty("EnableMod") end -- load default/saved settings OnMsg.ModsReloaded = ModOptions -- fired when option is changed function OnMsg.ApplyModOptions(id) if id ==...
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law...
plyr="Cobalt1164" player=game.Players[plyr] char=player.Character down=false mode="Charge" set=1 anime=true set1="Charge" set2="Charge" parts={ } parts_2={ } clones={ } clone_s={ } debounce=false dodgedeb=false coffin=false rasengan=false mud=false number=0 numb=0 Chakra=100 function re...
for i,v in ipairs({ {966,2004.3,-1350.2,23,0,0,0}, {968,2004.26,-1350.188,23.7,0,0,0}, {1215,2019,-1408.4,16.6,0,0,0}, {1215,2038.2,-1401.7,16.9,0,0,0}, {1215,2043.8,-1408.4,16.7,0,0,0}, {967,2003.5,-1352.7,23,0,0,90}, {1215,2043.6,-1426.2,16.7,0,0,0}, {1364,2043.4,-1411.3,17,0,0,270}, ...
CustomizableWeaponry:addFireSound("FMG_FIRE", {"weapons/FMG9/tmp-1.wav"}, 1, 125, CHAN_STATIC) CustomizableWeaponry:addReloadSound("FMG_DRAW", "weapons/FMG9/deploy_stockup.wav") CustomizableWeaponry:addReloadSound("FMG_CLOTH", "weapons/FMG9/cloth.wav") CustomizableWeaponry:addReloadSound("FMG_CLOTH1", "weapons/FMG9/cl...
if not mods["Krastorio2"] then data:extend({ { type = "damage-type", name = "radioactive" -- Probably need to add a localization entry for this, but... meh. } }) end data.raw["artillery-projectile"]["artillery-projectile"].action.action_delivery.target_effects[1].action.action_delivery...
object_tangible_furniture_flooring_wood_frn_flooring_wood_s01 = object_tangible_furniture_flooring_wood_shared_frn_flooring_wood_s01:new { } ObjectTemplates:addTemplate(object_tangible_furniture_flooring_wood_frn_flooring_wood_s01, "object/tangible/furniture/flooring/wood/frn_flooring_wood_s01.iff")
-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" module('ReviveType_pb') local REVIVETYPE = protobuf.EnumDescriptor(); local REVIVETYPE_REVIVENONE_ENUM = protobuf.EnumValueDescriptor(); local REVIVETYPE_REVIVEFREE_ENUM = protobuf.EnumValueDescriptor(); local REVIVETYPE_REVIVEITE...
local _tonumber = tonumber local _unpack = unpack local rk = { tickSessions = "tick|sessions", session = "sessions|"..KEYS[1], } local sessionId = KEYS[1] local currentTime = _tonumber(redis.call('get', 'serverTime')) if(not currentTime) then return redis.error_re...
----------------------------- Utils {{{ local util = { } local scopes = {o = vim.o, b = vim.bo, w = vim.wo} function util.opt(scope, key, value) scopes[scope][key] = value if scope ~= 'o' then scopes['o'][key] = value end end function util.map(mode, lhs, rhs, opts) local options = {noremap = true} if opt...
-- โ–ˆโ–ˆโ–ˆโ–ˆ -- โ–’โ–’โ–ˆโ–ˆโ–ˆ -- โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–’โ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ -- โ–’โ–’โ–ˆโ–ˆโ–ˆโ–’โ–’โ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–’โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–’โ–’โ–’โ–’โ–ˆโ–ˆโ–ˆ -- โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–’โ–’ โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–’โ–’ โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ -- โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆ โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–ˆโ–ˆโ–ˆ โ–’โ–ˆโ–ˆโ–ˆ โ–ˆโ–ˆโ–ˆโ–’โ–’โ–ˆ...
๏ปฟlocal tty local name = 'shell.nib' local prompt = "~" local prompt_color = 9 sh = { path = { "apps/system/utilities/", "apps/user/demos/", "apps/user/creator/", "apps/user/", } } function shprint(str, bg) kernel.send(tty, { print = str, background = bg}) end function pri...
object_tangible_component_cybernetic_cybernetic_module_cold_resistance_one_core = object_tangible_component_cybernetic_shared_cybernetic_module_cold_resistance_one_core:new { } ObjectTemplates:addTemplate(object_tangible_component_cybernetic_cybernetic_module_cold_resistance_one_core, "object/tangible/component/cyber...
----------------------- --- Module including many miscellaneous utility functions -- -- @module types -------------------------------------------------------------------------- --- Sleep for n seconds. -- @param n Time to hold in seconds. function sleep(n) -- seconds local clock = os.clock local t0 = clock() w...
local AddonName, AddonTable = ... -- MoP Junk AddonTable.junk = { 81194, -- Sharp Fangs 81195, -- Crocolisk Tear 81197, -- Enormous Tooth 81200, -- Vial of Swirling Mist 81201, -- Turtle Shell 81202, -- Inert Elemental Sphere 81203, -- Soft Down Feather 81205, -- Funereal Ashes 8121...
return Def.Actor {}
function Auctionator.Selling.ComposeAuctionPostedMessage(auctionInfo) local stacksText if auctionInfo.numStacks == 1 then stacksText = AUCTIONATOR_L_X_STACK_OF_X:format(auctionInfo.numStacks, auctionInfo.stackSize) else stacksText = AUCTIONATOR_L_X_STACKS_OF_X:format(auctionInfo.numStacks, auctionInfo.sta...
local periodicStuff = createLinkedList() ---@param item BusMgrOrderParams function requestItem(item) rmessage("Requesting " .. item.count .. " " .. item.name .. " from " .. item.bus) scriptInfo.network:send(scriptInfo.addresses.BusMgr, 100, "order", "json", json.encode(item)) end ---@param factory CraftUni...
-- Base16 {{ scheme-name }} color -- Author: {{ scheme-author }} -- to be use in your theme.lua -- symlink or copy to config folder `local color = require('color')` local M = {} M.base00 = "#f4f3ec" -- ---- M.base01 = "#e7e6df" -- --- M.base02 = "#929181" -- -- M.base03 = "#878573" -- - M.base04 = "#6c6b5a" -- + M.b...
--warfare --gun if data.raw["item"]["pistol"] then data.raw["item"]["pistol"].icon = "__morebobs_shiny__/graphics/icons/warfare/pistol.png" end if data.raw["item"]["pistol"] then data.raw["item"]["pistol"].icon_size = 32 end if data.raw["item"]["submachine-gun"] then data.raw["item"]["submachine-gun"].icon = "__m...
ScriptExample = Behavior:Extend("ScriptExample") function ScriptExample:Constructor() self.imgIndex = 0 end function ScriptExample:OnInit() self:SubscribeForMessages(StrId("ACT_BUTTON_CLICKED")) end function ScriptExample:OnMessage(msg) if (msg:HasAction(StrId("ACT_BUTTON_CLICKED"))) then self.imgIndex = ...
function cleanAll (player) for index, player in ipairs ( getElementsByType ( "player" ) ) do unbindKey ( player, "O", "down", showPanel ) end end addEventHandler ( "onResourceStop", getResourceRootElement ( getThisResource() ), cleanAll) function adminText() if ( hasObjectPermissio...
--[[ configuration "Release" targetdir("../../build/lib/" .. os.get() .. "/release") configuration "Debug" targetdir("../../build/lib/" .. os.get() .. "/debug") ]] configuration {} include "BulletCollision" include "BulletDynamics" include "BulletMultiThreaded" include "BulletSoftBody" include "LinearMath"
global = {} require("keymappings") require("autocommands") require("plugins") require("settings") require("lsp")
--[[ Copyright 2016 Roelof Roos (SirQuack) Part of Particle Maker Garry's Mod Tool Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by app...
local addonName, addonTable = ... local Addon = _G[addonName] local S = LibStub:GetLibrary("ShockahUtils") local Class = { prototype = { priority = 0, }, } Addon.TrackerFactory = Class local Instance = Class.prototype local factories = {} local modifierFactories = {} Instance.registeredEvents = {} function Cla...
local file = fs.open(tostring(arg[1]), "r") local content = file.readAll() file.close() print(content)
--[[ subtable: { entityID = EntityID owner = Player } ]] GM.MapButtons = {} GM.TableMap = {} -- Updates the ownership status for buttons net.Receive("DeathRun_UpdateButtons", function (length) local id, owner, tblID for i=1, net.ReadUInt(8) do id = net.ReadUInt(16) owner = net.ReadEntity() if owner:IsWo...
/*----------------------\ | Created by Viomi | | viomi@openmailbox.org | \----------------------*/ local CLASS = Clockwork.class:New("Dispatch") CLASS.color = Color(50, 100, 150, 255) CLASS.wages = 80 CLASS.factions = {FACTION_MPF} CLASS.wagesName = "Supplies" CLASS.description = "Dispatch Unit." CLASS.defa...
--[[ Executor module The executor module is used to execute system commands, such as running a C compiler or external applications. ]] local tabler = require 'nelua.utils.tabler' local pegger = require 'nelua.utils.pegger' local platform = require 'nelua.utils.platform' local fs = require 'nelua.utils.fs' -- luacov:...
---------------------------------------------------------------------------------------------------- -- It is a debug utility class. -- -- @author Makoto -- @release V3.0.0 ---------------------------------------------------------------------------------------------------- -- import local Logger = require "flower.Logg...
local M = {} local win_states = {} local function peek(winnr, linenr) local bufnr = vim.api.nvim_win_get_buf(winnr) local n_buf_lines = vim.api.nvim_buf_line_count(bufnr) linenr = math.min(linenr, n_buf_lines) linenr = math.max(linenr, 1) -- Saving window state if this is a first call of peek() if not wi...
local ignoredAbilities = { zuus_cloud = true, monkey_king_boundless_strike = true, dazzle_shallow_grave = true, saitama_push_ups = true, saitama_squats = true, saitama_sit_ups = true, } function RefreshAbility(keys) local caster = keys.caster local event_ability = keys.event_ability if event_ability and not...
-- provides helper functions for generating and filter readline completions -- using external oracles (e.g. find -maxdepth 1 -type d): -- -- set_scanner(path, closure): -- runs 'path' in a new process (str or argtbl), collects lines (\n strip) -- into an n-indexed table and calls [closure](table). -- -- ...
return { include = function() includedirs { "../vendor/citizen_util/include/" } end, run = function() targetname 'citizen_util' language 'C++' kind 'StaticLib' add_dependencies("vendor:xenium") files_project "../vendor/citizen_util/src/" { "*.cpp" } end }
local env = require("tangerine.utils.env") local win = require("tangerine.utils.window") local dp = {} local function escape_quotes(str) _G.assert((nil ~= str), "Missing argument str on fnl/tangerine/output/display.fnl:14") local qt = "\"" local esc = "\\\"" return (qt .. str:gsub(qt, esc) .. qt) end local func...
#!/usr/bin/env lua require 'Test.Assertion' plan(12) if not require_ok 'Spore.Middleware.Auth.Basic' then skip_rest "no Spore.Middleware.Auth.Basic" os.exit() end local mw = require 'Spore.Middleware.Auth.Basic' local req = require 'Spore.Request'.new({ spore = {} }) is_table( req, "Spore.Request.new" ) is_...
--[[ Project: SA Memory (Available from https://blast.hk/) Developers: LUCHARE, FYP Special thanks: plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses. Copyright (c) 2018 BlastHack. ]] local shared = require 'SAMemory.shared' shared.ffi.cdef[[ typedef struct CColourSet { f...
local Exports = {} Exports[0] = function() end return { Exports = Exports }
return Def.ActorFrame{ OnCommand=cmd(diffusealpha,0; linear,0.2; diffusealpha,1), OffCommand=cmd(linear,0.2; diffusealpha,0), Def.Quad{ Name="ExplanationBackground", InitCommand=cmd(diffuse, color("0,0,0,0.8"); xy, _screen.cx, _screen.h-57 ), OnCommand=cmd(zoomto, _screen.w*0.935, _screen.h*0.08 ), } }
sign = {"+", "-"} ind = math.random(2) imenilac = math.random(9) + 1; broj1 = math.random(imenilac -1); broj2 = math.random(imenilac -1); if (ind == 1) then value = broj1 + broj2 else if (broj1 < broj2) then temp = broj2 broj2 = broj1 broj1 = temp end value = broj1 - broj2 end
local Panel = require "panel" local ContextPanel = require "panels.context" local Vector = require "vector" local Bresenham = require "bresenham" local function bresenhamCallback(x, y) return game.level:getCellPass(x, y) end local function blink(period) local t = 0 return function(dt) t = t + dt if t < ...
local basePath = (...):gsub('[^%.]+$', '') local defaultTheme = require(basePath .. "defaultTheme") local baseWidgetPath = basePath .. "base widgets." local widgetClasses = { Button = require(baseWidgetPath .. "Button"), ToggleButton = require(baseWidgetPath .. "ToggleButton"), RadioButton = require(base...
local ok, socket = pcall(function() return require("socket") end) if ok then math.randomseed(socket.gettime() * 1000) else math.randomseed(os.time()) end math.random() math.random() math.random() math.random() if type(DEBUG) ~= "number" then DEBUG = 1 end local CURRENT_MODULE_NAME = ... cc = cc or {} cc...
id = 'yourid' --Device ID ssid = 'yourSSID' --WiFi Name ssidpwd = 'WiFiPassword' --view on http://www.mcunode.com/proxy/<yourid>/<anystring> like:http://www.mcunode.com/proxy/4567/index.html ip="yourServerIpOrHostName" --Eg๏ผš"192.168.1.105" orโ€œwww.mcunode.comโ€ function ls() local l = file.list() for k,v in pairs(l...
--- ๆจกๅ—ๅŠŸ่ƒฝ๏ผš็ฝ‘็ปœๆŒ‡็คบ็ฏๆจกๅ— -- @module netLed -- @author openLuat -- @license MIT -- @copyright openLuat -- @release 2018.03.14 module(..., package.seeall) require "pins" require "sim" --SIMๅก็Šถๆ€๏ผštrueไธบๅผ‚ๅธธ๏ผŒfalseๆˆ–่€…nilไธบๆญฃๅธธ local simError --ๆ˜ฏๅฆๅค„ไบŽ้ฃž่กŒๆจกๅผ๏ผštrueไธบๆ˜ฏ๏ผŒfalseๆˆ–่€…nilไธบๅฆ local flyMode --ๆ˜ฏๅฆๆณจๅ†ŒไธŠGSM็ฝ‘็ปœ๏ผŒtrueไธบๆ˜ฏ๏ผŒfalseๆˆ–่€…nilไธบๅฆ local gsmRegistered ...