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if SERVER then AddCSLuaFile() end require "ra" TOOL.Category = "Faction Wars" TOOL.Name = "#faction wars object creator" TOOL.ClientConVar[ "entity" ] = "" TOOL.ClientConVar[ "entity_option" ] = "" TOOL.ClientConVar[ "p" ] = "0" TOOL.ClientConVar[ "y" ] = "0" TOOL.ClientConVar[ "r" ] = "0" local data = {} FW_Map_Ob...
local hook local _E local getID = function(loc) local player, bank, bags, voidStorage, slot, bag = EquipmentManager_UnpackLocation(loc) if not player and not bank and not bags and not voidStorage then return end if not bags then return GetInventoryItemLink("player", slot) else return GetContainerItemLink(bag,...
SILE.registerCommand("verbatim:font", function(options, content) SILE.settings.set("font.family", "Monaco") SILE.settings.set("font.size", SILE.settings.get("font.size") - 3) end, "The font chosen for the verbatim environment") SILE.registerCommand("verbatim", function(options, content) SILE.typesetter:pushV...
--[[ Copyright 2018 Edits by Plasmodium Copyright 2011 Iordan Iordanov <iiordanov (AT) gmail.com> This file is part of luci-pbx. luci-pbx is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, ...
---------------------------------------------------------------------------------- --- Total RP 3 --- MyRolePlay API for profile importing --- --------------------------------------------------------------------------- --- Copyright 2014-2019 Morgane "Ellypse" Parize <ellypse@totalrp3.info> @EllypseCelwe --- --- Licens...
local ros = require 'ros.env' local GoalStatus = require 'ros.actionlib.GoalStatus' local std = ros.std local actionlib = ros.actionlib local ServerGoalHandle = torch.class('ros.actionlib.ServerGoalHandle', actionlib) local function ServerGoalHandle_setGoalStatus(self, status, text) self.goal_status.status = stat...
-------------------------------- -- @module ResRenderTarget -- @extend Resource -- @parent_module lstg ---@class lstg.ResRenderTarget:lstg.Resource local ResRenderTarget = {} lstg.ResRenderTarget = ResRenderTarget -------------------------------- --- ---@return cc.Texture2D function ResRenderTarget:copyTexture() end...
--[[ Credits Menu Skin ]] local SGUI = Shine.GUI local WindowBackground = Colour( 0.5, 0.5, 0.5, 1 ) local HorizontalTabBackground = Colour( 0.4, 0.4, 0.4, 1 ) local DarkButton = Colour( 0.2, 0.2, 0.2, 1 ) local ButtonHighlight = Colour( 0.8, 0.5, 0.1, 1 ) local BrightText = Colour( 1, 1, 1, 1 ) local Cle...
data:extend{ { type = "item", name = "pitch", icon = "__base__/graphics/icons/coal-1.png", icon_size = 64, icon_mipmaps = 4, subgroup = "intermediate-product", order = "b[pitch]", stack_size = 50 }, { type = "item", name = "latex-ball",...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
---GetResolution ---@return table function GetResolution() local W, H = GetActiveScreenResolution() if (W / H) > 3.5 then W, H = GetScreenResolution() end if W < 1920 then W = 1920 end if H < 1080 then H = 1080 end return W, H end ---FormatXWYH ---@param Value number ---@param Value2 nu...
--[[ [=======================================================================================] NAME: table decode_ani(string bytes) PURPOSE: Convert .ani files into drawable MTA:SA textures RETURNED TABLE STRUCTURE: { -- OPTIONAL: only if ani contains any info and ignoreInf...
local Color, colors, Group, groups, styles = require('colorbuddy').setup() local g = require('colorbuddy.group').groups local c = require('colorbuddy.color').colors local s = require('colorbuddy.style').styles local bold = s.bold local italic = s.italic local uc = s.undercurl local ul = s.underline local reverse = s.re...
function love.draw() love.graphics.print( 'state: state-1' , 5 , 5 ); love.graphics.print( 'time: ' .. time , 5 , 20 ); end function love.update( dt ) time = time + 1 * dt; end function love.keypressed( key, unicode ) if key == 'up' then states.set( 'state-2' ); end if key == 'down' then states.set( '...
local CharacterSpecific = Class(function(self, inst) self.inst = inst self.character = nil self.storable = false self.comment = "I can't..." end) function CharacterSpecific:CanPickUp(doer) if doer and doer.prefab ~= self.character then return false end return true end function CharacterSpecific...
-- type.lua: tests for Lua type manipulation -- This file is a part of lua-nucleo library -- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license) dofile('lua-nucleo/strict.lua') dofile('lua-nucleo/import.lua') local make_suite = select(1, ...) assert(type(make_suite) == "function") local ensure, ...
------------------------------------------------------------------------------- -- LuaFAR for Editor: main script ------------------------------------------------------------------------------- -- CONFIGURATION : keep it at the file top !! local DefaultConfig = { -- Default script will be recompiled and run every ti...
-- taken from https://github.com/a1dutch/clink-completions local function tilde_match (text, f, l) if text == '~' then clink.add_match(clink.get_env('userprofile')..'\\') return true end end clink.register_match_generator(tilde_match, 1)
require 'torch' require 'cutorch' require 'nn' require 'cunn' require 'cudnn' local Convolution local Pooling local Activation if opt.cuda then Convolution = cudnn.SpatialConvolution Pooling = cudnn.SpatialMaxPooling Activation = cudnn.ReLU else Convolution = nn.SpatialConvolution Pooling = nn.SpatialMaxPooling Acti...
local struct = require 'lulz.types.struct' local indentation_cache = setmetatable({}, { __index = function(cache, i) cache[i] = setmetatable({ [0] = '' }, { __index = function(self, j) self[j] = self[j - 1] .. i return self[j] end }) return cache[i] end }) local Serializa...
-- -- Created by IntelliJ IDEA. -- User: chen0 -- Date: 28/7/2017 -- Time: 11:32 AM -- To change this template use File | Settings | File Templates. -- describe("TopoSortShortestPath", function() it('should be able to find all the shortest paths from the source node', function() local g = require('luagraph...
local path = njli.ASSET_PATH("scripts/util.lua") local util = (loadfile(path))() local function writeAll(file, data) local f = io.open(file, "w") if f then f:write(data) f:close() print("wrote") else print("couldn't write") end end local function readAll(file) local f = io.open(file, "r") if f then...
data:extend( { { type = "corpse", name = "transport-belt-8-remnants", icon = "__spicy-teeth-mbt_assets__/graphics/icons/transport-belt-8.png", icon_size = 32, flags = {"placeable-neutral", "not-on-map"}, selection_box = {{-0.5, -0.5}, {0.5, 0.5}}, tile_width = 1, tile_height = 1, selectable_in_game ...
local fs = require "nixio.fs" local conffile = "/etc/openvpn/openvpn-password.log" f = SimpleForm("logview") t = f:field(TextValue, "conf") t.rmempty = true t.rows = 20 function t.cfgvalue() return fs.readfile(conffile) or "" end t.readonly="readonly" return f
-- NoIndex: true --[[ Lokasenna_GUI - Template class ---- User parameters ---- (name, z, x, y, w, h[, caption, pad]) Required: z Element depth, used for hiding and disabling layers. 1 is the highest. x, y Coordinates of top-left corner w, h Width and height of the template Optional: ...
-- https://github.com/ishan9299/nvim-solarized-lua -- -- italics Enable italics for comments (default: enabled) vim.g.solarized_italics = 1 -- visibility SpecialChars (like trailing whitespace and tabs) visibility -- low -- normal (default) -- high vim.g.solarized_visibility = 'high' -- diffmode -- low -- normal (de...
local st = {} local canvas function st:init() canvas = love.graphics.newCanvas() self.name = {text = ""} end local names = { 'barmpot', 'berk', 'slowpoke', 'muppet', 'dimwit', 'halfwit', 'blockhead', 'dunce', 'cretin', 'dullard', 'dum-dum', 'noodle' } local switching = false function st:enter(pre) can...
package("libressl") set_homepage("https://www.libressl.org/") set_description("LibreSSL is a version of the TLS/crypto stack forked from OpenSSL in 2014, with goals of modernizing the codebase, improving security, and applying best practice development processes.") add_urls("https://ftp.openbsd.org/pub/Op...
local Tunnel = module("vrp", "lib/Tunnel") local Proxy = module("vrp", "lib/Proxy") vRP = Proxy.getInterface("vRP") local cfg = {} cfg.list = { [1] = { hash = 1557126584, x = 449.6, y = -986.4, z = 30.6, locked = true }, [2] = { hash = 749848321, x = 452.6, y = -982.7, z = 30.6, locked = true }, [3] = { hash = -132...
-- =========================================================================== function GetFormattedOperationDetailText(operation:table, spy:table, city:table) local outputString:string = ""; local eOperation:number = GameInfo.UnitOperations[operation.Hash].Index; local sOperationDetails:string = UnitManager.GetO...
local Signal = {} Signal.__index = Signal function Signal.new() return setmetatable({ BindableEvent = Instance.new("BindableEvent"); }, Signal) end function Signal:Connect(Function) return self.BindableEvent.Event:Connect(function(Arguments) Function(Arguments()) end) end function Signal:Fire(...) local Arg...
function Party:onJoin(player) return true end function Party:onLeave(player) return true end function Party:onDisband() return true end function Party:onShareExperience(exp) local sharedExperienceMultiplier = 1.20 --20% local vocationsIds = {} local vocationId = self:getLeader():getVocation():getBase():getId(...
function DefineGlobalVariables() -- Called from main()... g_bDebugMode = false if _G ~= nil then g_bDebugMode = true --SetupLocalDebugFuntions() end --------------------------------------------------------- -- *** Start of Table Declarations...*** ----------------------------------------------------...
magis_bane = { cast = function(player) magis_bane_poet.cast(player) end }
-- Info.lua -- Implements the g_PluginInfo standard plugin description g_PluginInfo = { Name = "NCP", Version = "0.1", Description = [[Nikolauska Command Pack]], Commands = { ["/delhome"] = { Permission = "es.home", HelpString = "Delete a home.", Handler = HandleDeleteHomeCommand, ParameterCombin...
juvenile_canyon_krayt_dragon = Creature:new { objectName = "@mob/creature_names:juvenile_canyon_krayt", socialGroup = "krayt", faction = "", level = 122, chanceHit = 4.0, damageMin = 745, damageMax = 1200, baseXp = 11577, baseHAM = 54000, baseHAMmax = 64000, armor = 2, resists = {170,170,15,15,110,15,15,15,...
local Draw = require("api.Draw") local Gui = require("api.Gui") local I18N = require("api.I18N") local Log = require("api.Log") local Ui = require("api.Ui") local Title = require("mod.titles.api.Title") local IInput = require("api.gui.IInput") local IPaged = require("api.gui.IPaged") local IUiLayer = require("api.gui....
if not minetest.get_modpath("advtrains") then print("[monitoring] advtrains extension not loaded") return else print("[monitoring] advtrains extension loaded") end local metric_ndb_count = monitoring.gauge("advtrains_ndb_count", "count of advtrains ndb items") local metric_train_count = monitoring.gauge("advtrain...
-- Keys are [user:troupe, mention keys]... local result = {} local key_count = #KEYS/2 for i = 1,key_count do local index = (i - 1) * 2 + 1; local unread_items_key = KEYS[index] local mentions_key = KEYS[index + 1] local key_type = redis.call("TYPE", unread_items_key)["ok"] local unread_card...
local _, private = ... --[[ Lua Globals ]] -- luacheck: globals select next --[[ Core ]] local Aurora = private.Aurora local Base = Aurora.Base local Skin = Aurora.Skin local Util = Aurora.Util function private.FrameXML.DressUpFrames() ----------------- -- SideDressUp -- ----------------- --[[ Used ...
Camera = {} Camera.__index = Camera function Camera.new(eye, front, up, fov) local self = {} self.eye = eye self.front = front self.up = up self.fov = fov self.right = self.front:cross(self.up) self.fov_scale = math.tan(self.fov * 0.5 * math.pi / 180) * 2 setmetatable(self, Camera) return self end function ...
-- https://github.com/kyazdani42/nvim-tree.lua -- local nvim_tree = require'nvim-tree' local status, nvim_tree = pcall(require, "nvim-tree") if not status then vim.notify("not found nvim-tree") return end -- 列表操作快捷键 local list_keys = require("keybindings").nvimTreeList nvim_tree.setup({ -- 不显示 git 状态图标 git = ...
-- Lua module file for Python compiled for GPUs help([[ Python 2.7.13 for cuda-env/10 and mkl/18.0.2 + openmpi/3.1.3 w/ libxc/2.1.3, ase/3.11.0, numpy/1.10.4, scipy/0.17.1 ]]) load('cuda-env/10', 'mkl/18.0.2') -- load('cuda-env/10', 'mkl-dev/18.0.2') local base = '/homeappl/home/louhivuo/...
project "soloud" kind "StaticLib" language "c++" targetdir "../libs" objdir "../tmp/soloud" flags { "NoExceptions", "NoRTTI", "NoPCH" } libdirs { "libs" } files { "soloud/src/audiosource/**.c*", "soloud/src/filter/**.c*", "soloud/src/core/**.c*", "soloud/src/backend/portaudio/**.c*", ...
minetest.register_node("better_caves_jungle:jungle_tree", { description = "Mushroom Cap", tiles = {"bc_jungle_wood_02.png", "bc_jungle_wood_02.png", "bc_jungle_wood_01.png"}, paramtype2 = "facedir", --light_source = 0, is_ground_content = false, groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammab...
local M = {} -- p3.3 - We can represent a polynomial a_n*x^n + a_n-1*x^n-1 + ... + a_1*x + a_0 -- in Lua as a list of its coefficients, such as {a_0, a_1, ..., a_n}. -- -- Write a function that receives a polynomial (represented as a table) -- and a value for x and returns the polynomial value. -...
resource_manifest_version "44febabe-d386-4d18-afbe-5e627f4af937" server_script "server.lua"
local language = {}; local table_helpers; language.language_folder = "MHR Overlay\\languages\\"; language.default_language = { font_name = "NotoSansKR-Bold.otf", parts = { head = "Head", neck = "Neck", body = "Body", torso = "Torso", abdomen = "Abdomen", back = "Back", tail = "Tail", upper_body = "...
require './waf_config' local match = string.match local ngxmatch=ngx.re.match local unescape=ngx.unescape_uri local get_headers = ngx.req.get_headers local optionIsOn = function (options) return options == "on" and true or false end logpath = logdir rulepath = RulePath UrlDeny = optionIsOn(UrlDeny) PostCheck = optionI...
--!strict local Util = require(script.Parent.Parent.Shared.Util) local inlinedError = require(script.Parent.Parent.Shared.inlinedError) local EntityManager = {} EntityManager.__index = EntityManager function EntityManager.new() local self = setmetatable({ entityToComponent = {}, componentToEntity = {}, }, Entit...
--name, id exists = redis.call('LREM', 'feed.ids:'..ARGV[1], 1, ARGV[2]) if(not exists) then return false end redis.call('HDEL', 'feed.items:'..ARGV[1], ARGV[2]) redis.call('PUBLISH', 'feed.retract:'..ARGV[1], ARGV[2]) return ARGV[2]
-- @Date : 2016-02-17 10:57:12 -- @Author : Miao Lian (miaolian19890421@163.com) -- @Version : 1.0 -- @Description : local cjson_lib = require ("application.lib.sim_json_lib") local cjson = cjson_lib:new() local tb_act = { host = "hd.inthd.xyz", method_proxy = "/proxy_get" } local function dea...
require 'turtle' function love.load() end function love.update() end function love.draw() init() pencolor("red") pendown() forward(100) penup() forward(100) left(90) pendown() forward(100) right(90) forward(100) backward(50) right(90) forward(100) end
function onEvent(name,value1,value2) playSound(value1) end
--[[ --=====================================================================================================-- Script Name: Disable Grenades, for SAPP (PC & CE) Description: This script will prevent players from spawning with grenades (on per game mode basis). Note: This does not prevent players from picki...
return function() local liter = require(game:GetService('ReplicatedStorage').liter) it('should switch between the value in the array and 10', function() local iter = liter.array({ 1, 3 }):intersperseWith(function() return 10 end) expect(iter:after()).to.equal(1) expect(iter:after()).to.equal(10)...
rule("swig") set_extensions(".i") on_buildcmd_file(function (target, batchcmds, src, opt) import("lib.detect.find_tool") local swig = assert(find_tool("swig"), "SWIG is not found!") -- Configs local conf = target:fileconfig(src) or {} conf.targetLang = conf.targetLang o...
local dungeonID, creatureID if UnitFactionGroup("player") == "Alliance" then dungeonID, creatureID = 2344, 144683--Ra'wani Kanae else--Horde dungeonID, creatureID = 2333, 144680--Frida Ironbellows end local mod = DBM:NewMod(dungeonID, "DBM-ZuldazarRaid", 1, 1176) local L = mod:GetLocalizedStrings() mod:SetRevision(...
-- SPDX-License-Identifier: BSD-3-Clause -- -- Copyright 2016 Raritan Inc. All rights reserved. -- This examples shows how to use the exit handler. -- -- The script will exit normally after 10 seconds without calling the -- exit handler. The function 'ExitHandler' is called in case the -- script is forcibly stopped. ...
-- vim : ft=lua ts=2 sw=2 et: --- Mutatble objects, pairs of `{x,y}` -- Ensures that `y` is up to date with the `x` variables. --- require "lib" local risk0= require "risk" local coc0 = require "coc" return function(i,coc,risk, y,effort,risk,ready,lo,hi) i = i or {x={}, y={}} coc = coc ...
-- 'Skin' tab local settings = {id = 10, title = "Skins"} local content = nil local items = { ["button_apply"] = {type = "button", text = "Save", x = selector.width * 0.35, y = selector.height - 40, width = selector.width * 0.3, height = 35, backgroundColor = tocolor(25, 155, 255, 55), hoverColor = {25, 155, 255, 255}...
--[[ Copyright (c) 2013, Ricky Gall All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the follo...
g_items = { -- name, description, category, model, rx, ry, rz, zoffset -- categories: -- 1 = Food & Drink -- 2 = Keys -- 3 = Drugs -- 4 = Other -- 5 = Books -- 6 = Clothing & Accessories -- 7 = Electronics { "Haggis", "A plump haggis animal, straight from the hills of Scotland.", 1, 2215, 205, 20...
mapQuests = require "lib/mapQuests" mapEffects = require "lib/mapEffects" quest = target.get_quest(mapQuests.getID("AranTut")) if quest.record_ex_key("mo1") == "" then quest.update_ex("mo1", "o") target.avatar_oriented_effect(mapEffects.getAvatarOrientedEffect("legendBalloon1")) end
local keybindings = {} local dt = 1/60 --Global Variables keybindings.speed = 512 keybindings.x = 0 keybindings.y = 0 keybindings.events = { w = function() keybindings.y = keybindings.y - keybindings.speed*dt end, s = function() keybindings.y = keybindings.y + keybindings.speed*dt end, a = fun...
math = require("math") uncompressed_formats = { "R1_UNORM", "R2_UNORM", "R4_UNORM", "R4G4_UNORM", "G4R4_UNORM", "A8_UNORM", "R8_UNORM", "R8_SNORM", "R8_UINT", "R8_SINT", "R8_SRGB", "B2G3R3_UNORM", "R4G4B4A4_UNORM", "R4G4B4X4_UNORM", "B4G4R4A4_UNORM", "B4G4R4X4_UNORM", "A4R4G4B4_UNORM"...
local M = {} M.keys = 'asdghklqwertyuiopzxcvbnmfj' M.perm_method = require'hop.perm'.TrieBacktrackFilling M.reverse_distribution = false M.term_seq_bias = 3 / 4 M.winblend = 50 M.teasing = true M.jump_on_sole_occurrence = true M.case_insensitive = true return M
require 'utils.enum' if codes == nil then codes = {} end -- Enum for type IDs according to internal files codes.TYPE, codes.TYPE_NAMES = enum.register({ 'None', 'Normal', 'Fire', 'Water', 'Grass', 'Electric', 'Ice', 'Fighting', 'Poison', 'Ground', 'Flying', 'Psychic...
-- premake5.lua -- version: premake-5.0.0-alpha14 -- %TM_SDK_DIR% should be set to the directory of The Machinery SDK newoption { trigger = "clang", description = "Force use of CLANG for Windows builds" } workspace "ray_tracing_sample_hello_triangle" configurations {"Debug", "Release"} language "...
AddEventHandler("weaponDamageEvent", function(damageType) print('damageType', damageType) end)
--[[ Copyright (c) 2019 robot256 (MIT License) * Project: Multiple Unit Train Control * File: control.lua * Description: Runtime operation script for replacing locomotives and balancing fuel. * Functions: * => On Train Created (any built, destroyed, coupled, or uncoupled rolling stock) * ===> Check if forwards_...
object_mobile_nightsister_greeter = object_mobile_shared_nightsister_greeter:new { } ObjectTemplates:addTemplate(object_mobile_nightsister_greeter, "object/mobile/nightsister_greeter.iff")
-------------------------------------------------------------------------------- -- Box with relays (YaR-27) -------------------------------------------------------------------------------- -- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o. -- Contains proprietary code. See license.txt for additiona...
#!/usr/bin/env lua local fl = require( "fltk4lua" ) local win = fl.Window( 400, 300, "Example Wizard" ) local wiz = fl.Wizard( 0, 0, 400, 300 ) local function back_cb() wiz:prev() end local function next_cb() wiz:next() end local function done_cb() win:hide() end do local g = fl.Group( 0, 0, 400, 300 ) loc...
local Coeus = (...) local ffi = require("ffi") local OOP = Coeus.Graphite.OOP local GLFW = Coeus.Bindings.GLFW local OpenGL = Coeus.Bindings.OpenGL local KeyboardContext = Coeus.Input.KeyboardContext local MouseContext = Coeus.Input.MouseContext local GraphicsContext = Coeus.Graphics.GraphicsContext local Viewport = ...
local ADDON_NAME, ADDON = ... local bank = {} bank.__index = bank function DJBagsRegisterBankBagContainer(self, bags) DJBagsRegisterBaseBagContainer(self, bags) for k, v in pairs(bank) do self[k] = v end ADDON.eventManager:Add('BANKFRAME_OPENED', self) ADDON.eventManager:Add('BANKFRAME_CLO...
-- vim: nospell:sta:et:sw=2:ts=2:sts=2 require "num" require "sym" n=Num.new() s=Sym.new() -- for k,v in pairs{10,20,30,40,50} do n.add(v) end
-- -- Please see the license.txt file included with this distribution for -- attribution and copyright information. -- local addExportNodeOriginal; local performExportOriginal; local bPlayerVisible; local recordTypePlayerDefault = {}; local nodeChaptersBackup = nil; local removedPages = {}; function onInit() addE...
-- Selector for jumpcut thingy local settings = require("hs.settings") local utils = require("utils") local mod = {} -- jumpcutselect function mod.jumpcutselect() function formatChoices(choices) choices = utils.reverse(choices) formattedChoices = hs.fnutils.imap( choices, ...
MasterPlanPC = { ["legendStep"] = 1, ["moE"] = 53.42, ["moN"] = 68, ["moV"] = 9.4368, ["goldRewardThreshold"] = 0, ["complete"] = { [127] = 1448763238, [190] = 1473194977, [254] = 1472565516, [380] = 1473194977, [444] = 1434997244, [633] = 1447627759, [381] = 1473789949, [445] = 14...
local class = require("heart.class") local heartTable = require("heart.table") local M = class.newClass() function M:init(engine, config) self.engine = assert(engine) self.meshInstanceComponents = assert(self.engine.componentManagers.meshInstance) end function M:handleEvent(viewportId) love.graphics.setDepthMo...
nuclear.debug.log("--recipe") local Utils = require(no_path_lib .. "utils") -- Uranium ore processing 1 in chem plants (Yellowcake) data.raw["recipe"]["uranium-processing"] = { type = "recipe", name = "uranium-processing", energy_required = 5, -- 12 enabled = false, category = "chemistry", ingredients = ...
local ok, lfs = pcall(require, "syscall.lfs") if not ok then ok, lfs = pcall(require, "lfs") end local mod if ok then local att = lfs.attributes mod = function(file) return att(file, "modification") end else local open = io.open local sha1 = ngx.sha1_bin mod = function(file) ...
mpackage = "cpc"
----------------------------------- -- Area: Silver_Sea_route_to_Nashmau -- NPC: Qudamahf -- Notes: Tells ship ETA time -- !pos 0.340 -12.232 -4.120 58 ----------------------------------- local ID = require("scripts/zones/Silver_Sea_route_to_Nashmau/IDs"); ----------------------------------- function onTrade(player,n...
-- See LICENSE for terms return { PlaceObj("ModItemMissionSponsorPreset", { id = "ChoGGi_CanadianSpaceAgency", name = "ChoGGi_CanadianSpaceAgency", group = "Default", comment = "We're go'in to Mars eh?", RCRover = 1, RCTransport = 1, DroneHub = 2, FuelFactory = 1, OrbitalProbe = 3, Electronics = ...
----------------------------------- -- Area: FeiYin -- NPC: Dry Fountain -- Involved In Quest: Peace for the Spirit -- !pos -17 -16 71 204 ----------------------------------- require("scripts/globals/settings") require("scripts/globals/quests") local ID = require("scripts/zones/FeiYin/IDs") ---------------------------...
local Base = require('base.lua') return local_class("ValueBase", function(klass, instance) function klass:new(givenValue, expectedValue) self.givenValue = givenValue self.expectedValue = expectedValue self.invert = false end end)
--[[ Copyright (C) 2018 Google Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope th...
-- Do not source the default filetype.vim vim.g.did_load_filetypes = 1
EXPORTS["taser"] = { }; EXPORTS["taser"].Name = "Taser"; EXPORTS["taser"].Desc = "Incapacitates people for a few seconds."; EXPORTS["taser"].Secondary = true; EXPORTS["taser"].Price = 7000; EXPORTS["taser"].Model = "models/weapons/w_pistol.mdl"; EXPORTS["taser"].W = 2; EXPORTS["taser"].H = 2; EXPORTS["taser"].SWEP = "...
EventContext = FairyGUI.EventContext EventListener = FairyGUI.EventListener EventDispatcher = FairyGUI.EventDispatcher InputEvent = FairyGUI.InputEvent NTexture = FairyGUI.NTexture Container = FairyGUI.Container Image = FairyGUI.Image Stage = FairyGUI.Stage Controller = FairyGUI.Controller GObject = FairyGUI.GObject G...
---------------------------------------- -- Sassilization -- http://sassilization.com -- By Sassafrass / Spacetech / LuaPineapple ---------------------------------------- AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") function ENT:Initialize() self:SetModel("models/Roller....
local get_report = require 'share.report' local command = require 'backend.command' local messager = require 'share.messager' local lang = require 'share.lang' local builder = require 'map-builder' local core = require 'backend.sandbox_core' local w2l = core() local root = require 'backend.w2l_path' local base ...
--[[ Copyright (c) 2012 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribu...
local skynet = require "skynet" local harbor = require "skynet.harbor" skynet.start(function() print("wait for harbor 2") print("run skynet examples/config_log please") harbor.connect(2) print("harbor 2 connected") print("LOG =", skynet.address(harbor.queryname "LOG")) harbor.link(2) print("disconnected") end)
local bump = require 'bump'; local Ball = require 'ball'; local Paddle = require 'paddle'; local Player = require 'player'; local Enemy = require 'enemy'; local play = {} function play.load() play.paused = false play.difficulty = 1 play.elapsed = 0 play.score = 0 play.world = bump.newWorld() l...
weapons_objects = { ["2"] = 4, ["3"] = 5, ["4"] = 6, ["5"] = 7, ["6"] = 8, ["7"] = 9, ["8"] = 10, ["9"] = 11, ["10"] = 12, ["11"] = 13, ["12"] = 14, ["13"] = 15, ["14"] = 16, ["15"] = 17, ["16"] = 18, ["17"] = 19, ["18"] = 20, ["19"] = 21, [...
local crypto = require "crypto" local json = require "json" local request = require "wsapi.request" local response = require "wsapi.response" local util = require "wsapi.util" local auth = {} local methods = {} methods.__index = methods function auth.new(params) return setmetatable({ login_function = params.login...
modifier_artoria_ultimate_excalibur = class({}) function modifier_artoria_ultimate_excalibur:CheckState() local state = { [MODIFIER_STATE_STUNNED] = true, [MODIFIER_STATE_INVISIBLE] = false, } return state end function modifier_artoria_ultimate_excalibur:RemoveOnDeath() return true end function modifier_art...