content stringlengths 5 1.05M |
|---|
-- OPTIONAL!
-- List of all elements can be found at:
-- https://github.com/MrTheSoulz/NerdPack/wiki/Class-Interface
local GUI = {
{type = 'text', text = 'nothing here yet...'},
}
-- OPTIONAL!
local GUI_ST = {
title='[NeP] Humter - Beast Survival',
--width='256',
--height='300',
--color='A330C9'
}... |
local t = require('luatest')
local cartridge_helpers = require('cartridge.test-helpers')
local shared = require('test.helper')
local helper = {shared = shared}
local JWT = "eyJhbGciOiJSUzI1NiIsInR5cCI6Imp3dCJ9.eyJ1c2VyX2lkIjoiMzY3YzBkNmQtNGJlOC00ZjA1LTlmZjMtNmY4MmZkYmYxM2ViIn0=.CasldudGMyXGuYNp98qjOFMLAVoBfjVgbm0Kx9qy... |
---------------------------------------------------------------------------------------------
-- Requirement summary:
-- [Policies] Application groups checking order
-- Description:
-- Application registers on device for which there's no User permissions
-- 1. Used preconditions:
-- Delete log files and policy table f... |
--- The local fail event accumulates the sources for failing something.
-- This is a fairly general event; it must be given who would fail from
-- this, an identifier for the type of thing we're calculating, and
-- a variable 'source'
--
-- @classmod LocalFailEvent
-- region imports
local class = require('classes/clas... |
-----------------------------------
-- Ability: Meikyo Shisui
-- Reduces cost of weapon skills.
-- Obtained: Samurai Level 1
-- Recast Time: 1:00:00
-- Duration: 0:00:30
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
-----------------------------------
functio... |
Locales['cs'] = {
['valid_purchase'] = 'potvrdit nakup?',
['yes'] = 'ano',
['no'] = 'ne',
['not_enough_money'] = 'nemas dostatek penez',
['press_access'] = 'stiskni ~INPUT_CONTEXT~ pro pristup k ~y~Holici~s~.',
['barber_blip'] = 'Holic',
['you_paid'] = 'zaplatil jsi ~g~$%s~s~',
}
|
AddCSLuaFile()
if SERVER then
include("sv_commands.lua")
include("sh_commands.lua")
SWEP.Weight = 5
SWEP.AutoSwitchTo = false
SWEP.AutoSwitchFrom = false
end
if CLIENT then
SWEP.DrawAmmo = true
SWEP.DrawCrosshair = false
SWEP.ViewModelFOV = 82
SWEP.ViewModelFlip = false
SWEP.CSMuzzleFlas... |
local Scroll = require('byui/scroll');
local class, mixin, super = unpack(require('byui/class'))
local M = {}
M.TableView = class('TableView', Scroll.ScrollView, {
__init__ = function(self, args)
args.dimension = args.dimension == kHorizental and kHorizental or kVertical
super(M.TableView, self).__init_... |
Player = game:GetService("Players").LocalPlayer
Character = Player.Character
PlayerGui = Player.PlayerGui
Backpack = Player.Backpack
Torso = Character.Torso
Head = Character.Head
LeftArm = Character["Left Arm"]
LeftLeg = Character["Left Leg"]
RightArm = Character["Right Arm"]
RightLeg = Character["Right Leg"]
LS = Tors... |
--------------------------------------------------------------------------------
-- Module declaration
--
local mod, CL = BigWigs:NewBoss("Echo of Sylvanas", 938, 323)
if not mod then return end
mod:RegisterEnableMob(54123)
mod.engageId = 1882
mod.respawnTime = 35
----------------------------------------------------... |
{}
{
SOFF = {
samples = {},
priority = 2,
volume = 1,
},
RIPBrawlers = {
samples = { "conditions/VICTORY.ogg" },
priority = 2,
volume = 1,
},
Energyblaster = {
samples = { "EnergeExplode.ogg" },
priority = 2,
volume = 1,
},
} |
local class = require "class"
class.classes.Test = {
Hello="World",
__init = function (self)
print("initializing "..tostring(self))
end
}
class.classes.TestInherit = {
__inherit = class.classes.Test,
__tostring = function (self)
return "Hello World"
end,
Hello="A new World"... |
-- Main lua module for master.conky
package.path = string.format( "%s;%s;%s",
package.path,
"/home/simba/Source/Conky/Utils/?.lua",
"/home/simba/Source/Conky/Modules/?.lua"
)
print(package.path)
require("cairo")
local Cairo = require("CairoHelper")
local Widgets = require("Widgets")
Widgets:Init({cairo = C... |
describe("test create_diary_entry()", function()
local lfs = require("lfs")
local pl = require"pl.import_into"()
local last_cmd
local buffers = {}
-- Setup mock vim module before we require deardiary modules
_G.vim = require("mock.vim")
vim.fn.bufnr = function(expr, create)
for i,... |
--
-- Copyright (c) 2005 Pandemic Studios, LLC. All rights reserved.
--
--This is the PC version of the charselect, which includes elements of the spawndisplay
-- all the if mode stuff has been removed, as there is no splitscreen for PC
-- Helper function. Builds the chunks for this screen programatically
-... |
--[[
NPCAI - Client
by: standardcombo
v0.9.0
The client counterpart for NPCAIServer. Controls the visuals of the NPC based on
changes to its networked properties.
--]]
local ROOT = script:GetCustomProperty("Root"):WaitForObject()
local GEO_ROOT = script:GetCustomProperty("GeoRoot"):WaitForObject()
... |
-- https://copr.fedorainfracloud.org/coprs/agriffis/neovim-nightly/
-- https://arongriffis.com/2019-03-02-neovim-nightly-builds
-- https://arongriffis.com/2019-04-15-neovim-nightlies-revisited
local fn = vim.fn
-- Automatically install packer
local install_path = fn.stdpath "data" .. "/site/pack/packer/start/packer.nv... |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local enum = require("enum")
local stringstream = require("string_stream")
--
-- This spec can be used to parse sudo ti... |
-- CONTROL CONFIGURATION
-- This section enables/disables the control of each axis
-- using a certain means: jets, dediblade spinners, or vehicle controls.
-- Control fractions dedicated to jets & spinners for each axis
JetFractions = {
Altitude = 1,
Yaw = 1,
Pitch = 1,
Roll = 1,
North = 1,
East = 1... |
local combat = {}
local movelist = require "data.movelist"
local opponents = require "data.opponents"
local memory = require "util.memory"
local utils = require "util.utils"
local damageMultiplier =
{ -- http://bulbapedia.bulbagarden.net/wiki/Type_chart#Generation_I
normal = {
norm... |
local c = {
lazy_load_paths = {},
lazy_loaded_ft = {},
}
function c.clean()
c.lazy_load_paths = {}
c.lazy_loaded_ft = {}
end
return c
|
require "resty.core"
local Upstream = require "durpina.upstream"
local util = require "durpina.util"
local shdict = nil
local Peer = {
default_port = 80,
set_shdict = function(sh)
shdict = sh
end
}
local function try_resolve(peer, force)
local addr = util.resolve(peer.hostname)
if addr then
if force... |
local M = {
--每个协议有99条错误码
[1000] = "error_code start",
[1002] = "cmd not found",
}
return M
|
project "Compression-Lizard"
AddModuleConfig()
uuid "BC2B4D7F-87C2-4E42-9DBD-EDEAEBEC1BE0"
pchheader "stdafx_Lizard.h"
pchsource "../src/stdafx_Lizard.cpp"
includedirs
{
"../Externals/Lizard/lib",
}
|
data:extend( { {
type = "unit",
name = "basic-tank",
icon = "__base__/graphics/icons/tank.png",
icon_size = 32,
flags = {"placeable-neutral", "player-creation", "placeable-off-grid", "not-flammable"},
minable = {mining_time = 0.5, result = "basic-tank"},
mined_sound = {filename = "__core__/s... |
local M = {}
function M.get(cp)
return {
rainbowcol1 = {bg = cp.catppuccin1, fg = cp.catppuccin5},
rainbowcol2 = {bg = cp.catppuccin1, fg = cp.catppuccin7},
rainbowcol3 = {bg = cp.catppuccin1, fg = cp.catppuccin8},
rainbowcol4 = {bg = cp.catppuccin1, fg = cp.catppuccin9},
rainbowcol5 = {bg = cp.catppuccin1,... |
return {
x1 = true,
x2 = 1,
x3 = 2,
x4 = 5,
x5 = 4,
x6 = 5,
x7 = 6,
s1 = "nihao",
s2 = {key='/test/key3',text="测试本地化字符串3"},
v2 = {x=4,y=5},
v3 = {x=2.2,y=2.3,z=3.5},
v4 = {x=4.5,y=5.6,z=6.8,w=9.9},
t1 = 2000-1-4 00:04:59,
} |
-- We are introducing variables for the positions of the rectangles
-- so that we can change it when the player presses keys
-- ref:
-- https://www.lua.org/pil/1.2.html
-- https://love2d.org/wiki/love.graphics
leftx = 0
lefty = 0
rightx = love.graphics.getWidth() - 20
righty = 0
movement = 10
-- ref:
-- https://lov... |
--require("log")
--此函数由Java代码调用。接受一个参数,并返回一个字符串
function getFunctionInLuaFile(key)
return ' Function in Lua file . Return : ' .. key .. '!'
end
--此函数由Java代码调用。接受三个参数。并调用这些Android组件的方法。
function callAndroidApi(context, layout, tip)
-- --创建一个Android TextView
tv = luajava.newInstance("android.widget.T... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {},
Effects = {
PlaceObj('EraseShuttles', nil),
PlaceObj('PickFromLabelEffect', {
'Label', "Dome",
'Conditions', {},
}),
PlaceObj('CauseFracture', nil),
PlaceObj('EnableRandomStoryBit', {
'... |
local json = require 'json'
local resData = require 'kong.lib.response'
local exception = require 'kong.lib.exception'
local ngxReq = ngx.req
local function init()
ngxReq.read_body()
end
local function exec()
local method = ngxReq.get_method()
local headers = ngxReq.get_headers()
local args, body = nil, nil
a... |
object_tangible_tcg_series6_itv_cloud_car = object_tangible_tcg_series6_shared_itv_cloud_car:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series6_itv_cloud_car, "object/tangible/tcg/series6/itv_cloud_car.iff") |
local Immutable = {}
local function shallowCopy(dict)
local copied = table.create(#dict)
for k, v in pairs(dict) do
copied[k] = v
end
return copied
end
function Immutable.shallowCopy(dict)
return table.freeze(shallowCopy(dict))
end
local function deepCopy(dict)
local copied = shallowCopy(dict)
for k, v in p... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
local DamageNumber, super = Class(Object)
-- Types: "mercy", "damage", "msg"
-- Arg:
-- "mercy"/"damage": amount
-- "msg": message sprite name ("down", "frozen", "lost", "max", "mercy", "miss", "recruit", and "up")
function DamageNumber:init(type, arg, x, y, color)
super:init(self, x, y)
self:setOrigin... |
function name(type)
local constness = tonumber(type.constness) == 0 and 'const ' or ''
local access = tonumber(type.access) == 0 and 'const ' or ''
local ptr
if type.indirection == 0 then
return(tostring("%s%s"):format(access, type.metaclass.name))
else
if type.indirection == 1 then
... |
-------------------------------------------------------------------------------
-- Mob Framework Mod by Sapier
--
-- You may copy, use, modify or do nearly anything except removing this
-- copyright notice.
-- And of course you are NOT allow to pretend you have written it.
--
--! @file init.lua
--! @brief deer implemen... |
local colors = {
fg = "#c8c9d1",
bg = "#212121",
alt_bg = "#2a2a2a",
accent = "#383d45",
white = "#c8c9d1",
gray = "#858585",
light_gray = "#c8c9c1",
blue = "#5486c0",
gray_blue = "#66899d",
cyan = "#65a7c5",
red = "#b04b57",
green = "#87b379",
light_green = "#b2d77c",
yellow = "#eeba5a",
... |
require "bililive.config"
require "bililive.roominfo"
local notice = hs.notify.new()
notice:hasActionButton(false)
local function urlEncode(s)
s = string.gsub(s, "([^%w%.%- ])", function(c)
return string.format("%%%02X", string.byte(c)) end)
return string.gsub(s, " ", "+")
end
local function on... |
local stub = require "luassert.stub"
local spy = require "luassert.spy"
local match = require "luassert.match"
describe("platform", function()
local function platform()
package.loaded["nvim-lsp-installer.core.platform"] = nil
return require "nvim-lsp-installer.core.platform"
end
local func... |
---
--- Generated by MLN Team (https://www.immomo.com)
--- Created by MLN Team.
--- DateTime: 15-01-2020 17:35
---
---
--- 获取或设置客户端的一些状态
---
---@note 这是静态类,不需要实例化
---@class System @parent class
---@public field name string
---@type System
System= {
_priveta_class_name = "System"}
---
--- 获取系统版本
---
---@return st... |
--- DummyTarget class.
-- @classmod invokation.dota2.DummyTarget
local m = require("moses")
local class = require("pl.class")
local Units = require("invokation.dota2.units")
local delegation = require("invokation.lang.delegation")
local M = class()
local DELEGATES = {"Hold"}
delegation.delegate(M, "entity", DELEGATE... |
modifier_nevermore_special_attack_thinker = class({})
function modifier_nevermore_special_attack_thinker:OnCreated(params)
self.radius = self:GetAbility():GetSpecialValueFor("radius")
self.mana_gain_pct = self:GetAbility():GetSpecialValueFor("mana_gain_pct")
self.lift_duration = self:GetAbility():GetSpecia... |
ygfCzEkdWdnPdtJ7zwW8kkxAoPNFDXBn4TRu6mJ3Y4J2Y2wtYcoovS6X6=_G;ko8vggTV5ERpqBScLrNGAlo1MO8r9n5bpLg65B8OdW44ID2NolbHpPCVi=ygfCzEkdWdnPdtJ7zwW8kkxAoPNFDXBn4TRu6mJ3Y4J2Y2wtYcoovS6X6;w9Q89ETuqfg1MGYx65smpyw7sHjrVNUJsimJ94cxAEEUl30wLbDKvHRwocZoJImQzvCL9Q5O05k=ko8vggTV5ERpqBScLrNGAlo1MO8r9n5bpLg65B8OdW44ID2NolbHpPCVi;poSylyIss... |
-----------------------------------
-- Area: Konschtat Highlands
-- NPC: qm2 (???)
-- Involved in Quest: Forge Your Destiny
-- !pos -709 2 102 108
-----------------------------------
local ID = require("scripts/zones/Konschtat_Highlands/IDs")
require("scripts/globals/npc_util")
require("scripts/globals/quests")
------... |
object_ship_ywing_tier7 = object_ship_shared_ywing_tier7:new {
}
ObjectTemplates:addTemplate(object_ship_ywing_tier7, "object/ship/ywing_tier7.iff")
|
local Turret = Class('Turret')
function Turret:initialize(game, x, y, roomHash, offset, flip)
self.game = game
self.x = x
self.y = y
self.screenX = 0
self.screenY = 0
self.hitboxX = 24
self.hitboxY = 24
self.hitboxWidth = 36
self.hitboxHeight = 36
self.offset = offset or Vector(... |
ParticlesEmitter = newclass "ParticlesEmitter"
local types = {
smoke = 3
}
local textureCache = {}
local function getCachedTexture(name)
if textureCache[name] then
return textureCache[name]
end
textureCache[name] = dxCreateTexture(name, "dxt5")
return textureCache[name]
end
local DEFAULT_OPTIONS = {
type ... |
return function (buf)
if not buf then
return false
end
if buf:sub(9, 12) == 'W2L\x01' then
return true
end
return false
end
|
return {[3200000]=true,[2]=true,[3000323]=true,[3030020]=true,[3030023]=true,[3000332]=true,[3020303]=true,[3030032]=true,[20]=true,[30230]=true,[23]=true,[2303000]=true,[30233]=true,[2303003]=true,[320030]=true,[32]=true,[3200033]=true,[20003]=true,[203300]=true,[203303]=true,[233000]=true,[3020330]=true,[233003]=true... |
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(100)
end
end)
------------------------------ Création du Menu -----------------------------------
RMenu.Add('batop', 'main', RageUI.CreateMenu("Paramètres", "~y... |
--
-- User: Glastis
-- Date: 16-Nov-19
--
local request = {}
--local net = require 'network'
local function network_callback(event)
if (event.isError) then
print("Network error: ", event.response)
else
print("RESPONSE: " .. event.response)
end
end
local function get(url)
return netwo... |
-- Use a protected call so we don't error out on first use
local status_ok, _ = pcall(require, "dapui")
if not status_ok then
return
end
local dap, dapui = require('dap'), require('dapui')
dapui.setup {
sidebar = {
position = 'right',
},
}
dap.listeners.after.event_initialized['dapui_config'] = function()
... |
config = {
IP = "192.168.1.102",
SENSOR = "d69779ec53a9323b695ee86b5328dd28",
TOKEN = "",
DATADIR = "/Users/md/tmp/flukso",
BINPATH = "/Users/md/Projects/mysmartgrid/libflukso.git",
CMD = "/build/src/flukso-getvalues",
CONSUMPTION = {
LOW = 20,
MID = 100,
HIGH = 150
}
}
|
-----------------------------
-- INIT
-----------------------------
--get the addon namespace
local addon, ns = ...
local cfg = ns.cfg
-----------------------------
-- CHARSPECIFIC REWRITES
-----------------------------
local player_name, _ = UnitName("player")
local _, player_cl... |
--------------
-- Includes --
--------------
#include "../../include/widgets.lua"
---------------------
-- Local variables --
---------------------
local TEXT_COLOR = tocolor(0, 255, 0)
local BG_COLOR = tocolor(0, 0, 0, 64)
local USE_RENDER_TARGET = true
local g_Root = getRootElement ()
local g_Me = ... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
group = "Mods",
id = "ModsUIModDetails",
PlaceObj('XTemplateWindow', {
'__class', "XFrame",
'Image', "UI/Mods/Circle32White.tga",
'ImageScale', point(500, 500),
'FrameBox', box(15, 15, 15, 15),
'SqueezeX', false,
'... |
P3D = {}
P3D.BlankHeader = "P3D\255\012\000\000\000\012\000\000\000"
P3D.Identifiers = {
ATC = 0x3000602,
Anim = 0x3F0000C,
Anim_Coll = 0x3F00008,
Anim_Dyna_Phys = 0x3F0000E,
Anim_Dyna_Phys_Wrapper = 0x3F0000F,
Anim_Obj_Wrapper = 0x3F00010,
Animated_Object = 0x20001,
Animated_Object_Animation = 0x2000... |
local cache = require "kong.tools.database_cache"
local pl_tablex = require "pl.tablex"
local _M = {}
local INDEX = "bot_detection_index"
function _M.set(key, value)
cache.set(cache.bot_detection_key(key), value)
local index_keys = cache.get(INDEX)
if index_keys ~= nil then
index_keys = pl_tablex.deepcopy... |
class("MetaCharacterLevelMaxBoxShowCommand", pm.SimpleCommand).execute = function (slot0, slot1)
slot2 = slot1:getBody()
if not getProxy(MetaCharacterProxy) then
return
end
slot6 = nil
if slot4:GetChapterAutoFlag(slot5.id) == 1 then
return
end
if slot3:getMetaSkillLevelMaxInfoList() and #slot7 > 0 then
... |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
--[[
Micro-optimizations, because local variables are faster
to access than glo... |
SOLUTION_NAME = "reordertetverts"
solution ( SOLUTION_NAME )
filename(SOLUTION_NAME.."_".._ACTION)
configurations { "Debug", "Release" }
platforms { "Win32" }
symbols "On"
architecture "x86"
flags { "MultiProcessorCompile" }
systemversion "10.0.15063.0"
defines {
"WIN32",
... |
--[[
This script creates mini sprites
redirect for the forms of a single
Pokémon to the basic one, for the
provided generation.
Arguments:
- $1: Ndex/Name of the Pokémon
- $2: Output file
- $3: Optional, static/animated
mini-sprite. Defaults to static.
One of:
- static
- an... |
-- Grab pluginname from module name
local plugin_name = "inject-errors"
local random = math.random
-- load the base plugin object and create a subclass
local error_injection = require("kong.plugins.base_plugin"):extend()
-- constructor
function error_injection:new()
error_injection.super.new(self, plugin_name)
end
... |
local R = require "rigel"
local RM = require "generators.modules"
local types = require("types")
local harness = require "generators.harness"
local fixed = require "fixed"
W = 128
H = 64
T = 8
------------
local ainp = fixed.parameter("ainp",types.uint(8))
local a = (ainp:lift(0)*fixed.constant(64,false,9,0)):hist("a... |
local skynet = require "skynet.manager"
local bewater = require "bw.bewater"
local CMD = {}
function CMD.get_protobuf_env()
return debug.getregistry().PROTOBUF_ENV
end
function CMD.register_file(path)
local protobuf_c = require "protobuf.c"
debug.getregistry().PROTOBUF_ENV = protobuf_c._env_new()
local... |
local items = require('items')
local packet = require('packet')
local player = require('player')
local exp = require('expression')
local resources = require('resources')
local client = require('shared.client')
local enumerable = require('enumerable')
local command = require('core.command')
local data, ftype = client.... |
local ffi = require 'ffi'
ffi.cdef("void *malloc(size_t size);")
ffi.cdef([[
uint32_t fasthash32(const void *buf, size_t len, uint32_t seed);
uint64_t fasthash64(const void *buf, size_t len, uint64_t seed);
]])
local hash = ffi.load("libfasthash.so")
local gen_code = require 'gen_code'
--==================
local plpath... |
--[[
Name: "sh_boxed_backpack.lua".
Product: "HL2 RP".
--]]
local ITEM = {};
-- Set some information.
ITEM.name = "Boxed Backpack";
ITEM.cost = 40;
ITEM.model = "models/props_junk/cardboard_box004a.mdl";
ITEM.weight = 2;
ITEM.access = "i1";
ITEM.useText = "Open";
ITEM.category = "Perpetuities"
ITEM.business = true;
I... |
-- Copyright © Zach Nielsen 2021
local M = {}
local util = require('blockformatter.common_utils')
function M.toggle_comment_visual()
M.toggle_comment(vim.fn.line("'<"), vim.fn.line("'>"))
end
function M.toggle_comment_normal(num_lines)
-- Get range
local start_line_num = vim.fn.line('.')
local end_l... |
--- C
-- eventtypen
Events = {}
--- diplomatie geändert
-- Event.GetDiplomacyState()
Events.LOGIC_EVENT_DIPLOMACY_CHANGED = nil
--- entity erstellt (nachher)
-- Event.GetEntityID() Event.GetSourcePlayerID() Event.GetTargetPlayerID()
Events.LOGIC_EVENT_ENTITY_CREATED = nil
--- entity von der map entfernt (vorher)
--... |
local Native = require('lib.native.native')
---@class UnitCategory
local UnitCategory = {
Giant = Native.ConvertUnitCategory(1), --UNIT_CATEGORY_GIANT
Undead = Native.ConvertUnitCategory(2), --UNIT_CATEGORY_UNDEAD
Summoned = Native.ConvertUnitCategory(4), --UNIT_CATEGORY_SUMMONED
Mechanical = Native.Co... |
slot2 = "FishingJoyLoadingCcsView"
slot0 = class(slot1)
slot0.onCreationComplete = function (slot0)
slot5 = nil
ClassUtil.extends(slot2, slot0, BaseGameLoadingCcsView)
slot3 = slot0
BaseGameLoadingCcsView.onCreationComplete(slot2)
end
slot0.onShow = function (slot0)
if slot0.loadingSpine == nil then
slot6 =... |
local M = {}
local function sort(list)
table.sort(list, function(a, b)
if a.filename == b.filename then
return a.lnum < b.lnum
end
return a.filename < b.filename
end)
-- unique-ify
local prev
return vim.tbl_filter(function(e)
if prev == nil then
prev = e
return true
end... |
--------------------------------
------- Created by Hamza -------
--------------------------------
Config = {}
-- Police Settings:
Config.RequiredPoliceOnline = 1 -- required police online for players to do missions
Config.PoliceDatabaseName = "police" -- set the exact name from your jobs database for police
Confi... |
--吴迪
local m=14010086
local cm=_G["c"..m]
cm.woody_effect=true
function cm.initial_effect(c)
c:EnableReviveLimit()
--xyz summon
aux.AddXyzProcedureLevelFree(c,cm.mfilter,nil,2,2)
--woody
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetRan... |
project "TerrainEditor"
language "C#"
kind "SharedLib"
files { "../src/terrainEditor/**.cs" }
links { "System", "System.Drawing", "OpenTK", "Util", "Terrain", "Graphics", "Engine", "UI", "Physics", "GpuNoise" }
location "terrainEditor"
vpaths { ["*"] = "../src/terrainEditor" }
|
-- Copyright (c) 2019 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
local Keyboard = {}
Keyboard.hot_keys = {}
function Keyboard:hotkey(key, callback)
self.hot_keys[key] = callback
end
function Keyboard:reset()
self.hot_k... |
local function tonum(x)
if x==nil then return 0 else return x end
end
local function explode(div,str)
if (div=='') then return false end
local pos,arr = 0,{}
-- for each divider found
for st,sp in function() return string.find(str,div,pos,true) end do
table.insert(arr,string.sub(str,pos,st-1)) -- Attach ch... |
-- Copyright 2021 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
include "dependencies.lua"
workspace "GameGuy"
architecture "x86_64"
startproject "GBZ80"
configurations
{
"Debug",
"Release",
"Dist"
}
flags
{
"MultiProcessorCompile"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
group "Dependencies"
include "GameGuy/vendor/Glad"
include "Gam... |
-- returns true if "table" contains "value"
local function contains(table, value)
for k, v in pairs(table) do
if value == v then return true end
end
return false
end
local function escape(s)
if not s then return s end
local s2 = s:gsub("[%\"%\\%c%z]", function(ch)
local b = strin... |
#!/usr/bin/env gt
--[[
Copyright (c) 2015 Sascha Steinbiss <sascha@steinbiss.name>
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PR... |
AuctionatorShoppingListDropdownMixin = {}
function AuctionatorShoppingListDropdownMixin:OnLoad()
UIDropDownMenu_Initialize(self, self.Initialize, "taint prevention")
UIDropDownMenu_SetWidth(self, 190)
self:SetUpEvents()
end
function AuctionatorShoppingListDropdownMixin:OnShow()
local listIndex = Auctionator.... |
local Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPA... |
-- Code created by Kwik - Copyright: kwiksher.com {{year}}
-- Version: {{vers}}
-- Project: {{ProjName}}
--
local _Command = {}
-----------------------------
-----------------------------
function _Command:new()
local command = {}
--
function command:execute(params)
local event = params.event
if event=="... |
local menu = {}
menu.img = love.graphics.newImage("res/img/menu.png")
menu.selected = true --true is continue, false is reset
menu.resetti = false --reset confirmation menu
menu.resetsel = true --reset confirmation: true is no, false is yes
menu.resetted = false --resetted message that shows up when u reset
function ... |
EnablePrimaryMouseButtonEvents(true)
setting_ = {
-- left
arg1 = {
"mouse1",
"q",
},
-- right
arg2 = {
"mouse3",
"v",
},
-- middle
arg3 = {
"p",
"4",
},
-- left top
arg5 = {
"lctrl",
"g",
},
-- dpi
arg6 = {
"m",
"tab",
},
}
function GetSettingBtns(arg)
local key = "arg" .. arg
ret... |
object_mobile_dressed_restuss_rebel_reward_officer = object_mobile_shared_dressed_restuss_rebel_reward_officer:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_restuss_rebel_reward_officer, "object/mobile/dressed_restuss_rebel_reward_officer.iff")
|
include('shared.lua')
function ENT:Draw()
self:DrawModel()
local plyShootPos = LocalPlayer():GetShootPos()
if self:GetPos():DistToSqr( plyShootPos ) < 562500 and !self:GetNWBool( "IsHidden" ) then
surface.SetFont("DermaLarge")
local title = "Rock"
local title2 = "Current Health: "..self:Health()
local ang ... |
local m, o
m = SimpleForm("Version")
m.reset = false
m.submit = false
o = m:field(DummyValue, "remove_core", translate("删除核心"))
o.rawhtml = true
o.template = "unblockneteasemusic/remove_core"
o.value = translate("")
o.description = "删除核心后,需手动点击下面的按钮重新下载,有助于解决版本冲突问题"
o = m:field(DummyValue, "update_core", translate("... |
local C = {}
local cjson = require "cjson"
local Contact = require 'models.contact'
function C.new(o, req)
o = o or {}
o.req = req
local ParentController = require "controllers.user.base"
local parent = ParentController:new()
setmetatable(
o,
{
__index = parent
}
)
return o
end
function C:isValid(para... |
-- Routine for NPC "Paladin3"
velocity = 40
loadRoutine = function(R, W)
R:setTilePosition(2,14)
R:setFacingDown()
R:setLooped(false)
end |
object_mobile_dressed_ep3_forest_outcast_male_03 = object_mobile_shared_dressed_ep3_forest_outcast_male_03:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_ep3_forest_outcast_male_03, "object/mobile/dressed_ep3_forest_outcast_male_03.iff")
|
local opts = { noremap=true, silent=true }
vim.api.nvim_set_keymap('n', '<C-n>', ':NvimTreeToggle<CR>', opts)
vim.api.nvim_set_keymap('n', '<Leader>n', ':NvimTreeFindFile<CR>', opts)
vim.api.nvim_set_keymap('n', '<Leader>r', ':NvimTreeRefresh<CR>', opts)
require('nvim-tree').setup()
|
local country = {}
function country:init(from_nginx)
local geoip = require "geoip";
local geoip_country = require "geoip.country";
local geoip_file = "/usr/share/GeoIP/GeoIP.dat"
local geoip_country_filename = geoip_file
geodb = geoip_country.open(geoip_country_filename)
end
function country:AddtoArgsFromNg... |
Config = {}
Config.Locale = 'fr'
Config.BackpackWeight = {
[40] = 16, [41] = 20, [44] = 25, [45] = 23
}
|
-- Copyright 2016 The Cartographer Authors
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or... |
--[[
Carbon for Lua
Test: Carbon.CopyBarrier
]]
local Carbon = (...)
local Dictionary = Carbon.Collections.Dictionary
local CopyBarrier = Carbon.CopyBarrier
local Test = {}
Carbon.Testing:TestFor(CopyBarrier, Test)
function Test:Run(test)
Carbon.Testing:Requires(Dictionary)
local block = {
a = {},
b = Copy... |
local function validateLangCode(lang)
lang = lang:upper ()
if(g_IsoLangs[lang]) then
return true
end
local best_code, best_lang = false, false
for code, name in pairs(g_IsoLangs) do
if(name:upper ():find (lang, 1, true)) then
best_code = code
best_lang = name
break
end
end
if... |
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