content stringlengths 5 1.05M |
|---|
-- This script shows an example of how passing data from the iOS share sheet to scripts.
-- With Luade, you can share text, URLs and files with your scripts.
-- For that, just create a script the the "Share Sheet" directory. Then, when you share a text, an URL or a file, you can select 'Run Lua Script' and select the... |
-- Copyright 2006-2022 Mitchell. See LICENSE.
-- Gnuplot LPeg lexer.
local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, S = lpeg.P, lpeg.S
local lex = lexer.new('gnuplot')
-- Whitespace.
lex:add_rule('whitespace', token(lexer.WHITESPACE, lexer.space^1))
-- Keywords.
lex:... |
--control.lua
--[[
script.on_event(defines.events.on_player_changed_position,
function(event)
local player = game.get_player(event.player_index) -- get the player that moved
-- if they're wearing our armor
-- if player.character and player.get_inventory(defines.inventory.character_armor).get_item_count("... |
--table of item,amount,cost
return {
weapons = {
{"blueskyspecial",1,10000},
},
materials = {
{"fries",99,25},
{"pancake",99,100},
{"banana",99,100},
{"toast",99,100},
{"carkeys",99,100},
{"bubblegum",99,100},
},
keys = {
{"ladiesroom",1,1000},
}
}
|
staticText = {}
local options = {}
local classes = {}
local currentPM = nil
addEventHandler( "onClientResourceStart", resourceRoot,
function()
triggerServerEvent( "onClientReady", localPlayer )
end
)
function drawGameTextToScreen( text, duration, colour, font, size, valign, halign, importance )
if not importan... |
return {'hukken','huk','hukt','hukte'} |
local a, b = 1, 10
if a < b then
print(a) --> 1
local a -- `= nil' is implicit
print(a) --> nil
end -- ends the block started at `then'
print(a, b) --> 1 10
|
--
-- File: appEvents.lua
-- This lua file manages application events
-- 1. insures that application events have a unique id
-- 2. maintains a list of register events
--
--
--
--
appEvents = {}
appEvents.dictionary = {}
function appEvents.addEvent( eventName, eventDescription )
local temp
local id
... |
return {'gbit'} |
local CorePackages = game:GetService("CorePackages")
local Rodux = require(CorePackages.Rodux)
local Cryo = require(CorePackages.Cryo)
local Actions = script.Parent.Parent.Actions
local AddTeam = require(Actions.AddTeam)
local RemoveTeam = require(Actions.RemoveTeam)
local SetTeamName = require(Actions.SetTeamName)
... |
-----------------------------------------
-- ID: 4697
-- Scroll of Barblindra
-- Teaches the white magic Barblindra
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(89)
end
function onItemUse(target)
target:addSpell(89)
end |
--[[---------------------------------------------------------
This file should contain variables and functions that are
the same on both client and server.
This file will get sent to the client - so don't add
anything to this file that you don't want them to be
able to see.
------------------... |
-----------------------------------
-- Area: Temenos
-- Mob: Orichalcum Quadav
-----------------------------------
require("scripts/globals/limbus");
-----------------------------------
function onMobEngaged(mob,target)
if (IsMobDead(16929017)==true and IsMobDead(16929018)==true and IsMobDead(16929019)==true and
... |
-- Luapress
-- File: luapress/default_config.lua
-- Desc: the default config we use to generate local config.lua's
local config = {
-- Url
url = nil,
-- Build to this directory
build_dir = 'build',
-- Environments
envs = {
-- Eg:
-- dev = {
-- -- Both optional:
... |
-----------------------------------------------------------------------------------------
-- Composites
-- Switch
-- Executes ONE child based on the provided int or enum and return it's status. If set the
-- Dynamic and 'case' change while a child is running, that child will be interrupted
-- before the new child i... |
local Vibration = require(script.Parent.Parent.Vibration)
local impact = Vibration.new(Enum.UserInputType.Gamepad1, Enum.VibrationMotor.Large, {
{
amplitude = 0.25,
length = 0.07,
},
})
return impact |
fx_version 'adamant'
game 'gta5'
description 'Job script created by Tigo#9999'
name 'ESX Jobs'
author 'TigoDevelopment'
contact 'me@tigodev.com'
version '1.0.0'
server_scripts {
'@async/async.lua',
'@mysql-async/lib/MySQL.lua',
'shared/locale.lua',
'locales/nl.lua',
'locales/en.lua',
'data/... |
require "Polycode/EventHandler"
class "EventDispatcher" (EventHandler)
function EventDispatcher:EventDispatcher(...)
if type(arg[1]) == "table" and count(arg) == 1 then
if ""..arg[1]:class() == "EventHandler" then
self.__ptr = arg[1].__ptr
return
end
end
for k,v in pairs(arg) do
if type(v) == "ta... |
-- Copyright 2018 Chizhong Jin <pjincz@gmail.com>
-- Licensed to the public under the BSD 3-clause license
m = Map("luci_statistics",
translate("cUrl Plugin Configuration"))
s = m:section(NamedSection, "collectd_curl")
s_enable = s:option(Flag, "enable", translate("Enable this plugin"))
s_enable.default = 0
page =... |
local MortarWeaponFired = class("MortarWeaponFired")
function MortarWeaponFired:initialize(playerid, origin_x, origin_y, dest_x, dest_y)
self.playerid = playerid
self.origin_x = origin_x
self.origin_y = origin_y
self.dest_x = dest_x
self.dest_y = dest_y
end
return MortarWeaponFired |
parse('transfer_speed 500')
gajosframework = {
users = {},
DIR = {
gfx = 'gfx/gajosframework/',
},
}
COLOR_VALUE = {
['white'] = '255255255',
['black'] = '000000000',
['grey'] = '100100100',
['grey_lighten'] = '220220220',
['red'] = '255050000',
['red_lighten'] = '255100050... |
local M = {}
function M.mk_handler(fn)
return function(...)
local config_or_client_id = select(4, ...)
local is_new = type(config_or_client_id) ~= 'number'
if is_new then
fn(...)
else
local err = select(1, ...)
local method = select(2, ...)
local result = select(3, ...)
... |
--!strict
--[[
Given a reactive object, updates all dependent reactive objects.
Objects are only ever updated after all of their dependencies are updated,
are only ever updated once, and won't be updated if their dependencies are
unchanged.
]]
local Package = script.Parent.Parent
local PubTypes = require(Package.... |
-----------------------------------
-- Area: Windurst Woods
-- NPC: Tih Pikeh
-- Working 100%
-----------------------------------
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
end
|
-- FreeBSD specific syscalls
local require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string =
require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string
local version = require "syscall... |
ZO_SavedVars = {
accounts = {}
}
function ZO_SavedVars:NewAccountWide(savedVariableTable, version, namespace, defaults, profile, displayName)
local index = 1
if nil ~= ZO_SavedVars.accounts then
index = #ZO_SavedVars.accounts + 1
end
ZO_SavedVars.accounts[index] = {
... |
require 'cutorch'
require 'nn'
hog = {}
include 'ffi.lua'
include 'utils.lua'
include 'hog.lua'
|
require("instrument")
local i = instrument("?*::5::INSTR")
i:write("*CLS")
i:write("*IDN?")
print(i:read())
i:w("*CLS")
i:w("*IDN?")
print(i:r())
i:w("*CLS")
i:w("XXX %f", 4.0)
local s,m = i:q("SYST:%s", "*l", "ERR?")
print("status:"..s)
print("message:"..m)
|
include("bluejackpot.lua")
local JackpotPot = 0
local numberOfPlayers = 0
local TimeUntilNextGame = 0
local JackpotPlayerInfo = {}
local JackpotCurrentRoundTime
local JackpotTimerActive = false
local CanDepositeToJackpot = false
local meta = FindMetaTable("Player")
--Network String
util.AddNetworkString("UpdateJ... |
local AES = require "AES"
print("\n--------------------------ecb模式--------------------------\n")
local lcp = AES.mcrypt_module_open("rijndael-128", "ecb") --用指定算法和模式打开加密模块
AES.mcrypt_generic_init(lcp, "1234567890123456", "", 3) --初始化加密所需的缓冲区, 使用 PKCS7_PADDING
local encrypt,err = AES.mcrypt_generic(lcp, "We meet at o... |
-- Enabling this increases the recipe costs for Logistics Rails to include an Advanced circuit.
-- This also causes Logistics Rails to no longer give you back a regular rail when picked up, but instead gives you the appropriate type of rail.
expensiveRails = false
|
if not modules then modules = { } end modules ['l-set'] = {
version = 1.001,
comment = "companion to luat-lib.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- This will become obsole... |
local core = require "core"
local config = require "core.config"
local command = require "core.command"
--[[
Date and time format placeholders
from https://www.lua.org/pil/22.1.html
%a abbreviated weekday name (e.g., Wed)
%A full weekday name (e.g., Wednesday)
%b abbreviated month name (e.g., Sep)
%B full month name (... |
-- File: /home/sergio/.config/nvim/lua/user/lualine.lua
-- Last Change: Sat, 30 Apr 2022 18:27
local status_ok, lualine = pcall(require, "lualine")
if not status_ok then
return
end
local hide_in_width = function()
return vim.fn.winwidth(0) > 80
end
local diagnostics = {
"diagnostics",
sources = { "nvim_diagnosti... |
-- Credits to EinBaum, SP_SwingTimer
zUI:RegisterComponent("zSwingTimer", function ()
local _, class = UnitClass("player")
if (C.quality.swingtimer.disable == "0" and class == "WARRIOR" or class == "SHAMAN" or class == "PALADIN" or class == "HUNTER" or C.quality.swingtimer.enable_for_all == "1") then
zUI.swingtime... |
--[[
wowmock - WoW environment mock
Copyright 2014 Adirelle (adirelle@gmail.com)
See LICENSE for usage.
--]]
local function strsplit(delim, str, count)
if count and count <= 1 then return str end
local a, b = str:find(delim, 1, true)
if not a then return str end
return str:sub(1, a-1), strsplit(delim, str:sub(b+1)... |
--
-- kmeans.lua
-- kmeans-kernels
--
-- Created by Andrey Kolishchak on 12/19/15.
--
function kmeans(x, c_num, max_iter)
max_iter = max_iter or 1
local centroids = x.new(c_num, x:size(2))--:normal()
--
-- initialize centroids
--
centroids:normal(x:mean(), x:std())
local dist = x.new(x:siz... |
local changes = {}
local interface = require('interface')
changes['1.8.2'] = function()
interface.reset_queue('nano_queue')
end
changes['1.8.7'] = function()
interface.reset_queue('cell_queue')
end
return changes
|
local ffi = require("ffi")
-- stylua: ignore
ffi.cdef[[
int printf(const char * Format, ...);
]]
local function print(...)
local Array = {}
for Index = 1, select("#", ...) do
Array[Index] = tostring(select(Index, ...))
end
ffi.C.printf("%s\n", table.concat(Array, " "))
end
local PROJECT_FILES = {"default.pro... |
------------------------------------------------------------------------------------
-- CSG
-- v1.0
-- ppEvent_s.lua (server-side)
-- Armored Truck Event
-- Priyen Patel
------------------------------------------------------------------------------------
local truckMaxSpeed = 55 --kmh
local lawNeeded = 2
local ti... |
---@type cc.Director
local M = cc.Director
M.EVENT_BEFORE_SET_NEXT_SCENE = "director_before_set_next_scene"
M.EVENT_AFTER_SET_NEXT_SCENE = "director_after_set_next_scene"
M.EVENT_PROJECTION_CHANGED = "director_projection_changed"
M.EVENT_AFTER_DRAW = "director_after_draw"
M.EVENT_AFTER_VISIT = "director_after_visit"
M... |
--------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("High Sage Viryx", 1209, 968)
if not mod then return end
mod:RegisterEnableMob(76266)
mod.engageId = 1701
mod.respawnTime = 15
----------------------------------------------------... |
local CharacterStats = require 'common.class' ()
function CharacterStats:_init(position, character)
self.position = position
self.character = character
self.font = love.graphics.newFont('assets/fonts/VT323-Regular.ttf', 36)
self.font:setFilter('nearest', 'nearest')
end
function CharacterStats:draw()
local ... |
module("luci.controller.rclone", package.seeall)
function index()
if not nixio.fs.access("/etc/config/rclone") then return end
entry({"admin", "nas"}, firstchild(), _("NAS") , 45).dependent = false
local page = entry({"admin", "nas", "rclone"}, cbi("rclone"), _("Rclone"))
page.order = 100
page.dependent = false
... |
require 'paths'
require 'qtcore'
require 'qtgui'
if qt and qt.qApp and qt.qApp:runsWithoutGraphics() then
print("qlua: not loading module qtide (running with -nographics)")
return
end
qt.require 'libqtide'
local G = _G
local error = error
local dofile = dofile
local loadstring = loadstring
local print = print... |
--[[
desc: Obstacle, a component with obstacle.
author: Musoucrow
since: 2018-5-18
alter: 2018-6-4
]]--
---@class Actor.Component.Obstacle
---@field public list table<number, Graphics.Drawunit.Point>
local _Obstacle = require("core.class")()
function _Obstacle:Ctor(data)
self.list = {}
self.data = data
en... |
ENT.Type = "anim"
ENT.Base = "base_gmodentity"
ENT.PrintName = "Dynamic Box Corner"
ENT.Author = "Lexi"
ENT.Contact = "mwaness@gmail.com"
ENT.Purpose = "Making finding box-based areas easier / Fun"
ENT.Instructions = "press 'use' to print out coords. 'sprint+use' to change movetype."
ENT.Information = "Spa... |
--[[
/* Copyright: (c) Kayne Ruse 2016
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including com... |
-- Implementation of ESP over IPv6 using AES-128-GCM using a 12 byte ICV and
-- “Extended Sequence Number” (see RFC 4303 and RFC 4106).
--
-- Notes:
--
-- * Wrapping around of the Extended Sequence Number is *not* detected because
-- it is assumed to be an unrealistic scenario as it would take 584 years to
-- ov... |
function triggerZoneEvent(name, ...)
TriggerClientEvent(name, -1, ...)
end
RegisterNetEvent("PolyZone:TriggerZoneEvent")
AddEventHandler("PolyZone:TriggerZoneEvent", triggerZoneEvent)
exports("TriggerZoneEvent", triggerZoneEvent) |
--
--------------------------------------------------------------------------------
-- FILE: type_checkers.lua
-- DESCRIPTION: protoc-gen-lua
-- Google's Protocol Buffers project, ported to lua.
-- https://code.google.com/p/protoc-gen-lua/
--
-- Copyright (c) 2010 , 林卓毅 (Zhuoyi Lin) netsnail@gmail.c... |
--
-- tests/test_premake.lua
-- Automated test suite for the Premake support functions.
-- Copyright (c) 2008-2009 Jason Perkins and the Premake project
--
T.premake = {}
local suite = T.premake
--
-- Setup
--
local sln, prj
function suite.setup()
sln = test.createsolution()
location "MyLocation"
prj = p... |
function onClientStartChat( )
local px, py, pz = getElementPosition(client)
for k, v in ipairs ( getElementsByType("player") ) do
local vx, vy, vz = getElementPosition(v)
if ( getDistanceBetweenPoints3D( px, py, pz, vx, vy, vz ) <= 25 ) and not (v == client) then
triggerClientEvent(v, "addChatBubble", cl... |
mapQuests = require "lib/mapQuests"
npcSpeakers = require "lib/npcSpeakers"
charInventory = require "lib/charInventory"
quest = target.get_quest(mapQuests.getID("FeedingBullDog"))
utah = self.as_speaker(npcSpeakers.getID("Utah"))
self.say({
utah.get_speech("Haha. I had a good laugh. Hahaha. But enough with that non... |
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local LOCAL_PLAYER = Game.GetLocalPlayer()
function OnResourceChanged(player, resource, value)
if resource == "NewPlayer" and value == 1 then
API_RE.Broadcast("ForceOpenViewByName", "Help")
end
end
if LOCAL_PLAYER:GetResource("NewPla... |
local blockedTasks = {
["TASK_SIMPLE_JUMP"] = true,
["TASK_SIMPLE_LAND"] = true,
["TASK_SIMPLE_SWIM"] = true,
["TASK_SIMPLE_FALL"] = true,
["TASK_SIMPLE_CLIMB"] = true,
["TASK_SIMPLE_GET_UP"] = true,
["TASK_SIMPLE_IN_AIR"] = true,
["TASK_SIMPLE_HIT_HEAD"] = true,
["TASK_SIMP... |
local Action = require 'lqc.fsm.action'
local function mock_obj(value)
local obj = {}
local obj_mt = {
__index = function()
return function()
return value
end
end
}
return setmetatable(obj, obj_mt)
end
describe('Action helper object', function()
it('is necessary to pass a vari... |
local ffi = require("ffi")
ffi.cdef[[
/* Doubly linked list head or element. */
struct ovs_list {
struct ovs_list *prev; /* Previous list element. */
struct ovs_list *next; /* Next list element. */
};
]]
--#define OVS_LIST_INITIALIZER(LIST) { LIST, LIST } |
if ( SERVER ) then
AddCSLuaFile( "shared.lua" )
end
SWEP.BulletLength = 5.56
SWEP.CaseLength = 45
SWEP.MuzVel = 616.796
SWEP.InternalParts = {
[1] = {{key = "hbar"}, {key = "lbar"}},
[2] = {{key = "hframe"}},
[3] = {{key = "ergonomichandle"}},
[4] = {{key = "customstock"}},
[5] = {{key = "lightbolt"}, {key = "... |
function Server_Created(game, settings)
local overriddenBonuses = {};
local MapID = game.Map.ID;
for _, bonus in pairs(game.Map.Bonuses) do
-- Hardcoded cases for the INSS maps
local Allowed = true;
if MapID == 69965 then
if bonus.ID > 42 then
Allowed = false;
end
elseif M... |
local menu = {}
function menuLoad()
imgLove = LG.newImage('lib/img/madewithlove2d.png')
intro = {
x = 150,
y = 50,
w = LG.getWidth()-300,
text = [[
Welcome to Operation: Caravan!
You are an aspiring young captain in search of getting filthy rich. You start out piloting a small ship, buying and sel... |
local rules = require "scripts.rules"
local animations = require "character.animations"
local CastleGuard = require "character.castle_guard"
local CastleGuardConcerned = CastleGuard:new()
function CastleGuardConcerned:new(o, control)
o = o or CastleGuard:new(o, control)
setmetatable(o, self)
self.__index = sel... |
----------------------------------------
--
-- Copyright (c) 2015, 128 Technology, Inc.
--
-- author: Hadriel Kaplan <hadriel@128technology.com>
--
-- This code is licensed under the MIT license.
--
-- Version: 1.0
--
------------------------------------------
-- prevent wireshark loading this file as a plugin
if not ... |
---------------
-- Song Bird --
---------------
local random = math.random
local function clamp(val, min, max)
if val < min then
val = min
elseif max < val then
val = max
end
return val
end
creatura.register_mob("animalia:bird", {
-- Stats
max_health = 5,
armor_groups = {fleshy = 200},
damage... |
---------------------------------------------------------------------------------------------------
-- User story: https://github.com/smartdevicelink/sdl_requirements/issues/10
-- Use case: https://github.com/smartdevicelink/sdl_requirements/blob/master/detailed_docs/RC/resource_allocation.md
-- Item: Use Case 1: Excep... |
local t = require('luatest')
local g = t.group()
local fun = require('fun')
local Runner = require('luatest.runner')
local utils = require('luatest.utils')
local helper = require('test.helper')
local assert_failure_matches = helper.assert_failure_matches
local function range(start, stop)
-- return list of {start... |
--[[
################################################################################
#
# Copyright (c) 2014-2019 Ultraschall (http://ultraschall.fm)
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), t... |
Player = {
weapons = {},
weaponCasings = {},
weaponFlashes = {},
weaponCost = {},
activeWeapon = 1,
score = 0,
enableControls = true,
lockTransform = false,
transformDelay = 1,
invuln = false,
shield = 0,
maxShield = 0,
isAttacking = false,
specialAmmo = 0,
specialMaxAmmo = 1
}
function Player:new(X,Y)
... |
-- TODO(ddc): derive this from the url for prod. For dev, just use unit 1
app.unit = Unit:by_id(1)
execute.inner()
|
local skynet = require "skynet"
local socket = require "socket"
function echo( id, addr )
socket.start(id)
while true do
local str = socket.read(id)
if str then
skynet.error("客户端:"..id, "发送内容:"..str)
socket.write(id, str)
else
socket.close(... |
return {
tllobserver = {
acceleration = 0.045,
activatewhenbuilt = true,
brakerate = 0.054,
buildcostenergy = 1076,
buildcostmetal = 203,
builder = false,
buildpic = "tllobserver.dds",
buildtime = 3655,
canattack = false,
canguard = true,
canmove = true,
canpatrol = true,
canstop = 1,
categ... |
hs.hotkey.bind({"cmd","alt"},"B",function ()
-- 中划线转驼峰
-- a-a-a => aAA
copy_context = string.gsub(hs.pasteboard.getContents(), "-([a-z]?)", string.upper)
hs.pasteboard.setContents(copy_context)
hs.eventtap.keyStrokes(hs.pasteboard.getContents())
end)
|
function onCreate()
camY = 'camFollow.y';
camX = 'camFollow.x';
nevada = true;
setPropertyFromClass('GameOverSubstate', 'deathSoundName', 'bfded'); --put in mods/sounds/
makeLuaSprite('city', 'nevada/nevada_city', -600, -100) --the background
addLuaSprite('city', false);
setProperty('city.scale.x', get... |
--------------------------------------------------------------------------------
--- Lua-nucleo exports profile
-- @module lua-nucleo.code.profile
-- This file is a part of lua-nucleo library
-- @copyright lua-nucleo authors (see file `COPYRIGHT` for the license)
--------------------------------------------------------... |
------------------------------
-- library
------------------------------
require 'torch'
require 'xlua'
------------------------------
-- function
------------------------------
function test()
valid_score, model_idx = vr_mean:max(1)
local model_idx = model_idx[{1,1}]
local valid_score = valid_score[{1,1}]
lo... |
function base_project( name )
project( name )
location 'build/%{_ACTION}'
sysincludedirs { 'include' }
files {
-- C/C++
'src/%{prj.name}/**.c',
'src/%{prj.name}/**.cc',
'src/%{prj.name}/**.cpp',
'src/%{prj.name}/**.cxx',
'src/%{prj.name}/**.h',
'src/%{prj.name}/**.hh',
'src/%{prj.name}/**.hpp',
... |
local RESOURCES = require("editor_resources");
local fileList = {};
return fileList; |
local parsers = {}
local function registerParser(pattern, callback)
pattern = (istable(pattern) and pattern or {pattern})
table.insert(parsers, {pattern, callback})
end
function lutils.colorify(text, dontPrint)
local parseData = {}
parseData.commentBreaker = nil
parseData.stringBreaker = nil
parseData.lastColor... |
------------------------------------------------------------
-- Manager.lua
--
-- Abin
-- 2012/1/03
------------------------------------------------------------
local type = type
local CreateFrame = CreateFrame
local format = format
local pairs = pairs
local ReloadUI = ReloadUI
local wipe = wipe
local InCombatLockdown... |
local bug = require "toy.debug"
local log = require "toy.logger"
local int = require("toy.math.bignum.int").new
local function main()
local a = int("126")
local b = int("124")
local c = a+b
local d = int() -- Default value is zero
-- log.print("look a:" .. a:str() )
log.print("look a:" .. a )
log.print(... |
--[[-----------------------------------------------------------------------------
* Infected Wars, an open source Garry's Mod game-mode.
*
* Infected Wars is the work of multiple authors,
* a full list can be found in CONTRIBUTORS.md.
* For more information, visit https://github.com/JarnoVgr/InfectedWars
*
* Inf... |
---
-- This module provides a parser for messages with named parameters and can expand the message using the parameter
-- values.
--
-- @module M
--
local M = {}
local FROM_STATE_INDEX = 1
local GUARD_INDEX = 2
local ACTION_INDEX = 3
local TO_STATE_INDEX = 4
---
-- Create a new instance of a message expander.
--
-- @... |
function print_r (t, name, indent)
local tableList = {}
function table_r (t, name, indent, full)
local id = not full and name
or type(name)~="number" and tostring(name) or '['..name..']'
local tag = indent .. id .. ' = '
local out = {} -- result
if type(t) == "table... |
require "test-setup"
local lunit = require "lunit"
local Cairo = require "oocairo"
local assert_error = lunit.assert_error
local assert_true = lunit.assert_true
local assert_false = lunit.assert_false
local assert_equal = lunit.assert_equal
local assert_userdata = lunit.assert_userdata
local ass... |
-- ===========================================================================
-- Cui Remind Panel
-- eudaimonia, 11/11/2019
-- ===========================================================================
include("InstanceManager")
include("cui_helper")
include("cui_settings")
include("cui_tech_civic_support")
-- -----... |
-- Inline 3 engines
-- Petrol
ACF_DefineEngine( "1.2-I3", {
name = "1.2L I3 Petrol",
desc = "Tiny microcar engine, efficient but weak",
model = "models/engines/inline3s.mdl",
sound = "acf_base/engines/i4_petrolsmall2.wav",
category = "I3",
fuel = "Petrol",
enginetype = "GenericPetrol",
weight = 40,
torque =... |
w,h = System:screenSize();--获取屏幕尺寸
demoLabel = Label();
demoLabel:frame(0,20,w,40);
demoLabel:text("点击屏幕一次执行一个测试demo");
label = Label();-- 创建一个文本框
label:frame(160,h-80,w,80);
detailInfo = Label();
detailInfo:frame(0, h-40, w, 40);
function detail( info )
detailInfo:text(info);
detailInfo:adjustSize();
end
... |
local stub = require("luassert.stub")
local methods = require("null-ls.methods")
local generators = require("null-ls.generators")
local lsp = vim.lsp
describe("handlers", function()
local handlers = require("null-ls.handlers")
describe("setup", function()
local has = stub(vim.fn, "has")
afte... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function ENT:Initialize()
self:SetModel("models/Eli.mdl")
self:SetHullType(HULL_HUMAN)
self:SetHullSizeNormal()
self:SetNPCState(NPC_STATE_SCRIPT)
self:SetSolid(SOLID_BBOX)
self:SetUseType(SIMPLE_USE)
self:DropToFloor()
self:SetTrigge... |
--
-- KDL Module
-- https://github.com/kdl-org/kdl
local mod = foundation.new_module("foundation_kdl", "0.0.0")
mod:require("kdl.lua")
if foundation.com.Luna then
mod:require("tests.lua")
end
|
AuctionatorListImportFrameMixin = {}
function AuctionatorListImportFrameMixin:OnLoad()
Auctionator.Debug.Message("AuctionatorListImportFrameMixin:OnLoad()")
self.ScrollFrame:SetHeight(self.Inset:GetHeight())
self.ScrollFrame.ImportString:SetWidth(300)
end
function AuctionatorListImportFrameMixin:OnShow()
Auc... |
-- Default locales
--
--
-- Last updated: 2010-01-31T20:02:15Z
local L = LibStub("AceLocale-3.0"):NewLocale("Cascade", "enUS", true)
--if not L then return end
L.Cascade_tooltip = "|cffeda55fClick|r to open history frame.\n|cffeda55fRight-click|r to open options."
-- COMBAT_LOG_EVENT_UNFILTERED
L.DISPELLED = "Dispel... |
return {'daim','daisy','daisys'} |
--------------------------------
-- @module TableViewCell
-- @extend Node
-- @parent_module cc
--------------------------------
-- Cleans up any resources linked to this cell and resets <code>idx</code> property.
-- @function [parent=#TableViewCell] reset
-- @param self
-- @return TableViewCell#TableViewCell self (r... |
-- ----------------------------------------------------------------- --
-- This Lua5 module is Copyright (c) 2010, Peter J Billam --
-- www.pjb.com.au --
-- --
-- This module is free softwar... |
Database_Warlock = {date="2020-09-05 13:03:47",lookup={["Affliction"] = {[2329] = {}, [2327] = {}, [2334] = {}, [2328] = {}, [2333] = {}, [2335] = {}, [2343] = {}, [2336] = {}, [2331] = {}, [2345] = {}, [2337] = {}, [2344] = {}},["Demonology"] = {[2329] = {}, [2327] = {}, [2334] = {}, [2328] = {}, [2333] = {}, [2335] =... |
--
-- Created by IntelliJ IDEA. Copyright (C) 2017 Hanks
-- User: hanks
-- Date: 2017/5/26
-- qiqu
--
require "import"
import "android.widget.*"
import "android.content.*"
import "androlua.LuaWebView"
import "android.os.Build"
import "android.view.View"
import "android.support.v7.widget.AppCompatSeekBar"
import "andro... |
Grid128 = {}
Grid128.new = function (_id, _grid)
obj = {
id = _id,
grid = _grid,
aftertouch_active = false,
intensity_level = 127,
leds = {},
ledBuffer = {},
init = function (self)
print("lp init")
self:set_aftertouch (self.aftertouch_active)
self:intensity (self.intens... |
----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------
--
-- em_safehouseInfoBox
--
--
--------------------------------------------------------------------------------------... |
local _, Addon = ...
----------------------------------------
Addon.SchedulerLib =
----------------------------------------
{
Version = 1,
EventFrame = CreateFrame("Frame", nil, UIParent),
HasTasks = false,
NeedSorted = false,
Tasks = {},
IteratorIndex = nil,
IteratorCount = nil,
}
Addon.SchedulerLib.Eve... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.