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-- -- Copyright (c) 2017, Jesse Freeman. All rights reserved. -- -- Licensed under the Microsoft Public License (MS-PL) License. -- See LICENSE file in the project root for full license information. -- -- Contributors -- -------------------------------------------------------- -- This is the official list of Pixel Visi...
local take = package.loaded.take function take.project:install(arg) if not arg then return self:build('install') end assert(arg.src, 'missing src files') assert(arg.dst, 'missing dst path') assert(type(arg.src) == 'string' or type(arg.src) == 'table', 'src must be a string or a table of string') ...
--[[ lofi delay ]] require "include/protoplug" local cbFilter = require "include/dsp/cookbook filters" FLine = require "include/dsp/fdelay_line" local maxLength = 88200 local feedback = 0 local balance = 0.5 local lpfilters = {} local lfoFreq = 2*math.pi*1/44100 local lfoMod = 1.0 local bdepth local m local ti...
---- Path Example require("eyesy") -- include the eyesy library modeTitle = "Example - Path" -- name the mode print(modeTitle) -- print the mode title --------------------------------------------------------------------------- -- helpful global variables w = of.getWidth() ...
local userInfo_pin_map = require("qnFiles/qnPlist/hall/userInfo_pin"); local userInfo= { name="userInfo",type=0,typeName="View",time=0,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignTopLeft, { name="backBg",type=0,typeName="Image",time=117714785,x=0,y=0,width=1...
require "classes.constants.screen" FrameAnimation2={} function FrameAnimation2:new() local this = display.newGroup() local public = this local private = {} local background = display.newImageRect("img/backgroundFrameAnimation2.png", 360, 570) local collection = {} local params = { ...
object_tangible_veteran_reward_frn_vet_holo_yoda = object_tangible_veteran_reward_shared_frn_vet_holo_yoda:new { } ObjectTemplates:addTemplate(object_tangible_veteran_reward_frn_vet_holo_yoda, "object/tangible/veteran_reward/frn_vet_holo_yoda.iff")
local opt = vim.opt_local opt.tabstop = 2 opt.softtabstop = 2 opt.shiftwidth = 2 opt.expandtab = true opt.autoindent = true opt.fileformat = "unix" opt.textwidth = 0 opt.wrapmargin = 0
#!/usr/bin/env lua local gd = require("gd") function enabled(res, desc) local str = " " .. desc .. " " str = str .. string.rep(".", 37 - string.len(str)) if res then print(str .. " Enabled") else print(str .. " Disabled") end end print("Lua-GD version: " .. gd.VERSION) print("Lua-GD features:") ...
---------------------------------------------------------------------------------------------------- -- Flower Extentions Library for Audio. -- -- This allows the change of the flexible implementation. -- -- @author Makoto -- @release V3.0.0 -----------------------------------------------------------------------------...
local BasePlugin = require "kong.plugins.base_plugin" local AddHeaderHandler = BasePlugin:extend() AddHeaderHandler.PRIORITY = 801 function AddHeaderHandler:new() AddHeaderHandler.super.new(self, "add-header") end function AddHeaderHandler:access(conf) AddHeaderHandler.super.access(self) local header_n...
local function print_log (message) print (message) end local function print_state (node, indent) if not indent then indent = "" else indent = indent .. " " end print (string.format ("%snode '%s'", indent, node.Name)) print (string.format ("%s{", indent)) print (string.format ("%s position: %....
-- g print("Loading...") game.StarterGui:SetCore("SendNotification", { Title = "ItachiPvPUchiha YBA Script"; Text = "Loading...", Duration = 5 }) local library = {} library.__index = library function library:Tween(asset, info, thing) game:GetService("TweenService"):Create(asset, info, thing):Play() ...
util.AddNetworkString( "UpdateButtons" ) local function UpdateButtons() timer.Simple( 1, function() local buttons = {} for _, ent in pairs( ents.FindByClass( "func_button" ) ) do if IsValid(ent) then table.insert( buttons, ent:EntIndex() ) end end net.Start( "UpdateButtons" ) net.WriteTable( ...
local _, MazeHelper = ...; MazeHelper.E = {}; local E, M = MazeHelper.E, MazeHelper.M; E.CreateTooltip = function(frame, tooltip, anchor) if not frame then return; end frame.tooltip = tooltip; frame:HookScript('OnEnter', function(self) if not self.tooltip then return; ...
function start (song) print("Song: " .. song .. " @ " .. bpm .. " donwscroll: " .. downscroll) end local defaultHudX = 0 local defaultHudY = 0 local defaultWindowX = 0 local defaultWindowY = 0 local lastStep = 0 function update (elapsed) local currentBeat = (songPos / 1000)*(bpm/60) end function beatHit (be...
context('Module Heuristics', function() local H, Node before(function() H = require ('jumper.core.heuristics') Node = require ('jumper.core.node') end) context('MANHATTAN distance', function() test('is a function',function() assert_type(H.MANHATTAN, 'function') end) test('evaluates as |dx...
---@diagnostic disable: undefined-global, lowercase-global -- Script made by RealReal -- uhhhh I made it before Catbrother so it's mine right? -- https://www.youtube.com/channel/UCBiEI00nFRfvR8it0z8zmzw -- These Comment is made for Helping People to understand the code -- Put this in new Created Folder in mods/ur mod...
local M = {} function M.get(cp) local transparent_background = require("catppuccin.config").options.transparent_background local bg_highlight = transparent_background and "NONE" or cp.base local inactive_bg = transparent_background and "NONE" or cp.mantle return { BufferLineFill = { bg = bg_highlight }, ...
return require("xlua.init")
-- author = ray require 'torch' require 'xlua' require 'optim' -- configuration log_path = log_path or 'log/' train_log = train_log or 'mlp_train.log' test_log = test_log or 'mlp_test.log' model_file = model_file or 'model/mlp.net' enable_noise = enable_noise or false noise_scale = noise_scale or 1e-5 learning_rate = ...
-- By Jxnt#9029. Enjoy! *Check Dev Console for GUI Information and more about some of the scripts!!!!!! local llliiilIIil11iill1l = {} for IIIli11ll1l1l11iiIl = 0, 255 do local liilIllil1li1liiIii, IiliI1IIIiI11liiilI = string.char(IIIli11ll1l1l11iiIl), string.char(IIIli11ll1l1l11iiIl, 0) llliiilIIil11iill1l[IiliI1III...
lok_kimogilla_lair2_neutral_medium = Lair:new { mobiles = {{"kimogila",2},{"enraged_kimogila",1},{"kimogila_hatchling",2}}, spawnLimit = 7, buildingsVeryEasy = {"object/tangible/lair/base/poi_all_lair_bones_large_evil_fire_green.iff"}, buildingsEasy = {"object/tangible/lair/base/poi_all_lair_bones_large_evil_fire_g...
array_cifre = {}; array_value = {}; out = {}; array_cifre[1] = 2*math.random(2) - 1; array_cifre[3] = 2*math.random(4); array_cifre[2] = 2*math.random(3) + 3; index = 0 for i = 1,3 do first = array_cifre[i] * 10; for j = 1,3 do if (j ~= i) then second = (first + array_cifre[j]) * 10; ...
local modes, config = ... -- Max 7 characters --modes[1].t = "! TELEM !" -- ! TELEM ! --modes[2].t = "HORIZON" -- HORIZON --modes[3].t = " ANGLE" -- ANGLE --modes[4].t = " ACRO" -- ACRO modes[5].t = "NO OK" -- NOT OK modes[6].t = " LISTO" -- READY --modes[7].t = "POS HOLD" -- POS HOLD --modes[8].t = "WAYP...
include("shared.lua") local Armors = ACF.Classes.ArmorTypes function ENT:Update() local Armor = Armors[self:GetNW2String("ArmorType", "RHA")] self.ArmorClass = Armor self.ArmorType = Armor.ID print(self.ArmorType) self.Tensile = Armor.Tensile self.Density = Armor.Density end
--[[ NAME bound_cond FUNCTIONS nonperturbed_NP(grid) nonperturbed_UP(grid) nonperturbed_UE(grid) nonperturbed_MF(grid) nonperturbed_EF(grid) NOTES Package for boundary confitions ]] local P = {} if _REQUIREDNAME == nil then bound_cond = P else _G[_REQUIREDNAME] =...
-- deleted.
//NS2 Vote Random Teams local kVoteRandomTeamsEnabled local RandomNewRoundDelay = 10 local RandomVotes = { } local RandomVoteStart = 0 local LastRandomVote = 0 local RandomDuration = 0 local RandomRoundRecentlyEnded = 0 function RandomTeamsEnabled() return kVoteRandomTeamsEnabled end function UpdateRandomTeamsState...
--[[ interface to track structure adding notes, cleanup etc ]] Edit = {} function Edit.addNote(list) pts = {} for i,v in ipairs(list) do pt = {} pt.x = v[1] pt.y = v[2] pt.w = v[3] pts[i] = pt end local first = pts[1] local last = pts[#pts] for i,v in ipairs(pts) do if(pts[i-1]) then pts[i]...
--- === plugins.finalcutpro.inspector.info === --- --- Final Cut Pro Info Inspector Additions. local require = require --local log = require "hs.logger".new "videoInspector" local fcp = require "cp.apple.finalcutpro" local i18n = require "cp.i18n" local plugin = ...
-- Copyright 2016 The Cartographer Authors -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or...
--[[ Copyright ยฉ 2017, SirEdeonX All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright ...
return { en = { t1 = "ttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttt", } }
vRPclient = Tunnel.getInterface("vRP", "utils") vRPUtilsC = Tunnel.getInterface("utils", "utils") vRPUtils = {} Tunnel.bindInterface("utils", vRPUtils) Proxy.addInterface("utils", vRPUtils) local Utils = class("Utils", vRP.Extension) Utils.event = {} function Utils.event:playerSpawn(user, first_spawn) ...
HERO_ASSIST_RANGE = 1300 COURIER_RESPAWN_TIME = 180 MAX_MOVEMENT_SPEED = 550 MAP_LENGTH = 8192 MAP_BORDER = 512 LEVELS_WITHOUT_ABILITY_POINTS = { [17] = true, [19] = true, [21] = true, [22] = true, [23] = true, [24] = true, }
local key = unpack(KEYS) return redis.call('GET', key)
--[[ ****************************************************************** * _____ ___ _ * * ( _ ) ( _`\ _ ( )_ * * | (_) | _ __ ___ | (_(_) ___ _ __ (_) _ _ | ,_) * * | _ |( '__)/'___)`\__ \ /'___)( '__...
--[[ Copyright (C) 2018 Google Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope th...
module 'mock' -- MOAIFlurry = rawget( _G, 'MOAIFlurry' ) or false -- local MOAIFlurryReady = false -- local AnalyticEnabled = false -- Analytic = {} -- function Analytic:enable( e ) -- AnalyticEnabled = e -- end -- function Analytic:start( id ) -- if not AnalyticEnabled then return end -- if MOAIFlurry then -- ...
return function(ASS, ASSFInst, yutilsMissingMsg, createASSClass, re, util, unicode, Common, LineCollection, Line, Log, SubInspector, Yutils) local Weight = createASSClass("Tag.Weight", ASS.Tag.Base, {"weightClass","bold"}, {ASS.Number, ASS.Tag.Toggle}) function Weight:new(args) local weight, bold = self...
๏ปฟaddCommandHandler( "Reload weapon", function () local task = getPedSimplestTask( localPlayer ) -- Remove the ability to reload with a full clip in some weapons to avoid network abuse (purposely desyncing etc). local ammo = getPedAmmoInClip( localPlayer ) local wep = getPedWeapon( localPlayer ) if ( ( wep...
require'cmp'.register_source('skkeleton', require'cmp_skkeleton'.new())
local COMMAND = {} COMMAND.title = "Admin Say" COMMAND.description = "Sends a message to all connected admins (ranks with permission to view)." COMMAND.author = "Nub" COMMAND.timeCreated = "Sunday, April 26, 2020 @ 8:13 PM" COMMAND.category = "Utility" COMMAND.call = "asay" COMMAND.usage = "{message}" COMMAND.s...
-- ResourceDialogFilter -- Author: pplap -- DateCreated: 3/15/2020 2:38:18 PM -------------------------------------------------------------- -- ************************************************************* -- * Dialog event managers -- ************************************************************* function OnO...
--[[ This module implements a type checker, use a way similar to BFS to visit each function block recursively. in the case like: """ local t = {} function t.dosth() t.data = "jlfkdsfjds" end t.data = 321 t.dosth() """ We can't get the right type of t.data if we visit block in "function t.dosth" before we visit "t...
local vimp = require 'vimp' -- Clear highlights -- utils.map('n', '<C-l>', '<cmd>noh<CR>') -- jk to escape -- utils.map('i', 'jk', '<Esc>') -- folke/trouble.nvim vimp.nnoremap({'silent'}, '<leader>xx', '<cmd>TroubleToggle<cr>') vimp.nnoremap({'silent'}, '<leader>xw', '<cmd>TroubleToggle workspace_diagnostics<cr>') v...
return {'yoshi','yoshis'}
local copy_set = require 'src.sorting.copy_set' local function swap(set, index_1, index_2) local temp = set[index_1] set[index_1] = set[index_2] set[index_2] = temp end local function partition(set, low, high) local pivot = set[high] local low_element_swap_index = low - 1 for high_element_swap_index = lo...
if (getMilestone(MS_KILLED_GOLEMS)) then music = "Flowey.ogg" end function start() sk0 = Object:new{x=3, y=3, anim_set="shopkeep0"} sk0d = Object:new{x=3, y=4} sk1 = Object:new{x=19, y=3, anim_set="shopkeep1"} sk1d = Object:new{x=19, y=4} sign = Object:new{x=11, y=4} out = Portal:new{x=11, y=13} end functio...
-- banzai & banzai-threat statuses ( created by Michael ) local Banzai local BanzaiThreat local Grid2 = Grid2 local next = next local GetTime = GetTime local UnitName = UnitName local UnitGUID = UnitGUID local UnitExists = UnitExists local UnitCanAttack = UnitCanAttack local roster_units = Grid2.roster_units local t...
local g = vim.g g.gitblame_enabled = 0
--Translate lrby.tv video webpages URLs to corresponding video stream URLs. -- Author: ใ€ˆ RA ใ€‰ (github.com/ra101) -- Probe function. function probe() return ( vlc.access == "http" or vlc.access == "https" ) and ( string.match( vlc.path, "^lbry%.tv/@.+/.+" ) or string.match( vlc.path, "^lbry%.tv/.+" ) ) end -- Par...
nuclear.debug.log("--fluoride") -- Fluoride data:extend({ { type = "item", name = "fluoride", icon = no_path_g_icons .. "fluoride.png", icon_size = 64, icon_mipmaps = 4, subgroup = "raw-material", order = "g[thorium-fluoride]", stack_size = 50 } })
data:extend({ --smelting { type = "recipe", name = "JC-iron-ore-smelting", icon = "__JohnCore__/graphics/icon/fluid/JC-molten-iron.png", category = "JC-smelting", subgroup = "JC-ore-smelting", enabled = true, ingredients = { {"iron-ore", 1} }, results = {{type="fluid", name="JC-molten-i...
local M = {} local null_ls = require("null-ls") local h = require("null-ls.helpers") local methods = require("null-ls.methods") local DIAGNOSTICS = methods.internal.DIAGNOSTICS local FORMATTING = methods.internal.FORMATTING local sources_diagnostics = { bandit = h.make_builtin({ method = DIAGNOSTICS, ...
local registredOpcodes = nil local ServerPackets = { DailyRewardCollectionState = 0xDE, OpenRewardWall = 0xE2, CloseRewardWall = 0xE3, DailyRewardBasic = 0xE4, DailyRewardHistory = 0xE5, RestingAreaState = 0xA9, BestiaryData = 0xd5, BestiaryOverview = 0xd6, BestiaryMonsterData = 0xd7, BestiaryCharmsData = 0x...
-- breakcore3 engine.name="Breakcore3" local lattice_=require("lattice") s=require("sequins") function init() engine.sample(_path.code.."gatherum/data/beats16_bpm150_Ultimate_Jack_Loops_014__BPM_150_.wav") tempo=150 slices=16*4 rates=s{1} ratesm=s{1} ratesp=s{0} slicep=s{1,2,3,4,5,6,7,8,9,10,11,12,13,14...
local function get_version(str) local r = {} str:gsub('[^%.]+', function (w) r[#r+1] = tonumber(w) end) local ver = 0 for _, v in ipairs(r) do ver = ver * 100 + v end return ver end local function get_debugger() local curdbg local curver local path = fs.path(...
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later versio...
-- 3Dใƒชใƒณใ‚ฐ return Def.ActorMultiVertex({ --[[ params.Scale = {int TopSize, int BottomSize} params.Height = int Height params.Number = int verticesNumber params.Color = color faceColor params.Texture = RageTexture Texture params.Uv = {int uvLeft, int uvTop, int uvRight, int uvBottom} --]] SetVertices...
--TODO: refactor this mess t = Def.ActorFrame {} local barXP1 = (capWideScale(get43size(384), 384)) - 153 local barYP1 = 310 + capWideScale(get43size(120), 120) local playerDistY = 95 local barXP2 = 157 local barYP2 = barYP1 + playerDistY local barWidth = capWideScale(get43size(333), 333) - (barXP1 - capWideScale(...
-- wal is off, good opportunity to test something more CPU intensive: env = require('test_run') test_run = env.new() -- need a clean server to count the number of tuple formats test_run:cmd('restart server default with cleanup=1') spaces = {} box.schema.FORMAT_ID_MAX test_run:cmd("setopt delimiter ';'") -- too many for...
local utils = require "typesystem_utils" -- Application of a constructor depending on its type and its argument type. -- Return false as 2nd result on failure, true on success function tryApplyConstructor( node, typeId, constructor, arg) if constructor then if (type(constructor) == "function") then ...
local skynet = require "skynet" local cluster = require "skynet.cluster" local protobuf = require "protobuf" local random = require "random" local queue = require "skynet.queue" local conf = require "config" local roomid = tonumber(skynet.getenv("clusterid")) local config = conf[roomid] local game = require "game" gam...
function p50(...) result = 0 local arg={...} for i,v in ipairs(arg) do result = result + v end return result/#arg end
--[[ _______ ______ ______ _____ _ _ _______ ______ ______ _____ _ _ | |______ |_____] |_____/ | |____/ |_____| |_____] |_____/ | | |____/ |_____ |______ |_____] | \_ __|__ | \_ | | |_____] | \_ |_____| | \_ ...
local collections = require("wordplay.collections") local stack = collections.Stack local DictionaryStack = {} setmetatable(DictionaryStack, { __call = function(self, ...) return self:new(...) end; }) local DictionaryStack_mt = { __index = DictionaryStack } function DictionaryStack.new(self, ...) ...
require "libs.control.entityId" require "libs.logging" -- -------------------------------- -- API V3 -- -------------------------------- --[[ Data used: global.schedule[tick][idEntity] = { entity = $entity, [noTick = true], -- no entity update - used when entity is premined (to remove asap) [clearSch...
object_tangible_tcg_series3_consumable_hh_15_torpedo_warhead = object_tangible_tcg_series3_shared_consumable_hh_15_torpedo_warhead:new { } ObjectTemplates:addTemplate(object_tangible_tcg_series3_consumable_hh_15_torpedo_warhead, "object/tangible/tcg/series3/consumable_hh_15_torpedo_warhead.iff")
local base_dir = (solution().basedir .. "/sizzlingstats/") local external_dir = (solution().basedir .. "/external/") local sizzlib_dir = (solution().basedir .. "/sizzlinglib/") local srcds_path = _OPTIONS["srcds-path"] local srcds_exe = nil local postbuild_move = nil if srcds_path ~= nil then local...
function onCreate() --Iterate over all notes for i = 0, getProperty('unspawnNotes.length')-1 do --Check if the note is an Upsidedown if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'Upsidedown' then setPropertyFromGroup('unspawnNotes', i, 'texture', 'STATICNOTES_assets'); -- Change texture setPr...
-- Utilities local util = {} local Value = require 'autograd.runtime.codegen.Value' local cast function cast(tableOfParams, typeName) -- Some nice aliases if typeName == "float" then typeName = "torch.FloatTensor" end if typeName == "double" then typeName = "torch.DoubleTensor" end if typeName == "cuda" th...
require 'vanilla.spec.runner'
-- explosion_veryheavy_rocket-nix -- sparks_spawned return { ["explosion_veryheavy_rocket-nix"] = { fakelight = { air = false, class = [[CSimpleGroundFlash]], count = 4, ground = true, water = false, properties ...
function Init() KeyCode(Q) KeyCode(CONTROL) end function Hotkey() Write("meow") end
-------------------------------- --- MATERIALS (SKYBOX) -------------------------------- local Skybox = {} MR.SV.Skybox = Skybox local skybox = { -- Name used in duplicator dupName = "MapRetexturizer_Skybox", } -- Networking util.AddNetworkString("Skybox:Init") util.AddNetworkString("SV.Skybox:Set") util.AddNetwor...
SB.Include(Path.Join(SB.DIRS.SRC, 'view/dialog/file_dialog.lua')) ImportFileDialog = FileDialog:extends { caption = "Import" } function ImportFileDialog:init(dir, fileTypes) self.dir = dir self.fileTypes = fileTypes FileDialog.init(self) end function ImportFileDialog:ConfirmDialog() local filePat...
------------------------------------------------------------------------------- -- ElvUI Chat Tweaks By Crackpotx (US, Lightbringer) -- Based on functionality provided by Prat and/or Chatter ------------------------------------------------------------------------------- local Module = ElvUI_ChatTweaks:NewModule("Timest...
local dataset = require('dataset') local nngraph = require('nngraph') local path = require('pl.path') local stringx = require('pl.stringx') local torch = require('torch') require('nn') local cmd = torch.CmdLine() cmd:text() cmd:text('Train a model which predicts which champion builds are most successful') cmd:text() c...
require('libs/timers'); require('libs/building'); require('libs/utility'); require('libs/floating_text'); require('tree_tag'); require('events'); PARTICLES = { gold_tick = "particles/units/heroes/hero_alchemist/alchemist_lasthit_coins.vpcf", ability_tree_area = "particles/units/heroes/hero_lina/lina_spell_light_...
local common = require "core.common" local syntax = {} syntax.items = {} local plain_text_syntax = { name = "Plain Text", patterns = {}, symbols = {} } function syntax.add(t) table.insert(syntax.items, t) end local function find(string, field) for i = #syntax.items, 1, -1 do local t = syntax.items[i] ...
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild -- -- This file is compatible with Lua 5.3 local class = require("class") require("kaitaistruct") local enum = require("enum") local str_decode = require("string_decode") -- -- Windows resource file (.res) are binary ...
-- luacheck: globals remodel local placeFilePath, outPath = ... local game = remodel.readPlaceFile(placeFilePath) local SERVICE_BLACKLIST = { StarterPlayer = true, } local output = "" local indent = "" local function pushIndent() indent = indent .. "\t" end local function popIndent() indent = string.sub(indent...
--โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”-- --โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€-- -- Override configs -- this config file is used to override the already defined -- config/mappings. This make config more readable and less complicated. --โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€...
-- Event notes hooks function onEvent(name, value1, value2) if name == 'Modify Health' then amount = tonumber(value1); signal = tonumber(value2); health = getProperty('health'); if (signal == 0) then setProperty('health', health+amount); end if (signal == 1) then setProperty('health', health-amount);...
local colors = require("gwen.colors") local RendererBase = oo.CreateClass("Gwen.Renderer.Base") local math = math function RendererBase:Init() self.renderOffset = GwenPoint(0, 0) self.scale = 1 self.clipRegion = GwenRect(0, 0, 0, 0) end function RendererBase:Begin() return end function RendererBase:End() return...
utf8 = require("utf8") _defaultfont = love.graphics.getFont() gui = {} gui.__index = gui gui.TB={} gui.Version="8.0.0" -- Is it really ready for release? _GuiPro={GBoost=true,hasDrag=false,DragItem={},Children={},Visible=true,count=0,x=0,y=0,height=0,width=0,update=function(self) local things=GetAllChildren2(self) Upda...
Config = {} Config.DrawDistance = 100.0 Config.MarkerType = 21 Config.MarkerSize = {x = 1.5, y = 1.5, z = 0.5} Config.MarkerColor = {r = 255, g = 214, b = 0} Config.EnablePlayerManagement = true Config.EnableArmoryMana...
require("track") require("powernodes") EventHandler.instance:on(Events.INIT, function(ev) Track.instance = Track() end)
--Basic utilities by IllidanS4 local utils = {} local keymt = {__index = function()end, __newindex = function()end, __metatable = function()end} function utils.genkey() --return setmetatable({}, keymt) return newproxy(false) end return utils
object_tangible_loot_creature_loot_collections_col_holo_emitter_processor = object_tangible_loot_creature_loot_collections_shared_col_holo_emitter_processor:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_col_holo_emitter_processor, "object/tangible/loot/creature/loot/collections/co...
local source = require("cmp_nvim_insert_text_lsp.source") local M = {} ---Registered client and source mapping. M.client_source_map = {} ---Setup cmp-nvim-lsp source. M.setup = function() vim.cmd([[ augroup cmp_nvim_insert_text_lsp autocmd! autocmd InsertEnter * lua require'cmp_nvim_insert_text_lsp'....
--[[ BagEvents A library of functions for accessing and updating bag slot information Based on SpecialEvents-Bags by Tekkub Stoutwrithe (tekkub@gmail.com) ITEM_SLOT_ADD args: bag, slot, link, count, locked, coolingDown called when a new slot becomes available to the player ITEM_SLOT_REMOVE args: bag, slo...
t1 = {} mt1 = {} assert(getmetatable(t1) == nil) assert(setmetatable(t1, nil) == t1) assert(getmetatable(t1) == nil) assert(setmetatable(t1, mt1) == t1) assert(getmetatable(t1) == mt1) assert(setmetatable(t1, nil) == t1) assert(getmetatable(t1) == nil) function __index(table, index) return index end t2 = {} f...
--[[ Game: https://www.roblox.com/games/17541179 ]] -- // Vars if getgenv().MMHax then return getgenv().MMHax end getgenv().MMHax = {} local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local Minerock = wo...
return {[1]={stats={[1]="base_actor_scale_+%"}},[2]={lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Sacrifices %1%%% of Skeleton's Life to deal that much Chaos Damage"}}},name="skeletal_chains_aoe_health_percent",stats={[1]="skeletal_chains_aoe_%_health_dealt_as_chaos_damage"}},[3]={lang={English={[1]={limit={...
local tinyurl = {} tinyurl.http = require("tinyurl/http") tinyurl.conf = require("conf/tinyurl") return tinyurl
--[[----------------------------------------------------------------------------------- Original Drathals HUD (c) 2006 by Markus Inger / Drathal / Silberklinge / Silbersegen DHUD for WotLK and later expansions (c) 2013 by MADCAT (EU-ะ“ะพั€ะดัƒะฝะฝะธ, ะœะฐะดะบะฐั‚) (http://eu.battle.net/wow/en/character/ะ“ะพั€ะดัƒะฝะฝะธ/ะœะฐะดะบะฐั‚/advanced...
local F, C = unpack(select(2, ...)) C.themes["Blizzard_WarboardUI"] = function() local function forceProgressText(self) if self.styled then return end self:SetTextColor(1, 1, 1) self.SetTextColor = F.Dummy self.styled = true end hooksecurefunc(WarboardQuestChoiceFrame, "Update", function(self) if not se...