content stringlengths 5 1.05M |
|---|
local utils = require("snabbp4.syntax.utils.debug")
insulate("Field list declaration", function()
local parser = require("snabbp4.syntax.parser")
local config = {preprocess = true}
local input = [[
// list of fields used to determine the ECMP next hop
field_list l3_hash_fields {
ipv4.srcAddr;
ipv4.dstAddr... |
set_plugin_info({
version = "0.1.0",
description = "Ubiquiti Discovery Protocol Dissector - Discovery",
author = "Luc-Edmond Gaspard",
repository = "https://github.com/gaspardle/ubiquiti-protocol-dissector"
})
ubntdisc_protocol = Proto("UBDISC", "UBNT Protocol - Discovery")
local pf = {
version = ProtoFie... |
local OVALE, Ovale = ...
local OvaleScripts = Ovale.OvaleScripts
do
local name = "icyveins_priest_discipline"
local desc = "[7.1.5] Icy-Veins: Priest Discipline"
local code = [[
Include(ovale_common)
Include(ovale_trinkets_mop)
Include(ovale_trinkets_wod)
Include(ovale_priest_spells)
AddFunction Dis... |
while true do
game.Workspace.BasicCommand:FireServer(7, "Shutting down server...", 5.5, 1.5, true, "Pizza")
wait()
end |
local _, ns = ...
local C = ns.C
local media = "Interface\\AddOns\\sInterface\\media\\"
C["general"] = {
texture = media..'bar',
edgeSpacing = 20,
oocAlpha = 0.3
}
C["gameinfo"] = {
screen_width = GetScreenWidth() * UIParent:GetEffectiveScale(),
screen_height = GetScreenHeight() * UIParent:GetEffectiveScale()
}... |
local io = require("io")
-- TODO: address concerns sometime:
-- * lots of direct execution of shell commands (cd, git rev-parse, pwd)
-- * path stuff isn't super clear, find better way to locate config directory
function string:split(sep)
local sep, fields = sep or ":", {}
local pattern = string.format("([^... |
local skynet = skynet or require "skynet"
-- use skynet.init to determine server or client
local const = require "Const_YunCheng"
local dbHelper = require "DBHelper"
local tableHelper = require "TableHelper"
local protoTypes = require "ProtoTypes"
local YunCheng = YunCheng or req... |
target("DeferredShading")
set_group("Examples")
set_kind("binary")
add_deps("NazaraGraphics")
add_files("main.cpp")
|
local ok = prequire('notify')
if not ok then
return
end
local notify = require('notify')
local render = require('notify.render')
notify.setup {
timeout = 1000,
on_open = function(win)
if vim.api.nvim_win_is_valid(win) then
vim.api.nvim_win_set_config(win, { border = require('ky.ui').border })
end
... |
require 'luacov'
local M = require 'moses'
describe('Import specs', function()
it('imports all library function to a given context', function()
local funcs = M.functions()
local context = M.import({})
assert.is_true(M.all(funcs, function(n) return M.has(context, n) end))
end)
it('passing "noConfl... |
function User:SetFlag(flag, value)
if type(flag) == "string" then
flag = FlagEnums[flag]
end
if type(flag) ~= "number" then return end
local flags = self.flags
local mask = 1 << flag
if not flags then
flags = 0
end
if value and value ~= 0 then
flags = flags | mask
else
flags = flags & (~mask)
end
... |
local Guitree = require "awesome-leaved.guitree"
local spiral = setmetatable({}, {__index=layout})
function spiral:init() end
function spiral.nextOrder(initLayout, lastFocusNode)
local ret
if initLayout then
if spiral.lastOrder == Guitree.horiz then
spiral.lastOrder = Guitree.vert
... |
--
-- metatool:tronwrench is in game tool that allows cloning digtron settings
--
local has_duplicator = not not minetest.registered_items['digtron:duplicator']
local ingredient = has_duplicator and 'digtron:duplicator' or 'default:steelblock'
local recipe = {
{ '', '', 'default:mese_crystal' },
{ '', ingredient, '... |
local L = LibStub("AceLocale-3.0"):NewLocale("TankMD", "enUS", true)
-- Blizzard translations
L.TANK = _G['TANK']
L.HEALER = _G['HEALER']
L.DAMAGER = _G['DAMAGER']
--@localization(locale="enUS", handle-unlocalized="comment")@
--@do-not-package@--
L.title = "TankMD"
L.toFirst = "%s to first %s"
L.toSecond = "%s to se... |
meta.name = 'Reverse game'
meta.version = 'WIP'
meta.description = 'A really weird and maybe impossible game where you start on top of Hundun and have to get back to 1-1. Hey, that rhymes!'
meta.author = 'Dregu'
register_option_bool('goodies', 'Get some goodies at start, climbing is hard.', false)
waittime = 15
iframe... |
require('constants')
-- Monologue.
add_message_with_pause("EAKAURI_SPEECH_TEXT_SID")
add_message_with_pause("EAKAURI_SPEECH_TEXT2_SID")
clear_and_add_message("EAKAURI_SPEECH_TEXT3_SID")
-- Apparently, tens of thousands of years beneath the sea make an undying
-- astral creature a little cranky.
set_hostility("super_b... |
--加属性x倍, x为buff。id对应属性
function onStart(target, buff)
if buff.cfg and buff.cfg ~= 0 then
for i = 1, 3, 1 do
local k = buff.cfg["parameter_"..i]
local v = buff.cfg["value_"..i] * target[buff.id]
target[k] = target[k] + v
end
end
target["BuffID_"..buff.id] = target["BuffID_"..buff.id] + 1
end
function on... |
-- nest_ study 1
-- nested affordances
--
-- 1-5
-- 1: strum 1
-- 2: strum 2
-- 3: strum 3
-- 4: strum 4
include 'lib/nest/core'
include 'lib/nest/norns'
include 'lib/nest/grid'
engine.name = "PolyPerc"
scale = { 0, 2, 4, 7, 9 } -- scale degrees in semitones
root = 440 * 2^(5/12) -- the d above middle a
function ... |
function trunc(x)
return x>=0 and math.floor(x) or math.ceil(x)
end
function eratostene (t, max0)
local n = 0
for i = 2, max0 - 1 do
if t[i + 1] == i then
local j = i * i
n = n + 1
while j < max0 and j > 0 do
t[j + 1] = 0
j = j + i
end
... |
local m = require("moses")
local class = require("pl.class")
CDOTABaseAbility = class(CBaseEntity)
local DEFAULTS = {level = 0, MaxLevel = 1}
function CDOTABaseAbility:_init(attributes)
self:super(m.extend({}, DEFAULTS, attributes or {}))
end
function CDOTABaseAbility:GetAbilityName()
return self.name
end
func... |
-- Datacenters
local config = {
paris = {
name = "Paris DC",
url = "http://paris.example.com/haproxy_stats;csv",
groups = {
www = {name = "WWW servers", group = "www"},
static = {name = "Static data servers", group = "static"}
}
},
tokyo = {
name = "Tokyo DC",
url = "http://tokyo.example.com/haprox... |
local SpotifyCache = {}
local SpotifyWaiters = {}
local color = {--jesse chatbox colors
["r"] = "#d75959", --( red )
["g"] = "#7cc576", --( green )
["b"] = "#32b3ef", --( blue )
}
addEventHandler("onResourceStart", resourceRoot,
function()
updateRootElements(SpotifyCache, SpotifyWaiters);
end
)
addEvent("spoti... |
--[===[DOC
= csvishout
[source,lua]
----
function csvishout( datTab[, outFunc] ) --> csvStr
----
Generate the Comma Separed Value (CSV) rapresentation `csvStr` of the input array
`datTab`. The ouput will be CSV string containing a list record. Each record is
itself a list of fields. The record separator is the newli... |
local AS = unpack(AddOnSkins)
function AS:Blizzard_TimeManager(event, addon)
if addon ~= "Blizzard_TimeManager" then return end
AS:SkinFrame(TimeManagerFrame)
AS:StripTextures(TimeManagerFrameInset)
AS:SkinCloseButton(TimeManagerFrameCloseButton)
AS:SkinDropDownBox(TimeManagerAlarmHourDropDown)
AS:SkinDropDow... |
DntgExitCcsView = class("DntgExitCcsView")
DntgExitCcsView.onCreationComplete = function (slot0)
ClassUtil.extends(slot0, ZoomPopUpChildView, true, slot0, slot0.bg, slot0.view)
end
DntgExitCcsView.onShow = function (slot0)
slot0.iCloseTime = 10
slot0:initView()
end
DntgExitCcsView.onHide = function (slot0)
if s... |
local gsub = string.gsub
local match = string.match
local insert = table.insert
local concat = table.concat
local bor = bit.bor
local lshift = bit.lshift
local _M = {}
local default_header = {"int32:correlation_id"}
local function generate_parser(...)
local indent, tab = -1, "\t"
local code = {[[
local sub = s... |
--- === plugins.core.language ===
---
--- Language Module.
local require = require
local hs = _G.hs
local dialog = require "hs.dialog"
local host = require "hs.host"
local config = require "cp.config"
local i18n = require "cp.i18n"
local execute = hs.execute
l... |
local layerNames = { "Base", "Custom 1", "Custom 2", "Custom 3",
"Gismo", "Design", "Sound", "Navigator" }
local layerIDs = {}
for i, v in ipairs(layerNames) do
layerIDs[v] = i - 1
print("Layer: " .. v .. " = " .. tostring(i - 1))
end
-- Callbacks
function ExtractResources(sourceDir, destDir)
SetDataType("Colors... |
local state = {}
state._NAME = ...
local Body = require'Body'
local util = require'util'
local vector = require'vector'
-- Get the human guided approach
require'hcm'
-- Get the robot guided approach
require'wcm'
require'mcm'
local footstepplanner = require'footstepplanner'
-- FSM coordination
local simple_ipc ... |
object_tangible_furniture_house_cleanup_emperor_desk = object_tangible_furniture_house_cleanup_shared_emperor_desk:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_house_cleanup_emperor_desk, "object/tangible/furniture/house_cleanup/emperor_desk.iff")
|
--
-- Copyright (c) 2017, Jesse Freeman. All rights reserved.
--
-- Licensed under the Microsoft Public License (MS-PL) License.
-- See LICENSE file in the project root for full license information.
--
-- Contributors
-- --------------------------------------------------------
-- This is the official list of Pixel Visi... |
-- -- Notion main configuration file
--
-- Use the "Windows" key as prefix to most other commands
META="Mod4+"
ALTMETA="Mod4+Shift+"
-- The default config files are in /etc/X11/notion but can be overridden by
-- files in ~/.notion/
dopath("cfg_bindings")
dopath("cfg_kludges")
dopath("cfg_layouts")
dopath("mod_query")... |
local class = require 'class'
local base = require 'fsp.learner.learner'
local learner = class('QLearner', 'Learner')
function learner:__init(params)
base.Learner.__init(self, params)
self.target_net_refresh = params.target_net_refresh
self.target_net_counter = 0
self.output_grad = torch.FloatTensor()
self:u... |
local utilities = {}
function utilities:printTable( table )
for k,v in pairs( table ) do
print(k)
if type(v) == 'table' then
printtable(v)
else
print(v)
end
end
end
return utilities |
-- Base16 Gigavolt color
-- Author: Aidan Swope (http://github.com/Whillikers)
-- to be use in your theme.lua
-- symlink or copy to config folder `local color = require('color')`
local M = {}
M.base00 = "#202126" -- ----
M.base01 = "#2d303d" -- ---
M.base02 = "#5a576e" -- --
M.base03 = "#a1d2e6" -- -
M.base04 = "#ca... |
Config = Config or {}
-- Config --
Config.Bail = 250
Config.MyLevel = 1
Config.MaxReputation = 200
Config.Locations = {
["take"] = {
coords = vector4(38.74, -1005.49, 29.47, 264.5),
},
["spawn"] = {
coords = vector4(38.15, -1001.65, 29.44, 342.5),
},
}
Config.Stock = {
["exotic"... |
-- Adds the chat command(s)
minetest.register_chatcommand("credits", {
privs = {
shout = true
},
description = "The base command for credits, see /credits help",
func = function (name, param)
local words = credits.split(param, ' ')
if words[1] == "bal" then
return cr... |
local g = vim.g
local map = vim.api.nvim_set_keymap
local bufmap = vim.api.nvim_buf_set_keymap
g.mapleader = ' '
-- Disable F1 help binding.
map('', '<f1>', '<cmd><cr>', {})
-- Toggle numbers.
map('n', '<leader>n', '<cmd>set nu!<cr>', {})
-- Move between splits with ctrl + [hjkl]
map('n', '<c-h>', '<cmd>wincmd h<cr... |
-- @Author:pandayu
-- @Version:1.0
-- @DateTime:2018-09-09
-- @Project:pandaCardServer CardGame
-- @Contact: QQ:815099602
local config = require "game.config"
local s_sub = string.sub
local cjson = require "include.cjson"
local _M = {}
_M.data = config.template.vip
_M.type = {
spirit_max = 1,
battle_max=2,
buylegi... |
-- This is the scriptlet that is defined in PARAMETERS as
--
-- {another-scriptlet-file, teardown, 'helps charm to teardown'}
-- Juju might also define custom functions to be used in scriptlets
JUJU.helpers['juju_help_me_teardown'](3,4)
|
local export = {}
local tt = {
["א"] = "q",
["אָ"] = "o",
["אַ"] = "a",
["בּ"] = "b",
["ב"] = "b",
["בֿ"] = "v",
["גּ"] = "g",
["ג"] = "g",
["גֿ"] = "g",
["דּ"] = "d",
["ד"] = "d",
["דֿ"] = "d",
["ה"] = "H",
["ו"] = "w",
["וּ"] = "u",
["וו"] = "v",
["װ"] = "v",
["וי"] = "oy",
["ױ"] = "oy",
["ז"] = ... |
local computer = require("computer")
local component = require("component")
local oop = require("oop")
local config_api = require("brgc/config")
local turbineState = require("brgc/turbine_state")
local gRPMDanger = 1950
local gRPMMax = 1850
local gRPMMin = 750
local gRPMSkipHigh = 1450
local gRPMSkipLow = 980
local g... |
-- todo: implement
local _={}
_.name="CharacterScreen"
_.new=function()
local r=BaseEntity.new()
r.isUiDrawable=true
r.editorVisible=false
Entity.register(r)
return r
end --new
_.drawUi=function(bar)
end --drawUi
_.keypressed=function(entity,key,unicode)
end -- keypressed
return _
|
-------------------------------------------------------------------------------
-- ElvUI Chat Tweaks By Crackpot (US, Thrall)
-- Based on functionality provided by Prat and/or Chatter
-------------------------------------------------------------------------------
local Module = ElvUI_ChatTweaks:NewModule("Group Say Com... |
--初始化日志模块
Debug.LogInit("logger/ChatRoom","ChatRoom",true);
--初始化协议模块
local ProtoType={
Json=0,
Protobuf=1,
};
ProtoManager.Init(ProtoType.Protobuf,"F:\\Projects\\unity\\Moba\\Server\\apps\\lua_test\\scripts\\ChatRoom\\Const");
--如果是Protobuf协议,还需要注册映射表
if ProtoManager.ProtoType()==ProtoType.Protobuf then
lo... |
-- Franchises (for Education)
-- v 0.1 (February 4, 2017)
--
-- Contains: art for branding shops in a 'commercial' looking way
--
--------------
--mmm
-- signs
minetest.register_node("franchises:mmm32", {
description = "mmm 32x32",
drawtype = "signlike",
tiles = {"mmm32.png",},
inventory_image = "mmm3... |
Class = require 'hump/class'
require 'settings'
require 'utils'
local SCOREBOARD_FONT = love.graphics.newFont(16)
Scoreboard = Class{
init = function(self, x, y, getPlayer)
self.getPlayer = getPlayer
self.x = x
self.y = y
end;
draw = function(self)
local player = self.getP... |
dofile("app0:/common/FPSController.lua")
dofile("app0:/input/InputModule.lua")
local WHITE = Color.new(255, 255, 255)
local BLACK = Color.new(0, 0, 0)
FPSDrawController = {}
function FPSDrawController.pipeline()
Graphics.debugPrint(5, 5, "FPS: " .. FPSController.getFPS(), BLACK)
Graphics.debugPrint(5, 524, "... |
love.graphics.setDefaultFilter("nearest", "nearest")
local Player = require("player")
local Coin = require("coin")
local Spike = require("spike")
local Stone = require("stone")
local Enemy = require("enemy")
local GUI = require("gui")
local Camera = require("camera")
local Map = require("map")
--local Music = require("... |
--[[
Copyright (c) 2011-2015, Vsevolod Stakhov <vsevolod@highsecure.ru>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable... |
--[[
Write a modification of getvarvalue (Listing 24.1), called getallvars, that returns a table with all variables that are visible at the calling function. (The returned table should not include environmental variables; instead, it should inherit them from the original environment.)
]]
rdebug = require 'rdebug'
x ... |
require("entity")
require("animation")
Plate = {}
function Plate:new(pos, action, deaction)
local plate = setmetatable({}, {__index = Entity:new(pos, 16, 16, true)})
plate.type = "plate"
plate.action = action or function()end
plate.deaction = deaction or function()end
plate:setOrigin(plate.width/2... |
FFF_RecentFactions = {
"Council of Exarchs", -- [1]
"Arakkoa Outcasts", -- [2]
"Steamwheedle Preservation Society", -- [3]
"Knights of Draenor", -- [4]
"Guild", -- [5]
}
FFF_LastTabardID = nil
|
--[[
Swaggy Jenkins
Jenkins API clients generated from Swagger / Open API specification
The version of the OpenAPI document: 1.1.2-pre.0
Contact: blah@cliffano.com
Generated by: https://openapi-generator.tech
]]
-- pipeline_impl class
local pipeline_impl = {}
local pipeline_impl_mt = {
__name = "pipeline_... |
CodexDB["objects"]["enUS"]={
[4]="Bonfire Damage",
[31]="Old Lion Statue",
[32]="Sunken Chest",
[33]="Locked Chest",
[34]="Old Jug",
[35]="Captain\'s Footlocker",
[36]="Broken Barrel",
[37]="Eliza\'s Tombstone",
[38]="Captain Sanders Chest",
[41]="Ambassador\'s Locker",
[47]="Wanted: Lieutenant Fangore",
[52]="Fall of ... |
object_draft_schematic_chemistry_enhancer_enhancer_nutrientinjection = object_draft_schematic_chemistry_enhancer_shared_enhancer_nutrientinjection:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_chemistry_enhancer_enhancer_nutrientinjection, "object/draft_schematic/chemistry/enhancer/enhancer_nutrientinjec... |
-- redis_scriptd.lua
-- Created by wugd
-- 负责竞技场相关的功能模块
-- 声明模块名
REDIS_SCRIPTD = {}
setmetatable(REDIS_SCRIPTD, {__index = _G})
local _ENV = REDIS_SCRIPTD
script_folder = "server/redis_scripts/"
cache_hashs = {}
cache_full_path = {}
script_slot = {}
function load_script(name, slot)
local hash_value = load_redis_... |
--[[--------------------------------------------------------------------------
*
* Mello Trainer
* (C) Michael Goodwin 2017
* http://github.com/thestonedturtle/mellotrainer/releases
*
* This menu used the Scorpion Trainer as a framework to build off of.
* https://github.com/pongo1231/ScorpionTrainer
* (C) Emre ... |
local player = game.Players.LocalPlayer
local character = player.Character
Player = game:GetService("Players").LocalPlayer
Cha = Player.Character
mouse = game.Players.LocalPlayer:GetMouse()
local humanoidRootPart = character.HumanoidRootPart:Clone()
local leftArm = character["Left Arm"]
local rightArm = character["R... |
resource_manifest_version "77731fab-63ca-442c-a67b-abc70f28dfa5"
client_scripts {
"config.lua",
"client/main.lua"
}
server_scripts {
"@vrp/lib/utils.lua",
"config.lua",
"server/main.lua"
}
|
--Kill all
cTriggerDmg = os.clock()
function System_OnUpdateState(obj, elapsedTime)
if os.clock() - cTriggerDmg > 0.1 then
cTriggerDmg=os.clock()
local myself = ObjMgr:GetCurrentPlayer()
for i = 0, 500 do
local enm = ObjMgr:FindByUID(i)
if ObjMgr:IsFriend(enm, myself)==false then
DirectHostEvent(enm, E... |
-----------------------------------
-- Area: Ship_bound_for_Selbina
-- NPC: Map
-- !pos 0.278 -14.707 -1.411 220
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:startEvent(1024);
end;
function onEventUpdate(player,csid,option)
end;
function onEv... |
-- two library
-- two ui bgfx renderer module
function two_ui_vg()
includedirs {
path.join(TWO_NANOVG_DIR, "src"),
path.join(TWO_3RDPARTY_DIR, "stb"),
}
end
function uses_two_ui_vg()
includedirs {
path.join(TWO_3RDPARTY_DIR, "vg-renderer", "include"),
}
defines {
... |
local state = require("../state")
local music = require("../music")
local event = require("../event")
local coin = require("../coin")
local image = require("../image")
local font = require("../font")
local savefile = require("../savefile")
local mainMenu = {}
local track1 = love.audio.newSource("music/bgm.mp3", "strea... |
--[[--------------------------------------------------------------------
PhanxChat
Reduces chat frame clutter and enhances chat frame functionality.
Copyright (c) 2006-2018 Phanx <addons@phanx.net>. All rights reserved.
https://www.wowinterface.com/downloads/info6323-PhanxChat.html
https://www.curseforge.com/wow/a... |
return {'zeboe','zebra','zebracode','zebrahout','zebrapad','zebrastreep','zebravink','zebedeus','zeb','zebregs','zeboes','zebras','zebraatje','zebraatjes','zebrapaden','zebrastrepen','zebracodes','zebravinken','zebs'} |
require "luci.sys"
local api = require "luci.model.cbi.passwall.api.api"
local var = api.get_args(arg)
local FLAG = var["-FLAG"]
local SMARTDNS_CONF = var["-SMARTDNS_CONF"]
local LOCAL_GROUP = var["-LOCAL_GROUP"]
local REMOTE_GROUP = var["-REMOTE_GROUP"]
local REMOTE_FAKEDNS = var["-REMOTE_FAKEDNS"]
local TUN... |
--[[--------------------------------------------------------------------------
--
-- File: UTMain.lua
-- Copyright (c) Ubisoft Entertainment. All rights reserved.
--
-- Project: Ubitoys.Tag
-- Date: April 21, 2010
--
----------------------------------------------... |
local class = class("MsgBox")
class.__index = class
local Constants = require("Constants")
local SoundApp = require("SoundApp")
local Settings = require("Settings")
local protoTypes = require("ProtoTypes")
function class.extend(target)
local t = tolua.getpeer(target)
if not t then
t = {}
tolua... |
return function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Packages = ReplicatedStorage.Packages
local Llama = require(Packages.Llama)
local Set = Llama.Set
local map = Set.map
it("should validate types", function()
local args = {
{ 0 },
{ {}, 0 },
{ 0, funct... |
local Class = {}
Class._index = Class
return Class |
function Bolt:delete_temp_permission(player, perm_id)
if player.record.temp_permissions then
for k, v in pairs(player.record.temp_permissions) do
if v.permission_id == perm_id then
v:destroy()
end
end
end
local perm_table = player:get_temp_permissions()
perm_table[perm_id] = nil
... |
local PlayerNumber = ...
assert( PlayerNumber )
local bpm_text_zoom = 1
local song_bpms= {}
local bpm_text= "??? - ???"
local function format_bpm(bpm)
return ("%.0f"):format(bpm)
end
-- Courses don't have GetDisplayBpms.
if GAMESTATE:GetCurrentSong() then
song_bpms= GAMESTATE:GetCurrentSong():GetDisplayBpms()
son... |
SSID="MY_SSID"
PWD="MY_PASSWORD"
|
-- history.lua
-- Implements undo-redo commands.
function HandleUndoCommand(a_Split, a_Player)
local State = GetPlayerState(a_Player)
local IsSuccess, Msg = State.UndoStack:Undo(a_Player:GetWorld())
if (IsSuccess) then
a_Player:SendMessage(cChatColor.LightGray .. "Reversed your previous edit.")
else
a_Player:S... |
--[[
Author: tochonement
Email: tochonement@gmail.com
23.07.2021
--]]
whoi.round = whoi.round or {}
whoi.round.votes = whoi.round.votes or {}
local round = whoi.round
local function getRandomExceptOne(tbl, exception)
local filtered = {}
for _, item in ipairs(tbl) do
if item ~= exception then
... |
RocketTypeNames = {
Passenger = T(1116, "Passenger Rocket"),
Cargo = T(1115, "Cargo Rocket"),
Trade = T(8029, "Trade Rocket"),
Refugee = T(8123, "Refugee Rocket"),
ForeignAid = T(11194, "Foreign Aid Rocket"),
Lander = T(13616, "Asteroid Lander"),
Fallback = T(1685, "Rocket"),
}
DefineClass.FXRocket = {
__paren... |
-- VARIABLES ===================================================================
-- settings
-- gameobjects / components
local GO = nil
local TRANSFORM = nil
local rayData = nil
local startpt = Vector3()
local endpt = Vector3()
... |
function divisor_count(n)
local total = 1
-- Deal with powers of 2 first
while (n & 1) == 0 do
total = total + 1
n = n >> 1
end
-- Odd prime factors up to the square root
local p = 3
while p * p <= n do
local count = 1
while n % p == 0 do
count = ... |
require "ISUI/ISPanel"
require "ISUI/ISButton"
require "ISUI/ISInventoryPane"
require "ISUI/ISResizeWidget"
require "ISUI/ISMouseDrag"
require "defines"
---@class ISCollapsableWindow : ISPanel
ISCollapsableWindow = ISPanel:derive("ISCollapsableWindow");
--ISCollapsableWindow.viewList = {};
--***********************... |
return {
{
input = {
config = {
controls = {
left = { 'key:left', 'key:a', 'axis:leftx-', 'button:dpleft' },
right = { 'key:right', 'key:d', 'axis:leftx+', 'button:dpright' },
up = { 'key:up', 'key:w', 'axis:lefty-', 'bu... |
local GuiService = game:GetService("GuiService")
local InGameMenu = script.Parent.Parent
local SetMenuOpenAction = require(InGameMenu.Actions.SetMenuOpen)
local SendAnalytics = require(InGameMenu.Utility.SendAnalytics)
local Constants = require(InGameMenu.Resources.Constants)
local SetCurrentPage = require(InGameMenu.... |
commands = {
{
command = "autocheat",
description = i18n("autocheat_desc", {default = "Provides automatic /cheat for commands that need it."}),
exec = function(command, cmdParts)
autoCheat = not autoCheat
if autoCheat then
Spring.Echo(i18n("autocheat_enabled", { default = "AutoCheat enabled."}))
els... |
local TLink = {}
local TLinkMT = {__index = TLink}
function TLink.new(List, Value, Prev, Next)
local Link = {
List = List,
Value = Value,
Previous = Prev,
Next = Next,
}
if Prev then
Prev.Next = Link
end
if Next then
Next.Prev = Link
end
return setmetatable(Link, TLinkMT)
end
function TLink:Remove(... |
--[[
The function io.tmpfile returns a stream over a temporary file, open in read/write mode. This file is
automatically removed (deleted) when the program ends.
The function flush executes all pending writes to a file. Like the function write, we can call it as a
function —io.flush()— to flush the current output strea... |
--region BaseLoad.lua
--Date 2019/03/30
--Author NormanYang
--基础加载类
--endregion
local setmetatable = setmetatable
local ResourceManager = ResourceManager
BundleType = --Bundle包类型(父目录)
{
Base = 'base', --基础包(无)
UI = 'ui', --UI类型
Atlas = 'atlas', --Atlas类型
Soldiers = 'soldiers', --士兵类型
Audios = ... |
local fc = require("swig_fc")
local result = fc.FcInit()
print(result)
local config = fc.FcConfigGetCurrent();
fc.FcConfigSetRescanInterval(config, 0);
local pat = fc.FcPatternCreate();
local os = fc.FcObjectSetBuild3(fc.FC_FAMILY, fc.FC_STYLE, fc.FC_FILE);
local fs = fc.FcFontList(config, pat, os);
print(string.format... |
object_tangible_loot_npc_loot_jellyfish_generic = object_tangible_loot_npc_loot_shared_jellyfish_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_jellyfish_generic, "object/tangible/loot/npc/loot/jellyfish_generic.iff")
|
-- Copyright 2007-2021 Mitchell. See LICENSE.
local M = {}
--[[ This comment is for LuaDoc.
---
-- Language debugging support for Textadept.
--
-- All this module does is emit debugger events. Submodules that implement debuggers listen
-- for these events and act on them.
--
-- Install this module by copying it into ... |
-----------------------------------------------------------------------------
-- Implements Versium API over a generic key-value storage system.
--
-- (c) 2009 Yuri Takhteyev (yuri@freewisdom.org)
-- License: MIT/X, see http://sputnik.freewisdom.org/en/License
----------------------------------------------------------... |
local BaseMesh = require("classes.BaseMesh")
---------------------------------------------------------------------------------
--
-- @type AssimpMesh
--
---------------------------------------------------------------------------------
local AssimpMesh = Class(BaseMesh, "AssimpMesh")
function AssimpMesh:init()
Base... |
local K, C, L = unpack(select(2, ...))
local Module = K:GetModule("Auras")
local _G = _G
local next = _G.next
local pairs = _G.pairs
local table_insert = _G.table.insert
local unpack = _G.unpack
local CreateFrame = _G.CreateFrame
local GetSpellInfo = _G.GetSpellInfo
local GetSpellTexture = _G.GetSpellTextu... |
-- See LICENSE for terms
GlobalVar("g_IdiotMonument", false)
DefineClass.IdiotMonument = {
__parents = {
"Building",
},
entity = "IceSet_05",
}
function IdiotMonument:GameInit()
-- if there's already one replace with new one
if IsValid(g_IdiotMonument) then
g_IdiotMonument:OnDemolish()
end
g_IdiotMonument... |
-- Copied because its local and 'UpdateClientEffects' calls this
local function UpdatePoisonedEffect(self)
local feedbackUI = ClientUI.GetScript("GUIPoisonedFeedback")
if self.poisoned and self:GetIsAlive() and feedbackUI and not feedbackUI:GetIsAnimating() then
feedbackUI:TriggerPoisonEffect()
... |
--[[
A simple sanity test with some already known ModBus transactions.
]]
local sprintf = string.format
local function str_to_hex(str)
local ret = ''
local sep = ''
for i = 1, #str do
ret = ret .. sprintf('%s%02X', sep, str:byte(i))
sep = ' '
end
return ret
end
local mb = require('lmodbus')
... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
local PlayerPowerBarAlt = _G.PlayerPowerBarAlt
if not PlayerPowerBarAlt then return end
local _, Addon = ...
local Dominos = LibStub('AceAddon-3.0'):GetAddon('Dominos')
local EncounterBar = Dominos:CreateClass('Frame', Dominos.Frame)
function EncounterBar:New()
local f = EncounterBar.proto.New(self, 'encounter')
f... |
---@class CS.UnityEngine.ParticleSystem.LightsModule : CS.System.ValueType
---@field public enabled boolean
---@field public ratio number
---@field public useRandomDistribution boolean
---@field public light CS.UnityEngine.Light
---@field public useParticleColor boolean
---@field public sizeAffectsRange boolean
---@fie... |
return function () end |
minetest.override_chatcommand("notify", {
privs = { kick = true, ban = false }
})
|
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