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object_mobile_naboo_lt_maximilian_vox = object_mobile_shared_naboo_lt_maximilian_vox:new { } ObjectTemplates:addTemplate(object_mobile_naboo_lt_maximilian_vox, "object/mobile/naboo_lt_maximilian_vox.iff")
function onInit() Debug.console("manager_gui: onInit") Interface.onWindowOpened = onWindowOpened_handle Interface.onWindowClosed = onWindowClosed_handle end function onWindowOpened_handle(wi) Debug.console('onWindowOpenedHandler', wi) end function onWindowClosed_handle(wi) Debug.console('onWindowClos...
function updateAll(dt) player:update(dt) world:update(dt) walls:update(dt) effects:update(dt) bombs:update(dt) treasures:update(dt) cam:update(dt) particles:update(dt) particleWorld:update(dt) flux.update(dt) dj.cleanup() end
--[[ Netherstorm -- Ekkorash the Inquisitor.lua This script was written and is protected by the GPL v2. This script was released by BlackHer0 of the BLUA Scripting Project. Please give proper accredidations when re-releasing or sharing this script with others in the emulation community. ~~End of License Agreement -- ...
describe("Linked stack", function() local linked_stack = require("data_structures.linked_stack") it("should work", function() local stack = linked_stack.new() assert.truthy(stack:empty()) for i = 1, 10 do stack:push(i) end for i = 10, 1, -1 do assert.equals(i, stack:top()) assert.equals(i, stack:po...
-- title: Bunnymark in Lua -- author: Rabia Alhaffar -- desc: Benchmarking tool to see how many bunnies can fly around the screen, using Lua. -- license: MIT License -- input: gamepad -- script: lua -- version: 1.1.0 screenWidth = 240 screenHeight = 136 toolbarHeight = 6 t = 0 function randomFloat(lower, greater) r...
local _,L = ... local rematch = Rematch local panel = RematchOptionPanel local settings panel.funcs = {} -- where setting functions are stored (ie panel.func.AutoLoad) panel.workingList = {} -- working list of indexes to display rematch:InitModule(function() rematch.OptionPanel = panel settings = RematchSettings ...
local module = {} module.tMain = {'data_time'} function module.load_Textures() if module.main_sprite == nil then module.main_sprite = get_Textures(getGameDirectory()..'\\moonloader\\resource\\hudWoW\\hudWoW', module.tMain) if module.main_sprite == nil then return false end end return true e...
---@class CS.UnityEngine.HashUtilities ---@type CS.UnityEngine.HashUtilities CS.UnityEngine.HashUtilities = { } ---@param inHash CS.UnityEngine.Hash128 ---@param outHash CS.UnityEngine.Hash128 function CS.UnityEngine.HashUtilities.AppendHash(inHash, outHash) end ---@param value CS.UnityEngine.Matrix4x4 ---@param hash ...
local lrucache = require "resty.lrucache" local utils = require "kong.tools.utils" local bit = require "bit" local hostname_type = utils.hostname_type local re_match = ngx.re.match local re_find = ngx.re.find local null = ngx.null local insert = table.insert local sor...
AddCSLuaFile() DEFINE_BASECLASS( "sent_tv_label" ) ENT.PrintName = "TV: StickyNote" ENT.Author = "raubana" ENT.Information = "" ENT.Category = "Tunnel Vision" ENT.Editable = true ENT.Spawnable = true ENT.AdminOnly = true ENT.RenderGroup = RENDERGROUP_OPAQUE
return { controls = { left = {'key:a', 'axis:leftx-', 'button:dpleft'}, right = {'key:d', 'axis:leftx+', 'button:dpright'}, up = {'key:w', 'axis:lefty-', 'button:dpup'}, down = {'key:s', 'axis:lefty+', 'button:dpdown'}, jump = {'key:k', 'button:a'}, shoot = {'key:j',...
module(..., package.seeall) local cjson = require "cjson" local json_safe = require "cjson.safe" local rex = require "rex_pcre2" local resty_md5 = require "resty.md5" local maxmind = require "lua.maxmind" local globals = require "lua.globals" local accesslog = require "lua.accesslog" local iptools = ...
slot0 = class("SelectTechnologyMediator", import("..base.ContextMediator")) slot0.ON_BLUEPRINT = "SelectTechnologyMediator:ON_BLUEPRINT" slot0.ON_TECHNOLOGY = "SelectTechnologyMediator:ON_TECHNOLOGY" slot0.ON_TRANSFORM_EQUIPMENT = "SelectTechnologyMediator:ON_TRANSFORM_EQUIPMENT" slot0.ON_META = "SelectTechnologyMediat...
reaper.SetExtState("reaticulate", "command", "set_default_channel=11", false)
gl.setup(1920, 200) logo = resource.load_image("jh-ulm.png") font = resource.load_font("OpenSans-Bold.ttf") local clock = (function() local base_time = N.base_time or 0 local function set(time) base_time = tonumber(time) - sys.now() end util.data_mapper{ ["clock/midnight"] = function(since_midnight...
require 'torch' require 'image' require 'paths' require 'pl' require 'cudnn' NN_UTILS = require 'utils.nn_utils' DATASET = require 'dataset' OPT = lapp[[ --save (default "logs") Directory in which the networks are stored. --network (default "adversarial.net") ...
local Prop = {} Prop.Name = "Lake House 202" Prop.Cat = "House" Prop.Price = 340 Prop.Doors = { Vector( 11066.299804688, -4766.4501953125, 157 ), Vector( 10820.299804688, -4543, 157 ), } GM.Property:Register( Prop )
ProxyProperties = {} ProxyProperties.__index = ProxyProperties -- Make proxy object with property support. -- Notes: -- If key is found in <getters> (or <setters>), then -- corresponding function is used, else lookup turns to the -- <class> metatable (or first to <priv> if <is_expose_private> is true)...
return Def.ActorFrame { LoadActor("_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Ready Receptor")) .. { Frames = { {Frame = 2, Delay = 1} }, InitCommand = function(self) self:playcommand("Set") end, GameplayLeadInChangedMessageCommand = function(self) self:playcommand("Set") end, ...
a_mighty_boar_charge = class({}) function a_mighty_boar_charge:OnSpellStart() local victim = GetRandomHeroEntities(1) if not victim then return end victim = victim[1] local victim_loc = victim:GetAbsOrigin() --- Get Caster, Victim, Player, Point --- local caster = self:GetCaster() local caster_loc = cast...
require('Print') require('String') require('Check') require('EventListener')
Ext.Require("Server/PartySize.lua")
local pbc = require "protobuf" local socket = require "skynet.socket" local crypt = require "skynet.crypt" local cjson = require "cjson" local utils = require "utils" local skynet = require "skynet" local Player = {} Player.__index = Player function Player.new(info) local player = {} setmetatable(player, Player) ...
--[[ Copyright (c) 2011-2016, Vsevolod Stakhov <vsevolod@highsecure.ru> Copyright (c) 2013-2015, Alexey Savelyev <info@homeweb.ru> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apa...
--[[---------------------------------------------------------------------------- MIT License Copyright (c) 2018 David F. Burns This file is part of LrSlide. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in t...
CarGen = { { id = 1, coords = vector4(-0.134502, 6618.419, 31.12323, -86.46173529974178), length = 3.0, flags = 3680 }, { id = 2, coords = vector4(-0.223571, 6340.914, 31.04465, 35.81763408331457), length = 4.0, flags = 3680 }, { id = 3, coords = vector4(-0.363403, -1685.079, 28.37933, -247.17129573868348), length =...
-- add mbedtls package option("mbedtls") -- show menu set_showmenu(true) -- set category set_category("package") -- set description set_description("The mbedtls package") -- add defines to config.h if checking ok add_defines_h_if_ok("$(prefix)_PACKAGE_HAVE_MBEDTLS") -- add links...
--[[ The contents of this file are subject to the Common Public Attribution License Version 1.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://ultimate-empire-at-war.com/cpal. The License is based on the Mozilla Public License Versio...
local matRefraction = Material("refract_ring") local tMats = {} tMats.Glow1 = Material("sprites/light_glow02") --tMats.Glow1 = Material("models/roller/rollermine_glow") tMats.Glow2 = Material("sprites/yellowflare") tMats.Glow3 = Material("sprites/redglow2") for _, mat in pairs(tMats) do mat:SetInt("$spritere...
local HttpService = game:GetService("HttpService") local Accessor = {} Accessor.__index = Accessor Accessor.HOST = "http://localhost:%d/" Accessor.NUM_TRIES = 1 Accessor.LIMIT_COOLDOWN = 15 function Accessor.new(port) local self = setmetatable({}, Accessor) self.Port = port return self end local function Try(p...
function life_step(theMob, dtime) if theMob.type ~= "animal" and theMob.type ~= "npc" then return end -- minetest.log("info", "life: dtime is " .. dtime) theMob.mate_timer = theMob.mate_timer - dtime if not theMob.hunger or theMob.hunger < 1 then theMob.hunger = 1 end -- Increase hunger by ...
local sprotoparser = require "sprotoparser" local proto = sprotoparser.parse [[ .say { msg 0 : string } .login { name 0 : string } .quit {} .handshake { msg 0 : string } .heartbeat {} .msg { session 0 : integer userId 1 : integer cmd 2 : integer data 3 : string } ]] local cmd = { [1] = 'say', [2] =...
GlobalVar("ShowResourceOverview", false) GlobalObj("ResourceOverviewObj", "ResourceOverview") GlobalRealTimeThread("ResourceOverviewThread", function() while true do ResourceOverviewThreadBody() Sleep(1000) end end) function SavegameFixups.ResourceOverviewThread_MovedBodyOutOfLoop() RestartGlobalRealTimeThread(...
package.path = package.path ..";?.lua;test/?.lua;app/?.lua;" -- A list of the test script for Pktgen and Lua. -- Each command somewhat mirrors the pktgen command line versions. -- A couple of the arguments have be changed to be more like the others. -- pktgen.screen("off"); pktgen.pause("Screen off\n", 2000); printf(...
local Action = require(script.Parent.Action) return Action( "StartPlugin", function() return {} end )
--- GENERATED CODE - DO NOT MODIFY -- AWS Budgets (budgets-2016-10-20) local M = {} M.metadata = { api_version = "2016-10-20", json_version = "1.1", protocol = "json", checksum_format = "", endpoint_prefix = "budgets", service_abbreviation = "AWSBudgets", service_full_name = "AWS Budgets", signature_version =...
---------------------------------------------------- --===================Aurelien=====================-- ---------------------------------------------------- ------------------------Lua------------------------- local DrawMarkerShow = true local DrawBlipTradeShow = true -- -900.0, -3002.0, 13.0 -- -800.0, -3002.0, 13...
local M = {} M.__index = M function M.new(window_id, hl_group) local tbl = { window_id = window_id or vim.api.nvim_get_current_win(), hl_group = hl_group or "StatusLine", } return setmetatable(tbl, M) end function M.window_width(self) if vim.o.laststatus == 3 then return vim.o.columns end retu...
function onUse(player, item, fromPosition, target, toPosition, isHotkey) if item.itemid ~= 5745 then return false end if player:getStorageValue(Storage.OutfitQuest.firstOrientalAddon) ~= 1 or player:hasOutfit(player:getSex() == PLAYERSEX_FEMALE and 150 or 146, 1) then player:sendTextMessage(MESSAGE_EVENT_ADVANC...
local MultiSource = {} MultiSource.__index = MultiSource function MultiSource.For(audioPath) local src = { BaseSource = love.audio.newSource(audioPath, "static"), InUse = {}, Free = {} } for i = 1, 5 do table.insert(src.Free, src.BaseSource:clone()) end LoveEventMarshaller.OnUpdate:Connect(function (d...
Macro { area="Editor"; key="CtrlDel CtrlNumDel"; flags="EVSelection"; description="Ctrl-Del removes selected editor block"; action = function() Keys('CtrlD') end; }
-- -- from src/power.c -- -- double ipower(double, int) to iPow -- iPow to iPowR -- double power(double, double) to fPow -- local H = require '_helper' local abs = H.abs local function iPow(x, n) local r, t = 1, abs(n) while t ~= 0 do x, r, t = x*x, t&1==1 and r*x or r, t>>1 end return n<0 and 1/r or r end ...
local Plugin = script.Parent.Parent.Parent.Parent local Libs = Plugin.Libs local Roact = require(Libs.Roact) local RoactRodux = require(Libs.RoactRodux) local Utility = require(Plugin.Core.Util.Utility) local Constants = require(Plugin.Core.Util.Constants) local ContextGetter = require(Plugin.Core.Util.ContextGetter)...
--- Hashes a track data table based on the track length between data -- HashInterval is the lengths -- local util = script.Parent.Parent.Util local t = require(util.t) local DEFAULT_HASH_INTERVAL = 5 local TrackDataHasher = { ClassName = "TrackDataHasher"; } TrackDataHasher.__index = TrackDataHasher --- Creat...
-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may ...
local spec = require "cp.spec" local describe, it = spec.describe, spec.it local context = spec.context local expect = require "cp.spec.expect" local Builder = require "cp.ui.Builder" local Element = require "cp.ui.Element" --local log = require "hs.logger" .new("Buildersp...
--[[ Name: "cl_hooks.lua". Product: "HL2 RP". --]] local MOUNT = MOUNT; -- Called when the top bars are needed. function MOUNT:GetTopBars(topBars) local stamina = g_LocalPlayer:GetSharedVar("ks_Stamina"); -- Check if a statement is true. if (!self.stamina) then self.stamina = stamina; else self.stamina = ma...
--@native redstone function Redstone.getInput(side) return redstone.getInput(cast(side, "string")) end function Redstone.setOutput(side, o) redstone.setOutput(cast(side, "string"), o) end function Redstone.getOutput(side) return redstone.getOutput(cast(side, "string")) end function Redstone.getAnalogInp...
local bit bit = { new = function(str) return tonumber(str, 2) end, get = function(num, n, n2) if n2 then local total = 0 local digitn = 0 for i = n, n2 do total = total + 2 ^ digitn * bit.get(num, i) digitn = digitn + 1 end return total else local pn = 2^(n-1) return (num % (pn + p...
-- premake5.lua workspace "gts_examples" configurations { "Debug", "DebugWithInstrument", "RelWithInstrument", "Release" } platforms { "x86", "x64" } location ("../../_build/gts_examples/" .. _ACTION .. (_ARGS[1] and ("/" .. _ARGS[1]) or (""))) startproject "fib_example" --warnings "E...
require("ts3init") function onClientMoveEvent(serverConnectionHandlerID, clientID, oldChannelID, newChannelID, visibility, moveMessage) if ts3.getClientID(serverConnectionHandlerID) == clientID then local clientNAME = ts3.getClientDisplayName(serverConnectionHandlerID, clientID) ts3.printMessageToCurrentTab(os.dat...
-- Rare data format: -- Table: -- { -- ID int required -- Name string required if EventType == "Alive"; but automatically provided to Subscribers for Dead events -- Zone string required if EventType == "Alive"; but automatically provided to Subscribers for Dead events -- EventType string "Alive", "D...
-- import local AssetLibraryModule = require 'candy.AssetLibrary' local AnimatorClipModule = require 'candy.animator.AnimatorClip' local AnimatorClip = AnimatorClipModule.AnimatorClip local AnimatorClipGroup = AnimatorClipModule.AnimatorClipGroup local tinsert = table.insert ---@class AnimatorData local AnimatorData ...
require 'gui/screen' require 'textlog' class 'Docker' (Screen) function Docker:build() --Screen.build(self) self.font = Font('media/pirulen.otf',16) local rectangle <close> = Rectangle(Color(0,0,0,0), true, {0, 0, app.width, app.height}) self.renderList:add(rectangle) local background <close> = app.renderer:text...
local PlayerAbsorb = IceCore_CreateClass(IceTargetAbsorb) -- Constructor -- function PlayerAbsorb.prototype:init() PlayerAbsorb.super.prototype.init(self, "PlayerAbsorb", "player", "PlayerAbsorb") end -- 'Public' methods ----------------------------------------------------------- -- OVERRIDE function Play...
require("moonsc").import_tags() -- test that _foreach{ does a shallow copy, so that modifying -- the array does not change the iteration behavior. return _scxml{ datamodel="lua", _datamodel{ _data{ id="Var1", expr="{1,2,3}" }, _data{ id="Var2", expr="0" }, -- counts the number of iterations }, ...
-- Lua API for the simba environment local M = {} function M.init_environment() end function M.print_environment() for k,v in pairs(_G) do print("GLOBAL", k, v) end for k,v in pairs(ctx) do print("CTX", k, v) end end function M.eval_in_env_json(chunkName, code) --M.print_environ...
--- 模块功能:WIFI 功能测试 -- @author openLuat -- @module testwifi -- @license MIT -- @copyright openLuat -- @release 2020.05.11 module(...,package.seeall) require"wifiScan" require"lbsLoc" sys.taskInit(function() while true do sys.wait(5000) wifiScan.request(function(result,cn...
class( "HUD" )
lsp_on_attach = function(client, bufnr) local function buf_set_keymap(...) vim.api.nvim_buf_set_keymap(bufnr, ...) end local function buf_set_option(...) vim.api.nvim_buf_set_option(bufnr, ...) end -- Enable completion triggered by <c-x><c-o> buf_set_option('omnifunc', 'v:lua.vim.lsp.omnifunc') -- Mappings....
local crypto = require "crypto" local levent = require "levent.levent" local util = require "levent.socket_util" local client = require "levent.http.client" local config = require "levent.http.config" local request = require "levent.http.request" local server = require "levent.http.server" local ...
--[[ Copyright (c) 2015 raksoras Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, subl...
#!/usr/bin/lua io.write("Hello\n") --改行 print[[エスケープシーケンス無視,\n, \t]] for i = 0, 100 do io.write(string.format(i, "\r")) --型変換 end
AdvancedCardGrindState = State:new() local CHARACTER_QUISTIS = 0x03 function AdvancedCardGrindState:needToRun(game_context, bot_context) -- must be in battle if not game_context.battle.is_in_battle then return false end local character_has_card = false for character_index = 0,2 do local character...
object_tangible_loot_quest_lost_squadron_core_5 = object_tangible_loot_quest_shared_lost_squadron_core_5:new { } ObjectTemplates:addTemplate(object_tangible_loot_quest_lost_squadron_core_5, "object/tangible/loot/quest/lost_squadron_core_5.iff")
local config = { [1945] = {position = {Position(32623, 32188, 9), Position(32623, 32189, 9)}}, [1946] = {position = {Position(32623, 32189, 9), Position(32623, 32188, 9)}} } function onUse(player, item, fromPosition, target, toPosition, isHotkey) local useItem = config[item.itemid] if not useItem then return tru...
local bin = require "bin" local bit = require "bit" local comm = require "comm" local nmap = require "nmap" local stdnse = require "stdnse" local string = require "string" local table = require "table" description = [[ Extracts information from Quake game servers and other game servers which use the same protocol. Qu...
module(..., package.seeall) local sorttable = require"sputnik.javascript.sorttable" local wiki = require"sputnik.actions.wiki" actions = {} actions.list = function(node, request, sputnik) local tickets = {} for id, ticket in pairs(sputnik.saci:get_nodes_by_prefix(node.id.."/")) do if ticket.status~="clos...
local LAM = LibStub( 'LibAddonMenu-1.0' ) if ( not LAM ) then return end local LMP = LibStub( 'LibMediaProvider-1.0' ) if ( not LMP ) then return end local PSBT = PSBT local ModuleProto = PSBT.ModuleProto local PSBT_Options = ModuleProto:Subclass() local CBM = CALLBACK_MANAGER l...
---@brief [[ --- Infoview components which can be assembled to show various information --- about the current Lean module or state. ---@brief ]] ---@tag lean.infoview.components local DiagnosticSeverity = vim.lsp.protocol.DiagnosticSeverity local components = {} local html = require"lean.html" --- Format a heading....
-- Routine for NPC "Citizen F 1" velocity = 40 loadRoutine = function(R, W) R:setTilePosition(36,21) R:goToTile(36,8) R:goToTile(42,8) R:goToTile(42,7) R:setFacingLeft() R:wait(5000) R:goToTile(42,8) R:goToTile(36,8) R:goToTile(36,15) R:goToTile(37,15) R:setFacingDown() R:wait(5000) R:go...
ENT.Base = "bw_base_drink" ENT.HealAmount = 0 ENT.Random = true ENT.Model = "models/props_junk/PopCan01a.mdl" ENT.Effects = { "DoubleJump", "Steroid", "Adrenaline", "Rage", "Regen", "Shield", } function ENT:SetupDataTables() self:NetworkVar("String", 0, "DrugEffect") self:NetworkVar("Int", 2, "DrugDuratio...
object_mobile_vehicle_tcg_merr_sonn_jt12_jetpack = object_mobile_vehicle_shared_tcg_merr_sonn_jt12_jetpack:new { templateType = VEHICLE, decayRate = 15, -- Damage tick per decay cycle decayCycle = 600 -- Time in seconds per cycle } ObjectTemplates:addTemplate(object_mobile_vehicle_tcg_merr_sonn_jt12_jetpack, "objec...
require("import") -- the import fn import("global_vars") -- import lib gv = global_vars -- catch "undefined" global variables local env = _ENV -- Lua 5.2 if not env then env = getfenv () end -- Lua 5.1 setmetatable(env, {__index=function (t,i) error("undefined global variable `"..i.."'",2) end}) gv.b = "abcde" assert...
#!lua -- Additional Linux libs: "X11", "Xxf86vm", "Xi", "Xrandr", "stdc++" includeDirList = { "../shared", "../shared/include", "../shared/gl3w", "../shared/glew-1.13.0", "../shared/imgui", "../shared/lodepng" } libDirectories = { "../lib" } if os.get() == "macosx" then linkLibs = ...
---------------------------- -- Constants -- ---------------------------- local _ -- Actual vectis values local VECTIS_ENCOUNTER_ID = 2134; local OMEGA_VECTOR_SPELL_ID = 265129; local LINGERING_INFECTION_SPELL_ID = 265127; local CONTAGION_SPELL_ID = 267242; local MYTHIC_RAID_DIFFICULTY = 16; ...
local TestEZ = script.Parent.Parent.TestEZ local TestPlanner = require(TestEZ.TestPlanner) local TestBootstrap = require(TestEZ.TestBootstrap) local TestEnum = require(TestEZ.TestEnum) local testRoot = script.Parent.planning local function verifyPlan(plan, expected, notSkip) local nodes = plan:findNodes(function(nod...
-- rfsm remote control interaction protocol -- -- (C) 2010-2013 Markus Klotzbuecher <markus.klotzbuecher@mech.kuleuven.be> -- (C) 2014-2020 Markus Klotzbuecher <mk@mkio.de> -- -- SPDX-License-Identifier: BSD-3-Clause -- local socket = require("socket") local json = require("json") local rfsm = require("rfsm") local rf...
setDefaultTab("Tools") local m = macro(1000, "AntiRS & Msg", function() end) local frags = 0 onTextMessage(function(mode, text) if not m.isOn() then return end if not text:lower():find("warning! the murder of") then return end say("Don't bother, I have anti-rs and shit EQ. Don't waste our time.") frags...
local _, private = ... --[[ Lua Globals ]] -- luacheck: globals --[[ Core ]] local Aurora = private.Aurora local Base = Aurora.Base local Hook, Skin = Aurora.Hook, Aurora.Skin local Color = Aurora.Color do --[[ FrameXML\UIDropDownMenu.lua ]] do --[[ UIDropDownMenu.lua ]] local skinnedLevels, skinnedButto...
local types = require 'lulz.types' local struct = types.declare 'struct' local struct_mt = { __tostring = function(self) return 'struct<' .. self.__name__ .. '>' end, __eq = function(self, other) return self.__id__ == other.__id__ end } local function _create_struct_inst(type, ...) local instance...
return { source = { location = 'git@bitbucket.org:bazurbat/ffmpeg.git' }, build = { type = 'gnu' } }
--[[ TheNexusAvenger Tests the NexusWrappedInstance class. --]] local NexusUnitTesting = require("NexusUnitTesting") local NexusPluginFramework = require(game:GetService("ReplicatedStorage"):WaitForChild("NexusPluginFramework")) local NexusWrappedInstance = NexusPluginFramework:GetResource("Base.NexusWrappedInstance...
-- https://github.com/moody/DethsTooltipLib local LibName, LibVersion = "DethsTooltipLib", "1.0" local PREFIX = format("%s_%s_", LibName, LibVersion) -- DethsLibLoader local DTL = DethsLibLoader:Create(LibName, LibVersion) if not DTL then return end -- Upvalues local _G, assert, pairs, ipairs, strtrim, type, tostrin...
return function(judgeName) --Default local result = { W1LateCommand = THEME:GetMetric( "Judgment", "W1LateCommand"); W2LateCommand = THEME:GetMetric( "Judgment", "W2LateCommand"); W3LateCommand = THEME:GetMetric( "Judgment", "W3LateCommand"); W4LateCommand = THEME:GetMetric( "Judgment", "W4LateCommand...
local cfg = {} cfg.list = { --[ HOSPITAL ]------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [1] = { text = true, hash = 854291622, ['x'] = 304.15, ['y'...
local v = redis.call('GET', KEYS[1]) if v == false then return nil end if ARGV[1] ~= '' then local i = string.find(v, ':') -- check lock owner if i == nil then return v -- error will be seen by caller end if ARGV[1] ~= string.sub(v, 1, i-1) then return v -- not owner end end redis.call...
function _init(args) if #args < 1 then print("Usage: more <path>") return sys.exit(1) end txt = fs.read(args[1]) if txt == nil then print("Couldn't type file " .. args[1]) return sys.exit(1) end pos = 0 print("(press enter to scroll down)") end function _step() local inp = sys.read() ...
--[[ -- Lootomatic GUI Interface --]]
local A = vim.api local U = {} ---Comment modes ---@class CMode U.cmode = { toggle = 0, comment = 1, uncomment = 2, flipflop = 3, } ---Comment types ---@class CType U.ctype = { line = 1, block = 2, } ---Motion types ---@class CMotion U.cmotion = { ---Compute from vmode _ = 0, ---...
local Scheduler = {} local sc = cc.Director:getInstance():getScheduler() function Scheduler.new(call) return sc:scheduleScriptFunc(call,0,false) end function Scheduler.delete(call) sc:unscheduleScriptEntry(call) end return Scheduler
local META = FindMetaTable("CLuaEmitter") if not META then return end function META:DrawAt(pos, ang, fov) local pos, ang = WorldToLocal(EyePos(), EyeAngles(), pos, ang) cam.Start3D(pos, ang, fov) self:Draw() cam.End3D() end local EFFECT = {} function EFFECT:FixedParticle() local function maxLife(min, max) ret...
include("dualstick360/enemy.lua") levelobj = GameObjectManager:createGameObject("level_parent") wall_counter = 0 box_counter = 0 rot_box_counter = 0 function createGrid() for j = -300, 1700, 50 do DebugRenderer:drawLine3D(Vec3(j, 300, 10), Vec3(j, -2500, 10), Color(0, 0, 70/255, 1)) end for i = -2500...
local WelcomeScene = class("WelcomeScene", function() return display.newScene("WelcomeScene") end) WelcomeScene.CHECKBOX_BUTTON_IMAGES = { off = "CheckBoxButtonOff.png", off_pressed = "CheckBoxButtonOffPressed.png", off_disabled = "CheckBoxButtonOffDisabled.png", on = "CheckBoxButtonOn.png", o...
 this = Gwen.DockLayout.Create(Gwen.Canvas) local function ValueControl(view) local self = Gwen.ComponentBase(view) self.Value = 0 self.Step = 1 self.ValueChanged = Gwen.Event.Create("ValueChanged") function self.OnCreated(view) self.GetControl("Value").Value = self.Value end function self.OnButt...
return { armbc = { acceleration = 0.005, brakerate = 0.045, buildangle = 16384, buildcostenergy = 145039, buildcostmetal = 9500, builder = false, buildpic = "armbc.dds", buildtime = 90000, canattack = true, canguard = true, canmove = true, canpatrol = true, canstop = 1, category = "ALL HUGE...
--luacheck: no max line length local random = {} -- initialize the seedbox to random values function random:seed() local seedbox = {} for i=0, 255 do seedbox[i] = math.random() end self.seedbox = seedbox end -- return a random number for i function random:noise_1d(i) local seed_index = math.floor(i)%255 ret...
------------------------------- SPIDER FIX -------------------------------- if settings.startup["ZElectricVehicles-SpiderFuel"].value then if not mods["bobwarfare"] then data.raw["spider-vehicle"]["spidertron"].energy_source = { type = "burner", fuel_category = "chemical", effectivity = 1, ...
AddEvent("OnPackageStart", function() SetLandscapeSnowAlpha(0.0) EnableSnowParticles(false) end)