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do return end do local MAX_VOLUME = 30 * 30 * 30 local we = worldedit local volume = we.volume local safewrap = function(func) return function(pos1, pos2, ...) if validbox(pos1, pos2) then return func(pos1, pos2, ...) end return 0, pos1, pos2 end end local validbox = function(pos1, pos2) tpos...
-- This file is for use with quick-cocos2d-x framework -- https://github.com/dualface/quick-cocos2d-x -- -- This file is automatically generated with PhysicsEdtior (http://physicseditor.de). Do not edit -- -- Usage example: -- local scaleFactor = 1.0 -- local physicsData = require("shapedefs").physicsData(scaleFact...
isHolding = false name = "noScene" local nameIVT = INSPECTOR_VARIABLE_TYPE.INSPECTOR_STRING nameIV = InspectorVariable.new("name", nameIVT, name) NewVariable(nameIV) -- Called each loop iteration function Update(dt) if (GetInput(12) == KEY_STATE.KEY_DOWN) then isHolding = true elseif (GetInput(12) == KEY...
require "lmkbuild" local assert = assert local append = lmkbuild.append_local local cp = lmkbuild.cp local file_newer = lmkbuild.file_newer local ipairs = ipairs local is_valid = lmkbuild.is_valid local mkdir = lmkbuild.mkdir local print = print local resolve = lmkbuild.resolve local rm = lmkbuild.rm local split = lmk...
local widget = require( "widget" ) local composer = require( "composer" ) local json = require ("json") local myData = require ("mydata") local upgrades = require("upgradeName") local crewShopScene = composer.newScene() widget.setTheme( "widget_theme_android_holo_dark" ) local crewShopEventListener local itemsCSTable =...
-- Converted From LST file data\pathfinder\paizo\roleplaying_game\core_rulebook\cr_abilitycategories.lst -- From repository https://github.com/pcgen/pcgen at commit 11ceb52482855f2e5f0f6c108c3dc665b12af237 DefineAbilityCategory({ Name="Special Ability", Category="Special Ability", Editable=false, EditPool=true,...
local addon,ns = ... local MSQ = LibStub("Masque", true) if not MSQ then return end local VERSION = "1.0.1" local path = "Interface\\AddOns\\" .. addon .. "\\SkinsModule\\GoldpawTextures\\" local BLANK = [[Interface\ChatFrame\ChatFrameBackground]] -- Masque scaling 101: -- Masque believes all buttons should be 36x3...
local basexx = require 'basexx' local json = require 'cjson' json.encode_empty_table('array') local crypto = require 'crypto' local data = {} data.sign = { ['HS256'] = function(data, key) return crypto.hmac.digest('sha256', data, key) end, ['HS384'] = function(data, key) return crypto.hmac.digest('sha384'...
local M = {} M.base_30 = { white = "#abb2bf", darker_black = "#0e0f1a", black = "#11121D", -- nvim bg black2 = "#171823", one_bg = "#191a25", one_bg2 = "#21222d", one_bg3 = "#2c2d38", grey = "#383944", grey_fg = "#3e3f4a", grey_fg2 = "#454651", light_grey = "#4b4c57", red = "#ee6d8...
require("stategraphs/commonstates") local actionhandlers = { } local events= { CommonHandlers.OnLocomote(false,true), CommonHandlers.OnSleep(), CommonHandlers.OnFreeze(), CommonHandlers.OnAttack(), CommonHandlers.OnAttacked(), CommonHandlers.OnDeath(), -- EventHandler("attacked", functio...
-- Here be dragons local Player = game.Players.LocalPlayer return function (Cmdr) local Util = Cmdr.Util local Window = require(script:WaitForChild("Window")) Window.Cmdr = Cmdr local AutoComplete = require(script:WaitForChild("AutoComplete"))(Cmdr) Window.AutoComplete = AutoComplete -- Sets the Window.Proc...
--[[view 的公共类]] function publ_getItemFromTree( node, dir ) if #dir < 1 or not node then return nil; end for i=1,#dir do node = node:getChildByName(dir[i]); if not node then return nil; end end return node; end
local K, C, L, _ = select(2, ...):unpack() if C["Minimap"].ping ~= true then return end local format = string.format local select = select local time = time local CreateFrame = CreateFrame local CUSTOM_CLASS_COLORS = CUSTOM_CLASS_COLORS local RAID_CLASS_COLORS = RAID_CLASS_COLORS local UnitClass = UnitClass local Unit...
--Module script at game.workspace.BIOS.BIOS.ModuleScript local module = {} pressed = nil function module.passKeyPress(keyNum) pressed = keyNum end function module.getKeyPress(keyNum) return pressed end function module.accepted() pressed = nil end return module
---@class ModelAttachment : zombie.scripting.objects.ModelAttachment ---@field private id String ---@field private offset Vector3f ---@field private rotate Vector3f ---@field private bone String ---@field private canAttach ArrayList|Unknown ---@field private zoffset float ---@field private updateConstraint boolean Mode...
-- Author: Christian Vallentin <mail@vallentinsource.com> -- Website: http://vallentinsource.com -- Repository: https://github.com/MrVallentin/http_request -- -- Date Created: December 14, 2015 -- Last Modified: April 11, 2016 -- -- Developed and tested using Lua 5.1 and Lua 5.2 local http = require("socket.http") lo...
--[[ LuiExtended License: The MIT License (MIT) --]] -- SlashCommands namespace LUIE.SlashCommands = {} local SlashCommands = LUIE.SlashCommands local printToChat = LUIE.PrintToChat local zo_strformat = zo_strformat local moduleName = LUIE.name .. "SlashCommands" SlashCommands.Enabled = false...
local dap = require('dap') dap.adapters.node2 = { type = 'executable', command = 'node', args = {os.getenv('HOME') .. '/.config/nvm/12.16.3/lib/node_modules/node-debug2/bin/node-debug.js'} } dap.configurations.javascript = { { name = 'Node file', type = 'node2', request = 'launch', -- program ...
-- Luagit2's Revert Module Tests local fixer = require("Fixtures.fix_repo") describe(" Revert Methods Tests ", function() local luagit2 = require("luagit2") local repo_path = "Fixtures/WORKON_REPO" setup(function() luagit2.init() end) before_each(function() fixer.set_repo...
require("./fsac_super_admin.lua") FSACSuperAdminManager = {} FSACSuperAdminManager.demote = function(name) if global.superadmin_list == nil then return false end local result = false for index, admin in ipairs(global.superadmin_list) do if admin.name == name then result = true FSACMainSc...
return { gok_egeo = { activatewhenbuilt = true, buildangle = 8192, buildcostenergy = 504200, buildcostmetal = 28013, builder = false, buildpic = "gok_egeo.dds", buildtime = 725000, category = "ALL SURFACE UNDERWATER", collisionvolumeoffsets = "0 -2 0", collisionvolumescales = "125 150 12...
local _, NeP = ... NeP.Interface = {} NeP.Interface.statusBarStylesheet = { ['frame-texture'] = { type = 'texture', layer = 'BORDER', gradient = 'VERTICAL', color = '000000', alpha = 0.7, alphaEnd = 0.1, offset = 0, } } NeP.Interface.buttonStyleSheet = { ['frame-color'] = { ty...
PATH_SRC = PREFIX .. "./src/" PATH_LIB = PATH_SRC .. "./lua-engine/" dofile(PATH_LIB .. "./header.lua") PATH_GAME = PATH_SRC .. "./lua-game/" PATH_EDITOR = PATH_SRC .. "lua-editor/" PATH_IMAGES = PREFIX .."./images/" PATH_SOUNDS = PREFIX .."./sounds/" PATH_SPRITES = PATH_IMAGES .. "sprites/" PATH_GUI_IMG = PATH_IMAGES ...
object_mobile_urnsoris_queen = object_mobile_shared_urnsoris_queen:new { } ObjectTemplates:addTemplate(object_mobile_urnsoris_queen, "object/mobile/urnsoris_queen.iff")
-- vim: set ft=lua: -- workaround for https://github.com/luarocks/luarocks/issues/740 rocks_trees = { { name = 'rover', root = [[lua_modules]] }, }
local overlay local touchStart = 0 local updateCursorEvent = nil local zoomInButton local zoomOutButton -- public functions function init() if not g_app.isMobile() then return end overlay = g_ui.displayUI('mobile') overlay:raise() zoomInButton = modules.client_topmenu.addLeftButton('zoomInButton', 'Zoom In'...
local t = Def.ActorFrame{} local border = 5 local inputX = THEME:GetMetric("ScreenNetSelectBase","ChatInputX") local inputY = THEME:GetMetric("ScreenNetSelectBase","ChatInputY") local inputWidth = THEME:GetMetric("ScreenNetSelectBase","ChatTextInputWidth")*0.5 local inputHeight = 10 local outputX = THEME:GetMetric(...
--Update: By JaceNicky and MrImpressive local pred = module.internal('pred') local TS = module.internal('TS') local orb = module.internal("orb") local EvadeInternal = module.seek("evade") -- Delay Functions Call local delayedActions, delayedActionsExecuter = {}, nil local function DelayAction(func, delay, args...
local PSBT = PSBT local ZO_Object = ZO_Object local ScrollArea = ZO_Object:Subclass() local CBM = CALLBACK_MANAGER local tinsert = table.insert local tremove = table.remove local NUM_STICKY = 4 local CENTER = CENTER local BOTTOM = BOTTOM local TOP = TOP ...
warning = body:new { mode = 'line', piece = .15, lineWidth = 1, angle = 0, bodies = {}, __type = 'warning' } function warning:__init() if self.based_on then self.angle = math.atan2(self.based_on.Vy, self.based_on.Vx) self.size = self.based_on.size*2 self.position = restrainInScreen(self.based_on.position:...
s = Procedural.Shape():addPoint(-1,-1):addPoint(0.5,0):addPoint(-0.5,0):addPoint(1,1) tests:addShape(s)
local ok, msg = pcall(function() dofile("notexist") end) assert(not ok and string.find(msg, ".*notexist.*")) local ok, msg = pcall(function() assert(getfenv(2) == _G) end) assert(ok) local i = 1 local fn = assert(load(function() local tbl = {"return ", "1", "+", "1"} local v = tbl[i] i = i + 1...
local cmd = vim.cmd cmd [[ " Expand imap <expr> <C-j> vsnip#expandable() ? '<Plug>(vsnip-expand)' : '<C-j>' smap <expr> <C-j> vsnip#expandable() ? '<Plug>(vsnip-expand)' : '<C-j>' " Expand or jump imap <expr> <C-l> vsnip#available(1) ? '<Plug>(vsnip-expand-or-jump)' : '<C-l>' smap <expr> <C-l...
function PIS:PingIsInBox(pos, pingX, pingY) local centerX = ScrW() / 2 local centerY = ScrH() / 2 local ySize = 45 local xSize = 45 local ply = LocalPlayer() local dist = ply:GetPos():Distance(pos) local distModifier = math.Clamp((6000 - dist) / 6000, 0.6, 1) local scale = distModifier if (dist < 20...
--[[ Minetest Client Mod: Chest Inspector Copyright (C) 2017 tjnenrtn <tjnenrtn@protonmail.com> MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including withou...
--[[ DEVELOPMENTAL VERSION; VERSION 1.2.2 Copyright thelastpenguin™ You may use this for any purpose as long as: - You don't remove this copyright notice. - You don't claim this to be your own. - You properly credit the author, thelastpenguin™, if you publish your work based on (and/or using) this. If you ...
local vdiagnostic = vim.diagnostic local lint = require "dm.linter.lint" local register = lint.register do local pat = "[^:]+:(%d+):(%d+):(([EWF])%w+):(.+)" local group = { "lnum", "col", "code", "severity", "message" } local severity_map = { E = vdiagnostic.severity.ERROR, W = vdiagnostic.severity.WAR...
local function ShowLevel( pnl ) pnl:AddColumn( "Level", function( ply, label ) label:SetTextColor( Color(255,255,255,255) ) if ( ply.Level ) then return tostring(ply.Level) end return "1" end) end hook.Add( "TTTScoreboardColumns", "Level.TTTScoreboardColumns", ShowLevel )
Input = {} local MAX_MESSAGE_LENGTH = 128 local REPEAT_KEY_WAIT = 500 local REPEAT_KEY_DELAY = 50 local repeatTimer local repeatStartTimer local inputActive = false local inputText = "" local inputHistory = {} local inputHistoryCurrent local currentInputText function Input.isActive() return inputActive end fun...
----------------------------------- -- Author: Uli Schlachter -- -- Copyright 2009 Uli Schlachter -- ----------------------------------- local type = type local pcall = pcall local wibox = require("wibox") local string = { format = string.format } module("obvious.lib.widget.textbox") function create(data, l...
COMMAND.name = "/xesetverifytime" COMMAND.RequireAdmin = true function COMMAND:Execute(gc,msg,VFD,doubt, args) if (not args[1]) then --msg:replySendMessage(Localization.getStringLocalized(gc:getString("language"), "basic/commands/badArgs")) msg:replyLocalizedMessage(gc:getString("language"),"basic/commands/b...
function Splodev2() --local universalexplosion = ents.FindByClass("*explosion") --local universalboom = ents.FindByClass("*boom*") local explode = ents.FindByClass("env_explosion") local explode2 = ents.FindByClass("Explosion") local explodear2 = ents.FindByClass("env_ar2explosion") local physboom = ents.Fi...
local configs = require 'lspconfig/configs' local util = require 'lspconfig/util' local server_name = 'angularls' local bin_name = server_name local install_loc = util.base_install_dir .. '/' .. server_name local script_loc = install_loc .. '/node_modules/@angular/language-server/index.js' local bin_loc = install_loc ...
local Players = game:GetService("Players") local Modules = Players.LocalPlayer.PlayerGui.AvatarEditorInGame.Modules local Roact = require(Modules.Packages.Roact) local RoactRodux = require(Modules.Packages.RoactRodux) local CatalogConstants = require(Modules.AvatarExperience.Catalog.CatalogConstants) local AvatarEdi...
io.write("Hello World\n")
local cfg = {} -- define each group with a set of permissions -- _config property: --- gtype (optional): used to have only one group with the same gtype per player (example: a job gtype to only have one job) --- onspawn (optional): function(player) (called when the player spawn with the group) --- onjoin (optional): ...
--Libs anim8 = require("assets/codebase/libs/anim8") bump = require("assets/codebase/libs/bump") class = require("assets/codebase/libs/middleclass") --Core require("assets/codebase/core/game") require("assets/codebase/core/player") require("assets/codebase/core/tileset") require("assets/codebase/core/map") require("a...
-- Version: Lua 5.4.1 -- Copyright © 2021 TechShare Inc. All Rights Reserved. function Go_xyzr(x,y,z,r) P = {} P["tool"] = 0 P["armOrientation"]=right P["load"]=0.000000 P["coordinate"]={x, y, z, r, 0.000000, 0.000000 } P["user"]=0.000000 -- SYNC=1が重要,ロボットが移動終了するのを待機 Go(P,"Speed=100 SYNC=1") end function ...
kShaderDefaultFsh = [[ #ifdef GL_ES precision mediump float; #endif varying vec4 v_fragmentColor; varying vec2 v_texCoord; void main() { gl_FragColor = v_fragmentColor * texture2D(CC_Texture0, v_texCoord); } ]]
-- local log = require("hs.logger").new("If_test") local test = require("cp.test") local prop = require("cp.prop") local rx = require("cp.rx") local Statement = require("cp.rx.go.Statement") local If = require("cp.rx.go.If") local Given = require("cp.rx.go...
answ = {"Duž AC je prečnik kruga.", "Duž AC je poluprečnik kruga.", "Duž AD je prečnik kruga.", "Duž AD je poluprečnik kruga.", "Duž OA je poluprečnik kruga.", "Duž BO je prečnik kruga.", "Duž DO je poluprečnik kruga.", "Tačka O je centar kruga.", "Tačka A je centar kruga."} test = {"n", "n", "t", "n", "t", "n", "t", ...
return {'eyeliner','eyeopener','eye','eyeliners','eyeopeners'}
local Actor = require "actor" local Action = require "action" local Tiles = require "tiles" local Condition = require "condition" local Explode = Condition:extend() Explode.range = 2 Explode.color = {0.8, 0.5, 0.1} Explode:afterReaction(reactions.Die, function(self, level, actor, action) local fov, actors = lev...
local checkluatype = SF.CheckLuaType local registerprivilege = SF.Permissions.registerPrivilege -- Register privileges registerprivilege("file.read", "Read files", "Allows the user to read files from data/sf_filedata directory", { client = { default = 1 } }) registerprivilege("file.write", "Write files", "Allows the u...
local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_GREEN_RINGS) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_POISON) combat:setParameter(COMBAT_PARAM_CREATEITEM, ITEM_POISONFIELD_PVP) function onCastSpell(creature, var) --...
local Data = require('__stdlib__/stdlib/data/data') Data('other', 'item-group'):copy('picker-cheats'):set_fields { icon = '__PickerCheats__/graphics/creative-tools.png', icon_size = 64, order = 'zzzzzzzzz' } Data { type = 'item-subgroup', name = 'picker-cheats', group = 'picker-cheats', ord...
sptbl["trand"] = { files = { module = "trand.c", header = "trand.h", example = "ex_trand.c", }, func = { create = "ut_trand_create", destroy = "ut_trand_destroy", init = "ut_trand_init", compute = "ut_trand_compute", }, params = { op...
local GUID = llbc.newclass('llbc.GUID') -- constructor, do not call. function GUID.ctor() error('now allow to instantiate GUID instance') end -- Generate GUID string -- @returns - the GUID string function GUID.generate() return _llbc.GUID_Generate() end llbc.GUID = GUID
local timeout = 1000 local clear_message_timer -- Format the LSP message data to be displayed in the statusline. ---@param data table ---@return string local function format_data(data) local message if data.progress then message = data.title if data.message then message = message .. " " .. data.messa...
-- Author: Yiran WANG -- altered by HUO Da local FighterInBattle = class("FighterInBattle") local Macros = require "Macros" local Functions = require "Functions" local Tables = require "Tables" -- local FightBox = import(".FightBox") -- local F_HpBar = import("..ui.F_HpBar") local Formulas = require "Formulas" -- loca...
local function ConvertTableToFolder(Original_Table) local Folder=Instance.new('Folder') local Object; for Index,Value in pairs(Original_Table) do if typeof(Value)=="table" then Object=ConvertTableToFolder(Value) else if typeof(Value)=="number" then Objec...
module 'util' { lib { src { 'src/*.cpp', pch_src 'src/pch.cpp' }, src { 'src/native/*.cpp', 'src/native/$(toolchain)/*.cpp' }, define 'BE_UTIL_IMPL', link_project 'core', }, lib '-compression' { src { 'src-compression/*.cpp'...
function ShadowMeld_OnLoad(self) self:RegisterEvent("PLAYER_ENTERING_WORLD"); self:RegisterEvent("UPDATE_STEALTH"); end function ShadowMeld_OnEvent(self, event, ...) if event == "PLAYER_ENTERING_WORLD" then if IsStealthed() then self:Show(); end elseif event == "UPDATE_STEA...
data = { resolutionX = 1024, resolutionY = 576, name = "Moorhun", size = 5, object_0 = "Camera", object_1 = "Background", object_2 = "Moorhun", object_3 = "Lives", object_4 = "LivesText" }
local cachedSet = KEYS[1] local cachePrefix = ARGV[1] local clearAll = ARGV[2] local entriesToClear = redis.call('smembers',cachedSet) local count = 0 if clearAll == "true" then for i, key_name in ipairs(entriesToClear) do redis.call('del',cachePrefix..key_name) redis.call('srem',cachedSet, key_n...
--[[ Name: ezi_biznesy Author: Ezi - Ezi#0001 Version: v0.1.5 Date: 16/07/2019 - 22:45 ]]-- local Keys = { ["E"] = 38, ["L"] = 182 } ---- Globalne zmiennie NIE RUSZAC! local isAdmin = false local bbiz = "" local doorstxt = "" local statetxt = "" local modifiedtxt = "" local editedby = "" local inte...
local Component = require "component" local Condition = require "condition" local Cost = Component:extend() Cost.name = "Cost" Cost.requirements = {components.Item} local dummy = {} function Cost:__new(options) options = options or dummy self.cost = options.cost self.rarity = options.rarity or "common" end fun...
-------------------------------- -- @module TargetedAction -- @extend ActionInterval -- @parent_module cc -------------------------------- -- @overload self -- @overload self -- @function [parent=#TargetedAction] getForcedTarget -- @param self -- @return Node#Node ret (return value: cc.Node) ------...
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg)...
local Job = require("plenary/job") local uv = vim.loop local pickers = require('telescope.pickers') local api = vim.api local finders = require('telescope.finders') local previewers = require('telescope.previewers') local conf = require('telescope.config').values local actions = require('telescope.actions') local utils...
-- Fix buffer movement, remove eob in dashboard vim.cmd([[autocmd FileType dashboard :set buflisted | :setlocal scrolloff=0 | :setlocal fillchars=eob:\ ,]]) -- Plugin count local plugins_count = vim.fn.len(vim.fn.globpath(PACKER_PATH, "*", 0, 1)) vim.g.dashboard_default_executive = "telescope" vim.g.dashboard_session...
function HandleBiomeCommand(Split, Player) local GetBiome = function(OtherPlayer) --Get the name of the biome where the player is and store it in a variable local Biome = BiomeToString(OtherPlayer:GetWorld():GetBiomeAt(math.floor(OtherPlayer:GetPosX()), math.floor(OtherPlayer:GetPosZ()))) if Split[2] then Pla...
if script.Parent.className ~= "HopperBin" then bin = Instance.new("HopperBin") bin.Name = "Eagle" bin.Parent = game.Players.LocalPlayer.Backpack script.Parent = bin end eaglesize = 5.0 speed = 50 bin = script.Parent bv = Instance.new("BodyVelocity") bv.Name = "BV" bv.maxForce = Vector3.new(math.huge,math.huge,math.huge...
goggles_g05 = { minimumLevel = 0, maximumLevel = -1, customObjectName = "Goggles Version V", directObjectTemplate = "object/tangible/wearables/goggles/goggles_s05.iff", craftingValues = {}, customizationStringNames = {}, customizationValues = {}, skillMods = {}, } addLootItemTemplate("goggles_g05", gog...
hs.hotkey.bind({ "cmd", "alt", "ctrl", "shift" }, "E", function() hs.execute("dot mac browser_goto", true) end) hs.hotkey.bind({ "cmd", "alt", "ctrl", "shift" }, "Z", function() hs.execute("dot mac zoom start", true) end) -- Irvue hs.hotkey.bind({ "cmd", "alt", "ctrl", "shift" }, "w", function() hs.execu...
-- Copyright 2021 The Mumble Developers. All rights reserved. -- Use of this source code is governed by a BSD-style license -- that can be found in the LICENSE file at the root of the -- Mumble source tree or at <https://www.mumble.info/LICENSE>. local xml2lua = require "xml2lua" local xmlhandler = require "xmlhandler...
---- ######################################################################### ---- # # ---- # Copyright (C) OpenTX # -----# # ----...
local unpack=unpack local init_color=function(c) local r,g,b,a=unpack(c) r=r or 255 g=g or 255 b=b or 255 a=a or 255 c[1],c[2],c[3],c[4]=r,g,b,a return c end local f f=function(c) local w,h=1,1 c=init_color(c) local tex=API.gen_mem_img(w,h) for i=0,w-1 do for j=0,h-1 do API.set_mem_img_color(tex,i,j,...
_G.LoopHealToggle = true while _G.LoopHealToggle and wait() do workspace.Events.ChangeHealth:FireServer(100, true) end
local _M = {} local client = require "resty.websocket.client" local JSON = require "JSON" local serverMessage = require 'serverMessage' local blobClient = require 'blobClient' local inspect = require 'inspect' local http = require 'resty.http' -- function _M.run() -- ngx.log(ngx.INFO, 'Hello from startu...
------------------------------------------------------------------------------------------------------------------------ -- Meta Perk Shop -- Author Morticai (META) - (https://www.coregames.com/user/d1073dbcc404405cbef8ce728e53d380) -- Date: 2021/4/20 -- Version 0.1.5 local isEnabled = true if not isEnabled then re...
package("cxxopts") set_homepage("https://github.com/jarro2783/cxxopts") set_description("Lightweight C++ command line option parser") add_urls("https://github.com/jarro2783/cxxopts.git") add_urls("https://github.com/jarro2783/cxxopts/archive/$(version).tar.gz") add_versions("V3.0.0", "36f41fa2a46b...
dofile("water.lua")
require ("control.queue") --[[ --NET DATA drops - unload positions pickups - load positions platforms - platforms flags - list of flags filters - list of stand flags resting - list of resting points tiles - all direction tiles --PATH DATA paths ...
Object = require "lib.classic" Input = require "lib.input" wf = require "lib.windfield" inspect = require "lib.inspect" json = require "lib.json" DEBUG = true TILE_SIZE = 64 function love.load() love.window.setMode(TILE_SIZE*8, TILE_SIZE*8) local object_files = {} recursiveEnumerate('objects', object_files) re...
local options = { frames = { {x=16,y=0,width=16,height=16,}, -- frame 1 } } return options
bots = {} outputs = {} ops = io.lines("input.txt") compare = {17, 61} for line in ops do if string.find(line, "value") then local _, _, value, bot = string.find(line, "value (%d+) goes to bot (%d+)") value = tonumber(value) bot = tonumber(bot) if not bots[bot] then bots[bot] = {} end table.inser...
-- Functions: ------------------------------------------------------- function model.readInfo() -- Read all the data stored in the model local data=sim.readCustomDataBlock(model.handle,model.tagName) if data then data=sim.unpackTable(data) else data={} end -- All the da...
---@class IsoMetaGrid.Zone : zombie.iso.IsoMetaGrid.Zone ---@field public id Double ---@field public hourLastSeen int ---@field public lastActionTimestamp int ---@field public haveConstruction boolean ---@field public spawnedZombies HashMap|Unknown|Unknown ---@field public zombiesTypeToSpawn String ---@field public spa...
for i=1, 12 do _G["ActionButton"..i.."Name"]:SetAlpha(0) -- main bar _G["MultiBarBottomRightButton"..i.."Name"]:SetAlpha(0) -- bottom right bar _G["MultiBarBottomLeftButton"..i.."Name"]:SetAlpha(0) -- bottom left bar _G["MultiBarRightButton"..i.."Name"]:SetAlpha(0) -- right bar ...
--[[ AmmoCounter v5 --]] local Gui = nil local function Remove() if Gui ~= nil then local Gui2 = Gui Gui = nil if Gui2.Parent ~= nil then Gui2.AmmoCounter:TweenPosition(UDim2.new(0.35, 0, 1, 0), "In", "Quart", 0.5, true) wait(0.5) end Gui2:Remove() end end script.Parent.Selected:connect(function...
vip = "acb227" local players = {} plyr = game.Players:findFirstChild(vip) pg = plyr:findFirstChild("PlayerGui") char = plyr.Character script.Parent = char part = Instance.new("Part") part.Parent = char part.Shape = "Ball" part.Size = Vector3.new(2, 2, 2) part.TopSurface = "Smooth" part.BottomSurface = "Smooth"...
--[[ Title: Author: Spring Yan Date : 2010.6.11 NPL.load("(gl)script/PETools/Common/NPLDocument/NPLfuncGenXml.lua"); Desc: This script according "script/PETools/Common/NPLDocument/NPLfunclist.table" to parse functions in NPL files sample of NPLfunclist.lua: commonlib0={"--print","app--print","echo"} XPath0={"select...
--- -- @module MainMenu -- local Screen = require( 'src.ui.screens.Screen' ) local ScreenManager = require( 'lib.screenmanager.ScreenManager' ) local UIButton = require( 'src.ui.elements.UIButton' ) local UIHorizontalList = require( 'src.ui.elements.lists.UIHorizontalList' ) local TexturePacks = require( 'src.ui.textu...
/* MiniTank Wars Copyright (c) 2010 BMCha This gamemode is licenced under the MIT License, reproduced in /shared.lua ------------------------ PowerUp_SpeedBoost init.lua -Powerup Chute Entity serverside init */ AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include( 'shared.lua' ) /*---------...
local assets = { --In-game only Asset("ATLAS", "images/hud.xml"), Asset("IMAGE", "images/hud.tex"), Asset("ATLAS", "images/fx2.xml"), Asset("IMAGE", "images/fx2.tex"), Asset("ATLAS", "images/fx.xml"), Asset("IMAGE", "images/fx.tex"), Asset("ANIM", "anim/clock_transitions.zip"), ...
-- Copyright 2013-2017 Michael T. Richter. See LICENSE. -- SNOBOL4 lexer. -- This lexer works with classic SNOBOL4 as well as the CSNOBOL4 extensions. local l = require 'lexer' local token, word_match = l.token, l.word_match local B, P, R, S, V = lpeg.B, lpeg.P, lpeg.R, lpeg.S, lpeg.V local M = { _NAME = 'snobol4' } ...
help( [[ This module loads Gnuplot 4.6.5 into the environment. Gnuplot is a set of tools for creating plots of data. ]]) whatis("Loads the gnuplot plotting software") local version = "4.6.5" local base = "/cvmfs/oasis.opensciencegrid.org/osg/modules/gnuplot/"..version prepend_path("PATH", pathJoin(base, "bin")) fa...
package.path = package.path ..";?.lua;test/?.lua;app/?.lua;" function setting(arg_pkt_size) pktgen.set_range('all', 'on') print('set range mode on') sip_sta = '10.0.0.1' sip_min = '10.0.0.1' sip_max = '10.0.255.255' sip_inc = '0.0.0.1' pktgen.src_ip('all', 'start', sip_sta) pktgen.src_ip('all', 'min' , sip_m...
--[[Author: Pizzalol Date: 19.01.2015. Restores a set amount of mana to the target]] function ChakraMagic( keys ) local target = keys.target local ability = keys.ability local mana_restore = ability:GetLevelSpecialValueFor("mana_restore", (ability:GetLevel() - 1)) target:GiveMana(mana_restore) end