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instrument { name = "Percentage Price Oscillator" } input_group { "front.ind.dpo.generalline", short_period = input (12, "Short Cycle", input.integer, 1), long_period = input (26, "Long Cycle", input.integer, 1), pmo_color = input { default = "#56CEFF", type = input.color }, pmo_width = input { ...
require "spirograph" pncl("#DDDDDD") -- +-------------------------- radius of equator circle -- | +--------------------- radius of the bicycle wheel circle -- | | +---------------- (optional) position of the drawing point -- | | | +------------ (optional) resolution of the graph -- | ...
return { entities = { {"lab", {x = 1.5, y = -0.5}, {}}, {"wooden-chest", {x = -1.5, y = 0.5}, {items = {["automation-science-pack"] = 20}, }}, }, }
local zmq = require "lzmq" local uv = require "lluv" local sock = zmq.context():socket{"SUB", subscribe = "", connect = "tcp://127.0.0.1:5555"; } local function on_new_message(msg) print(msg) end uv.poll_socket(sock:fd()):start(function(handle, err, event) if err then print("Poll error: ", err) return...
local stepheightvalue = 25; local stepwidthvalue = 25; local stepicononvalue = "stancetracker_on"; local stepiconoffvalue = "stancetracker_off"; local stepfontnamevalue = "sheetlabelinline"; local stepcountmaxvalue = 6; local iconnamevalue = "button_openwindow2"; local careersnamevalue = "careers"; local upda...
--[[ MIT License Copyright (c) 2020 Ryan Ward Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, di...
-- Copyright (c) Jérémie N'gadi -- -- All rights reserved. -- -- Even if 'All rights reserved' is very clear : -- -- You shall not use any piece of this software in a commercial product / service -- You shall not resell this software -- You shall not provide any facility to install this particular software in a c...
-------------------------------- -- @module Application -------------------------------- -- @function [parent=#Application] getTargetPlatform -- @param self -- @return ApplicationProtocol::Platform#ApplicationProtocol::Platform ret (return value: cc.ApplicationProtocol::Platform) ---------------------------...
-- -- tests/base/test_os.lua -- Automated test suite for the new OS functions. -- Copyright (c) 2008-2014 Jason Perkins and the Premake project -- local suite = test.declare("base_os") local cwd function suite.setup() cwd = os.getcwd() os.chdir(_TESTS_DIR) end function suite.teardown() os...
local vim = vim local M = {} local Highlighter = {} Highlighter.__index = Highlighter function Highlighter.new(ns, bufnr) vim.validate({ns = {ns, "number"}, bufnr = {bufnr, "number"}}) local tbl = {_ns = ns, _bufnr = bufnr} return setmetatable(tbl, Highlighter) end -- HACK function Highlighter.add_normal(self...
local Map = IceRunner.Map local MapKit = IceRunner.MapKit local Up = IceRunner.MapTools.UpExtent local Down = IceRunner.MapTools.DownExtent local Left = IceRunner.MapTools.LeftExtent local Right = IceRunner.MapTools.RightExtent local Wall = IceRunner.Map.Wall local MapKit = IceRunner.MapTools.MapKit local Player = Map....
require('nvim-treesitter.configs').setup { ensure_installed = 'maintained', highlight = { enable = true, custom_captures = { -- ['foo.bar'] = 'Identifier,' // @foo.bar capture group is Identifier }, additional_vim_regex_highlighting = false, -- maybe? will slow things down }, -- incrementa...
----------------------------------------- Shadow skin for 6.2.2 ------------------------------------------ local MSQ = LibStub("Masque", true) if not MSQ then return end ---------------------------------------------------------------------------------------------------------- ------------------------------------------...
include('shared.lua') /*--------------------------------------------------------- Name: DrawTranslucent Desc: Draw translucent ---------------------------------------------------------*/
static = false local staticIVT = INSPECTOR_VARIABLE_TYPE.INSPECTOR_BOOL staticIV = InspectorVariable.new("static", staticIVT, static) NewVariable(staticIV) speed = 20 local speedIVT = INSPECTOR_VARIABLE_TYPE.INSPECTOR_INT speedIV = InspectorVariable.new("speed", speedIVT, speed) NewVariable(speedIV) chaseSpeed = 30 l...
--[[ Wrapper for loading a lot of the flos tool suite. Here we add all the necessary tools that the flos library allows. --]] local ret = {} local function add_ret( tbl ) for k, v in pairs(tbl) do ret[k] = v end end add_ret(require "flos.error") add_ret(require "flos.num") -- MD-stuff add_ret(require "f...
-- -- Following the idea from Jerome Kleinen in issue #88, adding the capability -- to convert IPv4 addresses into an integer -- function extract_string(orig_url, feature, positions_and_sizes) feature_pos=feature .. ".pos" feature_size=feature .. ".size" if positions_and_sizes[feature_pos] >= 0 then fe...
local Vector=require("vector") require("utils") local render={} render.init = function() print("[Render] Initialized") end render.render = function() --print(objects[1].linearVelocity,objects[2].linearVelocity) end render.waitInput = function() io.write("[Render] Waiting for input: ") io.read() end ...
--Angel's mods machines --replvar("category", number) if angelsmods.refining then --TODO if angelsmods.petrochem then repltech_ore("gas-natural-1", 0.05) end end
return Def.ActorFrame { InitCommand = function(self) self:visible(false) SCREENMAN:SystemMessage("Avatar Switcher Activated") end }
local Draw = require("api.Draw") local Ui = require("api.Ui") local config = require("internal.config") local Skill = require("mod.elona_sys.api.Skill") local I18N = require("api.I18N") local data = require("internal.data") local Enchantment = require("mod.elona.api.Enchantment") local Calc = require("mod.elona.api.Cal...
local weaponPed = {} local weaponsLoaded = false -- Configure the coordinates for the vendors. local weapon_peds = { {hash="s_m_m_ammucountry", x=1692.733, y=3761.895, z=34.705, a=218.535}, {hash="s_m_m_ammucountry", x=-330.933, y=6085.677, z=31.455, a=207.323}, {hash="s_m_y_ammucity_01", x=253.629, y=-51.305, z...
require("entity") Button = {} function Button:new(pos, action, deaction) local button = setmetatable({}, {__index = Entity:new(pos, 16, 16, true)}) button.type = "button" button.action = action or function()end button.deaction = deaction or function()end button:setOrigin(button.width/2, button.hei...
--驀進装甲ライノセイバー --Scripted by nekrozar function c100261003.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(100261003,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGN...
require('module.telescope-config')
local zlib = require'ffi' src = "lua c api: how to push a string with a null character in the middle?"; print('Input string:',src); print('Input length:',#src); src_c = zlib.compress(src) print('Compressed length:',#src_c); l...
function fib(n) if n < 2 then return n end return fib(n - 2) + fib(n - 1) end for i = 1, 5 do io.write(fib(28) .. "\n") end
local Class = require 'lib.hump.class' local ViewComponent = getClass 'wyx.component.ViewComponent' local LightingStatusRequest = getClass 'wyx.event.LightingStatusRequest' local property = require 'wyx.component.property' local message = require 'wyx.component.message' local newQuad = love.graphics.newQuad local draw...
data:extend( { { type = "item", name = "low-density-structure", icon = "__base__/graphics/icons/rocket-structure.png", flags = {"goes-to-main-inventory"}, subgroup = "advanced-parts", order = "d-1", stack_size = 10 }, { type = "recipe", name = "low-density-structure", energ...
json = require("rapidjson") -- Controls local songs = Controls.Songs local nextSong = Controls.NextSong local previousSong = Controls.PreviousSong local submitSongInfo = Controls.SubmitSongInfo local addName = Controls.AddName local addTime = Controls.AddTime local audioPlayerSelect = Controls.AudioPlayerSelect local ...
local att = {} att.name = "md_cblongerbarrel" att.displayName = "Longer Improved Barrel" att.displayNameShort = "Longer" att.isSuppressor = false att.SpeedDec = 10 att.statModifiers = {OverallMouseSensMult = -.2, ReloadSpeedMult = -0.15, AimSpreadMult = -.4} if CLIENT then att.displayIcon = surface.GetTextureID("att...
local _2afile_2a = "fnl/conjure/client/scheme/stdio.fnl" local _1_ do local name_4_auto = "conjure.client.scheme.stdio" local module_5_auto do local x_6_auto = _G.package.loaded[name_4_auto] if ("table" == type(x_6_auto)) then module_5_auto = x_6_auto else module_5_auto = {} end end ...
local colors = { grays = { bg = "#2A2622", overbg = "#38332E", sel = "#544A45", com = "#998066", faded = "#C9B39C", fg = "#EDE6DE", }, shades = { red = "#6B2E2E", yellow = "#997733", green = "#244224", cyan = "#244242", blue = "#242E42", magenta = "#422438", }, tones = { red = "#B34D4D", ...
function Mapfill_space(Map_ID, Map_Size_X, Map_Size_Y, Map_Size_Z) local hx,hy,hz = Map_Size_X-1, Map_Size_Y-1, Map_Size_Z-1 local mat = 49 for iz=0,1 do local z = iz*hz for x=0,hx do for y=0,hy do mat = 49 if math.random(100) == 1 then mat = 36 end Map_Block_Change(-1, Map_ID, x, y, z, m...
local pac = pac local part_count = 0 -- unique id thing local pairs = pairs pac.registered_parts = {} local function on_error(msg) ErrorNoHalt(debug.traceback(msg)) end local function initialize(part, owner) if part.PreInitialize then part:PreInitialize() end pac.AddPart(part) if owner then part:SetPlayer...
onEvent("NewGame", function() addFunctionTimer(loadImages, 100) tfm.exec.snow(0) -- controle de início de partida for i=1000, 1020 do ui.removeTextArea(i) end ui.removeTextArea(27) for i=10000, 1005 do ui.removeTextArea(i) end ui.removeTextArea(70) for i, v in pairs(CONFIG.chair) do CONFIG.chair[i] = fa...
require 'Properties' require 'Common' require 'Vehicle' Thing = {} Thing.list = {} function Thing:add(thing, pos, vel) if pos then thing.Pos = {x=pos.x, y=pos.y, angle=pos.angle} end if vel then thing.Vel = {x=vel.x, y=vel.y, angle=vel.angle} end table.insert(Thing.list, thin...
require('mono.utils.mono-publib') ffi.cdef [[ enum { SGEN_BRIDGE_VERSION = 5 }; typedef enum { /* Instances of this class should be scanned when computing the transitive dependency among bridges. E.g. List<object>*/ GC_BRIDGE_TRANSPARENT_CLASS, /* Instances of this class should not be scanned when computing t...
-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") -- Battery storage. Controller node draws electrical power from here. -- Note that batttery boxes are digtron group 7. local battery_holder_formspec_string = "size[8,9.3]" .. ...
require "app.common.actor.internal" require "app.common.actor.cluster" require "app.common.actor.client" require "app.common.actor.gm" require "app.common.actor.actor"
function handleResourceStart( ) setAircraftMaxVelocity( 20.5 ) end addEventHandler( "onResourceStart", resourceRoot, handleResourceStart )
local playsession = { {"jschuba", {494801}}, {"NappingYG", {80874}}, {"Bartell", {719694}}, {"DKarma", {808674}}, {"kazimuth", {390}}, {"Miteone", {529468}}, {"DrShecta", {700157}}, {"marklinCZ", {41187}}, {"legendary_banana", {30097}}, {"MaFiX", {554477}}, {"ikeikeeng", {254943}}, {"Bolq", {237013}}, {"fo...
local config = require 'config' local defaultlibs = require 'library.defaultlibs' local define = require 'proto.define' local fs = require 'bee.filesystem' local furi = require 'file-uri' local json = require 'json' local util = require 'utility' local rojo = {} rojo.Watch = {}...
local lib = _3DreamEngine function lib:newObject(path) --get name and dir path = path or "unknown" local n = string.split(path, "/") local name = n[#n] or path local dir = #n > 1 and table.concat(n, "/", 1, #n-1) or "" return setmetatable({ materials = { None = self:newMaterial() }, objects = { }, g...
-- Yubico OTP implementation -- Part of the libotp library for ComputerCraft -- https://github.com/UpsilonDev/libotp local mode = require("libotp.utils.mode") local lookup = require("libotp.utils.lookup") local modhex = require("libotp.yubiotp.modhex") local request = require("libotp.yubiotp.request") local yubiotp =...
object_mobile_coa_aclo_tech_rod_f = object_mobile_shared_coa_aclo_tech_rod_f:new { } ObjectTemplates:addTemplate(object_mobile_coa_aclo_tech_rod_f, "object/mobile/coa_aclo_tech_rod_f.iff")
--------------------------------------------------------------------------------------------------- -- func: entityVisual -- desc: push entityVisual packet to player --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "s"...
--[[ Ez Scripts - Renekton]] if myHero.charName ~= "Renekton" then return end local Version = 0.3 local scriptmsg = "<font color=\"#06CD51\"><b>Renekton</b></font>" local QRange, ERange = 260, 450 local RageRdy = false local IsAfterAA = false -- Bol Tools Tracker -- assert(load(Base64Decode("G0x1YVIAAQQEBAgAGZMNChoK...
function intro_load() gamestate = "intro" introduration = 2.5 blackafterintro = 0.3 introfadetime = 0.5 introprogress = -0.2 screenwidth = 240*scale screenheight = 120*scale allowskip = false end function intro_update(dt) allowskip = true if introprogress < introduration+blackafterintro then introprogres...
function CST:SetMaterial(ply, ent, t_data) ent:SetMaterial(t_data.MaterialOverride) duplicator.StoreEntityModifier(ent, "Cel_Material", t_data) duplicator.RegisterEntityModifier("Cel_Material", SetMaterial) end function CST:RemoveMaterial(ent) if not (ent and IsValid(ent) and ent:IsValid()) then retur...
local Event = require("api.Event") local Building = require("mod.elona.api.Building") local ElonaBuilding = require("mod.elona.api.ElonaBuilding") local I18N = require("api.I18N") local Map = require("api.Map") local Home = require("mod.elona.api.Home") local HomeRankMenu = require("mod.elona.api.gui.HomeRankMenu") loc...
return { PORT = 1, PROXY = 1, TIMEOUT = 1, USERAGENT = 1, request = 3, }
local c = require("moon_core") local string_format = string.format local string_len = string.len local debug_traceback = debug.traceback local string_rep = string.rep local string_split = string.split local string_trim = string.trim local M = {} ------------------------------------------...
local listeners = {} listeners.but_play = function(target) end return function(e) if PROGRAM.group.isVisible and ALERT then if e.phase == 'began' then display.getCurrentStage():setFocus(e.target) e.target.click = true if e.target.button == 'but_list' ...
HTML('Content-type: text/html\n\n'); HTML('<H1>Welcome to Conquest DICOM server lua page, version:'..version..'</H1>') HTML'<H2>Will query database defined by SQLServer in dicom.ini:</H2>' HTML'<br>' HTML(dbquery('DICOMImages', 'SOPInstanc')[1][1]) HTML'<hr>' HTML'<H2>Will send command to WebServerFor:TCPPort in dic...
-------------------------------------------------------------------------------- -- -- This file is part of the Graco toolkit. -- -- Graco is distributed under the MIT license. -- For details see accompanying license.txt file, -- the public copy of which is also available at: -- http://tibbo.com/downloads/archive/...
-- type = github -- DO NOT REMOVE THIS LINE! local name = "direnv" local version = "2.31.0" local release = "v" .. version local org = "direnv" local repo = "direnv" local base_url = "https://github.com/" .. org .. "/" .. repo food = { name = name, description = "Unclutter your .profile", license = "MIT", ...
local strict = require 'strict' local sidereal = require 'sidereal' local table_concat = table.concat local print = print local assert = assert module 'db' local DB = assert(sidereal.connect('localhost', 6379)) function reconnect() return sidereal.connect('localhost', 6379) end local function format_message(use...
local diff = { ["keyDiffs"] = { ["d378pnilu799cdnilvdnilvpnilvunil"] = { ["name"] = "Button Targeting mode reset", ["removed"] = { [1] = { ["key"] = "Back", }, }, }, ["d605pnilunilcdnilvdnilvpnilvunil"] = { ["name"] = "Rotor brake", ["removed"] = { [1] = { ["key"] = "R", ...
Button = {} function Button.new(x, y,w,h, name, options, label) local private = {} local public = {} public.x = x public.y = y public.h = h public.w = w private.name = name private.focused = false private.options = options private.label = label private.selected = 1 function public.changeOption(option...
local Class = require "Utils/Class" local Logger = require "Logger/Logger" local Queue = Class("Queue") local function __init(self, Capacity) if Capacity == nil or Capacity <= 0 then Capacity = 10 end self._data = {} self._size = 0 self._head = -1 self._tail = -1 self._capaci...
return {bar = {rect={0,0,8,8}, count={3,1}}}
Godmode addresses: - fld dword ptr [eax] and 009C9B2C - comiss xmm0,[ecx] Armspin and Legspin: - comiss xmm2,xmm1 Noclip: - jmp dword ptr [eax*4+009D40BC] Armswing: - xmm3,[esi+000000D4] Paranoid: - al,[edx+000001E0] Superjump: - movss xmm1,[eax+04] StayDOwn:- cmp dword ptr [ecx+0000017C],00 Script exploit- mov...
local root = getRootElement() local MAX_DIST = 300 local color = {255, 0, 0} local blips = {} local resourceRoot = getResourceRootElement(getThisResource()) function onPlayerSpawn_blips(spawnpoint) addBlip(source) end function onPlayerQuit_blips() removeBlip(source) end function onPlayerWasted_blips(totalammo, kil...
return { { 30, "First", }, { 30, "Second", }, { 30, "Third", }, { 30, "Fourth", }, { 30, "Fifth", }, { 30, "Sixth", }, { 30, "Seventh", }, { 30, "Eighth", }, { 30, "Ninth" }, { 30, "Tenth" }, { 30, "Eleventh" }, { 30, "Twelvth" }, }
local No, parent = torch.class('nn.Normalization', 'nn.Module') function No:__init() parent.__init(self) local thresh = thresh or 0 self.thresh = thresh end function No:updateOutput(input) self.output:resizeAs(input) self.output:copy(input) -- store the number of dimensions of the input ...
crystal_maiden_arcane_magic_oaa = class(AbilityBaseClass) LinkLuaModifier("modifier_crystal_maiden_arcane_aura_oaa", "abilities/oaa_crystal_maiden_arcane_magic.lua", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier("modifier_crystal_maiden_arcane_aura_effect_oaa", "abilities/oaa_crystal_maiden_arcane_magic.lua", LUA_MODIFIER...
local PANEL = {} function PANEL:Init() self:SetSize(800, 700) self:Center() self:SetTitle("Icon Camera Editor") self:MakePopup() local lbl = vgui.Create("DLabel", self) lbl:SetText("Real: Upscale:") lbl:SizeToContents() lbl:SetPos(5, 280) local panel = self self.bg = vgui.Create("DPa...
model.ext={} function model.ext.adjustFrame(frameState,width,height,doorState) -- nil for args that should stay same -- frameState: 0=not present, 1=present, 2=hidden -- doorState: 0=closed, 1=open, 2=hidden model.adjustFrame(frameState,width,height,doorState) end
Config = {} Config.MarkerType = 1 Config.DrawDistance = 100.0 Config.ZoneSize = {x = 5.0, y = 5.0, z = 3.0} Config.MarkerColor = {r = 100, g = 204, b = 100} Config.RequiredCopsCoke = 4 Config.RequiredCopsMeth = 4 Config.RequiredCopsWeed = 4 Config.RequiredCopsOpium = 4 Config.Locale = 'en' ...
local cwd = (...):gsub("%.[^%.]+$", "") .. "." return { name = "client_topmenu", description = "reate the top menu", author = "edubart", website = "https://github.com/edubart/otclient", sandboxed = true, classPath = cwd .. "topmenu" }
-- Play a sound when the player's name appears in chat -- Play a sound on player's name quote minetest.register_on_chat_message(function(name, message) message = message:lower() local player_name = nil for _,player in ipairs(minetest.get_connected_players()) do player_name = player:get_player_name() if messa...
local entries = journal.require "entries" local triggers = journal.require "triggers" --register a new journal page for the pirate story entries.register_page("pirate_story:log","ship guide","captain's log") --write first entry when joining triggers.register_on_join({ id = "pirate_story:start", -- trigger is called...
--ZFUNC-invertby-v1 local function invertby( tab, fv ) --> itab local itab = {} for k, v in pairs( tab ) do local ik = v if fv then ik = fv( v ) end itab[ ik ] = itab[ ik ] or {} table.insert( itab[ ik ], k ) end return itab end return invertby
return function() local getBoundingBox = require(script.Parent.getBoundingBox) it("should return the same points if given 4 or less points", function() for i = 0, 3 do local points = {} for _ = 0, i do table.insert(points, Vector2.new(i, i)) end expect(getBoundingBox(points)).to.equal(points) e...
-- Local instances of Global tables -- local PA = PersonalAssistant local PAMF = PA.MenuFunctions -- ===================================================================================================================== local function getValue(...) return PAMF.getValue(PA.SavedVars.Profile.General, ...) end local...
--!nonstrict type ComponentInstance = any type ComponentClass = { Type: string?, new: (Instance) -> ComponentInstance, Initial: () -> (), Destroy: () -> (), } type InstanceToComponents = {[Instance]: {[ComponentClass]: ComponentInstance}} type ComponentClassToInstances = {[ComponentClass]: {[Instance]...
-- This enables data on volumes, HumanoidRootParts, etc to be handled on an event-basis, instead of being retrieved every interval -- LOCAL local players = game:GetService("Players") local runService = game:GetService("RunService") local heartbeat = runService.Heartbeat local Signal = require(script.Parent.Parent.Sign...
local playsession = { {"Ochsebein", {33321}}, {"Monkeyboy1024", {142982}}, {"kalenmonster", {103656}}, {"Bidoas", {123461}}, {"Stykes", {15376}}, {"matcap04", {52131}}, {"peluszo", {8671}} } return playsession
--[[------------------------------------------------------------------------- Copyright (c) 2008, Jim Whitehead II <cladhaire@gmail.com> All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: *...
local state = {} state._NAME = ... local Body = require'Body' local util = require'util' local vector = require'vector' local libStep = require'libStep' -- FSM coordination local simple_ipc = require'simple_ipc' local motion_ch = simple_ipc.new_publisher('MotionFSM!') local robocupplanner = require'robocupplanner'...
local prop_keys = { key_gen_lua = "gen_lua", key_gen_lua_extension = "gen_lua_postfix", } ---@class GenSetting GenSetting = fclass() function GenSetting:ctor() self.properties = {} ---@type CS.FairyEditor.ComProperty[] local properties = App.project:GetSettings("CustomProperties").elements for...
--[[ Name: "sh_spray_can.lua". Product: "Terminator RP". --]] local ITEM = {}; -- Set some information. ITEM.name = "Spray Can"; ITEM.cost = 25; ITEM.model = "models/sprayca2.mdl"; ITEM.weight = 1; ITEM.access = "v"; ITEM.category = "Perpetuities" ITEM.business = true; ITEM.description = "A standard spray can filled ...
page = [[ <html> <head> <title>An HTML Page</title> </head> <body> <a href="http://www.lua.org">Lua</a> </body> </html> ]] io.write(page)
local heart = require("heart") local M = heart.class.newClass() function M:init(game, config) self.game = assert(game) self.boneComponents = assert(self.game.componentManagers.bone) self.parentConstraintComponents = assert(self.game.componentManagers.parentConstraint) self.bodyComponents = assert(self.game.c...
registry = scene:GetRegistry() entity = registry:Create() registry:assign_NameComponent(entity) nameComp = registry:get_NameComponent(entity) nameComp.name = "LUAEntity" registry:assign_Transform(entity) tran = registry:get_Transform(entity) tran:SetLocalPosition(Vector3.new(10.0,0.0,-2.0)) registry:assign_MeshCompone...
local type = type local tostring = tostring local require = require local tab_insert = table.insert local schema = require("gw.schema") local cjson = require("cjson.safe") local producer = require "resty.kafka.producer" local config = require("gw.core.config") local ngx = ngx local module = {} local module_name = "sh...
------------------------------------------------------------------------------- -- Spine Runtimes License Agreement -- Last updated January 1, 2020. Replaces all prior versions. -- -- Copyright (c) 2013-2020, Esoteric Software LLC -- -- Integration of the Spine Runtimes into software or otherwise creating -- derivative...
-- possible sources: -- * udpin(address) -- * filein(path) -- multiple sources can be handled in the same run (including multiple sources -- of the same type) by calling deliver more than once. source = udpin("localhost:9000") -- multiple metric destination types -- * graphite(address) goes to tcp with the graphite...
local LilHH = RegisterMod("Headless Horseman",1 ); local familiarItem = Isaac.GetItemIdByName("Headless Horsemini") local HeadlessHorsemanHead = Isaac.GetEntityVariantByName("HHHead") local HeadlessHorsemanBody = Isaac.GetEntityVariantByName("HHBody") local had = false local headstate = 0 local headfam= nil ...
require "/lib/stardust/power.item.lua" while power.fillEquipEnergy(math.huge, false, math.huge) > 0 do end -- turbo-fill until nothing can recharge further
-- // Name: getGroupInformation.lua -- // Description: Gets the specified group's information -- // Author: @Jumpathy return { authentication_required = false, call = function(client,api,endpoints,cookie,group_id) return api.request(true,"group_info",{["Content-Type"] = "application/json"},nil,group_id); end }
local IItemUseable = class.interface("IItemUseable", { on_use = "function" }) return IItemUseable
-- Pikmin (NTSC v1.1) local core = require("games.core") return core.newGame(0x8039D400)
local WebSocketCbServer = class("WebSocketCbServer") function WebSocketCbServer:ctor() self.Service = nil; self.ConnectCallbackEvent = ""; self.DisConnectCallbackEvent = ""; end function WebSocketCbServer:Listen( name, port ) self.ConnectCallbackEvent = name .. "Connection"; self.DisConnectCallbackEvent = n...
-- Run a command if the current entity matches a given ID. --[[ Consider this public domain (CC0). - Milo Christiansen ]] local usage = [====[ modtools/if-entity ================== Run a command if the current entity matches a given ID. To use this script effectively it needs to be called from "raw...
Auctionator.Config.Options = { DEBUG = "debug", MAILBOX_TOOLTIPS = "mailbox_tooltips", PET_TOOLTIPS = "pet_tooltips", VENDOR_TOOLTIPS = "vendor_tooltips", AUCTION_TOOLTIPS = "auction_tooltips", ENCHANT_TOOLTIPS = "enchant_tooltips", SHIFT_STACK_TOOLTIPS = "shift_stack_tooltips", AUTOSCAN = "autoscan_2",...
Config = {} --Blips Config.MainSprite = 688589278 -- Job Blip sprite Config.DeliverySprite = -1595467349 -- Point Sprite Config.ShowBlips = true -- Show Point blips --Buttons Config.DeliveryButton = 0xD9D0E1C0 --Space Config.JobButton = 0xD9D0E1C0 --Space --Messages Config.Deliver = "Press ~INPUT_JUMP~ t...
--[[ Copyright (c) 2015-present, Facebook, Inc. All rights reserved. This source code is licensed under the BSD-style license found in the LICENSE file in the root directory of this source tree. An additional grant of patent rights can be found in the PATENTS file in the same directory. ]]-- paths...
-- perf local ipairs = ipairs local require = require local tinsert = table.insert local SqlOrm = {} function SqlOrm.define_model(sql_database, table_name) local GinModel = {} GinModel.__index = GinModel -- init local function quote(str) return sql_database:quote(str) end local orm =...