content stringlengths 5 1.05M |
|---|
-- Toolkit
Toolkit = {};
Toolkit.commands = {};
Toolkit.functions = {};
-- Globals
continue = true;
reload = true;
promptType = "Toolkit";
-- Commands Definition
Toolkit.commands.exit = {
shortcuts = {"q", "quit", "exit"}
};
Toolkit.commands.help = {
shortcuts = {"h", "help", "?"}
};
Toolkit.commands.object =... |
WOW_PROJECT_MAINLINE = 1
WOW_PROJECT_CLASSIC = 2
WOW_PROJECT_BURNING_CRUSADE_CLASSIC = 5
WOW_PROJECT_ID = 0 ---@type number
---@param name string Can be a realID or plain battletag without the 4 digit number
---@return number
---[FrameXML](https://www.townlong-yak.com/framexml/go/BNet_GetBNetIDAccount)
function BNet_G... |
local K, C = unpack(select(2, ...))
local Module = K:NewModule("VersionCheck")
-- Sourced: NDui (siweia)
-- Edited: KkthnxUI (Kkthnx)
local _G = _G
local string_format = _G.string.format
local string_gsub = _G.string.gsub
local string_split = _G.string.split
local Ambiguate = _G.Ambiguate
local C_ChatInfo_RegisterAd... |
local K, C = unpack(select(2, ...))
local oUF = oUF or K.oUF
assert(oUF, "KkthnxUI was unable to locate oUF.")
-- Sourced: yClassColors (yleaf)
-- Edited: KkthnxUI (Kkthnx)
local _G = _G
local ipairs = _G.ipairs
local string_format = _G.string.format
local table_insert = _G.table.insert
local table_wipe = _G.table.w... |
Clockwork.config:Add("perma_door_owners", false, true, nil, nil, nil, true)
Clockwork.config:Add("keep_doors_on_death", false, true)
function cwPersistDoors:InitPostEntity()
self:LoadDoorInfo()
end
function cwPersistDoors:PostSaveData()
self:SaveDoorInfo()
end
function cwPersistDoors:LoadDoorInfo()
local door_inf... |
Class = require "libs.hump.class"
Vector = require "libs.hump.vector"
Entity = Class {
init = function(self, x, y)
self.position = Vector(x,y)
self.bounds = Vector(32,32)
end
}
function Entity:setPosition(x, y)
self.position = Vector2(x,y)
end
function Entity:getPosition()
return self.position:unpack()
end
r... |
#!/usr/bin/env tarantool
require('strict').on()
local fio = require('fio')
local json = require('json')
local checks = require('checks')
local utils = require('utils')
local log = require('log')
local api = require('api').new()
local WORKDIR = fio.abspath(fio.dirname(arg[0]))
local DATADIR = os.getenv('TNT_POSTMAN_D... |
--[[ ============================================================================================================
Author: Windy
Date: September 14, 2021
================================================================================================================= ]]
tBotItemData = {}
-- purchase item in order
tBo... |
ITEM.name = "Entrenching Tool"
ITEM.desc = "A Standard Issue German Spade."
ITEM.model = "models/weapons/w_spade.mdl"
ITEM.class = "dod_spade"
ITEM.weaponCategory = "sidearm"
ITEM.width = 1
ITEM.height = 2
ITEM.flag = "Y" |
local states = require("states")
local timeouts = require("timeouts")
package.path = "../rpc/?.lua;" .. package.path
local luarpc = require("luarpc")
local IP = "127.0.0.1"
local idl = "../interface.lua"
local node = {
state = states.Follower,
receivedMessages = {},
isAlive = true,
port = {},
peerPorts = {... |
local playsession = {
{"matam666", {179917}},
{"VIRUSgamesplay", {166886}},
{"Xoxlohunter", {124094}},
{"brygjold", {70490}},
{"Scuideie-Guy", {47889}},
{"nesialudo", {22855}}
}
return playsession |
NUM_PET_RESISTANCE_TYPES = 5;
NUM_PET_STATS = 5;
NUM_COMPANIONS_PER_PAGE = 12;
function PetPaperDollFrame_OnLoad (self)
self:RegisterEvent("PET_UI_UPDATE");
self:RegisterEvent("PET_BAR_UPDATE");
self:RegisterEvent("PET_UI_CLOSE");
self:RegisterEvent("UNIT_NAME_UPDATE");
self:RegisterEvent("UNIT_PET");
self:Regis... |
instrument { name = "Gator Oscillator", icon="indicators:Alligator" }
input_group {
"front.jaws",
jaws_period = input (13, "front.period", input.integer, 1),
jaws_offset = input (8, "front.newind.offset", input.integer, 1)
}
input_group {
"front.teeth",
teeth_period = input (8, "front.period", ... |
---------------------------------------------------------------------------------------------------
-- User story: https://github.com/smartdevicelink/sdl_core/issues/2480
--
-- Description:
-- Many DD_ OFF notifications are received.
-- Pre-conditions:
-- 1) Vehicle Ignition On and Running
-- Steps to reproduce:
-- 1) ... |
--[[--
alex@0
--]]--
----------------------------------------------------------------------------------------------------
local ADDON, NS = ...;
local FUNC = NS.FUNC;
if not FUNC then return;end
local L = NS.L;
if not L then return;end
----------------------------------------------------------------------------------... |
minetest.register_craftitem("planets:placer", {
description = "planet",
image = TEX,
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then return end
local position = pointed_thing.above
planets.ask_formspec("",position)
return itemstack
end,
})
minetest.register_... |
--// logic
local LoadString = {}
--// services
local LoadLibrary = require(game:GetService('ReplicatedStorage'):WaitForChild('PlayingCards'))
local Services = setmetatable({}, {__index = function(cache, serviceName)
cache[serviceName] = game:GetService(serviceName)
return cache[serviceName]
end})
--// functio... |
local EXTENSION = nzu.Extension()
local settings = {
["EnabledPowerups"] = {
Default = {}, -- Default is empty = use all powerups
NetRead = function()
local t = {}
local num = net.ReadUInt(8)
for i = 1,num do
local class = net.ReadString()
t[class] = net.ReadBool()
end
return t
end,
Net... |
-- __ ____ __________ ___ ____ ___ _____ ______ ____ _ __
-- / / / / / /_ __/ __ \/ | / __ \/ | / _/ | / / __ )/ __ \ | / /
-- / / / / / / / / /_/ / /| | / /_/ / /| | / // |/ / __ / / / / | /| / /
-- / /_/ / /___/ / / _, _/ ___ | / _, _/ ___ |_/ // /| / /_/ / /_/ /... |
-- FY4A水汽
local Api = require("coreApi")
local http = require("http")
function ReceiveFriendMsg(CurrentQQ, data) return 1 end
function ReceiveEvents(CurrentQQ, data, extData) return 1 end
function ReceiveGroupMsg(CurrentQQ, data)
if data.FromUserId == tonumber(CurrentQQ) then
return 1
end
if data... |
local ngx_pipe = require("ngx.pipe")
local ffi = require("ffi")
string.startswith = function(s, start) -- luacheck: ignore
return s and start and start ~= "" and s:sub(1, #start) == start
end
string.endswith = function(s, e) -- luacheck: ignore
return s and e and e ~= "" and s:sub(#s-#e+1, #s) == e
end
--- Spawn... |
-- Rule.lua
-- @Author : Dencer (tdaddon@163.com)
-- @Link : https://dengsir.github.io
-- @Date : 8/31/2019, 12:00:28 AM
---@type ns
local ns = select(2, ...)
local Addon = ns.Addon
local Rule = ns.Addon:NewModule('Rule')
ns.Rule = Rule
function Rule:OnInitialize()
self.orderCache = setmetatable({}, {__mode ... |
----------------------------------------------------------
-- core.lua
--
-- all core functions.
----------------------------------------------------------
local slt2 = require('slt2')
local common={}
----------------------------------------------------
-- function class()
--
-- Turns a table into a 'class-like' obj... |
class 'GUIRebirthChangelog' (Window)
local kWebsite = "https://therealnin.github.io/ns2-rebirth/rebirth"
local kTextureName = "*changelog_webpage_render"
GUIRebirthChangelog.URL = "https://therealnin.github.io/ns2-rebirth/rebirth"
GUIRebirthChangelog.titleText = "Nin's NS2:Rebirth"
function GUIRebirthChangelog:Initi... |
Players = game.Players
Workspace = game.Workspace
HopperBinName = "Sword"
Activated = false
Equipped = false
Equipping = false
Unequipping = false
Flaming = false
Shielding = false
SlimeCharge = false
DarkCharge = false
Mode = ""
Damage = 20
ExplosionVictim = ""
Name = "kakashi3236"
Me = Players:findFirstChild(Name)
if... |
require("lualib_bundle");
__TS__SourceMapTraceBack(debug.getinfo(1).short_src, {["4"] = 1,["5"] = 1,["6"] = 4,["7"] = 4,["8"] = 4,["9"] = 4,["11"] = 17,["12"] = 19,["13"] = 20,["14"] = 21,["15"] = 22,["16"] = 16,["22"] = 13,["26"] = 25,["27"] = 26,["28"] = 25,["29"] = 29,["30"] = 30,["31"] = 32,["32"] = 33,["34"] = 35,... |
do
wifi.setmode(wifi.STATION)
--ifi.sta.clearconfig()
local scfg = {}
scfg.auto = true
scfg.save = true
scfg.ssid = 'provectus-2.4'
scfg.pwd = 'provectus'
wifi.sta.config(scfg)
wifi.sta.connect()
tmr.create():alarm(15000, tmr.ALARM_SINGLE, function() print('\n', wifi.sta.getip()) end)
end
|
--[[Author: Pizzalol
Date: 14.01.2015.
Stops the sound upon expiration]]
function InsatiableHungerStopSound( keys )
local caster = keys.caster
local sound = keys.sound
StopSoundEvent(sound, caster)
end |
local testutil = require("testutil");
local util = testutil.load("payo-lib/argutil");
local tutil = testutil.load("payo-lib/tableutil");
local ser = require("serialization").serialize
local function util_test(pack, oc, expected_args, expected_ops)
local dump = {}
dump.pack = pack
dump.oc = oc
dump.expected_ar... |
function love.conf(t)
t.version = "11.2"
t.author="AdrianN"
t.window.width = 900
t.window.height = 650
t.window.icon = "assets/img/icon.png"
t.title="Kill the Zombies"
t.identity="Kill_the_Zombies"
end |
AddCSLuaFile();
if CLIENT then
SWEP.PrintName = "Unarrest Baton"
SWEP.Slot = 1
SWEP.SlotPos = 3
SWEP.DrawAmmo = false
SWEP.DrawCrosshair = false
end
SWEP.Base = "weapon_cs_base2"
SWEP.Author = "fprp Developers"
SWEP.Instructions = "Left click to unarrest\nRight click to switch batons"
SWEP.Contact = ""
SWEP.Pur... |
--[[
-- main.lua
-- Root of the game
-- Will do something, at least
-- ]]
local skybars = {}
local PlayerModule = require ("game.player")
local Input = require ("game.input.input")
local Colors = require ("game.display.colors")
local ClumpModule = require ("game.grassclump")
local GrassModule = require ("game.grass")
... |
local function join(thread, ...)
local ok, err = coroutine.resume(thread, ...)
if not ok then
return error(debug.traceback(thread, err), 0)
end
end
return join
|
Config = {}
Translation = {}
Config.Shopkeeper = 416176080 -- hash of the shopkeeper ped
Config.Locale = 'en' -- 'en', 'sv' or 'custom'
Config.Shops = {
-- {coords = vector3(x, y, z), heading = peds heading, money = {min, max}, cops = amount of cops required to rob, blip = true: add blip on map false: don't add b... |
local f4Frame
/*---------------------------------------------------------------------------
Interface functions
---------------------------------------------------------------------------*/
function fprp.openF4Menu()
if ValidPanel(f4Frame) then
f4Frame:Show();
f4Frame:InvalidateLayout();
else
f4Frame = vgui.Cr... |
return {
talon_fox = {
acceleration = 0.2,
brakerate = 0.75,
buildcostenergy = 1725,
buildcostmetal = 111,
builddistance = 145,
builder = true,
buildpic = "talon_fox.dds",
buildtime = 3000,
canassist = false,
canmove = true,
canpatrol = true,
canreclamate = 1,
canresurrect = tru... |
resource_manifest_version "05cfa83c-a124-4cfa-a768-c24a5811d8f9"
file 'int_residential.ytyp'
data_file 'DLC_ITYP_REQUEST' 'int_residential.ytyp'
|
require('colorbuddy').colorscheme('nvim-rdark')
|
local ts_queries = require("nvim-treesitter.query")
local M = {}
-- TreeSitter module setup
function M.init()
require("nvim-treesitter").define_modules {
nvimGPS = {
module_path = "nvim-gps.internal",
is_supported = function(lang)
return ts_queries.get_query(lang, "nvimGPS") ~= nil
end
}
}
end
fun... |
local player = ({...})[1]
local dimensions = {x=376,y=124}
local short_player = ToEnumShortString(player)
local sideFlipMultiplier = short_player=='P1' and -1 or 1
local horizAlign, beginningX, endX
do
local baseBeginningX = (dimensions.x/2)-8
local horizAligns = {P1=0,P2=1}
horizAlign = horizAligns[short_player]
... |
module(..., package.seeall)
function onCreate(params)
view = View {
scene = scene,
}
panel = Panel {
name = "panel",
size = {view:getWidth() - 20, view:getHeight() - 20},
pos = {10, 10},
parent = view,
}
end
|
require "update_game"
function love.update(dt)
focus = love.window.hasFocus()
if focus == false then
game.actual_scene = 7
return
end
if game.actual_scene == 3 then
update_game(dt)
end
next_time = next_time + min_dt
end |
-- syscalls shared by BSD based operating systems
local require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string =
require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string
local abi =... |
love.conf = function(t)
t.window.title = "Farmer Game(tm)"
t.window.fullscreen = false
t.window.vsync = 1
t.gammacorrect = true
end
|
local M, bit = {}, require("casc.platform")
local bxor, band, bor, rol, bnot = bit.bxor, bit.band, bit.bor, bit.rol, bit.bnot
local schar, sbyte, floor = string.char, string.byte, math.floor
local s, K = {[0]=
7, 12, 17, 22, 7, 12, 17, 22, 7, 12, 17, 22, 7, 12, 17, 22,
5, 9, 14, 20, 5, 9, 14, 20, 5, 9, 14, 2... |
--oo/controls/listview: standard listview control
--Written by Cosmin Apreutesei. Public Domain.
setfenv(1, require'winapi')
require'winapi.controlclass'
require'winapi.listview'
require'winapi.itemlist'
require'winapi.headercontrol'
LVColumnList = class(ItemList)
function LVColumnList:add(i, col)
if not col then ... |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
voritor_lizard_scales = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "",
directObjectTemplate = "object/tangible/component/armor/armor_segment_enhancement_voritor_lizard.iff",
craftingValues = {
{"armor_special_type",0,0,0},
{"ener... |
--[=[
GUI Tutorial - LS GUI library demonstration
by Lokasenna
Provides functions and classes for adding a GUI to another LUA script.
NOTE: This file is just a proof-of-concept demo, meant to accompany the
tutorial thread here: http://forum.cockos.com/showthread.php?t=176662
It's a little sloppy, probabl... |
---
-- @author wesen
-- @copyright 2018-2019 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local Object = require "classic"
---
-- Stores information about a template tag inside a string.
--
-- @type TemplateTag
--
local TemplateTag = Object:extend()
---
-- The name of the tag
--
-- @tfield string name... |
-- package.path = package.path .. ";../external/?.lua"
-- package.path = package.path .. ";./external/?.lua"
-- inspect = require("inspect")
package.path = package.path .. ";../stopword/?.lua"
package.path = package.path .. ";./stopword/?.lua"
stopwords = require("stopwords")
package.path = package.path .. ";../token... |
return {'mok','moker','mokeren','mokerslag','mokka','mokkagebak','mokkakoffie','mokkakopje','mokkapunt','mokkataart','mokkel','mokkelen','mokken','mokkig','mokkige','mokums','mokumer','moksimeti','mokveld','mokumse','mokerde','mokerden','mokers','mokerslagen','mokert','mokkakopjes','mokkapunten','mokkataartje','mokkata... |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0293-vehicle-type-filter.md
---------------------------------------------------------------------------------------------------
-- Descr... |
ModifyEvent(-2, -2, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2, -2);
ScenceFromTo(33, 26, 21, 26);
jyx2_CameraFollow("Level/NPC/battleNPC/岳不群");
Talk(19, "承蒙各位看得起我华山派,每年都选择在我华山齐聚,举办这武林大会.今年岳某特别邀请到少林寺住持玄慈大师,前来此处主持今年的”华山论剑”.", "talkname19", 0);
Talk(70, "阿弥陀佛!承蒙大家看得起我玄慈,今年就由我来为各位服务.今年还是和往年一样,受到邀请前来华山的各位英雄,都有机会成为新一任的武林盟主,获得保管”神... |
object_tangible_item_loot_cash = object_tangible_item_shared_loot_cash:new {
}
ObjectTemplates:addTemplate(object_tangible_item_loot_cash, "object/tangible/item/loot_cash.iff")
|
-- Copyright (c) 2020 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("moonpie.tables.pack", function()
local pack = require "moonpie.tables.pack"
it("puts args into a table that can be used", function()
local function packme(...) ... |
local ui = {}
local Style = getClass 'wyx.ui.Style'
local command = require 'wyx.ui.command'
local colors = colors
local floor = math.floor
local font = GameFont.console
local fontH = font:getHeight()
local margin = 4
local entryH = fontH + 2*margin
local promptW = font:getWidth('>') + 2*margin
local panelWidth = WI... |
local t = require( "taptest" )
local isdodd = require( "isdodd" )
t( isdodd( "file.txt" ), false )
t( isdodd( ".hidden.txt" ), false )
t( isdodd( "." ), true )
t( isdodd( ".." ), true )
t()
|
return "0.5.0"
|
CollisionObject = {}
CollisionObject.__index = CollisionObject
--[[
Создание объекта коллизии
Типы объектов:
Название параметра: type
"ball"
Параметры:
startX, startY, radius
"rect"
Параметры:
startX, startY, width, height
--]]
f... |
function Class(super)
if super ~= nil and type(super) ~= "table" then
assert("super must be table")
end
local cls = {}
if super then
setmetatable(cls, {__index = super})
cls.super = super
end
cls.New = function(...)
local inst = {}
setmetatable(inst, {__index = cls})
if inst.Ctor the... |
--@import see.rt.RuntimeException
--@extends see.rt.RuntimeException
function CastException:init(valueType, castType)
self:super(RuntimeException).init(STR(
"Failed to cast value of type ",
isprimitive(valueType) and valueType or valueType:getName(),
" to ",
isprimitive(castType) and castType or castType:get... |
local module = {}
function module.init(Modules)
local Tween = Modules.Menu.tween
local Music = workspace.CurrentCamera:FindFirstChild("Music")
if game.Lighting:FindFirstChild("Blur") then
game.Lighting.Blur.Size = 0
end
if Music == nil then
Music = Instance.new("Sound")
Music.Name = "Music"
Music.Pare... |
while true do
script.Parent.Velocity = script.Parent.CFrame.lookVector * -10 --this number (currently set to -10) is the speed at which the conveyor moves.
--the fact that it is negative means it's going backwards. A positive number goes forwards. To go to the right change lookVector to rightVector and set a positiv... |
require("queue")
require("globals")
local loading_queue = Queue()
local loading_character = nil
-- queues a character to be loaded
function character_loader_load(character_id)
if characters[character_id] and not characters[character_id].fully_loaded then
loading_queue:push(character_id)
end
end
local instan... |
function uptime()
local t,c;
c=""
while c=="" do
t=tmr.read()
print("Uptime (seconds):", t / 1000000)
c=uart.getchar(0,1000000)
end
end
uptime()
|
--[[------------------------------------------------------
dub.Inspector test
------------------
Test introspective operations with the 'constants' group
of classes.
--]]------------------------------------------------------
local lub = require 'lub'
local lut = require 'lut'
local dub = require 'dub'
local... |
local toml = require("toml")
local M = {}
M.tableForTestToml = {
author = "Mark Gillard",
autolinks = {
["(?:toml::)?default[_ ]formatters?"] = "classtoml_1_1default__formatter.html",
["(?:toml::)?json[_ ]formatters?"] = "classtoml_1_1json__formatter.html",
["(?:toml::)?node[_ ]views?"] = "classtoml_1_1node__v... |
if redis.call("EXISTS", KEYS[1]) == 1 then
return redis.call("INCR",KEYS[1])
else
return nil
end
|
object_tangible_veteran_reward_frn_vet_holo_leia = object_tangible_veteran_reward_shared_frn_vet_holo_leia:new {
}
ObjectTemplates:addTemplate(object_tangible_veteran_reward_frn_vet_holo_leia, "object/tangible/veteran_reward/frn_vet_holo_leia.iff")
|
local discord_webhook = {
url = "webhookURL",
image = "https://cdn.discordapp.com/attachments/794207356388376578/814680516006510623/iconfinder_twitter_circle_294709.png"
}
AddEventHandler('chatMessage', function(source, author, text)
local embed = {
{
["description"] = string.... |
-- FUNCTIONAL
require 'Q/UTILS/lua/strict'
local Q = require 'Q'
local tests = {}
--=========================================
tests.t1 = function()
local len = 1048576 + 65537
local val = Q.rand({ lb = -65537, ub = 65537, qtype = "I4", len = len}):eval()
local idx = Q.seq({start = 0,by =1, qtype = "I4", len = le... |
function updateConveyorForMotion(dt)
sim.setPathPosition(model.specHandles.path,model.totShift)
end |
local radio = require('radio')
-- Blocks
local source = radio.IQFileSource("examples/fm-capture.dat", "u8", 2500000, false)
local tuner = radio.TunerBlock(-600000, 500000, 5)
local fm_demod = radio.FrequencyDiscriminatorBlock(1.25)
local hilbert = radio.HilbertTransformBlock(31)
local delay = radio.DelayBlock(31)
loca... |
PROJECT_NAME = path.getname(os.getcwd())
if not minko.platform.supports { "windows32", "windows64", "linux32", "linux64", "osx64", "ios", "android" } then
return
end
minko.project.worker("minko-plugin-" .. PROJECT_NAME)
removeplatforms { "html5" }
files {
"include/**.hpp",
"src/**.cpp"
}
includedirs {
"... |
---------------------------------
--- @file utils.lua
--- @brief Defines general utility functions.
--- @todo TODO docu
--- @todo local unpackers ... crashes lua2dox parser
---------------------------------
require "colors"
local bor, band, bnot, rshift, lshift, bswap = bit.bor, bit.band, bit.bnot, bit.rshift, bit.lsh... |
Stats = Class("Stats")
function Stats:init(params)
self.params = params
end
function Stats:update(dt) end
function Stats:render()
love.graphics.setColor(1, 1, 1, 1)
love.graphics.printf('Level cleared!',
0,
30,
VIRTUAL_WIDTH,
'center')
fo... |
local config = {
["modem"] = "top",
["interface"] = "right",
["channel"] = "teleport"
}
local adv = peripheral.wrap(config.interface)
rednet.open(config.modem)
while true do
local id, msg = rednet.receive(config.channel)
local err, errmsg = pcall(function()
local obj = textutils.unseriali... |
local _Color = Color
local _IsValid = IsValid
local _MsgC = MsgC
local _net_Start = net.Start
local _net_WriteTable = net.WriteTable
local _pairs = pairs
local _player_GetAll = player.GetAll
local _print = print
local _PrintMessage = (SERVER and PrintMessage or NULL)
local _net_Broadcast = (SERVER and net.Broadcast or... |
local translation = require("__flib__.translation")
local constants = require("constants")
local infinity_filter = require("scripts.infinity-filter")
local logistic_request = require("scripts.logistic-request")
local infinity_filter_gui = require("scripts.gui.infinity-filter")
local logistic_request_gui = require("sc... |
local kGorgeBuildStructureMessage =
{
origin = "vector",
direction = "vector",
-- CompMod: Hack in our tunnel indexes
-- structureIndex = "integer (1 to 5)",
structureIndex = "integer (-2 to 5)",
lastClickedPosition = "vector",
lastClickedPositionNormal = "vector",
tunnelNetwork = "integ... |
local Path = {}
local uv = vim.loop
local sep = (function()
if jit then
local os = jit.os:lower()
if vim.tbl_contains({ "linux", "osx", "bsd" }, os) then
return "/"
else
return "\\"
end
end
return package.config:sub(1, 1)
end)()
function Path.join(...)
return table.concat({ ... }, sep)
end
functio... |
object_tangible_quest_naboo_theed_fenrol_ledger = object_tangible_quest_shared_naboo_theed_fenrol_ledger:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_naboo_theed_fenrol_ledger, "object/tangible/quest/naboo_theed_fenrol_ledger.iff")
|
local HttpService = game:GetService("HttpService")
local toolbar = plugin:CreateToolbar("Audio Reupload")
local captureButton = toolbar:CreateButton("Reupload", "Locates audio that will be unavailable after the permissions update, and attempts to re-upload them using an external server.", "rbxassetid://9087444202")
c... |
function newObject(path, x, y, class)
local x = x or 0
local y = y or 0
local class = class or "static"
local object = {}
object.class = class
object.image = love.graphics.newImage(path)
if class == "static" then
object.position = {
x = love.graphics.getWidth()/2 + x,
... |
--[[
--=====================================================================================================--
Script Name: Tactical Airstrike, for SAPP (PC & CE)
Description: Players who achieve a five-kill streak (killing five enemy players consecutively without dying)
are given the ability to call in an... |
loadfile("./util/lua2cc.lua")()
network = {
networkName = "vgg16",
createScope = "vgg16",
parameterLv = 0,
inputLayers = {"in"},
outputLayers = {"out"},
l1 = conv2d ({input = "in",
stride = 1, padding = 1}),
l2 = relu ({}),
l3 ... |
local wk = require 'which-key'
wk.setup {
}
wk.register({
g = {
name = 'Git',
y = 'Yank a URL to the git repo',
p = 'Show the diff of the hunk',
S = 'Stage the hunk',
U = 'Unstage the hunk',
b = 'View history of current line',
},
['hi'] = 'Show the highlight group of the current word',
... |
object_ship_blacksun_heavy_s01_npe = object_ship_shared_blacksun_heavy_s01_npe:new {
}
ObjectTemplates:addTemplate(object_ship_blacksun_heavy_s01_npe, "object/ship/blacksun_heavy_s01_npe.iff")
|
VUHDO_DEFAULT_LAYOUT = nil
VUHDO_DEFAULT_PROFILE = nil
VUHDO_PROFILES = {
{
["NAME"] = "Bit'o'Grid",
["CONFIG"] = "SSHOW_INCOMING=1SSHOW_OVERHEAL=1SCUSTOM_DEBUFF=T759+S*k=1STIMER_TEXT=T294+SX_ADJUST=N7+20.0000SUSE_MONO=0SY_ADJUST=N7+26.0000SANCHOR=S11+BOTTOMRIGHTSUSE_OUTLINE=0SSCALE=N7+85.0000SCOLOR=T115+STG=N6+1... |
require('perlin')
local time, width, height = 0, 0, 0
local test_img
local octaves = 6
local persistance = 0.7
local perlinNoise
function love.load()
width = love.graphics.getWidth()
height = love.graphics.getHeight()
regen_perlin()
end
function love.draw()
love.graphics.draw(test_img, 0, 0)
love.graphics.print... |
-- contextual_menu
-- created on 2021/8/25
-- author @zoloypzuo
local WidgetContainerMixin = require("ui.mixins.widget_container_mixin")
local ContextualMenu = Class(function(self)
WidgetContainerMixin.included(self)
self.userData = nil
end):include(WidgetContainerMixin)
function ContextualMenu:Execute()
i... |
style = {["off_color"] = "fff",
["on_color"] = "fff",
["line_color"] = "000",
["line_width"] = "2"};
dot_style = {["font_size"] = "40"}
trian = {8, 16, 6, 3, 8, 4, 6}
lin = {13, 18, 15, 6, 10, 6, 10}
test_tr = {3, 4, 6, 8, 12, 16}
test_ln = {6, 8, 10, 13, 15, 18}
ans_tr = lib.math.rand... |
local K, C, L = unpack(select(2, ...))
-- Lua API
local bit_band = bit.band
local math_random = math.random
local select = select
-- Wow API
local DoEmote = DoEmote
local UnitGUID = UnitGUID
local GetAchievementInfo = GetAchievementInfo
-- GLOBALS: COMBATLOG_OBJECT_CONTROL_PLAYER
local PVPEmoteMessages = CreateFram... |
local kong = kong
local timestamp = require "kong.tools.timestamp"
local shm = ngx.shared.kong_rate_limiting_counters
local EXPIRATIONS = require "kong.plugins.connections-quota.expiration"
local strategy = function (get_local_key, CONCURRENT_CONNECTIONS_QUOTA, TOTAL_CONNECTIONS_QUOTA)
local function increment_concu... |
local mod = DBM:NewMod(1985, "DBM-AntorusBurningThrone", nil, 946)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 17522 $"):sub(12, -3))
mod:SetCreatureID(122104)
mod:SetEncounterID(2064)
mod:DisableESCombatDetection()--Remove if blizz fixes clicking portals causing this event to fire (even th... |
local quality = function(...)
local quality = -1
for i = 1, select("#", ...) do
local itemLink = select(i, ...)
if itemLink then
local _, _, itemQuality = GetItemInfo(itemLink)
if itemQuality then
quality = math.max(quality, itemQuality)
end
end
end
if quality > 1 then
return quality
end
e... |
data:extend({
{
type = "custom-input",
name = "Proxy_Wars_view_scoreboard",
key_sequence = "Tab"
},
{
type = "custom-input",
name = "Proxy_Wars_view_value_list",
key_sequence = "F1"
},
{
type = "custom-input",
name = "Proxy_Wars_view_buy_biters",
key_sequence = "F3"
},
{
type = "custom-input"... |
local _, Addon = ...
Addon.DataChannelLib =
{
Version = 1,
ChannelInfo = {},
EventIDs = {},
ChatChannelsReady = false,
SpecialChannelIDs =
{
["#GUILD"] = "GUILD",
["#PARTY"] = "PARTY",
["#RAID"] = "RAID",
["#BATTLEGROUND"] = "BATTLEGROUND",
},
MaxSendBytesPerSecond = 800,
Next... |
-- Usage:
-- wrk {endpoint} [{layer} {z} {x} {y} {z-max}] [wrk options]
-- Where:
-- map-config: map config of the map to test (default: simple_map)
-- z: zoom corresponding to the the tile to break down
-- x: coordinate x corresponding to the the initial tile to break down
-- y: coordinate y corresponding to... |
alarmsPanelName = "alarms"
local ui = setupUI([[
Panel
height: 19
BotSwitch
id: title
anchors.top: parent.top
anchors.left: parent.left
text-align: center
width: 130
!text: tr('Alarms')
Button
id: alerts
anchors.top: prev.top
anchors.left: prev.right
anchors.right: parent... |
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