content stringlengths 5 1.05M |
|---|
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
--- 宠物模块
--- @module Pet Module
--- @copyright Lilith Games, Avatar Team
--- @author Dead Ratman
local Pet, this = ModuleUtil.New('Pet', ClientBase)
--宠物物体
local petOBJ = nil
--移动路径
local moveTable = {}
--移动步速
local moveStep = 0
--宠物数据
local petData = {
name = '',
state = 0,
animTable = {}
}
--宠物状态枚举
l... |
TextLogSetEnabled("UiLog", true) |
local _2afile_2a = "fnl/aniseed/autoload.fnl"
local _0_
do
local name_0_ = "conjure.aniseed.autoload"
local module_0_
do
local x_0_ = package.loaded[name_0_]
if ("table" == type(x_0_)) then
module_0_ = x_0_
else
module_0_ = {}
end
end
module_0_["aniseed/module"] = name_0_
module_... |
local ffi = require("ffi");
local sspi = require("sspi");
--[[
// unknown name type
NameUnknown = 0,
// CN=John Doe, OU=Software, OU=Engineering, O=Widget, C=US
NameFullyQualifiedDN = 1,
// Engineering\JohnDoe
NameSamCompatible = 2,
// Probably "John Doe" but could be something else. I... |
CcsTwoBtnTab = class("CcsTwoBtnTab")
CcsTwoBtnTab.ctor = function (slot0)
createSetterGetter(slot0, "enable", true, false, false, false, false, handler(slot0, slot0.onEnableChanged))
createSetterGetter(slot0, "isSelected", false, false, false, false, false, handler(slot0, slot0.onSelectedChanged))
createSetterGette... |
local objects =
{
--Maxime
createObject(14534,-2141.5000000,645.6992200,1204.9000200,0.0000000,0.0000000,0.0000000,42), --object(ab_woozies01,42), (1,42),
createObject(17564,-2146.0000000,647.0999800,1206.6200000,0.0000000,0.0000000,90.0000000,42), --object(tempdoor_lae2,42), (1,42),
createObject(1649,-2134.500000... |
local t = Def.Sprite {
Texture=NOTESKIN:GetPath('_down','tap note');
Frame0000=0;
Delay0000=1;
};
return t;
|
-- Copyright 2020 Patrick Huck
local typedefs = require "kong.db.schema.typedefs"
return {
name = "grant-proxy-oauth",
fields = {
{consumer = typedefs.no_consumer},
{config = {
type = "record",
fields = {
{secret = {type = "string", required = true}},
... |
gooi = {}
gooi.__index = gooi
gooi.components = {}
gooi.dialogFOK = function() end
gooi.showingDialog = false
gooi.desktop = false
gooi.vibration = false
gooi.delayVibration = 0
gooi.dialogMsg = ""
gooi.dialogH = 0
gooi.dialogW = 0
gooi.canvas = love.graphics.newCanvas(love.graphics.getWidth(), love.graphics.getHeight(... |
---
-- Takes care of drawing the large ASCII titles used in different menus.
-- @module UIMenuTitle
--
-- ------------------------------------------------
-- Required Modules
-- ------------------------------------------------
local Class = require( 'lib.Middleclass' )
local TexturePacks = require( 'src.ui.texturepac... |
print("TFT144 yell()")
dofile("lib-TFT144.lua")
tmr.alarm(0,2000,0,function()
Disp.yell(" go", " BACK", " again",nil,nil,nil,255,255)
end )
|
local function GetArrayIndexStart(ui, arrayName)
local i = 0
while ui:GetValue(arrayName, nil, i) ~= nil do
i = i + 1
end
return i
end
local raceTalents = {["Lizard_Persuasion"] = {94, "ha4af67a7g7112g4e66gbaedg6bf024feb097"},
["Elf_Lore"] = {89, "hcfd646bdg491dg4d... |
ids = {}
ids[100] = {
name = "unknown",
blocking = false,
asset = "Unknown",
region = {
x = 0,
y = 0,
width = 32,
height = 32
}
}
ids[99] = {
name = "player",
blocking = true,
asset = "Player",
region = {
x = 0,
y = 0,
width = 256,
height = 256
}
}
ids[98] = {
name = "monster",
blocking = ... |
--mte 0v728
local M = {}
local json = require("json")
local ceil = math.ceil
local floor = math.floor
local abs = math.abs
local tileSets = {}
local loadedTileSets = {}
local tileSetNames = {}
local map = {}
local worldSizeX
local worldSizeY
local layerWidth = {}
local layerHeight = {}
local imageDirectory = ""
loca... |
local awful = require("awful")
local gears = require("gears")
local wibox = require("wibox")
local beautiful = require("beautiful")
local dpi = beautiful.xresources.apply_dpi
local helpers = require('helpers')
local cpu = wibox.widget.textbox("")
local popup = awful.popup{
ontop = true,
visible = false,
s... |
local Fluid = require("lib.fluid")
local Vector = require("lib.vector")
local Body = Fluid.component(function(e, velocity, groundCoef, airCoef, gravityScale)
e.velocity = velocity or Vector(0, 0)
e.groundCoef = groundCoef or 200
e.airCoef = airCoef or 40
e.gravityScale = gravityScale... |
/*
SFM Bridge for Garry's Mod
This software is licensed under the MIT License.
Copyright (c) 2021 KiwifruitDev
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. ... |
local portalx = 25
local portaly = 55
local portalz = 100
local detectRadius = portaly
_G.mins = Vector(-(portalx / 2), -(portaly / 2), -(portalz / 2))
_G.maxs = Vector(portalx / 2, portaly / 2, portalz / 2)
Debugging = _G.Debugging or false
tickrate = _G.tickrate or 0.05
local LightOmniTemplate = {
targetname... |
--[[----------------------------------------------------------------------------
Script Name:
"LiveImage"
Description:
Set up the camera to take live images continuously.
How to Run:
To show this sample script, set it as main (right-click -> "Set as main")
before running the app. Then start by running ... |
ys = ys or {}
slot1 = ys.Battle.BattleConfig
slot2 = class("BattleDropsView")
ys.Battle.BattleDropsView = slot2
slot2.__name = "BattleDropsView"
slot2.FLOAT_DURATION = 0.4
slot2.Ctor = function (slot0, slot1, slot2)
slot0._go = slot1
slot0._tf = slot1.transform
slot0._container = slot2
slot0._containerTF = slot0._... |
if not modules then modules = { } end modules ['util-ran'] = {
version = 1.001,
comment = "companion to luat-lib.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local random = math.ra... |
--[[
Name: book_store.lua
]]--
local MapProp = {}
MapProp.ID = "book_store"
MapProp.m_tblSpawn = {
{ mdl = 'models/props_interiors/cashregister01.mdl',pos = Vector('2046.187500 1454.843750 573.968750'), ang = Angle('-0.527 -164.004 0.527'), },
{ mdl = 'models/props_interiors/furniture_lamp01a.mdl',pos = Vector... |
--冥鬼 子非余
local m=14050005
local cm=_G["c"..m]
function cm.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m)
e1:SetCost(cm.rmcost)
e1:Set... |
return function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Packages = ReplicatedStorage.Packages
local Llama = require(Packages.Llama)
local List = Llama.List
local push = List.push
it("should validate types", function()
local _, err = pcall(function()
push(0)
end)
expect(... |
vim.g.nvim_tree_indent_markers = 1
vim.g.nvim_tree_git_hl = 1
vim.g.nvim_tree_window_picker_exclude = {
filetype = { 'qf', 'help' },
buftype = { 'terminal' }
}
vim.g.nvim_tree_show_icons = {
git = 1,
folders = 1,
files = 1,
folder_arrows = 0
}
vim.g.nvim_tree_icons = {
default = '▪ ',
s... |
function logSensor(sensorName, value)
if (not value) then
return
end
print('Logging', sensorName, value)
sensorId = sensors[sensorName]
require('currentReadingTime')
local time = currentReadingTime()
package.loaded['currentReadingTime'] = nil
require('insertLogIntoDb')
i... |
--[[Notice:This lua uiview file is auto generate by UIViewExporter,don't modify it manually! --]]
local public = {}
local cachedViews = nil
public.viewPath = "Arts/UI/Prefabs/UILoginPanel.prefab"
function public.BindView(uiView, Panel)
cachedViews = {}
if nil ~= Panel then
local collection = Panel:GetComponent("... |
local Job = require("plenary.job")
local log = require("cmp_git.log")
local sort = require("cmp_git.sort")
local format = require("cmp_git.format")
local Git = {
cache_commits = {},
config = {},
}
Git.new = function(overrides)
local self = setmetatable({}, {
__index = Git,
})
self.config ... |
local c;
local cf;
local ShowComboAt = 2;
local Pulse = Comboanicombo; --\Scripts\Themefunctions.lua
--local PulseLabel = Pulse;
local t = Def.ActorFrame {
InitCommand=cmd();
-- normal combo elements:
Def.ActorFrame {
Name="ComboFrame";
LoadFont( "Combo", "numbers" ) .. {
Name="Number";
O... |
local Ans = select(2, ...);
local Config = Ans.Config;
local TextInput = Ans.UI.TextInput;
AnsGeneralSettingsFrameMixin = {};
local basic = {
"showDressing",
"useCoinIcons",
"showId",
};
local tooltipRealm = {
"tooltipRealmRecent",
"tooltipRealmMin",
"tooltipRealm3Day",
"tooltipRealmMarke... |
do --- charpattern
assert(type(utf8.charpattern) == 'string')
end
|
local set_compiler = RELOAD('utils.functions').set_compiler
set_compiler('clang', { language = 'cpp' })
|
local cmd = vim.cmd
local apply_globals = require "settings.utils".apply_globals
cmd "filetype plugin indent on"
apply_globals(
{
ultest_icons = 1,
dap_virtual_text = true,
dict = "/Users/void/.config/word10k.txt",
gitblame_enabled = 0,
gitblame_message_template = " <author> • <summary> • <... |
require 'utils'
require 'action'
require 'hardware'
cfg = require 'config'
---------------------
-- Reload config --
---------------------
function reloadConfig(files)
doReload = false
for _,file in pairs(files) do
if file:sub(-4) == ".lua" then
doReload = true
end
end
if doReload then
i... |
-- Gets the output of given program as string
-- Note that io.popen is not available on all platforms
local function getOutput(prog)
local file = assert(io.popen(prog, "r"))
local output = assert(file:read("*a"))
file:close()
return output
end
-- Iterates files in given directory
local function files(d... |
local ev = require 'common.event'
local foreground
local background
local bright
local underline
local negative
local function split(str)
local r = {}
str:gsub('[^;]+', function (w) r[#r+1] = tonumber(w) end)
return r
end
local function vtmode(text)
local vt = {}
if foreground then
vt[#vt... |
--[[
This code is MIT licensed, see http://www.opensource.org/licenses/mit-license.php
(C) 2010 - 2012 Elias York
This code provides an example of using the findCentroid() function to position
text labels at the center of polygons without manual calculations.
(A second function is provided to fidn the area of ... |
-- Arithmetic on the finite field of integers modulo p
-- Where p is the finite field modulus
local arith = require(script.Parent.arith)
local add = arith.add
local sub = arith.sub
local addDouble = arith.addDouble
local mult = arith.mult
local square = arith.square
local p = { 3, 0, 0, 0, 0, 0, 15761408 }
-- We're u... |
-- luacheck: globals hs appFilters
-- Store appFilters in a global so they're not garbage collected
appFilters = {}
-- return an AppFilter listening to specific app by name
local function get(appName)
local newFilter = appFilters[appName]
if (newFilter == nil) then
-- Need keepActive as we aren't listening t... |
require "keybow"
mac_snippets = {}
function modifier(key, ...)
for i = 1, select('#', ...) do
local j = select(i, ...)
keybow.set_modifier(j, keybow.KEY_DOWN)
end
keybow.tap_key(key)
for i = 1, select('#', ...) do
local j = select(i, ...)
keybow.set_modifier(j, keybow.K... |
dofile('project.lua')
|
local config = {
colorscheme = "default_theme",
header = {
" ",
" ",
" ",
" ",
" ",
" █████ ███████ ████████ ██████ ██████",
"██ ██ ██ ██ ██ ██ ██ ██",
"███████ ███████ ██ ██████ ██ ██",
"██ ██ ██ ██ ██ ██ ██ ██",
"██ ██ ██... |
return require("zenbones.util").get_lualine_theme "zenburned"
|
local current_screen
--gamemode functions
function GM:StackerUIScreenClose()
current_screen:Remove()
current_screen = nil
end
function GM:StackerUIScreenGet() return current_screen end
function GM:StackerUIScreenOpenOrder()
if current_screen then current_screen:Remove() end
current_screen = vgui.Create("Stac... |
require "ISUI/ISCollapsableWindow"
---@class LuaDebugger : ISCollapsableWindow
LuaDebugger = ISCollapsableWindow:derive("LuaDebugger");
function LuaDebugger:initialise()
ISCollapsableWindow.initialise(self);
self.title = "Current Coroutine";
end
function LuaDebugger:createChildren()
--print("instance"... |
object_mobile_imp_security_05 = object_mobile_shared_imp_security_05:new {
}
ObjectTemplates:addTemplate(object_mobile_imp_security_05, "object/mobile/imp_security_05.iff")
|
-- marimba v0.0.1
-- ?
--
-- llllllll.co/t/?
--
--
--
-- ▼ instructions below ▼
--
-- ?
if not string.find(package.cpath,"/home/we/dust/code/marimba/lib/") then
package.cpath=package.cpath..";/home/we/dust/code/marimba/lib/?.so"
end
json=require("cjson")
Lattice = require("lattice")
Part=include("marimba/lib/par... |
local lspconfig = require "lspconfig"
local map = require('settings.utils').map
local sign_define = vim.fn.sign_define
local lsp = vim.lsp
local filetypes = {
typescript = "eslint",
typescriptreact = "eslint",
}
local linters = {
eslint = {
sourceName = "eslint",
command = "eslint_d",
... |
local resty_chash = require "resty.chash"
local loadbalancer = {}
loadbalancer.setup_server_list = function()
local server_list = {
["edge"] = 1,
["edge1"] = 1,
["edge2"] = 1,
}
local chash_up = resty_chash:new(server_list)
package.loaded.my_chash_up = chash_up
package.loaded.my_servers = serve... |
local type = type;
local package = package;
local ppload, pload = package.preload, package.loaded;
local cache_read, cache_stat;
local limport = {
makeshift = {};
data_packages = {};
};
--makeshift.getRequest
--makeshift.read
--[[
local limport = require('Limport');
limport.import(
{
directory = 'jso... |
--- === cp.blackmagic.resolve.color.Tracker ===
---
--- Tracker
local require = require
--local log = require "hs.logger".new "Tracker"
local axutils = require "cp.ui.axutils"
local CheckBox = require "cp.ui.CheckBox"
local Group = require "cp.ui.Group"
lo... |
local internallog = _log.internal
local testtable = {1, 2}
local new = _log.new
local defaults = _log.default
local rootlogger = _log.root
local label_getlogger = "libmtlog interface.getlogger() "
local msg_getlogger_badname = label_getlogger.."no valid name passed and not running at mod initialisation time, cannot ge... |
local patch_retail = loadfile("out/lua/API_info.patch.api_retail.lua")()
local flavor = loadfile("out/lua/API_info.flavor.api.lua")()
local Util = require("Util/Util")
local function GetNotExist()
for _, k in pairs(Util:SortTable(patch_retail)) do
if not flavor[k] then
print(k)
end
end
end
GetNotExist()
|
--[[
Title: Diff World UI
Author(s): Big
Date: 2021.08.09
Desc:
use the lib:
------------------------------------------------------------
local DiffWorldUI = NPL.load('(gl)Mod/DiffWorld/DiffWorldUI.lua')
------------------------------------------------------------
]]
-- libs
local ItemClient = commonlib.gettable('My... |
package("libudev")
set_homepage("https://www.freedesktop.org/wiki/Software/systemd/")
set_description("API for enumerating and introspecting local devices")
on_fetch("linux", function (package, opt)
if opt.system then
return package:find_package("pkgconfig::libudev") or package:find_pa... |
local xerror = require 'tulip.xerror'
local xio = require 'tulip.xio'
local xpgsql = require 'xpgsql'
local TOKEN_LEN = 32
local MIGRATIONS = {
function (conn)
xerror.must(xerror.db(conn:exec[[
CREATE TABLE "tulip_pkg_token_tokens" (
"token" CHAR(44) NOT NULL,
"type" VARCHAR(100) NOT ... |
--
-- c_switch.lua
--
----------------------------------------------------------------
----------------------------------------------------------------
-- Effect switching on and off
--
-- To switch on:
-- triggerEvent( "onClientSwitchDetail", root, true )
--
-- To switch off:
-- triggerEvent( "onClientSwitchDetai... |
------------------------------------------------------------------------------
-- Find and Load Lua Files in the ${load_path}
------------------------------------------------------------------------------
local loadfile = loadfile
local str_match, str_sub = string.match, string.sub
local glob = require'lift.fs'.glob
... |
local actions = { ["has"] = true, ["add"] = true, ["remove"] = true }
RegisterCommand("clFlag", function (source, args)
local flagType, action, flag = args[1], args[2], args[3]
local playerPed = PlayerPedId()
local vehicle = GetVehiclePedIsIn(playerPed, true)
if not DoesEntityExist(vehicle) then
... |
-- 130909012021
return(function(e,...)local R="This file was obfuscated using PSU Obfuscator 4.0.A | https://www.psu.dev/ & discord.gg/psu";local U=e[((954821632-#("'psu > luraph' - memcorrupt 2020")))];local S=e[((#{760;801;324;661;}+425093748))];local k=e['TvPeHyg7r'];local C=e["oEDC8um"];local g=e[((#{438;168;}+3225... |
-- local _, sqlite = pcall(require, 'sqlite')
local sys = require 'sys'
if not STORAGE.db_path then
STORAGE.db_path = sys.db_root .. '/aztlan.db'
end
require('storage.versions').setup()
local M = {
get_version = require('storage.versions').get_version,
set_version = require('storage.versions').set_versio... |
return {
["prefix"] = {embed={
title = "Add/delete/list prefixes",
description = "Multiple prefixes are possible",
fields = {
{name = "Usage:",value = "prefix [(add | remove | list (default)) [<new prefix>]]"},
{name = "Perms:",value = "Administrator"},
}
}},
["alias"] = {e... |
local lm = require "libmoon"
local TBL_SIZE = 10 -- small, we don't want to spent all the time in (de-)serialization
local NUM_LOCAL_TABLES = 1000
local function makeLargeTable()
local tbl = {}
for i = 1, TBL_SIZE do
tbl[tostring(i)] = {1, 2, 3, 4, "Entry " .. i}
end
return tbl
end
local function checkResult(t... |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'Police vehicle tracker'
version '1.0'
ui_page "html/index.html"
client_scripts {
'@es_extended/locale.lua',
'locales/en.lua',
'locales/sl.lua',
'locales/fr.lua',
'config.lua',
'client.lua'
}
server_scripts... |
object_tangible_veteran_reward_frn_plush_tauntaun = object_tangible_veteran_reward_shared_frn_plush_tauntaun:new {
}
ObjectTemplates:addTemplate(object_tangible_veteran_reward_frn_plush_tauntaun, "object/tangible/veteran_reward/frn_plush_tauntaun.iff")
|
return { -- when you're translating, do NOT translate the things in CAPS!
locale = 'ru',
joinChatMessages = {
'Добро пожаловать, NAME!',
'Привет, NAME!',
'Наслаждайся группой, NAME!',
'Как хорошо что ты зашёл, NAME!',
'Хей, NAME!',
'Хай, NAME!'
},
userAddedBot = 'Привет! Спасибо что добавил меня, NAME!'... |
local L = BigWigs:NewBossLocale("Corborus", "ruRU")
if not L then return end
if L then
L.burrow = "Закапывается/вылезает"
L.burrow_desc = "Сообщить, когда Корбор закапывается или вылезает на поверхность."
L.burrow_message = "Корбор закапывается"
L.burrow_warning = "Закапается через 5 сек!"
L.emerge_message = "Корб... |
local core = require('vfiler/libs/core')
local vim = require('vfiler/libs/vim')
-- Functions
local fnamemodify = vim.fn.fnamemodify
local strwidth = vim.fn.strwidth
local DeviconsColumn = {}
DeviconsColumn.configs = {
selected = {
icon = '',
link = 'vfilerSelected',
name = 'Selected',
},
closed =... |
function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
local funcw = Instance.new("Weld")
funcw.Name = zName
funcw.Parent = zParent
funcw.Part0 = zPart0
funcw.Part1 = zPart1
if (zCoco == true) then
funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
else
funcw.C1 = CFrame.new(a... |
-- <%= title %>
-- © <%= now.getFullYear() %> <%= author %>
function onAddOnLoaded(eventCode, addOnName)
if addOnName ~= "<%= name %>" then
return nil
end
-- Your code goes here...
end)
EVENT_MANAGER:RegisterForEvent("<%= name %>", EVENT_ADD_ON_LOADED, onAddOnLoaded) |
Elona.FeatMenu = {
Window = {
Title = "Feats and Traits",
},
Header = {
Available = "[Available feats]",
Gained = "[Feats and traits]",
},
FeatMax = "MAX",
Topic = {
Name = "Name",
Detail = "Detail",
},
FeatCount = function(featsRemaining)
... |
local args = {...}
if #args == 0 then
for name in pairs(require("settings").load("/.users.cfg")) do print(name) end
return
end
require("fs").makeDir("/users/"..args[1])
require("settings").set("/.users.cfg", args[1], args[2] or "thing")
os.exit()
|
--* This Document is AutoGenerate by OrangeFilter, Don't Change it! *
---@meta
---
---[3.2]float vector has 4 components[parent:]
---
---@class Vec4f
---
---[3.2]x
---
---@field x float
---
---[3.2]y
---
---@field y float
---
---[3.2]z
---
---@field z float
---
---[3.2]w
---
---@field w float
Vec4f = {}
---
---[3.2... |
object_mobile_dressed_lab_assistant = object_mobile_shared_dressed_lab_assistant:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_lab_assistant, "object/mobile/dressed_lab_assistant.iff")
|
-----------------------------------
-- Area: Bastok Markets
-- NPC: Charging Chocobo
-- Standard Merchant NPC
-- !pos -301.531 -10.319 -157.237 235
-----------------------------------
local ID = require("scripts/zones/Bastok_Markets/IDs")
require("scripts/globals/shop")
function onTrigger(player, npc)
local stock... |
local Set = {}
Set.__index = Set
function Set:new()
return setmetatable({
_values = {}
}, Set)
end
function Set:contains(value)
for _, v in ipairs(self._values) do
if v == value then return true end
end
return false
end
function Set:size()
return #self._values
end
function Set:get(index)
if #self._value... |
--
-- dwc2r29.lua
--
-- Copyright (c) 2017, Mingyuan Luo
--
require 'torch'
require 'nn'
require 'cunn'
require 'cutorch'
require 'cudnn'
require '../layers/AddRes'
torch.setdefaulttensortype('torch.FloatTensor')
local stages = {2, 2, 2, 2}
local reduction = 0.8
local channels = { 64, 64, 64, 56 }
function addLay... |
-- key codes generated from WinUser.h using misc/generate_keycodes.py
return {
VK_LBUTTON = 0x01,
VK_RBUTTON = 0x02,
VK_CANCEL = 0x03,
VK_MBUTTON = 0x04,
VK_XBUTTON1 = 0x05,
VK_XBUTTON2 = 0x06,
VK_BACK = 0x08,
VK_TAB = 0x09,
VK_CLEAR = 0x0C,
VK_RETURN = 0x0D,
VK_SHIFT = 0x10,
VK_CONTROL = 0x11,
VK_MENU = ... |
function returnHome(ppath, ppath_index, pTurnRight)
t = pTurnRight
turtle.turnLeft()
turtle.turnLeft()
for i=ppath_index,1,-1 do
for j=ppath[i],1,-1 do
turtle.forward()
end
if t then
turtle.turnRight()
else
turtle.turnLeft()
end... |
local PICTURE_WIDTH = PLUGIN.PICTURE_WIDTH
local PICTURE_HEIGHT = PLUGIN.PICTURE_HEIGHT
local PICTURE_WIDTH2 = PICTURE_WIDTH * 0.5
local PICTURE_HEIGHT2 = PICTURE_HEIGHT * 0.5
PHOTO_CACHE = PHOTO_CACHE or {}
function PLUGIN:takePicture()
if ((self.lastPic or 0) < CurTime()) then
self.lastPic = CurTime() +... |
lovr.filesystem.setRequirePath([[src/lovr/?.lua;launcher/?.lua;]] .. lovr.filesystem.getRequirePath())
function lovr.conf(t)
-- comment for VR
t.headset.drivers = { 'desktop' }
t.identity = "mesta"
t.modules.headset = false
t.window.title = 'Metastruct Experimental Standalone Testing Application'
t.window.... |
local PANEL = {}
AccessorFunc( PANEL, "m_bShowIcons", "ShowIcons" )
AccessorFunc( PANEL, "m_iIndentSize", "IndentSize" )
AccessorFunc( PANEL, "m_iLineHeight", "LineHeight" )
AccessorFunc( PANEL, "m_pSelectedItem", "SelectedItem" )
AccessorFunc( PANEL, "m_bClickOnDragHover", "ClickOnDragHover" )
function P... |
--[[
Copyright 2021 Todd Austin
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
except in compliance with the License. You may obtain a copy of the License at:
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,... |
require "app.gameClass.skill.Aoyi"
require "app.gameClass.skill.InternalSkill"
require "app.gameClass.skill.Skill"
require "app.gameClass.skill.SpecialSkill"
require "app.gameClass.skill.UniqueSkill"
|
require "upgrade_ptr_to_ref"
run_ptr_upgrades()
refactor:save_crate()
print("Finished test_ownership_upgrade_ptrs.lua")
|
-- Routine for NPC "City Guard (1)"
loadRoutine = function(R, W)
R:setTilePosition(66,59.7)
R:setTalkingActive(not W:isConditionFulfilled("npc_cityguard","talked"))
R:setLooped(false)
end |
local qtypes = require 'Q/OPERATORS/APPROX/FREQUENT/lua/qtypes'
local qconsts = require 'Q/UTILS/lua/q_consts'
local tmpl = qconsts.Q_SRC_ROOT .. "/OPERATORS/APPROX/FREQUENT/lua/approx_frequent.tmpl"
return function(elem_qtype)
assert(qtypes[elem_qtype], "approx_frequent specializer called with invalid qtype")
loc... |
-- look-ios.lua drawing engine configuration file for Ion.
black = "#000000"
grey1 = "#333340"
grey_highlight = "#555560"
grey_shadow = "#606060"
grey4 = "#990000"
grey5 = "#d8d8d8"
grey6 = "#eeeeee"
yellow_shadow = "#f09000"
yellow_background = "#f0c000"
yellow_highlight = "#f0f066"
white = "#ffffff"
if not gr.selec... |
script.Parent = nil
it = Instance.new
v3=Vector3.new
bc=BrickColor.new
c3=Color3.new
cn=CFrame.new
ca=CFrame.Angles
ca2=function(a,b,c) return ca(math.rad(a),math.rad(b),math.rad(c)) end
ti=table.insert
tr=table.remove
rn=math.random
rd=math.rad
mf=math.floor
ud = UDim2.new
inf=math.huge
... |
local require = require
local string = string
local table = table
int64.zero = int64.new(0,0)
uint64.zero = uint64.new(0,0)
function string.split(input, delimiter)
input = tostring(input)
delimiter = tostring(delimiter)
if (delimiter=='') then return false end
local pos,arr = 0, {}
-- ... |
--- An entity managed by the rule engine.
--
-- Any method you try to call on objects of this class will result in an
-- attempt to invoke a rule of the same name, passing the entity itself as the
-- first argument.
--
-- Any field you try to read or write to is coerced into a rule invocation
-- with names `get_<... |
local verse = require "verse";
-- local xmlns_vcard = "vcard-temp";
local xmlns_vcard_update = "vcard-temp:x:update";
local sha1 = require("util.hashes").sha1;
local ok, fun = pcall(function()
local unb64 = require("util.encodings").base64.decode;
assert(unb64("SGVsbG8=") == "Hello")
return unb64;
end);
if not ok... |
local MAJOR_VERSION = "LibDogTag-Stats-3.0"
local MINOR_VERSION = 90000 + tonumber(("$Revision: 19 $"):match("%d+")) or 0
if MINOR_VERSION > _G.DogTag_Stats_MINOR_VERSION then
_G.DogTag_Stats_MINOR_VERSION = MINOR_VERSION
end
DogTag_Stats_funcs[#DogTag_Stats_funcs+1] = function(DogTag_Stats, DogTag)
local L = DogTa... |
local Knocked = false;
local t = Def.ActorFrame{
OnCommand=cmd(y,-10);
LoadActor("../Border/Under lay2.png")..{
InitCommand=cmd(FullScreen;y,SCREEN_CENTER_Y+10;SetTextureFiltering,false;);
OnCommand=cmd(playcommand,'Super');
SuperCommand=function(self)
if TP.Battle.Mode == "Ac" and not TP.Battle.IsfailorIsDraw... |
AddCSLuaFile()
DEFINE_BASECLASS( "base_wire_entity" )
ENT.PrintName = "Wire Water Sensor"
ENT.WireDebugName = "Water Sensor"
if CLIENT then return end -- No more client
function ENT:Initialize()
self:PhysicsInit( SOLID_VPHYSICS )
self:SetMoveType( MOVETYPE_VPHYSICS )
self:SetSolid( SOLID_VPHYSICS )
self.Outputs... |
#!/usr/bin/env lua5.3
local f = coroutine.create(
function(n)
local i = 0
while i < 10 do
coroutine.yield(i)
i = i + 1
end
return -1
end
)
repeat
local status, res = coroutine.resume(f, 10)
if status then
print(res)
else
print(res)
end
until coroutine.status(f) == "dea... |
require('packer').use {
'hoob3rt/lualine.nvim',
requires = {
{'kyazdani42/nvim-web-devicons'},
{'shaunsingh/nord.nvim', opt = true}
},
config = function()
require('lualine').setup{options = { theme = 'nord' }}
end
}
|
SmartObject = {
type = "SmartObject",
Properties =
{
soclasses_SmartObjectClass = "",
-- object_Model = "",
},
Editor={
Model="Editor/Objects/anchor.cgf",
Icon="smartobject.bmp",
IconOnTop=1,
},
}
-------------------------------------------------------
--function SmartObject:OnPropertyChange()
-- se... |
-- Application actions defined for modules/appwindows.lua
local actions = {
fullscreen = 'fullscreen',
maximize = 'maximize',
toFront = 'bringToFront',
activate = 'activate',
debug = 'DEBUG',
}
return actions
|
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