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-- Draw debug shapes of the collision system. local s = function(dt) if not E.collision then return end for _, v in ipairs(E.collision) do local arr = {} for _, w in ipairs(v.collision.polygon) do local x = core.rotate_point(w, v.position.rotation) arr[#arr + ...
----------------------------------- -- Area: Bastok Markets (S) -- NPC: Silke -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Bastok_Markets_[S]/IDs") require("scripts/globals/shop") ----------------------------------- function onTrade(player, npc, trade) end function o...
#!/usr/bin/env gt --[[ Author: Sascha Steinbiss <ss34@sanger.ac.uk> Copyright (c) 2015 Genome Research Ltd Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all co...
local EnemyBean=Class("EnemyBean") function EnemyBean:init(addMaxSpeed) local winHeight = love.graphics.getHeight() local winWidth = love.graphics.getWidth() self.id = self:getRandomNum(1,5) self.img = love.graphics.newImage("res/"..tostring(self.id)..".png") self.width = self.img:getWidth() self.height = self.i...
--Attach to a light for a basic flicker. local min = script:GetCustomProperty("Min") local max = script:GetCustomProperty("Max") local speed1 = script:GetCustomProperty("FlickerSpeed1") local speed2 = script:GetCustomProperty("FlickerSpeed2") local flickerType = script:GetCustomProperty("FlickerType") originalIntensi...
slot0 = class("FourthInvitePage", import("...base.BaseActivityPage")) slot0.OnInit = function (slot0) slot0.icons = { slot0:findTF("AD/bg/npc1"), slot0:findTF("AD/bg/npc2"), slot0:findTF("AD/bg/npc3"), slot0:findTF("AD/bg/npc4"), slot0:findTF("AD/bg/npc5"), slot0:findTF("AD/bg/npc6"), slot0:findTF("AD/b...
local scope_analysis = {} local ast = require "pallene.ast" local ast_iterator = require "pallene.ast_iterator" local builtins = require "pallene.builtins" local location = require "pallene.location" local symtab = require "pallene.symtab" local bind_names = ast_iterator.new() -- Implement the lexical scoping for a ...
System_messge = "GodMode ON" managers.player:player_unit():character_damage():set_invulnerable(true) managers.chatmanager:feed_system_message(ChatManager.GLOBAL, System_messge)
slot0 = class("NavalAcademyScene", import("..base.BaseUI")) slot0.STATE_ACADEMY = "STATE_ACADEMY" slot0.STATE_COURSE = "STATE_COURSE" slot0.STATE_RESOURCE = "STATE_RESOURCE" slot0.STATE_MERCHANT = "STATE_MERCHANT" slot0.COURSE_COUNT = 5 slot0.ICON_COUNT = 3 slot0.MAX_SLOT = 3 slot1 = 5 slot0.WARP_TO_TACTIC = "WARP_TO_T...
function max_prime_factor( i ) local divide = function( i, div ) while 0 ~= i % div do div = div + 1 end return div, i / div end local factorize = function( i ) while 1 < i do div, i = divide( i, 2 ); coroutine.yield( div ) end end local generate = coroutine.create( factorize ) local iterate = function(...
local Actor = require "actor" local Vector2 = require "vector" local Tiles = require "tiles" local Condition = require "condition" local Gloop = Actor:extend() Gloop.char = Tiles["gloop"] Gloop.name = "gloop" Gloop.color = {90 / 230, 161 / 230, 74 / 230} local Explode = Condition:extend() Explode.range = 1 Explode.d...
object_tangible_loot_mustafar_must_painting_01 = object_tangible_loot_mustafar_shared_must_painting_01:new { } ObjectTemplates:addTemplate(object_tangible_loot_mustafar_must_painting_01, "object/tangible/loot/mustafar/must_painting_01.iff")
local luasnip = require('luasnip') luasnip.config.set_config({ region_check_events = 'InsertEnter', delete_check_events = 'InsertLeave' }) require('luasnip.loaders.from_vscode').load()
-- function reference local type = type local pairs = pairs local setmetatable = setmetatable -- include local newTable = require("toolkit.common").newTable -- const local defaultTableLen = 5 local defaultSkip = true -- optimize: original object reflection and function copy local function filter(wrapper, originalObjec...
--Inspired by Zoey's flashlight. --This SWEP started out as a small modification of Devilsson2010's FlashlightV2. --Eventually, I completely rewrote the weapon, recreating the function of --Zoey's now defunct Zombie Master flashlight. AddCSLuaFile () if ( SERVER ) then SWEP.Weight = 5 SWEP.AutoSwitchTo = false SW...
local M = {} function M.setup() vim.cmd([[ hi default NotifyERRORBorder guifg=#8A1F1F hi default NotifyWARNBorder guifg=#79491D hi default NotifyINFOBorder guifg=#4F6752 hi default NotifyDEBUGBorder guifg=#8B8B8B hi default NotifyTRACEBorder guifg=#4F3552 hi default NotifyERRORIcon guifg=#F70...
-- Settings here igen_pregenerate_defaults = true -- Does this mod automatically produce a series of item generators for default? igen_log_item_movements = false -- Does this mod log any item transactions to or from a item generator? (Can produce more content in logs) igen_log_item_generation = false -- Does this mod ...
-- main local l_main_x = 33 g_main_x = 44 local t = {1, "xx", _G} g = {123, "yy", t} for i = 1, 10 do l_main_x = l_main_x + 1 g_main_x = g_main_x - 1 end local function f2(z) z = z + 1 return z end function f1(x, ...) local y = x local ta = {...} -- vararg expansion x = "Hello " .. x .. " " .. l_main...
--- --- __init__.lua --- --- Copyright (C) 2018-2019 Xrysnow. All rights reserved. --- for _, n in ipairs({ 'math', 'math_const', 'math_types' }) do require('math.' .. n) end math.Vec2 = require('math.vec2') math.Vec3 = require('math.vec3') math.Vec4 = require('math.vec4') math.Mat4 = require('math.mat4') math.Qu...
-- AFTR Binding Table -- -- A binding table is a collection of softwires (tunnels). One endpoint -- of the softwire is in the AFTR and the other is in the B4. A -- softwire provisions an IPv4 address (or a part of an IPv4 address) to -- a customer behind a B4. The B4 arranges for all IPv4 traffic to be -- encapsulat...
local Base = cc.import(".Base") local Talent = cc.class("Talent", Base) local Table = cc.import("#Table", ...) function Talent:ctor() Talent.super.ctor(self, Table.Talent) end return Talent
meta= { name = "Spawn Hooks", description = "Examples for how to hook entity spawns.", author = "Malacath" } -- Glitch player and monster animations set_post_entity_spawn(function(entity) set_post_statemachine(entity.uid, function(movable) if math.random(0, 10) == 0 then movable.ani...
-------------------------------- -- @module TransitionSplitCols -- @extend TransitionScene,TransitionEaseScene -- @parent_module cc -------------------------------- -- Returns the action that will be performed.<br> -- return The action that will be performed. -- @function [parent=#TransitionSplitCols] action -- @pa...
return PlaceObj('ModDef', { 'title', "Recoloured Dome Bonus Icons", 'description', "This mod changes the colours of the Vista and Research dome bonus map icons to more distinctive colours. I've often found that the Vista and Research Icons were too similar to the Rare Metals and Water Icons respectively at a quick gl...
-- Modules local composer = require "composer" local fonts = require "modules.fonts" local musicAndSound = require "modules.musicAndSound" local widget = require "widget" local sensitivity local function changeScene(e) composer.gotoScene(e.target.scene) return true end --[[ Adjusts the touch sensitiviy....
-- Called OnToggleOn (instead of OnSpellStart so it can be used while stunned) function AtroposEndStrongDispel(event) local caster = event.caster local ability = event.ability ability:ToggleAbility() SuperStrongDispel(caster, true, false) -- If needed remove modifier_custom_terror_buff -- Sound on caster ca...
--- slip/telescope/pickers -- Defines Telescope pickers to interact with Slip
local vim = vim local info = require "package-info" info.setup { colors = { up_to_date = "#3C4048", -- Text color for up to date package virtual text outdated = "#d19a66", -- Text color for outdated package virtual text }, icons = { enable = true, -- Whether to display icons style = { up_to...
local APP = {} -- Base data APP.name = "Settings" APP.id = "settings" APP.desc = "Edit your phone's settings" -- Used in the app store APP.appStore = false -- Can be installed from the app store APP.show = true -- Show the app on the home -- Background APP.Icon = function(w, h) surface.SetMaterial(XYZShit.Image.GetM...
local Job = require("plenary.job") local status = require("worktrees.status") local M = {} M.custom_job = function(cmd, args) local command_string = cmd .. " " .. table.concat(args, " ") status:info("Running command: " .. command_string) return Job:new({ command = cmd, args = args, ...
local s = require('say') s:set_namespace('nl') s:set("assertion.same.positive", "Verwachtte objecten die vergelijkbaar zijn. Aangeboden:\n%s\nVerwachtte:\n%s") s:set("assertion.same.negative", "Verwachtte objecten die niet vergelijkbaar zijn. Aangeboden:\n%s\nVerwachtte niet:\n%s") s:set("assertion.equals.positive",...
-- "version": "Beta v. Upbeat Giraffe", -- "author": "PenguinToast", -- "version": "0.4.1", -- "support_url": "http://penguintoast.github.io/PenguinGUI" -- This script contains all the scripts in this library, so you only need to -- include this script for production purposes. -----------------------------------------...
local Debug = require(script.Parent.Parent.Parent.Debug) local Typer = require(script.Parent.Parent.Parent.Typer) local Debug_Assert = Debug.Assert local FindLast = Typer.AssignSignature(Typer.Array, Typer.OptionalAny, Typer.OptionalInteger, function(Array, Value, From) local Length = #Array if Length <= 0 then re...
mylib = require "mylib" ------------------------------------------------------------------------------------ _G.Config={ standard = "WRC20", --WPmNonXuc2qzKxp5AEcYgsDawcaBEbjBb7 owner = "wXYtbLww1eVBA9ytUnkPXQmNjoGV3HuFRs", name = "GiaoEX.com-BTCALL-WICC", symbol = "BTCALL", decimals = 8, total...
--[[ * ReaScript Name: HeDaScripts Manager * Author: Hector Corcin (HeDa) * Author URI: https://reaper.hector-corcin.com * Licence: Copyright © 2016, Hector Corcin ]] local OS = reaper.GetOS() local mode="x64" if OS == "Win32" or OS == "OSX32" then mode="x32" end local info = debug.getinfo(1,'S...
DRONES_REWRITE.Weapons["Minedropper"] = { Initialize = function(self, pos, ang, src) local ent = DRONES_REWRITE.Weapons["Template"].InitializeNoHandler(self, "models/dronesrewrite/minedropper_wep/minedropper_wep.mdl", pos, ang) ent.Mines = { } ent.RespawnMine = function() if IsValid(ent.Mine) then return end...
#!/usr/bin/env lua --------------- -- ## Peaque, Lua module for a priority queue -- @author Shakil Thakur -- @copyright 2014 -- @license MIT -- @script peaque local setmetatable = setmetatable local floor = math.floor local ipairs = ipairs local assert = assert local remove = table.remove -- Internal class constructo...
local scoreCD = {} function getPedMaxHealth(ped) -- Output an error and stop executing the function if the argument is not valid assert(isElement(ped) and (getElementType(ped) == "ped" or getElementType(ped) == "player"), "Bad argument @ 'getPedMaxHealth' [Expected ped/player at argument 1, got " .. tostring(p...
local Util = {} function Util.toast(title, text) hs.notify.new({ title=title, informativeText=text }):send() end function Util.alert(text) hs.alert(text); end function Util.sortKeys(t, compareFunc) local keys = {} for key in pairs(t) do table.insert(keys, key) end table.sort(keys, function(a, b) ...
if GetLocale() == "frFR" then local _, core = ...; local MonDKP = core.MonDKP; core.BossList = { MC = { "Lucifron", "Magmadar", "Gehennas", "Garr", "Baron Geddon", "Shazzrah", "Sulfuron Harbinger", "Golemagg the Incinerator", "Majordomo Executus", "Ragnaros", }, BWL = { "Ra...
package.path = "./lua/?/init.lua;./lua/?.lua" local config = require("tokyonight.config") local kitty = require("tokyonight.extra.kitty") local fish = require("tokyonight.extra.fish") local alacritty = require("tokyonight.extra.alacritty") local function write(str, fileName) print("[write] extra/" .. fileName) lo...
object_tangible_meatlump_event_slicing_device_meatlump_map = object_tangible_meatlump_event_shared_slicing_device_meatlump_map:new { } ObjectTemplates:addTemplate(object_tangible_meatlump_event_slicing_device_meatlump_map, "object/tangible/meatlump/event/slicing_device_meatlump_map.iff")
wifi.sta.disconnect() wifi.setmode(wifi.STATIONAP) local cfg = {} cfg.ssid = "mysticalNetwork" cfg.pwd = "mystical5000" wifi.ap.config(cfg) local srv=net.createServer(net.TCP, 300) srv:listen(80,function(conn) conn:on("receive", function(client, request) print("recieve") print(request) sendW...
minetest.register_node("terranova:moss", { description = "Moss", drawtype = "allfaces_optional", tiles = {"t.moss_transparent.png"}, paramtype = "light", groups = {biomass = 1, grabbable_resource = 1}, }) minetest.register_node("terranova:heavy_moss", { description = "Heavy Moss", tiles = {"t.moss.png"}, param...
local addonName, addonTable = ... local Addon = _G[addonName] local S = LibStub:GetLibrary("ShockahUtils") local Class = {} Addon.Dungeon = Class local dungeonZoneIdToKey = {} local function SetupBattleForAzeroth() local toAdd = { [9389] = "ul", -- Uldir } for k, v in pairs(toAdd) do dungeonZoneIdToKey[k] = ...
---------------------------------------------------------------------------------- -- Total RP 3 -- Events API -- --------------------------------------------------------------------------- -- Copyright 2014 Sylvain Cossement (telkostrasz@telkostrasz.be) -- -- Licensed under the Apache License, Version 2.0 (the "...
-- Snap Cloud -- ========== -- -- A cloud backend for Snap! -- -- Written by Bernat Romagosa and Michael Ball -- -- Copyright (C) 2019 by Bernat Romagosa and Michael Ball -- -- This file is part of Snap Cloud. -- -- Snap Cloud is free software: you can redistribute it and/or modify -- it under the terms of the GNU Affe...
-- Test file for the API minetest.log("action", "[item_replicator] Test: ....") -- Get the original settings local old_settings = {} old_settings.log_api = item_replicator_settings.log_api old_settings.log_production = item_replicator_settings.log_production old_settings.allow_unknown = item_replicator_settings.allow_...
-- Leader keys vim.g.mapleader = " " vim.g.maplocalleader = " " local set_keymap = vim.api.nvim_set_keymap local opts = { noremap = true, silent = true } -- Delete buffer set_keymap("n", "<leader>k", ":bd<cr>", opts) -- Diff set_keymap("n", "<leader>db", ":diffget BASE<cr>", opts) set_keymap("n", "<leader>dl", ":dif...
local mapTrapSettings = { { trapName = "Dumb rock", creationID = 2997, usageChance = nil, usageRadius = nil, positions = {Vector(-667, 1517, 63)}, lineOfSight = false }, { trapName = "Second falling gate", creationID = 3244, u...
--------------------------------------------------------------------------------------------------- -- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0293-vehicle-type-filter.md --------------------------------------------------------------------------------------------------- -- Descr...
local has_words_before = function() local line, col = unpack(vim.api.nvim_win_get_cursor(0)) return col ~= 0 and vim.api.nvim_buf_get_lines(0, line - 1, line, true)[1]:sub(col, col):match("%s") == nil end local feedkey = function(key, mode) vim.api.nvim_feedkeys(vim.api.nvim_replace_termcodes(key, true, true, tr...
local function callDataStore(dataStore, methodName, ...) return dataStore[methodName](dataStore, ...) end return callDataStore
jack = require("luajack") RBUFSIZE = 1000 MIDI_CONTROLLER_OUT = "jack-keyboard:midi_out" SYNTH_MIDI_IN = "sinesynth.lua:midi_in" SYNTH_OUT = "sinesynth.lua:audio_out" CAPTURE_1 = "system:capture_1" PLAYBACK_1 = "system:playback_1" PLAYBACK_2 = "system:playback_2" NAME = "myecho" auto_connect = arg[1] or "manual" -...
local Native = require('lib.stdlib.native') local converter = require('lib.stdlib.enum.converter') ---@class AbilityBooleanField local AbilityBooleanField = { HeroAbility = 0x61686572, --ABILITY_BF_HERO_ABILITY ItemAbility = 0x61697465, --ABILITY_BF_ITEM_ABILITY CheckDependencies = 0x61636864, --ABILITY_BF...
if(script~=nil)then script.Parent = nil end pl = game:service("Players").LocalPlayer pl.Character.Archivable=true _character = pl.Character:clone() chacback = _character:clone() chacback.Name = " "--change name to What ever you want --[[init stuff to control BEFORE REMOVING THE PLAYER :P--]] function say(a...
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor. vehicle19 = { minimumLevel = 0, maximumLevel = -1, customObjectName = "tcg 8 air speeder deed", directObjectTemplate = "object/tangible/deed/vehicle_deed/tcg_8_air_speeder_deed.iff", craftingValues = { }, customizationStringNames = {}, customiza...
-- do return end local home = { -- iconsize = 24, -- fontsize = 11, } if true then -- do -- style local theme = 'SL' local function h2d(n) return 0+('0x'..n) end local function H(c, bg) c = c:gsub('#','') -- since alpha is not implemented, convert RGBA to RGB -- assuming 0 is transparent and 255 is opaque...
--[[ @author Sebastian "CrosRoad95" Jura <sebajura1234@gmail.com> @copyright 2011-2021 Sebastian Jura <sebajura1234@gmail.com> @license MIT ]]-- local zaproszenia = {} local max_people_in_org = 55 ---- MAKSYMALNA LICZBA LUDZI W ORGANIZACJI! function findPlayer(plr,cel) local target=nil if (tonumber(cel) ~= nil) then...
require( "iuplua" ) l = iup.label{title="1", size="200x"} function idle_cb() local v = tonumber(l.title) + 1 l.title = v if v == 10000 then iup.SetIdle(nil) end return iup.DEFAULT end dlg = iup.dialog{l; title = "Idle Test"} dlg:showxy(iup.CENTER, iup.CENTER) -- Registers idle callback iup.SetIdle(id...
--thread_mgr.lua local select = select local tunpack = table.unpack local tinsert = table.insert local tsize = table_ext.size local sformat = string.format local co_yield = coroutine.yield local co_create = coroutine.create local co_resume = coroutine.resume local co_runnin...
-- Contains all common weaponskill calculations including but not limited to: -- fSTR -- Alpha -- Ratio -> cRatio -- min/max cRatio -- applications of fTP -- applications of critical hits ('Critical hit rate varies with TP.') -- applications of accuracy mods ('Accuracy varies with TP.') -- applications of damage mods (...
ru = require 'repeat-util' function feed_key(k) dfhack.gui.getCurViewscreen():feed_key(df.interface_key[k]) end function toassign() feed_key 'D_BUILDJOB' feed_key 'BUILDJOB_BED_ASSIGN' if not df.global.ui_building_in_assign then qerror('Select a bed') end end toassign() function tomap() ...
Inherit = 'ScrollView' UpdateDrawBlacklist = {['NeedsItemUpdate']=true} TextColour = colours.black BackgroundColour = colours.white Items = false NeedsItemUpdate = false SpacingX = 2 SpacingY = 1 OnDraw = function(self, x, y) if self.NeedsItemUpdate then self:UpdateItems() self.NeedsItemUpdate = false end Draw...
--- @class GSchedule --- The object returned by ai_schedule.New. local GSchedule = {} --- Adds a task to the schedule. See also Schedule:AddTaskEx if you wish to customize task start and run function names. --- See also ENTITY:StartSchedule, NPC:StartEngineTask, and NPC:RunEngineTask. --- @param taskname string @...
loadfile("animbase.lua")(); SetNumColors(0) cx = 0 cy = 0 cz = 0 function Initialize() math.randomseed(os.time()) SetPlaneState(XY_PLANE, 0, true) GetNextRandVoxel(0) WriteConsole("Loaded sendplane.lua v0.1."); return true end function GetNextRandVoxel(offset) if not GetPlaneSt...
resource_manifest_version "05cfa83c-a124-4cfa-a768-c24a5811d8f9" file 'vw_prop_vw_disposal.ytyp' data_file 'DLC_ITYP_REQUEST' 'vw_prop_vw_disposal.ytyp'
ITEM.name = "Shotgun Stock" ITEM.description = "A generic stock for a shotguns." ITEM.model = "models/props_lab/box01a.mdl" ITEM.price = 25 ITEM.weight = 0.6 ITEM.exRender = true
return {'leeuw','leeuwarden','leeuwardens','leeuwarder','leeuwardse','leed','leedgevoel','leedvermaak','leedwezen','leefbaar','leefbaarheid','leefbaarheidsstudie','leefeenheid','leefgebied','leefgemeenschap','leefgenot','leefgewoonte','leefgroep','leefkamer','leefklimaat','leefkuil','leefkwaliteit','leeflaag','leefloon...
----------------------------------- -- Area: Ranguemont Pass -- NPC: Myffore -- Type: NPC -- !pos -179.951 4 -172.234 166 ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) player:startEvent(1); end; function onEventUpdate(player,csid,option) end; functio...
local KUI, E, L, V, P, G = unpack(select(2, ...)) local KS = KUI:GetModule("KuiSkins") local S = E:GetModule("Skins") -- Cache global variables -- Lua functions -- WoW API / Variables local IsAddOnLoaded = IsAddOnLoaded local CreateFrame = CreateFrame local hooksecurefunc = hooksecurefunc local GetAddOnInfo = GetAddO...
-- title: Snake Game -- author: Craig Maloney -- desc: Cheesy Snake Game Penguicon -- script: lua function init() game_running=true timer=20 p={x=5,y=5,dx=0,dy=1,dir=3,t=timer,s=2} -- player seg={} --segments table.insert(seg,1,{x=p.x,y=p.y}) fruit={x=0,y=0} place_fruit() end function draw_segment() table....
local ABOUT = { NAME = "openLuup.gateway", VERSION = "2020.03.08", DESCRIPTION = "implementation of the Home Automation Gateway device, aka. Device 0", AUTHOR = "@akbooer", COPYRIGHT = "(c) 2013-2020 AKBooer", DOCUMENTATION = "https://github.com/akbooer/openLuup/tree/master/Docum...
require "Settings" require "bulldozer" require "GUI" remote.add_interface("bulldozer",{}) defaultSettings = { collect = true } removeStone = true function resetMetatable(o, mt) setmetatable(o,{__index=mt}) return o end local function onTick(event) if event.tick % 10 == 0 then for p...
object_tangible_quest_box_magseal = object_tangible_quest_shared_box_magseal:new { } ObjectTemplates:addTemplate(object_tangible_quest_box_magseal, "object/tangible/quest/box_magseal.iff")
LibRoot.Brotli = SrcDir() .. "r0.codec/brotli" -- ============================================================================== ModuleRefInclude["brotli"] = function() sysincludedirs { LibRoot.Brotli .. "/include", } end -- ========================================================================...
local t = My.Translator.translate local f = string.format My.Translator:register("en", { side_mission_scan_asteroids = function(number) return f("Scan %d asteroids", number) end, side_mission_scan_asteroids_description = function(number, sectorName, payment) return Util.random({ ...
return { version = "1.2", luaversion = "5.1", tiledversion = "1.2.0", orientation = "orthogonal", renderorder = "right-down", width = 30, height = 20, tilewidth = 128, tileheight = 128, nextlayerid = 11, nextobjectid = 158, properties = {}, tilesets = { { name = "main_sheet", f...
slot2 = "CheckBandByAppStoreBean" CheckBandByAppStoreBean = class(slot1) CheckBandByAppStoreBean.ctor = function (slot0) slot4 = AbstractBean ClassUtil.extends(slot2, slot0) end CheckBandByAppStoreBean.start = function (slot0) if PACKAGE_DEVICE_TYPE == 100000000 and isMobile and not isAndroid then slot4 = "为了让大...
player = game:GetService("Players").LocalPlayer char = player.Character mouse = player:GetMouse() idleq = false local skl = false parts = {} poses = {} local obj3 local TARG10 local TARG11 -------------------------GENERATION OF WEAPON Player=game:GetService('Players').LocalPlayer Character=Player.C...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
-- A simple http server --GPIO2 print('Server in esecuzione') led = 4 lightState = 0 function makeString(l) if l < 1 then return nil end -- Check for l < 1 local s = "" -- Start string for i = 1, l do n = math.random(32, 126) -- Generate random number from 32 to 126 if n == 96 then n = math...
----------------------------------- -- Area: The_Garden_of_RuHmet -- NPC: _0zs ----------------------------------- require("scripts/globals/settings") ----------------------------------- function onTrade(player, npc, trade) return 1 end function onTrigger(player, npc) if (player:hasCompletedMission(COP, tpz....
-- iostream: Create an IO stream from a surface -- -- allows terminals and whatnot -- local dotos = require("dotos") local vt = require("vt100") local lib = {} function lib.wrap(surface) checkArg(1, surface, "table") local s = {} function s.read(n) checkArg(1, n, "number") return s.vt:read(n) end ...
local state = { SONG = { song = "test", notes = {}, bpm = 102, needsVoices = true, speed = 1, player1 = "bf", player2 = "bf", player3 = "gf", gfVersion = "gf" }, strumX = 42 } local generatedMusic local vocals -- local bf local song...
slot2 = "ChargeTabCcsItem" ChargeTabCcsItem = class(slot1) ChargeTabCcsItem.onCreationComplete = function (slot0) slot4 = CcsListViewItem ClassUtil.extends(slot2, slot0) slot5 = slot0 slot0.model.curTabIndexChangedSignal.add(slot2, slot0.model.curTabIndexChangedSignal, slot0.onTabIndexChanged) end ChargeTabCcs...
require 'iuplua' require 'iupluacontrols' tree = iup.tree{} function assoc (idx,value) iup.TreeSetTableId(tree,idx,{value}) end function addbranch(self,label,value) self.addbranch = label assoc(1,value or label) end function addleaf(self,label,value) self.addleaf1 = label assoc(2,value or label) ...
-- @Date : 2016-06-12 14:19:18 -- @Author : MiaoLian (mlian@ulucu.com) -- @Version : 1.0 -- @Description : local template = require "sim_ulucu_sys_lib.resty.template" local setmetatable = setmetatable local escape = template.escape local concat = table.concat local pairs = pairs local type = type local...
addon = WorkshopFileBase( "addon", {} )
Config.General = { name = 'Shop', blip = { id = 52, colour = 69, scale = 0.6 }, inventory = { { name = 'burger', price = 5 }, { name = 'hotdog', price = 5 }, { name = 'water', price = 3 }, { name = 'cola', price = 4 }, { name = 'plastic_pouch', price = 3 }, { name = 'bandage', price = 8 }, { name...
return {'zis'}
require('engine.common') local Room = GameObject:derive('Room') local Stairs = require('objects.stairs') local Wall = require('objects.wall') function Room:_init(x,y,w,h) GameObject._init(self) self.items = {} self.props = {w=10, h=10, tileW=64, tileH=64} self:buildFrame() self:placeStairs() end function R...
local lazy = require 'me.strangepan.libs.util.v1.lazy' local mock_computercraft = lazy 'me.strangepan.libs.computercraft.mock.v1.computercraft' local mock_turtle = lazy 'me.strangepan.libs.computercraft.mock.v1.turtle' local dig_lib = lazy 'me.strangepan.libs.computercraft.turtle.v1.dig' local move_lib = lazy 'me.stran...
--*********************************************************** --** THE INDIE STONE ** --*********************************************************** ---@class AcceptItemFunction AcceptItemFunction = {} -- The item.AcceptItemFunction script property for item containers -- specifies...
local TestUtil = require("api.test.TestUtil") local IItemPotion = require("mod.elona.api.aspect.IItemPotion") local Assert = require("api.test.Assert") function test_IObject_change_prototype__replace_aspects() local potion = TestUtil.stripped_item("elona.potion_of_hero") local aspect = potion:get_aspect(IItemPo...
-- Created by Elfansoer --[[ Ability checklist (erase if done/checked): - Scepter Upgrade - Break behavior - Linken/Reflect behavior - Spell Immune/Invulnerable/Invisible behavior - Illusion behavior - Stolen behavior ]] -------------------------------------------------------------------------------- fairy_queen_quell ...
-- Minimalistic class implementation local class = function(attr) local klass = attr or {} klass.__index = klass klass.__call = function(_,...) return klass:new(...) end function klass:new(...) local instance = setmetatable({}, klass) if klass.initialize then klass.initialize(instance, ...) end ret...
feature("#11 subtasks", function() before_scenario(function() when(todo, "should_show_maximize_button"):then_return(true) todo.maximize_main_frame(game.players[1]) end) after_scenario(function() todo.should_show_maximize_button:revert() todo.minimize_main_frame(game.players...
require("busted.runner")() local io = require("io") local json = require("utils/json") local ctx_path = "test/json/" local readFile = function (file_path) local f = assert(io.open(ctx_path..file_path, "r")) local content = f:read("*all") f:close() return content end describe("JSON args deserializer / result...
-- From 'Lua Lexer' at http://lua-users.org/wiki/LpegRecipes. -- With long string matcher from http://www.inf.puc-rio.br/~roberto/lpeg/ because -- the original one caused an LPeg zero-length loop error. local lpeg = require 'lpeg' local P, R, S, C, Cc, Ct = lpeg.P, lpeg.R, lpeg.S, lpeg.C, lpeg.Cc, lpeg.Ct -- create a...