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function RGBA (r, g, b, a) r = r or 255 g = g or 255 b = b or 255 a = a or 1 return {r/255, g/255, b/255, a} end
hook.Add("PlayerCanHearPlayersVoice", "XYZDogVoiceBlocker", function(listener, talker) if talker:Team() == TEAM_SHERIFFK9 then return false end end) hook.Add("PlayerSpawn", "XYZDogWeapons", function(ply) if not (ply:Team() == TEAM_SHERIFFK9) then return end timer.Simple(1, function() if not IsValid(ply) then r...
vim.cmd [[autocmd FileType lua setlocal foldmethod=marker]] -- File Imports require("core.plugins") require("core.settings") require("core.mappings") require("configs")
local mroot = os.getenv("MODULEPATH_ROOT") local mp_loop = os.getenv("MODULEPATH_LOOP") if (mp_loop) then prepend_path("MODULEPATH", pathJoin(mroot,"2Core")) end
-------------------------------- -- @module IndexFormat -- @parent_module ccb --- Enum ccb.IndexFormat ---@class ccb.IndexFormat local IndexFormat = {} ccb.IndexFormat = IndexFormat ---@type number IndexFormat.U_SHORT = 0 ---@type number IndexFormat.U_INT = 1 return nil
local movement = ECS.System({COMPONENTS.position, COMPONENTS.move_speed, COMPONENTS.direction}, {COMPONENTS.position, COMPONENTS.jump, "jump"}) function movement:update(dt) local e for i = 1, self.pool.size do e = self.pool:get(i) local pos = e:get(COMPONENTS.position).pos local speed = e:get(COMPONENTS.move_s...
-- Current.lua -- @Author : Dencer (tdaddon@163.com) -- @Link : https://dengsir.github.io -- @Date : 1/2/2020, 9:55:26 PM -- ---- LUA local select = select ---- WOW local GetBankSlotCost = GetBankSlotCost local GetContainerItemInfo = GetContainerItemInfo local GetContainerNumFreeSlots = GetContainerNumFreeSlots lo...
local util = require("spec.util") describe("array argument", function() it("catches error in array elements", util.check_type_error([[ local function a(arg: {string}) print(arg) end function main() a({"a", 100}) a(100) end ]], { { y = 6, msg = 'argument 1...
local drone = component.proxy(component.list("drone")()) local modem = component.proxy(component.list("modem")()) local sides = {} sides.negy = 0 sides.posy = 1 sides.negz = 2 sides.posz = 3 sides.negx = 4 sides.posx = 5 local COMMS_PORT = 0x1F48 -- Absolute position in world. local pos = {} pos.x = 5123 pos.y = 42 p...
--- -- Dawid Ferenczy 2017 - 2018 -- http://github.com/ferenczy/dotfiles -- Modified from Cmder's clink.lua script -- Original script: https://github.com/cmderdev/cmder/blob/development/vendor/clink.lua -- Script location: %UserProfile%\AppData\Local\clink\ -- Setting the prompt in clink means that commands wh...
file = "logs/basic.%Y-%m-%d_%H-%M.log" fileWithTimeFormat = true topic = "basic2" autocreat = true fileOwner = "nobody:nobody" autoparti = true partition = -100 startpos = "LOG_START"
local class = require 'middleclass' local util = require 'util' -- クラス:次のレベルまでの経験値 local NextLevel = class 'NextLevel' -- 組み込み NextLevel:include(require 'Readonly') -- 初期化 function NextLevel:initialize(t) t = t or {} self.exps = t or {} end -- オーバーライド:比較 function NextLevel:__eq(other) return util.equa...
MODULE.Name = "Platform" MODULE.ClientOnly = true MODULE.Defines = { "NAZARA_PLATFORM_SDL2" } MODULE.Libraries = { "NazaraCore", "NazaraUtility", "SDL2" } MODULE.Files = { "../src/Nazara/Platform/SDL2/**.hpp", "../src/Nazara/Platform/SDL2/**.cpp" } MODULE.OsDefines.Windows = { "SDL_VIDEO_DRIVER_WINDOWS=1" }...
-- ERMAGHERD PLS DONT STEEL M8 function hookItUpM8() -- Load up teh shitz bild = engineLoadDFF("adams-garage/files/ce_terminal1.dff", 13295) engineReplaceModel(bild, 13295) bildtxd = engineLoadTXD("adams-garage/files/ce_terminal.txd") engineImportTXD(bildtxd, 13295) bildcol = engineLoadCOL("adams-garage/files/c...
object_tangible_terminal_terminal_syren5_shield_generator = object_tangible_terminal_shared_terminal_syren5_shield_generator:new { } ObjectTemplates:addTemplate(object_tangible_terminal_terminal_syren5_shield_generator, "object/tangible/terminal/terminal_syren5_shield_generator.iff")
function init(value) -- A stackable script will add its deformation on top -- of existing one but will consume more CPU power stackable = true py = 0.0 width = get_width() height = get_height() half_height = height / 2 inv_width = 1.0 / width if stackable == false then v0x = get_vertices_x() vx = get_ver...
require("lang.vim").format() require("lang.vim").lint() require("lang.vim").lsp() require("lang.vim").dap()
local lu = require('luaunit') local File = require('lib.file') local Day10 = require('day10.day10') TestDay10 = {} function TestDay10:setUp() self.input_test = File:lines_from('day10/input-test.txt') self.input = File:lines_from('day10/input.txt') end function TestDay10:test_find_illegal_character_score() ...
-- -- Author: zen.zhao88@gmail.com -- Date: 2015-12-03 15:04:56 -- local Action = class("Action",b3.BaseNode) function Action:ctor(nodeData) Action.super.ctor(self,nodeData) self.category = b3.Com.ACTION end return Action
--; ============================================================ --; Lua Minecraft --; ============================================================ selectMinecraft = { ["Minecraft"] = { iconName = "Minecraft", iconMask = "Minecraft" }, ["Minecraft Dungeons"] = { iconName = "Minecraft Dun...
local PaperdollService ={ Listeners = {}, Paperdolls = {}, Initialize = function (self) LoadResources( "./UserInterface/"..SystemData.Settings.Interface.customUiName.."/OpenCore/Service/Paperdoll", "PaperdollWindow.xml", "PaperdollWindow.xml" ) end, Shutdown = function (sel...
WHITE_IP{ "192.168.1.11"; "192.168.2.0/24"; } FILTER{ } JAIL{ purge_interval = 10; -- Defaults for all jails default = { -- parameters to actions parameters = { }; }; } ACTION{ } LOG{ level = "trace"; file = { log_dir = "./logs", log_name = "event.log", max_si...
local module = {} -- GLOBALS _G.I2CINIT = 0 local sla = 0x3c -- I2C address of display local bus_id = 0 -- I2C bus number local lineoffset = {0, 5} local hasframe = 0 local function line2pixel(l) return 14 + (l * 15) end -- API function module.update() disp:sendBuffer() end function m...
local client_screen_size, entity_get_local_player, entity_get_player_weapon, entity_get_prop, entity_is_alive, globals_frametime, renderer_gradient, ui_get, ui_new_checkbox, ui_new_color_picker, ui_new_slider, ui_reference, ui_set, ui_set_callback, ui_set_visible = client.screen_size, entity.get_local_player, entity.ge...
local serverInfo = TalkAction("!serverinfo") function serverInfo.onSay(player, words, param) player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Server Info:" .. "\nExp rate: " .. getRateFromTable(experienceStages, player:getLevel(), configManager.getNumber(configKeys.RATE_EXP)) .. "\nSkill rate: " .. configManager.getN...
local class = require 'vendor.middleclass' local Heap = class('Heap') local valid_types = { min = true, max = true, } -- Initializes the heap. -- Type can be one of 'min' or 'max'. Defaults to 'min'. -- Returns an instance of Heap. function Heap:initialize(type) self._nodes = {} type = type or 'min' self:s...
villageElderPhase4ConvoTemplate = ConvoTemplate:new { initialScreen = "intro", templateType = "Lua", luaClassHandler = "villageElderConvoHandler", screens = {} } intro = ConvoScreen:new { id = "intro", leftDialog = "@conversation/village_elder_4:s_8aa931e3", -- Be careful, we've received information that the Sit...
local input_fluid_box = { base_area = 1, pipe_connections = { { position = { -1.5, 0.5 } }, { position = { 1.5, 0.5 } } }, production_type = 'input-output' } local resource_categories = { 'basic-solid', 'mi-basic' } if data.raw['mining...
local path = require 'lib.path' local Codes = require 'lib.codes' local fun = require 'lib.fun' local Writer = { merge_strings = require 'scripts.make.write-strings'.merge, write_strings = require 'scripts.make.write-strings'.write, write_entries = require 'scripts.make.write-cdb' } local script_template = [[--...
--[[ // FileName: RodSystem.lua // Written by: Jake Baxter // Version: v0.0.0-alpha.3 // Description: Prepares NWSpacek Rod System for driving system. To learn how to use this check "rod values.txt" in the github. // Contributors: --]] local Plugin = {} Plugin.GloballyAccessible = {} Plugin.Name = "RodS...
function API.Slot(slotId, itemId, itemAmount, ammoInClip, ammoInWeapon, infoData) local self = {} -- self.slotId = slotId self.itemId = itemId self.itemAmount = itemAmount self.itemData = API.getItemDataFromId(itemId) self.ammoInClip = ammoInClip self.ammoInWeapon = ammoInWeapon self.it...
-- -- -- --This module try to match new clients to pre-defined arguments -- --It can be used to override Tyrannical or set special rules -- --when spawning clients. It use both X11 clients and -- --FreeDesktop.org Startup notifications for matching commands -- -- -- -- 1) Spawn command, get the PID and SN_ID -- -- 2) ...
local L = LibStub("AceLocale-3.0"):NewLocale("RENovate", "enUS", true) L["Mission list"] = true L["Display mission cost"] = true L["Mission dispatch"] = true L["Use improved follower panel"] = true L["Display impact that follower have on mission chance and some other additional information."] = true L["Calculate impac...
local skynet = require 'skynet' return { get = function(req, res) local user = lwf.ctx.user if not user then return res:redirect('/user/login') end local cfg = skynet.call("CFG", "lua", "get", "starter") local uptime = skynet.now() // 100 local upday = uptime // (24 * 60 * 60) local upyear = upday ...
if Wearables == nil then _G.Wearables = class({}) end LinkLuaModifier("modifier_wearable_visuals", "libraries/modifiers/modifier_wearable_visuals.lua", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier("modifier_wearable_visuals_status_fx", "libraries/modifiers/modifier_wearable_visuals.lua", LUA_MODIFIER_MOTION_NONE) Lin...
-- ==================================================================================================================== -- ==================================================================================================================== -- Copyright (c) 2017 Ryan Brock. All rights reserved. -- Licensed under the MIT...
druid_instance_quest = { quest = function(maps, owner) local player = Player(owner) local guitext = "" local stage1_total = 20 if player.registry["druid_quest"] == 0 then player.registry["druid_quest"] = 1 local minX = 0 local maxX = getMapXMax(map) local minY = 0 local maxY = getMapYMax(map) ...
DarkRP.initDatabase = DarkRP.stub{ name = "initDatabase", description = "Initialize the DarkRP database.", parameters = { }, returns = { }, metatable = DarkRP } DarkRP.storeRPName = DarkRP.stub{ name = "storeRPName", description = "Store an RP name in the database.", parameters ...
myFont = guiCreateFont( "font.ttf", 15 ) myFont4 = guiCreateFont( "font3.ttf", 15 ) markers = { {"Boat",-20.02, -1653.76, 1.2,int=0,pos={-1.66,-1657.23,1.48,329},cam={-25.377, -1645.16, 7.91, 56.61, -1697.885, -14.411, },spawn={-8.11,-1648.37,1.09,183,-19.41,-1634.84,2.33,262}},--LSBOAT {"Boat",-2188.49, 2413.02, 4.15...
local luaunit = require("luaunit") local types = require("lualife.types") local Size = require("lualife.models.size") local Point = require("lualife.models.point") local Field = require("lualife.models.field") local PlacedField = require("lualife.models.placedfield") local matrix = require("lualife.matrix") -- luachec...
function round (x) local f = math.floor(x) if (x == f) or (x % 2.0 == 0.5) then return f else return math.floor(x + 0.5) end end
-- 取房屋信息 local mysql = require("core.driver.mysql") local cjson = require "cjson" local arg = ngx.req.get_uri_args() local res local query = [[select h.ID as HOUSE_CODE,h.HOUSE_ORDER,h.HOUSE_UNIT_NAME,h.IN_FLOOR_NAME,h.HOUSE_AREA,h.USE_AREA, h.COMM_AREA,h.SHINE_AREA,h.LOFT_AREA, (select _VALUE from DB_PLAT_SYST...
require('utils') local item = require("../item"); local image = require("../image") return { name = "Monkeying around", amount = 1, weight = 0.1, description = "A monkey looks interested in you.", heads = { effectDescription = "-3 hp (20%)", effect = function (state) if love.mat...
--@ multiprofilecommon generalmissile -- Multi profile module (generalmissile) MultiProfile_Init(GeneralMissile)
local helpers = require('test.functional.helpers')(after_each) local clear = helpers.clear local eq = helpers.eq local eval = helpers.eval local source = helpers.source describe('WinScrolled', function() before_each(clear) it('is triggered by scrolling vertically', function() source([[ set nowrap let...
--[[ --=====================================================================================================-- Script Name: Swat, for SAPP (PC & CE) Description: An extremely simple adaptation of "swat" from Halo Reach. Copyright (c) 2020, Jericho Crosby <jericho.crosby227@gmail.com> * Notice: You can use this documen...
-- LinearRegression.lua -- define class LinearRegression -- torch libraries require 'nn' require 'optim' -- local libraries require 'Trainer' require 'Validations' do local LinearRegression = torch.class('LinearRegression') function LinearRegression:__init(inputs, targets, ...
module("luci.controller.passwall", package.seeall) function index() if not nixio.fs.access("/etc/config/passwall") then return end entry({"admin", "services", "passwall"}, firstchild(), "PassWall Plus+", 99).dependent = true entry({"admin", "services", "passwall", "main"},cbi("passwall/main"), _("Main"), 1...
for line in io.lines(arg[1]) do print(tonumber("0x" .. line)) end
local others = { -- Bufferline BufferLineFill = { fg = C.grey_9, bg = C.grey_4 }, BufferLineBackground = { fg = C.grey_9, bg = C.grey_4 }, BufferLineBufferVisible = { fg = C.fg, bg = C.bg }, BufferLineBufferSelected = { fg = C.fg, bg = C.bg, style = C.none }, BufferLineTab = { fg = C.fg, bg = C.bg }, BufferLine...
-- Disable animation when repositioning windows hs.window.animationDuration = 0 hs.loadSpoon("SpoonInstall") local hyper = { "ctrl", "alt" } -- Load all spoons with their respective settings for plugin, configuration in pairs({ AppLauncher = { hotkeys = { c = "Calendar", d = "Discord", f = "F...
description "vrp_tattoos" --ui_page "ui/index.html" dependency "vrp" client_scripts{ "lib/Proxy.lua", "lib/Tunnel.lua", "client.lua" } server_scripts{ "@vrp/lib/utils.lua", "server.lua" } --ui_page 'html/ui.html' files { 'html/ui.html', 'html/logo.png', 'html/dmv.png', 'html/cursor.png...
local M = {API={}} function M.Init(game) game.delay_list = {} end function M.Start(game) end function M.Call(game, tick, func, ctx) if tick <= game.tick then tick = game.tick + 1 end game.delay_list[tick] = game.delay_list[tick] or {} table.insert(game.delay_list[tick], {tick = tick, fun...
function addMoney(playerid,ammount) local playerIdentifier = GetPlayerIdentifier(playerid) MySQL.Async.fetchAll('SELECT * FROM users WHERE identifier = @identifier',{ ['@identifier'] = playerIdentifier },function(result) MySQL.Async.execute('UPDATE users SET money = @money WHERE identif...
util = util or {} function util.get_app(appid) local db = gg.dbmgr:getdb() if gg.dbmgr.db_type == "redis" then local key = string.format("app") local app = db:hget(key,appid) if app == nil then return nil else return cjson.decode(app) end else...
--[[ TheNexusAvenger Gets the partitions data from the server. --]] local NexusGit = require(script.Parent.Parent.Parent):GetContext(script) local MultiHttpRequest = NexusGit:GetResource("SplitHttp.MultiHttpRequest") local HttpService = game:GetService("HttpService") local GetPartitionsRequest = MultiHttpRequest:Ex...
--[[ Core - prywatne wiadomosci @author Jakub 'XJMLN' Starzak <jack@pszmta.pl @package PSZMTA.psz-core @copyright Jakub 'XJMLN' Starzak <jack@pszmta.pl> Nie mozesz uzywac tego skryptu bez mojej zgody. Napisz - byc moze sie zgodze na uzycie. ]]-- function privateMessage(plr,cmd, cel, ...) local c = getElementDat...
local super = Class("Rectangle", LuaObject).getSuperclass() Rectangle.OUT_LEFT = 1 Rectangle.OUT_TOP = 2 Rectangle.OUT_RIGHT = 4 Rectangle.OUT_BOTTOM = 8 function Rectangle.clip(v, doceil) if (v <= Integer.MIN_VALUE) then return Integer.MIN_VALUE end if (v >= Integer.MAX_VALUE) then return Integer.MAX_VALUE e...
local config = require 'symbols-outline.config' local M = {} local function getParams() return { textDocument = vim.lsp.util.make_text_document_params() } end function M.hover_info(bufnr, params, on_info) local clients = vim.lsp.buf_get_clients(bufnr) local used_client for id, client in pairs(clients) do ...
local Particle = Component.create("Particle") function Particle:initialize(image, buffer) self.particle = love.graphics.newParticleSystem(image, buffer) end
local class = require("heart.class") local heartTable = require("heart.table") local M = class.newClass() function M:init(game, config) self.componentType = assert(config.componentType) self.defaultState = config.defaultState if config.validStates then self.defaultState = self.defaultState or config.validS...
-------------------------------------------------------------------------------- -- Rheostat controller for 81-710/81-717 (ЕКГ-17B) -------------------------------------------------------------------------------- -- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o. -- Contains proprietary code. See li...
local gfs = require("gears.filesystem") local naughty = require("naughty") local display_high = true local display_low = true local display_charge = true awesome.connect_signal("signal::battery", function(percentage, state) local value = percentage -- only display message if its not charging and low if v...
-- Copyright 2006-2022 Mitchell. See LICENSE. -- R LPeg lexer. local lexer = require('lexer') local token, word_match = lexer.token, lexer.word_match local P, S = lpeg.P, lpeg.S local lex = lexer.new('rstats') -- Whitespace. lex:add_rule('whitespace', token(lexer.WHITESPACE, lexer.space^1)) -- Keywords. lex:add_rul...
local outColor = color("#00326B") return Def.ActorFrame{ LoadActor("memcard")..{ InitCommand=cmd(Center;setsize,640,480); }; }
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) ESX.RegisterServerCallback('esx_vehiclelock:requestPlayerCars', function(source, cb, plate) local xPlayer = ESX.GetPlayerFromId(source) MySQL.Async.fetchAll('SELECT 1 FROM owned_vehicles WHERE (owner = @owner OR segundallave = @owner) AND p...
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' lua54 'yes' description 'ESX Ambulance Job' version '1.1.1' server_scripts { '@mysql-async/lib/MySQL.lua', '@es_extended/locale.lua', 'locales/pl.lua', 'config.lua', 'server/main.lua' } client_scripts { '@es_extended/locale.lua', ...
if SERVER then AddCSLuaFile() end fw.dep(SHARED, 'hook') fw.dep(CLIENT, 'ui') fw.include_cl "help_cl.lua" fw.include_sv "help_sv.lua"
local M = {} function M.remove(array, value) local len = #array for i=1, len do if array[i] == value then local v = array[i] if i ~= len then array[i] = array[len] end array[len] = nil return v end end end function...
function hello () print("Hello world again\n") end print("Hello world\n") a = 3 print(a) a = a + 3 print(a) function func1 (x) return x * 111 end hello() print(func1(1)) print(func1(2)) print(func1(7)) reg_c_function1() reg_c_function2(42) reg_c_function2("This is a string") print(reg_c_function3()) prin...
object_static_worldbuilding_furniture_modern_cabinet = object_static_worldbuilding_furniture_shared_modern_cabinet:new { } ObjectTemplates:addTemplate(object_static_worldbuilding_furniture_modern_cabinet, "object/static/worldbuilding/furniture/modern_cabinet.iff")
local RunService = game:GetService("RunService") local typeOf = require(game:GetService("ReplicatedStorage"):WaitForChild("typeOf")) return function(argTypes, func) if RunService:IsStudio() then return function(...) local args = {...} for index, argument in pairs(args) do ...
local Structure = require "roomgen.Structure" local RoomUtils = require "roomgen.RoomUtils" local StFiller = Class.create("StFiller", Structure) function StFiller:init( room , evalArea,number) Structure.init(self,room,evalArea,number) self.height = 8 self.gap = 4 self.width = 20 self.evalArea = evalArea self:se...
local DLC_STRINGS = { PROGRAMS = { AXE = { NAME = "AXE", DESC = "Halves firewalls (rounded down) on all devices within a 4 tile radius of targeted tile.", SHORT_DESC = "USE AXE", HUD_DESC = "BREAK HALF OF FIREWALLS\n4 TILE RADIUS", TIP_DESC = "BREAK HALF OF FIREWALLS FOR <c:77FF77>{1} PWR...
local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname).."/" coin_minting = {} minetest.register_tool(modname..":hammer", { description = "Minting Hammer", inventory_image = "coin_minting_hammer.png", tool_capabilities = { full_punch_interval = 1, ...
#!/usr/bin/env lua -- -- compiler.lua - Lua compiler and module linker -- Written by Timm S. Mueller <tmueller at schulze-mueller.de> -- See copyright notice in COPYRIGHT -- local Args = require "tek.lib.args" local _, exec = pcall(function() return require "tek.lib.exec" end) local _, lfs = pcall(function() return r...
object_tangible_loot_creature_loot_kashyyyk_loot_purple_potion = object_tangible_loot_creature_loot_kashyyyk_loot_shared_purple_potion:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_kashyyyk_loot_purple_potion, "object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff")
resource_manifest_version "44febabe-d386-4d18-afbe-5e627f4af937" client_script { "config.lua", "client_menu.lua", "emotes_triggers.lua", "k9/client.lua", "k9/config.lua", "functionslist.lua" } server_script { "config.lua", "server.lua", "k9/server.lua", "k9/config.lua" } ui_page "html/ui.h...
local actions = require("telescope.actions") local sorters = require("telescope.sorters") -- Global remapping ------------------------------ require("telescope").setup({ defaults = { prompt_prefix = " ", selection_caret = " ", path_display = { "smart" }, entry_prefix = " ", initial_mode = "insert", sel...
local awful = require("awful") local gears = require("gears") local beautiful = require("beautiful") local helpers = require(tostring(...):match(".*bling") .. ".helpers") -- It might actually swallow too much, that's why there is a filter option by classname -- without the don't-swallow-list it would also swallow for...
local present, dressing = pcall(require, "dressing") if not present then return end dressing.setup({ input = { winblend = 0, border = "single" } })
require 'plugins.telescope.settings' require 'plugins.telescope.mappings'
function compare(a,b) return a.val > b.val end function reverse_list(list) local new_list = nil local tmp = list while tmp do new_list = {next = new_list, value = tmp.value, dist=tmp.dist, val = tmp.val} tmp = tmp.next end return new_list end --used to avoid duplicate paths in our search...
return { PRIORITY = 1000, VERSION = "1.0", }
ITEM.name = ".408 Cheytac Ammo" ITEM.model = "models/items/sniper_round_box.mdl" ITEM.material = "models/props_pipes/destroyedpipes01a" ITEM.ammo = "408" ITEM.ammoAmount = 1--12 ITEM.desc = "A box that contains %s .408 Cheytac bullets." ITEM.price = 10 ITEM.category = "Ammunition" ITEM.flag = "v" ITEM.price = 0 ITEM....
-- Copyright (C) 2019 vislee local ngx_var = ngx.var local ngx_enbase64 = ngx.encode_base64 local ngx_req_get_method = ngx.req.get_method local ngx_req_http_version = ngx.req.http_version local ngx_req_raw_header = ngx.req.raw_header local ngx_req_get_headers = ngx.req.get_headers local...
-- 2D's LUA --[[Baroness Dorothea Millstipe says: Where has the master gone? Baroness Dorothea Millstipe says: Why can we not talk to the master?]] function BaronessDorotheaMillstipe_OnCombat(Unit, event) Unit:RegisterEvent("BaronessDorotheaMillstipe_Pain", 8000, 0) Unit:RegisterEvent("BaronessDorotheaMillstipe_MindF...
local InCombat = { } local OutCombat = { } XB.CR:Add(7, '[XB] Shaman - Basic', InCombat, OutCombat)
local attr_to_string = function(data) if not data then return "nil" end local attrs = {} for k, v in pairs(data) do local val if type(v) == "string" then val = "\"" .. v .. "\"" else val = tostring(v) end attrs[#attrs + 1] = tostring(k) .. " = " .. val end return "{" .. table.c...
include("shared.lua") function ENT:GetDisplayPosition() local obbcenter = self:OBBCenter() local obbmax = self:OBBMaxs() return Vector(obbcenter.x + 20, obbmax.y - 14, obbcenter.z + (self:GetModel() == "models/combine_turrets/ground_turret.mdl" and 10 or 10)), Angle(0, 90, 90), 0.2 end function ENT:Draw() self:Dr...
local term = require("term") term.clear()
local Gamestate = require 'vendor/gamestate' local anim8 = require 'vendor/anim8' local Timer = require 'vendor/timer' local sound = require 'vendor/TEsound' local window = require 'window' local fonts = require 'fonts' local Cornelius = {} Cornelius.__index = Cornelius local image = love.graphics.newImage('images/co...
--- === plugins.core.tools.caffeinate === --- --- Prevents your Mac from going to sleep. local require = require local caffeinate = require "hs.caffeinate" local config = require "cp.config" local i18n = require "cp.i18n" local enabled = config.prop("caffeinate.enabled", fal...
local playsession = { {"Baldy34343", {179640}}, {"changaryyy", {710354}}, {"Kobrar", {1931945}}, {"TheWickedMaster", {351011}}, {"whopper", {610686}}, {"bl72", {155122}}, {"kelvinh92", {973718}}, {"WiredMesh", {811912}}, {"hyunbeen", {712642}}, {"halpenny911", {135913}}, {"sb22284", {31117}}, {"Lastaustrali...
--[[---------------------------------------------------------------------------- Info.lua Summary information for ftp_upload sample plug-in -------------------------------------------------------------------------------- ADOBE SYSTEMS INCORPORATED Copyright 2007 Adobe Systems Incorporated All Rights Reserved. NOT...
local cant_start_fling = {} local cant_fling = {} local immune_to_fall_dmg = {} local dirs = { vector.new(), vector.new(1, 0, 0), vector.new(-1, 0, 0), vector.new(0, 1, 0), vector.new(0, -1, 0), vector.new(0, 0, 1), vector.new(0, 0, -1), } local function spawn_particle_trail(obj) minetest.add_particlespawner(...
local Symbol = require("lunar.compiler.semantic.symbol") local SymbolTable = require("lunar.compiler.semantic.symbol_table") local CoreGlobals = SymbolTable.new() CoreGlobals:add_type(Symbol.new("any")) CoreGlobals:add_type(Symbol.new("unknown")) CoreGlobals:add_type(Symbol.new("never")) CoreGlobals:add_type(Symbol.new...
local ROOT = "../" workspace "Raytracer" configurations {"Debug", "Release"} platforms {"x32", "x64"} local project_action = "UNDEFINED" if _ACTION ~= nill then project_action = _ACTION end flags "FatalWarnings" output = "%{cfg.platform}/%{cfg.buildcfg}" targetdir (ROOT .. "bin/" .. output .. "/%{prj.nam...
local Breakables = {} local function AddItem(Model, Item, Chance, Min, Max) Breakables[Model] = Breakables[Model] or {} table.insert(Breakables[Model], {Item = Item, Chance = Chance or 100, Min = Min or 1, Max = Max or Min or 1}) end AddItem("models/props_junk/wood_crate001a.mdl", "wood", 80, 1, 3) AddItem("models/pr...
local Button = require "xboot.widget.Button" local btn = Button.new({x = 100, y = 100, width = 100, height = 50}) :addEventListener("press", function(d, e) print("Button [Press]") end) :addEventListener("release", function(d, e) print("Button [Release]") end) :addEventListener("click", function(d, e) print("Button ...