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local Box = require('motras_box') local ModuleUtils = require('modulesutil') local Transf = require('transf') local t = require('motras_types') local c = require('motras_constants') local TrackModuleUtils = {} function TrackModuleUtils.makeTrack(track, trackType, hasCatenary, snapLeft, snapRight) local p...
local config = {} config.DEV_MODE = true config.DEBUG_RECIPE_ENABLED = true -- Name of the mod. Used as prefix for other names config.MOD_NAME = "janosch-sh" config.MOD_PATH = "__" .. config.MOD_NAME .."__/" -- Technology name config.TECHNOLOGY_NAME = config.MOD_NAME .. "-tech" -- Names of recipes, items and e...
local Packages = script:FindFirstAncestor("CmdrAdditions").Packages local Util = require(Packages.Util) local Stream = {} Stream.__index = Stream function Stream.new(name, historyLimit) return setmetatable({ Name = name, History = {}, _historyLimit = historyLimit or 500, Subscribers = {}, _restrictors...
module("moonscript.compile", package.seeall) local util = require("moonscript.util") local data = require("moonscript.data") local dump = require("moonscript.dump") require("moonscript.compile.format") require("moonscript.compile.line") require("moonscript.compile.value") local ntype, Set = data.ntype, data.Set local c...
unit_str = "kvadratni centimetar"
object_tangible_collection_rebel_assault_boots = object_tangible_collection_shared_rebel_assault_boots:new { gameObjectType = 8211,} ObjectTemplates:addTemplate(object_tangible_collection_rebel_assault_boots, "object/tangible/collection/rebel_assault_boots.iff")
local function getTextGrapplingSystem() local system = {} local availableKeys = { "h", "k", "u", "o", "p", "n", "m", "y", "b", "6", "7", "8", "9", } system.missiles = {} function system:registe...
local core = require('vfiler/libs/core') local SizeColumn = {} function SizeColumn.new() local Column = require('vfiler/columns/column') local self = core.inherit(SizeColumn, Column, { syntaxes = { size = { group = 'vfilerSize', start_mark = 's@\\', }, }, end_mark = '\\s@',...
local Left,Botom = 2020, 259 local Right, Top = 1894,172 local Width = Right - Left local Height = Top - Botom local area = createRadarArea(Left,Botom,Width,Height,1,2,3,180) local dmarea2 = createColRectangle( 1911.48, 175.47, 90, 70 ) addEventHandler( "onPlayerWasted", getRootElement( ), function(ammo,killer) ...
-- Item data (c) Grinding Gear Games return { -- Belt [[ 突围者【仿品】 重革腰带 等级需求: 10 联盟: 夺宝奇兵 固定基底词缀: 1 {tags:jewellery_attribute}+(25-35) 力量 {tags:jewellery_defense}最大能量护盾提高 (6-10)% {tags:life}最大生命提高 (6-10)% {tags:jewellery_resistance}+(15-25)% 火焰抗性 {tags:jewellery_elemental}你的召唤生物死亡时产生燃烧地面,每秒造成等同它们最大生命 20% 的火焰伤害 {tags:at...
local enabled = { enable = true } require'nvim-treesitter.configs'.setup { ensure_installed = 'maintained', indent = enabled, highlight = enabled, autotag = enabled, matchup = enabled, refactor = { smart_rename = { enable = true, keymaps = { smart_rename = "<leader>r" } }, navigation...
object_tangible_loot_creature_loot_collections_meatlump_code_word_05 = object_tangible_loot_creature_loot_collections_shared_meatlump_code_word_05:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_meatlump_code_word_05, "object/tangible/loot/creature/loot/collections/meatlump_code_wor...
pfDesktop = { } pfDesktop_Storage = { } -- slash cmd SLASH_PFDE1 = '/pfde' function SlashCmdList.PFDE(msg, editbox) end SLASH_RELOAD1 = '/rl' function SlashCmdList.RELOAD(msg, editbox) ReloadUI() end pfWM.config.close = "Interface\\AddOns\\pfDesktop\\img\\close" pfWM.config.minimize = "Interface\\AddOns\\pfDesktop...
---------------------------- -- Graphics objects ---------------------------- local ffi = require "ffi" local bit = require "bit" require "g_export" require "g_decode" ffi.cdef((love.filesystem.read "graphics.h")) local graphics = {} ---------------------------- -- Import --------------------------...
local addons, addonNameOrIndex = ... local toc = addons[addonNameOrIndex] if toc then local name = toc.name local secure = toc.name:sub(1, 9) == 'Blizzard_' and 'SECURE' or 'INSECURE' return name, toc.attrs.Title, toc.attrs.Notes, true, nil, secure end
--[[ © 2020 TERRANOVA do not share, re-distribute or modify without permission of its author. --]] ITEM.base = "base_glasses"; ITEM.name = "Goggles"; ITEM.model = "models/fty/items/goggles.mdl" ITEM.flag = "A" ITEM.category = "Clothing - MCS"; ITEM.price = 15 ITEM.description = "A pair of Mad-Max looking goggles bef...
local Animal = require("classes.animal") local Dog = Animal:derive("Dog") function Dog:new(name, weight, type, speed) self.name = name self.weight = weight self.type = type self.speed = speed end function Dog:soundOff() return "Woof" end return Dog
--[[ Copyright (c) 2015 Natanael Copa <ncopa@alpinelinux.org> Copyright (c) 2015 Eivind Uggedal <eivind@uggedal.com> This content is released under the MIT License. --]] local rex = require("rex_pcre") local M = {} local function gen(name, version) return rex.new(name.. "(?:[-_]?(?:src|source))?".. "[-_]".. ...
-- incredible-gmod.ru -- https://github.com/Be1zebub/Small-GLua-Things/blob/master/pluralize.lua -- souse: https://internetbrains.blogspot.com/2010/01/javascript.html local cases = {[0] = 3, [1] = 1, [2] = 2, [3] = 2, [4] = 2, [5] = 3} function pluralize(n, titles) n = math.abs(n) return titles[ (n % 100 > 4 and n...
local utils = require("mod.test_room.data.map_archetype.utils") local Feat = require("api.Feat") local Item = require("api.Item") local Chara = require("api.Chara") local Skill = require("mod.elona_sys.api.Skill") local materials = { _id = "materials" } function materials.on_generate_map(area, floor) local map ...
-- =========================================================================== -- Base File -- =========================================================================== -- Note: CitySupport.Lua is a complete replacement in the Expansion1 from Firaxis include("CitySupport"); include("citysupport_CQUI.lua");
return { -- Maintainer: MysticPing2 -- Internal id = "SV", name = "Svenska", -- Tabs list_all = "Alla", list_all_tooltip = "Alla spel (%d)", list_favorite = "Favoriter", list_favorite_tooltip = "Dina favorit spel", list_downloaded = "Nerladdad", list_downloaded_tooltip = "Nerladdade spel...
-- Authors: Antti Vähäkotamäki -- License: LGPL, version 2.1 or later -- Last Changed: 2005 -- -- statusbar_external.lua -- if not statusbar_external then statusbar_external = { -- a simple example which shows utc time and date -- in %udate every second with 'date -u' { template_key = 'powerStat...
local choices = require("choices") data:extend({ { type = "double-setting", name = "ZoomPresets_preset-1-zoom-level", setting_type = "runtime-per-user", default_value = 1.0, maximum_value = 10.0, minimum_value = 0.0001, order = "1a" }, { type ...
--------------------------------------------------------------------------------------------------- -- func: getskill <skill name or ID> <target> -- desc: returns target's level of specified skill --------------------------------------------------------------------------------------------------- require("scripts/global...
return {'tahin','tahoe','taha','tahir','taheri','tahas','tahirs'}
#!/usr/bin/env luajit -- Tests for nessDB low level LuaJIT binding -- Copyright (C) 2012 Olivier Goudron local ffi = require("ffi") local nessdb = require("nessdb") local MAX_KEY_SIZE = 32 + 1 local MAX_VALUE_SIZE = 255 + 1 local IS_LOG_RECOVERY = 1 local kbuf = ffi.new(nessdb.buffer_t, MAX_KEY_SIZE) local vbuf = ...
--[[ Quick script for managing the behavior of spawned debris from harvesting. Flings it around a little, and then vanishes it. ]] local propFlingAmount = script:GetCustomProperty("FlingAmount") -- Helper script to choreograph explosions of rock debris. local rng = RandomStream.New() local debris = {} for k,v in p...
return {'ollekebolleke','olle','ollekebollekes','olles','ollandse'}
slot0 = class("TechnologyTreeNationScene", import("..base.BaseUI")) slot0.getUIName = function (slot0) return "TechnologyTreeCampUI" end slot0.init = function (slot0) slot0:initData() slot0:findUI() end slot0.didEnter = function (slot0) slot0:addListener() slot0:updateTecItemList() end slot0.willExit = functio...
local luahtml = require("luahtml") local http, https, fs = require("http"), require("https"), require("fs") local function IsDir(path) local f = io.open(path, "r") local ok, err, code = f:read(1) f:close() return code == 21 end local function ScanDir(path, cback, dirs) fs.readdir(path, function(_, fi...
--File modified by Sys4 for NALC -- Deer mobs:register_mob("kpgmobs:deer", { type = "animal", hp_max = 5, collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, textures = {"mobs_deer.png"}, visual = "mesh", mesh = "mobs_deer2.x", makes_footstep_sound = true, walk_velocity = 1, armor = 200, drops = { {name = "mo...
return { summary = 'Get the format of the Texture.', description = [[ Returns the format of the Texture. This describes how many color channels are in the texture as well as the size of each one. The most common format used is `rgba`, which contains red, green, blue, and alpha color channels. See `Te...
--[[ -- Credit to ckknight for originally writing Cartographer_ZoneDetails -- Credit to phyber for writing Cromulent --]] ZoneDetails = LibStub("AceAddon-3.0"):NewAddon("ZoneDetails", "AceConsole-3.0", "AceEvent-3.0", "AceHook-3.0") ZoneDetailsGlobalPinMixin = BaseMapPoiPinMixin:CreateSubPin("PIN_FRAME_LEVEL_DUNGE...
local CorePackages = game:GetService("CorePackages") local CoreGui = game:GetService("CoreGui") local Roact = require(CorePackages.Roact) local t = require(CorePackages.Packages.t) local UIBlox = require(CorePackages.UIBlox) local withStyle = UIBlox.Style.withStyle local RobloxGui = CoreGui:WaitForChild("RobloxGui")...
local version_control = require("version_control") local function new(id) local position_x = love.graphics.getWidth() / 2 local position_y = love.graphics.getHeight() / 2 local step_x = 0 local step_y = 0 local radius = 10 local speed = 5 local red = love.math.random() local green = love.math.random() ...
return function(Modules, ReplicatedModules) local public = {} local private = {} public.Enabled = true local MarketplaceService = game:GetService("MarketplaceService") local PlayerAddedBindings = {} local PlayerDatas = {} function public.Init() public.BindToPlayerAdded(private.PlayerJoined) game.Players...
local K, C = unpack(select(2, ...)) local Module = K:NewModule("AutoInvite", "AceEvent-3.0") local _G = _G local AcceptGroup = _G.AcceptGroup local BNGetGameAccountInfoByGUID = _G.BNGetGameAccountInfoByGUID local IsCharacterFriend = _G.IsCharacterFriend local IsGuildMember = _G.IsGuildMember local IsInGroup = _G.IsIn...
--[[ ============================================ Tracking for boss fights ============================================ ]] local addon = CharacterZoneTracker local debug = false -- Singleton class local BossFight = ZO_Object:Subclass() function BossFight:New(...) local instance = ZO_Object.New...
require 'nn' require 'cunn' require 'cudnn' local net = nn.Sequential() --conv1 net:add(nn.VolumetricConvolution(1,32,5,5,5,2,2,2,1,1,1)) --net:add(nn.LeakyReLU(0.1,true)) net:add(nn.ReLU(true)) net:add(nn.VolumetricDropout(0.2)) --conv2 net:add(nn.VolumetricConvolution(32,32,3,3,3,1,1,1)) --net:add(nn.LeakyReLU(0....
#!/usr/bin/env luajit local racecar = require'racecar' local flags = racecar.parse_arg(arg) racecar.init() local coresume = require'coroutine'.resume local max, min = require'math'.max, require'math'.min local schar = require'string'.char local unpack = unpack or require'table'.unpack local has_logger, logger = pcal...
core:import("CoreShapeManager") EditorShape = EditorShape or class(MissionScriptEditor) function EditorShape:create_element() EditorShape.super.create_element(self) self._timeline_color = Vector3(1, 1, 0) self._brush = Draw:brush() self._element.class = "ElementShape" self._element.values.trigger_times = 0 self._...
local _M = { waf = nil, config = nil, dao = nil, ip = nil, dns = nil, loaded_plugins = nil, worker_events = nil, } return _M
-- Internal custom properties local IMAGE = script:GetCustomProperty("Image"):WaitForObject() local PROGRESS_BAR = script:GetCustomProperty("ProgressBar"):WaitForObject() local WALK_ICON = script:GetCustomProperty("WalkIcon") local RUN_ICON = script:GetCustomProperty("RunIcon") local CROUCH_ICON = script:GetCustomPrope...
AddCSLuaFile() SWEP.PrintName = "ID Card" SWEP.Author = "Nomad" SWEP.Purpose = "ID Card" SWEP.Spawnable = true SWEP.UseHands = true SWEP.ViewModel = "models/weapons/c_medkit.mdl" SWEP.WorldModel = "models/weapons/w_medkit.mdl" SWEP.ViewModelFOV = 54 SWEP.RenderGroup = RENDERGROUP_BOTH if CLIENT t...
slot0 = class("BattleWorldBossResultLayer", import("..base.BaseUI")) slot0.DURATION_MOVE = 0.35 slot0.DURATION_WIN_SCALE = 0.4 slot0.CONDITIONS_FREQUENCE = 0.15 slot0.STATE_RANK_ANIMA = "rankAnima" slot0.STATE_REPORT = "report" slot0.STATE_REPORTED = "reported" slot0.STATE_REWARD = "reward" slot0.STATE_DISPLAY = "displ...
local table_merge = assert(foundation.com.table_merge) local maybe_start_node_timer = assert(foundation.com.maybe_start_node_timer) local cluster_thermal = assert(yatm.cluster.thermal) local function furnace_refresh_infotext(pos) local meta = minetest.get_meta(pos) local heat = meta:get_float("heat") meta:set_s...
package.path = package.path .. ";data/scripts/lib/?.lua" -- Don't remove or alter the following comment, it tells the game the namespace this script lives in. If you remove it, the script will break. -- namespace HunterAmbushLeader HunterAmbushLeader = {} -- make the NPC talk to players HunterAmbushLeader = include("...
fx_version 'cerulean' games { 'rdr3', 'gta5' } author 'nimasiso' description 'playtime' version '1.0.0' server_scripts { "@mysql-async/lib/MySQL.lua", "server.lua", "config.lua" } client_scripts { "client.lua", "config.lua" } dependencies { 'mysql-async', 'es_extended', 'async', }
if not gui_enabled() then return end require "b2ws_const" local loaded_b2ws_import= assert(loadfile(b2ws_const.B2WS_PLUGIN_PATH .. b2ws_const.B2WS_IMPORT_BLOB_FILE)) loaded_b2ws_import() local function b2ws_win_import_blob() local win = TextWindow.new(b2ws_const.B2WS_IMPORT_BLOB_WIN_TITLE) win:set_editable() confi...
--エクソシスター・アーメント -- --Scripted by KillerDJ function c100417022.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,100417022+EFFECT_CO...
--action event pack --B_30102Controller return { }
-- See LICENSE for terms local mod_ToggleBushes local mod_EnableVegetation local function ToggleFunc(veg) SuspendPassEdits("ChoGGi.ToggleVisibleVegetation.ToggleTrees") for i = 1, #veg do veg[i]:SetVisible(mod_EnableVegetation) end ResumePassEdits("ChoGGi.ToggleVisibleVegetation.ToggleTrees") end local functio...
depends_on(between("python","3.8<","<3.11"))
--[[ 物品 项目 ]] local THIS_MODULE = ... local LuggageItem = class("LuggageItem", cc.Node, require("app.main.modules.uiwidget.UIWidgetBase"), import("._TableItem")) -- 类扩展构造 function LuggageItem:clsctor(config) table.merge(self,config) end -- 构造函数 function LuggageItem:ctor(size,anchor,config,params) self._size =...
local weight = tonumber(ARGV[3]) local capacity = process_tick(now, false)['capacity'] local nextRequest = tonumber(redis.call('hget', settings_key, 'nextRequest')) return conditions_check(capacity, weight) and nextRequest - now <= 0
local score=redis.call('hget','user:'..KEYS[1],'score') local day=redis.call('hget','user:'..KEYS[1],'lastSigninDay') if(day==KEYS[2]) then return '0' else redis.call('hset','user:'..KEYS[1],'score', score+1,'lastSigninDay',KEYS[2]) return '1' end
local names_first = { "Alpha", "Beta", "Ultra", "Omega", "Semi", "Great", "Medi", "Hopeless", "WISE", "Sirius", "DEN", "Epsilon" } local names_second = { "Centauri", "Aquarii", "Cygni", "Procyon", "Ceti", "Tauri", "645", "789" } function se_gen_system_name() return table.Rand...
require "bootstrap-tests" test.upvalues.tear_down = default_tear_down test.upvalues.check_single_upvalue_p = function(type_creator, type_checker) local obj = type_creator() local thread_worker = function(checker) return require("effil").type(obj) .. ": " .. checker(obj) end local ret = effil.thread(thread...
game.Workspace.Events.Shop.ChangeActiveGun:FireServer("Ray Gun")
local F, C, L = unpack(select(2, ...)) local module = F:GetModule('Notification') function module:Sapped() if not C.notification.sapped then return end local frame = CreateFrame('Frame') local _, playerName frame:RegisterEvent('PLAYER_ENTERING_WORLD') frame:RegisterEvent('PLAYER_LOGIN') frame:SetScript('OnEvent...
local heart = Material( "basewars2017/icons/heart.png" ) local shield = Material( "basewars2017/icons/shield.png" ) local money = Material( "basewars2017/icons/money.png" ) local sw, sh = ScrW(), ScrH() local x = 55 local w,h = 180, 15 function DrawBWHealthBar() local pl = LocalPlayer() local hp = pl:Health(...
pants_s13 = { -- Comfortable Slacks minimumLevel = 0, maximumLevel = -1, customObjectName = "", directObjectTemplate = "object/tangible/wearables/pants/pants_s13.iff", craftingValues = {}, skillMods = {}, customizationStringNames = {}, customizationValues = { }, junkDealerTypeNe...
-- title: xylkind-retro -- author: Chris Patti -- desc: Protect the eggs! -- script: lua sprite_counter=0 tick=0 eggs_laid = false INITIAL_EGGS = 8 keeper = { position = { x=0, y=0 }, } eggs = { position = { x=0, y=0 }, laid_at_tick = 0, mature_by_tick = 0, hatched_at_tick = 0, ...
local namespace = require "luameta.src.namespace" local mt = {} local function newTrait(this, name) assert(not _G[name], "") assert(type(name) == "string", "") local new = {} setmetatable(new, mt) new.statics = {} new.methods = {} new.metas = {} new.name = name _G[name] = new ...
plrsWithSuperPunch = { } addEventHandler ( "onPlayerDamage", root, function ( atr, weap, _, loss ) if ( atr and isElement ( atr ) and weap and weap == 0 ) then if ( getElementModel ( atr ) and getElementModel ( atr ) == 217 ) then if ( getPlayerStaffLevel ( atr, "int" ) or 0 >= 4 and plrsWithSuperPunch [ atr ]...
module(..., package.seeall) local Model = require 'bamboo.model' local Message = Model:extend { __name = 'Message'; __fields = { ['from'] = { foreign='User', required=true }, ['to'] = { foreign='User' }, ['subject'] = { foreign='UNFIXED', st='ONE' }, ['type'] = {}, -- ['uuid'] = {}, ['author'] = {}, ...
--[[ pbInfo - Includes/inc.MobDB.lua v0.56 by p.b. a.k.a. novayuna released under the Creative Commons License By-Nc-Sa: http://creativecommons.org/licenses/by-nc-sa/3.0/ ]] function pbInfo.MobDB.Update(target) if (UnitExists(target) and not UnitIsPlayer(target) and UnitLevel(target) > 0) then local name = UnitNa...
-------------------------------------------------------------------------------- --<[ Внутренние события ]>------------------------------------------------------ -------------------------------------------------------------------------------- addEvent( "CallbackEvent.onServerSentInterfaceElement", true ) -- Сервер ...
-- theme identification: themeInfo = { ProductCode = "MEM-100", Name = "NepuM", Date = "20190101", }
local myZombies = {}; local distanceTable = { [0] = 1.3, [1] = 5, [2] = 5, [3] = 10, [4] = 20, [5] = 40 }; addEvent("Zomb_Jump", true); addEvent("Zomb_Punch", true); addEvent("Zomb_STFU", true); addEvent("Zomb_Moan", true); addEvent("Spawn_Placement", true); function table.getn(table) return #table; end addEv...
return { objects = { {name="hallway", x=0, y=0, noquads=true}, {name="palm", x=70, y=10}, {name="me", x=0, y=17, controlled=true}, {name="palm", x=100, y=35}, {name="palm", x=30, y=31}, }, events = { {x=30, knot='palm1'}, }, intro = "day1", right = "3-1-hallway", }
----------------------------------------- -- Spell: Refresh -- Gradually restores target party member's MP -- Composure increases duration 3x ----------------------------------------- require("scripts/globals/magic") require("scripts/globals/msg") require("scripts/globals/status") --------------------------------------...
local ffi = require('ffi') local C = ffi.C local errors = require("levee.errors") local Parser_mt = {} Parser_mt.__index = Parser_mt function Parser_mt:__new() return ffi.new(self) end function Parser_mt:__tostring() return string.format( "levee.http.Parser: %s", self.response and "response" or "request") en...
local completion = {} local conf = require('modules.completion.config') completion['neovim/nvim-lspconfig'] = { event = 'BufReadPre', config = conf.nvim_lsp, requires = { {'ray-x/lsp_signature.nvim'}, {'simrat39/rust-tools.nvim'}, }, } completion['glepnir/lspsaga.nvim'] = { cmd = 'Lspsaga', } c...
-- InstanceStore -- Makes sure that plugin data sticks with the place file. -- we need to parent the thing under a service that can't be deleted. local PluginStorageRoot = game:GetService("ServerStorage") local RunService = game:GetService("RunService") local HttpService = game:GetService("HttpService") local JSON_RO...
-- main entry file for the sandbox cartridge -- game states: none, it's a custom cartridge just for testing -- must require at main top, to be used in any required modules from here require("engine/pico8/api") require("engine/common") require("common_sandbox") require("engine/render/sprite") require("resources/visu...
local Packages = script:FindFirstAncestor("Packages") local Roact = require(Packages.Roact) local App = Packages.UIBlox.App local Tile = require(App.Tile.BaseTile.Tile) local Images = require(App.ImageSet.Images) local PADDING = 20 local FOOTER_HEIGHT = 50 local NAME_HEIGHT = 20 local TileStoryContainer = Roact.Pure...
local K, C = unpack(select(2, ...)) local ModuleSkins = K:GetModule("Skins") local Module = K:GetModule("Tooltip") local _G = _G local unpack = unpack local pairs = pairs local table_insert = table.insert local hooksecurefunc = hooksecurefunc local function IslandTooltipStyle(self) if not self.IsSkinned then self...
--- @class ScreenInstance local ScreenInstance
PLUGIN.name = "3D Text" PLUGIN.author = "Chessnut" PLUGIN.description = "Adds text that can be placed on the map." -- List of available text dislays. PLUGIN.list = PLUGIN.list or {} local PLUGIN = PLUGIN if (SERVER) then -- Called when the player is sending client info. function PLUGIN:PlayerInitialSpawn(client) ...
local cfg = module("cfg/survival") function vRP.getHunger(user_id) local data = vRP.getUserDataTable(user_id) if not data then return 0 end return data.hunger end function vRP.getThirst(user_id) local data = vRP.getUserDataTable(user_id) if not data then return 0 end return data.thirst end function vRP....
local Draw = require("api.Draw") local UiTheme = require("api.gui.UiTheme") local IUiWidget = require("api.gui.IUiWidget") local CircularBuffer = require("api.CircularBuffer") local save = require("internal.global.save") local config = require("internal.config") local IEventEmitter = require("api.IEventEmitter") local...
local Stories = script.Parent.Parent.Parent.Parent local Packages = Stories.Parent.Parent local Roact = require(Packages.Roact) local RoactGamepad = require(Packages.RoactGamepad) local UIBloxConfig = require(Stories.UIBloxStorybookConfig) local FocusContainer = require(Packages.StoryComponents.FocusContainer) local In...
-- Kitten by Jordach / BFD mobs:register_mob("mobs:kitten", { type = "animal", passive = true, hp_min = 5, hp_max = 10, armor = 200, collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3}, visual = "mesh", visual_size = {x = 0.5, y = 0.5}, mesh = "mobs_kitten.b3d", textures = { {"mobs_kitten_striped.png"}, {"...
local ReplicatedStorage = game:GetService('ReplicatedStorage') local Modules = ReplicatedStorage:WaitForChild('Modules') local logger = require(Modules.src.utils.Logger) local clientSrc = game:GetService('StarterPlayer'):WaitForChild('StarterPlayerScripts').clientSrc local Roact = require(Modules.Roact) local Support ...
-- General editor setup vim.cmd('set shell=/bin/bash') -- use the bash shell for nvim vim.cmd('set number') -- enable line numbers vim.cmd('set tabstop=2') -- tab width vim.cmd('set shiftwidth=2') -- indent width vim.cmd('set expandtab') -- converts tabs to spaces vim.g.mapleader = ' ' -- use space as leader key -- Se...
-- used to store values like current nodes or the active node for autocommands. local M = {} M.ft_redirect = {} setmetatable(M.ft_redirect, { __index = function(table, key) -- no entry for this ft(key), set it to avoid calls on each expand for -- this filetype. local val = { key } rawset(table, key, val) re...
----------------------------------- -- Area: Southern San d'Oria -- NPC: Tek Lengyon -- Type: Leathercraft Synthesis Image Support -- !pos -190.120 -2.999 2.770 230 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/crafting"); local ID = require("scripts/zones/Southern_San...
--[[ Author: Mat/FreeER Version: 1.15.1 Date: Jan. 15th 2021 This script lets you use simple mouse gestures while holding a specific mouse button: Mouse buttons: 1=M1,2=M2,3=MMB,4=X1,5=X2. For G-buttons use their respective numbers eg. G9 is 9 note, most main mouse buttons do not seem to be passed with Enable...
function f() a = 7 print(a) b = 8 print(b) c = a * b print(c) d = a / b e = a + b f = a - b if d > 1 then print(d) else print(0) end if f < 0 then print (f) else print(0) end if e <= 15 then print (e) else print (0) end end
-- bugzilla plugin - Queries a bugzilla instance, via the !bug command, and responds -- with the data found. -- Requires Bugzilla 3.6 or later, and XMLRPC enabled. -- Also requires lua-xmlrpc - see -- http://keplerproject.github.com/lua-xmlrpc/ ...
local SyntaxKind = require("lunar.ast.syntax_kind") local SyntaxNode = require("lunar.ast.syntax_node") local ExportStatement = setmetatable({}, { __index = SyntaxNode, }) ExportStatement.__index = setmetatable({}, SyntaxNode) function ExportStatement.new(body) return ExportStatement.constructor(setmetatable({}, Ex...
-- Timers library allow for easily delayed/timed actions require('libraries/timers') -- Notifications library can be used for sending panorama notifications to the UIs of players/teams/everyone require('libraries/notifications') -- Selection library provides player selection inspection and management from server lua re...
local component = require("component") local computer = require("computer") local advancedLua = require("advancedLua") local color = require("color") local image = require("image") local unicode = require("unicode") local buffer = require("doubleBuffering") local GUI = require("GUI") local event = require("ev...
local myfirstmodule = {} function myfirstmodule.foo() print("My first module!") end return myfirstmodule
-- Internet Explorer Emulation module -- Written by Sebastien Tricaud -- -- For internet explorer, the following URIs are all equivalent: -- http://www.example.com/sample/ -- http://www.EXAMPLE.com/sample/# -- Http://www.ex%41mple.com/s%61mple/ -- http://www.example.com/sample/arbitrary/.%2e/ function hextochar(he...
elder_mamien = Creature:new { objectName = "@mob/creature_names:mamien_elder", socialGroup = "mamien", faction = "", level = 20, chanceHit = 0.33, damageMin = 180, damageMax = 190, baseXp = 1609, baseHAM = 4500, baseHAMmax = 5500, armor = 0, resists = {5,120,5,5,5,5,5,-1,-1}, meatType = "meat_wild", meatA...
function outputMessage() end
-- Сообщение отобразится на странице конфигурации в окне Плагины print('Plugin2 Hello from config')