content stringlengths 5 1.05M |
|---|
local Dispatcher = {}
Dispatcher.__index = Dispatcher
setmetatable(Dispatcher, Dispatcher)
---------------------------------------------------------------------------------------------------
function Dispatcher.__call()
local dispatcher = {tasks = {task},
newTasks = {},
isRunning = false}
return se... |
return {'yip'} |
local CloneUtils = Ballance2.Utils.CloneUtils
local GameLuaObjectHost = Ballance2.Services.LuaService.LuaWapper.GameLuaObjectHost
local LevelBuilderGameObject = nil
function LevelBuilderInit()
LevelBuilderGameObject = CloneUtils.CloneNewObject(Game.CorePackage:GetPrefabAsset('LevelBuilder.prefab'), 'GameLevelBuilde... |
local tArgs = {...}
local bridge
if type(tArgs[1]) == "string" and peripheral.getType(tArgs[1]) == "openperipheral_bridge" then
bridge = peripheral.wrap(tArgs[1])
bridge.clear()
else
error("could not find bridge on side: "..tostring(tArgs[1]))
end
do -- API installing / loading
local program = fs.getDir(shell.getR... |
require("enumerations")
require("patterns")
require("utils")
contentFixer = require("contentFixer")
tableHelper = require("tableHelper")
inventoryHelper = require("inventoryHelper")
packetBuilder = require("packetBuilder")
local BaseCell = class("BaseCell")
function BaseCell:__init(cellDescription)
self.data =
... |
f =
loadfile(
"C:\\Github\\Ggg.Github\\Ggg.Lua\\apps\\app-docs\\lua.org\\pil\\Part1TheLanguage\\Chap8CompilationExecutionAndErrors\\intro5\\foo.lua"
)
f() -- defines `foo'
foo("ok") --> ok
|
-- Created by Elfansoer
--[[
Ability checklist (erase if done/checked):
- Scepter Upgrade
- Break behavior
- Linken/Reflect behavior
- Spell Immune/Invulnerable/Invisible behavior
- Illusion behavior
- Stolen behavior
]]
--------------------------------------------------------------------------------
modifier_huskar_bu... |
return {
enabled = function(name)
local value = os.getenv(name)
if value and value ~= '0' then return value else return false end
end
}
|
addresses = {
--== this must be a link between the quest-text and the id ==--
questGroup_offset = 0x4F0,
--===========================================================--
--== fixed the casting bar but i'm not sure, that the "player.casting" is completely fixed ==--
castingBarPtr = 0xA6BBC8,
castingBar_offs... |
-- Copyright 2016 Google Inc, NYU.
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agree... |
local shopTabPanel,items_gui;
itemsTab = nil;
local perks = {};
player_perks = {};
--------------------
--- Loading GUI ----
--------------------
function onShopInit ( tabPanel )
shopTabPanel = tabPanel
if shopTabPanel and not itemsTab then
itemsTab = guiCreateTab ( 'GC Perks', shopTabPanel )
if itemsTab then
... |
--[[
Limit the maximum code value
Copyright 2016 Xiang Zhang
Usage: th limit_code.lua [input] [output] [limit]
--]]
local torch = require('torch')
-- A Logic Named Joe
local joe = {}
function joe.main()
local input = arg[1] or '../data/dianping/train_word.t7b'
local output = arg[2] or '../data/dianping/train_... |
local armor_mod = minetest.get_modpath("3d_armor")
-- Replace min/max table with random value from min to max
local function get_val(val)
if type(val) == "table" then
val = math.random(val.min or 1, val.max or 5)
end
return val
end
function fire_plus.burn_player(player, burns, damage, not_initial)
if not playe... |
local M = {}
M.glslView = function()
local bufnr = vim.api.nvim_get_current_buf()
local full_file_path = vim.api.nvim_buf_get_name(0)
local handle -- pre-declared to avoid diagnostic error.
handle = vim.loop.spawn(
'glslViewer',
{ args = { full_file_path, '-l' } },
function()
handle:close()
... |
---------------------------------------------------------------------------------------------------
--
--filename: game.ui.CreateMainContent
--date:2019/11/22 23:24:39
--author:
--desc:
--
---------------------------------------------------------------------------------------------------
local strClassName = 'game.ui.... |
if SERVER then
AddCSLuaFile( "voicechannels/sh_voicechannels.lua" )
end
include( "voicechannels/sh_voicechannels.lua" ) |
function repeat_key(key, length)
if #key >= length then
return key:sub(1, length)
end
times = math.floor(length / #key)
remain = length % #key
result = ''
for i = 1, times do
result = result .. key
end
if remain > 0 then
result = result .. key:sub(1, remain)
... |
local moonbreaker = require "moonbreaker"
local mocks = require "spec.mocks"
describe("moonbreaker", function()
local limit, timeout = 5, 30
local clock, breaker
before_each(function()
clock = mocks.Clock()
breaker = moonbreaker {
limit = limit,
timeout = timeout,
... |
local ostime = os.time
local mathrand = math.random
-------时间相关--------
function GetSecond()
return ostime()
end
function GetDate()
return os.date("%Y/%m/%d %H:%M:%S", ostime())
end
function RandomList(lst)
if #lst == 0 then
return nil
end
return lst[mathrand(1,#lst)]
end
local M = {}
... |
object_ship_nova_orion_smuggler_medium_tier8 = object_ship_shared_nova_orion_smuggler_medium_tier8:new {
}
ObjectTemplates:addTemplate(object_ship_nova_orion_smuggler_medium_tier8, "object/ship/nova_orion_smuggler_medium_tier8.iff")
|
MoveChildrenSystem = function(schedule)
local MoveChildren = function(w, singletons, e, idx, cmpts)
local type0 = CmptAccessType.new(
"Ubpa::Utopia::Translation",
AccessMode.WRITE
)
local type1 = CmptAccessType.new(
"Ubpa::Utopia::WorldTime",
AccessMode.LATEST_SINGLETON
)
local cmptPtr ... |
function merge(tbls)
local res = {}
for i,v in ipairs(tbls) do
for i2,v2 in ipairs(v) do
table.insert(res,v2)
end
end
return res
end
function allExcept(tbls, except)
local tomerge = {}
for i,v in pairs(tbls) do
if i~=except then
table.insert(tomerge, v)
end
end
return merge(tomerge)
end
airfi... |
-- copy all globals into locals, some locals are prefixed with a G to reduce name clashes
local coroutine,package,string,table,math,io,os,debug,assert,dofile,error,_G,getfenv,getmetatable,ipairs,Gload,loadfile,loadstring,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,un... |
-- Generated by CSharp.lua Compiler
local System = System
System.namespace("Slipe.Client.Browsers.Events", function (namespace)
namespace.class("OnResourceBlockedEventArgs", function (namespace)
local __ctor__
__ctor__ = function (this, url, domain, reason)
this.Url = System.cast(System.String, url)
... |
return {
ADD = "SHAPE_ADD",
SETUP = "SHAPE_SETUP",
UPDATE = "SHAPE_UPDATE",
UPDATE_POSITION = "SHAPE_UPDATE_POSITION",
UPDATE_SPEED = "SHAPE_UPDATE_SPEED"
} |
-- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local engine = require("core.app")
local config = require("core.config")
local timer = require("core.timer")
local pci = require("lib.hardware.pci")
local ethernet = require("lib.protocol.ethern... |
local playsession = {
{"joe32", {1807443}},
{"0icke0", {1877842}},
{"huyj2k", {803495}},
{"cogito123", {885292}},
{"WiredMesh", {4300043}},
{"COOL-ITEM", {518871}},
{"Gundex", {462253}},
{"HardcoreRocco", {107704}},
{"Silverline", {17953}},
{"perfectwill", {2753413}},
{"craigrood", {107149}},
{"Giatros", {1... |
-- Force Stepmania to move the background to the middle as needed
function Actor:scale_or_crop_background()
if SL.Global.BackgroundZoom == 1 and SL.Global.BackgroundYOffset == 0 then
self:scale_or_crop_background_no_move()
self:xy(SCREEN_CENTER_X, SCREEN_CENTER_Y)
else
local xscale= 240 / self:GetWidth()
loca... |
-- Following currently not used anymore, but keep in case people change their mind again:
--[=[
model.disp={}
function model.disp.createDisplay()
if model.camera>=0 then
if model.imgToDisplay>0 then
if not model.disp.ui then
-- We need the resolution of the real camera:
... |
-- Copyright (c) 2019 StefanT <stt1@gmx.at>
-- See LICENSE.md in the project directory for license information.
--
-- Update the provider stops tab.
--
-- @param parent The LuaGuiElement of the tab's parent element
-- @param player The player
--
function update_dialog_tab_provider(parent, player)
parent.clear()
... |
-- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local lib = require("core.lib")
local schema = require("lib.yang.schema")
local data = require("lib.yang.data")
local binary = require("lib.yang.binary")
local stream = require("lib.yang.stream")
local util = req... |
local PATH = (...):gsub('%.[^%.]+$', '')
local Camera = {
activeCamera = nil,
}
Camera.__index = Camera
local defaultShader = love.graphics.newShader(PATH.."/shader.glsl")
--- Generates a new Camera.
-- @param w, h The dimension of the Camera. Defaults to window size
-- @returns A new Camera object.
function Came... |
insulate("documentation on Production", function()
require "init"
require "spec.mocks"
require "spec.asserts"
require "spec.universe"
it("new", function()
-- tag::basic[]
local products = {
power = Product:new("Energy Cell"),
o2 = Product:new("Oxygen"),
... |
while true do
screen:clear()
pad = Controls.read()
if pad:cross() then
txtmsg = System.startOSK("Enter Name","Enter Name")
System.message(txtmsg,0)
end
file = io.open("name.txt" , "w")
file:write(txtmsg)
file:close()
dofile("pimpin_list.lua")
screen.waitVblankStart()
screen.flip()
end
... |
local K = require("game.constants")
local function processBurn(board, x, y)
local burn = board.get(x, y)
burn.destroy = K.BURN_DESTROY_TIME
local function destroy(matcher)
local c = 1
for u, v, b in board.allCoordinates() do
if b and not b.destroy and not b.selected and matcher(b) then
b.... |
/*---------------------------------------------------------------------------
Create the tables used for banning
---------------------------------------------------------------------------*/
hook.Add("DatabaseInitialized", "FAdmin_CreateMySQLTables", function()
MySQLite.query("CREATE TABLE IF NOT EXISTS FAdminBans(... |
local globalTimer = 0
function AsyncLoad()
return true;
end
function AsyncFinalize()
return true;
end
function Init()
end
function Update(delta, total)
globalTimer = globalTimer + delta;
end
function Draw()
g2d.SetColor(255,0,0,255);
g2d.FillRect(10,10,255,255);
end
|
function main()
hello()
a = read("first")
b = read("second")
soma = a+b
print("Total: " .. soma )
end
main()
|
local TableUtil = require("sebaestschjin-tts.TableUtil")
local XmlUiFactory = require("sebaestschjin-tts.xmlui.XmlUiFactory")
local XmlUiElement = require("sebaestschjin-tts.xmlui.XmlUiElement")
---@class seb_XmlUi_Image : seb_XmlUi_Element
---@class seb_XmlUi_Image_Static
---@overload fun(element: tts__UIImageElemen... |
--[[
SD 模块接线说明
TF模块 -- Air640W
CS -- PB9(对应为gpio29)
SCK -- SPI_SCK, PB16, gpio21
MISO -- SPI_MISO, PB17, gpio22
MOSI -- SPI_MOSI, PB18, gpio23
淘宝链接: https://item.taobao.com/item.htm?id=609983719613 小卡版本
]]
local sys = require "sys"
log.info("main", "sdcard demo")
sys.ti... |
local ffi = require("ffi")
local O = require(LIBPATH.."object")
local M = {}
--local Matrix = {}
--Matrix.__index = Matrix
local Matrix = O.class()
function M.mat3()
return Matrix(3,3)
end
function M.mat4()
return Matrix(4,4)
end
function M.identity(dim1, dim2)
assert(dim1, "Matrix.identity: no dimension given")
... |
--[[
##########################################################
S V U I By: Failcoder
##########################################################
LOCALIZED LUA FUNCTIONS
##########################################################
]]--
--[[ GLOBALS ]]--
local _G = _G;
local unpack = _G.unpack;
local select = _G.s... |
-- Interface powered, user friendly, unit editor
--[====[
gui/gm-unit
===========
An editor for various unit attributes.
]====]
local gui = require 'gui'
local dialog = require 'gui.dialogs'
local widgets = require 'gui.widgets'
local guiScript = require 'gui.script'
local utils = require 'utils'
local args = {...}
... |
AddCSLuaFile()
ENT.Base = "bw_base_electronics"
ENT.Type = "anim"
ENT.PrintName = "Drug Lab"
ENT.Model = "models/props_lab/crematorcase.mdl"
ENT.PowerRequired = 10
ENT.PowerCapacity = 5000
ENT.Drain = 15
ENT.Status = "Press e to start cooking!"
if SERVER then
util.AddNetworkString( "BaseWars.DrugLab.Menu" ... |
local m = {}
function m.compute(dna1, dna2)
if string.len(dna1) ~= string.len(dna2) then
return -1
end
local diff = 0
local i = 1
for c in dna1:gmatch(".") do
if c ~= dna2:sub(i, i) then
diff = diff + 1
end
i = i + 1
end
return diff
end
return m
|
----
-- @file ButtonHUDBuilder
---- Brief description.
-- <#Description#>
-- @return <#return value description#>
function ButtonHUDBuilder:calculateSerializeBufferSize()
end
---- Brief description.
-- @author James Folk, 16-02-11 15:02:06
-- <#Description#>
-- @param dataBuffer <#dataBuffer description#>
-- @param... |
require('quest')
local function cadlind_locket_quest_start_fn()
-- Intentionally does nothing. Cadlind's quest isn't really a
-- traditional quest with an intro speech - she just reacts
-- to being given back the locket she gave to Cornel.
end
local function cadlind_locket_quest_precond_fn()
return player_ha... |
-- ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____
-- ||p |||l |||u |||g |||i |||n || ||s |||e |||t |||t |||i |||n |||g |||s ||
-- ||__|||__|||__|||__|||__|||__|| ||__|||__|||__|||__|||__|||__|||__|||__||
-- |/__\|/__\|/__\|/__\|/__\|/__\| |/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|
-- === autop... |
-----------------------------------
-- Area: Windurst Woods
-- NPC: Manyny
-- Standard Merchant NPC
-- Confirmed shop stock, August 2013
-----------------------------------
local ID = require("scripts/zones/Windurst_Woods/IDs")
require("scripts/globals/shop")
-----------------------------------
function onTrade(playe... |
local _oldClientsideModel = ClientsideModel
ClientsideModel = function(model, render)
-- print(model)
local CSEnt = _oldClientsideModel(model, render)
hook.Run('OnCSEntCreated', model, CSEnt)
return CSEnt
end |
local core = require "sys.core"
local localEnvConfig = require "localenvconfig"
local processconfig = require "processconfig"
local configMgr = {}
local client = require "http.client"
local useDefault = (tonumber(core.envget("usedefault")) == 1)
local queryConfigUrl = core.envget("queryconfigurl")
local sho... |
#!/usr/local/bin/lua -i
math.randomseed(os.time())
function shuffle(deck)
for i = #deck, 2, -1 do
local card = math.random(i)
deck[i], deck[card] = deck[card], deck[i]
end
return deck
end
function test()
print(table.unpack(shuffle({1,2,3,4,5})))
end |
local main = require("telescope._extensions.repo.main")
local health = require("telescope._extensions.repo.health")
return require("telescope").register_extension({
health = health.check,
exports = {
list = main.list,
cached_list = main.cached_list,
-- Default command, for now, may chan... |
--[[
Instructions:
Follow the instructions explained in the section 'Setting up the Gate'
Create a Server Script in ServerScriptService and include the following code
--]]
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local events = ReplicatedSto... |
-- Main injection point
-- @script ServerMain
-- @author Quenty
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ServerScriptService = game:GetService("ServerScriptService")
local LoaderUtils = require(ServerScriptService:FindFirstChild("LoaderUtils", true))
local clientFolder, serverFolder, shar... |
PNC = {}
PNC.Core = {}
PNC.Core.Arrests = {}
PNC.Core.Reports = {}
PNC.Core.Tickets = {}
PNC.Core.StolenVehicles = {}
PNC.Core.PrisonerTransportRequests = {}
PNC.Config = {}
print("Loading XYZ PNC")
local path = "xyz_pnc/"
if SERVER then
local files, folders = file.Find(path .. "*", "LUA")
for _, folder in Sorted... |
--this was made by TetaBonita, not me...
function EFFECT:Init(data)
self.WeaponEnt = data:GetEntity()
self.Attachment = data:GetAttachment()
if not (self.WeaponEnt:IsValid() and self.WeaponEnt:IsWeapon()) then return end
self.Normal = data:GetNormal()
if self.WeaponEnt:IsCarriedByLocalPlayer() and GetViewEn... |
local data = nil
local dead = false
local sx, sy = guiGetScreenSize ( )
local hospitals = { }
addEvent ( 'NGHospitals:onClientWasted', true )
addEventHandler ( 'NGHospitals:onClientWasted', root, function ( d )
dead = true
data = d
l_tick = getTickCount ( )
ind = 0
rec_y = sy
moveMode = true
drawRec = false
a... |
--[[
demo说明:
1. 演示wifi联网操作
2. 演示长连接操作
3. 演示简易的网络状态灯
]]
-- LuaTools需要PROJECT和VERSION这两个信息
PROJECT = "modbus2relay"
VERSION = "1.0.0"
-- 引入必要的库文件(lua编写), 内部库不需要require
local sys = require "sys"
log.info("main", "simple modbus relay demo")
-- /////////////////////////////////////////////////////////////////////////////... |
---------------------------------------------------------------------------
-- $Id: setting_server.lua 67543 2012-05-08 04:07:22Z gzyangguangdong@NETEASE.COM $
-- 配置哪些策划文档需要转换
---------------------------------------------------------------------------
--[-[
return {
-- 转换程序代码, 原始数据文件, 输出数据文件, 保留, 转换过滤表
--------------... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
local startAt = 1
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Stats = ReplicatedStorage:WaitForChild("RenderStats")
local AssignLine = ReplicatedStorage:WaitForChild("AssignLine")
local SendDataE = ReplicatedStorage:WaitForChild("SendData")
local Pa... |
--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apach... |
---
--- File: publishSubscribe.lua
--- Lua Publish Subscribe.lua
---
---
---
publishSubscribe = {}
publishSubscribe.queue = {}
function publishSubscribe.initializePublishSubscribe()
-- null function right now
end
function publishSubscribe.flush( event )
publishSubscribe.queue[event] = {}
end
function publi... |
local Structure = require "roomgen.Structure"
local RoomUtils = require "roomgen.RoomUtils"
local StPredef = Class.create("StPredef", Structure)
function StPredef:init( room , evalArea,number)
Structure.init(self,room,evalArea, number)
self.evalArea = evalArea
self.structType = "StPredef"
self.timeStamp = os.time... |
require('lspkind').init({
-- enables text annotations
--
-- default: true
with_text = true,
maxwidth = 50,
-- default symbol map
-- can be either 'default' (requires nerd-fonts font) or
-- 'codicons' for codicon preset (requires vscode-codicons font)
--
-- default: 'default'/ 'c... |
-- Snipers Dream Team Mod [Portals File] (v1.0)
-- Copyright (c) 2022, Jericho Crosby <jericho.crosby227@gmail.com>
local SDTM = {}
-- Called when a new game has started:
-- Loops through portals table: SDTM[map][portals]
-- Sets self.portals to the portal table.
function SDTM:LoadPortals()
local map = self.map
... |
local app = app
local Class = require "Base.Class"
local Object = require "Base.Object"
local Utils = require "Utils"
local Slices = require "Sample.Slices"
local Card = require "Card"
local Path = require "Path"
local FS = require "Card.FileSystem"
local NotSet = 0
local Enqueued = 1
local Working = 2
loc... |
-- 'folke/whick-key-nvim'
return function(c)
return {
{'WhichKey', c.bright_cyan},
{'WhichKeyGroup', c.blue},
{'WhichKeySeparator', c.grayish},
{'WhichKeyDesc', c.dark_white},
{'WhichKeyFloat', c.none, c.black},
{'WhichKeyValue', c.dark_white},
}
end
|
local anim8 = require 'vendor/anim8'
local gamestate = require 'vendor/gamestate'
local tween = require 'vendor/tween'
local sound = require 'vendor/TEsound'
local middle = require 'hawk/middleclass'
local camera = require 'camera'
local dialog = require 'dialog'
local Scene = {}
Scene.__index = Scene
local function... |
-- Copyright (c) 2017, The OctNet authors
-- All rights reserved.
--
-- Redistribution and use in source and binary forms, with or without
-- modification, are permitted provided that the following conditions are met:
-- * Redistributions of source code must retain the above copyright
-- notice, this list of ... |
local PausedState = {
menu = nil
}
PausedState.__index = PausedState
setmetatable(PausedState, {
__index = gg.GameState
})
function PausedState.new()
local new = setmetatable({}, PausedState)
new:init()
return new
end
function PausedState:init()
gg.GameState.init(self, sn.State.Paused)
lo... |
lesser_resilience = class({})
function lesser_resilience:OnCreated( data )
-- ### VALUES START ### --
self.resilience = 20
-- ### VALUES END ### --
if not IsServer() then return end
self:SetStackCount(self.resilience)
end
function lesser_resilience:GetAttributes()
return MODIFIER_ATTRIBUTE_... |
object_mobile_storyteller_super_battle_droid_boss = object_mobile_shared_storyteller_super_battle_droid_boss:new {
}
ObjectTemplates:addTemplate(object_mobile_storyteller_super_battle_droid_boss, "object/mobile/storyteller_super_battle_droid_boss.iff")
|
local wibox = require("wibox")
local module = {}
local function new(textbox,font_name,shape_form)
local button = wibox.widget {
{
{
text = " "..textbox.." ",
font = font_name,
widget = wibox.widget.textbox
},
... |
local HYutil = require("HYutil.HY")
local Path = require("HYutil.Path")
---------------------------------------------
-- SHAPE ------------------------------------
---------------------------------------------
--v1.0
local Shape = {
tag={createShape=false, toTable=false, closed=false, pathNew=false, lengthAll... |
--- table utility
-- @module tabutil
-- @alias tab
local tab = {}
--- print the contents of a table
-- @tparam table t table to print
tab.print = function(t)
for k,v in pairs(t) do print(k .. '\t' .. tostring(v)) end
end
--- return a lexigraphically sorted array of keys for a table
-- @tparam table t table to sort... |
local composer = require( "composer" )
local loadsave = require( "loadsave" )
local roleslib = require( "scenes.library.roles" )
local scene = composer.newScene()
local uiGroup = display.newGroup()
local settings = loadsave.loadTable( "settings.json" )
local ui = {
background,
frontbox, title, roles = {}, playe... |
data.raw["fluid"]["lubricant"].order = "e[lubricant]-a[lubricant]"
|
airplane = airplane or WidgetLib.newSimple()
do
controls =
{
pitchup = false,
pitchdown = false,
bankleft = false,
bankright = false,
yawleft = false,
yawright = false,
thrust = 0
}
end
if platform() == "windows" then
stdkeyids["w"] = 87
stdkeyids["a"] = 65
stdkeyids["s"] = 83
stdkeyids["d"] = ... |
--[[
© 2013 GmodLive private project do not share
without permission of its author (Andrew Mensky vk.com/men232).
--]]
local greenCode = greenCode;
local math = math;
local CMENU_PLUGIN = greenCode.plugin:Get("rp_custommenu");
local cBGColor = Color(0,0,0);
local cNormalColor = Color(81,222,81);
local cBad... |
gmidentity = false;
function createLabel(name, isgm)
identityname = name;
gmidentity = isgm;
namewidget = addTextWidget("chatfont", name);
namewidget.setPosition("center", 0, 0);
namewidget.setMaxWidth(60);
if gmidentity then
namewidget.setFont("chatitalicfont");
else
resetMenuItems();
re... |
--- **GeminiHook-1.0** offers safe Hooking/Unhooking of functions, methods and frame scripts.
-- Using GeminiHook-1.0 is recommended when you need to unhook your hooks again, so the hook chain isn't broken
-- when you manually restore the original function.
--
-- **GeminiHook-1.0** can be embeded into your addon, eithe... |
addEvent("onClientGUIColorPickerAccepted", false)
local gs = {
bg = {0, 0, 0, 255},
alpha = 0.8,
mrg = 10,
mrg2 = 5,
btn = {w = 80, h = 20},
edit = {w = 50},
lbl = {w = guiFontGetTextExtent("H:")},
bar = {w = 128}
}
local ColorPicker = {}
ColorPicker.elements = {}
ColorPicker.thread = nil
ColorPicker.accept... |
for line in io.lines(arg[1]) do
local a, r = {}, {}
for i in line:gmatch("[^ ;]+") do a[#a+1] = i end
local h = math.ceil(#a/2)
for i = 1, h-1 do
r[tonumber(a[h+i])] = a[i]
end
for i = 1, h do
if not r[i] then r[i] = a[h] break end
end
print(table.concat(r, " "))
end
|
slot0 = class("FireworkFactoryView", import("..BaseMiniGameView"))
slot1 = Mathf
slot0.getUIName = function (slot0)
return "FireworkFactoryUI"
end
slot0.MINIGAME_ID = 4
slot2 = 50
slot3 = {
{
color = "FFD26FFF",
name = "na"
},
{
color = "DE89ECFF",
name = "k"
},
{
color = "8F77DFFF",
name = "rb"
},... |
local Config = require('opus.config')
local Event = require('opus.event')
local itemDB = require('core.itemDB')
local Socket = require('opus.socket')
local Terminal = require('opus.terminal')
local UI = require('opus.ui')
local Util = require('opus.util')
local colors = _G.colors
local fs ... |
--[[Main audio object]]--
-- Makes itself an object --
local audio = {}
-- Initializer function --
function audio.initialize(loaderObj)
loader = loaderObj
audio.volume = 100
audio.isMute = false
end
-- Starts BGM --
function audio.startBGM(name)
audio.bgm = love.audio.newSource(name, "stream")
audio.bgm:se... |
nssm:register_mob("nssm:larva", "Mantis Larva", {
type = "monster",
hp_max = 12,
hp_min = 8,
collisionbox = {-0.3, 0, -0.3, 0.3, 0.41, 0.3},
visual = "mesh",
mesh = "larva.x",
textures = {{"larva.png"}},
visual_size = {x=3, y=3},
makes_footstep_sound = false,
view_range = 10,
... |
StatTool = {
desription = "Show file statistics",
inventory_image = "core_stat.png",
wield_image = "core_stat.png",
tool_capabilities = {punch_attack_uses = 0, damage_groups = {stat = 1}}
}
function StatTool.parse_mode_bits(mode)
local res = {}
local perms = {
["DIR"] = 0x80,
["... |
require('spec/setup/busted')()
local Core = require('__stdlib__/stdlib/core') --luacheck: ignore
describe('Core',
function()
end
)
|
if itemFunctions == nil then
print ( '[ItemFunctions] creating itemFunctions' )
itemFunctions = {} -- Creates an array to let us beable to index itemFunctions when creating new functions
itemFunctions.__index = itemFunctions
end
function itemFunctions:new() -- Creates the new class
print ( '[ItemFunctions] itemFun... |
-- tl_ops_limit
-- en : leak bucket
-- zn : 漏桶流控
-- @author iamtsm
-- @email 1905333456@qq.com
local cjson = require("cjson");
local tlog = require("utils.tl_ops_utils_log"):new("tl_ops_limit_leak_bucket");
local tl_ops_utils_func = require("utils.tl_ops_utils_func");
local ok, new_tab = pcall(require, "table.new")
... |
-- Rank System [Top List Command File] (v1.0)
-- Copyright (c) 2022, Jericho Crosby <jericho.crosby227@gmail.com>
local Command = {
command_name = 'toplist',
admin_level = -1,
players_to_show = 10,
help = 'Syntax: /toplist',
description = 'View list of top 10 players',
no_perm = 'You need to be... |
local log = require("vimrc.log")
local Path = require("plenary.path")
local gitutil = require("vimrc.project.gitutil")
local M = {}
function M.is_sub_folder(child, parent)
-- Quickly exit if its not possible
if not child:sub(1, #parent) == child then
return false
end
parent = Path:new(parent):absolute()
... |
--- WARNING: This file is always implicitly loaded by C++.
--- Don't change anything here unless you know what you're doing!
Elona.game.Debug.inspect = require_relative("inspect").inspect
Elona.game.HCL = require_relative("hclua")
Elona.game.Iter = require_relative("iter")
Elona.game.ReadOnly = require_relative("reado... |
Objects = {
createObject (16357,1737.6000000,-833.9000200,61.5000000,0.0000000,331.7490000,0.0000000),
createObject (8411,1821.1000000,-855.4000200,34.8000000,0.0000000,0.0000000,270.5000000),
createObject (5837,1813.1000000,-850.2000100,101.5000000,0.0000000,0.0000000,270.2470000),
createObject (3749,1810.2002000,-833... |
-----------------------------------
-- Area: Windurst Woods
-- NPC: Spare Two
-- Working 100%
-- Involved in quest: A Greeting Cardian
-----------------------------------
require("scripts/globals/quests")
-----------------------------------
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
l... |
-- Returns the details of the Heronian Triangle with sides a, b, c or nil if it isn't one
local function tryHt( a, b, c )
local result
local s = ( a + b + c ) / 2;
local areaSquared = s * ( s - a ) * ( s - b ) * ( s - c );
if areaSquared > 0 then
-- a, b, c does form a triangle
local are... |
-- Copyright 2008 Steven Barth <steven@midlink.org>
-- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
local wa = require "luci.tools.webadmin"
local sys = require "luci.sys"
local fs = require "nixio.fs"
local nx = require "nixio"
local has_pptp = fs.acces... |
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