content stringlengths 5 1.05M |
|---|
local GoogleAPI = require( 'lib/googleapi' )
local GoogleDrive = class( 'GoogleDrive', GoogleAPI )
GoogleDrive.static.refresh_token = '[]'
GoogleDrive.static.resources_folderid = '[]'
--GoogleDrive.static.cache_seconds = 86400
GoogleDrive.static.cache_seconds = 3600
function GoogleDrive.static:list( query, options ... |
-----------------------------------------
-- Spell: Invisible
-- Lessens chance of being detected by sight.
-- Duration is random number between 30 seconds and 5 minutes.
-----------------------------------------
require("scripts/globals/magic")
require("scripts/globals/msg")
require("scripts/globals/settings")
require... |
local typed = toast.typed
-- Prevents exiting program
_G._TEST = true
describe('typed', function()
describe('.isArray', function()
it('should return false on dicts', function()
assert.False(typed.isArray {hi = true})
end)
it('should return true on arrays', function()
assert(typ... |
local g_Root = getRootElement()
-- Checkpoints CLASS
Checkpoints = {}
addEvent("race_onPlayerReachCp", true)
function Checkpoints:load()
local room = self.game.room
local list = getRoomMapElements(room, "checkpoint")
self.list = {}
if(not list or #list == 0) then return end
local idToCp = {}
fo... |
local skynet = require "skynet"
require "skynet.manager"
local httpsc = require "httpsc"
local internal = require "http.internal"
local dns = require "dns"
local retry_time = 20 -- 超时重试次数
local retry_time_base = 5 -- 多久(单位0.1秒)重试一次
local timeout = 15 -- 连接超时(单位1秒)
local timeout_connect = 3 -- 创建连接超时(单位1... |
--[[
--=====================================================================================================--
Script Name: Target Shooting [GAME], for SAPP (PC & CE)
Description: Spawn cyborgs at designation x,y,z coordinates (see objects table below)
Copyright (c) 2016-2018, Jericho Crosby <jericho.crosby227@gmail.c... |
local Class = require "libs.class"
local HC = require "libs.HC"
local Base = require "nivel.Base"
local Entity= require "entidades.Entity"
local circlelaser= require "entidades.circlelaser"
local astronauta = require "entidades.astronauta"
local base = Class{
__includes = Entity
}
function base:init(x,y)
self.type="... |
return Def.ActorFrame{
Def.Quad{
Name="Horizontal";
InitCommand=function(self)
self:xy(160,-2):zoomto(290,23):halign(0.5)
end;
SetCommand=function(self)
self:diffuseramp();
self:effectcolor1(color("#4444444a"));
self:effectcolor2(color("#4444444a"));
end;
BeginCommand=function(self)
self:q... |
project "Jansson"
SetupNativeDependencyProject()
local version = "2.0-fork"
local repo = "https://github.com/tritao/jansson.git"
local license = "MIT"
kind "StaticLib"
files { "src/*.c" }
includedirs { "include" } |
-----------------------------------------
-- ID: 5052
-- Scroll of Light Carol
-- Teaches the song Light Carol
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(444)
end
function onItemUse(target)
target:addSpell(444)
end |
function makeShot()
local shot = {}
shot.x = playerX
shot.y = playerY
shot.angle = playerPos - math.pi
shot.speed = 196
shot.vx, shot.vy = vec2rotate(shot.speed, 0, shot.angle)
shot.insideCircle = false
--powerups
--how large the area of destroyed blocks is (0 = only the hit block is destroyed)
shot.area = 0
... |
local object = require 'object'
local timer = require 'timer'
local input = require 'input'
local graphics = require 'graphics'
local color = require 'color'
local rectangle = require 'rectangle'
local gamemode = require 'gamemode.gamemode'
local component = require 'component'
local annoying_text = object(component.... |
--[[
Copyright (c) 2017, Robert 'Bobby' Zenz
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the fo... |
local List = script.Parent
local Llama = List.Parent
local t = require(Llama.t)
local validate = t.tuple(t.table, t.integer)
local function set(list, index, value)
assert(validate(list, index))
local len = #list
if index < 0 then
index = len + index
end
assert(index > 0 and index <= len + 1, string.format... |
-- ptDanzeff LuaNewkey v0.01 (20060522) by LilCthulhu
-- http://www.palmtime.com/ - lilcthulhu@palmtime.com
-- Please read readme.txt and license.txt
-- ptDanzeff LuaOSK: Include ptDanzeff LuaOSK.
dofile(".\\danzeff\\danzeff.lua")
-- ptDanzeff LuaOSK requires that screen variable is set to screen
-- screen = screen ... |
local Embeds = require("embeds")
local name = "clientinfo" -- Name of the command.
local permissions = {
bot_owner = true, -- Whether only the bot owner can use this command.
manage_server = false, -- Whether you must have `Manage Server` to use this command.
moderator = false, -- Whether you must be manu... |
local gun1 = scene:getInstances("gun1")[1];
local gun2 = scene:getInstances("gun2")[1];
local gun3 = scene:getInstances("gun3")[1];
local gun4 = scene:getInstances("gun4")[1];
local gun5 = scene:getInstances("gun5")[1];
local gun6 = scene:getInstances("gun6")[1];
local gun7 = scene:getInstances("gun7")[1];
local gun8 =... |
-- Fetch stats
function getPlayerStats(plr)
if (client and plr) then
if (not exports.UCDaccounts:isPlayerLoggedIn(plr)) then
exports.UCDdx:new(client, "This player is not logged in - you can't view their stats", 255, 0, 0)
return
end
-- Check for antispam
local group, rank = exports.UCDgroups:getPlayerGr... |
local component = require("component")
local computer = require("computer")
local fs = require("filesystem")
local shell = require("shell")
local text = require("text")
local args, options = shell.parse(...)
local function round(num, idp)
local mult = 10^(idp or 0)
return math.floor(num * mult + 0.5) / mu... |
function _init(args)
if #args >= 2 then
sys.env(args[1], args[2])
end
if #args >= 1 then
if sys.env(args[1]) then
print(args[1] .. " = " .. sys.env(args[1]))
else
print(args[1] .. " has no value!")
end
else
list = sys.listenv()
table.sort(list)
for i, entry in pairs(list)... |
local DeepL = {
new = function(self, API_KEY, o)
o = o or {}
o.API_KEY = API_KEY
setmetatable(o, self)
self.__index = self
return o
end,
API_KEY = "YOU_FORGOT_TO_SPECIFY_A_KEY",
SupportedLangs = {
-- deepl = gmod
["bg"] = "bg", -- bulgarian
["cs"] = "cs", -- czech
["da"] = "d... |
object_tangible_collection_rare_rifle_ak_prime = object_tangible_collection_shared_rare_rifle_ak_prime:new {
}
ObjectTemplates:addTemplate(object_tangible_collection_rare_rifle_ak_prime, "object/tangible/collection/rare_rifle_ak_prime.iff")
|
Fuse = require("Shadertoys/Fuse")
local fuses = { list = nil }
-- function Fuses:new()
-- local o = {}
-- setmetatable(o, self)
-- self.__index = self
-- return o
-- end
function fuses.get_fuse(category,fusename)
for i, f in ipairs(fuses.list) do
if f.file_category == category and f.file_fusename == ... |
object_tangible_furniture_decorative_frn_hologram_data_disk_s01 = object_tangible_furniture_decorative_shared_frn_hologram_data_disk_s01:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_decorative_frn_hologram_data_disk_s01, "object/tangible/furniture/decorative/frn_hologram_data_disk_s01.iff")
|
-- $Name:Навчання$
instead_version "1.6.0"
require "dash" -- '--' replace :)
require "para" -- be more "Russian"
require "quotes"
game.act = 'Не виходить.';
game.inv = "Гм.. Не те..";
game.use = 'Не спрацює...';
game.pic = 'instead.png';
set_music('instead.ogg');
main = room {
nam = 'Навчання',
act = function()... |
game = {}
function game.init()
--level = Level("levels/lobby.lvl")
level = Level()
player = Player()
camera = TargetCamera(player)
InitColors()
moved = false
end
function game.update(dt)
player:update(dt)
camera:update(dt)
end
function game.draw()
--background:draw() -- should this go in... |
--[[
===== ChatCommand =====
Makes it easier to create commands from anywhere in your code.
Does not break when using script_reload
Usage:
-Create a function MyFunction(keys) OR function SomeClass:SomeFunction(keys)
keys are those delivered from the 'player_chat' event
-Use ChatCommand:LinkDevCo... |
local config = require("libtls.config")
local client = require('net.tls.stream.unix').client
local cfg = config.new()
cfg:insecure_noverifycert()
cfg:insecure_noverifyname()
local function printf(fmt, ...)
print(fmt:format(...))
end
local pathname = 'stream-unix.sock'
printf('create client: %q', pathname)
local ... |
-- @Author : Linsir (root@linsir.org)
-- @Link : http://linsir.org
local ngx = require('ngx')
local bit = require "bit"
local cjson = require "cjson"
local http = require "resty.http"
local setmetatable = setmetatable
local byte = string.byte
local match = string.match
local lshift = bit.lshift
--[[
The 17mo... |
local TextDocumentEditStatusEnum = require(
'code_action_menu.enumerations.text_document_edit_status_enum'
)
local function get_line_count_of_text(text)
vim.validate({ ['text to get line count for'] = { text, 'string' } })
local new_line_count = select(2, text:gsub('\n', '\n'))
local line_count = new_line_cou... |
--Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
... |
local anumber, bnumber = 111, 23.45
local astring, bstring = "abc", "def"
local anumstr, bnumstr = tostring(anumber), tostring(bnumber)
local aboolean, bboolean = false, true
local afunction, bfunction = function() end, function() end
local athread, bthead = coroutine.create(afunction), coroutine.create(bfunction)
loca... |
local mysql = exports.mrp_mysql
function padTable( t, size )
for i = 1, size do
if not t[i] then
t[i] = ""
end
end
end
addCommandHandler( "look",
function( thePlayer, commandName, targetPlayer )
if not targetPlayer then
outputChatBox("SYNTAX: /" .. commandName .. " [Player Partial Nick / ID]", thePlaye... |
-- APM (Application Package Manager)
local fs = require("filesystem")
local theOS = "Fuchas"
if _OSVERSION and _OSVERSION:sub(1, 6) == "OpenOS" then
theOS = "OpenOS"
end
local shared = (theOS == "OpenOS" and "/usr") or require("users").getSharedUserPath()
local userPath = (theOS == "OpenOS" and "/usr/local") or requi... |
local streamUtils = {}
-- module code
function streamUtils.makeStream(attributes)
local softSmokeName = attributes.softSmokeName or "smoke-fast"--or makeSmokeSoft(attributes)
local name = attributes.name .. "-stream-rampant-arsenal"
data:extend(
{
{
type = "stream",
... |
workspace "noose"
architecture "x64"
startproject "noose"
configurations
{
"Debug",
"Release"
}
flags
{
"MultiProcessorCompile"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
project "noose"
kind "ConsoleApp"
language "C++"
cppdialect "C++17"
staticruntime "on"
targetdir ("bi... |
circuit_connector_definitions["nixie"] = circuit_connector_definitions.create
(
universal_connector_template,
{
--{ variation = 26, main_offset = util.by_pixel(4.5, 7.5), shadow_offset = util.by_pixel(3.5, 7.5), show_shadow = true },
{ variation = 26, main_offset = util.by_pixel(2.5, 18.0), shadow_offset = ... |
local pdf = require("justenoughlibtexpdf")
SILE.tateFramePrototype = SILE.framePrototype {
moveX = function(self, amount)
self.state.cursorY = self.state.cursorY + amount
if type(amount) == "table" then SU.error("Table passed to moveX", 1) end
end,
moveY = function(self, amount)
self.state.cursorX = se... |
-- this should be copied in ns-3-dce-git/"files-N"
-- set this in __N__HERE__ label below
-- This will be done by the installation script.
local N = assert(tonumber(__N__HERE__), 'must set N value before running')
local seed = tonumber(__SEED__HERE__) or N
local n = N + 1
--[[
if not (
n==1 or
n==2 or
n==3 or... |
uespLog.BASESKILL_RANKDATA = {
[38932] = { 38932, 41924, 41925, 41926 },
[38931] = { 38931, 41933, 41936, 41937 },
[38949] = { 38949, 41900, 41901, 41902 },
[38956] = { 38956, 41879, 41880, 41881 },
[38963] = { 38963, 41813, 41814, 41815 },
[38965] = { 38965, 41822, 41823, 41824 },
[58864] = { 58864, 58870, 5887... |
--------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Siege of Boralus Trash", 1822)
if not mod then return end
mod.displayName = CL.trash
mod:RegisterEnableMob(
138465, -- Ashvane Cannoneer
128969, -- Ashvane Commander
135263, --... |
-- NOTICE:
-- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTOR... |
local M = {}
local augroup = vim.api.nvim_create_augroup("LspFormatting", {})
function M.mappings(bufnr)
local key_map = vim.api.nvim_buf_set_keymap
local opts = {
noremap = true,
silent = true
}
key_map(bufnr, 'n', 'ga','<cmd>lua vim.lsp.buf.code_action()<CR>', opts)
key_map(bufnr, 'n', 'gd', '<cmd... |
local E, C, L = select(2, ...):unpack()
if not C.blizzard.custom_position then return end
----------------------------------------------------------------------------------------
-- Based on oMirrorBars(by Haste)
----------------------------------------------------------------------------------------
local bar_borde... |
local cjson_safe = require 'cjson.safe'
local hglib = require 'hglib'
local client = hglib.Client.open()
client:runcommand({'clone', '-U', 'https://bitbucket.org/av6/lua-hglib', '/tmp/testrepo'})
local code, o, e, d = client:runcommand({'log', '-l', '5', '-T', 'json', '-R', '/tmp/testrepo'})
client:close()
if code =... |
local o = WardrobeHelper
if o.customCategories == nil then o.customCategories = {} end
local c = o.customCategories
---------------------------------------------------------------
-- Tier 4 - Normal
---------------------------------------------------------------
c["Tier 4"] = {}
c["Tier 4"]["#allSources"] = true
c["... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
---
-- @author wesen
-- @copyright 2019 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local Clause = require("LuaORM/Query/Clause")
---
-- Base class for clauses that contain a Condition and allow chaining of Condition methods.
--
-- @type ConditionClause
--
local ConditionClause = {}
---
-- The condit... |
local opt = vim.opt
opt.colorcolumn = { 80, 120 }
opt.completeopt = { 'menu', 'menuone', 'noselect' }
opt.cursorline = true
opt.cursorlineopt = { 'number' }
opt.guicursor:append({ 'a:blinkwait1000', 'a:blinkon1000', 'a:blinkoff1000' })
opt.ignorecase = true
opt.inccommand = 'nosplit'
opt.pumheight = 20
opt.list = true... |
local BasePlugin = require "kong.plugins.base_plugin"
local plugin_name = ({...})[1]:match("^kong%.plugins%.([^%.]+)")
local plugin = BasePlugin:extend()
local responses = require "kong.tools.responses"
local utils = require "kong.tools.utils"
local meta = require "kong.meta"
local http = require "resty.http"
local c... |
local module = {}
local items = {}
function module.fetch()
return items
end
function module.new(client: string, action: string, attachment)
table.insert(items, {
Client = client,
Action = action,
Attachments = attachment,
Timestamp = os.time()
})
end
return setmetatable({}, {
__index = module,
__metatab... |
local Job = require("plenary.job")
local utils = require("cmp_git.utils")
local sort = require("cmp_git.sort")
local GitLab = {
cache = {
issues = {},
mentions = {},
merge_requests = {},
},
config = {},
}
GitLab.new = function(overrides)
local self = setmetatable({}, {
... |
local included = pcall(debug.getlocal, 5, 1)
local b64 = require("base64")
local fast = require("tests.base64_fast").fast
local T = require("u-test")
local rfc4647_plain = function()
T.equal(b64.encode(""), "")
T.equal(b64.encode("f"), "Zg==")
T.equal(b64.encode("fo"), "Zm8=")
T.equal(b64.encode("foo"), "Zm9v")
T.... |
local switch = require(script.Parent.Switch)
return function()
local copy = script.Frame:Clone()
switch({
Name = "Auto FOV: ",
Setting = "Shared.Settings.AutoFov",
EventToFire = script.Parent.Parent.Parent.Events.ChangeAutoFov,
}).Parent =
copy.AutoFov
switch({
Name = "Smooth focus: ",
Setting = "Sha... |
---@class lstg.mbg.Line
local M = class('lstg.mbg.Line')
function M:ctor(start, end_)
local Pointf = require('game.mbg.PointF')
self.Start = Pointf(start.X, start.Y)
self.End = Pointf(end_.X, end_.Y)
end
return M
|
--- @ignore
CLGAMEMODEMENU.base = "base_gamemodemenu"
CLGAMEMODEMENU.icon = Material("vgui/ttt/vskin/helpscreen/bindings")
CLGAMEMODEMENU.title = "menu_bindings_title"
CLGAMEMODEMENU.description = "menu_bindings_description"
CLGAMEMODEMENU.priority = 98
|
shear_mite_broodling = Creature:new {
objectName = "@mob/creature_names:shear_mite_broodling",
socialGroup = "shear_mite",
faction = "",
level = 8,
chanceHit = 0.27,
damageMin = 70,
damageMax = 75,
baseXp = 235,
baseHAM = 405,
baseHAMmax = 495,
armor = 0,
resists = {0,0,110,0,0,0,0,-1,-1},
meatType = "meat... |
local M = {}
-- assumption: a vector 2 is a table with x and y ids
-- e.g. v = { x = 1; y = 2 }
function M.equal(vA, vB)
return vA.x == vB.x and vA.y == vB.y
end
function M.add(vA, vB)
return { x = vA.x + vB.x; y = vA.y + vB.y }
end
function M.minus(vA, vB)
return { x = vA.x - vB.x; y = vA.y - vB.... |
-----------------------------------------------------
include('shared.lua')
/*---------------------------------------------------------
Initialize
---------------------------------------------------------*/
function ENT:Initialize()
self.timer = CurTime() + 3
end
/*-------------------------------------... |
vim.g.closer_no_mappings = 1
vim.g.endwise_no_mappings = 1
local check_back_space = function()
local col = vim.fn.col '.' - 1
return col == 0 or vim.fn.getline('.'):sub(col, col):match '%s' ~= nil
end
local t = require('utils').t
local cmp = require'cmp'
cmp.setup({
snippet = {
expand = function(args)
... |
--- Screen interaction and observation helpers
-- @module screen.lua
screen = {
before_action_funcs = set(),
after_action_funcs = set(),
before_check_funcs = set(),
after_check_funcs = set(),
before_tap_funcs = set(),
after_tap_funcs = set(),
nth_check_funcs = dict()
}
-- TODO: mock and test with all Aut... |
object_tangible_collection_reward_frn_mutant_acklay_trophy = object_tangible_collection_reward_shared_frn_mutant_acklay_trophy:new {
}
ObjectTemplates:addTemplate(object_tangible_collection_reward_frn_mutant_acklay_trophy, "object/tangible/collection/reward/frn_mutant_acklay_trophy.iff")
|
chestfunctions = require("scenarios/chestfunctions")
local function OnCreate(inst, scenariorunner)
local items =
{
{
item = "slurtleslime",
count = math.random(5, 12),
},
{
item = "slurtle_shellpieces",
count = math.random(3, 8),
},
{
item = "lightbulb",
count = math.random(4, 9)
},... |
local parent, ns = ...
local oUF = ns.oUF
local Update = function(self, event, unit)
if(unit ~= self.unit) then return end
local threat = self.Threat
if(threat.PreUpdate) then threat:PreUpdate(unit) end
unit = unit or self.unit
local status = UnitThreatSituation(unit)
if(status and status > 0) then
local r,... |
-- This file is subject to copyright - contact swampservers@gmail.com for more information.
-- INSTALL: CINEMA
include("sh_init.lua")
include("cl_draw.lua")
include("vgui/menu.lua")
include("vgui/panels.lua")
include("vgui/item.lua")
include("vgui/preview.lua")
include("vgui/customizer.lua")
include("vgui/givepoints.l... |
definerule("yacc",
{
srcs = { type="targets" },
commands = {
type="strings",
default={
"yacc -t -b %{dir}/y -d %{ins}"
}
},
},
function (e)
return normalrule {
name = e.name,
cwd = e.cwd,
ins = e.srcs,
outleaves = { "y.tab.c", "y.tab.h" },
label = e.label,
commands = e.commands... |
local Object = require "lib.classic"
local anim8 = require "lib.anim8"
-- it's a sprite,
local Sprite = Object:extend()
function Sprite:new(image, x, y, offset_x, offset_y, flip_offset_x, flip_offset_y)
self.image = love.graphics.newImage(image)
-- disable aliasing
self.image:setFilter("nearest", "nearest... |
--* This Document is AutoGenerate by OrangeFilter, Don't Change it! *
---@meta
---
---[4.5]image processing[parent:]
---
---@class ImageProc
ImageProc = {}
---
---[4.5]find contour
---
--- @param arg0 ByteArray#bytearray
--- @param arg1 int
--- @param arg2 int
--- @param arg3 int
--- @param arg4 int
--- @param arg5 ... |
pg = pg or {}
pg.commander_skill_template = {
[10011] = {
desc_world = "所在舰队中有三艘驱逐时,依据指挥喵战术属性,提高所在舰队中先锋舰队的雷击属性(效果中)",
name = "31节的正义",
next_id = 10012,
exp = 1,
prev_id = 0,
desc = "所在舰队中有三艘驱逐时,地图移动力+1",
id = 10011,
icon = "1001",
lv = 1,
effect_tactic = {
100111
},
effect_tactic_world = {
... |
--*****************************************************************************
--* (c) 2005-2017 Copyright, Real-Time Innovations, All rights reserved. *
--* *
--* Permission to modify and use for internal purposes granted. ... |
-----------------------------------
-- Area: West Sarutabaruta
-- NPC: Cavernous Maw
-- Teleports Players to West Sarutabaruta [S]
-- !pos -2.229 0.001 -162.715 115
-----------------------------------
require("scripts/globals/maws")
-----------------------------------
function onTrade(player, npc, trade)
end
functio... |
local nnoremap = require("utils").nnoremap
local view = require("nvim-tree.view")
_G.NvimTreeConfig = {}
vim.g.nvim_tree_follow = 1
vim.g.nvim_tree_icons = {
default = "",
symlink = "",
git = {
unstaged = "●",
staged = "✓",
unmerged = "",
renamed = "➜",
untracked = "★",
deleted = ""... |
-- Layout Engine
local utils = require 'see.utils'
local layout = {}
function layout.layout(items, entries_per_row, slack, total_width, sep, indent, ordered)
if not sep then sep = '' end
if not indent then indent = '' end
if not total_width then total_width = 80 end
if not slack then slack = ... |
--[[
Created by @labolado on 28-04-17.
Javascript port of :
https://github.com/sakri/MarchingSquaresJS/blob/master/MarchingSquaresOpt.js
returns an Array of x and y positions defining the perimeter of a blob of non-transparent pixels on a canvas
]]
local function bitOr(a,b)
local p,c=1,0
while a+b>0 ... |
sum = 0
for i = 1, 999 do
if i%3==0 or i%5==0 then
sum = sum + i
end
end
print(sum) |
--[[
Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1673039990
Profile Page: https://steamcommunity.com/id/Piengineer12
GitHub Page: https://github.com/Piengineer12/public-addons/tree/master/isawc
Donate: https://ko-fi.com/piengineer12
Links above are confirmed working as of 2022-04-16. All dates ... |
require "Global.controls"
require "lib.classes.class"
require "Global.LOVEWrapper.LOVEWrapper"
local Ctrl = require "Global.ctrl.ctrl"
--------------------------------------------------------------------------------------------------------
-- class: CutscenesCtrl
-- param: view:View -> the view of the menu app
-- para... |
ITEM.name = "M4A1"
ITEM.description = "The M4A1 carbine is a fully automatic variant of the basic M4 carbine intended for special operations use. The M4A1 was introduced in May 1991, and was in service in 1994. The M4A1 has a 'S-1-F' (safe/semi-automatic/fully automatic) trigger group, while the M4 has a 'S-1-3' (safe/... |
--
-- Copyright (c) 2015, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
--
-- Author: Marc... |
-- NetHack 3.6 Valkyrie.des $NHDT-Date: 1553807172 2019/03/28 21:06:12 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.15 $
-- Copyright (c) 1989 by Jean-Christophe Collet
-- Copyright (c) 1991-2 by M. Stephenson
-- NetHack may be freely redistributed. See license for details.
--
des.level_init({ style = "so... |
BluesDecals = {}
--[[-------------------------------------------------------------------------
This part will cache, load or save materials from the web
---------------------------------------------------------------------------]]
BluesDecals.ImageLoader = {}
BluesDecals.ImageLoader.CachedMaterials = {}
BluesDecals.UI... |
-- mud toolchain
-- actions
function mud_amalgamate(modules)
for _, m in ipairs(modules) do
local dir = os.getcwd()
os.chdir(m.root)
os.execute(path.join(MUD_DIR, "3rdparty/amalgamate/amalgamate.py") .. " -c " .. m.path .. "/Refl/amalgam.h.json" .. " -s " .. MUD_SRC_DIR)
os.execute(... |
local string = require"luv.string"
local io, ipairs, tostring, pairs, table, tonumber = io, ipairs, tostring, pairs, table, tonumber
local unpack, type, rawget, select = unpack, type, rawget, select
local os, require = os, require
local Object, auth, models, html = require"luv.oop".Object, require"luv.contrib.auth", re... |
--[[
© 2021 Tony Ferguson, do not share, re-distribute or modify
without permission of its author ( devultj@gmail.com - Tony Ferguson, http://www.tferguson.co.uk/ )
]]
util.AddNetworkString( "dHeists.OpenZoneCreator" )
util.AddNetworkString( "dHeists.CloseZoneCreator" )
util.AddNetworkString( "dHeists.CreateZone" )... |
AddCSLuaFile()
DEFINE_BASECLASS( "player_default" )
local PLAYER = {}
function PLAYER:SetModel()
end
function PLAYER:Loadout()
end
--Double jump script originally created by Willox (unlicensed) modified by me
local plyMeta = FindMetaTable("Player")
AccessorFunc(plyMeta, "gwDoubleJump", "DoubleJumped", FORCE_BOOL)
... |
NamesLayer = Layer:extend()
function NamesLayer:new()
self.focus_field = "taker"
self.taker_name = ""
self.giver_name = ""
local row_h = constants.unit_menu_height_per_item
local field_col_x = 0
local field_col_w = 640 - 15
local value_col_x = 640 + 15
local taker_row_y = 253
local... |
local require = require
local cjson = require("cjson.safe")
local config = require("gw.core.config")
local zt = require("gw.plugins.zt")
local shenshu = require("gw.plugins.shenshu")
local _M = {}
-- local plugins = { zt }
local plugins = { shenshu }
local function plugin_init_worker()
for _, item in ipairs(plugi... |
function GAMEMODE:TracePlayer(playerTable, filter)
filter = filter or 0
local startTime = SysTime()
if not (self:IsGameInProgress()) then return end
-- Fetch the player table if we haven't been provided one.
if type(playerTable) == "Player" then
playerTable = playerTable:GetAUPlayerTable()
end
-- B... |
TEFileIO = {}
local FileIO_mt = Class(TEFileIO)
function TEFileIO.new(custom_mt)
local self = setmetatable({}, custom_mt or FileIO_mt)
self.rootFolder = getUserProfileAppPath() .. "twitchEvents/"
createFolder(self.rootFolder)
self.connectorFolder = self.rootFolder .. "connector/"
createFolder(self... |
DEBUG = true
local game = require "src/game"
game:start() |
if item_magic_scepter == nil then item_magic_scepter = class({}) end
LinkLuaModifier("modifier_item_magic_scepter", "items/item_magic_scepter.lua", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_item_magic_scepter_active", "items/item_magic_scepter.lua", LUA_MODIFIER_MOTION_NONE)
function item_magic_scepter:... |
-- WARNING WARNING WARNING
-- This file will be overwritten in mod zipfiles, edit bzlib/data-util.lua
-- WARNING WARNING WARNING
local me = require("me")
local util = {}
util.me = me
util.get_setting = util.me.get_setting
util.titanium_plate = ""
util.titanium_processing = ""
if mods["FactorioExtended-Plus-Core"] t... |
-- Copyright 2007-2016 Mitchell mitchell.att.foicica.com. See LICENSE.
local buffer = buffer
-- Multiple Selection and Virtual Space
buffer.multiple_selection = true
buffer.additional_selection_typing = true
--buffer.multi_paste = buffer.MULTIPASTE_EACH
--buffer.virtual_space_options = buffer.VS_RECTANGULARSELECTION ... |
-- handler get request for /:user/posts/*id
function handler.get()
-- set data for *id.html
end
-- handler any request for /:user/posts/*id
function handler.any()
end
|
-------------------------------------------------------------------------------
-- chat.lua
-------------------------------------------------------------------------------
local string_format = string.format
local actor = tengine.actor
local ERROR_MSG = tengine.ERROR_MSG
local p = tengine.p
local player = require(... |
local function gen_mbutton_menu()
local res = {};
for i=1,7 do
table.insert(res, {
name = tostring(i),
kind = "action",
description = "Simulate clicking button " .. tostring(i),
label = MOUSE_LABELLUT[i] and MOUSE_LABELLUT[i] or tostring(i),
handler = function()
mouse_button_input(i, true);
m... |
biogenicScientistHumanConvoTemplate = ConvoTemplate:new {
initialScreen = "",
templateType = "Lua",
luaClassHandler = "BiogenicScientistHumanConvoHandler",
screens = {}
}
thanks_so_much = ConvoScreen:new {
id = "thanks_so_much",
leftDialog = "@conversation/biogenic_scientist_human:s_ba27cb12", -- Oh, thank you s... |
local gMe = getLocalPlayer();
local gRoot = getRootElement();
local gResRoot = getResourceRootElement( getThisResource () );
local period = math.random( 250, 750 );
local basex = 835.384765625
local basey = -2032.1591796875
local basez = 1.356987953186
local starCorona = nil
addEventHandler( 'onClientReso... |
--[[
THIS FILE IS AUTO-GENERATED. ALL CHANGES ARE OVERWRITTEN
]]--
--[[
MIT License
Copyright (c) 2019 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without r... |
GUI = {}
GUI.handlers = {}
GUI.isReady = false
GUI.Init = function()
GUI.browser = createBrowser(screenX, screenY, true, true)
addEventHandler("onClientClick", root,
function(button, state)
if state == "down" then
injectBrowserMouseDown(GUI.browser, button)
else
injectBrowserMouseUp(GUI.browser, ... |
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