content stringlengths 5 1.05M |
|---|
----------------------------------------------------------------------------------------------------
--
-- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-- its licensors.
--
-- For complete copyright and license terms please see the LICENSE at the root of this
-- distribution (the "Li... |
addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()),
function (resource)
exports.realdriveby:setDriverDrivebyAbility()
exports.realdriveby:setPassengerDrivebyAbility(22, 28, 29, 32)
end
)
--[[
local lastSeat = 0
function toggleDriveBy()
-- check if guy is in vehicle
if... |
gui = require('gui')
unit = dfhack.gui.getSelectedUnit()
if not unit then
print("Error: Cannot get unit")
else
dfhack.gui.revealInDwarfmodeMap(unit.pos)
screen = dfhack.gui.getCurViewscreen(true)
dfhack.screen.dismiss(screen)
gui.simulateInput(screen, 'D_VIEWUNIT')
end
|
local rng_mt = ...
local RandomGenerator = rng_mt.__index
local _random = RandomGenerator._random
local type, tonumber, error = type, tonumber, error
local floor = math.floor
local function getrandom(r, l, u)
if u ~= nil then
if type(r) ~= "number" then
error("bad argument #1 to 'random' (num... |
#!/usr/bin/lua
local t = os.time()
math.randomseed(t)
function getPseudoRandomString()
local chars = 'abcdefghijklmnopqrstuvwxyz0123456789'
local length = 12
local randomString = ''
local charTable = {}
for c in chars:gmatch"." do
table.insert(charTable, c)
end
for i = 1, length do
... |
return {
c = {
enum_specifier = "Enum",
function_declarator = "Function",
struct_specifier = "Struct",
},
cpp = {
class_specifier = "Class",
enum_specifier = "Enum",
function_declarator = "Function",
struct_specifier = "Struct",
},
c_sharp = {
interface_declaration = "Interface... |
local cjson = require('cjson')
local _ = require('downstroke')
local pl = require('pl.import_into')()
local itorch_util = require('itorch.util')
local base64 = require('base64')
local M = {}
function M.script_dir()
local str = debug.getinfo(2, "S").source:sub(2)
local dir = pl.path.abspath(str:match("(.*/)"))
i... |
function poleSolid(res)
poles = getElementsByType("object", resourceRoot)
for _, pole in pairs(poles) do
setElementFrozen(pole, true)
end
end
addEventHandler("onResourceStart", resourceRoot, poleSolid) |
-----------------------------------
-- Area: Northern San d'Oria
-- NPC: Alphollon C Meriard
-- Type: Purifies cursed items with their corresponding abjurations.
-- !pos 98.108 -1 137.999 231
-----------------------------------
local ID = require("scripts/zones/Northern_San_dOria/IDs");
-------------------------------... |
local ngx = require "ngx"
local http = require "http" -- 自定义库模块
local config = require "config"
local response = require "response"
local ngx_encode_base64 = ngx.encode_base64
local _M = {}
_M._VERSION = "0.1"
_M.name = "influxdb"
local host = config.influxdb_conf["host"] or "127.0.0.1"
local port = config.infl... |
game.Players.LocalPlayer.Character.Head.Mesh:Remove()
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Accessory")) then
v.Parent = workspace
end
end |
--https://github.com/FizzerWL/ExampleMods/tree/master/Diplomacy2Mod
function DiplomacyMenu(rootParent, setMaxSize, setScrollable, game, close)
Game = game; --make it globally accessible
local vert = UI.CreateVerticalLayoutGroup(rootParent);
--TODO list proposals we have sent, but have not recived a response
--TO... |
--
-- Servers provide a means to automate certain tasks in a network (i.e. crafting)
--
local cluster_devices = assert(yatm.cluster.devices)
local cluster_energy = assert(yatm.cluster.energy)
local data_network = assert(yatm.data_network)
local Energy = assert(yatm.energy)
local function server_refresh_infotext(pos, n... |
local mod = DBM:NewMod("BrawlRank4", "DBM-Brawlers")
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 17576 $"):sub(12, -3))
--mod:SetModelID(28115)
mod:SetZone()
mod:SetUsedIcons(8)
mod:RegisterEvents(
"SPELL_CAST_START 133212",
"SPELL_AURA_APPLIED 133129 228981 236155",
"SPELL_AURA_AP... |
---------------------------------------------------------------------------------------------------
-- User story: https://github.com/smartdevicelink/sdl_requirements/issues/5
-- Use case: https://github.com/smartdevicelink/sdl_requirements/blob/master/detailed_docs/RC/unsubscribe_from_module_status_change_notification... |
-- Regression tests arising from past bugs in the Kailua type checker.
--8<-- regression-kind-map-func-array
-- used to cause Slot::assert_eq deadlock
local foo = {} --: map<string, function(vector<string>) --> ()>
--! ok
--8<-- regression-assign-multi-missing-init
-- cargo-fuzz trophy case #1
a,b; --@< Error: Expect... |
-- ============================= --
-- Copyright 2018 FiatAccompli --
-- ============================= --
include("mod_settings.lua");
include("mod_settings_key_binding_helper.lua");
include("inputsupport");
ModSettings.PageHeader(
"LOC_PTK_GLOBAL_HOTKEYS_MOD_SETTINGS_CATEGORY",
"LOC_PTK_GLOBAL_HOTKEYS_MOD_SET... |
local theme={colors={normal={blue={0.011764705882353,0.68235294117647,1.0,1},green={0.023529411764706,0.91764705882353,0.38039215686275,1},cyan={0.48627450980392,0.92941176470588,0.91372549019608,1},white={0.87450980392157,0.85882352941176,0.87450980392157,1},red={0.70980392156863,0.23137254901961,0.31372549019608,1},m... |
return {'fluctuatie','fluctuatiemarge','fluctueren','fluim','fluimen','fluisteraar','fluisteraarster','fluistercampagne','fluisteren','fluistergesprek','fluistering','fluisterstem','fluisterstil','fluistertoon','fluisterzacht','fluit','fluitconcert','fluiteend','fluiten','fluitenkruid','fluitenmaker','fluiter','fluitgl... |
local CorePackages = game:GetService("CorePackages")
local Rodux = require(CorePackages.Rodux)
local InspectAndBuyFolder = script.Parent.Parent
local SetAssets = require(InspectAndBuyFolder.Actions.SetAssets)
local IsLoaded = Rodux.createReducer(false, {
[SetAssets.name] = function(state, action)
return true
end,... |
local round_local = 0
function onStart(target, buff)
add_buff_parameter(target, buff, 1)
end
function onTick(target, buff)
round_local = round_local + 1
local interval = buff.cfg_property[1]
if not interval then return end
if GetBattleData().round % interval ~= 0 then return end
if buff.cfg_property[2] then
... |
local headlines = require "headlines"
headlines.setup {
markdown = {
source_pattern_start = "^```",
source_pattern_end = "^```$",
dash_pattern = "^---+$",
headline_pattern = "^#+",
headline_signs = { "Headline" },
codeblock_sign = "CodeBlock",
dash_highlight = "Dash",
},
rmd = {
s... |
local me = {}
me.name = "bzcarbon"
me.list = {}
function me.use_fullerenes()
return me.get_setting("bzcarbon-enable-fullerenes") == "yes"
end
function me.reuse()
return me.get_setting("bzcarbon-reuse") == "yes"
end
function me.use_carbon_black()
return me.get_setting("bzcarbon-enable-carbon-black") == "yes"
... |
--[[ Functions: Slots ]]--
function Slot:GetNestedContainer()
local item = self:GetItem()
if item.nested == nil then return end
-- Get nested.
local nestedContainer = nil
if self.nested_container_id ~= nil then
-- Get container.
local wasCached = false
nestedContainer, wasCached = Inventory:LoadContainer({... |
local nvim = vim.api -- luacheck: ignore
local utils = {}
utils.split_path = function(path)
local parts = {}
path:gsub("([^/]+)", function(p)
table.insert(parts, p)
end)
return parts
end
utils.last_n = function(coll, n)
local buff = {}
local drop = #coll - n
for _, v in next, coll, drop do
tabl... |
project "bgfx"
kind "StaticLib"
language "C++"
cppdialect "C++17"
exceptionhandling "Off"
rtti "Off"
staticruntime "on"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("obj/" .. outputdir .. "/%{prj.name}")
defines
{
"__STDC_FORMAT_MACROS"
}
files
... |
---
-- @author wesen
-- @copyright 2019 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local TestCase = require "wLuaUnit.TestCase"
---
-- Checks that the BaseExtension works as expected.
--
-- @type TestBaseExtension
--
local TestBaseExtension = TestCase:extend()
---
-- The require path for the class t... |
--[[
Filename: GUITABMapShopC.lua
Authors: Sam@ke
--]]
GUITABMapShopC = {}
function GUITABMapShopC:constructor(parent, window, dataManager)
mainOutput("GUITABMapShopC was loaded.")
self.userPanel = parent
self.window = window
self.dataManager = dataManager
self.screenWidth, self.screenHeight = guiGetScreenS... |
slot2 = "ChargeView"
ChargeView = class(slot1)
slot2 = "charge.view.ccs.ChargeCcsView"
requireLuaFromModule(slot1)
slot2 = "charge.view.ccs.ChargePhoneCardCcsView"
requireLuaFromModule(slot1)
slot2 = "charge.view.ccs.RechargeCcsView"
requireLuaFromModule(slot1)
slot2 = "charge.view.ccs.RechargeCcsItem"
requireLu... |
kai_tok_scavenger = Creature:new {
objectName = "@mob/creature_names:kai_tok_scavenger",
socialGroup = "kai_tok",
faction = "",
level = 31,
chanceHit = 0.39,
damageMin = 260,
damageMax = 270,
baseXp = 3097,
baseHAM = 8600,
baseHAMmax = 10600,
armor = 0,
resists = {135,130,0,0,0,-1,-1,-1,-1},
meatType = "me... |
--[[
Keypads - lua/gui/MinimumValueLabel.lua
Copyright 2018 Lex Robinson
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by appli... |
-- A Timer version that fill better the widget area
-- Offer Shmuely
-- Date: 2022
-- ver: 0.6
local options = {
{ "TextColor", COLOR, YELLOW },
{ "Timer", VALUE, 1, 1, 3},
{ "use_days", BOOL, 0 } -- if greater than 24 hours: 0=still show as hours, 1=use days
}
local function log(s)
return;
... |
local Compiler = {};
Bytecode = require('BytecodeEditor.lua');
Compiler.Compile = function(self, src)
local bytes = Bytecode.Editor:StringToBytecodeArray(src);
local AllChunksLoaded = false;
local CompiledChunks = {};
local chunkLevel = 0;
repeat --compiler has to run things in order also
... |
local dns = require "dns"
local stdnse = require "stdnse"
local table = require "table"
local ipOps = require "ipOps"
description = [[
Checks DNS zone configuration against best practices, including RFC 1912.
The configuration checks are divided into categories which each have a number
of different tests.
]]
---
-- @... |
function jwt.encode(payload)
local json_payload = encode.json(payload)
local cmd = "/opt/rooset/etc/jwtencode '" .. json_payload .. "'"
local enc = io.popen(cmd, "r")
local resp = ""
for line in enc:lines() do
resp = resp .. line
end
local a, b, code = enc:close()
if code == 0 then return resp els... |
local ToastRoot = script.Parent
local DialogRoot = ToastRoot.Parent
local AppRoot = DialogRoot.Parent
local UIBloxRoot = AppRoot.Parent
local Packages = UIBloxRoot.Parent
local Roact = require(Packages.Roact)
local t = require(Packages.t)
local GetTextSize = require(UIBloxRoot.Core.Text.GetTextSize)
local Images = re... |
local S = technic_cnc.getter
-- Define slope boxes for the various nodes
-------------------------------------------
technic_cnc.programs = {
{ suffix = "technic_cnc_stick",
model = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15},
desc = S("Stick")
},
{ suffix = "technic_cnc_element_end_double",
model = {-0.3, -0.5... |
local spaces = require("hs._asm.undocumented.spaces")
local config = { spacesDelay = 0.3 }
local module = { active = 1, lastMove = 0 }
module.layout = function()
return spaces.layout()[spaces.mainScreenUUID()]
end
module.set = function(active, force)
if active ~= module.active or force then
module.active = ... |
local PLUGIN = PLUGIN
function PLUGIN:PlayerGetFistDamage(client, damage, context)
if (client:getChar()) then
context.damage = context.damage + (client:getChar():getAttrib("str", 0) * nut.config.get("strMultiplier"))
end
end
function PLUGIN:PlayerThrowPunch(client, hit)
if (client:getChar()) then
cli... |
---------------------------------
--! @file
--! @addtogroup SeatArray
--! @brief a counted array SeatArray
--! @author hr@cronlygames.com
-----------------------------------
--! create the temp class
local class = {mt = {}}
--! create the class name SeatArray
local SeatArray = class
--! create the class metatable
cl... |
/*
Author: PHCC
Date: 28/12/2020
SPACE POWAS!
To be futurely used as the power for the blue emerald (space stone)
Press BT_CUSTOM2 to bind yourself to a point in space, then press it again to teleport back there!
*/
local SPACESTONE_DRAIN = 20
local currentmap
local function createPortal(player)
... |
local hotkey = require 'hs.hotkey'
local bind = hotkey.bind
local function getAllVisibleWindowsInMainScreen()
local currentScreen = hs.window.focusedWindow():screen()
local visibleWindows = hs.window.visibleWindows()
local windows = {}
for i, window in ipairs(visibleWindows) do
if ( curre... |
ngx.print('<meta http-equiv="content-type" content="text/html;charset=utf-8">\n')
ngx.print('<h1> 这个是 h1 </h1>\n')
ngx.print('<pre>');
ngx.say("Hello World.\n")
ngx.print("just test");
local url = ngx.var.uri
ngx.say('<br>', url, '<br/>')
ngx.print('这次访问的header头是: ', ngx.req.raw_header())
ngx.print('请求方式: ', ngx.re... |
object_tangible_loot_creature_loot_collections_dooku_datadisk_04 = object_tangible_loot_creature_loot_collections_shared_dooku_datadisk_04:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_dooku_datadisk_04, "object/tangible/loot/creature/loot/collections/dooku_datadisk_04.iff")
|
local perkData = {
sharedValues = {
layoutOrder = 0;
subtitle = "Equipment Perk";
color = Color3.fromRGB(171, 47, 86);
};
perks = {
["airborne"] = {
title = "Airborne";
description = "1.5x Basic Attack damage while jumping.";
onDamageGiven = function(sourceManifest, sourceType, sourceId, targetM... |
dofile("../../../ProjectGen/common.lua")
local SolutionName = "Selas"
local Architecture = "x64"
local ExtraLibraries = { "SceneLib", "TextureLib", "GeometryLib", "Shading", "BuildCore", "BuildCommon" }
if _ARGS[1] == "osx" then
ExtraDefines = { "IsOsx_=1" }
Platform = "osx"
else
ExtraDefines = { "IsWindows_=1" }... |
mobs:register_mob("dmobs:elephant", {
type = "animal",
passive = false,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.9, -1.2, -0.9, 0.9, 0.9, 0.9},
visual = "mesh",
mesh = "elephant.b3d",
textures = {
{"dmobs_elephant.png"},
},
blood_texture ... |
function onRecvbyte(player, msg, byte)
if byte == 0xD0 then
local quests = {}
local missions = msg:getByte()
for i = 1, missions do
quests[#quests + 1] = msg:getU16()
end
player:resetTrackedMissions(quests)
end
end
|
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
local condition = createConditionObject(CONDITION_LIGHT)
setConditionParam(condition, CONDITION_PARAM_LIGHT_LEVEL, 9)
setConditionParam(condition, CONDITION_PARAM_... |
local pKey="xxxxxxxxxx"
local host="nusensor.appspot.com"
local m = node.heap()
--local gpio0 = 3
--local gpio2 = 4
--local gpio4 = 2
local GPIO12 = 6
local GPIO13 = 7
local GPIO14 = 5
--Use GPIO13 to provide power for bmp180, si7021
gpio.mode(GPIO13, gpio.OUTPUT)
gpio.write(GPIO13, gpio.HIGH)
i=0
tmr.alarm(1,5000,... |
return {
Name = "var=";
Aliases = {};
Description = "Sets a stored value.";
Group = "DefaultUtil";
Args = {
{
Type = "storedKey";
Name = "Key";
Description = "The key to set, saved in your user data store. Keys prefixed with . are not saved. Keys prefixed with $ are game-wide. Keys prefixed with $. are ... |
local webdevicon_ok, webdevicon = pcall(require, "nvim-web-devicons")
if not webdevicon_ok then
return
end
webdevicon.setup {
default = true
}
|
-- Lists all the topics of the Modules BR section as BBCODE (@ file 'result.txt'). (Topic | Title | Author)
local api = require("fromage")
local client = api()
local enum = client.enumerations()
local normalizeHTML
do
local entities = {
["&"] = '&',
["<"] = '<',
[">"] = '>',
["«"] = '«',
["&... |
local shell = require("shell")
io.write(shell.getWorkingDirectory()) |
local lgi = require("lgi")
local Gtk = lgi.require("Gtk", "3.0")
local app = Gtk.Application { application_id = "com.github.Miqueas.Lua-GTK3-Examples.GtkSpinner" }
function app:on_activate()
self.active_window:present()
end
function app:on_startup()
local win = Gtk.ApplicationWindow {
application = self,
... |
IsInOnsetCustomsUI = false
function LeaveOnsetCustomsUI()
ShowMouseCursor(false)
SetIgnoreMoveInput(false)
SetIgnoreLookInput(false)
SetInputMode(INPUT_GAME)
IsInOnsetCustomsUI = false
SetCameraLocation(0, 0, 0, false)
SetCameraRotation(0, 0, 0, false)
end
local function GetVehiclePriceFromModel... |
workspace "CCN_Lab"
architecture "x86_64"
configurations
{
"Debug",
"Release"
}
include "Assignment1"
include "Assignment2"
include "Assignment3"
include "Assignment4"
include "Assignment5"
|
--Floors mod
minetest.register_node("floors:wood_walkway", {
tiles = {"default_wood.png"},
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
sounds = default.node_sound_wood_defaults(),
description = ("Wood Walkway"),
drawtype = "nodebox",
paramtype = ... |
local string_size = require("engine/core/string_size")
local graphics_helper = require("engine/ui/graphics_helper")
local text_helper = require("engine/ui/text_helper")
local localizer = require("localization/localizer")
local gameplay_data = require("resources/gameplay_data")
local visual_data = require("resources/vi... |
function onSay(cid, words, param)
local a = io.open("data/creatures.xml", "w")
local ex = io.open("data/extensions.xml", "w")
local final = '<?xml version="1.0" encoding="UTF-8"?>\n <creatures>'
local efinal = ' <tileset name="POKEMONS">\n <creatures>'
local k = io.open("data/monster/monsters.xml", "a+")
... |
if onServer() then
function initialize(otherPlayerIndex)
local requestor = Player()
local wanted = Player(otherPlayerIndex)
if wanted then
local hx, hy = wanted:getHomeSectorCoordinates()
requestor:sendChatMessage("Server", 0, "His or her home sector is \\s(%i:%i).", hx, hy)
else
requestor:sendChatMessage("... |
minetest.register_tool(
"revival:diamond_scalpel",
{
description = "Diamond Scalpel",
groups = {dissection_tool = 1},
inventory_image = "revival_diamond_scalpel.png",
wield_image = "revival_diamond_scalpel.png"
}
)
minetest.register_tool(
"revival:steel_scalpel",
{
... |
----
-- Tests for the xlsxwriter.lua core class.
--
-- Copyright 2014, John McNamara, jmcnamara@cpan.org
--
require "Test.More"
require "Test.LongString"
plan(1)
----
-- Tests setup.
--
local expected
local got
local caption
local Core = require "xlsxwriter.core"
local core
-- Remove extra whitespace in the formatt... |
spiceAmount = 0
spiceMaxLvl1 = 10000
defaultSpiceBarPath = "Assets/New UI/spice_bar_fill_default.png"
isDefaultBar = true
-- Taken spice
takenSpice = false
whiteBlinkTimer = nil
whiteBlinkTotalTimer = nil
whiteSpiceBarPath = "Assets/New UI/spice_bar_fill_white.png"
whiteBlinkDuration = 0.9
whiteBlinkTransitionSpeed =... |
return PlaceObj("ModDef", {
"title", "Veridian Dynamics (Logo)",
"version", 1,
"version_major", 0,
"version_minor", 1,
"saved", 0,
"image", "Preview.png",
"id", "ChoGGi_Logos_VeridianDynamics",
"steam_id", "1520470773",
"author", "BrowncoatTrekky & ChoGGi",
"lua_revision", 249143,
"TagColonyLogos", true,
"c... |
metabase "msvc2010_windowsx64"
option("msvc", "version", "2010")
option("msvconfiguration", "PlatformToolset", "v100")
import "msvc_common_windows.lua"
import "msvc_common_windowsx64.lua"
metabase_end()
|
-- compatibility module for old Garry's Mod luasocket modules
require("socket")
|
--
-- Copyright (c) 2016, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
--
-- The training... |
local Territories = {}
local insidePoint = false
local activeZone = nil
local QBCore = exports['qb-core']:GetCoreObject()
isLoggedIn = false
PlayerGang = {}
PlayerJob = {}
RegisterNetEvent('QBCore:Client:OnPlayerLoaded')
AddEventHandler('QBCore:Client:OnPlayerLoaded', function()
isLoggedIn = true
PlayerGang ... |
help([==[
Description
===========
The GNU Compiler Collection includes front ends for C, C++, Objective-C, Fortran, Java, and Ada,
as well as libraries for these languages (libstdc++, libgcj,...).
More information
================
- Homepage: http://gcc.gnu.org/
]==])
whatis([==[Description: The GNU Compiler Coll... |
return {
{id = 1, name = ""}
}
|
function onCreate()
addLuaScript('dialogueEnd')
end
local timesend = 0
function onEndSong()
timesend = timesend + 1
if timesend == 1 and isStoryMode then
playSound('pickup',1)
return Function_Stop;
end
return Function_Continue;
end
function onNextDialogue(count)
-- triggered when the nex... |
Fuel = {}
Fuel.Explode = true |
function NilIO(info)
return {nil, info; n=2}
end
function BangIO(info)
return {nil, info; n=2}
end
function RealIO(units, info)
return {0.0, units, info}
end
function StringIO(units, info)
return {"", units, info}
end
function RangeIO(min, max, units, info)
return {0.0, min, max, units, info}
end
functio... |
--[[
Copyright (C) 2018 "IoT.bzh"
Author Sebastien Douheret <sebastien@iot.bzh>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless re... |
-- Number of bars. Older bars will refresh if judgments/barDuration exceeds this value.
local barcount = playerConfig:get_data().ErrorBarCount
-- Width of the bars.
local barWidth = GAMEPLAY:getItemWidth("errorBarBarWidth")
-- Time duration in seconds before the ticks fade out. Doesn't need to be higher than 1. Maybe i... |
local popup = {}
local api = vim.api
local function bufnr_calc_width(buf, lines)
return api.nvim_buf_call(buf, function()
local width = 0
for _, l in ipairs(lines) do
local len = vim.fn.strdisplaywidth(l)
if len > width then
width = len
end
end
return ... |
local mod = DBM:NewMod(2210, "DBM-Azeroth-BfA", nil, 1028)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 18026 $"):sub(12, -3))
mod:SetCreatureID(138794)
--mod:SetEncounterID(1880)
mod:SetReCombatTime(20)
mod:SetZone()
--mod:SetMinSyncRevision(11969)
mod:RegisterCombat("combat")
mod:RegisterEvent... |
local file = io.open("Dia14.txt", "r")
local text = file:read("*a")
file:close()
local function split(str, del) --String, Delimiter
local t = {}
for value in str:gmatch("[^" .. del .. "]+") do
table.insert(t, value)
end
return t
end
local inventory = {}
local function getList(adjust)
local l... |
----------------------------------------------------------------
-- Sceneを生成するファクトリークラスです.
-- SceneManagerにより使用されます.
----------------------------------------------------------------
-- import
local Scene = require("hp/display/Scene")
-- class
local M = {}
---------------------------------------
-- シーンを生成します.
-- この関数... |
-- A custom array shuffle implementation
-- This is not part of the Bogosort algorithm
local function shuffle(list)
local n = #list
for i = 1, n do
local j, k = math.random(1,n), math.random(1,n)
list[j], list[k] = list[k], list[j]
end
return list
end
-- Checks if an array is sorted
local function is_sorted... |
FACTION.name = "Staff"
FACTION.desc = "A [Z.E.C.T] Warhammer 40k: Rogue Trader Staff Member."
FACTION.color = Color(128, 0, 128)
FACTION.pay = 0
FACTION.payTime = 600
FACTION.health = 100
FACTION.armor = 0
FACTION.isDefault = false
function FACTION:onSpawn(client)
-- Custom health and armor for players in this fact... |
AddCSLuaFile()
DEFINE_BASECLASS( "base_wire_entity" )
ENT.PrintName = "Wire Numpad Input"
ENT.WireDebugName = "Numpad Input"
if CLIENT then return end -- No more client
//As input.GetKeyName is Clientside only, the following list is generated by:
//lua_run_cl local a="{\"" for k=1, KEY_LAST do a=a..input.GetKey... |
--[[
Business logic for the add task feature.
]]--
function todo.on_save_new_task_click(player)
todo.log("Creating task by player " .. player.name)
local dialog = todo.get_add_dialog(player)
if (dialog == nil) then
return
end
local task_data, should_add_to_top = todo.get_task_from_add_d... |
--------------------------------
-- @module MWAStarPathFinder
-- @extend MWObject
-- @parent_module mw
--------------------------------
--
-- @function [parent=#MWAStarPathFinder] getMapHeight
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
--
-- @function [paren... |
-- Copyright (c) 2017-present, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the license found in the LICENSE file in
-- the root directory of this source tree. An additional grant of patent rights
-- can be found in the PATENTS file in the same directory.
--
--[[
--
-- A container tha... |
require 'cairo'
require 'lib'
--[[
Convert hexadezimal colors to rgba values
e.g. cairo_set_source_rgba(cr, rgbToRgba(0xff7f00, 0.8))
]]
function rgbToRgba(color, alpha)
return ((color / 0x10000) % 0x100) / 255.0,
((color / 0x100) % 0x100) / 255.0,
(color % 0x100) / 255.0,
alpha
end
--[[
Write text on cr by ... |
local AddonName, AddonTable = ...
AddonTable.enchanting = {
-- Materials
152875, -- Gloom Dust
152876, -- Umbra Shard
152877, -- veiled crystal
-- Enchants
153437, -- Enchant Gloves - Kul Tiran Crafting
153438, -- Enchant Ring - Seal of Critical Strike
153439, -- Enchant Ring - Seal of ... |
-- ファイルを転送するスクリプト
-- ファイルをタイムシフト再生できる: http://localhost:5510/xcode.lua?fname=video/foo.ts
dofile(mg.script_name:gsub('[^\\/]*$','')..'util.lua')
fpath=mg.get_var(mg.request_info.query_string,'fname')
if fpath then
fpath=DocumentToNativePath(fpath)
option=XCODE_OPTIONS[GetVarInt(mg.request_info.query_strin... |
-----------------------------------
-- Area: Upper Jeuno
-- NPC: Luto Mewrilah
-- !pos -53 0 45 244
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/quests")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
... |
-- Melts metals using lava as a heat source.
local S = metal_melter.S
-- Max lava that can be held by the melter.
metal_melter.max_fuel = 8000
-- Spec divided by this number is the lava usage.
metal_melter.lava_usage = 9
-- Max metal that can be held by the melter.
metal_melter.max_metal = 16000
-- How much metal ... |
local mod = DBM:NewMod(1133, "DBM-Party-WoD", 3, 536)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 15007 $"):sub(12, -3))
mod:SetCreatureID(80005)
mod:SetEncounterID(1736)
mod:SetZone()
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_AURA_APPLIED 163447 161588",
"SPELL_AURA_APP... |
return Def.ActorFrame{
Font("mentone","24px")..{
InitCommand=cmd(NoStroke;zoom,0.65;halign,1);
SetGradeCommand=function(self,params)
local sGrade = params.Grade or 'Grade_None';
local gradeString = THEME:GetString("Grade",ToEnumShortString(sGrade))
self:settext(gradeString)
self:diffuse(PlayerColor(par... |
local json = require 'json'
local loader = {}
function loader.fromFile(fname)
local l ={}
local data = love.filesystem.read("string", fname)
local levelData = json.decode(data)
function l.getDimensions()
return levelData.width, levelData.height
end
function l.buildMap()
return l... |
--[[
TheNexusAvenger
Implementation of a command.
--]]
local BaseCommand = require(script.Parent.Parent:WaitForChild("BaseCommand"))
local Command = BaseCommand:Extend()
--[[
Creates the command.
--]]
function Command:__new()
self:InitializeSuper("stoploops","BasicCommands","Stops all active loop commands.")
e... |
local Prop = {}
Prop.Name = "Mesa 3-325 Grif Dr"
Prop.Cat = "Apartments"
Prop.Price = 750
Prop.Doors = {
Vector( -1278, 9218, 804 ),
Vector( -974, 8962, 804 ),
Vector( -826, 9426, 804 ),
Vector( -946, 9342, 804 ),
Vector( -946, 9470, 804 ),
}
GM.Property:Register( Prop ) |
yatm.codex.register_entry("yatm_mail:mailbox", {
pages = {
{
heading_item = {
context = true,
default = "yatm_mail:mailbox_wood_default",
},
heading = "Mailbox",
lines = {
"Mailboxes are item storage nodes.",
"They can be used by other players to drop-off it... |
CustomizableWeaponry:addFireSound("M4A4.FIRE", "weapons/M4A4/M416-1.wav", 1, 125, CHAN_STATIC)
CustomizableWeaponry:addFireSound("M4A4.FIRE.SUPPRESSED", "weapons/M4A4/M416_SIL-1.wav", 1, 75, CHAN_STATIC)
CustomizableWeaponry:addReloadSound("M4A4.Cloth", "weapons/M4A4/cloth.wav")
CustomizableWeaponry:addReloadSound("M4... |
#! /usr/bin/env lua
--[[-%tabs=3----------------------------------------------------------------
| |
| Module: export.lua |
| Function: Export data structure in Lua-readable syntax ... |
local skynet = require "skynet"
require "skynet.manager" -- import skynet.register
local command = {}
local api_map = {}
function command.auth(server, user, passwd)
local api = api_map[server]
if not api then
return nil, "User auth api does not exists for server "..server
end
return api:login(user, passwd)
e... |
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